<worn as a badge> a badge of the Blood Horde made by Dahamma [61%]
<worn in ear> a dangling crimson earring of lesser defense [superior] made by Dahamma
<worn on face> a fanged emerald mask [79%]
<worn around neck> a necklace of dead frogs
<worn around neck> a necklace of dead frogs
<worn on body> a flaming mithril chainmail
<worn on back> a large leather backpack
<worn as quiver> an elven quiver [85%]
<worn about waist> a bloody loincloth of giants
<worn on belt buckle>a gleaming blacksmith hammer (magic) [55%]
<worn on arms> some glowing adamantium arm plates [72%]
<worn around wrist> a mithril-studded bracer [superior]
<worn around wrist> a bracer of dracolich scales (magic) [58%]
<worn on hands> the gauntlets of the overfiend [88%]
<worn on finger> the signet of Baphomet (magic)
<primary weapon> a long slime-covered tendril with an unblinking eye (magic) (humming)
<secondary weapon> a barbed whip dubbed 'Cometstrike' (magic)
<worn on legs> some frozen dragonscale leg plates
<worn on feet> some flaming ruby boots [69%]
Enchantments: Ultravision Tower of Iron Will
Bartender Quests Remaining: 8
Combat Pulse: 19 Spell Pulse: 1.40
Leaderboard Points: 727
Active Spells:
--------------
berserk (8 minutes)
accelerated healing (38 minutes)
lionrage (12 minutes)
hawkvision (11 minutes)
elephantstrength (32 minutes)
rested bonus (104 minutes)
Score information for Shaakal
Level: 46 Race: Troll Class: BeRSeRKeR / MaUleR Sex: Female
Hit points: 967(967) Moves: 147(147)
Coins carried: 34 platinum 64 gold 28 silver 31 copper
Coins in bank: 245 platinum 1879 gold 306 silver 5 copper
Playing time: 4 days / 0 hours/ 50 minutes
Received data: 0.3903 MB this session.
Send data: 0.0008 MB this session.
Compression ratio: none
Title: Misguided Child of Allah
Status: Standing.
Epic points(total): 134(3059) Current task: find runestone of The Outcasts Tower
Epic Bonus: Epic Points Bonus (0.00%)
Frags: +2.70 Deaths: 39
Detecting: Invisible Evil Magic
Protected from: Evil Fire Cold Lightning Gas Acid Low Circle spells
Enchantments: Ultravision Tower of Iron Will
Bartender Quests Remaining: 8
< 967h/967H 147v/147V Pos: standing >
< 967h/967H 147v/147V Pos: standing >
A Split in the Path
The small port town of Quietus Quay must not be deemed large enough to
require signs or markers for the paths that wind through it. Only the
dock hands and mercenary guards actually seem to live here, though a fair
number of merchants can often be seen wandering the streets. Since the
Darvanu mercenary house took over the town it has grown considerably, the
thriving commerce attracting wanted as well as un-wanted attention. A
long stone building stands to the west and the path forks off to the
north, south, and east.
Obvious exits: -North -East -South -West#
< 967h/967H 146v/147V Pos: standing >
A Nameless Path
The stony path is covered with a thin layer of gravel and dirt as it
winds its way southward deeper into the cavern. Sounds of dripping water
mingle with the echos of voices bouncing off the distant walls of the
cavern. The path continues to the north where it forks in several
directions and to the south where it turns east.
Obvious exits: -North -South
< 967h/967H 146v/147V Pos: standing >
A Nameless Path
The twisting, turning paths in Quietus Quay bear no markers or names,
it would seem that anyone traveling here must have some sort of idea of
where they are going. It is not as if the port village is large enough to
get lost in, but it does seem to have its darker and more ominous paths.
A stately wood frame building has been constructed to the south and the
path continues to the north and east.
Obvious exits: -North -East -South#
< 967h/967H 145v/147V Pos: standing >
< 967h/967H 145v/147V Pos: standing >
The door seems to be closed.
< 967h/967H 146v/147V Pos: standing >
< 967h/967H 147v/147V Pos: standing >
A Nameless Path
The stony path is covered with a thin layer of gravel and dirt as it
winds its way southward deeper into the cavern. Sounds of dripping water
mingle with the echos of voices bouncing off the distant walls of the
cavern. The path continues to the north where it forks in several
directions and to the south where it turns east.
Obvious exits: -North -South
< 967h/967H 146v/147V Pos: standing >
A Split in the Path
The small port town of Quietus Quay must not be deemed large enough to
require signs or markers for the paths that wind through it. Only the
dock hands and mercenary guards actually seem to live here, though a fair
number of merchants can often be seen wandering the streets. Since the
Darvanu mercenary house took over the town it has grown considerably, the
thriving commerce attracting wanted as well as un-wanted attention. A
long stone building stands to the west and the path forks off to the
north, south, and east.
