The death of [ 1 Warrior] Sailajo (Grey Elf)

in The Pier

from the perspective of [ 1 Warrior] Sailajo (Grey Elf)

<worn on head>       a bronze skull cap
<worn on body>       a suit of spiked leather armor
<worn about body>    a soft skin cloak
<worn about waist>   an elfskin belt
<worn on arms>       a pair of studded leather sleeves
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a thick spiked leather bracer
<worn on hands>      some thick leather gloves
<secondary weapon>   a thin steel dagger
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of studded leather boots

A Jungle Trail
  The jungle trail twists and turns around here, matching the curves of
the jungle. The trail is barely visible by the naked eye most of the time
due to the fact that it seems it hasn't had any use in quite some time.
The trees soar high into the sky with thick vines inbetween them where
small to large nests can be seen. There are several small yellow flowers
growing near here.
Obvious exits: -North -East -South
Foraging for food, this ermine stops and looks up at you.

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  This faint trail that rolls through the jungle has obviously not been
used in a long time. The trail is barely visible and it is very much
overgrown. Vines grow from tree to tree providing small bridges for the
small forest animals. There are several colorful plants in this immiediate
area including a small patch of green flowers.
Obvious exits: -South -West

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  The trail twists around here along with the vines and trees. There are
no colorful flowers or anything growing around here, only a vast web of
large thick vines that hang and drape over the trees. There are small
spider webs that have been finely spun as expert traps for the unsuspecting
insects of the jungle. There are a few small bouldars around the area,
just providing something for moss to grow on, and grubs to live under.
Obvious exits: -East -West

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  Small patches of purple flowers grow inbetween the vines and weeds of
this area, and in a spot where, amazingly, there is sun coming down through
the thick layer of leaves of the tall trees. The trail is overgrown so
much that it is alsost lost in the brush. There are vines that seem to
swing from tree to tree, and are quite thick.
Obvious exits: -North -East

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  This faint trail that rolls through the jungle has obviously not been
used in a long time. The trail is barely visible and it is very much
overgrown. Vines grow from tree to tree providing small bridges for the
small forest animals. There are several colorful plants in this immiediate
area including a small patch of green flowers.
Obvious exits: -South -West

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  The jungle trail twists and turns around here, matching the curves of
the jungle. The trail is barely visible by the naked eye most of the time
due to the fact that it seems it hasn't had any use in quite some time.
The trees soar high into the sky with thick vines inbetween them where
small to large nests can be seen. There are several small yellow flowers
growing near here.
Obvious exits: -East -West

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  This faint trail that rolls through the jungle has obviously not been
used in a long time. The trail is barely visible and it is very much
overgrown. Vines grow from tree to tree providing small bridges for the
small forest animals. There are several colorful plants in this immiediate
area including a small patch of green flowers.
Obvious exits: -East -West

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  The trail twists around here along with the vines and trees. There are
no colorful flowers or anything growing around here, only a vast web of
large thick vines that hang and drape over the trees. There are small
spider webs that have been finely spun as expert traps for the unsuspecting
insects of the jungle. There are a few small bouldars around the area,
just providing something for moss to grow on, and grubs to live under.
Obvious exits: -North -East

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  Small patches of purple flowers grow inbetween the vines and weeds of
this area, and in a spot where, amazingly, there is sun coming down through
the thick layer of leaves of the tall trees. The trail is overgrown so
much that it is alsost lost in the brush. There are vines that seem to
swing from tree to tree, and are quite thick.
Obvious exits: -South -West

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  The jungle trail twists and turns around here, matching the curves of
the jungle. The trail is barely visible by the naked eye most of the time
due to the fact that it seems it hasn't had any use in quite some time.
The trees soar high into the sky with thick vines inbetween them where
small to large nests can be seen. There are several small yellow flowers
growing near here.
Obvious exits: -East -West

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  The trail twists around here along with the vines and trees. There are
no colorful flowers or anything growing around here, only a vast web of
large thick vines that hang and drape over the trees. There are small
spider webs that have been finely spun as expert traps for the unsuspecting
insects of the jungle. There are a few small bouldars around the area,
just providing something for moss to grow on, and grubs to live under.
Obvious exits: -East -West

