<worn on head> the helmet of agony (magic) (humming)
<worn on eyes> a foggy visor [poor] [72%]
<worn in ear> a polished scale of Tiamat (magic) (glowing)
<worn in ear> a tiny endurium earring (magic)
<worn around neck> a necklace of the Emissary (magic)
<worn on body> the ultrathin robes of probability (magic) (glowing) [89%]
<worn about body> a tight green cloak [69%]
<worn as quiver> an elven quiver
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<attached to belt> an enchanted spellbook (magic)
<attached to belt> a cloth-bound tome of magical study (magic)
<worn on arms> some glowing sleeves made of devil skin (magic) (glowing)
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> some platinum-plated mithril bracers of Kimordril (magic)
<worn around wrist> an unearthly stone bracelet
<worn on hands> some sinister dragonscale claws [88%]
<worn on finger> a bone band (magic) (humming)
<worn on finger> the ring of celestial wonders (glowing) [87%]
<primary weapon> a soul sceptre [poor] (magic) (glowing)
<worn on legs> leggings smeared with blood
<worn on feet> the boots of speed (magic) [87%]
An apprentice necromancer slowly fades out of existence.
< 507h/542H 195v/195V Pos: sitting >
< T: Rethan TP: sit TC:few scratches E: undead sta EP: excellent >
-=[a wandering skeleton attacks you.]=- [0 hits]
< 507h/542H 195v/195V Pos: sitting >
< T: Rethan TP: sit TC:few scratches E: undead sta EP: excellent >
Green slime eats away at your skin!
Your tight green cloak was corroded by acid.
< 506h/542H 195v/195V Pos: sitting >
< T: Rethan TP: sit TC:few scratches E: undead sta EP: excellent >
Green slime eats away at your skin!
< 505h/542H 195v/195V Pos: sitting >
< T: Rethan TP: sit TC:few scratches E: undead sta EP: excellent >
[Damage: 1 ] -=[You attack the lich of an embalmed cadaver.]=- [1 hits]
< 505h/542H 195v/195V Pos: sitting >
< T: Rethan TP: sit TC:few scratches E: undead sta EP: excellent >
The lich of an embalmed cadaver starts casting an offensive spell.
-=[the lich of an embalmed cadaver attacks you.]=- [1 hits]
< 504h/542H 195v/195V Pos: sitting >
< T: Rethan TP: sit TC:few scratches E: undead sta EP: excellent >
Green slime eats away at your skin!
-=[a wandering skeleton attacks you.]=- [3 hits]
< 487h/542H 195v/195V Pos: sitting >
< T: Rethan TP: sit TC: small wounds E: undead sta EP: excellent >
Green slime eats away at your skin!
< 486h/542H 195v/195V Pos: sitting >
< T: Rethan TP: sit TC: small wounds E: undead sta EP: excellent >
The lich of an embalmed cadaver completes its spell...
The lich of an embalmed cadaver utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from the lich of an embalmed cadaver striking you full on!
< 468h/542H 195v/195V Pos: sitting >
< T: Rethan TP: sit TC: small wounds E: undead sta EP: excellent >
[Damage: 1 ] -=[You attack the lich of an embalmed cadaver.]=- [1 hits]
< 468h/542H 195v/195V Pos: sitting >
< T: Rethan TP: sit TC: small wounds E: undead sta EP: excellent >
-=[the lich of an embalmed cadaver attacks you.]=- [1 hits]
< 467h/542H 195v/195V Pos: sitting >
< T: Rethan TP: sit TC: small wounds E: undead sta EP: excellent >
You scramble madly to your feet!
< 467h/542H 195v/195V Pos: standing >
< T: Rethan TP: sta TC: small wounds E: undead sta EP: excellent >
You are already standing.
< 467h/542H 195v/195V Pos: standing >
< T: Rethan TP: sta TC: small wounds E: undead sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 467h/542H 195v/195V Pos: standing >
< T: Rethan TP: sta TC: small wounds E: undead sta EP: excellent >
You attempt to flee...
Guard Room of the Black Hall
Obvious exits: -N -S
A vaporish humanoid form levitates here.
You flee northward!
< 467h/542H 168v/195V Pos: standing >
The Black Hall
Obvious exits: -N -S
The lich of an embalmed cadaver stands here.
*An apprentice necromancer is here trying to learn.
A wandering skeleton is here, walking around aimlessly.
