<worn as a badge> a glittering dragonscale badge
<worn on head> an icy diamond skull
<worn on eyes> an exquisite electrum eyepatch from Plane of Air
<worn in ear> a shimmering shark tooth earring
<worn in ear> a drow-made stone stud [68%]
<worn on face> an unique gem mask
<worn around neck> a beautiful dragonscale charm from The Outcasts Tower
<worn around neck> a dwarven-made adamantium gorget from The Forgotten Mansion
<worn about body> a bloody hide cloak from Valinhaven
<worn about waist> a static flesh belt from The Adventurers Shipyards
<worn on belt buckle>a glowing quill (glowing)
<attached to belt> a midnight blue tome with silver bindings (glowing)
<worn on arms> some exquisite bronze vambraces
<worn around wrist> a glittering dragonscale bracer
<worn around wrist> a glittering emerald bracer from Ant Forest
<worn on hands> some unearthly dragonscale talons from The Kingdom of Torg
<worn on finger> the ring of illusions (magic)
<worn on finger> a burnt gold band from Bloodstone Keep
<held> a rod of electrical manipulation [poor] (magic) (glowing)
<worn on legs> some gleaming marble pants from The Ship Yards
<worn on feet> some boots of the black winged dragon (magic) (glowing)
Obvious exits: -West -Down
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
< 456h/456H 196v/206V Pos: standing >
< 456h/456H 196v/206V Pos: standing >
Kalas leaves down.
You follow Kalas.
Hunter's Tavern
Built close to the Highway but still in the commercial sector, this
bustling pub is a second home to many of the militia of Myrabolus.
Many off-duty soldiers relax and talk casually, hardley noticing anything
going on around them. Up a short flight of stairs is the reception area
of the Rising Sun Inn.
Obvious exits: -South -Up
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
A self-righteous High Elf citizen travels the town.(Gold Aura)
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
< 456h/456H 197v/206V Pos: standing >
< 456h/456H 197v/206V Pos: standing >
Kalas leaves south.
You follow Kalas.
Market Road West
Running west off the Myrabolus Highway, Market Road is the
designated commerce center of the city. It also happens to be the loudest
area in the city where the shouts of hundreds of humaniods mingle together
in an obscence display of inter-racial bartering.
Obvious exits: -North -East -West
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
A Half-Orc, born and raised in the city, loiters here.
< 456h/456H 196v/206V Pos: standing >
Kalas leaves east.
You follow Kalas.
Myrabolus Highway - Market Road Intersection
This road is the central highway of the entire city, leading north
to the grand palace and south heading towards the gates, eventually
becoming the dirt road to the ravaged battle grounds. Streets arch
out both east and west every block or two in an accurate systematic
design. Inbetween each street block, civilian homes make up the rest
of the area.
Obvious exits: -North -East -South -West
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
A common resident of the city wanders the streets.
< 456h/456H 196v/206V Pos: standing >
Kalas leaves south.
You follow Kalas.
Myrabolus Highway
This road is the central highway of the entire city, leading north
to the grand palace and south heading towards the gates, eventually
becoming the dirt road to the ravaged battle grounds. Streets arch
out both east and west every block or two in an accurate systematic
design. Inbetween each street block, civilian homes make up the rest
of the area.
Obvious exits: -North -South
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
< 456h/456H 195v/206V Pos: standing >
Kalas leaves south.
You follow Kalas.
Myrabolus Highway - Gate Road Intersection
This is the first main insection in the city. Gate Road runs east
to west parallel Market Road and Ancients Avenue. Inside the gates
a huge red painted sign reads:
'Welcome to Myrabolus, Home of the Hunters.'
The peaceful citizens of the town welcome all visitors warmly and offer
directions to all this great city's attractions. The Highway here runs
straight north here, directly towards the palace gates.
Obvious exits: -North -East -South -West
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
< 456h/456H 195v/206V Pos: standing >
Kalas leaves south.
You follow Kalas.
