<worn as a badge> a masterly crafted obsidian badge (illuminating)
<worn on head> an ancient, tribal coif
<worn on eyes> the eyes of love (glowing) (illuminating) [85%]
<worn in ear> a pale magenta earring of Invisibility [superior] made by Azar (glowing)
<worn in ear> a pale magenta earring of the Vampire [poor] made by Azar (glowing)
<worn on face> a mask of lost souls [superior] (magic)
<worn around neck> a rusty steel necklace made by Azar
<worn around neck> a rusty steel necklace of good detection [superior] made by Azar
<worn on body> a cuirass emblazoned with the mantis sigil (humming) [64%]
<worn about body> the robe of the Red Dragons [superior] (magic)
<worn on back> an adventurers backpack [66%]
<worn as quiver> a golden scabbard encrusted with emeralds and rubies (magic) (glowing) [79%]
<worn about waist> a spiked dragonscale girth [40%]
<worn on belt buckle>a chipped soulstone dagger [poor] (magic)
<worn on arms> some scintillating sleeves of gas defense [poor] made by Znarf (invis) (magic)
<worn around wrist> an orc-skin wrist protector of the Angels [superior] made by Azar [85%]
<worn around wrist> a blackened bluestone bracelet [poor] (magic)
<worn on hands> some razor-knuckled blood crystal gloves (magic)
<worn on finger> a seal of the order of the bastine knights
<worn on finger> a glowing ruby ring (magic) [88%]
<worn on legs> the leggings of a MaDMaN (magic) [79%]
<worn on feet> some black leather boots fit with adamantium heel blades
Xang sneaks in from the north.
You quickly scan the area.
A cute fuzzy squirrel who is not far off to your north.
A doe who is not far off to your north.
A humming bird who is not far off to your north.
A rather buff looking deer who is not far off to your north.
A small sparrow who is not far off to your north.
A mother deer who is not far off to your north.
A swift who is not far off to your north.
A doe who is a brief walk away to your north.
A traveling adventurer who is close by to your south.
A wandering merchant who is close by to your south.
A village commoner who is close by to your south.
A young villager who is close by to your south.
A small villager who is close by to your south.
A traveling merchant who is not far off to your south.
< 424h/424H 80v/236V Pos: standing >
You follow Lurt.
a Well Traveled Path
This hard dirt path seems to be rather well traveled. Many footprints are
on the ground, leading off into different directions. The air here is pure and
fresh, the songs of birds ring out loudly here. Sounds of villagers can be
heard seemingly from all around you. A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -South
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
A traveling adventurer roams here looking for some excitement.
A wandering merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
A young villager wanders here, singing songs of joy.
A small villager wanders here looking for something to do.
Xang sneaks in from the north.
< 424h/424H 78v/236V Pos: standing >
Lurt sneaks south.
You follow Lurt.
a Well Traveled Path
The path here seems to be rather well traveled. The ground here has been
packed down very tightly. Small pebbles and faded footprints adorn the ground
here. The songs of birds can be heard, carried by the winds of Odin. The air
here is crisp, pure and fresh. The path continues on to the North and to the
West.
Obvious exits: -North -West
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
A traveling merchant wanders here looking to buy some wares.
< 424h/424H 77v/236V Pos: standing >
The snow is coming down faster now.
< 424h/424H 79v/236V Pos: standing >
You follow Lurt.
a Well Traveled Path
The ground here is a hard packed dirt. Some broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here. All of which are signs that this path is very well traveled. The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace. A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East -West
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
A wandering merchant wanders here looking to buy some wares.
A small villager wanders here looking for something to do.
A muscular villager wanders here looking to start a fight.
A wandering adventurer roams here looking for some excitement.
< 424h/424H 78v/236V Pos: standing >
Lurt sneaks west.
You follow Lurt.
a Well Traveled Path
The smell of life is great and grand here. The hauntingly beautiful songs
of birds are carried by the majestic wind. The sound of villagers moving about
also invades the purity of the air. The ground here is a very hard packed
dirt. The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -North -East
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
A traveling merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A traveling merchant wanders here looking to buy some wares.
< 424h/424H 77v/236V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your north.
A young villager who is close by to your north.
A pudgy commoner who is close by to your north.
A muscular villager who is close by to your north.
A wandering merchant who is close by to your north.
A wandering merchant who is close by to your east.
A small villager who is close by to your east.