< 467h/542H 167v/195V Pos: standing >
Green slime eats away at your skin!
An apprentice necromancer suddenly attacks YOU!
An apprentice necromancer snaps into visibility.
A wandering skeleton suddenly attacks YOU!
Sorry, you aren't allowed to do that in combat.
< 453h/542H 167v/195V Pos: standing >
<Green slime eats away at your skin!
Sorry, you aren't allowed to do that in combat.
< 452h/542H 167v/195V Pos: standing >
<Green slime eats away at your skin!
Sorry, you aren't allowed to do that in combat.
< 451h/542H 167v/195V Pos: standing >
<Sorry, you aren't allowed to do that in combat.
< 451h/542H 167v/195V Pos: standing >
<-=[You attack the lich of an embalmed cadaver.]=- [0 hits]
< 451h/542H 167v/195V Pos: standing >
< T: Rethan TP: sta TC: small wounds E: undead sta EP: excellent >
You attempt to flee...
Guard Room of the Black Hall
Obvious exits: -N -S
A vaporish humanoid form levitates here.
You flee northward!
< 451h/542H 138v/195V Pos: standing >
The Black Hall
Obvious exits: -N -S
The lich of an embalmed cadaver stands here.
An apprentice necromancer is here trying to learn.
A wandering skeleton is here, walking around aimlessly.
< 451h/542H 137v/195V Pos: standing >
You are knocked to the ground by a wandering skeleton's mighty bash!
< 450h/542H 137v/195V Pos: sitting >
< T: Rethan TP: sit TC: small wounds E: skeleton sta EP: excellent >
An apprentice necromancer suddenly attacks YOU!
< 439h/542H 137v/195V Pos: sitting >
< T: Rethan TP: sit TC: small wounds E: skeleton sta EP: excellent >
Green slime eats away at your skin!
Your belt of fresh blood of health was corroded by acid.
< 438h/542H 137v/195V Pos: sitting >
< T: Rethan TP: sit TC: small wounds E: skeleton sta EP: excellent >
The mordant substance oozes off you!
< 438h/542H 137v/195V Pos: sitting >
< T: Rethan TP: sit TC: small wounds E: skeleton sta EP: excellent >
Green slime eats away at your skin!
-=[a wandering skeleton attacks you.]=- [2 hits]
< 426h/542H 137v/195V Pos: sitting >
< T: Rethan TP: sit TC: small wounds E: skeleton sta EP: excellent >
-=[You attack a wandering skeleton.]=- [0 hits]
< 426h/542H 137v/195V Pos: sitting >
< T: Rethan TP: sit TC: small wounds E: skeleton sta EP: excellent >
An apprentice necromancer touches you with his bare hands, draining your life force.
You feel your skin soften and return to normal.
An apprentice necromancer starts casting an offensive spell called 'negative concussion blast'.
-=[an apprentice necromancer attacks you.]=- [2 hits]
< 402h/542H 137v/195V Pos: sitting >
< T: Rethan TP: sit TC: few wounds E: skeleton sta EP: excellent >
The mordant substance oozes off you!
< 402h/542H 137v/195V Pos: sitting >
< T: Rethan TP: sit TC: few wounds E: skeleton sta EP: excellent >
Green slime eats away at your skin!
< 401h/542H 137v/195V Pos: sitting >
< T: Rethan TP: sit TC: few wounds E: skeleton sta EP: excellent >
An apprentice necromancer completes his spell...
An apprentice necromancer utters the words 'izoahuzz qaijudigguai bragh'
An apprentice necromancer's concussion blast rips into you, shattering your soul!
OUCH! That really did HURT!
< 293h/542H 137v/195V Pos: sitting >
< T: Rethan TP: sit TC: few wounds E: skeleton sta EP: excellent >
A wandering skeleton's attack causes you to gush blood!
-=[a wandering skeleton attacks you.]=- [2 hits]
< 272h/542H 102v/195V Pos: sitting >
< T: Rethan TP: sit TC: few wounds E: skeleton sta EP: excellent >
You score a CRITICAL HIT!!!!!
[Damage: 1 ] -=[You attack a wandering skeleton.]=- [1 hits]
< 272h/542H 102v/195V Pos: sitting >
< T: Rethan TP: sit TC: few wounds E: skeleton sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 272h/542H 102v/195V Pos: sitting >
< T: Rethan TP: sit TC: few wounds E: skeleton sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 272h/542H 102v/195V Pos: sitting >
< T: Rethan TP: sit TC: few wounds E: skeleton sta EP: excellent >
You clamber to your feet.
