The death of [20 Bard] Sonic (Grey Elf)

in In a Wide Pool

from the perspective of [30 BeRSeRKeR] Shaakal Allah (Troll)

<worn as a badge>    badge of the Darvanu
<worn on head>       a gleaming adamantium hood
<worn on eyes>       a magical brass visor
<worn on face>       a fanged emerald mask [82%]             
<worn around neck>   a sinister limestone medallion [81%]             
<worn around neck>   an ashen emerald amulet
<worn on body>       a flaming mithril chainmail
<worn about body>    a drow-made dragonscale mantle from Harrow -The Gnome Village [68%]             
<worn about waist>   a glittering leather girth [86%]             
<worn on belt buckle>a decent crystal belt buckle from Shairak and Smokeveil Forest
<attached to belt>   a twisted obsidian belt buckle
<worn on arms>       some glowing adamantium arm plates
<worn around wrist>  an etched mithral bracer (humming)
<worn around wrist>  a spiked zanthium bracer [10%]             
<worn on hands>      the gauntlets of the overfiend [88%]             
<worn on finger>     a metal ring
<primary weapon>     a hammer of fury
<secondary weapon>   an ashen dragonscale rod from Harrow -The Gnome Village
<worn on legs>       some frozen dragonscale leg plates
<worn on feet>       some flaming ruby boots [78%]             

Tolm heroically rescues the lich of a captain of Verspin.

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
Tolm parries a lieutenant's lunge at him.
Tolm's intercepts a lieutenant's attack with unholy avenger named 'Bloodlust' with eloquent ease.
Tolm's powerful slash strikes a lieutenant hard.
Tolm's powerful slash strikes a lieutenant hard.
Tolm's powerful slash strikes a lieutenant very hard.
A lieutenant parries Tolm's lunge at him.
A lieutenant dodges Tolm's attack.
Tolm's powerful slash strikes a lieutenant hard.
Tolm's powerful slash strikes a lieutenant very hard.
Aktosh gives an order to his followers.
The lich of a captain of Verspin starts casting an offensive spell.
The lich of the innkeeper starts casting an offensive spell.

< 827h/827H 205v/206V Pos: standing >
Om begins to tear down their a pike with a jagged tip into its core components...

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
The lich of the innkeeper completes its spell...
The lich of the innkeeper utters the words 'buoblg qrunsoqpze yugh'
The lich of the innkeeper's fist beats the life out of a lieutenant, blood pours from his body!
Ubs snaps into visibility.
A dark shroud encases Ubs as he charges into battle.
A winged hellhound's hooves crash into a lieutenant's chest with a stunning force.
A lieutenant is knocked to the ground!

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The lich of a captain of Verspin completes its spell...
The lich of a captain of Verspin utters the words 'buoblg qrunsoqpze yugh'
The lich of a captain of Verspin's magic fist punches a lieutenant into so much pulp!
A lieutenant is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
As your body absorbs the experience, you seem to feel a bit more epic!
You have gained 2 epic points.
A lieutenant's death cry reverberates in your head as he falls to the ground.

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
Om puts some stuff into a bottomless bag of the illithids.
Tolm gets some stuff from the corpse of a lieutenant.

< 827h/827H 205v/206V Pos: standing >
Tolm puts some stuff into a net of endless currents.

< 827h/827H 205v/206V Pos: standing >
The lich of a captain of Verspin clambers to its feet.

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
That person is not fighting anyone.

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
You follow Liels.

Petalrich Lane
   The wide entrance to the park north of here beckons to be used.  Narrow
paths lead through a variety of plants and flowers through a beautiful peaceful
setting.  Just to the south is a fine clothing store offering everything from
fine shirts to leather work-boots and armor.  Along the sides of the
cobblestone road small narrow flower beds have been planted with a variety of
beautiful flowers.  The flower-lined road continues to the east and west, and
an entrance to the park is to the north.  A doorway leads into a clothing shop
to the south.
Obvious exits: -North -East -South -West
*Liels Caliph of Allah (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Tolm Al'Hajib of Allah (Troll)(medium) stands in mid-air here.(Red Aura)
A halfling warrior wanders through the town seeking adventure.
Om enters from the east.
Aktosh enters from the east.
The lich of the innkeeper enters from the east.
The lich of a captain of Verspin enters from the east.
The lich of a captain of Verspin enters from the east.