A muscular villager who is close by to your east.
A wandering adventurer who is close by to your east.
A traveling merchant who is not far off to your east.
< 424h/424H 77v/236V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your north.
A young villager who is close by to your north.
A pudgy commoner who is close by to your north.
A muscular villager who is close by to your north.
A wandering merchant who is close by to your north.
A wandering merchant who is close by to your east.
A small villager who is close by to your east.
A muscular villager who is close by to your east.
A wandering adventurer who is close by to your east.
A traveling merchant who is not far off to your east.
< 424h/424H 78v/236V Pos: standing >
Lurt sneaks east.
You follow Lurt.
a Well Traveled Path
The ground here is a hard packed dirt. Some broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here. All of which are signs that this path is very well traveled. The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace. A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East -West
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
A wandering merchant wanders here looking to buy some wares.
A small villager wanders here looking for something to do.
A muscular villager wanders here looking to start a fight.
A wandering adventurer roams here looking for some excitement.
< 424h/424H 78v/236V Pos: standing >
Lurt sneaks east.
You follow Lurt.
a Well Traveled Path
The path here seems to be rather well traveled. The ground here has been
packed down very tightly. Small pebbles and faded footprints adorn the ground
here. The songs of birds can be heard, carried by the winds of Odin. The air
here is crisp, pure and fresh. The path continues on to the North and to the
West.
Obvious exits: -North -West
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
A traveling merchant wanders here looking to buy some wares.
< 424h/424H 76v/236V Pos: standing >
Lurt sneaks north.
You follow Lurt.
a Well Traveled Path
This hard dirt path seems to be rather well traveled. Many footprints are
on the ground, leading off into different directions. The air here is pure and
fresh, the songs of birds ring out loudly here. Sounds of villagers can be
heard seemingly from all around you. A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -South
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
A wandering merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.
A wandering merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
A young villager wanders here, singing songs of joy.
A small villager wanders here looking for something to do.
Xang sneaks in from the south.
< 424h/424H 76v/236V Pos: standing >
You follow Lurt.
a Well Traveled Path
Hard packed dirt makes up the ground here. Crushed leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground. The soothing sounds
of the majestic bird songs ring out loudly in this area. The sound fills this
place with a strong feeling of utter peace. A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -South
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
A village commoner wanders here in search of something to do.
A wandering adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
< 424h/424H 75v/236V Pos: standing >
You follow Lurt.
a Well Traveled Path
This hard dirt path seems to be rather well traveled. Broken twigs and
traces of footprints are present on the ground. Sounds of villagers can be
heard laughing and joking. The songs of birds cascade on the cool calm breeze.
The air here is crisp, cool, and pure, creating a mystic mood of peace. The
path continues on to the South and West. There appears to be a thinning of
the thick brush to the north.
Obvious exits: -North -South -West
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
Xang sneaks in from the south.
You quickly scan the area.
A cute fuzzy squirrel who is close by to your north.
A doe who is close by to your north.
A small sparrow who is close by to your north.
A mother deer who is not far off to your north.
A rather buff looking deer who is not far off to your north.
A swift who is not far off to your north.
A doe who is not far off to your north.
A village commoner who is close by to your south.
A wandering adventurer who is close by to your south.
A peasant commoner who is close by to your south.
A wandering merchant who is not far off to your south.
A traveling adventurer who is not far off to your south.
A wandering merchant who is not far off to your south.
A village commoner who is not far off to your south.
A young villager who is not far off to your south.
A small villager who is not far off to your south.
A traveling merchant who is a brief walk away to your south.
A village commoner who is close by to your west.
A muscular villager who is close by to your west.
A pudgy commoner who is not far off to your west.
A traveling adventurer who is not far off to your west.
A peasant commoner who is not far off to your west.
A small villager who is a brief walk away to your west.
A wandering adventurer who is a brief walk away to your west.
A small child who is a brief walk away to your west.
A small child who is a brief walk away to your west.
A muscular villager who is a brief walk away to your west.
A traveling adventurer who is a brief walk away to your west.
A traveling adventurer who is rather far off to your west.
A village champion who is rather far off to your west.
A young villager who is rather far off to your west.
< 424h/424H 73v/236V Pos: standing >
You quickly scan the area.
A cute fuzzy squirrel who is close by to your north.
A doe who is close by to your north.
A small sparrow who is close by to your north.
A mother deer who is not far off to your north.