The Gates of Myrabolus
Rumors have said that even the immortals themselves have not been able
to penetrate the walls of this amazing city. The gates are made of four
feet of solid oak, the walls, six feet of stone. To physically break in
would be next to impossible, but intruders must also be warned of not
the archers watching carefully in the twin parapets above, but the immense
arcane energies that have been fused with both these walls and gates,
protecting from any sort of magical entry.
Obvious exits: -North -South
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
A veteran pikeman stands on watch at the gates here.
An elite Myrabolan warrior stands here on high alert.
< 456h/456H 194v/206V Pos: standing >
< 456h/456H 195v/206V Pos: standing >
< 456h/456H 196v/206V Pos: standing >
You failed.
Kalas leaves south.
You follow Kalas.
A Well Worn Path
This path appears to be constantly used. Even now it is being used by both
trade caravans and military transports. Not far north is the city of
Myrabolus, capital of the defending armies. Directly south is No Man's Land.
A wide area where hundreds of thousands have died both attacking and
defending the city. Row after row of crosses systematically flank this road,
proving this could just possibly be the most sought after strategic location
on the continent.
Obvious exits: -North -East -South -West
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
< 456h/456H 195v/206V Pos: standing >
You failed.
< 456h/456H 196v/206V Pos: standing >
You failed.
Kalas leaves east.
You follow Kalas.
A Newly Built Road
This road has been built recently to compensate for the heavy
traffic the capital city of Myrabolus has been experiencing over the
last several years. As a secondary route from and to the city, this
road leads easternly towards the sea.
Obvious exits: -East -West
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
< 456h/456H 195v/206V Pos: standing >
Kalas leaves east.
You follow Kalas.
A Wagon Stop
The path leading east, the newest road out of Myrabolus, indeed
only constructed over the last year, truly begins here, with a large
wagon stop. Caravans and wagon trains use this area to refill supplies
and equipment for the journey ahead, as well as a rest area for those
coming in. Just off to the south a small bar has been built for those
seeking rest from travelling. The road continues on to the north.
Obvious exits: -North -East -South# -West
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
< 456h/456H 194v/206V Pos: standing >
Kalas leaves east.
You follow Kalas.
A Small Rest Area
For those too cheap or too poor to spend the money to rest at
the tavern just off to the west, this resting grounds has been set up,
and designed for the tired traveller or camper. The area has had the
brush cut away, and a large fire pit dug for some comfort, still,
sleeping on the cold hard earth here should be done only as a last
resort of those not wishing for things such as being comfortable.
Obvious exits: -West
A smoldering fire pit has been dug here. (illuminating)
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
A Myrabolan archer rests here by the fire.
A Myrabolan archer rests here by the fire.
< 456h/456H 192v/206V Pos: standing >
You failed.
< 456h/456H 192v/206V Pos: standing >
Kalas leaves west.
You follow Kalas.
A Wagon Stop
The path leading east, the newest road out of Myrabolus, indeed
only constructed over the last year, truly begins here, with a large
wagon stop. Caravans and wagon trains use this area to refill supplies
and equipment for the journey ahead, as well as a rest area for those
coming in. Just off to the south a small bar has been built for those
seeking rest from travelling. The road continues on to the north.
Obvious exits: -North -East -South# -West
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
< 456h/456H 191v/206V Pos: standing >
You failed.
Kalas leaves north.
You follow Kalas.
The Myrabolan Dock Road
The road continues north here, towards the ocean and through the
forested country side. The great city of Myrabolus can be seen just
to the west, with the tall palace and the city walls rising up beyond
the tree line. Not far off to the south is a small tavern that is
used by weary travellers nearing the end of the road.
Obvious exits: -North -South
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
< 456h/456H 189v/206V Pos: standing >
Kalas leaves north.
You follow Kalas.
The Myrabolan Dock Road
The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area. The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge. The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -North -South
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
A young Half-Elf wanders the road here.
< 456h/456H 188v/206V Pos: standing >
You failed.