< 272h/542H 102v/195V Pos: standing >
< T: Rethan TP: sta TC: few wounds E: skeleton sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 272h/542H 102v/195V Pos: standing >
< T: Rethan TP: sta TC: few wounds E: skeleton sta EP: excellent >
An apprentice necromancer starts casting an offensive spell called 'negative concussion blast'.
-=[an apprentice necromancer attacks you.]=- [2 hits]
You attempt to flee...
The End of the Cave
Obvious exits: -N -S
You flee southward!
< 254h/542H 80v/195V Pos: standing >
Green slime eats away at your skin!
Your ring of celestial wonders was corroded by acid.
An Open Passage
Obvious exits: -N -D
< 253h/542H 80v/195V Pos: standing >
Alas, you cannot go that way. . . .
< 253h/542H 80v/195V Pos: standing >
You start chanting...
< 253h/542H 81v/195V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!
< 407h/542H 83v/195V Pos: standing >
You start chanting...
< 407h/542H 84v/195V Pos: standing >
The mordant substance oozes off you!
< 407h/542H 84v/195V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!
< 542h/542H 85v/195V Pos: standing >
You start chanting...
< 542h/542H 86v/195V Pos: standing >
Casting: protect undead
< 542h/542H 87v/195V Pos: standing >
You complete your spell...
You feel protected by powers from beyond the grave.
< 542h/542H 88v/195V Pos: standing >
You sit down and relax.
< 542h/542H 89v/195V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - raise lich
1 - vampiric trance
1 - mass embalm
( 9th circle) 3 - energy drain
1 - dimension door
( 8th circle) 1 - haste
1 - improved invisibility
3 - negative concussion blast
( 7th circle) 3 - protect undead
1 - raise wraith
( 6th circle) 4 - cone of cold
2 - vitalize undead
1 - enervation
( 5th circle) 2 - teleport
1 - heal undead
1 - raise spectre
( 4th circle) 1 - strength
2 - wither
5 - life leech
( 3rd circle) 1 - animate dead
5 - dispel magic
2 - embalm
1 - sense follower
( 2nd circle) 6 - chill touch
2 - sleep
1 - protection from cold
1 - protection from living
( 1st circle) 2 - minor creation
1 - detect magic
1 - protection from undead
7 - slashing darkness
And you are currently memorizing the following spells:
2 seconds: ( 5th) heal undead
4 seconds: ( 7th) protect undead
6 seconds: ( 5th) heal undead
8 seconds: ( 5th) heal undead
10 seconds: ( 7th) protect undead
You can memorize no more spells.
You continue your study.
< 542h/542H 89v/195V Pos: sitting >
You start meditating...
< 542h/542H 90v/195V Pos: sitting >
You have finished memorizing heal undead.
< 542h/542H 93v/195V Pos: sitting >
You have finished memorizing protect undead.
< 542h/542H 96v/195V Pos: sitting >
You have finished memorizing heal undead.
< 542h/542H 99v/195V Pos: sitting >
You have finished memorizing heal undead.
< 542h/542H 102v/195V Pos: sitting >
You have finished memorizing protect undead.
Your studies are complete.
< 542h/542H 105v/195V Pos: sitting >
You clamber to your feet.
< 542h/542H 107v/195V Pos: standing >
A guardian wight enters from below.
You start chanting...
< 542h/542H 108v/195V Pos: standing >
You complete your spell...
You vanish.
< 542h/542H 109v/195V Pos: standing >
A guardian wight leaves north.
< 542h/542H 110v/195V Pos: standing >
An Open Passage
Obvious exits: -N -D
< 542h/542H 111v/195V Pos: standing >
To the north the cavern comes to an end.
You extend your sights northward.
The End of the Cave
Obvious exits: -N -S
< 542h/542H 113v/195V Pos: standing >
You quickly scan the area.
The lich of an embalmed cadaver who is not far off to your north.
An apprentice necromancer who is not far off to your north.
A guardian wight who is a brief walk away to your north.
A guardian wight who is a brief walk away to your north.
< 542h/542H 114v/195V Pos: standing >
You quickly scan the area.
The lich of an embalmed cadaver who is not far off to your north.
An apprentice necromancer who is not far off to your north.
A wandering skeleton who is not far off to your north.