A rather buff looking deer who is not far off to your north.
A swift who is not far off to your north.
A doe who is not far off to your north.
A village commoner who is close by to your south.
A wandering adventurer who is close by to your south.
A peasant commoner who is close by to your south.
A wandering merchant who is not far off to your south.
A traveling adventurer who is not far off to your south.
A wandering merchant who is not far off to your south.
A village commoner who is not far off to your south.
A young villager who is not far off to your south.
A small villager who is not far off to your south.
A traveling merchant who is a brief walk away to your south.
A village commoner who is close by to your west.
A muscular villager who is close by to your west.
A pudgy commoner who is not far off to your west.
A traveling adventurer who is not far off to your west.
A peasant commoner who is not far off to your west.
A small villager who is a brief walk away to your west.
A wandering adventurer who is a brief walk away to your west.
A small child who is a brief walk away to your west.
A small child who is a brief walk away to your west.
A muscular villager who is a brief walk away to your west.
A traveling adventurer who is a brief walk away to your west.
A traveling adventurer who is rather far off to your west.
A village champion who is rather far off to your west.
A young villager who is rather far off to your west.
< 424h/424H 74v/236V Pos: standing >
Lurt sneaks west.
You follow Lurt.
a Well Traveled Path
The ground here is hard and unforgiving. Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here. Signs that
show that this path is rather well traveled. The songs of birds fill this
place with majestic peace and joy. A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -East -West
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
A village commoner wanders here in search of something to do.
A muscular villager wanders here looking to start a fight.
< 424h/424H 73v/236V Pos: standing >
You quickly scan the area.
A pudgy commoner who is close by to your west.
A traveling adventurer who is close by to your west.
A peasant commoner who is close by to your west.
A small villager who is not far off to your west.
A wandering adventurer who is not far off to your west.
A small child who is not far off to your west.
A small child who is not far off to your west.
A muscular villager who is not far off to your west.
A traveling adventurer who is not far off to your west.
A traveling adventurer who is a brief walk away to your west.
A village champion who is a brief walk away to your west.
A young villager who is a brief walk away to your west.
< 424h/424H 75v/236V Pos: standing >
You follow Lurt.
a Well Traveled Path
The feel of life is great and grand here. The majesticly beautiful songs of
birds are carried by the swirling wind. The sounds of villagers moving around
also invades the purity of the air. The ground here is a very hard packed
dirt. The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -East -West
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
A pudgy commoner wanders here looking for something to eat.
A traveling adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
You quickly scan the area.
A village commoner who is close by to your east.
A muscular villager who is close by to your east.
A small villager who is close by to your west.
A wandering adventurer who is close by to your west.
A small child who is close by to your west.
A small child who is close by to your west.
A muscular villager who is close by to your west.
A traveling adventurer who is close by to your west.
A small child who is not far off to your west.
A traveling adventurer who is not far off to your west.
A village champion who is not far off to your west.
A young villager who is not far off to your west.
< 424h/424H 73v/236V Pos: standing >
Lurt sneaks west.
You follow Lurt.
a Well Traveled Path
The ground here is a hard packed dirt. Many broken twigs, brittle leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here. All of which are signs that this path is very well traveled. The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace. A calm gentle breeze blows here causing some brittle leaves to fly
about.
Obvious exits: -East -South# -West
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
A small villager wanders here looking for something to do.
A wandering adventurer roams here looking for some excitement.
A small child wanders here in search of his mother.
A small child wanders here in search of his mother.
A muscular villager wanders here looking to start a fight.
A traveling adventurer roams here looking for some excitement.
Xang sneaks in from the east.
< 424h/424H 72v/236V Pos: standing >
You follow Lurt.
a Well Traveled Path
Hard packed dirt makes up the ground here. Brittle leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground. The soothing sounds
of the majestic bird songs ring out loudly in this area. The sound fills this
place with a strong feeling of utter peace. A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -East -South
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
A small child wanders here in search of his mother.
A traveling adventurer roams here looking for some excitement.
A village champion wanders here looking to start a fight.
A young villager wanders here, singing songs of joy.
Xang sneaks in from the east.
< 424h/424H 72v/236V Pos: standing >
A small child enters from the east.
< 424h/424H 74v/236V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your north.
A village champion who is close by to your north.
A small villager who is close by to your north.
A tiny infant who is close by to your north.
A village champion who is not far off to your north.
A peasant commoner who is not far off to your north.