< 456h/456H 188v/206V Pos: standing >
Kalas leaves north.
You follow Kalas.
The Myrabolan Dock Road
The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area. The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge. The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -East -South
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
< 456h/456H 187v/206V Pos: standing >
You failed.
< 456h/456H 188v/206V Pos: standing >
Kalas leaves east.
You follow Kalas.
The Myrabolan Dock Road
The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area. The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge. The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -East -West
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
A woman shopper travels the city.
< 456h/456H 187v/206V Pos: standing >
Kalas leaves east.
You follow Kalas.
The Myrabolan Dock Road
The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area. The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge. The path forks to the north here, but the trail is
much less traveled than the main road. The great ocean can clearly
be seen with just a glance north now.
Obvious exits: -North -East -West
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
A young Half-Elf wanders the road here.
< 456h/456H 185v/206V Pos: standing >
You failed.
Kalas leaves east.
You follow Kalas.
The Myrabolan Dock Road
The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area. The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge. The path forks to the north here, but the trail is
much less traveled than the main road. The great ocean can clearly
be seen with just a glance north now.
Obvious exits: -South -West
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
< 456h/456H 183v/206V Pos: standing >
You failed.
< 456h/456H 185v/206V Pos: standing >
Kalas leaves south.
You follow Kalas.
The Myrabolan Dock Road
The road continues here, but turns to avoid a heavy forest that
must have been to difficult to clear. The Myrabolan Docks are now
quite close, just off to the east a short distance, while the popular
ziggurat palace of the city can be seen rising up a distance in the
west. To the south here a faint trail opens up into the forest,
most likely used more for the animals that inhabit the forest than
travellers along the road.
Obvious exits: -North -East
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
An elite hunter guard looks to the south intently.(Gold Aura)
< 456h/456H 183v/206V Pos: standing >
You failed.
< 456h/456H 183v/206V Pos: standing >
You failed.
< 456h/456H 185v/206V Pos: standing >
Kalas leaves east.
You follow Kalas.
The Myrabolan Dock Road
The road continues to wind through the forest here, while the
ocean spreads up open to the north. The docks of Myrabolus are close
by here, and open up to the north with a large gate. The further
one travels east, the more the foliage thickens and the field out-
side of the city comes to life with vegetation.
Obvious exits: -East -West
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
A playful squirrel hops down the road here.
< 456h/456H 183v/206V Pos: standing >
You failed.
Kalas leaves east.
You follow Kalas.
The Myrabolan Dock Road
The road continues to wind through the forest here, while the
ocean spreads up open to the north. The docks of Myrabolus are close
by here, and open up to the north with a large gate. The further
one travels east, the more the foliage thickens and the field out-
side of the city comes to life with vegetation.
Obvious exits: -East -West
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
< 456h/456H 182v/206V Pos: standing >
Hint: Some commands can be abbreviated. Try using shortened commands like 'exp' to see if they work.
< 456h/456H 182v/206V Pos: standing >
Kalas leaves east.
You follow Kalas.
Before the Myrabolan Docks
The road continues to wind through the forest here, while the
ocean spreads up open to the north. The docks of Myrabolus are close
by here, and open up to the north with a large gate. The further
one travels east, the more the foliage thickens and the field out-
side of the city comes to life with vegetation. The road forks to
the north here, where the gates of the docks lie.
Obvious exits: -North -East -West
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
< 456h/456H 181v/206V Pos: standing >
Kalas leaves east.
You follow Kalas.
The Myrabolan Dock Road
The road continues to wind through the forest here, while the
ocean spreads up open to the north. The docks of Myrabolus are close
by here, and open up to the north with a large gate. The further
one travels east, the more the foliage thickens and the field out-
side of the city comes to life with vegetation.
Obvious exits: -East -West
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
A playful squirrel hops down the road here.
< 456h/456H 179v/206V Pos: standing >
Kalas leaves east.
You follow Kalas.
