<held as shield> a small round wooden shield
<held> a quill
A Four-Way Intersection
Obvious exits: -N -E -S -W
The corpse of the halfling thief is lying here.
The corpse of the Woodseer Quartermaster is lying here.
A small, pink marble fountain gurgles quietly.
*Tolm Al'Hajib of Allah (Troll)(large) stands here.
An impenetrable globe of darkness floats near Tolm's head.
Ishta enters from the east.
A master monk of Shinjin enters from the east.
Niep enters from the east.
Mysha enters from the east.
Zik enters from the east.
Aktosh enters from the east.
The lich of A minotaur mercenary wizard enters from the east.
The lich of a highwayman enters from the east.
The lich of an elite highwayman enters from the east.
The lich of an elite highwayman enters from the east.
Ubs enters from the east.
A winged hellhound trots in from the east.
Nazz enters from the east.
Solbug enters from the east.
< 308h/308H 117v/120V Pos: standing >
You follow Tolm.
River Circle
Obvious exits: -E -W
*Tolm Al'Hajib of Allah (Troll)(large) stands here.
An impenetrable globe of darkness floats near Tolm's head.
Ctenmir stands here pondering his next heist.
Ishta enters from the east.
A master monk of Shinjin enters from the east.
Niep enters from the east.
Mysha enters from the east.
Zik enters from the east.
Aktosh enters from the east.
The lich of A minotaur mercenary wizard enters from the east.
The lich of a highwayman enters from the east.
The lich of an elite highwayman enters from the east.
The lich of an elite highwayman enters from the east.
Ubs enters from the east.
A winged hellhound trots in from the east.
Nazz enters from the east.
Solbug enters from the east.
< 308h/308H 118v/120V Pos: standing >
You follow Tolm.
River Circle
Obvious exits: -E -S -W -D
A greyish stone wall is here to the south.
A greyish stone wall is here to the west.
The corpse of a Mountain Dwarf is lying here.
[2] The corpse of a Grey Elf is lying here.
The corpse of the halfling adventurer is lying here.
*Tolm Al'Hajib of Allah (Troll)(large) stands here.
An impenetrable globe of darkness floats near Tolm's head.
Ishta enters from the east.
Alarm bells sound, signalling an invasion!
A master monk of Shinjin enters from the east.
Niep enters from the east.
Mysha enters from the east.
Zik enters from the east.
Aktosh enters from the east.
The lich of A minotaur mercenary wizard enters from the east.
The lich of a highwayman enters from the east.
The lich of an elite highwayman enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
The lich of an elite highwayman enters from the east.
Alarm bells sound, signalling an invasion!
Ubs enters from the east.
A winged hellhound trots in from the east.
Nazz enters from the east.
Solbug enters from the east.
< 308h/308H 117v/120V Pos: standing >
Score information for Col
Level: 21 Race: Drow Elf Class: Sorcerer Sex: Male
Hit points: 308(308) Moves: 120(120)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 1 platinum 17 gold 47 silver 71 copper
Playing time: 1 days / 4 hours/ 56 minutes
Received data: 0.6458 MB this session.
Send data: 0.0020 MB this session.
Compression ratio: none
Send data: 0.0020 MB this session.
Group Leader: Aktosh
Status: Standing.
Epic points(total): 341(341)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +1.00 Deaths: 11
Consenting: Xanan
Detecting: Invisible
Enchantments: Ultravision Farsee Fly Aware Levitation
Bartender Quests Remaining: 8
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 307
Paladin auras: Protection Battle Lust Spell Protection
Active Spells:
--------------
accelerated healing (36 minutes)
fly (90 minutes)
virtue (18 minutes)
ravenflight (42 minutes)
detect invisibility (41 minutes)
vitality (5 minutes)
levitate (12 minutes)
farsee (19 minutes)
< 308h/308H 120v/120V Pos: standing >
Niep's pupils dialate and return to normal.