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  Small patches of purple flowers grow inbetween the vines and weeds of
this area, and in a spot where, amazingly, there is sun coming down through
the thick layer of leaves of the tall trees. The trail is overgrown so
much that it is alsost lost in the brush. There are vines that seem to
swing from tree to tree, and are quite thick.
Obvious exits: -North -East

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  This faint trail that rolls through the jungle has obviously not been
used in a long time. The trail is barely visible and it is very much
overgrown. Vines grow from tree to tree providing small bridges for the
small forest animals. There are several colorful plants in this immiediate
area including a small patch of green flowers.
Obvious exits: -South -West

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  The jungle trail twists and turns around here, matching the curves of
the jungle. The trail is barely visible by the naked eye most of the time
due to the fact that it seems it hasn't had any use in quite some time.
The trees soar high into the sky with thick vines inbetween them where
small to large nests can be seen. There are several small yellow flowers
growing near here.
Obvious exits: -North -East

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  The trail twists around here along with the vines and trees. There are
no colorful flowers or anything growing around here, only a vast web of
large thick vines that hang and drape over the trees. There are small
spider webs that have been finely spun as expert traps for the unsuspecting
insects of the jungle. There are a few small bouldars around the area,
just providing something for moss to grow on, and grubs to live under.
Obvious exits: -South -West

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  Small patches of purple flowers grow inbetween the vines and weeds of
this area, and in a spot where, amazingly, there is sun coming down through
the thick layer of leaves of the tall trees. The trail is overgrown so
much that it is alsost lost in the brush. There are vines that seem to
swing from tree to tree, and are quite thick.
Obvious exits: -East -West
A su-monster stands here.

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  This faint trail that rolls through the jungle has obviously not been
used in a long time. The trail is barely visible and it is very much
overgrown. Vines grow from tree to tree providing small bridges for the
small forest animals. There are several colorful plants in this immiediate
area including a small patch of green flowers.
Obvious exits: -East -West

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  The jungle trail twists and turns around here, matching the curves of
the jungle. The trail is barely visible by the naked eye most of the time
due to the fact that it seems it hasn't had any use in quite some time.
The trees soar high into the sky with thick vines inbetween them where
small to large nests can be seen. There are several small yellow flowers
growing near here.
Obvious exits: -North -East -South

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  The trail twists around here along with the vines and trees. There are
no colorful flowers or anything growing around here, only a vast web of
large thick vines that hang and drape over the trees. There are small
spider webs that have been finely spun as expert traps for the unsuspecting
insects of the jungle. There are a few small bouldars around the area,
just providing something for moss to grow on, and grubs to live under.
Obvious exits: -North -South
A su-monster stands here.

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  The trail twists around here along with the vines and trees. There are
no colorful flowers or anything growing around here, only a vast web of
large thick vines that hang and drape over the trees. There are small
spider webs that have been finely spun as expert traps for the unsuspecting
insects of the jungle. There are a few small bouldars around the area,
just providing something for moss to grow on, and grubs to live under.
Obvious exits: -South -West

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  Small patches of purple flowers grow inbetween the vines and weeds of
this area, and in a spot where, amazingly, there is sun coming down through
the thick layer of leaves of the tall trees. The trail is overgrown so
much that it is alsost lost in the brush. There are vines that seem to
swing from tree to tree, and are quite thick.
Obvious exits: -East -West

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  This faint trail that rolls through the jungle has obviously not been
used in a long time. The trail is barely visible and it is very much
overgrown. Vines grow from tree to tree providing small bridges for the
small forest animals. There are several colorful plants in this immiediate
area including a small patch of green flowers.
Obvious exits: -North -East

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  The jungle trail twists and turns around here, matching the curves of
the jungle. The trail is barely visible by the naked eye most of the time
due to the fact that it seems it hasn't had any use in quite some time.
The trees soar high into the sky with thick vines inbetween them where
small to large nests can be seen. There are several small yellow flowers
growing near here.
Obvious exits: -South -West
A su-monster stands here.
A su-monster stands here.