The Myrabolan Dock Road
The road continues to wind through the forest here, while the
ocean spreads up open to the north. The docks of Myrabolus are close
by here, and open up to the north with a large gate. The further
one travels east, the more the foliage thickens and the field out-
side of the city comes to life with vegetation.
Obvious exits: -North -West
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
A small doe stands on the road here, wary of travellers.
< 456h/456H 178v/206V Pos: standing >
Kalas leaves north.
You follow Kalas.
The Myrabolan Dock Road
The forest completely overwhelms on all sides of the road here,
as those travelling away from the city and docks prepare to enter the
countryside not that far away. Though the road itself is still
quite well-traveled, it is not nearly as much as that further off
to the west, where travellers are seen much more frequently.
Obvious exits: -East -South
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
A hungry owlbear stalks through here, looking for something to eat.
A young Half-Elf wanders the road here.
< 456h/456H 176v/206V Pos: standing >
Kalas leaves east.
You follow Kalas.
The Myrabolan Dock Road
The roadway begins or ends here, depending on what side travellers
are heading. Across this long wagon trail heading east lies the Myrabolan
docks, as well as the great city itself a distance aways. Heading south
from here the forest once again opens up, stretching like a great green
carpet out before ones eyes.
Obvious exits: -West
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
< 456h/456H 175v/206V Pos: standing >
Kalas leaves west.
You follow Kalas.
The Myrabolan Dock Road
The forest completely overwhelms on all sides of the road here,
as those travelling away from the city and docks prepare to enter the
countryside not that far away. Though the road itself is still
quite well-traveled, it is not nearly as much as that further off
to the west, where travellers are seen much more frequently.
Obvious exits: -East -South
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
A hungry owlbear stalks through here, looking for something to eat.
A young Half-Elf wanders the road here.
< 456h/456H 174v/206V Pos: standing >
Kalas leaves south.
You follow Kalas.
The Myrabolan Dock Road
The road continues to wind through the forest here, while the
ocean spreads up open to the north. The docks of Myrabolus are close
by here, and open up to the north with a large gate. The further
one travels east, the more the foliage thickens and the field out-
side of the city comes to life with vegetation.
Obvious exits: -North -West
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
A small doe stands on the road here, wary of travellers.
< 456h/456H 172v/206V Pos: standing >
Kalas leaves west.
You follow Kalas.
The Myrabolan Dock Road
The road continues to wind through the forest here, while the
ocean spreads up open to the north. The docks of Myrabolus are close
by here, and open up to the north with a large gate. The further
one travels east, the more the foliage thickens and the field out-
side of the city comes to life with vegetation.
Obvious exits: -East -West
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
A playful squirrel hops down the road here.
< 456h/456H 171v/206V Pos: standing >
A playful squirrel leaves east.
< 456h/456H 171v/206V Pos: standing >
Kalas leaves west.
You follow Kalas.
Before the Myrabolan Docks
The road continues to wind through the forest here, while the
ocean spreads up open to the north. The docks of Myrabolus are close
by here, and open up to the north with a large gate. The further
one travels east, the more the foliage thickens and the field out-
side of the city comes to life with vegetation. The road forks to
the north here, where the gates of the docks lie.
Obvious exits: -North -East -West
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
< 456h/456H 170v/206V Pos: standing >
You failed.
< 456h/456H 172v/206V Pos: standing >
< 456h/456H 173v/206V Pos: standing >
You failed.
< 456h/456H 174v/206V Pos: standing >
You failed.
< 456h/456H 175v/206V Pos: standing >
Kalas leaves north.
You follow Kalas.
The Gates of the Myrabolan Docks
The small docks of Myrabolus are straight north of here, with
only a single pier. The guards stationed here protect the guards from
the unwelcome from entering the road to the south. In case of an
emergency they would sealed the gates here to lock intruders on
the pier. The gate itself is held up by two large white stone pillars.
Obvious exits: -North -South
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
A common resident of the city travels down the road.
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.
