The death of [50 Zealot] Tiu Durian Addicts (Halfling)

in Inside the Rilla Monestary

from the perspective of [36 Zealot] Raa Durian Addicts (Grey Elf)

<worn as a badge>    an insignia of the nomad healers [superior] (illuminating)
<worn on head>       a helm of spiked rhemoraz-hide [superior]
<worn on eyes>       a priest's shayla of the maelstrom
<worn in ear>        a strip of Tiamat's flesh (magic) (glowing)
<worn in ear>        a strip of Tiamat's flesh (magic) (glowing)
<worn on face>       the mask of illumination (magic) (illuminating)
<worn around neck>   a patched copper gorget from Valley of Crushk
<worn around neck>   a hardened copper amulet from Valley of Crushk
<worn on body>       ringmail emblazoned with a mace and skull emblem [poor]
<worn about body>    the robe of the Red Dragons [superior] (magic)
<worn as quiver>     a blood-stained bark quiver from Valley of Crushk [76%]             
<worn about waist>   a mithril belt encrusted with aquamarines
<worn on belt buckle>a hand-carved yo-yo
<worn on arms>       some fine clay vambraces from Valley of Crushk
<held as shield>     the shield of M'Bele
<worn around wrist>  the combat brace of the maelstrom
<worn around wrist>  some oddly engraved bracers of vision [poor] made by Dahamma [72%]             
<worn on hands>      some dwarven-made ivory gauntlets from Valley of Crushk [88%]             
<worn on finger>     a ring of despair [superior] (magic)
<worn on finger>     an ablazed gold ring of fire
<primary weapon>     a barbed whip dubbed 'Cometstrike' (magic) [76%]             
<worn on legs>       some fur-lined horned ram-skull knee guards
<worn on feet>       some frozen bronze shoes from Valley of Crushk


Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
The corpse of a stone imp is lying here.
The corpse of a mountain troll is lying here.
The corpse of a large boring beetle is lying here.
The corpse of a mountain troll is lying here.
The corpse of a scaly basilisk is lying here.
The corpse of a three-headed mountain hydra is lying here.
The corpse of a mountain wildman is lying here.
The corpse of a mountain ettin is lying here.
The corpse of an antlion is lying here.
Srot Durian Addicts (Githzerai)(medium) stands here.(Red Aura)
Tiu Durian Addicts (Halfling)(small) stands in mid-air here.
*Pok Durian Addicts (Halfling)(small) sits resting.
Tadra Durian Addicts (Human)(medium) stands in mid-air here.
Kann Durian Addicts (Thri-Kreen)(medium) stands in mid-air here.
Nib Durian Addicts (Grey Elf)(medium) stands in mid-air here.
Lurt Durian Addicts (Grey Elf)(medium) sits resting.

< 417h/417H 120v/120V Pos: standing >
A mountain goat enters from the south.

< 417h/417H 120v/120V Pos: standing >
Lurt clambers to his feet.
Lurt snaps out of his trance, looking frustrated.

< 417h/417H 120v/120V Pos: standing >
Lurt leaves north.
Nib leaves north.
Kann leaves north.
Tadra leaves north.
You follow Lurt.


<map>
Zone: The Trakkia Mountains.
Room: The Trakkia Mountainside
</map>

<map>
Zone: The Trakkia Mountains.
Room: The Trakkia Mountainside
</map>
The Trakkia Mountainside
   The Trakkia Mountainside is a huge cliff-face on the edge of a peak
that dwarves all the other mountains on the range. The terrain is hard,
rugged, and full of craters and holes that can spell disaster for any
one not prepared for this type of travel. The inhabitants of the moun-
tainside are vicious and predatory, living for centuries as kill-or-
be-killed and eat-or-be-eaten. Few of the more common races can manage
to survive in this harsh enviroment, though it is rumoured a tribe of
barbarians have made Trakkia their home for countless decades.
Obvious exits: -East -South -West
Puddles of fresh blood cover the ground.
Tadra Durian Addicts (Human)(medium) stands in mid-air here.
Kann Durian Addicts (Thri-Kreen)(medium) stands in mid-air here.
Nib Durian Addicts (Grey Elf)(medium) stands in mid-air here.
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
Oba Durian Addicts (Grey Elf)(medium) stands, floating here.
Drinn Durian Addicts (Thri-Kreen)(medium) stands, floating here, fighting a rock drake.
A rock drake stands in mid-air here, fighting Drinn.(Red Aura)
Srot enters from the south.
Tiu enters from the south.