A village guardian who is a brief walk away to your north.
A village guardian who is a brief walk away to your north.
Ivar Bjornson who is a brief walk away to your north.
A small villager who is close by to your east.
A wandering adventurer who is close by to your east.
A small child who is close by to your east.
A muscular villager who is close by to your east.
A traveling adventurer who is close by to your east.
A pudgy commoner who is not far off to your east.
A traveling adventurer who is not far off to your east.
A peasant commoner who is not far off to your east.
A village commoner who is a brief walk away to your east.
A muscular villager who is a brief walk away to your east.
A village commoner who is close by to your south.
A small child who is close by to your south.
A village warrior who is close by to your south.
A wandering merchant who is close by to your south.
A drunken villager who is close by to your south.
< 424h/424H 76v/236V Pos: standing >
Lurt sneaks north.
You follow Lurt.
The Fountain of Shairak
This is the grand fountain of Shairak, this is where the residents
celebrate Walpurgisnacht. The waters of the fountain are a very cool and
refreshing deep azure blue. The water sparkles in the light, creating an odd
effect upon the eyes. To the east is a rotted cottage that seems to be an old
leather shop. To the west is a lavish home, that seems to be the abode of a
rather well to do villager. The well traveled path continues on to the north
and to the south.
Obvious exits: -North -East# -South -West
The Fountain of Shairak rests here water glistening in the dim light. (magic)
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
A wandering adventurer roams here looking for some excitement.
A village champion wanders here looking to start a fight.
A small villager wanders here looking for something to do.
A tiny infant has been abandoned here, left to die.
Xang enters from the south.
You quickly scan the area.
A village champion who is close by to your north.
A peasant commoner who is close by to your north.
A village guardian who is not far off to your north.
A village guardian who is not far off to your north.
Ivar Bjornson who is not far off to your north.
A small child who is close by to your south.
A small child who is close by to your south.
A traveling adventurer who is close by to your south.
A village champion who is close by to your south.
A young villager who is close by to your south.
A village commoner who is not far off to your south.
A small child who is not far off to your south.
A village warrior who is not far off to your south.
A wandering merchant who is not far off to your south.
A drunken villager who is not far off to your south.
Ilvorntas, the village magician who is close by to your west.
< 424h/424H 75v/236V Pos: standing >
< 424h/424H 80v/236V Pos: standing >
Lurt leaves south.
You follow Lurt.
a Well Traveled Path
Hard packed dirt makes up the ground here. Brittle leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground. The soothing sounds
of the majestic bird songs ring out loudly in this area. The sound fills this
place with a strong feeling of utter peace. A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -East -South
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
A small child wanders here in search of his mother.
A small child wanders here in search of his mother.
A village champion wanders here looking to start a fight.
A young villager wanders here, singing songs of joy.
< 424h/424H 80v/236V Pos: standing >
You follow Lurt.
A Well Traveled Path
This hard dirt path seems to be rather well traveled. Many footprints are
on the ground, leading off into different directions. The air here is pure and
fresh, the songs of birds ring out loudly here. Sounds of villagers can be
heard seemingly from all around you. A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -West
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
A village commoner wanders here in search of something to do.
A small child wanders here in search of his mother.
A village warrior wanders here looking for signs of trouble.
A wandering merchant wanders here looking to buy some wares.
A drunken villager staggers here searching for more beer.
< 424h/424H 78v/236V Pos: standing >
You quickly scan the area.
A small child who is close by to your north.
A small child who is close by to your north.
A village champion who is close by to your north.
A young villager who is close by to your north.
A wandering adventurer who is not far off to your north.
A village champion who is not far off to your north.
A small villager who is not far off to your north.
A tiny infant who is not far off to your north.
A Drow Elf who is a brief walk away to your north.
A village champion who is a brief walk away to your north.
A peasant commoner who is a brief walk away to your north.
A village guardian who is rather far off to your north.
A village guardian who is rather far off to your north.
Ivar Bjornson who is rather far off to your north.
A traveling merchant who is close by to your west.
A young villager who is not far off to your west.
A small villager who is not far off to your west.
A village warrior who is not far off to your west.
A wandering merchant who is not far off to your west.
A peasant commoner who is a brief walk away to your west.
< 424h/424H 80v/236V Pos: standing >
You quickly scan the area.
A wandering adventurer who is close by to your north.
A small child who is close by to your north.
A small child who is close by to your north.