Solbug's pupils dialate and return to normal.
Zik's pupils dialate and return to normal.
< 308h/308H 120v/120V Pos: standing >
Hint: Remember that this is Duris and there are no safe zones or areas. Disguised assassins, thieves, and illusionists wait around every corner. Be careful and have fun.
< 308h/308H 120v/120V Pos: standing >
Character attributes for Col
Level: 21 Race: Drow Elf Class: Sorcerer
Age: 105 yrs / 2 mths Height: 69 inches Weight: 130 lbs Size: medium
Actual (Base) Actual (Base)
Str: 76 ( 84) Pow: 88 ( 80)
Dex: 91 ( 83) Int: 115 ( 96)
Agi: 108 ( 83) Wis: 96 ( 84)
Con: 86 ( 96) Cha: 72 ( 80) Luk: 80 ( 80)
Equipped Items: 2 Carried weight: 15
Armor Points: -109 Reduces melee damage taken by 10.9%
Melee Critical Percentage(int): 11%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 10%
Hitroll: average Damroll: average
Alignment: extremely evil
Saving Throws: PAR[slightly below average] FEA[slightly below average]
BRE[slightly below average] SPE[slightly below average]
Load carried: Not a problem
< 308h/308H 120v/120V Pos: standing >
< 308h/308H 120v/120V Pos: standing >
Zik starts to chant in a deep voice.
< 308h/308H 120v/120V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
< 308h/308H 120v/120V Pos: standing >
< 308h/308H 120v/120V Pos: standing >
You follow Tolm.
In a Wide Pool
Obvious exits: -N -W -U
*Tolm Al'Hajib of Allah (Troll)(large) stands here.
An impenetrable globe of darkness floats near Tolm's head.
A pensive halfling logger stands here.
Ishta enters from above.
A master monk of Shinjin enters from above.
Niep enters from above.
Mysha enters from above.
Aktosh enters from above.
The lich of A minotaur mercenary wizard enters from above.
The lich of a highwayman enters from above.
The lich of an elite highwayman enters from above.
The lich of an elite highwayman enters from above.
Ubs enters from above.
A winged hellhound trots in from above.
Nazz enters from above.
Solbug enters from above.
< 308h/308H 119v/120V Pos: standing >
Zik enters from above.
< 308h/308H 119v/120V Pos: standing >
In a Wide Pool
Obvious exits: -N -W -U
Zik Jihadist of Allah (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Zik's head.
Solbug Caliph of Allah (Thri-Kreen)(medium) stands in mid-air here.
*Nazz Caliph of Allah (Troll)(large) stands in mid-air here.
A winged beast from hell stands here reeking with malevolence. (minion)
*Ubs Sinister Vizier of Allah (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Ubs's head.
The lich of an elite highwayman stands here. (minion)
The lich of an elite highwayman stands here. (minion)
The lich of a highwayman stands here. (minion)
The lich of A minotaur mercenary wizard stands here. (minion)
Aktosh Caliph of Allah (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Aktosh's head.
*Liels Caliph of Allah (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Liels's head.
Mysha Jihadist of Allah (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Mysha's head.
*Uzzac 7th Ambassador of Allah (Troll)(large) stands in mid-air here.
Xanan Caliph of Allah (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Xanan's head.
Niep Jihadist of Allah (Kobold)(small) stands in mid-air here.
(Q)A pleasant monk stands here, very pleased to see you. (minion)
Ishta Caliph of Allah (Kobold)(small) stands in mid-air here.
*Tolm Al'Hajib of Allah (Troll)(large) stands here.
An impenetrable globe of darkness floats near Tolm's head.
A pensive halfling logger stands here.
< 308h/308H 119v/120V Pos: standing >
You follow Tolm.
In a Wide Pool
Obvious exits: -N -E -S -W
*Tolm Al'Hajib of Allah (Troll)(large) stands here.