< 417h/417H 116v/120V Pos: standing >

< 417h/417H 116v/120V Pos: standing >
Tiu starts casting a spell.

< 417h/417H 116v/120V Pos: standing >
Lurt sits down.

< 417h/417H 116v/120V Pos: standing >
Lurt relaxes a bit.

< 417h/417H 116v/120V Pos: standing >
Tiu completes his spell...
Tiu utters the words 'yjrr pzar'
A torrent of divine energy flows from Tiu into Drinn's body, and his wounds begin to heal!
Lurt stares off into space, entering a meditative trance.

< 417h/417H 116v/120V Pos: standing >

< 417h/417H 116v/120V Pos: standing >
A rock drake's eyes briefly cloud over as his body is painfully ripped apart from within.
You start chanting...

< 417h/417H 116v/120V Pos: standing >
Drinn dodges a rock drake's attack.
Drinn blocks a rock drake's lunge at him.
Drinn's eyes roll as a rock drake plants a foot in his face.
Pok enters from the south.
Tiu starts casting a spell.

< 417h/417H 116v/120V Pos: standing >

< 417h/417H 116v/120V Pos: standing >
A rock drake dodges Drinn's attack.
Drinn's impressive slash causes a rock drake to grimace in pain.
A rock drake dodges Drinn's attack.
Drinn's bludgeon hits a rock drake.
A rock drake is mortally wounded, and will die soon, if not aided.
Drinn ruthlessly bludgeons a rock drake to death.
A rock drake is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a rock drake's gurgling and choking signals his demise.
Oba's face flushes white for a moment.

< 417h/417H 116v/120V Pos: standing >
Srot gets a few coins from the corpse of a rock drake.

< 417h/417H 116v/120V Pos: standing >
You complete your spell...
A torrent of divine energy flows into Oba's body, and his wounds begin to heal!
Srot puts a pile of coins into a large leather backpack.

< 417h/417H 116v/120V Pos: standing >
Tiu completes his spell...
Tiu utters the words 'yjrr pzar'
A torrent of divine energy flows from Tiu into Oba's body, and his wounds begin to heal!

< 417h/417H 116v/120V Pos: standing >
Drinn gets something from the corpse of a rock drake.

< 417h/417H 116v/120V Pos: standing >
Saving Raa.

< 417h/417H 116v/120V Pos: standing >

< 417h/417H 120v/120V Pos: standing >

< 417h/417H 120v/120V Pos: standing >
The Trakkia Mountainside
Obvious exits: -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a rock drake is lying here.
*Pok Durian Addicts (Halfling)(small) stands in mid-air here.
Tiu Durian Addicts (Halfling)(small) stands in mid-air here.
Srot Durian Addicts (Githzerai)(medium) stands here.(Red Aura)
Tadra Durian Addicts (Human)(medium) stands in mid-air here.
Kann Durian Addicts (Thri-Kreen)(medium) stands in mid-air here.
Nib Durian Addicts (Grey Elf)(medium) stands in mid-air here.
Lurt Durian Addicts (Grey Elf)(medium) sits resting.
Oba Durian Addicts (Grey Elf)(medium) stands, floating here.
*Drinn Durian Addicts (Thri-Kreen)(medium) stands, floating here.

< 417h/417H 120v/120V Pos: standing >

< 417h/417H 120v/120V Pos: standing >
Oba looks at Drinn.

