<worn on face> a dwarven-made obsidian veil
<worn around neck> a symbol of the Unicorn (glowing)
<worn on back> a large leather backpack
<worn about waist> a belt of desert sands
<worn on belt buckle>a deck of cards, all aces
<worn on arms> some well-crafted hide sleeves
<worn around wrist> a pitted gem wristguard
<worn around wrist> a bracelet of the earth [poor]
<worn on hands> a pair of feathered gloves (illuminating)
<worn on finger> a red hawk signet ring [poor]
<worn on finger> a ghastly glass ring
<worn on legs> some knight's glass leggings
<worn on feet> some boots of the forest
[4] A rather large leather backpack lies here.
[2] a satchel used to hold various items lies here. (illuminating)
a satchel used to hold various items lies here. (illuminating) [78%]
a satchel used to hold various items lies here. (illuminating)
An ornate chest bearing items that are unsorted.
The escort says 'You have 101 items, this cost you 3 gold, and 4 copper'
< 169h/169H 136v/136V Pos: standing >
You are carrying: (5/11)
a near finished painting
a ceramic mask painted to resemble a kitten
a big big bag for a little person (illuminating)
[2] a spellbook
< 169h/169H 136v/136V Pos: standing >
an obsidian-bone sabre
the centaurian legplates of honor
a pale white staff etched with a cresent moon (humming)
the signet ring of Delwyn
a pair of cotton-weave greaves
some tree bark sleeves
a wovynn patch of nature's health
< 169h/169H 136v/136V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: Harrow -The Gnome Village.
'a ceramic mask painted to resemble a kitten'
Weight 0, Item type: WORN
Item is: NOREPAIR
A ceramic mask painted to resemble a kitten has an item value of 1.
< 169h/169H 136v/136V Pos: standing >
Ok.
< 169h/169H 136v/136V Pos: standing >
a big big bag for a little person does not contain the legplates.
< 169h/169H 136v/136V Pos: standing >
a large leather backpack does not contain the legplates.
< 169h/169H 136v/136V Pos: standing >
The member of the Storage Locker Safety Commission says 'Hmm, what item should i tell you more about?'
< 169h/169H 136v/136V Pos: standing >
an obsidian-bone sabre
the centaurian legplates of honor
a pale white staff etched with a cresent moon (humming)
the signet ring of Delwyn
a pair of cotton-weave greaves
some tree bark sleeves
a wovynn patch of nature's health
< 169h/169H 136v/136V Pos: standing >
a large leather backpack does not contain the legplates.
< 169h/169H 136v/136V Pos: standing >
You stop using a large leather backpack.
< 169h/169H 136v/136V Pos: standing >
You get the centaurian legplates of honor from a large leather backpack.
< 169h/169H 136v/136V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: Centaur Villages.
'the centaurian legplates of honor'
Weight 1, Item type: ARMOR
Item is: NOREPAIR FLOAT
AC-apply is 5
This item will also affect your SV_PARA positively and HITPOINTS positively.
The centaurian legplates of honor has an item value of 41.
< 169h/169H 136v/136V Pos: standing >
You drop the centaurian legplates of honor.
< 169h/169H 136v/136V Pos: standing >
an obsidian-bone sabre
a pale white staff etched with a cresent moon (humming)
the signet ring of Delwyn
a pair of cotton-weave greaves
some tree bark sleeves
a wovynn patch of nature's health
< 169h/169H 136v/136V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...
< 169h/169H 136v/136V Pos: standing >
You get the signet ring of Delwyn from a large leather backpack.
< 169h/169H 136v/136V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: The Motte and Bailey of Duke Delwyn.
'the signet ring of Delwyn'
Weight 1, Item type: ARMOR
Item is: NOREPAIR
AC-apply is 2
This item will also affect your DAMROLL positively and SV_SPELL positively.
The signet ring of Delwyn has an item value of 15.
< 169h/169H 136v/136V Pos: standing >
You drop the signet ring of Delwyn.