An impenetrable globe of darkness floats near Tolm's head.
Ishta enters from the east.
A master monk of Shinjin enters from the east.
Niep enters from the east.
Mysha enters from the east.
Zik enters from the east.
Aktosh enters from the east.
The lich of A minotaur mercenary wizard enters from the east.
The lich of a highwayman enters from the east.
The lich of an elite highwayman enters from the east.
The lich of an elite highwayman enters from the east.
Ubs enters from the east.
A winged hellhound trots in from the east.
Nazz enters from the east.
Solbug enters from the east.
< 308h/308H 117v/120V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
< 308h/308H 118v/120V Pos: standing >
< 308h/308H 119v/120V Pos: standing >
The halfling warrior enters from the north.
< 308h/308H 120v/120V Pos: standing >
The halfling warrior suddenly attacks YOU!
The halfling warrior misses you.
< 308h/308H 120v/120V Pos: standing >
< T: Col TP: sta TC:excellent E: halfling sta EP: excellent >
Score information for Col
Level: 21 Race: Drow Elf Class: Sorcerer Sex: Male
Hit points: 308(308) Moves: 120(120)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 1 platinum 17 gold 47 silver 71 copper
Playing time: 1 days / 4 hours/ 56 minutes
Received data: 0.6579 MB this session.
Send data: 0.0021 MB this session.
Compression ratio: none
Send data: 0.0021 MB this session.
Group Leader: Aktosh
Status: Standing, fighting the halfling warrior.
Epic points(total): 341(341)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +1.00 Deaths: 11
Consenting: Xanan
Detecting: Invisible
Enchantments: Ultravision Farsee Fly Aware Levitation
Bartender Quests Remaining: 8
Combat Pulse: 17 Spell Pulse: 0.82
Leaderboard Points: 307
Paladin auras: Protection Battle Lust Spell Protection
Active Spells:
--------------
accelerated healing (35 minutes)
fly (89 minutes)
virtue (17 minutes)
ravenflight (41 minutes)
detect invisibility (40 minutes)
vitality (4 minutes)
levitate (11 minutes)
farsee (18 minutes)
< 308h/308H 120v/120V Pos: standing >
< T: Col TP: sta TC:excellent E: halfling sta EP: excellent >
Ubs snaps into visibility.
Ubs brings down Illesarus, the Sword of Sharpness in a mighty slash, cleaving the halfling warrior from his target!
The halfling warrior is incapacitated and will slowly die, if not aided.
The halfling warrior slumps to the ground.
A dark shroud encases Ubs as he charges into battle.
You are rescued by Ubs, you are confused, but grateful!
< 308h/308H 120v/120V Pos: standing >
Character attributes for Col
Level: 21 Race: Drow Elf Class: Sorcerer
Age: 105 yrs / 2 mths Height: 69 inches Weight: 130 lbs Size: medium
Actual (Base) Actual (Base)
Str: 76 ( 84) Pow: 88 ( 80)
Dex: 91 ( 83) Int: 115 ( 96)
Agi: 108 ( 83) Wis: 96 ( 84)
Con: 86 ( 96) Cha: 72 ( 80) Luk: 80 ( 80)
Equipped Items: 2 Carried weight: 15
Armor Points: -109 Reduces melee damage taken by 10.9%
Melee Critical Percentage(int): 11%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 10%
Hitroll: average Damroll: average
Alignment: extremely evil
Saving Throws: PAR[slightly below average] FEA[slightly below average]
BRE[slightly below average] SPE[slightly below average]
Load carried: Not a problem
< 308h/308H 120v/120V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
< 308h/308H 120v/120V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Solbug.
< 308h/308H 120v/120V Pos: standing >
< 308h/308H 120v/120V Pos: standing >
A winged hellhound growls at the halfling warrior.
A winged hellhound suddenly attacks the halfling warrior!
The halfling warrior's chest falls into itself as a winged hellhound's hooves land on it!