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  The trail twists around here along with the vines and trees. There are
no colorful flowers or anything growing around here, only a vast web of
large thick vines that hang and drape over the trees. There are small
spider webs that have been finely spun as expert traps for the unsuspecting
insects of the jungle. There are a few small bouldars around the area,
just providing something for moss to grow on, and grubs to live under.
Obvious exits: -North -East -South

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  Small patches of purple flowers grow inbetween the vines and weeds of
this area, and in a spot where, amazingly, there is sun coming down through
the thick layer of leaves of the tall trees. The trail is overgrown so
much that it is alsost lost in the brush. There are vines that seem to
swing from tree to tree, and are quite thick.
Obvious exits: -North -South -West

< 20h/20H 120v/120V Pos: standing >
A Dark Forest Trail
Obvious exits: -North -South
You see the red shape of a small living being here.

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  Small patches of purple flowers grow inbetween the vines and weeds of
this area, and in a spot where, amazingly, there is sun coming down through
the thick layer of leaves of the tall trees. The trail is overgrown so
much that it is alsost lost in the brush. There are vines that seem to
swing from tree to tree, and are quite thick.
Obvious exits: -North -South -West

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  This faint trail that rolls through the jungle has obviously not been
used in a long time. The trail is barely visible and it is very much
overgrown. Vines grow from tree to tree providing small bridges for the
small forest animals. There are several colorful plants in this immiediate
area including a small patch of green flowers.
Obvious exits: -East -West
A su-monster stands here.
A su-monster stands here.
A su-monster stands here.

< 20h/20H 120v/120V Pos: standing >
A Jungle Trail
  The jungle trail twists and turns around here, matching the curves of
the jungle. The trail is barely visible by the naked eye most of the time
due to the fact that it seems it hasn't had any use in quite some time.
The trees soar high into the sky with thick vines inbetween them where
small to large nests can be seen. There are several small yellow flowers
growing near here.
Obvious exits: -North -East

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
A Split in a Tribal Path
  The path forks off here to the north and the south. The path lying to
the south is fairly overgrown and doesn't seem to be traveled by much, but
the northern path is extremely different. Small animal foot prints in the
mud trail north, along with a more extensive set of decorative items on
the path. The intersection here lies in a small clearing by a huge bouldar
right at the intersection.
Obvious exits: -North -South -West
A su-monster stands here.

< 20h/20H 120v/120V Pos: standing >
The Path of the Su
  This path is scattered with old bones and rotten flesh lying on the
bloodstained pebbles. Small crudly constructed tree houses are scattered
about the tree tops, which are mainly composed of small bloodstained ferns,
bones of various types, and wood gathered from the forest. There are
frightening screams off in the distance and rustling all about the trees.
Obvious exits: -North -East -South -West -Up
A su-monster stands here.

< 20h/20H 120v/120V Pos: standing >
A su-monster leaves east.

< 20h/20H 120v/120V Pos: standing >
A Split in a Tribal Path
  The path forks off here to the north and the south. The path lying to
the south is fairly overgrown and doesn't seem to be traveled by much, but
the northern path is extremely different. Small animal foot prints in the
mud trail north, along with a more extensive set of decorative items on
the path. The intersection here lies in a small clearing by a huge bouldar
right at the intersection.
Obvious exits: -North -South -West
A su-monster stands here.

< 20h/20H 120v/120V Pos: standing >
A Tribal Path
  The path here becomes more distinct and seems to be the only thing that
that stands out among the vast trees and vines. The path is oddly covered
and decorated with many strange objects. Along the path lie small spikes
in the ground, with guted skulls mounted upon them. The path, made of
small pebbles, seems like it could run forever off into the horizion.
As the tribal path continues, large amounts of methane and animal droppings
are apparents along the trail.
Obvious exits: -East -West
A su-monster stands here.
A su-monster stands here.