A guardian wight who is a brief walk away to your north.
A guardian wight who is a brief walk away to your north.
< 542h/542H 114v/195V Pos: standing >
You quickly scan the area.
The lich of an embalmed cadaver who is not far off to your north.
An apprentice necromancer who is not far off to your north.
A wandering skeleton who is not far off to your north.
A guardian wight who is a brief walk away to your north.
A guardian wight who is a brief walk away to your north.
< 542h/542H 117v/195V Pos: standing >
A Sloping Cave
Obvious exits: -S -U
< 542h/542H 116v/195V Pos: standing >
Entrance to a Large Cave
Obvious exits: -N -S
< 542h/542H 116v/195V Pos: standing >
The Waterfall
Obvious exits: -N -U -D
< 542h/542H 115v/195V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
The Waterfall
Obvious exits: -U -D
< 542h/542H 114v/195V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
The Wherston Drop
Obvious exits: -N -D
< 542h/542H 112v/195V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Alas, you cannot go that way. . . .
< 542h/542H 113v/195V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
The Wherston River
Obvious exits: -N -S
< 542h/542H 112v/195V Pos: standing >
The Wherston River
Obvious exits: -S -W
< 542h/542H 110v/195V Pos: standing >
Alas, you cannot go that way. . . .
< 542h/542H 110v/195V Pos: standing >
Alas, you cannot go that way. . . .
< 542h/542H 111v/195V Pos: standing >
Alas, you cannot go that way. . . .
< 542h/542H 111v/195V Pos: standing >
The Wherston River
Obvious exits: -N -E
< 542h/542H 109v/195V Pos: standing >
The Wherston River
Obvious exits: -N -S
< 542h/542H 108v/195V Pos: standing >
Beneath the Wherston Bridge
Obvious exits: -N -S -U
< 542h/542H 106v/195V Pos: standing >
The Wherston River
Obvious exits: -N -S -W
< 542h/542H 104v/195V Pos: standing >
The Wherston River
Obvious exits: -S -W
< 542h/542H 102v/195V Pos: standing >
Alas, you cannot go that way. . . .
< 542h/542H 103v/195V Pos: standing >
The Wherston Road
Obvious exits: -E -S -W
< 542h/542H 102v/195V Pos: standing >
The Wherston Road
Obvious exits: -E -U
*(Q)A spirit of a young man wanders here, calling out for someone.
< 542h/542H 100v/195V Pos: standing >
Alas, you cannot go that way. . . .
< 542h/542H 101v/195V Pos: standing >
Alas, you cannot go that way. . . .
< 542h/542H 101v/195V Pos: standing >
Alas, you cannot go that way. . . .
< 542h/542H 101v/195V Pos: standing >
The Wherston Road
Obvious exits: -W -D
A letter sealed in bloo lays here on the ground.
< 542h/542H 100v/195V Pos: standing >
The Wherston Road
Obvious exits: -E -W
< 542h/542H 98v/195V Pos: standing >
The Wherston Road
Obvious exits: -N -E -W
< 542h/542H 96v/195V Pos: standing >
You sit down and relax.
< 542h/542H 99v/195V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - raise lich
1 - vampiric trance
1 - mass embalm
( 9th circle) 3 - energy drain
1 - dimension door
( 8th circle) 1 - haste
3 - negative concussion blast
( 7th circle) 5 - protect undead
1 - raise wraith
( 6th circle) 4 - cone of cold
2 - vitalize undead
1 - enervation
( 5th circle) 2 - teleport
4 - heal undead
1 - raise spectre
( 4th circle) 1 - strength
2 - wither
5 - life leech
( 3rd circle) 1 - animate dead
5 - dispel magic
2 - embalm
1 - sense follower
( 2nd circle) 6 - chill touch
2 - sleep
1 - protection from cold
1 - protection from living
( 1st circle) 2 - minor creation
1 - detect magic
1 - protection from undead
7 - slashing darkness
And you are currently memorizing the following spells:
2 seconds: ( 8th) improved invisibility
You can memorize no more spells.
You continue your study.
< 542h/542H 100v/195V Pos: sitting >
You start meditating...
< 542h/542H 101v/195V Pos: sitting >
You have finished memorizing improved invisibility.
Your studies are complete.
< 542h/542H 104v/195V Pos: sitting >
You clamber to your feet.
< 542h/542H 114v/195V Pos: standing >
....**
.^^.******
..^^.********..