The halfling warrior is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of the halfling warrior.
< 308h/308H 120v/120V Pos: standing >
Tolm gets some stuff from the corpse of the halfling warrior.
< 308h/308H 120v/120V Pos: standing >
Tolm puts some stuff into a portable hole.
< 308h/308H 120v/120V Pos: standing >
Tolm gets the mace of mentality from his portable hole.
< 308h/308H 120v/120V Pos: standing >
Tolm puts a pile of coins into a portable hole.
< 308h/308H 120v/120V Pos: standing >
< 308h/308H 120v/120V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
< 308h/308H 120v/120V Pos: standing >
In a Wide Pool
Obvious exits: -N -E -S -W
The corpse of the halfling warrior is lying here.
Solbug Caliph of Allah (Thri-Kreen)(medium) stands in mid-air here.
*Nazz Caliph of Allah (Troll)(large) stands in mid-air here.
A winged beast from hell stands here reeking with malevolence. (minion)
*Ubs Sinister Vizier of Allah (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Ubs's head.
The lich of an elite highwayman stands here. (minion)
The lich of an elite highwayman stands here. (minion)
The lich of a highwayman stands here. (minion)
The lich of A minotaur mercenary wizard stands here. (minion)
Aktosh Caliph of Allah (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Aktosh's head.
*Liels Caliph of Allah (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Liels's head.
Zik Jihadist of Allah (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Zik's head.
Mysha Jihadist of Allah (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Mysha's head.
*Uzzac 7th Ambassador of Allah (Troll)(large) stands in mid-air here.
Xanan Caliph of Allah (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Xanan's head.
Niep Jihadist of Allah (Kobold)(small) stands in mid-air here.
(Q)A pleasant monk stands here, very pleased to see you. (minion)
Ishta Caliph of Allah (Kobold)(small) stands in mid-air here.
*Tolm Al'Hajib of Allah (Troll)(large) stands here.
An impenetrable globe of darkness floats near Tolm's head.
< 308h/308H 120v/120V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
In a Wide Pool
Obvious exits: -N -E -S -W
The corpse of the halfling warrior is lying here.
Solbug Caliph of Allah (Thri-Kreen)(medium) stands in mid-air here.
*Nazz Caliph of Allah (Troll)(large) stands in mid-air here.
A winged beast from hell stands here reeking with malevolence. (minion)
*Ubs Sinister Vizier of Allah (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Ubs's head.
The lich of an elite highwayman stands here. (minion)
The lich of an elite highwayman stands here. (minion)
The lich of a highwayman stands here. (minion)
The lich of A minotaur mercenary wizard stands here. (minion)
Aktosh Caliph of Allah (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Aktosh's head.
*Liels Caliph of Allah (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Liels's head.
Zik Jihadist of Allah (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Zik's head.
Mysha Jihadist of Allah (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Mysha's head.
*Uzzac 7th Ambassador of Allah (Troll)(large) stands in mid-air here.
Xanan Caliph of Allah (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Xanan's head.
Niep Jihadist of Allah (Kobold)(small) stands in mid-air here.
(Q)A pleasant monk stands here, very pleased to see you. (minion)
Ishta Caliph of Allah (Kobold)(small) stands in mid-air here.
*Tolm Al'Hajib of Allah (Troll)(large) stands here.
An impenetrable globe of darkness floats near Tolm's head.
Zik quaffs a green potion with black chunks.
Zik strengthens visibly.
< 308h/308H 120v/120V Pos: standing >
< 308h/308H 120v/120V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
< 308h/308H 120v/120V Pos: standing >
< 308h/308H 120v/120V Pos: standing >
In a Wide Pool
Obvious exits: -N -E -S -W
The corpse of the halfling warrior is lying here.
Solbug Caliph of Allah (Thri-Kreen)(medium) stands in mid-air here.
*Nazz Caliph of Allah (Troll)(large) stands in mid-air here.