< 169h/169H 136v/136V Pos: standing >
an obsidian-bone sabre
a pale white staff etched with a cresent moon (humming)
a pair of cotton-weave greaves
some tree bark sleeves
a wovynn patch of nature's health
< 169h/169H 136v/136V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...
You get a wovynn patch of nature's health from a large leather backpack.
< 169h/169H 136v/136V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: The High Moor Forest.
'a wovynn patch of nature's health'
Weight 2, Item type: ARMOR
Item is: NOREPAIR FLOAT
AC-apply is 6
This item will also affect your HITPOINTS positively and DEX positively.
A wovynn patch of nature's health has an item value of 49.
< 169h/169H 136v/136V Pos: standing >
< 169h/169H 136v/136V Pos: standing >
You drop a wovynn patch of nature's health.
< 169h/169H 136v/136V Pos: standing >
an obsidian-bone sabre
a pale white staff etched with a cresent moon (humming)
a pair of cotton-weave greaves
some tree bark sleeves
< 169h/169H 136v/136V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...
< 169h/169H 136v/136V Pos: standing >
You get a pale white staff etched with a cresent moon from a large leather backpack.
< 169h/169H 136v/136V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: Myrabolus.
'a pale white staff etched with a cresent moon'
Weight 1, Item type: STAFF
Item is: NOREPAIR ALLOWED_CLASSES HUM LEVITATES IGNORE_ITEM
100% of its charges remain, and it contains the spell of: ice storm
A pale white staff etched with a cresent moon has an item value of 1.
< 169h/169H 136v/136V Pos: standing >
You drop a pale white staff etched with a cresent moon.
< 169h/169H 136v/136V Pos: standing >
an obsidian-bone sabre
a pair of cotton-weave greaves
some tree bark sleeves
< 169h/169H 136v/136V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...
You are using:
<worn on eyes> a sparkling emerald visor
<worn on face> a dwarven-made obsidian veil
<worn around neck> a symbol of the Unicorn (glowing)
<worn around neck> a crude clay amulet
<worn on body> an angelic glass chainmail
<worn about waist> a belt of desert sands
<worn on belt buckle>a deck of cards, all aces
<worn on arms> some well-crafted hide sleeves
<worn around wrist> a pitted gem wristguard
<worn around wrist> a bracelet of the earth [poor]
<worn on hands> a pair of feathered gloves (illuminating)
<worn on finger> a red hawk signet ring [poor]
<worn on finger> a ghastly glass ring
<worn on legs> some knight's glass leggings
<worn on feet> some boots of the forest
< 169h/169H 136v/136V Pos: standing >
an obsidian-bone sabre
a pair of cotton-weave greaves
some tree bark sleeves
< 169h/169H 136v/136V Pos: standing >
You get an obsidian-bone sabre from a large leather backpack.
< 169h/169H 136v/136V Pos: standing >
You can't use an obsidian-bone sabre.
< 169h/169H 136v/136V Pos: standing >
You get a pair of cotton-weave greaves from a large leather backpack.
< 169h/169H 136v/136V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: The Motte and Bailey of Duke Delwyn.
'a pair of cotton-weave greaves'
Weight 2, Item type: ARMOR
Item is: NOREPAIR
AC-apply is 4
This item will also affect your HITROLL positively.
A pair of cotton-weave greaves has an item value of 1.
< 169h/169H 136v/136V Pos: standing >
You drop a pair of cotton-weave greaves.
< 169h/169H 136v/136V Pos: standing >
Ok.
< 169h/169H 136v/136V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...
an obsidian-bone sabre
some tree bark sleeves
< 169h/169H 136v/136V Pos: standing >
You get an obsidian-bone sabre from a large leather backpack.
You get some tree bark sleeves from a large leather backpack.
< 169h/169H 136v/136V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: Myrabolus.
'some tree bark sleeves'
Weight 0, Item type: ARMOR
Item is: NOREPAIR
AC-apply is 5
This item will also affect your SV_SPELL positively and HITPOINTS positively.
Some tree bark sleeves has an item value of 11.