< 456h/456H 174v/206V Pos: standing >
Kalas leaves north.
You follow Kalas.
Before the Pier
The long pier of the Myrabolan Docks begins just north of here,
while the large gates, separated by two white stone pillars is just
south. Though there isn't all that much here, the guards to the
south are always on guard looking out for trouble makers undocking
their ships here. To the east a small structure has been built
for use for the harbour master.
Obvious exits: -North -East -South
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
< 456h/456H 173v/206V Pos: standing >
Kalas leaves north.
You follow Kalas.
The Pier
This is the single pier that makes up the Myrabolan Docks. Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time. Straight south are the gates of the docks that
exit to the road to Myrabolus.
Obvious exits: -North -South
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
(Q)The famous bounty hunter, Balance, stands here.(Gold Aura)
< 456h/456H 172v/206V Pos: standing >
You failed.
< 456h/456H 173v/206V Pos: standing >
Kalas leaves north.
You follow Kalas.
The Pier
This is the single pier that makes up the Myrabolan Docks. Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time. Straight south are the gates of the docks that
exit to the road to Myrabolus.
Obvious exits: -North -South
A black rift of swirling mass is here, tearing itself apart. (magic)
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
The Caravel Kotetsu floats here.
The Sloop DeMoN floats here.
The Galleon Campbell's Sloop floats here.
The Galleon The Thank You floats here.
The Galleon deathinc! floats here.
The Yacht Dingleberry floats here.
The Carrack Dunga Time!! floats here.
The Caravel Lohrr's ship floats here.
The Sloop Yugoslav Attack floats here.
The Carrack . . floats here.
The Galleon Blue Moon floats here.
*Kalas Durian Addicts (Thri-Kreen)(medium) stands here.(Gold Aura)
A globe of darkness floats near Kalas's head.
A Drow Elf (medium) Caliph of Allah stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
*A Drow Elf (medium) Caliph of Allah stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
*A Kobold (small) Jihadist of Allah stands in mid-air here.(Red Aura)
A common resident of the city travels down the road.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A trained whitetiger waits for an owner
The dock master of Myrabolus stands here gazing out at sea.
< 456h/456H 173v/206V Pos: standing >
You start chanting...
You snap into visibility.
< 456h/456H 174v/206V Pos: standing >
Kalas suddenly attacks a Drow Elf!
Kalas snaps into visibility.
< 456h/456H 175v/206V Pos: standing >
Casting: electrical execution
A Troll disembarks from the Caravel Kotetsu.
< 456h/456H 176v/206V Pos: standing >
You complete your spell...
Your spell flows around a Drow Elf, leaving him unharmed!
A Troll snaps into visibility.
A Troll fills with BLoodLuST and makes a ferocious leap at YOU!
A Troll knocks you down with a mighty blow!
< 428h/456H 176v/206V Pos: kneeling >
< T: Kalas TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
A Kobold boards the Caravel Kotetsu.
< 428h/456H 176v/206V Pos: kneeling >
< T: Kalas TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
Your spell flows around a Drow Elf, leaving him unharmed!
< 428h/456H 176v/206V Pos: kneeling >
< T: Kalas TP: sta TC:excellent E: A Drow Elf sta EP: few scratches >
Kalas suddenly clutches their head, as if trying to shrug off some unknown malady.
Kalas's eyes briefly cloud over as his body is painfully ripped apart from within.
You attack a Drow Elf. [0 hits]
< 428h/456H 176v/206V Pos: kneeling >
< T: Kalas TP: sta TC: few wounds E: A Drow Elf sta EP: few scratches >
Kalas snaps into visibility.
A Drow Elf attacks Kalas. [0 hits]
< 428h/456H 176v/206V Pos: kneeling >
< T: Kalas TP: sta TC: few wounds E: A Drow Elf sta EP: few scratches >
[Damage: 7 ] Electrical arcs continue to blacken and pincushion a Drow Elf.
The aura of displacement around a Drow Elf absorbs most of the assault!
Kalas snaps into visibility.