A winged beast from hell stands here reeking with malevolence. (minion)
*Ubs Sinister Vizier of Allah (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Ubs's head.
The lich of an elite highwayman stands here. (minion)
The lich of an elite highwayman stands here. (minion)
The lich of a highwayman stands here. (minion)
The lich of A minotaur mercenary wizard stands here. (minion)
Aktosh Caliph of Allah (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Aktosh's head.
*Liels Caliph of Allah (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Liels's head.
Zik Jihadist of Allah (Drow Elf)(medium) stands in mid-air here.
A globe of darkness floats near Zik's head.
Mysha Jihadist of Allah (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Mysha's head.
*Uzzac 7th Ambassador of Allah (Troll)(large) stands in mid-air here.
Xanan Caliph of Allah (Duergar)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Xanan's head.
Niep Jihadist of Allah (Kobold)(small) stands in mid-air here.
(Q)A pleasant monk stands here, very pleased to see you. (minion)
Ishta Caliph of Allah (Kobold)(small) stands in mid-air here.
*Tolm Al'Hajib of Allah (Troll)(large) stands here.
An impenetrable globe of darkness floats near Tolm's head.
< 308h/308H 120v/120V Pos: standing >
You quickly scan the area.
A yellow perch who is close by to your north.
A Githzerai who is close by to your north.
The wandering merchant who is a brief walk away to your south.
A yellow perch who is a brief walk away to your south.
The small woman who is a brief walk away to your south.
A yellow perch who is rather far off to your south.
A brown duck who is close by to your west.
A yellow perch who is close by to your west.
A yellow perch who is close by to your west.
< 308h/308H 120v/120V Pos: standing >
< 308h/308H 120v/120V Pos: standing >
You sit down and relax.
< 308h/308H 120v/120V Pos: sitting >
You have memorized the following spells:
( 4th circle) 1 - farsee
( 3rd circle) 1 - concealment
1 - shocking grasp
( 2nd circle) 1 - strength
( 1st circle) 3 - minor creation
And you are currently memorizing the following spells:
12 seconds: ( 3rd) shocking grasp
25 seconds: ( 3rd) shocking grasp
40 seconds: ( 4th) lightning bolt
55 seconds: ( 4th) lightning bolt
69 seconds: ( 4th) lightning bolt
84 seconds: ( 4th) lightning bolt
94 seconds: ( 2nd) chill touch
105 seconds: ( 2nd) chill touch
115 seconds: ( 2nd) chill touch
125 seconds: ( 2nd) chill touch
135 seconds: ( 2nd) chill touch
146 seconds: ( 2nd) chill touch
158 seconds: ( 3rd) shocking grasp
166 seconds: ( 1st) magic missile
173 seconds: ( 1st) magic missile
180 seconds: ( 1st) magic missile
187 seconds: ( 1st) magic missile
195 seconds: ( 1st) magic missile
207 seconds: ( 3rd) acid blast
You can memorize 1 5th circle spell(s).
You continue your study.
< 308h/308H 120v/120V Pos: sitting >
The soft sound of water splashing can be heard in the distance...
< 308h/308H 120v/120V Pos: sitting >
You start meditating...
< 308h/308H 120v/120V Pos: sitting >
< 308h/308H 120v/120V Pos: sitting >
< 308h/308H 120v/120V Pos: sitting >
< 308h/308H 120v/120V Pos: sitting >
< 308h/308H 120v/120V Pos: sitting >
You stop meditating.