< 20h/20H 120v/120V Pos: standing >
A Tribal Path
  The path here becomes more distinct and seems to be the only thing that
that stands out among the vast trees and vines. The path is oddly covered
and decorated with many strange objects. Along the path lie small spikes
in the ground, with guted skulls mounted upon them. The path, made of
small pebbles, seems like it could run forever off into the horizion.
Obvious exits: -East -West
A su-monster stands here.
A su-monster stands here.
A su-monster stands here.

< 20h/20H 120v/120V Pos: standing >
Deeper Into the Jungle
  This small jungle grows in density here as the path continues through
the endless sea of vines and trees. The path seems to be traveled very
rarly and can in some places, the path is hardly visible. Several different
types of varius fruits grow along the vines and trees here providing food
for the local wild life. The vines grow thick here, as if they could hold
the weight of a person.
Obvious exits: -East -West
A su-monster stands here.

< 20h/20H 120v/120V Pos: standing >
A Path Through a Jungle
  Coming out of the valley here, this path is very crudly worn in and
there aren't much signs of civilization around here. Most of the area
is thick dense jungle getting more complex as the path continues. The
most noticeable thing about the surroundings is the extreme height of the
trees, and the vines which spread between them. The undergrowth has many
varieties of plants and animals taking refuge against the winds there.
Obvious exits: -East -West

< 20h/20H 120v/120V Pos: standing >
 
 ..^**  
 ..@^*  
 .****  
A Dark Jungle
Obvious exits: -North -East -South -West

< 20h/20H 120v/120V Pos: standing >
 
    MMMMMS^  M    
  MMMMM^....MMM   
 MMMM..^M.^^MMM^  
 ^...^....^MMMM.  
 ...^...@**MMM^^  
 ....^..*^*MM^^*  
 .^..^.****M^*^*  
  ^^^^^^^*MM^**   
   MMMMMMMMMM.    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West

< 20h/20H 120v/120V Pos: standing >
Hint: If you're a Druid, cast the Animal Vision spell in different terrains for different effects.

< 20h/20H 120v/120V Pos: standing >
 
 ...^M  
 .^@*M  
 .*^*M  
A Dark Jungle
Obvious exits: -North -East -West

< 20h/20H 120v/120V Pos: standing >
 
 ..^MM  
 ^*@MM  
 *^*MM  
A Dark Jungle
Obvious exits: -North -East -South -West

< 20h/20H 120v/120V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 20h/20H 120v/120V Pos: standing >
 
             M    
  MMMMMS^  MMMM   
 MMMM^....MMM^^^  
 MM..^M.^^MMM^^.  
 ..^....@MMMM...  
 .^...^**MMM^^..  
 ..^..*^*MM^^***  
  .^.****M^*^**   
   ^^^^*MM^***    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West

< 20h/20H 120v/120V Pos: standing >
 
                  
             MM   
  MMMMMS^  MMMM^  
 MMMM^....MMM^^^  
 MM..^M.@^MMM^^.  
 ..^....^MMMM...  
 .^...^**MMM^^..  
  .^..*^*MM^^**   
   ^.****M^*^*    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -North -East -South -West

< 20h/20H 120v/120V Pos: standing >
 
                  
              M   
             MMM  
  MMMMMS^  MMMM^  
 MMMM^..@.MMM^^^  
 MM..^M.^^MMM^^.  
 ..^....^MMMM...  
  ^...^**MMM^^.   
   ^..*^*MM^^*    
Northern Valley of Myrabolus
Obvious exits: -North -East -South -West

< 20h/20H 120v/120V Pos: standing >
A Well Worn Path
   This path appears to be constantly used. Even now it is being used by both
trade caravans and military transports. Not far north is the city of
Myrabolus, capital of the defending armies. Directly south is No Man's Land.
A wide area where hundreds of thousands have died both attacking and
defending the city. Row after row of crosses systematically flank this road,
proving this could just possibly be the most sought after strategic location
on the continent.
Obvious exits: -North -East -South -West

< 20h/20H 120v/120V Pos: standing >
The Gates of Myrabolus
   Rumors have said that even the immortals themselves have not been able
to penetrate the walls of this amazing city. The gates are made of four
feet of solid oak, the walls, six feet of stone. To physically break in
would be next to impossible, but intruders must also be warned of not
the archers watching carefully in the twin parapets above, but the immense
arcane energies that have been fused with both these walls and gates,
protecting from any sort of magical entry.
Obvious exits: -North -South
A common resident of the city wanders the streets.
A veteran pikeman stands on watch at the gates here.
An elite Myrabolan warrior stands here on high alert.