Obvious exits: -North -East -South -West#
< 967h/967H 145v/147V Pos: standing >
A Nameless Path
The cavern floor here must have started out relatively flat and stable,
and years of wear and tear have worn it smooth. The path itself is made
of a light brown dirt that has worn away from the stone and seeped or
blown into the cavern from outside. The path appears to split just to
the south where it moves through a collection of stone and wooden
buildings.
Obvious exits: -North -South
< 967h/967H 144v/147V Pos: standing >
A Nameless Path
This nameless, yet heavily used, path winds through the vast cavern
containing Quietus Quay passing small stone buildings and wooden shacks.
Quietus Quay is a heavily used port, but has few permanent residents other
than those that work the docks or provide supplies to those that travel
through. A sturdy stone building stands to the north and the collapsed
ruins of a small stone building lie to the east. The path itself
continues to the west and winds to the south.
Obvious exits: -North# -East -South -West
< 967h/967H 146v/147V Pos: standing >
A Nameless Path
This nameless path passes through Quietus Quay winding through small
stone buildings and open-roofed shacks. Many of the buildings look far
sturdier than they should need to be when protected from the elements by
the surrounding cavern. A small shack lies to the north and an open door
leads into a sturdy stone building to the south.
Obvious exits: -North# -East -South -West
The corpse of an orcish pirate is lying here.
< 967h/967H 145v/147V Pos: standing >
A Small Square
Smooth stone floors here are coated with some sort of thin green lichen
that has a faint luminescence to it. A small fountain has been placed
here in the square, the splashing water seems to be what supports the
growth of the lichen. A small, nameless road winds off to the east
through the cavern and the main road through the cavern to the port lies
to the west.
Obvious exits: -East -West
A small fountain made of green granite stands here.
A tall minotaur in merchants robes stands here.(Red Aura)
< 967h/967H 145v/147V Pos: standing >
Pardon?
< 967h/967H 147v/147V Pos: standing >
[Damage: 16 ]
< 967h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: minotaur sta EP: few scratches >
You fill with BLoodLuST and make a ferocious attack against a large minotaur!
You knock a large minotaur down with a mighty blow!
[Damage: 85 ]
< 967h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: minotaur kne EP: small wounds >
[Damage: 22 ] [Damage: 21 ] [Damage: 22 ] You attack a large minotaur. [3 hits]
< 967h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: minotaur kne EP: small wounds >
A large minotaur attacks you. [0 hits]
< 967h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: minotaur kne EP: small wounds >
[Damage: 21 ] A large minotaur rises to his feet.
[Damage: 17 ] You attack a large minotaur. [2 hits]
< 967h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: minotaur sta EP: small wounds >
A large minotaur's kick hits you directly in the face.
A large minotaur attacks you. [0 hits]
< 957h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:few scratches E: minotaur sta EP: small wounds >
You fill with BLoodLuST and make a ferocious attack against a large minotaur!
You knock a large minotaur down with a mighty blow!
[Damage: 79 ]
< 960h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:few scratches E: minotaur kne EP: few wounds >
[Damage: 23 ] [Damage: 21 ] [Damage: 23 ] You attack a large minotaur. [3 hits]
< 967h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: minotaur kne EP: few wounds >
A large minotaur attacks you. [0 hits]
< 967h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: minotaur kne EP: few wounds >
A large minotaur rises to his feet.
You fill with BLoodLuST and make a ferocious attack against a large minotaur!
You knock a large minotaur down with a mighty blow!
[Damage: 78 ]
< 967h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: minotaur kne EP: few wounds >
[Damage: 19 ] [Damage: 22 ] [Damage: 20 ] You attack a large minotaur. [3 hits]
< 967h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: minotaur kne EP: few wounds >
A large minotaur attacks you. [0 hits]
< 967h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: minotaur kne EP: few wounds >
< 967h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: minotaur kne EP: few wounds >
[Damage: 22 ] A large minotaur rises to his feet.
[Damage: 18 ] [Damage: 16 ] You attack a large minotaur. [3 hits]
< 967h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: minotaur sta EP: nasty wounds >
You fill with BLoodLuST and make a ferocious attack against a large minotaur!
You knock a large minotaur down with a mighty blow!
[Damage: 76 ]
< 967h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: minotaur kne EP: nasty wounds >
A large minotaur attacks you. [0 hits]
< 967h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: minotaur kne EP: nasty wounds >
[Damage: 22 ] [Damage: 20 ] [Damage: 20 ] You attack a large minotaur. [3 hits]
< 967h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: minotaur kne EP: nasty wounds >
A large minotaur rises to his feet.