< 827h/827H 204v/206V Pos: standing >
The halfling warrior suddenly attacks YOU!
The halfling warrior misses you.

< 827h/827H 204v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: halfling sta EP: excellent >
 The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 204v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: halfling sta EP: excellent >
 The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 204v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: halfling sta EP: excellent >
 The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 204v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: halfling sta EP: excellent >
 Tolm snaps into visibility.
You are rescued by Tolm, you are confused, but grateful!

< 827h/827H 204v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 204v/206V Pos: standing >
Uzzac snaps into visibility.

< 827h/827H 204v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The halfling warrior suddenly appears a bit confused!
The halfling warrior misses Tolm.
Tolm blocks the halfling warrior's kick with his arm.

< 827h/827H 204v/206V Pos: standing >
Uzzac assists Tolm heroically.
Uzzac neatly performs a coup de grace and beheads the halfling warrior.
The halfling warrior is dead! R.I.P.
You receive your share of experience.
The last gasps of the halfling warrior cause a sickening chill to run up your spine.

< 827h/827H 204v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...

< 827h/827H 204v/206V Pos: standing >
Uzzac's body appears to recover from the affects of the potion.
Tolm's body appears to recover from the affects of the potion.
That person is not fighting anyone.

< 827h/827H 204v/206V Pos: standing >
Hint: Type "spells" to see what spells your class is able to use.

< 827h/827H 204v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 204v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >
Tolm gets a bunch of stuff from the corpse of the halfling warrior.

< 827h/827H 206v/206V Pos: standing >
Tolm puts a bunch of stuff into a net of endless currents.

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >
Ubs rides in on a winged hellhound from the east.

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >
Liels's skin seems to turn to stone.
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >
You follow Liels.

Petalrich Lane
   Some of the boulders and rocks in the wall surrounding the park to the north
have been pushed aside to make room for the Woodseer bank which has been built
entirely of heavy black palm.  Guards and heavily armored adventurers travel in
and out of the open doorway into the large jodani tree to the south.  A sign
above the doorway to the south reads "Leelon's and The Golden Hammer".
Apparently, both a bar and a store of some sort lie within.  The pleasant road
continues east and west along long flower beds.
Obvious exits: -North -East -South# -West
*Liels Caliph of Allah (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Tolm Al'Hajib of Allah (Troll)(medium) stands in mid-air here.(Red Aura)
A small halfling woman wanders here, humming to herself.
Om enters from the east.
Aktosh enters from the east.
The lich of the innkeeper enters from the east.
The lich of a captain of Verspin enters from the east.
The lich of a captain of Verspin enters from the east.
Ubs rides in on a winged hellhound from the east.

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Liels.

Petalrich Lane
   A small nondescript cottage to the south has been carefully tucked against
the base of the large jodani tree immediately to the east of it.  A much larger
home to the north has been made with a variety of rare and expensive woods
flaunting the wealth of its owner.  Flowers have been planted along the smooth
cobblestone road adding color and beautiful aromas to the area.  Halfling
townsmen of all occupations travel back and forth along the road which
continues to the east and west.
Obvious exits: -North# -East -South -West
*Liels Caliph of Allah (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Tolm Al'Hajib of Allah (Troll)(medium) stands in mid-air here.(Red Aura)
A young halfling woman is here seeking adventure.
Om enters from the east.
Aktosh enters from the east.
The lich of the innkeeper enters from the east.
The lich of a captain of Verspin enters from the east.
Alarm bells sound, signalling an invasion!
The lich of a captain of Verspin enters from the east.
Ubs rides in on a winged hellhound from the east.

< 827h/827H 204v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...

< 827h/827H 204v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 204v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
You follow Liels.

Petalrich Lane
   Beautiful flowers line the road here before the huge building to the north
that houses the meetings of the Woodseer High Council to the north and chief
councilor Eruffu's home to the south.  The meeting hall to the north is a truly
immense building by halfling standards, most meeting rooms of such size are
made in large burrows to save on time and money.  Petalrich Lane ends at a
four-way intersection to the west and continues west toward the Woodseer gates.
The door to a large home is to the south and an open doorway leads into the
Woodseer High Council meeting hall.
Obvious exits: -North -East -South -West
*Liels Caliph of Allah (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Tolm Al'Hajib of Allah (Troll)(medium) stands in mid-air here.(Red Aura)
Om enters from the east.
Aktosh enters from the east.
The lich of the innkeeper enters from the east.
The lich of a captain of Verspin enters from the east.
The lich of a captain of Verspin enters from the east.
Ubs rides in on a winged hellhound from the east.