< 308h/308H 120v/120V Pos: sitting >
You have memorized the following spells:
( 4th circle) 1 - farsee
( 3rd circle) 1 - concealment
1 - shocking grasp
( 2nd circle) 1 - strength
( 1st circle) 3 - minor creation
And you are currently memorizing the following spells:
7 seconds: ( 3rd) shocking grasp
20 seconds: ( 3rd) shocking grasp
35 seconds: ( 4th) lightning bolt
49 seconds: ( 4th) lightning bolt
64 seconds: ( 4th) lightning bolt
79 seconds: ( 4th) lightning bolt
89 seconds: ( 2nd) chill touch
99 seconds: ( 2nd) chill touch
110 seconds: ( 2nd) chill touch
120 seconds: ( 2nd) chill touch
130 seconds: ( 2nd) chill touch
140 seconds: ( 2nd) chill touch
153 seconds: ( 3rd) shocking grasp
160 seconds: ( 1st) magic missile
168 seconds: ( 1st) magic missile
175 seconds: ( 1st) magic missile
182 seconds: ( 1st) magic missile
189 seconds: ( 1st) magic missile
202 seconds: ( 3rd) acid blast
You can memorize 1 5th circle spell(s).
< 308h/308H 120v/120V Pos: sitting >
You feel your skill in meditate improving.
You start meditating...
< 308h/308H 120v/120V Pos: sitting >
You have finished memorizing shocking grasp.
< 308h/308H 120v/120V Pos: sitting >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
< 308h/308H 120v/120V Pos: sitting >
Tolm says in troll 'reduce'
Tolm whispers 'reduce' to cloak of the stalker...
Tolm shrinks to about half his normal size!
< 308h/308H 120v/120V Pos: sitting >
A faint hum can be heard from the sword of fire and flame carried by Uzzac.
< 308h/308H 120v/120V Pos: sitting >
Ishta leaves east.
A master monk of Shinjin leaves east.
Niep leaves east.
Mysha leaves east.
Zik leaves east.
Aktosh leaves east.
The lich of A minotaur mercenary wizard leaves east.
The lich of a highwayman leaves east.
The lich of an elite highwayman leaves east.
The lich of an elite highwayman leaves east.
Ubs leaves east.
A winged hellhound leaves east.
Nazz leaves east.
Solbug leaves east.
< 308h/308H 120v/120V Pos: sitting >
The magenta glow surrounding you fades away.
The blue glow surrounding you fades away.
The blood-red glow surrounding you fades away.
< 308h/308H 120v/120V Pos: sitting >
You have finished memorizing shocking grasp.
< 308h/308H 120v/120V Pos: sitting >
< 308h/308H 120v/120V Pos: sitting >
You have memorized the following spells:
( 4th circle) 1 - farsee
( 3rd circle) 1 - concealment
3 - shocking grasp
( 2nd circle) 1 - strength
( 1st circle) 3 - minor creation
And you are currently memorizing the following spells:
12 seconds: ( 4th) lightning bolt
27 seconds: ( 4th) lightning bolt
41 seconds: ( 4th) lightning bolt
56 seconds: ( 4th) lightning bolt
66 seconds: ( 2nd) chill touch
77 seconds: ( 2nd) chill touch
87 seconds: ( 2nd) chill touch
97 seconds: ( 2nd) chill touch
107 seconds: ( 2nd) chill touch
118 seconds: ( 2nd) chill touch
130 seconds: ( 3rd) shocking grasp
138 seconds: ( 1st) magic missile
145 seconds: ( 1st) magic missile
152 seconds: ( 1st) magic missile
159 seconds: ( 1st) magic missile
167 seconds: ( 1st) magic missile
179 seconds: ( 3rd) acid blast
You can memorize 1 5th circle spell(s).
< 308h/308H 120v/120V Pos: sitting >
You are already meditating.
< 308h/308H 120v/120V Pos: sitting >
The soft sound of water splashing can be heard in the distance...
< 308h/308H 120v/120V Pos: sitting >
You stop meditating.
In a Wide Pool
Obvious exits: -N -E -S -W
The corpse of the halfling warrior is lying here.
< 308h/308H 120v/120V Pos: sitting >
The night has begun.
< 308h/308H 120v/120V Pos: sitting >
The pool continues.