< 20h/20H 120v/120V Pos: standing >
Myrabolus Highway - Gate Road Intersection
   This is the first main insection in the city. Gate Road runs east
to west parallel Market Road and Ancients Avenue. Inside the gates
a huge red painted sign reads:
        'Welcome to Myrabolus, Home of the Hunters.'
The peaceful citizens of the town welcome all visitors warmly and offer
directions to all this great city's attractions.  The Highway here runs
straight north here, directly towards the palace gates.
Obvious exits: -North -East -South -West

< 20h/20H 120v/120V Pos: standing >
Myrabolus Highway
   This road is the central highway of the entire city, leading north
to the grand palace and south heading towards the gates, eventually
becoming the dirt road to the ravaged battle grounds.  Streets arch
out both east and west every block or two in an accurate systematic
design. Inbetween each street block, civilian homes make up the rest
of the area.
Obvious exits: -North -South

< 20h/20H 120v/120V Pos: standing >
Myrabolus Highway - Market Road Intersection
   This road is the central highway of the entire city, leading north
to the grand palace and south heading towards the gates, eventually
becoming the dirt road to the ravaged battle grounds.  Streets arch
out both east and west every block or two in an accurate systematic
design. Inbetween each street block, civilian homes make up the rest
of the area. 
Obvious exits: -North -East -South -West
A standard Myrabolan hunter guard keeps peace in the city.

< 20h/20H 120v/120V Pos: standing >
Market Road West
   Running west off the Myrabolus Highway, Market Road is the
designated commerce center of the city. It also happens to be the loudest
area in the city where the shouts of hundreds of humaniods mingle together
in an obscence display of inter-racial bartering.
Obvious exits: -North -East -West
A Half-Orc, born and raised in the city, loiters here.
A standard Myrabolan hunter guard keeps peace in the city.

< 20h/20H 120v/120V Pos: standing >
Hunter's Tavern
   Built close to the Highway but still in the commercial sector, this
bustling pub is a second home to many of the militia of Myrabolus.
Many off-duty soldiers relax and talk casually, hardley noticing anything
going on around them. Up a short flight of stairs is the reception area
of the Rising Sun Inn.
Obvious exits: -South -Up
A common resident of the city wanders the streets.
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.

< 20h/20H 120v/120V Pos: standing >
Market Road West
   Running west off the Myrabolus Highway, Market Road is the
designated commerce center of the city. It also happens to be the loudest
area in the city where the shouts of hundreds of humaniods mingle together
in an obscence display of inter-racial bartering.
Obvious exits: -North -East -West
A Half-Orc, born and raised in the city, loiters here.
A standard Myrabolan hunter guard keeps peace in the city.

< 20h/20H 120v/120V Pos: standing >
Market Road West
   Running east to west off the Myrabolus Highway, Market Road is the
designated commerce center of the city. It also happens to be the loudest
area in the city where the shouts of hundreds of humaniods mingle together
in an obscence display of inter-racial bartering.
Obvious exits: -East -South -West
A pigeon, trained by animal empathists, flutters about.
A self-righteous High Elf citizen travels the town.

< 20h/20H 120v/120V Pos: standing >
Market Road West
   Running west off the Myrabolus Highway, Market Road is the
designated commerce center of the city. It also happens to be the loudest
area in the city where the shouts of hundreds of humaniods mingle together
in an obscence display of inter-racial bartering.
Obvious exits: -North -East -West
A Half-Orc, born and raised in the city, loiters here.
A standard Myrabolan hunter guard keeps peace in the city.