< 417h/417H 120v/120V Pos: standing >
You have memorized the following spells:
( 8th circle)  1 - mass heal
( 7th circle)  3 - full heal
( 6th circle)  1 - curse
               1 - continual light
               2 - flame strike
               2 - harm
( 5th circle)  4 - heal
               1 - vitality
               1 - soulshield
( 4th circle)  1 - cure disease
               6 - invigorate
( 3rd circle)  1 - sense life
               6 - cause critical
               1 - disease
( 2nd circle)  7 - blindness
               2 - word of command
( 1st circle)  1 - armor
               2 - bless
               2 - detect evil
               1 - detect magic
               4 - turn undead

And you are currently praying for the following spells:
    7 seconds:  ( 7th) full heal

You can pray no more spells.

< 417h/417H 120v/120V Pos: standing >

< 417h/417H 120v/120V Pos: standing >
Lurt clambers to his feet.
Lurt snaps out of his trance, looking frustrated.

< 417h/417H 120v/120V Pos: standing >
Lurt leaves south.
Nib leaves south.
Kann leaves south.
Tadra leaves south.
You follow Lurt.


<map>
Zone: The Trakkia Mountains.
Room: The Trakkia Mountainside
</map>

<map>
Zone: The Trakkia Mountains.
Room: The Trakkia Mountainside
</map>
The Trakkia Mountainside
   The Trakkia Mountainside is a huge cliff-face on the edge of a peak
that dwarves all the other mountains on the range. The terrain is hard,
rugged, and full of craters and holes that can spell disaster for any
one not prepared for this type of travel. The inhabitants of the moun-
tainside are vicious and predatory, living for centuries as kill-or-
be-killed and eat-or-be-eaten. Few of the more common races can manage
to survive in this harsh enviroment, though it is rumoured a tribe of
barbarians have made Trakkia their home for countless decades.
An unnatural darkness fills this area.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
The corpse of a stone imp is lying here.
The corpse of a mountain troll is lying here.
The corpse of a large boring beetle is lying here.
The corpse of a mountain troll is lying here.
The corpse of a scaly basilisk is lying here.
The corpse of a three-headed mountain hydra is lying here.
The corpse of a mountain wildman is lying here.
The corpse of a mountain ettin is lying here.
The corpse of an antlion is lying here.
Tadra Durian Addicts (Human)(medium) stands in mid-air here.
Kann Durian Addicts (Thri-Kreen)(medium) stands in mid-air here.
Nib Durian Addicts (Grey Elf)(medium) stands in mid-air here.
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
A mountain goat wanders about the area aimlessly.
Srot enters from the north.
Drinn enters from the north.
Oba enters from the north.
Pok enters from the north.
Tiu enters from the north.

< 417h/417H 116v/120V Pos: standing >

< 417h/417H 116v/120V Pos: standing >
Lurt starts casting a spell.

< 417h/417H 116v/120V Pos: standing >
Lurt completes his spell...
Lurt utters the word 'wunsoeuio'
Lurt is surrounded by a glowing green aura!

< 417h/417H 116v/120V Pos: standing >
Tadra starts casting a spell.

< 417h/417H 116v/120V Pos: standing >
Lurt leaves west.
Nib leaves west.
Kann leaves west.
You follow Lurt.


<map>
Zone: The Trakkia Mountains.
Room: The Trakkia Mountainside
</map>

<map>
Zone: The Trakkia Mountains.
Room: The Trakkia Mountainside
</map>
The Trakkia Mountainside
   The Trakkia Mountainside is a huge cliff-face on the edge of a peak
that dwarves all the other mountains on the range. The terrain is hard,
rugged, and full of craters and holes that can spell diaster for any
one not prepared for this type of travel. The inhabitants of the moun-
tainside are vicious and predatory, living for centuries as kill-or-
be-killed and eat-or-be-eaten. Few of the more common races can manage
to survive in this harsh enviroment, though it is rumoured a tribe of
barbarians have made Trakkia their home for countless decades.
Obvious exits: -North -East -South -West
Kann Durian Addicts (Thri-Kreen)(medium) stands in mid-air here.
Nib Durian Addicts (Grey Elf)(medium) stands in mid-air here.
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
Srot enters from the east.
Drinn enters from the east.
Oba enters from the east.
Pok enters from the east.
Tiu enters from the east.