A large minotaur attacks you. [0 hits]
< 967h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: minotaur sta EP: nasty wounds >
[Damage: 18 ] [Damage: 18 ] [Damage: 17 ] You attack a large minotaur. [3 hits]
< 967h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: minotaur sta EP: pretty hurt >
You fill with BLoodLuST and make a ferocious attack against a large minotaur!
You knock a large minotaur down with a mighty blow!
[Damage: 70 ]
< 967h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: minotaur kne EP: pretty hurt >
A large minotaur attacks you. [0 hits]
< 967h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: minotaur kne EP: pretty hurt >
[Damage: 21 ] [Damage: 22 ] [Damage: 20 ] You attack a large minotaur. [3 hits]
< 967h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: minotaur kne EP: awful >
A large minotaur rises to his feet.
< 967h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: minotaur sta EP: awful >
A large minotaur's kick crashes into your chest.
A large minotaur attacks you. [1 hits]
< 951h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:few scratches E: minotaur sta EP: awful >
< 953h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:few scratches E: minotaur sta EP: awful >
[Damage: 18 ] A large minotaur fills with BloodLust
[Damage: 16 ] [Damage: 17 ] You attack a large minotaur. [3 hits]
< 954h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:few scratches E: minotaur sta EP: awful >
You fill with BLoodLuST and make a ferocious attack against a large minotaur!
You knock a large minotaur down with a mighty blow!
[Damage: 70 ]
< 957h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:few scratches E: minotaur kne EP: awful >
< 962h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:few scratches E: minotaur kne EP: awful >
A large minotaur attacks you. [0 hits]
< 967h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:excellent E: minotaur kne EP: awful >
You score a CRITICAL HIT!!!!!
[Damage: 39 ] The crack of your whip is the last thing a large minotaur hears before death.
A large minotaur is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a large minotaur's last actions in this world.
< 967h/967H 147v/147V Pos: standing >
< 967h/967H 147v/147V Pos: standing >
You get a few coins from the corpse of a large minotaur.
There were: 1 platinum coin, 11 gold coins.
< 967h/967H 147v/147V Pos: standing >
< 967h/967H 147v/147V Pos: standing >
< 967h/967H 147v/147V Pos: standing >
You are carrying: (0/9)
Nothing.
< 967h/967H 147v/147V Pos: standing >
< 967h/967H 147v/147V Pos: standing >
< 967h/967H 147v/147V Pos: standing >
Listing of the Gods
-=-=-=-=-=-=-=-=-=-=-
<None>
There are 0 visible god(s) on.
Listing of the Mortals!
-=-=-=-=-=-=-=-=-=-=-=-=-
[52 Holyman ] Xanan Caliph of Allah (Duergar) (Guide)[Knight]
[46 MaUleR ] Shaakal Misguided Child of Allah (Troll)[Knight]
[46 Swashbuckler ] Kenon TeRRoRiST of Allah (inv) (Drow Elf)[Knight]
[26 Necromancer ] Naurake (Kobold)[Commoner]
[19 BeRSeRKeR ] Hodoh (Minotaur)[Serf]
[11 Mercenary ] Shagrath (Troll)[Serf]
[20 Cleric ] Kala (Duergar)[Commoner]
[21 Sorcerer ] Hami (Drow Elf)[Commoner]
[20 Conjurer ] Najul (Drow Elf)[Commoner]
There are 9 mortal(s) on.
Total visible players: 9.
Total in-game connections: 25.
Record number of connections this boot: 53.
< 967h/967H 147v/147V Pos: standing >
< 967h/967H 147v/147V Pos: standing >
< 967h/967H 147v/147V Pos: standing >
A Human enters from the west.
< 967h/967H 147v/147V Pos: standing >
A Dwarf snaps into visibility.
Out of nowhere, a Dwarf stabs you in the back.
< 919h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC:few scratches E: A Dwarf sta EP: excellent >
A Dwarf snaps into visibility.
A Dwarf tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
< 927h/967H 147v/147V Pos: sitting >
< T: Shaakal TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
A Human suddenly attacks YOU!
< 921h/967H 147v/147V Pos: sitting >
< T: Shaakal TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
A Dwarf snaps into visibility.
[Damage: 13 ] You attack a Dwarf. [1 hits]
A Dwarf snaps into visibility.
A Dwarf attacks you. [5 hits]
< 906h/967H 147v/147V Pos: sitting >
< T: Shaakal TP: sit TC:few scratches E: A Dwarf sta EP: few scratches >
A Human attacks you. [4 hits]
A Human starts casting an offensive spell.
< 877h/967H 147v/147V Pos: sitting >
< T: Shaakal TP: sit TC:few scratches E: A Dwarf sta EP: few scratches >
A Human completes her spell...
A Human utters the word 'judifgz'
< 882h/967H 147v/147V Pos: sitting >
< T: Shaakal TP: sit TC:few scratches E: A Dwarf sta EP: few scratches >
A Dwarf snaps into visibility.