< 20h/20H 120v/120V Pos: standing >
Myrabolus Highway - Market Road Intersection
   This road is the central highway of the entire city, leading north
to the grand palace and south heading towards the gates, eventually
becoming the dirt road to the ravaged battle grounds.  Streets arch
out both east and west every block or two in an accurate systematic
design. Inbetween each street block, civilian homes make up the rest
of the area. 
Obvious exits: -North -East -South -West
A standard Myrabolan hunter guard keeps peace in the city.

< 20h/20H 120v/120V Pos: standing >
Myrabolus Highway
   This road is the central highway of the entire city, leading north
to the grand palace and south heading towards the gates, eventually
becoming the dirt road to the ravaged battle grounds.  Streets arch
out both east and west every block or two in an accurate systematic
design. Inbetween each street block, civilian homes make up the rest
of the area.
Obvious exits: -North -South

< 20h/20H 120v/120V Pos: standing >
Myrabolus Highway - Gate Road Intersection
   This is the first main insection in the city. Gate Road runs east
to west parallel Market Road and Ancients Avenue. Inside the gates
a huge red painted sign reads:
        'Welcome to Myrabolus, Home of the Hunters.'
The peaceful citizens of the town welcome all visitors warmly and offer
directions to all this great city's attractions.  The Highway here runs
straight north here, directly towards the palace gates.
Obvious exits: -North -East -South -West

< 20h/20H 120v/120V Pos: standing >
The Gates of Myrabolus
   Rumors have said that even the immortals themselves have not been able
to penetrate the walls of this amazing city. The gates are made of four
feet of solid oak, the walls, six feet of stone. To physically break in
would be next to impossible, but intruders must also be warned of not
the archers watching carefully in the twin parapets above, but the immense
arcane energies that have been fused with both these walls and gates,
protecting from any sort of magical entry.
Obvious exits: -North -South
A common resident of the city wanders the streets.
A veteran pikeman stands on watch at the gates here.
An elite Myrabolan warrior stands here on high alert.

< 20h/20H 120v/120V Pos: standing >
A Well Worn Path
   This path appears to be constantly used. Even now it is being used by both
trade caravans and military transports. Not far north is the city of
Myrabolus, capital of the defending armies. Directly south is No Man's Land.
A wide area where hundreds of thousands have died both attacking and
defending the city. Row after row of crosses systematically flank this road,
proving this could just possibly be the most sought after strategic location
on the continent.
Obvious exits: -North -East -South -West

< 20h/20H 120v/120V Pos: standing >
A Newly Built Road
   This road has been built recently to compensate for the heavy
traffic the capital city of Myrabolus has been experiencing over the
last several years.  As a secondary route from and to the city, this
road leads easternly towards the sea.
Obvious exits: -East -West
A common resident of the city travels down the road.

< 20h/20H 120v/120V Pos: standing >
A Wagon Stop
   The path leading east, the newest road out of Myrabolus, indeed
only constructed over the last year, truly begins here, with a large
wagon stop.  Caravans and wagon trains use this area to refill supplies
and equipment for the journey ahead, as well as a rest area for those
coming in.  Just off to the south a small bar has been built for those
seeking rest from travelling.  The road continues on to the north.
Obvious exits: -North -East -South# -West

< 20h/20H 120v/120V Pos: standing >
A Small Rest Area
   For those too cheap or too poor to spend the money to rest at
the tavern just off to the west, this resting grounds has been set up,
and designed for the tired traveller or camper.  The area has had the
brush cut away, and a large fire pit dug for some comfort, still,
sleeping on the cold hard earth here should be done only as a last
resort of those not wishing for things such as being comfortable.
Obvious exits: -West
A smoldering fire pit has been dug here. (illuminating)
A sleek, well trained, black panther follows her master around the city.
A standard Myrabolan hunter guard keeps peace in the city.
A Myrabolan archer rests here by the fire.
A Myrabolan archer rests here by the fire.