< 417h/417H 112v/120V Pos: standing >

< 417h/417H 112v/120V Pos: standing >
Lurt leaves east.
Nib leaves east.
Kann leaves east.
You follow Lurt.


<map>
Zone: The Trakkia Mountains.
Room: The Trakkia Mountainside
</map>

<map>
Zone: The Trakkia Mountains.
Room: The Trakkia Mountainside
</map>
The Trakkia Mountainside
   The Trakkia Mountainside is a huge cliff-face on the edge of a peak
that dwarves all the other mountains on the range. The terrain is hard,
rugged, and full of craters and holes that can spell disaster for any
one not prepared for this type of travel. The inhabitants of the moun-
tainside are vicious and predatory, living for centuries as kill-or-
be-killed and eat-or-be-eaten. Few of the more common races can manage
to survive in this harsh enviroment, though it is rumoured a tribe of
barbarians have made Trakkia their home for countless decades.
An unnatural darkness fills this area.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
The corpse of a stone imp is lying here.
The corpse of a mountain troll is lying here.
The corpse of a large boring beetle is lying here.
The corpse of a mountain troll is lying here.
The corpse of a scaly basilisk is lying here.
The corpse of a three-headed mountain hydra is lying here.
The corpse of a mountain wildman is lying here.
The corpse of a mountain ettin is lying here.
The corpse of an antlion is lying here.
Kann Durian Addicts (Thri-Kreen)(medium) stands in mid-air here.
Nib Durian Addicts (Grey Elf)(medium) stands in mid-air here.
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
Tadra Durian Addicts (Human)(medium) stands in mid-air here.
A mountain goat wanders about the area aimlessly.
Srot enters from the west.
Drinn enters from the west.
Oba enters from the west.
Pok enters from the west.
Tiu enters from the west.

< 417h/417H 110v/120V Pos: standing >

< 417h/417H 110v/120V Pos: standing >
A mountain goat leaves west.

< 417h/417H 111v/120V Pos: standing >
Tadra leaves west.

< 417h/417H 113v/120V Pos: standing >
Lurt leaves west.
Nib leaves west.
Kann leaves west.
You follow Lurt.


<map>
Zone: The Trakkia Mountains.
Room: The Trakkia Mountainside
</map>

<map>
Zone: The Trakkia Mountains.
Room: The Trakkia Mountainside
</map>
The Trakkia Mountainside
   The Trakkia Mountainside is a huge cliff-face on the edge of a peak
that dwarves all the other mountains on the range. The terrain is hard,
rugged, and full of craters and holes that can spell diaster for any
one not prepared for this type of travel. The inhabitants of the moun-
tainside are vicious and predatory, living for centuries as kill-or-
be-killed and eat-or-be-eaten. Few of the more common races can manage
to survive in this harsh enviroment, though it is rumoured a tribe of
barbarians have made Trakkia their home for countless decades.
Obvious exits: -North -East -South -West
Kann Durian Addicts (Thri-Kreen)(medium) stands in mid-air here.
Nib Durian Addicts (Grey Elf)(medium) stands in mid-air here.
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
Tadra Durian Addicts (Human)(medium) stands in mid-air here.
A mountain goat wanders about the area aimlessly.
Srot enters from the east.
Drinn enters from the east.
Oba enters from the east.
Pok enters from the east.
Tiu enters from the east.

< 417h/417H 109v/120V Pos: standing >

< 417h/417H 109v/120V Pos: standing >

< 417h/417H 110v/120V Pos: standing >
The day has begun.

< 417h/417H 111v/120V Pos: standing >
Lurt leaves west.
Nib leaves west.
Kann leaves west.
Tadra leaves west.
You follow Lurt.