The granite dagger 'BloodFeast' emits a blood curdling sCrEaM!!!
You feel the lifeforce being drained from your limbs!
OUCH! That really did HURT!
A Dwarf attacks you. [4 hits]
< 739h/967H 147v/147V Pos: sitting >
< T: Shaakal TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
A Dwarf snaps into visibility.
You attack a Dwarf. [0 hits]
A Dwarf looks at you.
You scramble madly to your feet!
< 741h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC: small wounds E: A Dwarf sta EP: excellent >
A Dwarf snaps into visibility.
Everything is blurry after a Dwarf's head came crashing into your skull.
< 686h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC: few wounds E: A Dwarf sta EP: excellent >
A Human starts casting an offensive spell.
< 690h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC: few wounds E: A Dwarf sta EP: excellent >
A Human completes her spell...
A Human utters the word 'judifgz'
< 695h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC: few wounds E: A Dwarf sta EP: excellent >
A Dwarf snaps into visibility.
A Dwarf attacks you. [5 hits]
< 675h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC: few wounds E: A Dwarf sta EP: excellent >
You are already standing.
< 676h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC: few wounds E: A Dwarf sta EP: excellent >
You are already standing.
< 677h/967H 147v/147V Pos: standing >
< T: Shaakal TP: sta TC: few wounds E: A Dwarf sta EP: excellent >
You attempt to flee...
Broad Street
Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay. It is wide enough
for wagons and large cargoes to be transported through with relative ease.
Another street wanders off into the cavern as it extends to the east,
winding past a number of small stone buildings. The exit to the cavern
lies further to the north.
Obvious exits: -North -East -South
You flee westward!
< 678h/967H 121v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 685h/967H 122v/147V Pos: standing >
A Human enters from the east.
< 689h/967H 122v/147V Pos: standing >
A Dwarf snaps into visibility.
Out of nowhere, a Dwarf stabs you in the back.
Sorry, you aren't allowed to do that in combat.
< 643h/967H 122v/147V Pos: standing >
< T: Shaakal TP: sta TC: few wounds E: A Dwarf sta EP: excellent >
A Dwarf snaps into visibility.
[Damage: 14 ] You attack a Dwarf. [1 hits]
< 647h/967H 123v/147V Pos: standing >
< T: Shaakal TP: sta TC: few wounds E: A Dwarf sta EP: excellent >
You attempt to flee...
A Small Square
Smooth stone floors here are coated with some sort of thin green lichen
that has a faint luminescence to it. A small fountain has been placed
here in the square, the splashing water seems to be what supports the
growth of the lichen. A small, nameless road winds off to the east
through the cavern and the main road through the cavern to the port lies
to the west.
Obvious exits: -East -West
Fresh blood covers everything in the area.
The corpse of a large minotaur is lying here.
A small fountain made of green granite stands here.
You flee eastward!
< 649h/967H 95v/147V Pos: standing >
A Human enters from the west.
< 657h/967H 96v/147V Pos: standing >
A Dwarf snaps into visibility.
A Dwarf tackles you square in the chest knocking the wind out of you!
< 658h/967H 96v/147V Pos: sitting >
A Human starts casting an offensive spell.
< 663h/967H 97v/147V Pos: sitting >
A Human completes her spell...
A Human utters the words 'yrawz ghfutz'
The flames cause your skin to smoke!
A Human calls down a roaring flamestrike which hits you dead on!
< 623h/967H 98v/147V Pos: sitting >
<A Dwarf snaps into visibility.
You are so overcome with bloodlust, a Dwarf's pierce barely grazes you!
You are so overcome with bloodlust, a Dwarf's pierce barely grazes you!
A Dwarf attacks you. [5 hits]
< 608h/967H 98v/147V Pos: sitting >
<A Human starts casting an offensive spell.
< 609h/967H 98v/147V Pos: sitting >
<A Human completes her spell...
A Human utters the words 'yrawz ghfutz'
The flames cause your skin to smoke!
A Human calls down a roaring flamestrike which hits you dead on!
< 569h/967H 98v/147V Pos: sitting >
<A Human starts casting an offensive spell.
< 570h/967H 98v/147V Pos: sitting >
<[Damage: 1 ] [Damage: 2 ] You attack a Human. [2 hits]
< 571h/967H 98v/147V Pos: sitting >
< T: Shaakal TP: sit TC: few wounds E: A Human sta EP: few scratches >
A Dwarf snaps into visibility.
A Dwarf attacks you. [4 hits]
< 553h/967H 98v/147V Pos: sitting >
< T: Shaakal TP: sit TC: few wounds E: A Human sta EP: few scratches >
A Human completes her spell...
A Human utters the words 'yrawz ghfutz'
The flames cause your skin to smoke!