< 169h/169H 136v/136V Pos: standing >
You drop some tree bark sleeves.
< 169h/169H 136v/136V Pos: standing >
You begin breaking down your an obsidian-bone sabre into its raw materials...
Using your masterful skill, you delicately break apart your item, salvaging a quite unique material from it...
...and you only came up with a single piece of material.
< 169h/169H 136v/136V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...
< 169h/169H 136v/136V Pos: standing >
You are carrying: (6/11)
a piece of immortal bone
a large leather backpack
a near finished painting
a big big bag for a little person (illuminating)
[2] a spellbook
< 169h/169H 136v/136V Pos: standing >
some star dust
some sinister softwood vambraces
some humming bone claws
some frozen hide leggings
a flaming emerald helmet
an ashen flesh chainmail [83%]
a gleaming cured leather charm from The Ship Yards
a fanged clay pendant
a fragile copper band
a human-made granite earring
a tarnished iron visor
a brutal bronze belt from The Ship Yards
a static hide belt buckle
a dwarven-made marble mantle
a burnt marble buckler
a dark bronze badge
a dark brass quiver from The Ship Yards
a blood-stained bone earring
a big big bag for a little person (illuminating)
a spellbook
a pair of Llewyrr boots of health
a red hawk signet ring [superior]
a mask made of leaves
an onyx totem [poor]
a golden chain [poor]
an engraved bracelet of human bones
a large leather backpack
< 169h/169H 136v/136V Pos: standing >
a fragment of rubber
some pitch-black obsidian (humming)
a large piece of bone
a large piece of granite
[4] some wool
a small chunk of ivory
[3] a bent iron scrap
[2] a small glimmering shard (glowing)
[6] a strip of raw leather
a rare piece of coldsteel
[2] a tiny ruby
[2] some extremely-thick raw leather
a fragment of ivory
a long, thick reed
some bits of bark
a small chunk of marble
[2] some silk
[2] a rare piece of blessed bronze (glowing)
[2] a chunk of hard wood
a strange yellow stone
a strange black stone
[4] a small piece of steel
a bent steel scrap
a bent electrum scrap
a large platinum fragment
a small pearl
an enchanted strip of raw leather
< 169h/169H 136v/136V Pos: standing >
< 169h/169H 136v/136V Pos: standing >
Ok.
< 169h/169H 136v/136V Pos: standing >
The Storage Locker for Snope
Obvious exits: -N#
A durable alchemist sack lies here.
[4] A rather large leather backpack lies here.
[2] a satchel used to hold various items lies here. (illuminating)
a satchel used to hold various items lies here. (illuminating) [78%]
a satchel used to hold various items lies here. (illuminating)
An ornate chest bearing items that are unsorted.
< 169h/169H 136v/136V Pos: standing >
You are carrying: (5/11)
a large leather backpack
a near finished painting
a big big bag for a little person (illuminating)
[2] a spellbook
< 169h/169H 136v/136V Pos: standing >
You strap a large leather backpack on your back.
< 169h/169H 136v/136V Pos: standing >
Pardon?
< 169h/169H 136v/136V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: Harrow -The Gnome Village.
'a near finished painting'
Weight 0, Item type: TREASURE
Item is: NOBITS
This item will also affect your CHA positively.
A near finished painting has an item value of 1.
< 169h/169H 136v/136V Pos: standing >
Autosaving...
You drop a near finished painting.
< 169h/169H 136v/136V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...
< 169h/169H 136v/136V Pos: standing >
The Storage Locker for Snope
Obvious exits: -N#
A durable alchemist sack lies here.
[4] A rather large leather backpack lies here.
[2] a satchel used to hold various items lies here. (illuminating)
a satchel used to hold various items lies here. (illuminating) [78%]
a satchel used to hold various items lies here. (illuminating)
An ornate chest bearing items that are unsorted.