<map>
Zone: The Trakkia Mountains.
Room: The Trakkia Mountainside
</map>

<map>
Zone: The Trakkia Mountains.
Room: The Trakkia Mountainside
</map>
The Trakkia Mountainside
   The Trakkia Mountainside is a huge cliff-face on the edge of a peak
that dwarves all the other mountains on the range. The terrain is hard,
rugged, and full of craters and holes that can spell disaster for any
one not prepared for this type of travel. The inhabitants of the moun-
tainside are vicious and predatory, living for centuries as kill-or-
be-killed and eat-or-be-eaten. Here, in the northwestern edge of the
mountainside a series of caves can be seen along the rock face, though
if they are man-made, natural, or burrowed by some creature it is anyones
guess.
Obvious exits: -North -East -South
A cave can be seen in the rockface here.
Tadra Durian Addicts (Human)(medium) stands in mid-air here.
Kann Durian Addicts (Thri-Kreen)(medium) stands in mid-air here.
Nib Durian Addicts (Grey Elf)(medium) stands in mid-air here.
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
Srot enters from the east.
Drinn enters from the east.
Oba enters from the east.
Pok enters from the east.
Tiu enters from the east.

< 417h/417H 108v/120V Pos: standing >

< 417h/417H 108v/120V Pos: standing >
Lurt leaves south.
Nib leaves south.
Kann leaves south.
Tadra leaves south.
You follow Lurt.


<map>
Zone: The Trakkia Mountains.
Room: The Trakkia Mountainside
</map>

<map>
Zone: The Trakkia Mountains.
Room: The Trakkia Mountainside
</map>
The Trakkia Mountainside
   The Trakkia Mountainside is a huge cliff-face on the edge of a peak
that dwarves all the other mountains on the range. The terrain is hard,
rugged, and full of craters and holes that can spell disaster for any
one not prepared for this type of travel. The inhabitants of the moun-
tainside are vicious and predatory, living for centuries as kill-or-
be-killed and eat-or-be-eaten. Few of the more common races can manage
to survive in this harsh enviroment, though it is rumoured a tribe of
barbarians have made Trakkia their home for countless decades.
Obvious exits: -North -East -South
Tadra Durian Addicts (Human)(medium) stands in mid-air here.
Kann Durian Addicts (Thri-Kreen)(medium) stands in mid-air here.
Nib Durian Addicts (Grey Elf)(medium) stands in mid-air here.
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
Srot enters from the north.
Drinn enters from the north.
Oba enters from the north.
Pok enters from the north.
Tiu enters from the north.

< 417h/417H 106v/120V Pos: standing >

< 417h/417H 107v/120V Pos: standing >
Lurt leaves south.
Nib leaves south.
Kann leaves south.
Tadra leaves south.
You follow Lurt.


<map>
Zone: The Trakkia Mountains.
Room: The Trakkia Mountainside
</map>

<map>
Zone: The Trakkia Mountains.
Room: The Trakkia Mountainside
</map>
The Trakkia Mountainside
   The Trakkia Mountainside is a huge cliff-face on the edge of a peak
that dwarves all the other mountains on the range. The terrain is hard,
rugged, and full of craters and holes that can spell disaster for any
one not prepared for this type of travel. The inhabitants of the moun-
tainside are vicious and predatory, living for centuries as kill-or-
be-killed and eat-or-be-eaten. Few of the more common races can manage
to survive in this harsh enviroment, though it is rumoured a tribe of
barbarians have made Trakkia their home for countless decades. A large
monestary lies to the south, behind a large pair of decorated double
doors.
Obvious exits: -North -East -South#
The corpse of Torbalan is lying here.
Tadra Durian Addicts (Human)(medium) stands in mid-air here.
Kann Durian Addicts (Thri-Kreen)(medium) stands in mid-air here.
Nib Durian Addicts (Grey Elf)(medium) stands in mid-air here.
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
Srot enters from the north.
Drinn enters from the north.
Oba enters from the north.
Pok enters from the north.
Tiu enters from the north.

< 417h/417H 104v/120V Pos: standing >

< 417h/417H 104v/120V Pos: standing >
Lurt opens the monestary.

< 417h/417H 107v/120V Pos: standing >
Lurt leaves south.
Nib leaves south.
Kann leaves south.
Tadra leaves south.
You follow Lurt.