A village champion who is close by to your north.
A young villager who is close by to your north.
A wandering adventurer who is not far off to your north.
A village champion who is not far off to your north.
A small villager who is not far off to your north.
A tiny infant who is not far off to your north.
A Drow Elf who is a brief walk away to your north.
A village champion who is a brief walk away to your north.
A peasant commoner who is a brief walk away to your north.
A village guardian who is rather far off to your north.
A village guardian who is rather far off to your north.
Ivar Bjornson who is rather far off to your north.
A traveling merchant who is close by to your west.
A young villager who is not far off to your west.
A small villager who is not far off to your west.
A village warrior who is not far off to your west.
A wandering merchant who is not far off to your west.
A peasant commoner who is a brief walk away to your west.
< 424h/424H 80v/236V Pos: standing >
Lurt sneaks north.
You follow Lurt.
a Well Traveled Path
Hard packed dirt makes up the ground here. Brittle leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground. The soothing sounds
of the majestic bird songs ring out loudly in this area. The sound fills this
place with a strong feeling of utter peace. A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -East -South
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
A wandering adventurer roams here looking for some excitement.
A small child wanders here in search of his mother.
A small child wanders here in search of his mother.
A village champion wanders here looking to start a fight.
A young villager wanders here, singing songs of joy.
Xang sneaks in from the south.
< 424h/424H 80v/236V Pos: standing >
Lurt sneaks north.
You follow Lurt.
The Fountain of Shairak
This is the grand fountain of Shairak, this is where the residents
celebrate Walpurgisnacht. The waters of the fountain are a very cool and
refreshing deep azure blue. The water sparkles in the light, creating an odd
effect upon the eyes. To the east is a rotted cottage that seems to be an old
leather shop. To the west is a lavish home, that seems to be the abode of a
rather well to do villager. The well traveled path continues on to the north
and to the south.
Obvious exits: -North -East# -South -West
The Fountain of Shairak rests here water glistening in the dim light. (magic)
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
*A Drow Elf (medium) Jihadist of Allah stands in mid-air here.(Red Aura)
A wandering adventurer roams here looking for some excitement.
A village champion wanders here looking to start a fight.
A small villager wanders here looking for something to do.
A tiny infant has been abandoned here, left to die.
Xang enters from the south.
You get a slab of beef from a portable hole.
< 424h/424H 79v/236V Pos: standing >
Lurt leaves north.
You follow Lurt.
A Well Traveled Path
The ground here is a hard packed dirt. Many broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here. All of which are signs that this path is very well traveled. The
relaxing songs of birds ring out bringing a feeling of absolute and boundless
peace. A calm gentle breeze blows here causing some charred leaves to circle
and sway in a dance of pure chaos.
Obvious exits: -North -East# -South -West
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
A Drow Elf (medium) Jihadist of Allah stands in mid-air here, fighting a village champion.(Red Aura)
A village champion sits here, fighting a Drow Elf.
A peasant commoner wanders here with his head held low.
Xang sneaks in from the south.
You feel sated already.
< 424h/424H 78v/236V Pos: standing >
Lurt sneaks south.
You follow Lurt.
The Fountain of Shairak
This is the grand fountain of Shairak, this is where the residents
celebrate Walpurgisnacht. The waters of the fountain are a very cool and
refreshing deep azure blue. The water sparkles in the light, creating an odd
effect upon the eyes. To the east is a rotted cottage that seems to be an old
leather shop. To the west is a lavish home, that seems to be the abode of a
rather well to do villager. The well traveled path continues on to the north
and to the south.
Obvious exits: -North -East# -South -West
The Fountain of Shairak rests here water glistening in the dim light. (magic)
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
A wandering adventurer roams here looking for some excitement.
A village champion wanders here looking to start a fight.
A small villager wanders here looking for something to do.
A tiny infant has been abandoned here, left to die.
Xang enters from the north.
< 424h/424H 77v/236V Pos: standing >
Lurt leaves north.
You follow Lurt.
A Well Traveled Path
The ground here is a hard packed dirt. Many broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here. All of which are signs that this path is very well traveled. The
relaxing songs of birds ring out bringing a feeling of absolute and boundless
peace. A calm gentle breeze blows here causing some charred leaves to circle
and sway in a dance of pure chaos.
Obvious exits: -North -East# -South -West
Lurt Durian Addicts (Grey Elf)(medium) stands in mid-air here.