You extend your sights northward.
In a Wide Pool
Obvious exits: -E -S -W
A small yellow perch swims by.
A Githzerai (medium) stands in mid-air here.
< 308h/308H 120v/120V Pos: sitting >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
You have memorized the following spells:
( 4th circle) 1 - farsee
( 3rd circle) 1 - concealment
3 - shocking grasp
( 2nd circle) 1 - strength
( 1st circle) 3 - minor creation
And you are currently memorizing the following spells:
5 seconds: ( 4th) lightning bolt
20 seconds: ( 4th) lightning bolt
35 seconds: ( 4th) lightning bolt
49 seconds: ( 4th) lightning bolt
60 seconds: ( 2nd) chill touch
70 seconds: ( 2nd) chill touch
80 seconds: ( 2nd) chill touch
90 seconds: ( 2nd) chill touch
101 seconds: ( 2nd) chill touch
111 seconds: ( 2nd) chill touch
124 seconds: ( 3rd) shocking grasp
131 seconds: ( 1st) magic missile
138 seconds: ( 1st) magic missile
145 seconds: ( 1st) magic missile
153 seconds: ( 1st) magic missile
160 seconds: ( 1st) magic missile
173 seconds: ( 3rd) acid blast
You can memorize 1 5th circle spell(s).
< 308h/308H 120v/120V Pos: sitting >
You start meditating...
< 308h/308H 120v/120V Pos: sitting >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
< 308h/308H 120v/120V Pos: sitting >
You have finished memorizing lightning bolt.
< 308h/308H 120v/120V Pos: sitting >
A yellow perch enters from the north.
A brown duck enters from the west.
< 308h/308H 120v/120V Pos: sitting >
You have memorized the following spells:
( 4th circle) 1 - lightning bolt
1 - farsee
( 3rd circle) 1 - concealment
3 - shocking grasp
( 2nd circle) 1 - strength
( 1st circle) 3 - minor creation
And you are currently memorizing the following spells:
13 seconds: ( 4th) lightning bolt
27 seconds: ( 4th) lightning bolt
42 seconds: ( 4th) lightning bolt
52 seconds: ( 2nd) chill touch
63 seconds: ( 2nd) chill touch
73 seconds: ( 2nd) chill touch
83 seconds: ( 2nd) chill touch
93 seconds: ( 2nd) chill touch
104 seconds: ( 2nd) chill touch
116 seconds: ( 3rd) shocking grasp
124 seconds: ( 1st) magic missile
131 seconds: ( 1st) magic missile
138 seconds: ( 1st) magic missile
145 seconds: ( 1st) magic missile
153 seconds: ( 1st) magic missile
165 seconds: ( 3rd) acid blast
You can memorize 1 5th circle spell(s).
< 308h/308H 120v/120V Pos: sitting >
The soft sound of water splashing can be heard in the distance...
< 308h/308H 120v/120V Pos: sitting >
You are already meditating.
< 308h/308H 120v/120V Pos: sitting >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
< 308h/308H 120v/120V Pos: sitting >
You have finished memorizing lightning bolt.
< 308h/308H 120v/120V Pos: sitting >
The soft sound of water splashing can be heard in the distance...
< 308h/308H 120v/120V Pos: sitting >
A tiny humming bird enters from the south.
< 308h/308H 120v/120V Pos: sitting >
You have memorized the following spells:
( 4th circle) 2 - lightning bolt
1 - farsee
( 3rd circle) 1 - concealment
3 - shocking grasp
( 2nd circle) 1 - strength
( 1st circle) 3 - minor creation
And you are currently memorizing the following spells:
9 seconds: ( 4th) lightning bolt
24 seconds: ( 4th) lightning bolt
34 seconds: ( 2nd) chill touch
44 seconds: ( 2nd) chill touch
54 seconds: ( 2nd) chill touch
65 seconds: ( 2nd) chill touch
75 seconds: ( 2nd) chill touch
85 seconds: ( 2nd) chill touch
98 seconds: ( 3rd) shocking grasp
105 seconds: ( 1st) magic missile
112 seconds: ( 1st) magic missile
120 seconds: ( 1st) magic missile
127 seconds: ( 1st) magic missile
134 seconds: ( 1st) magic missile
147 seconds: ( 3rd) acid blast
You can memorize 1 5th circle spell(s).