<map>
Zone: The Trakkia Mountains.
Room: Inside the Rilla Monestary
</map>

<map>
Zone: The Trakkia Mountains.
Room: Inside the Rilla Monestary
</map>
Inside the Rilla Monestary
   This monestary was built by missionaries nearly a hundred years ago,
above the tomb of a local hero and leader in hopes of drawing the tribe
into a more 'proper' religion. It is a magnificent struture, both on the
inside and out and has stood the test of time. Inside, every wall is
covered by paintings and murals of saints and angels, and huge decorated
pillars serve as archways between the rooms. Though it is small, much
detail was put into the building, focusing on luring the locals in with
awe and amazement, which, sadly to the residents of the monestary, has
thus far failed.
Obvious exits: -North -South -West
A decorated candle lights the room here. (illuminating)
Tadra Durian Addicts (Human)(medium) stands in mid-air here.
Kann Durian Addicts (Thri-Kreen)(medium) stands in mid-air here.
Nib Durian Addicts (Grey Elf)(medium) stands in mid-air here.
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
An aging missionary stands here in silent prayer.
Srot enters from the north.
Drinn enters from the north.
Oba enters from the north.
Pok enters from the north.
Tiu enters from the north.

< 417h/417H 105v/120V Pos: standing >

< 417h/417H 105v/120V Pos: standing >
Lurt closes the monestary.

< 417h/417H 106v/120V Pos: standing >

< 417h/417H 106v/120V Pos: standing >
Oba snickers softly.

< 417h/417H 107v/120V Pos: standing >
Lurt leaves west.
Nib leaves west.
Kann leaves west.
Tadra leaves west.
You follow Lurt.


<map>
Zone: The Trakkia Mountains.
Room: Inside the Rilla Monestary
</map>

<map>
Zone: The Trakkia Mountains.
Room: Inside the Rilla Monestary
</map>
Inside the Rilla Monestary
   This monestary was built by missionaries nearly a hundred years ago,
above the tomb of a local hero and leader in hopes of drawing the tribe
into a more 'proper' religion. It is a magnificent struture, both on the
inside and out and has stood the test of time. Inside, every wall is
covered by paintings and murals of saints and angels, and huge decorated
pillars serve as archways between the rooms. Though it is small, much
detail was put into the building, focusing on luring the locals in with
awe and amazement, which, sadly to the residents of the monestary, has
thus far failed.
Obvious exits: -East -Down
A decorated candle lights the room here. (illuminating)
Tadra Durian Addicts (Human)(medium) stands in mid-air here.
Kann Durian Addicts (Thri-Kreen)(medium) stands in mid-air here.
Nib Durian Addicts (Grey Elf)(medium) stands in mid-air here.
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
A Duergar (medium) Caliph of Allah stands in mid-air here.(Red Aura)
A Duergar (medium) Misguided Child of Allah stands in mid-air here.(Red Aura)
*A Drow Elf (medium) Misguided Child of Allah in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
A Goblin (small) Misguided Child of Allah stands in mid-air here.(Red Aura)
A Drow Elf (medium) Kobold Allah stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium) Caliph of Allah stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium) Misguided Child of Allah stands in mid-air here.(Red Aura)
A globe of darkness floats near a Drow Elf's head.
The lich of a mountain wildman stands here. (minion) (Red Aura)
The lich of a scaly basilisk stands here. (minion) (Red Aura)
The lich of a mountain ettin stands here. (minion) (Red Aura)
The lich of a rock maw stands here. (minion) (Red Aura)
A Drow Elf (medium) Scheherazade of Allah stands, floating here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
*A Troll (large) Al'Hajib of Allah stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Troll's head.
An aging missionary stands here in silent prayer.
An acolyte of the monestary stands here.
Srot enters from the east.
Drinn enters from the east.
Oba enters from the east.
Pok enters from the east.
Tiu enters from the east.

< 417h/417H 106v/120V Pos: standing >
A Drow Elf sings a song to make your heart swell with pride.

< 417h/417H 106v/120V Pos: standing >
Drinn snaps into visibility.
A Drow Elf snaps into visibility.
A dark shroud encases a Drow Elf as he charges into battle.
A Drow Elf is knocked to the ground by Drinn's mighty bash!