.*********^^..^
.******@....^^^
******^^MMM^^.^
***^..^MMMM^++^
^^..^MMMMMM^.
^.^^MMMM^^+
The Frozen Grassland of the Northern Tundra
Obvious exits: -N -E -S -W
< 542h/542H 113v/195V Pos: standing >
*****
**@..
**^^M
A Frozen Tundra Forest
Obvious exits: -N -E -S -W
< 542h/542H 112v/195V Pos: standing >
*****
**@*.
***^^
A Frozen Tundra Forest
Obvious exits: -N -E -S -W
< 542h/542H 110v/195V Pos: standing >
*****
**@**
****^
A Frozen Tundra Forest
Obvious exits: -N -E -S -W
< 542h/542H 109v/195V Pos: standing >
*****
**@**
*****
A Frozen Tundra Forest
Obvious exits: -N -E -S -W
< 542h/542H 107v/195V Pos: standing >
*****
**@**
**^..
A Frozen Tundra Forest
Obvious exits: -N -E -S -W
< 542h/542H 106v/195V Pos: standing >
..^^.****
.^.*********
.....******....
.^.*******^^MMM
*******@..^MMMM
****.^^..^MMMMM
***.^.^.^^MMMM^
++++++++^++^^
.^.^+.^MMMM
The Rollings Hills of the Northern Tundra
Obvious exits: -N -E -S -W
< 542h/542H 104v/195V Pos: standing >
You start chanting...
< 542h/542H 106v/195V Pos: standing >
You complete your spell...
Vulm's Gem Shop
Obvious exits: -W
(Q)Vulm, the gem master of Verspin, is here.
< 542h/542H 107v/195V Pos: standing >
You sit down and relax.
< 542h/542H 117v/195V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - raise lich
1 - vampiric trance
1 - mass embalm
( 9th circle) 3 - energy drain
( 8th circle) 1 - haste
1 - improved invisibility
3 - negative concussion blast
( 7th circle) 5 - protect undead
1 - raise wraith
( 6th circle) 4 - cone of cold
2 - vitalize undead
1 - enervation
( 5th circle) 2 - teleport
4 - heal undead
1 - raise spectre
( 4th circle) 1 - strength
2 - wither
5 - life leech
( 3rd circle) 1 - animate dead
5 - dispel magic
2 - embalm
1 - sense follower
( 2nd circle) 6 - chill touch
2 - sleep
1 - protection from cold
1 - protection from living
( 1st circle) 2 - minor creation
1 - detect magic
1 - protection from undead
7 - slashing darkness
And you are currently memorizing the following spells:
2 seconds: ( 9th) dimension door
You can memorize no more spells.
You continue your study.
< 542h/542H 117v/195V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.
< 542h/542H 125v/195V Pos: sitting >
You clamber to your feet.
< 542h/542H 127v/195V Pos: standing >
You start chanting...
< 542h/542H 128v/195V Pos: standing >
You complete your spell...
^.**^
..M.. M
. ...M.
.. ^^M
*^^ M @^
**.
**^ M
*^. M
.
A Small Fisherman's Dock
Obvious exits: -N -E -S -W
a warm light lies here lit. (magic) (illuminating)
A unique rose colored glass horn lies here. (illuminating)
An ivy leaf rests here apon the ground. (magic) (glowing)
A spellbook rests upon the gloomy ground here.
A spellbook lies here, discarded.
A spellbook has been tossed aside here.
A rather large leather backpack lies here. [38%]
A stylish horn lies here.
A potion is standing here.
A golden key lies here totally unwanted. (magic)
a satchel used to hold various items lies here. (magic) (illuminating)
A greyish stone wall is here to the south. (magic)
A greyish stone wall is here to the east. (magic)
A greyish stone wall is here to the north. (magic)
A greyish stone wall is here to the west. (magic)
A twisted obsidian belt buckle lies here on the ground.
Some drow-made gold gauntlets lie here on the ground.
a blood-stained marble robe from The Fortress of Dreams lies here on the ground.
a drow-made granite belt buckle from The Great Realm of Duris lies here on the ground.
A frozen leather collar lies here on the ground.
a spiked sapphire coif from The Great Realm of Duris lies here on the ground.
Some shimmering ivory vambraces lie here on the ground.
A boreal diamond charm lies here on the ground.
Some blood-stained diamond leggings lie here on the ground.