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
You follow Liels.

A Four-Way Intersection
   Halfling merchants and tradesman hawk their wares along the major commercial
road in Woodseer, Petalrich Lane, which heads to the east past a pair of huge
jodani trees toward the Woodseer Gate.  River Circle travels beside some
cottages built along the river to the east and Fernwalk Lane heads north toward
a stone stairway that goes higher into the mountains and south toward another
intersection.
Obvious exits: -North -East -South -West
A small, pink marble fountain gurgles quietly.
*Liels Caliph of Allah (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Tolm Al'Hajib of Allah (Troll)(medium) stands in mid-air here.(Red Aura)
The Woodseer Quartermaster stands here.
Om enters from the east.
Aktosh enters from the east.
The lich of the innkeeper enters from the east.
The lich of a captain of Verspin enters from the east.
The lich of a captain of Verspin enters from the east.
Ubs rides in on a winged hellhound from the east.
Alarm bells sound, signalling an invasion!

< 827h/827H 204v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 204v/206V Pos: standing >
The Woodseer Quartermaster suddenly attacks Ubs!
Ubs snaps into visibility.
The Woodseer Quartermaster's feeble punch grazes Ubs.
A dark shroud encases Ubs as he charges into battle.

< 827h/827H 204v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 204v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >
Tolm assists Ubs heroically.
Tolm snaps into visibility.
Tolm's powerful slash strikes the Woodseer Quartermaster very hard.

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >
The Woodseer Quartermaster misses Ubs.
Ubs parries the Woodseer Quartermaster's lunge at him.
Ubs parries the Woodseer Quartermaster's lunge at him.

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
Ubs's impressive slash strikes the Woodseer Quartermaster.
Ubs's impressive slash strikes the Woodseer Quartermaster.
Ubs's impressive slash strikes the Woodseer Quartermaster.

< 827h/827H 206v/206V Pos: standing >
Uzzac assists Tolm heroically.
Uzzac snaps into visibility.
Uzzac's slash enshrouds the Woodseer Quartermaster in a mist of blood.

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
Aktosh gives an order to his followers.
The lich of a captain of Verspin starts casting an offensive spell.
The lich of a captain of Verspin starts casting an offensive spell.
The lich of the innkeeper starts casting an offensive spell.

< 827h/827H 206v/206V Pos: standing >
The Woodseer Quartermaster dodges Tolm's attack.
Tolm's pierce seriously wounds the Woodseer Quartermaster.
Tolm's mighty pierce grievously wounds the Woodseer Quartermaster.
The Woodseer Quartermaster is slashed into two by a master stroke performed by Tolm.
The Woodseer Quartermaster is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of the Woodseer Quartermaster.
The lich of the innkeeper stops invoking abruptly!
The lich of a captain of Verspin stops invoking abruptly!
The lich of a captain of Verspin stops invoking abruptly!

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Liels.
Tolm gets something from the corpse of the Woodseer Quartermaster.

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >
You follow Liels.

River Circle
   Huge boulders to the north prevent any possible passage in that direction as
well as cutting off any clear view.  Children can be seen wading in a small
river further to the west and a beautiful jodani cottage is tucked behind some
tall tazten trees to the south.  River Circle meets a four-way intersection to
the east and continues to the west where it bends south.
Obvious exits: -East -West
A small pile of coins lies here.
*Liels Caliph of Allah (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Tolm Al'Hajib of Allah (Troll)(medium) stands in mid-air here.(Red Aura)
Om enters from the east.
Aktosh enters from the east.
The lich of the innkeeper enters from the east.
The lich of a captain of Verspin enters from the east.
The lich of a captain of Verspin enters from the east.
Ubs rides in on a winged hellhound from the east.

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
Ubs gets a small pile of coins.

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
Tolm puts a pile of coins into a net of endless currents.

< 827h/827H 205v/206V Pos: standing >
You follow Liels.