A Human calls down a roaring flamestrike which hits you dead on!
A Dwarf snaps into visibility.
Everything is blurry after a Dwarf's head came crashing into your skull.
< 452h/967H 98v/147V Pos: sitting >
< T: Shaakal TP: sit TC: nasty wounds E: A Human sta EP: few scratches >
A Human gasps suddenly as their body is enhanced by some other-worldly power!
A Human says 'Fill me with your strength!
A Human attacks you. [3 hits]
< 433h/967H 98v/147V Pos: sitting >
< T: Shaakal TP: sit TC: nasty wounds E: A Human sta EP: excellent >
A Human starts casting an offensive spell.
< 434h/967H 98v/147V Pos: sitting >
< T: Shaakal TP: sit TC: nasty wounds E: A Human sta EP: excellent >
A Human completes her spell...
A Human utters the words 'yrawz ghfutz'
The flames cause your skin to smoke!
A Human calls down a roaring flamestrike which hits you dead on!
< 379h/967H 98v/147V Pos: sitting >
< T: Shaakal TP: sit TC: nasty wounds E: A Human sta EP: excellent >
You feel your skill in 1h flaying improving.
[Damage: 3 ] You attack a Human. [1 hits]
Sorry, you aren't allowed to do that in combat.
< 381h/967H 98v/147V Pos: sitting >
< T: Shaakal TP: sit TC: nasty wounds E: A Human sta EP: few scratches >
A Dwarf snaps into visibility.
You are so overcome with bloodlust, a Dwarf's pierce barely grazes you!
A Dwarf attacks you. [5 hits]
Sorry, you aren't allowed to do that in combat.
< 356h/967H 98v/147V Pos: sitting >
< T: Shaakal TP: sit TC: nasty wounds E: A Human sta EP: few scratches >
You clamber to your feet.
< 356h/967H 98v/147V Pos: standing >
< T: Shaakal TP: sta TC: nasty wounds E: A Human sta EP: few scratches >
You are so overcome with bloodlust, a Human's bludgeon barely grazes you!
A Human attacks you. [1 hits]
Sorry, you aren't allowed to do that in combat.
< 355h/967H 98v/147V Pos: standing >
< T: Shaakal TP: sta TC: nasty wounds E: A Human sta EP: few scratches >
You attempt to flee...
PANIC! You couldn't escape!
< 356h/967H 98v/147V Pos: standing >
< T: Shaakal TP: sta TC: nasty wounds E: A Human sta EP: few scratches >
< 356h/967H 98v/147V Pos: standing >
< T: Shaakal TP: sta TC: nasty wounds E: A Human sta EP: few scratches >
You attempt to flee...
Broad Street
Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay. It is wide enough
for wagons and large cargoes to be transported through with relative ease.
Another street wanders off into the cavern as it extends to the east,
winding past a number of small stone buildings. The exit to the cavern
lies further to the north.
Obvious exits: -North -East -South
You flee westward!
< 356h/967H 77v/147V Pos: standing >
Broad Street
Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay. It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The street continues to the north were it eventually exits the cavern and
heads south toward the port. A small, non-descript inn lies to the east.
Obvious exits: -North -East -South
< 358h/967H 76v/147V Pos: standing >
Broad Street
Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay. It is wide enough
for wagons and large cargoes to be transported through with relative ease.
A small bar of some sort lies to the east and a supply shop is close by to
the west.
Obvious exits: -North -East -South -West
A human sailor walks cautiously through the streets.(Red Aura)
A gaunt drow woman attempts to sell her body here.(Red Aura)
(Q)A thin drow warrior carefully eyes her surroundings.(Red Aura)
< 359h/967H 76v/147V Pos: standing >
A Human enters from the north.
< 362h/967H 78v/147V Pos: standing >
A Dark Tavern
The mood here is as subdued as the lighting, which is virtually
non-existant. The sailors and workers here have gotten so completely
inebriated that they all seem to sag against the bar. The bar itself is
simple and non-descript, having few of the details that make taverns
pleasant to visit. A group of experienced deckhands and mercenaries
seem to be congregating towards the back of the room.
Obvious exits: -West
An old quartermaster is busy chatting with one of the barmaids.
An experienced canoneer stands towards the back of the room, drinking ale.
A burly duergar warrior relaxes with some ale.(Red Aura)
A tall orcish merchant relaxes quietly here.(Red Aura)
A tall orcish merchant relaxes quietly here.(Red Aura)
(Q)A one-eyed rakshasa tends the bar.(Red Aura)
< 362h/967H 77v/147V Pos: standing >
Broad Street
Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay. It is wide enough
for wagons and large cargoes to be transported through with relative ease.
A small bar of some sort lies to the east and a supply shop is close by to
the west.