< 169h/169H 136v/136V Pos: standing >
some tree bark sleeves
a pair of cotton-weave greaves
[2] a pale white staff etched with a cresent moon (humming)
a wovynn patch of nature's health
the signet ring of Delwyn
the centaurian legplates of honor
an onyx totem [superior]
an onyx totem
an ashen limestone helm
some well-crafted copper gauntlets
a fragile steel circlet
a shimmering steel necklace from The Savannah of Broken Trusts
some magical bone gloves
some fanged emerald shoes
a light silver band
a cracked marble helmet
some bloody limestone arm plates
a tarnished bone torque
a dark copper visor
some exquisite copper mitts
some sparkling copper shoes
some frost-rimed brass boots
an unique steel collar
a gleaming ivory torque
a humming obsidian chestplate
a fanged silver mask
a human-made bone mallet from The Ship Yards
a cracked bronze morningstar
[3] a dark shadowy circle
a dark shadowy circle [superior]
a dark shadowy circle [poor]
a large sand covered apron
a token of Selune
a mithril tiara (illuminating)
a mithril glaive named 'Darkward' (glowing)
a black double-edged shortsword dubbed, Huntsmaster
a fine silken bodycloak (humming)
a rose colored glass horn (illuminating)
[2] a glowing white stone circlet
golden rod of the lizardman chieftain
a tiny amethyst earring
a sand visor
a bracelet of the earth
a silver ring embossed with a cresent moon
a long flowing girth of spidersilk (glowing)
an elegant silver horn
a silver ring encrusted with a black sapphire (humming)
a symbol of the Unicorn (glowing)
a dirty brown sundial attached to a leather thong
a tome of sorcery
[2] a red hawk signet ring [superior]
an alligatorskin collar
a pair of skull-faced leg plates
a tightly rolled vellum recipe for a pitted ax
a tigerbone bracelet
a robe of pine needles [poor]
a tigerbone necklace [poor]
[2] a tigerskin shield [superior]
a tigerskin belt
a gaudy cotton shirt
some gorilla-skin armor
[5] a myrabolan spellbook
some sandy leggings [poor]
some sandy leggings [superior]
a mask made of leaves
a mask made of leaves [superior]
a spellbook
a magical essence of Charisma
a fine piece of hard wood
goggles of the tinkerer (glowing)
a fine pair of gloves studded with amethysts
a ring of the hierophant
the drums of dignity
a circlet of red pine [poor]
a circlet of red pine
[2] a circlet of red pine [superior]
a circlet of red pine [poor]
swirling wand of light
multi-colored glass flute of harmony
[2] a tree-shaped amulet [poor]
a tree-shaped amulet [superior]
a ceramic mask painted with flower designs
a mask of beastkind [superior]
a pair of ermineskin boots
a pair of feathered gloves (illuminating)
a pair of winded boots
a near finished painting
some tree bark sleeves
a pair of cotton-weave greaves
[2] a pale white staff etched with a cresent moon (humming)
a wovynn patch of nature's health
the signet ring of Delwyn
the centaurian legplates of honor
an onyx totem [superior]
an onyx totem
an ashen limestone helm
some well-crafted copper gauntlets
a fragile steel circlet
a shimmering steel necklace from The Savannah of Broken Trusts
some magical bone gloves
some fanged emerald shoes
a light silver band
a cracked marble helmet
some bloody limestone arm plates
a tarnished bone torque
a dark copper visor
some exquisite copper mitts
some sparkling copper shoes
some frost-rimed brass boots
an unique steel collar
a gleaming ivory torque
a humming obsidian chestplate
a fanged silver mask
a human-made bone mallet from The Ship Yards
a cracked bronze morningstar
[3] a dark shadowy circle
a dark shadowy circle [superior]
a dark shadowy circle [poor]
a large sand covered apron
a token of Selune
a mithril tiara (illuminating)
a mithril glaive named 'Darkward' (glowing)
a black double-edged shortsword dubbed, Huntsmaster
a fine silken bodycloak (humming)
a rose colored glass horn (illuminating)
[2] a glowing white stone circlet