< 308h/308H 120v/120V Pos: sitting >
You are already meditating.
< 308h/308H 120v/120V Pos: sitting >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
< 308h/308H 120v/120V Pos: sitting >
Hint: If a mob is at pretty hurt or worse, odds are it will be too hurt to track you down if you fought and fled.
< 308h/308H 120v/120V Pos: sitting >
< 308h/308H 120v/120V Pos: sitting >
A brown duck leaves west.
< 308h/308H 120v/120V Pos: sitting >
You have memorized the following spells:
( 4th circle) 2 - lightning bolt
1 - farsee
( 3rd circle) 1 - concealment
3 - shocking grasp
( 2nd circle) 1 - strength
( 1st circle) 3 - minor creation
And you are currently memorizing the following spells:
1 seconds: ( 4th) lightning bolt
15 seconds: ( 4th) lightning bolt
26 seconds: ( 2nd) chill touch
36 seconds: ( 2nd) chill touch
46 seconds: ( 2nd) chill touch
56 seconds: ( 2nd) chill touch
67 seconds: ( 2nd) chill touch
77 seconds: ( 2nd) chill touch
90 seconds: ( 3rd) shocking grasp
97 seconds: ( 1st) magic missile
104 seconds: ( 1st) magic missile
111 seconds: ( 1st) magic missile
119 seconds: ( 1st) magic missile
126 seconds: ( 1st) magic missile
139 seconds: ( 3rd) acid blast
You can memorize 1 5th circle spell(s).
< 308h/308H 120v/120V Pos: sitting >
< 308h/308H 120v/120V Pos: sitting >
You have finished memorizing lightning bolt.
< 308h/308H 120v/120V Pos: sitting >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
< 308h/308H 120v/120V Pos: sitting >
You stop meditating.
< 308h/308H 120v/120V Pos: sitting >
You clamber to your feet.
You abandon your studies.
< 308h/308H 120v/120V Pos: standing >
In a Wide Pool
Obvious exits: -E -S -W
A pensive halfling logger stands here.
A small yellow perch swims by.
A Githzerai (medium) stands in mid-air here.
< 308h/308H 118v/120V Pos: standing >
< 308h/308H 118v/120V Pos: standing >
You start chanting...
< 308h/308H 118v/120V Pos: standing >
A Githzerai reels in a large shrimp on his fishing pole
< 308h/308H 118v/120V Pos: standing >
Casting: lightning bolt *
< 308h/308H 118v/120V Pos: standing >
A Githzerai puts a bunch of stuff into a large leather backpack.
< 308h/308H 118v/120V Pos: standing >
A Githzerai gets some stuff from a large leather backpack.
< 308h/308H 118v/120V Pos: standing >
You complete your spell...
The lightning bolt hits a Githzerai with full impact.
A Githzerai misses you.
< 308h/308H 118v/120V Pos: standing >
< T: Col TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
A halfling logger leaves east.
< 308h/308H 118v/120V Pos: standing >
< T: Col TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 308h/308H 118v/120V Pos: standing >
< T: Col TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
You start chanting...
< 308h/308H 118v/120V Pos: standing >
< T: Col TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
Casting: lightning bolt *
< 308h/308H 118v/120V Pos: standing >
< T: Col TP: sta TC:excellent E: A Githzerai sta EP: nasty wounds >
You complete your spell...
Your lightning bolt shatters a Githzerai to pieces.
A Githzerai is dead! R.I.P.
You receive your share of experience.