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
A Wagon Stop
   The path leading east, the newest road out of Myrabolus, indeed
only constructed over the last year, truly begins here, with a large
wagon stop.  Caravans and wagon trains use this area to refill supplies
and equipment for the journey ahead, as well as a rest area for those
coming in.  Just off to the south a small bar has been built for those
seeking rest from travelling.  The road continues on to the north.
Obvious exits: -North -East -South# -West

< 20h/20H 120v/120V Pos: standing >
The Myrabolan Dock Road
   The road continues north here, towards the ocean and through the
forested country side.  The great city of Myrabolus can be seen just
to the west, with the tall palace and the city walls rising up beyond
the tree line.  Not far off to the south is a small tavern that is
used by weary travellers nearing the end of the road.
Obvious exits: -North -South
A young Half-Elf wanders the road here.

< 20h/20H 120v/120V Pos: standing >
The Myrabolan Dock Road
   The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area.  The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge.  The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -North -South
A small doe stands on the road here, wary of travellers.

< 20h/20H 120v/120V Pos: standing >
The Myrabolan Dock Road
   The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area.  The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge.  The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -East -South

< 20h/20H 120v/120V Pos: standing >
The Myrabolan Dock Road
   The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area.  The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge.  The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -East -West
A playful squirrel hops down the road here.

< 20h/20H 120v/120V Pos: standing >
The Myrabolan Dock Road
   The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area.  The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge.  The path forks to the north here, but the trail is
much less traveled than the main road.  The great ocean can clearly
be seen with just a glance north now.
Obvious exits: -North -East -West

< 20h/20H 120v/120V Pos: standing >
The Myrabolan Dock Road
   The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area.  The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge.  The path forks to the north here, but the trail is
much less traveled than the main road.  The great ocean can clearly
be seen with just a glance north now.
Obvious exits: -South -West

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
The Myrabolan Dock Road
   The road continues here, but turns to avoid a heavy forest that
must have been to difficult to clear.  The Myrabolan Docks are now
quite close, just off to the east a short distance, while the popular
ziggurat palace of the city can be seen rising up a distance in the
west.  To the south here a faint trail opens up into the forest,
most likely used more for the animals that inhabit the forest than
travellers along the road.
Obvious exits: -North -East
An elite hunter guard looks to the south intently.

< 20h/20H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/20H 120v/120V Pos: standing >
The Myrabolan Dock Road
    The road continues to wind through the forest here, while the
ocean spreads up open to the north.  The docks of Myrabolus are close
by here, and open up to the north with a large gate.  The further
one travels east, the more the foliage thickens and the field out-
side of the city comes to life with vegetation.
Obvious exits: -East -West

< 20h/20H 120v/120V Pos: standing >
The Myrabolan Dock Road
    The road continues to wind through the forest here, while the
ocean spreads up open to the north.  The docks of Myrabolus are close
by here, and open up to the north with a large gate.  The further
one travels east, the more the foliage thickens and the field out-
side of the city comes to life with vegetation.
Obvious exits: -East -West

< 20h/20H 120v/120V Pos: standing >
Before the Myrabolan Docks
    The road continues to wind through the forest here, while the
ocean spreads up open to the north.  The docks of Myrabolus are close
by here, and open up to the north with a large gate.  The further
one travels east, the more the foliage thickens and the field out-
side of the city comes to life with vegetation.  The road forks to
the north here, where the gates of the docks lie.
Obvious exits: -North -East -West

< 20h/20H 120v/120V Pos: standing >
The Myrabolan Dock Road
    The road continues to wind through the forest here, while the
ocean spreads up open to the north.  The docks of Myrabolus are close
by here, and open up to the north with a large gate.  The further
one travels east, the more the foliage thickens and the field out-
side of the city comes to life with vegetation.
Obvious exits: -East -West