The aura of displacement around a Drow Elf absorbs most of the assault!
Kalas attacks a Drow Elf. [4 hits]
Kalas attempts to flee.
Kalas leaves south.
< 428h/456H 176v/206V Pos: kneeling >
<A Troll stumbles out of the wormhole.
< 428h/456H 176v/206V Pos: kneeling >
<A Troll snaps into visibility.
A Troll's long slime-covered tendril with an unblinking eye locks onto you!
That last attack was particularly invasive, and you feel your collective intelligence decrease.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
YIKES! Another hit like that, and you've had it!!
A Troll attacks you. [4 hits]
Sorry, you aren't allowed to do that in combat.
< 136h/456H 176v/206V Pos: kneeling >
<You scramble madly to your feet!
< 136h/456H 176v/206V Pos: standing >
<Sorry, you aren't allowed to do that in combat.
< 136h/456H 176v/206V Pos: standing >
<Sorry, you aren't allowed to do that in combat.
< 136h/456H 176v/206V Pos: standing >
<[Damage: 9 ] Electrical arcs continue to blacken and pincushion a Drow Elf.
Sorry, you aren't allowed to do that in combat.
< 136h/456H 176v/206V Pos: standing >
<You attempt to flee...
PANIC! You couldn't escape!
< 136h/456H 176v/206V Pos: standing >
<Sorry, you aren't allowed to do that in combat.
< 136h/456H 176v/206V Pos: standing >
<Sorry, you aren't allowed to do that in combat.
< 136h/456H 176v/206V Pos: standing >
<Sorry, you aren't allowed to do that in combat.
< 136h/456H 176v/206V Pos: standing >
<You attempt to flee...
The Pier
This is the single pier that makes up the Myrabolan Docks. Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time. Straight south are the gates of the docks that
exit to the road to Myrabolus.
Obvious exits: -North -South
(Q)The famous bounty hunter, Balance, stands here.(Gold Aura)
You flee southward!
< 136h/456H 145v/206V Pos: standing >
[Damage: 7 ] Electrical arcs continue to blacken and pincushion a Drow Elf.
Before the Pier
The long pier of the Myrabolan Docks begins just north of here,
while the large gates, separated by two white stone pillars is just
south. Though there isn't all that much here, the guards to the
south are always on guard looking out for trouble makers undocking
their ships here. To the east a small structure has been built
for use for the harbour master.
Obvious exits: -North -East -South
< 136h/456H 144v/206V Pos: standing >
The Gates of the Myrabolan Docks
The small docks of Myrabolus are straight north of here, with
only a single pier. The guards stationed here protect the guards from
the unwelcome from entering the road to the south. In case of an
emergency they would sealed the gates here to lock intruders on
the pier. The gate itself is held up by two large white stone pillars.
Obvious exits: -North -South
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.
< 136h/456H 143v/206V Pos: standing >
Before the Myrabolan Docks
The road continues to wind through the forest here, while the
ocean spreads up open to the north. The docks of Myrabolus are close
by here, and open up to the north with a large gate. The further
one travels east, the more the foliage thickens and the field out-
side of the city comes to life with vegetation. The road forks to
the north here, where the gates of the docks lie.
Obvious exits: -North -East -West
A common resident of the city travels down the road.
< 136h/456H 143v/206V Pos: standing >
The Myrabolan Dock Road
The road continues to wind through the forest here, while the
ocean spreads up open to the north. The docks of Myrabolus are close
by here, and open up to the north with a large gate. The further
one travels east, the more the foliage thickens and the field out-
side of the city comes to life with vegetation.
Obvious exits: -East -West
< 136h/456H 141v/206V Pos: standing >
The Myrabolan Dock Road
The road continues to wind through the forest here, while the
ocean spreads up open to the north. The docks of Myrabolus are close
by here, and open up to the north with a large gate. The further
one travels east, the more the foliage thickens and the field out-
side of the city comes to life with vegetation.