golden rod of the lizardman chieftain
a tiny amethyst earring
a sand visor
a bracelet of the earth
a silver ring embossed with a cresent moon
a long flowing girth of spidersilk (glowing)
an elegant silver horn
a silver ring encrusted with a black sapphire (humming)
a symbol of the Unicorn (glowing)
a dirty brown sundial attached to a leather thong
a tome of sorcery
[2] a red hawk signet ring [superior]
an alligatorskin collar
a pair of skull-faced leg plates
a tightly rolled vellum recipe for a pitted ax
a tigerbone bracelet
a robe of pine needles [poor]
a tigerbone necklace [poor]
[2] a tigerskin shield [superior]
a tigerskin belt
a gaudy cotton shirt
some gorilla-skin armor
[5] a myrabolan spellbook
some sandy leggings [poor]
some sandy leggings [superior]
a mask made of leaves
a mask made of leaves [superior]
a spellbook
a magical essence of Charisma
a fine piece of hard wood
goggles of the tinkerer (glowing)
a fine pair of gloves studded with amethysts
a ring of the hierophant
the drums of dignity
a circlet of red pine [poor]
a circlet of red pine
[2] a circlet of red pine [superior]
a circlet of red pine [poor]
swirling wand of light
multi-colored glass flute of harmony
[2] a tree-shaped amulet [poor]
a tree-shaped amulet [superior]
a ceramic mask painted with flower designs
a mask of beastkind [superior]
a pair of ermineskin boots
a pair of feathered gloves (illuminating)
a pair of winded boots
a near finished painting
< 169h/169H 136v/136V Pos: standing >
< 169h/169H 136v/136V Pos: standing >
< 169h/169H 136v/136V Pos: standing >
< 169h/169H 136v/136V Pos: standing >
Ok.
< 169h/169H 136v/136V Pos: standing >
As you leave, you see the SLSC member applying magic locks to the door...
The Bank of Kimordril
Obvious exits: -D
A warhammer with a sturdy-looking steel head lies here.
A large wooden counter is here, with a sign posted on it.
A cute little chipmunk plays on the pathway.
Ratroper is here, ready to take your money.
< 169h/169H 135v/136V Pos: standing >
Nothing.
< 169h/169H 135v/136V Pos: standing >
You do not see that item here.
< 169h/169H 135v/136V Pos: standing >
You get a few coins from your a big big bag for little person.
There were: 9 platinum coins, 11 gold coins, 7 silver coins.
< 169h/169H 135v/136V Pos: standing >
Your account contains:
6562 platinum, 814 gold, 1071 silver, 4 copper coins.
< 169h/169H 135v/136V Pos: standing >
< 169h/169H 135v/136V Pos: standing >
Saving Snope.
< 169h/169H 136v/136V Pos: standing >
< 169h/169H 136v/136V Pos: standing >
The Bank of Kimordril
Obvious exits: -D
A warhammer with a sturdy-looking steel head lies here.
A large wooden counter is here, with a sign posted on it.
A cute little chipmunk plays on the pathway.
Ratroper is here, ready to take your money.
< 169h/169H 136v/136V Pos: standing >
Score information for Snope
Level: 30 Race: Gnome Class: Illusionist / Dark Dreamer Sex: Male
Hit points: 169(169) Moves: 136(136)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 6562 platinum 814 gold 1071 silver 4 copper
Playing time: 1 days / 15 hours/ 10 minutes
Received data: 0.3814 MB this session.
Send data: 0.0109 MB this session.
Compression ratio: 85%
85%
Status: Standing.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 4
Detecting: Heat
Enchantments: Ultravision Farsee
Bartender Quests Remaining: 0
Combat Pulse: 12 Spell Pulse: 0.60
Leaderboard Points: 303
Active Spells:
--------------
Auctions Disabled (less than a minute remaining)
well-rested bonus (8 minutes)
< 169h/169H 136v/136V Pos: standing >
You are almost ready to attain your next level!
< 169h/169H 136v/136V Pos: standing >
< 169h/169H 136v/136V Pos: standing >
Goldsmiths Guild
Obvious exits: -N -U
< 169h/169H 135v/136V Pos: standing >
Southeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A young male dwarf is here, following his mother around the square.