< 20h/20H 120v/120V Pos: standing >
Before the Myrabolan Docks
    The road continues to wind through the forest here, while the
ocean spreads up open to the north.  The docks of Myrabolus are close
by here, and open up to the north with a large gate.  The further
one travels east, the more the foliage thickens and the field out-
side of the city comes to life with vegetation.  The road forks to
the north here, where the gates of the docks lie.
Obvious exits: -North -East -West

< 20h/20H 120v/120V Pos: standing >
The Gates of the Myrabolan Docks
   The small docks of Myrabolus are straight north of here, with
only a single pier.  The guards stationed here protect the guards from
the unwelcome from entering the road to the south.  In case of an
emergency they would sealed the gates here to lock intruders on
the pier.  The gate itself is held up by two large white stone pillars.
Obvious exits: -North# -South
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.

< 20h/20H 120v/120V Pos: standing >
Ok.

< 20h/20H 120v/120V Pos: standing >
Your mount is too exhausted.

< 20h/20H 120v/120V Pos: standing >
Before the Pier
   The long pier of the Myrabolan Docks begins just north of here,
while the large gates, separated by two white stone pillars is just
south.  Though there isn't all that much here, the guards to the
south are always on guard looking out for trouble makers undocking
their ships here.  To the east a small structure has been built
for use for the harbour master.
Obvious exits: -North -East# -South

< 20h/20H 120v/120V Pos: standing >
Your mount is too exhausted.

< 20h/20H 120v/120V Pos: standing >
Your mount is too exhausted.

< 20h/20H 120v/120V Pos: standing >
Your mount is too exhausted.

< 20h/20H 120v/120V Pos: standing >
You dismount a black warhorse.

< 20h/20H 120v/120V Pos: standing >
The Pier
   This is the single pier that makes up the Myrabolan Docks.  Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time.  Straight south are the gates of the docks that
exit to the road to Myrabolus.
Obvious exits: -North -South
The corpse of a wandering half-elf is lying here.
A woman shopper travels the city.
(Q)The famous bounty hunter, Balance, stands here.

< 20h/20H 119v/120V Pos: standing >
The Pier
   This is the single pier that makes up the Myrabolan Docks.  Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time.  Straight south are the gates of the docks that
exit to the road to Myrabolus.
Obvious exits: -North -South
The Carrack  Dunga Time!! floats here.
The Galleon Enjoy! floats here.
The Galleon Blue Moon floats here.
The Sloop Yugoslav Attack floats here.
The Galleon ~~Divine*Fury~~ floats here.
The Clipper The Little POO POO floats here.
The Caravel Lohrr's ship floats here.
The Carrack . . floats here.
The dock master of Myrabolus stands here gazing out at sea.

< 20h/20H 118v/120V Pos: standing >
Find a dock to swim from!

< 20h/20H 118v/120V Pos: standing >
A Drow Elf snaps into visibility.
A Drow Elf quickly maneuvers beside you and kicks your legs out from under you!

< 20h/20H 120v/120V Pos: sitting >
A half-elf guard snaps into visibility.
A half-elf guard does some sort of dance, and winds up flat on his ass.

< 20h/20H 120v/120V Pos: sitting >
< T: Sailajo TP: sit TC:excellent E: a half-elf guard sit EP: excellent >
 You miss a half-elf guard.

< 20h/20H 120v/120V Pos: sitting >
< T: Sailajo TP: sit TC:excellent E: a half-elf guard sit EP: excellent >
 A Troll snaps into visibility.
A Troll leaps at you only to realize you are down already.

< 20h/20H 120v/120V Pos: sitting >
< T: Sailajo TP: sit TC:excellent E: someone sit EP: excellent >
 A Drider disembarks from the Carrack  Dunga Time!!.

< 20h/20H 120v/120V Pos: sitting >
< T: Sailajo TP: sit TC:excellent E: someone sit EP: excellent >
 A Drider starts casting an offensive spell.

< 20h/20H 120v/120V Pos: sitting >
< T: Sailajo TP: sit TC:excellent E: someone sit EP: excellent >
 A half-elf guard snaps into visibility.
Your upper body is disconnected from your legs as a half-elf guard slashes you.
Your long steel sword was completely destroyed by the massive blow!