< 417h/417H 107v/120V Pos: standing >
A Drow Elf leaves east.
The lich of a rock maw leaves east.
The lich of a mountain ettin leaves east.
The lich of a scaly basilisk leaves east.
The lich of a mountain wildman leaves east.
A Drow Elf leaves east.
A Drow Elf leaves east.
A Goblin leaves east.
A Duergar leaves east.

< 417h/417H 107v/120V Pos: standing >
A Drow Elf enters from the east.
The lich of a rock maw enters from the east.
The lich of a mountain ettin enters from the east.
The lich of a scaly basilisk enters from the east.
The lich of a mountain wildman enters from the east.
A Drow Elf enters from the east.
A Drow Elf enters from the east.
A Goblin enters from the east.
A Duergar enters from the east.
Tiu assists Drinn heroically.
Tiu's weak whip grazes a Drow Elf.

< 417h/417H 107v/120V Pos: standing >
Drinn parries a Drow Elf's lunge at him.
Drinn parries a Drow Elf's lunge at him.
Drinn snaps into visibility.

< 417h/417H 108v/120V Pos: standing >
A Troll snaps into visibility.
A Troll tries to tackle you and misses completely, making a nice dent in his forehead and the ground!

< 417h/417H 109v/120V Pos: standing >

< 417h/417H 110v/120V Pos: standing >
A Drow Elf starts playing the instrument of lyrical mastery and singing aloud.

< 417h/417H 110v/120V Pos: standing >
Oba suddenly clutches their head, as if trying to shrug off some unknown malady.
A Drow Elf's spell flows around Oba, leaving him unharmed!
A dark shroud encases a Goblin as he charges into battle.
Tiu is knocked to the ground by a Goblin's mighty bash!

< 417h/417H 111v/120V Pos: standing >
Tiu says 'May your bloodshed be a willing sacrifice!
A Drow Elf snaps into visibility.
Tiu's weak whip grazes a Drow Elf.
Tiu's weak whip grazes a winged hellhound.
Tiu's weak whip grazes a winged hellhound.

< 417h/417H 111v/120V Pos: standing >
A Drow Elf starts casting an offensive spell.
Kann suddenly attacks a Goblin!
Kann's slash grazes a Goblin.

< 417h/417H 111v/120V Pos: standing >
Nib suddenly attacks a Goblin!
Nib's feeble punch grazes a Goblin.
A Drow Elf suddenly breaks out a quick verse from their repitiore of songs...
A Drow Elf sings so badly it makes you hurt all over.
A Drow Elf busts out in dance!
Tiu is withered and starts to decrease in size with a Drow Elf's touch!
Pok snaps into visibility.
Pok is withered and starts to decrease in size with a Drow Elf's touch!
A Drow Elf's spell flows around Oba, leaving him unharmed!
Drinn snaps into visibility.
Drinn is withered and starts to DIMINISH with a Drow Elf's touch!
Srot shivers slightly.
OUCH!  That really did HURT!
A Drow Elf withers you with his touch. You begin to DECREASE in size!
Kann seems to be blinded!
Kann shivers slightly.
Kann is withered and starts to decrease in size with a Drow Elf's touch!
A Drow Elf's spell flows around Nib, leaving him unharmed!
A Drow Elf's spell flows around Lurt, leaving him unharmed!
A missionary shivers slightly.
A missionary is withered and starts to decrease in size with a Drow Elf's touch!
A monestary acolyte seems to be blinded!
A monestary acolyte is withered and starts to decrease in size with a Drow Elf's touch!

< 366h/417H 112v/120V Pos: standing >
A Drow Elf dodges a monestary acolyte's attack.
A Drow Elf dodges a monestary acolyte's attack.
A Drow Elf blocks a missionary's lunge at him.
A Drow Elf dodges a missionary's attack.

< 366h/417H 112v/120V Pos: standing >
A Duergar starts casting an offensive spell.

< 366h/417H 113v/120V Pos: standing >
A Drow Elf gives an order to her followers.
The lich of a mountain wildman starts casting an offensive spell.
The lich of a scaly basilisk starts casting an offensive spell.
The lich of a mountain ettin starts casting an offensive spell.
The lich of a rock maw starts casting an offensive spell.