Obvious exits: -North -East -South -West
A human sailor walks cautiously through the streets.(Red Aura)
A gaunt drow woman attempts to sell her body here.(Red Aura)
(Q)A thin drow warrior carefully eyes her surroundings.(Red Aura)
< 365h/967H 78v/147V Pos: standing >
Broad Street
Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay. It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The street leads through a slightly narrower tunnel to the south before
reaching the port itself, and continues north through an open cavern
containing a number of small buildings.
Obvious exits: -North -South
< 366h/967H 77v/147V Pos: standing >
Before the Docks of Quietus Quay
The famous stone docks of Quietus Quay lie just to the south. The
take-over of this small port by the Darvanu has led to much heavier use,
even by legitimate businesses. The path here is wide enough to almost be
considered a roadway leading through the mountain. It is wide enough for
large, heavy wagons to be drawn through.
Obvious exits: -North -South
< 366h/967H 77v/147V Pos: standing >
The Docks of Quietus Quay
The docks of Quietus Quay lead off to the south and east, while a wide
path has been carved through the mountain to the north. The path travels
past a massive warehouse that has been carved from the mountain and
appears to enter a wide cavern. The docks have been carved from the rock
that surrounds a natural ocean inlet that has formed beneath the mountain.
Obvious exits: -North -East -South
A thin drow warrior patrols the docks.(Red Aura)
< 368h/967H 77v/147V Pos: standing >
A Human enters from the south.
A Human suddenly attacks YOU!
< 364h/967H 78v/147V Pos: standing >
< T: Shaakal TP: sta TC: nasty wounds E: A Human sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 364h/967H 78v/147V Pos: standing >
< T: Shaakal TP: sta TC: nasty wounds E: A Human sta EP: excellent >
You attempt to flee...
Before the Docks of Quietus Quay
The famous stone docks of Quietus Quay lie just to the south. The
take-over of this small port by the Darvanu has led to much heavier use,
even by legitimate businesses. The path here is wide enough to almost be
considered a roadway leading through the mountain. It is wide enough for
large, heavy wagons to be drawn through.
Obvious exits: -North -South
You flee northward!
< 366h/967H 50v/147V Pos: standing >
A Dwarf snaps into visibility.
Out of nowhere, a Dwarf stabs you in the back.
< 322h/967H 51v/147V Pos: standing >
< T: Shaakal TP: sta TC: nasty wounds E: A Dwarf sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 323h/967H 51v/147V Pos: standing >
< T: Shaakal TP: sta TC: nasty wounds E: A Dwarf sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 323h/967H 51v/147V Pos: standing >
< T: Shaakal TP: sta TC: nasty wounds E: A Dwarf sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 323h/967H 51v/147V Pos: standing >
< T: Shaakal TP: sta TC: nasty wounds E: A Dwarf sta EP: excellent >
You attempt to flee...
Broad Street
Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay. It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The street leads through a slightly narrower tunnel to the south before
reaching the port itself, and continues north through an open cavern
containing a number of small buildings.
Obvious exits: -North -South
A gaunt drow woman attempts to sell her body here.(Red Aura)
You flee northward!
< 324h/967H 30v/147V Pos: standing >
A Dwarf snaps into visibility.
< 322h/967H 31v/147V Pos: standing >
< T: Shaakal TP: sta TC: nasty wounds E: A Dwarf sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 322h/967H 31v/147V Pos: standing >
< T: Shaakal TP: sta TC: nasty wounds E: A Dwarf sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 323h/967H 31v/147V Pos: standing >
< T: Shaakal TP: sta TC: nasty wounds E: A Dwarf sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 323h/967H 31v/147V Pos: standing >
< T: Shaakal TP: sta TC: nasty wounds E: A Dwarf sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 323h/967H 31v/147V Pos: standing >
< T: Shaakal TP: sta TC: nasty wounds E: A Dwarf sta EP: excellent >
A Dwarf snaps into visibility.
A Dwarf attacks you. [5 hits]
< 301h/967H 31v/147V Pos: standing >
< T: Shaakal TP: sta TC: nasty wounds E: A Dwarf sta EP: excellent >
A Dwarf snaps into visibility.
[Damage: 14 ] You attack a Dwarf. [1 hits]
< 301h/967H 31v/147V Pos: standing >
< T: Shaakal TP: sta TC: nasty wounds E: A Dwarf sta EP: excellent >
A Dwarf snaps into visibility.
[Damage: 1 ] You get the best of a Dwarf as he headbutts you.
< 301h/967H 31v/147V Pos: standing >
< T: Shaakal TP: sta TC: nasty wounds E: A Dwarf sta EP: excellent >
A Human enters from the south.
< 302h/967H 31v/147V Pos: standing >
< T: Shaakal TP: sta TC: nasty wounds E: A Dwarf sta EP: excellent >
A Dwarf snaps into visibility.