River Circle
   As the narrow road bends from south to east it rises a bit higher above the
river.  An open doorway to the west leads into a plain cottage built on stilts
over the river.  A small pool to the north is fed by a waterfall to the
northwest.  The pool then feeds the river that flows along the outer edge of
the plateau.  Water laps against the rocks lining the edge of River Circle to
the north, a short five foot jump down.  River Circle continues to the south
and east.
Obvious exits: -East -South -West -Down
*Liels Caliph of Allah (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Tolm Al'Hajib of Allah (Troll)(medium) stands in mid-air here.(Red Aura)
Om enters from the east.
Aktosh enters from the east.
The lich of the innkeeper enters from the east.
The lich of a captain of Verspin enters from the east.
The lich of a captain of Verspin enters from the east.
Ubs rides in on a winged hellhound from the east.

< 827h/827H 204v/206V Pos: standing >

< 827h/827H 204v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...

< 827h/827H 204v/206V Pos: standing >

< 827h/827H 206v/206V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Uzzac.
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >

< 827h/827H 206v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 206v/206V Pos: standing >
In a Wide Pool
   Ground below the shallow pool is somehow both muddy and rocky at the same
time.  A coating of mud lines the smaller stones but the gentle current is
just strong enough to wash the mud off of the larger rocks.  A huge boulder
is to the east but the muddy slope to the south is just gradual enough that
it can be climbed without slipping.  The pool extends to the north and west
and a muddy incline can be climbed to get to River Circle to the south.
Obvious exits: -North -West -Up
A small yellow perch swims by.
A Grey Elf (medium) stands here.
A Barbarian (large) stands here.
A Grey Elf (medium) stands here.
A Grey Elf (medium) stands here.

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >

< 827h/827H 205v/206V Pos: standing >

< 827h/827H 205v/206V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
[Damage:  8 ] Your crush strikes a Grey Elf.

< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
 The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
 The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
 The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
You parry a Grey Elf's lunge at you.

< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
 
< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
 You feel a rage start to come from within...

You are filled with a HUGE rush of BLOODLUST!

< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
 The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP: few scratches >
 The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
[Damage: 11 ] Your impressive crush strikes a Grey Elf hard.
[Damage: 10 ] Your impressive crush strikes a Grey Elf hard.
[Damage: 10 ] Your impressive crush strikes a Grey Elf hard.
[Damage:  9 ] Your impressive crush strikes a Grey Elf hard.

< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 The first hint of daylight can be seen on the northern horizon.

< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 
< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 A Grey Elf reels in an impressive lobster on her fishing pole

< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 You dodge a Grey Elf's vicious attack.

< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 A Grey Elf puts some stuff into a large leather backpack.

< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 A Grey Elf gets a slender fishing pole from her large leather backpack.

< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
[Damage:  9 ] Your impressive crush strikes a Grey Elf hard.
You score a CRITICAL HIT!!!!!
[Damage: 20 ] Your powerful crush seriously wounds a Grey Elf.
[Damage:  9 ] Your crush strikes a Grey Elf very hard.
A Grey Elf dodges your futile attack.

< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 A yellow perch leaves north.

< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
A Barbarian's fishing pole cracks as the tortured body writhes!
A Barbarian reels in a large bass on his fishing pole

< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 
< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 A Barbarian puts some stuff into a rugged adventurers satchel.

< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 A Barbarian gets a fishing pole from his rugged adventurers satchel.

< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 A Barbarian gets a fishing pole from his rugged adventurers satchel.

< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 A Grey Elf misses you.

< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 
< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 [Damage:  9 ] Your crush seriously wounds a Grey Elf.
[Damage: 12 ] Your impressive crush enshrouds a Grey Elf in a mist of blood.
[Damage:  9 ] Your crush enshrouds a Grey Elf in a mist of blood.
[Damage:  8 ] Your impressive crush enshrouds a Grey Elf in a mist of blood.

< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 The soft sound of water splashing can be heard in the distance...

< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 You parry a Grey Elf's lunge at you.

< 827h/827H 205v/206V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 [Damage: 10 ] Your impressive crush grievously wounds a Grey Elf.
A Grey Elf is incapacitated and will slowly die, if not aided.
[Damage: 12 ] Your final crushing blow caves in a Grey Elf's chest, and he dies rather quickly.
A Grey Elf is dead! R.I.P.
You receive your share of experience.