*A Drow Elf (medium) Caliph of Allah stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
*A Drow Elf (medium) Caliph of Allah stands in mid-air here.
The lich of the innkeeper stands here. (minion)
The lich of a captain of Verspin stands here. (minion)
The lich of a captain of Verspin stands here. (minion)
*A Troll (large) 7th Ambassador of Allah stands in mid-air here.
*A Drow Elf (medium) Misguided Child of Allah in mid-air sits atop a winged hellhound.
A globe of darkness floats near a Drow Elf's head.
*A Troll (large) Misguided Child of Allah stands in mid-air here.
*A Troll (large) Al'Hajib of Allah stands in mid-air here.
(Q)Moldug the barbarian fisherman sits on the edge of the dock, eyeing the fish.
< 542h/542H 130v/195V Pos: standing >
A Troll snaps into visibility.
In his haste to slam you around, a Troll slips and falls!
< 542h/542H 130v/195V Pos: standing >
A Drow Elf gives an order to his followers.
The lich of the innkeeper starts casting an offensive spell called 'bigbys clenched fist'.
The lich of a captain of Verspin starts casting an offensive spell.
The lich of a captain of Verspin starts casting an offensive spell called 'bigbys clenched fist'.
< 542h/542H 133v/195V Pos: standing >
The lich of the innkeeper completes its spell...
The lich of the innkeeper utters the words 'buoblg qrunsoqpze yugh'
You snap into visibility.
The lich of the innkeeper's mighty magic fist slams into you!
OUCH! That really did HURT!
The lich of a captain of Verspin completes its spell...
The lich of a captain of Verspin utters the words 'buoblg qrunsoqpze yugh'
The lich of a captain of Verspin's mighty magic fist slams into you!
OUCH! That really did HURT!
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 427h/542H 135v/195V Pos: standing >
A Drow Elf snaps into visibility.
You are briefly surrounded by a red aura!
A winged hellhound snaps into visibility.
A winged hellhound's hooves crash into you with a stunning force!
You are knocked to the ground!
< 421h/542H 135v/195V Pos: sitting >
< T: Rethan TP: sit TC: small wounds E: A Drow Elf sta EP: excellent >
A winged hellhound suddenly attacks YOU!
< 421h/542H 135v/195V Pos: sitting >
< T: Rethan TP: sit TC: small wounds E: A Drow Elf sta EP: excellent >
The lich of a captain of Verspin completes its spell...
The lich of a captain of Verspin utters the words 'buoblg qrunsoqpze yugh'
The lich of a captain of Verspin's mighty magic fist slams into you!
OUCH! That really did HURT!
< 304h/542H 135v/195V Pos: sitting >
< T: Rethan TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
A Drow Elf snaps into visibility.
-=[a Drow Elf attacks you.]=- [3 hits]
< 292h/542H 135v/195V Pos: sitting >
< T: Rethan TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the words 'yaftze diesilla'
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
< 232h/542H 135v/195V Pos: sitting >
< T: Rethan TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
A Drow Elf snaps into visibility.
-=[You attack a Drow Elf.]=- [0 hits]
< 232h/542H 135v/195V Pos: sitting >
< T: Rethan TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
A Drow Elf gives an order to his followers.
The lich of the innkeeper starts casting an offensive spell.
The lich of a captain of Verspin starts casting an offensive spell.
The lich of a captain of Verspin starts casting an offensive spell called 'immolate'.
< 232h/542H 135v/195V Pos: sitting >
< T: Rethan TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
A Troll rises to his feet.
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 232h/542H 135v/195V Pos: sitting >
< T: Rethan TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
The lich of a captain of Verspin completes its spell...
The lich of a captain of Verspin utters the word 'uwwarahz'
A fiery conflagration spews from the lich of a captain of Verspin striking you full on!
The lich of a captain of Verspin completes its spell...
The lich of a captain of Verspin utters the word 'uwwarahz'
A fiery conflagration spews from the lich of a captain of Verspin striking you full on!
A Troll says 'refuci'
A Troll whispers 'reduce' to cloak of the stalker...
A Troll shrinks to about half his normal size!
< 193h/542H 135v/195V Pos: sitting >
< T: Rethan TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
-=[a winged hellhound attacks you.]=- [0 hits]
A Troll suddenly attacks YOU!
A Troll snaps into visibility.