You are so overcome with bloodlust, a Dwarf's pierce barely grazes you!
A Dwarf attacks you. [3 hits]
You attempt to flee...
Before the Docks of Quietus Quay
The famous stone docks of Quietus Quay lie just to the south. The
take-over of this small port by the Darvanu has led to much heavier use,
even by legitimate businesses. The path here is wide enough to almost be
considered a roadway leading through the mountain. It is wide enough for
large, heavy wagons to be drawn through.
Obvious exits: -North -South
You flee southward!
< 296h/967H 4v/147V Pos: standing >
The Docks of Quietus Quay
The docks of Quietus Quay lead off to the south and east, while a wide
path has been carved through the mountain to the north. The path travels
past a massive warehouse that has been carved from the mountain and
appears to enter a wide cavern. The docks have been carved from the rock
that surrounds a natural ocean inlet that has formed beneath the mountain.
Obvious exits: -North -East -South
A thin drow warrior patrols the docks.(Red Aura)
< 299h/967H 4v/147V Pos: standing >
The Docks of Quietus Quay
This small ocean inlet burrowed itself beneath the mountains many years
ago and has created a perfect, hidden harbor for the docking and unloading
of ships. Once a pirate's haven, the port has been taken over by the
Darvanu mercenary house, one of the most powerful organizations in the
world. Ships carrying both legal and illegal goods now land here whenever
they please. While in port the ships are safe from attack, once they
leave they are on their own. The stone walkways of the docks continue to
the east and west.
Obvious exits: -East -West
< 301h/967H 4v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 303h/967H 6v/147V Pos: standing >
The Docks of Quietus Quay
A high, rocky ceiling encloses this small harbor. Quietus Quay began
as a secret pirate's port, but since its take-over by the Darvanu
mercenary house it has grown considerably, taking legal as well as illegal
shipments and goods. A set of double doors to the north leads into a
gigantic stone warehouse that has been carved from the side of the
mountain and the stone walkway of the dock continues to the east and west.
Obvious exits: -North -East -West
< 304h/967H 5v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 305h/967H 6v/147V Pos: standing >
The Docks of Quietus Quay
The massive warehouse to the north, and the very docks themselves have
all been carved directly out of the stone of the mountain that encloses
this small harbor. The ocean here is calm, protected from the wind and
weather by the mountain overhead. The docks continue to the east and
west.
Obvious exits: -East -West
< 308h/967H 6v/147V Pos: standing >
Alas, you cannot go that way. . . .
< 313h/967H 6v/147V Pos: standing >
A Human enters from the west.
The Docks of Quietus Quay
The stone of the docks has been warn smooth by the passage of many
feet, as well as the loading and movement of cargo. Once known only for
the pirates that docked here, this port has become a nearly legitimate
place of business. The Darvanu mercenary house now runs this port and
allows all ships to dock here for loading and unloading, providing they
pay the proper fees. Water from the ocean laps up against the docks which
run to the east and west.
Obvious exits: -East -West
A thin drow warrior patrols the docks.(Red Aura)
< 317h/967H 6v/147V Pos: standing >
A Human enters from the west.
< 318h/967H 6v/147V Pos: standing >
A Human leaves east.
< 320h/967H 7v/147V Pos: standing >
A Human enters from the east.
A Human suddenly attacks YOU!
< 317h/967H 7v/147V Pos: standing >
< T: Shaakal TP: sta TC: nasty wounds E: A Human sta EP: excellent >
A Dwarf snaps into visibility.
Sorry, you aren't allowed to do that in combat.
< 316h/967H 7v/147V Pos: standing >
< T: Shaakal TP: sta TC: nasty wounds E: A Human sta EP: excellent >
A Dwarf snaps into visibility.
A Dwarf tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
< 325h/967H 7v/147V Pos: sitting >
< T: Shaakal TP: sit TC: nasty wounds E: A Human sta EP: excellent >
A Human says 'May your bloodshed be a willing sacrifice!
A Human attacks you. [4 hits]
< 296h/967H 7v/147V Pos: sitting >
< T: Shaakal TP: sit TC: nasty wounds E: A Human sta EP: excellent >
A Dwarf snaps into visibility.
A Dwarf attacks you. [5 hits]
< 275h/967H 7v/147V Pos: sitting >
< T: Shaakal TP: sit TC:pretty hurt E: A Human sta EP: excellent >
[Damage: 2 ] You attack a Human. [1 hits]
< 277h/967H 7v/147V Pos: sitting >
< T: Shaakal TP: sit TC:pretty hurt E: A Human sta EP: few scratches >
A Human says 'Beg for forgiveness and be saved!
A Human attacks you. [6 hits]
< 248h/967H 7v/147V Pos: sitting >
< T: Shaakal TP: sit TC:pretty hurt E: A Human sta EP: excellent >
A Dwarf snaps into visibility.