*A Drow Elf (medium) Jihadist of Allah stands in mid-air here, fighting a village champion.(Red Aura)
A village champion sits here, fighting a Drow Elf.
A peasant commoner wanders here with his head held low.
A Drow Elf snaps into visibility.
A Drow Elf's fist shoots with sound barrier-breaking force towards a village champion, stopping only when it strikes his flesh.
< 424h/424H 79v/236V Pos: standing >
A village champion's impressive bludgeon wounds a Drow Elf.
A village champion ignites into black flames as he hits a Drow Elf!
< 424h/424H 79v/236V Pos: standing >
A Drow Elf misses a village champion.
A Drow Elf's fine punch strikes a village champion.
A Drow Elf's fine punch strikes a village champion.
A Drow Elf misses a village champion.
A Drow Elf's punch strikes a village champion.
A Drow Elf's impressive punch strikes a village champion.
< 424h/424H 79v/236V Pos: standing >
You kneel.
< 424h/424H 80v/236V Pos: kneeling >
You snap into visibility.
You feign low and strike a Drow Elf in the throat with the back of your hand...
...then spin low and deliver three quick punches below the ribs...
...only to place a double chi-palm strike sending him flying!
A Drow Elf snaps into visibility.
[Damage: 29 ] A Drow Elf is stunned!
< 424h/424H 81v/236V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 14 ] -=[Your fine punch strikes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
[Damage: 12 ] -=[Your punch strikes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
[Damage: 12 ] -=[Your fine punch strikes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
[Damage: 22 ] -=[Your impressive punch strikes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
[Damage: 12 ] -=[Your fine punch strikes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
[Damage: 20 ] -=[Your punch strikes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
[Damage: 13 ] -=[Your fine punch strikes a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
< 433h/424H 81v/236V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
Lurt starts casting an offensive spell.
< 433h/424H 81v/236V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
A village champion enters from the south.
Lurt completes his spell...
Lurt utters the words 'ofzahzf gajr eughjfbaiqz'
Lurt points at a Drow Elf.
Lurt's spell flows around a Drow Elf, leaving him unharmed!
< 433h/424H 81v/236V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
< 433h/424H 81v/236V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
< 433h/424H 81v/236V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
Lurt starts casting an offensive spell.
< 433h/424H 81v/236V Pos: standing >
< T: Nib TP: sta TC:excellent E: A Drow Elf sit EP: few wounds >
A village champion clambers to his feet.
You easily lean out of range of a Drow Elf's vicious attack.
You whirl around, just avoiding a Drow Elf's vicious attack.
A Drow Elf suddenly appears a bit confused!
You watch in glee as a Drow Elf looks dazzled.
A Drow Elf snaps into visibility.
You snap into visibility.
-=[A Drow Elf's impressive punch strikes you.]=-
< 410h/424H 81v/236V Pos: standing >
< T: Nib TP: sta TC:few scratches E: A Drow Elf sit EP: few wounds >
Lurt completes his spell...
Lurt utters the words 'ofzahzf gajr eughjfbaiqz'
Lurt points at a Drow Elf.
A Drow Elf's entire body spasms uncontrollably as his soul is viciously attacked by Lurt.
< 410h/424H 81v/236V Pos: standing >
< T: Nib TP: sta TC:few scratches E: A Drow Elf sit EP: pretty hurt >
A Drow Elf snaps into visibility.
A village champion's powerful bludgeon seriously wounds a Drow Elf.
A village champion ignites into black flames as he hits a Drow Elf!
A village champion's slash seriously wounds a Drow Elf.
A village champion ignites into black flames as he hits a Drow Elf!
A village champion's powerful bludgeon seriously wounds a Drow Elf.
A village champion ignites into black flames as he hits a Drow Elf!
A village champion whacks a Drow Elf in the side with a sound kick.
A village champion ignites into black flames as he hits a Drow Elf!
< 410h/424H 81v/236V Pos: standing >
< T: Nib TP: sta TC:few scratches E: A Drow Elf sit EP: awful >
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 21 ] -=[Your punch grievously wounds a Drow Elf.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
[Damage: 13 ] You hit a Drow Elf in the throat, he chokes, gasps and dies.
A Drow Elf's signet of Baphomet was completely destroyed by the massive blow!
A Drow Elf's spurred blood crystal boots was completely destroyed by the massive blow!
A Drow Elf's lightning earring [poor] was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.