A young female dwarf is here, watching her mother closely.
A dwarf is here, shopping around the square with her children.
A large sturdy mountain horse stands here.
< 169h/169H 134v/136V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
< 169h/169H 133v/136V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A dwarven guard wanders around the area, watching for trouble.
< 169h/169H 132v/136V Pos: standing >
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
A brutish bartender serves drinks to his patrons here.
< 169h/169H 131v/136V Pos: standing >
Alas, you cannot go that way. . . .
< 169h/169H 131v/136V Pos: standing >
Reception Room
Obvious exits: -D
[2] A small round shield has been dropped here.
An elite dwarven guard of Kimordril is here.
An elite dwarven guard of Kimordril is here.
< 169h/169H 131v/136V Pos: standing >
< 169h/169H 133v/136V Pos: standing >
You are almost ready to attain your next level!
< 169h/169H 133v/136V Pos: standing >
< 169h/169H 136v/136V Pos: standing >
< 169h/169H 136v/136V Pos: standing >
< 169h/169H 136v/136V Pos: standing >
< 169h/169H 136v/136V Pos: standing >
You are almost ready to attain your next level!
< 169h/169H 136v/136V Pos: standing >
You are already standing.
< 169h/169H 136v/136V Pos: standing >
Reception Room
Obvious exits: -D
[2] A small round shield has been dropped here.
An elite dwarven guard of Kimordril is here.
An elite dwarven guard of Kimordril is here.
< 169h/169H 136v/136V Pos: standing >
You are almost ready to attain your next level!
< 169h/169H 136v/136V Pos: standing >
< 169h/169H 136v/136V Pos: standing >
You are almost ready to attain your next level!
< 169h/169H 136v/136V Pos: standing >
The receptionist turns and says, 'The town is under attack!'
'Try to get a portal out of here, or run to another exit!'
'Please hurry great adventurer, the town needs you.'
The receptionist wishes you good luck.
Sorry, but you cannot do that here!
< 169h/169H 136v/136V Pos: standing >
A Goblin snaps into visibility.
A Goblin disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...
< 169h/169H 136v/136V Pos: standing >
< T: Snope TP: sta TC:excellent E: A Goblin sta EP: excellent >
A Goblin snaps into visibility.
A Goblin dances an acrobatic maneuver in battle, tripping you.
< 169h/169H 136v/136V Pos: sitting >
< T: Snope TP: sit TC:excellent E: A Goblin sta EP: excellent >
A Goblin parries your futile lunge at him.
A Goblin snaps into visibility.
You scream in pain as a Goblin's slash tears into your flesh.
OUCH! That really did HURT!
You scream in pain as a Goblin's pierce tears into your flesh.
OUCH! That really did HURT!
You scream in pain as a Goblin's slash tears into your flesh.
OUCH! That really did HURT!
You scream in pain as a Goblin's slash tears into your flesh.
OUCH! That really did HURT!
You scream in pain as a Goblin's slash tears into your flesh.
OUCH! That really did HURT!
You scream in pain as a Goblin's slash tears into your flesh.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 5h/169H 136v/136V Pos: sitting >
< T: Snope TP: sit TC: awful E: A Goblin sta EP: excellent >
Someone avoids being bashed by an elite guard, who loses his balance and falls.
A Goblin snaps into visibility.
< 5h/169H 136v/136V Pos: sitting >
< T: Snope TP: sit TC: awful E: A Goblin sta EP: excellent >
Someone avoids being bashed by an elite guard, who loses his balance and falls.
A Goblin snaps into visibility.
< 5h/169H 136v/136V Pos: sitting >
< T: Snope TP: sit TC: awful E: A Goblin sta EP: excellent >
A Goblin snaps into visibility.
Your vision spins into darkness as your head falls towards the ground.
Your angelic glass chainmail was completely destroyed by the massive blow!
Your crude clay amulet was completely destroyed by the massive blow!
Your sparkling emerald visor was completely destroyed by the massive blow!