A Dwarf attacks you. [4 hits]
< 226h/967H 7v/147V Pos: sitting >
< T: Shaakal TP: sit TC:pretty hurt E: A Human sta EP: excellent >
A Dwarf snaps into visibility.
Everything is blurry after a Dwarf's head came crashing into your skull.
< 175h/967H 7v/147V Pos: sitting >
< T: Shaakal TP: sit TC:pretty hurt E: A Human sta EP: excellent >
[Damage: 10 ] You attack a Human. [1 hits]
< 175h/967H 7v/147V Pos: sitting >
< T: Shaakal TP: sit TC:pretty hurt E: A Human sta EP: few scratches >
A Human starts casting an offensive spell.
< 178h/967H 7v/147V Pos: sitting >
< T: Shaakal TP: sit TC:pretty hurt E: A Human sta EP: few scratches >
A Human completes her spell...
A Human utters the words 'yrawz ghfutz'
The flames cause your skin to smoke!
A Human calls down a roaring flamestrike which hits you dead on!
< 123h/967H 7v/147V Pos: sitting >
< T: Shaakal TP: sit TC: awful E: A Human sta EP: few scratches >
You are so overcome with bloodlust, a Human's bludgeon barely grazes you!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
A Human attacks you. [3 hits]
< 109h/967H 7v/147V Pos: sitting >
< T: Shaakal TP: sit TC: awful E: A Human sta EP: few scratches >
A Dwarf snaps into visibility.
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
A Dwarf attacks you. [5 hits]
< 81h/967H 7v/147V Pos: sitting >
< T: Shaakal TP: sit TC: awful E: A Human sta EP: few scratches >
You scramble madly to your feet!
< 82h/967H 7v/147V Pos: standing >
< T: Shaakal TP: sta TC: awful E: A Human sta EP: few scratches >
You switch opponents!
< 82h/967H 7v/147V Pos: standing >
< T: Shaakal TP: sta TC: awful E: A Dwarf sta EP: excellent >
A Dwarf snaps into visibility.
[Damage: 43 ] As you attempt to attack a Dwarf, they quickly reach out, intercepting the attack with their hands and quickly twist your arm!
You attack a Dwarf. [1 hits]
< 83h/967H 7v/147V Pos: standing >
< T: Shaakal TP: sta TC: awful E: A Dwarf sta EP: few scratches >
A Dwarf snaps into visibility.
A Dwarf tackles you square in the chest knocking the wind out of you!
< 83h/967H 7v/147V Pos: sitting >
< T: Shaakal TP: sit TC: awful E: A Dwarf sta EP: few scratches >
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
A Human attacks you. [3 hits]
< 64h/967H 7v/147V Pos: sitting >
< T: Shaakal TP: sit TC: awful E: A Dwarf sta EP: few scratches >
A Dwarf snaps into visibility.
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
A Dwarf attacks you. [5 hits]
< 41h/967H 7v/147V Pos: sitting >
< T: Shaakal TP: sit TC: awful E: A Dwarf sta EP: few scratches >
A Dwarf snaps into visibility.
You attack a Dwarf. [0 hits]
< 44h/967H 7v/147V Pos: sitting >
< T: Shaakal TP: sit TC: awful E: A Dwarf sta EP: few scratches >
A Human sizes you up with a quick glance.
< 45h/967H 7v/147V Pos: sitting >
< T: Shaakal TP: sit TC: awful E: A Dwarf sta EP: few scratches >
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You are so overcome with bloodlust, a Human's bludgeon barely grazes you!
You wish that your wounds would stop BLEEDING so much!
A Human attacks you. [3 hits]
< 29h/967H 7v/147V Pos: sitting >
< T: Shaakal TP: sit TC: awful E: A Dwarf sta EP: few scratches >
A Dwarf snaps into visibility.
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
A Dwarf attacks you. [3 hits]
< 15h/967H 7v/147V Pos: sitting >
< T: Shaakal TP: sit TC: awful E: A Dwarf sta EP: few scratches >
A Human starts casting an offensive spell.
< 16h/967H 7v/147V Pos: sitting >
< T: Shaakal TP: sit TC: awful E: A Dwarf sta EP: few scratches >
A Dwarf snaps into visibility.
A Dwarf's exploding headbutt relieves you of your duties in life.
Your drow-made dragonscale mantle from Harrow -the Gnome Village was completely destroyed by the massive blow!
Your Khildarak's battle helmet was completely destroyed by the massive blow!
Your fire hardened ring of brass was completely destroyed by the massive blow!
Your diamond eyepiece was completely destroyed by the massive blow!
Your dangling crimson earring of evil protection [superior] made by Dahamma was completely destroyed by the massive blow!