< 186h/542H 135v/195V Pos: sitting >
< T: Rethan TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
A Drow Elf snaps into visibility.
-=[the lich of a captain of Verspin attacks you.]=- [1 hits]
A Drow Elf snaps into visibility.
-=[a Drow Elf attacks you.]=- [3 hits]
< 182h/542H 135v/195V Pos: sitting >
< T: Rethan TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
The lich of the innkeeper completes its spell...
The lich of the innkeeper utters the word 'uwwarahz'
A fiery conflagration spews from the lich of the innkeeper striking you full on!
< 161h/542H 135v/195V Pos: sitting >
< T: Rethan TP: sit TC:pretty hurt E: A Drow Elf sta EP: excellent >
-=[the lich of a captain of Verspin attacks you.]=- [1 hits]
< 160h/542H 135v/195V Pos: sitting >
< T: Rethan TP: sit TC:pretty hurt E: A Drow Elf sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the words 'yaftze diesilla'
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
< 97h/542H 135v/195V Pos: sitting >
< T: Rethan TP: sit TC:pretty hurt E: A Drow Elf sta EP: excellent >
A Troll snaps into visibility.
A Troll trips over you, in a futile attempt to slam you down even further.
< 97h/542H 135v/195V Pos: sitting >
< T: Rethan TP: sit TC:pretty hurt E: A Drow Elf sta EP: excellent >
-=[the lich of the innkeeper attacks you.]=- [0 hits]
A Drow Elf snaps into visibility.
-=[You attack a Drow Elf.]=- [0 hits]
A Troll assists a Troll heroically.
A Troll snaps into visibility.
< 96h/542H 135v/195V Pos: sitting >
< T: Rethan TP: sit TC:pretty hurt E: A Drow Elf sta EP: excellent >
-=[a Troll attacks you.]=- [2 hits]
< 94h/542H 135v/195V Pos: sitting >
< T: Rethan TP: sit TC:pretty hurt E: A Drow Elf sta EP: excellent >
A Drow Elf gives an order to his followers.
The lich of the innkeeper starts casting an offensive spell.
The lich of a captain of Verspin starts casting an offensive spell called 'electrical execution'.
The lich of a captain of Verspin starts casting an offensive spell called 'electrical execution'.
< 94h/542H 135v/195V Pos: sitting >
< T: Rethan TP: sit TC:pretty hurt E: A Drow Elf sta EP: excellent >
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
< 94h/542H 135v/195V Pos: sitting >
< T: Rethan TP: sit TC:pretty hurt E: A Drow Elf sta EP: excellent >
The fire burns white hot as it consumes your flesh!
The fire burns white hot as it consumes your flesh!
The lich of the innkeeper completes its spell...
The lich of the innkeeper utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from the lich of the innkeeper engulfs you.
You wish that your wounds would stop BLEEDING so much!
The lich of a captain of Verspin completes its spell...
The lich of a captain of Verspin utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from the lich of a captain of Verspin engulfs you.
You wish that your wounds would stop BLEEDING so much!
Sorry, you aren't allowed to do that in combat.
< 30h/542H 135v/195V Pos: sitting >
< T: Rethan TP: sit TC: awful E: A Drow Elf sta EP: excellent >
You clamber to your feet.
< 30h/542H 135v/195V Pos: standing >
< T: Rethan TP: sta TC: awful E: A Drow Elf sta EP: excellent >
-=[the lich of a captain of Verspin attacks you.]=- [0 hits]
-=[a winged hellhound attacks you.]=- [0 hits]
You try to fake your own demise..
The lich of a captain of Verspin stops invoking abruptly!
< 30h/542H 135v/195V Pos: on your ass >
Ye feel a wave of strange weakness running through yer body.
A Drow Elf snaps into visibility.
< 30h/542H 135v/195V Pos: on your ass >
The fire burns white hot as it consumes your flesh!
You wish that your wounds would stop BLEEDING so much!
< 21h/542H 135v/195V Pos: on your ass >
A Troll leaps at you only to realize you are down already.
< 21h/542H 136v/195V Pos: on your ass >
A Drow Elf completes his spell...
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your body goes numb as a bolt of lightning ends your life.
Your pentagram necklace exploded spreading charges of electrical energy!
Your terrified face frozen in fear exploded spreading charges of electrical energy!
Your belt of fresh blood of health exploded spreading charges of electrical energy!
Your emblem of Shanatar royalty exploded spreading charges of electrical energy!