Obvious exits: -East -West
A playful squirrel hops down the road here.
< 136h/456H 139v/206V Pos: standing >
Alas, you cannot go that way. . . .
< 136h/456H 140v/206V Pos: standing >
The Myrabolan Dock Road
The road continues here, but turns to avoid a heavy forest that
must have been to difficult to clear. The Myrabolan Docks are now
quite close, just off to the east a short distance, while the popular
ziggurat palace of the city can be seen rising up a distance in the
west. To the south here a faint trail opens up into the forest,
most likely used more for the animals that inhabit the forest than
travellers along the road.
Obvious exits: -North -East
An elite hunter guard looks to the south intently.(Gold Aura)
< 136h/456H 138v/206V Pos: standing >
Alas, you cannot go that way. . . .
< 136h/456H 138v/206V Pos: standing >
Your spell flows around a Drow Elf, leaving him unharmed!
Alas, you cannot go that way. . . .
< 136h/456H 138v/206V Pos: standing >
Alas, you cannot go that way. . . .
< 136h/456H 139v/206V Pos: standing >
Alas, you cannot go that way. . . .
< 136h/456H 139v/206V Pos: standing >
Alas, you cannot go that way. . . .
< 136h/456H 139v/206V Pos: standing >
Alas, you cannot go that way. . . .
A Troll enters from the east.
< 136h/456H 140v/206V Pos: standing >
Alas, you cannot go that way. . . .
< 136h/456H 140v/206V Pos: standing >
The arcs of electricity surrounding a Drow Elf ground out!
< 136h/456H 141v/206V Pos: standing >
A Troll snaps into visibility.
A Troll fills with BLoodLuST and makes a ferocious leap at YOU!
A Troll knocks you down with a mighty blow!
< 105h/456H 141v/206V Pos: kneeling >
< T: Pojo TP: kne TC:pretty hurt E: A Troll sta EP: excellent >
A Troll snaps into visibility.
You attack a Troll. [0 hits]
< 105h/456H 141v/206V Pos: kneeling >
< T: Pojo TP: kne TC:pretty hurt E: A Troll sta EP: excellent >
A Troll snaps into visibility.
You feel the swirling shadows around your body dissipate.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Troll attacks you. [4 hits]
< 41h/456H 141v/206V Pos: kneeling >
< T: Pojo TP: kne TC: awful E: A Troll sta EP: excellent >
Maybe you should get up off your knees first?
< 41h/456H 141v/206V Pos: kneeling >
< T: Pojo TP: kne TC: awful E: A Troll sta EP: excellent >
You rise to your feet.
< 41h/456H 141v/206V Pos: standing >
< T: Pojo TP: sta TC: awful E: A Troll sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 41h/456H 141v/206V Pos: standing >
< T: Pojo TP: sta TC: awful E: A Troll sta EP: excellent >
You are already standing.
< 41h/456H 141v/206V Pos: standing >
< T: Pojo TP: sta TC: awful E: A Troll sta EP: excellent >
A Troll snaps into visibility.
You attack a Troll. [0 hits]
< 41h/456H 141v/206V Pos: standing >
< T: Pojo TP: sta TC: awful E: A Troll sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 41h/456H 141v/206V Pos: standing >
< T: Pojo TP: sta TC: awful E: A Troll sta EP: excellent >
A first class hunter guard stands to the side, evaluating the fray.
Sorry, you aren't allowed to do that in combat.
< 41h/456H 141v/206V Pos: standing >
< T: Pojo TP: sta TC: awful E: A Troll sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 41h/456H 141v/206V Pos: standing >
< T: Pojo TP: sta TC: awful E: A Troll sta EP: excellent >
A Troll snaps into visibility.
A Troll fills with BLoodLuST and makes a ferocious leap at YOU!
A Troll knocks you down with a mighty blow!
Your diabolical dragonscale buckler from Tharnadia - City of Humans was completely destroyed by the massive blow!
Your ashen platinum robe was completely destroyed by the massive blow!