< 366h/417H 113v/120V Pos: standing >
A Troll misses you.
A Troll snaps into visibility.
Drinn dodges a Drow Elf's attack.
Drinn parries a Drow Elf's lunge at him.
A Drow Elf snaps into visibility.
Drinn snaps into visibility.

< 366h/417H 113v/120V Pos: standing >
< T: Raa TP: sta TC: small wounds E: A Troll kne EP: excellent >
 Sparks...  flashing lights...  you cannot concentrate!
A Troll snaps into visibility.
[Damage:  1 ] -=[Your whip grazes a Troll.]=-
Pok dodges a Drow Elf's attack.
A Drow Elf misses Pok.
Pok snaps into visibility.
Drinn suddenly appears a bit confused!
Drinn misses a Drow Elf.
Drinn misses a Drow Elf.
Drinn misses a winged hellhound.
Drinn misses a Drow Elf.
Drinn snaps into visibility.
A Drow Elf snaps into visibility.
Drinn's weak slash grazes a Drow Elf.
Drinn misses a Drow Elf.
Drinn misses a Drow Elf.
Drinn misses a Drow Elf.

< 366h/417H 114v/120V Pos: standing >
< T: Raa TP: sta TC: small wounds E: A Troll kne EP: excellent >
 A Drow Elf blocks Pok's lunge at him.
Pok snaps into visibility.

< 366h/417H 114v/120V Pos: standing >
< T: Raa TP: sta TC: small wounds E: A Troll kne EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at Tiu.
A Drow Elf's iceball shatters upon impacting Tiu, rending flesh and sending blood flying.
The lich of a scaly basilisk completes its spell...
The lich of a scaly basilisk utters the words 'buoblg qrunsoqpze yugh'
The lich of a scaly basilisk's fist beats the life out of Tiu, blood pours from his body!
The lich of a rock maw completes its spell...
The lich of a rock maw utters the words 'buoblg qrunsoqpze yugh'
The lich of a rock maw's fist beats the life out of Tiu, blood pours from his body!
Tiu suddenly clutches their head, as if trying to shrug off some unknown malady.
Tiu's eyes briefly cloud over as his body is painfully ripped apart from within.
Tiu blocks a Goblin's lunge at him.
A Goblin's slash strikes Tiu.
A Goblin's fine slash strikes Tiu.

< 366h/417H 114v/120V Pos: standing >
< T: Raa TP: sta TC: small wounds E: A Troll kne EP: excellent >
 Srot starts casting an offensive spell called 'energy drain'.

< 366h/417H 114v/120V Pos: standing >
< T: Raa TP: sta TC: small wounds E: A Troll kne EP: excellent >
 A Duergar completes his spell...
A Duergar utters the words 'paffue xurhuio'
Tiu begins to dry and wilt.
Tiu's chest plate of the Golden Flame was corroded by acid.
A winged hellhound's impressive thrash strikes Tiu very hard.
A winged hellhound misses Tiu.

< 366h/417H 114v/120V Pos: standing >
< T: Raa TP: sta TC: small wounds E: A Troll kne EP: excellent >
 Lurt starts casting an offensive spell.

< 366h/417H 114v/120V Pos: standing >
< T: Raa TP: sta TC: small wounds E: A Troll kne EP: excellent >
 A Goblin suddenly clutches their head, as if trying to shrug off some unknown malady.
A Goblin's eyes briefly cloud over as his body is painfully ripped apart from within.
The lich of a mountain wildman completes its spell...
The lich of a mountain wildman utters the words 'buoblg qrunsoqpze yugh'
The lich of a mountain wildman's fist beats the life out of Tiu, blood pours from his body!
The lich of a mountain ettin completes its spell...
The lich of a mountain ettin utters the words 'buoblg qrunsoqpze yugh'
The lich of a mountain ettin's magic fist punches Tiu into so much pulp!
Tiu's frozen sapphire pendant was completely destroyed by the massive blow!
Tiu is dead! R.I.P.