The death of [52 Air Magus] Straut -={The Jihad}=- (Drow Elf)

in The Massive Gates Before The City of Torrhan

from the perspective of [50 Swashbuckler] Kenon -={The Jihad}=- (Drow Elf)

<floating about head>a dark ioun stone[221h 44m 22s]
<worn as a badge>    a war banner of Khoralator of precision [56%]             
<worn on head>       a derroskin admiral's hat [42%]             
<worn on eyes>       the monocle of damnation of damage (glowing)
<worn in ear>        a wyrmskin scale [59%]             
<worn in ear>        a pale magenta earring of Invisibility [superior] made by Azar (glowing) [65%]             
<worn on face>       mask of the flayed mind [69%]             
<worn around neck>   an amulet of scratched silver
<worn around neck>   a pendant of fire [53%]             
<worn on body>       a breastplate melded with drowidian metal [35%]             
<worn about body>    a cloak of werewolf fur [84%]             
<worn as quiver>     the frost giant's axe of agility [89%]             
<worn about waist>   a black leather belt with a crimson coral buckle [60%]             
<worn on belt buckle>a gleaming blacksmith hammer [33%]             
<attached to belt>   a metal flask marked "vitality" (glowing)
<worn on arms>       some scintillating sleeves [poor]
<worn around wrist>  a bracer made of ogre parts [66%]             
<worn around wrist>  a hunting arm bracer of the Illithid [poor] made by Dahamma [86%]             
<worn on hands>      a pair of blue fungus gloves made by Daweava [78%]             
<worn on finger>     a shiny crimson ring of damage
<worn on finger>     an ancient ring of liquid rock of constitution [83%]             
<primary weapon>     a well-balanced mithril longsword with a strange black stone
<secondary weapon>   the dagger of ages [poor] (glowing) (humming)
<worn on legs>       some wolf hide pants [87%]             
<worn on feet>       some boots of cavern wall climbing [superior] [89%]             

Level: 50   Race: Drow Elf   Class: Warrior / Swashbuckler Sex: Male
Hit points: 500(500)  Moves: 168(168)
Coins carried:    0 platinum     8 gold     6 silver     4 copper
Coins in bank: 5286 platinum     0 gold     0 silver     0 copper
Playing time: 5 days / 13 hours/ 38 minutes
Received data: 0.1096 MB this session.
Send data:     0.0035 MB this session.
Compression ratio: 78%
Title: Caliph of -={The Jihad}=-
Group Leader: Straut
Status:  Standing.
         Soulshielded
Epic points(total): 8440(13690) Current task: find runestone of Castle Ravenloft
Epic Bonus: Epic Points Bonus (35.33%)
Frags:   +1.51   Deaths:   38
Consenting: Straut
Detecting:       Invisible Evil Good Life
Protected from:  Low Circle spells
Enchantments:    Ultravision Fly Haste Invisibility Levitation Sneaking Tower of Iron Will Sparkling
Bartender Quests Remaining: 8
Combat Pulse:   15 Spell Pulse:  0.82 
Leaderboard Points:  645 

Active Spells:
--------------
stone skin (3 minutes)
globe of darkness (11 minutes)
fly (95 minutes)
levitate (44 minutes)
dexterity (31 minutes)
strength (31 minutes)
rested bonus (97 minutes)


< 500h/500H 168v/168V Pos: standing >

< 500h/500H 168v/168V Pos: standing >
Straut sneaks west.
You follow Straut.

 
  *....   
 *.^..^^  
 *..@M^M  
 .^.^^MM  
  ^^^^M   
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
*Straut (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Straut's head.
A LARGE air elemental enters from the east.
A powerful djinni enters from the east.
A LARGE air elemental enters from the east.
You quickly scan the area.
An elven scout who is close by to your east.
A Grey Elf who is close by to your east.

< 500h/500H 166v/168V Pos: standing >
You follow Straut.

 
  .^..^   
 *..MM^M  
 .^.@^MM  
 .^^^^MM  
  ^^MMM   
A Sloped and Rocky Hillside
Obvious exits: -North -East -South -West
*Straut (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Straut's head.
A LARGE air elemental enters from the north.
A powerful djinni enters from the north.
A LARGE air elemental enters from the north.
You quickly scan the area.
You see nothing.

< 500h/500H 164v/168V Pos: standing >
Straut sneaks west.
You follow Straut.

 
  *.^..   
 **...M^  
 ..^@M^M  
 ..^^^^M  
  .^^MM   
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
*Straut (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Straut's head.
A LARGE air elemental enters from the east.
A powerful djinni enters from the east.
A LARGE air elemental enters from the east.

< 500h/500H 162v/168V Pos: standing >
Straut sneaks west.
You follow Straut.

 
  **.^.   
 ***...M  
 *..@M^^  
 ...^^^^  
  ^.^^M   
A Sloped and Rocky Hillside
Obvious exits: -North -East -South -West
*Straut (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Straut's head.
A LARGE air elemental enters from the east.
A powerful djinni enters from the east.
A LARGE air elemental enters from the east.
You quickly scan the area.
You see nothing.

< 500h/500H 161v/168V Pos: standing >
You quickly scan the area.
You see nothing.

< 500h/500H 162v/168V Pos: standing >
Legsweep who?

< 500h/500H 162v/168V Pos: standing >
Legsweep who?

< 500h/500H 163v/168V Pos: standing >
Straut sneaks south.
You follow Straut.

 
  **...   
 *..M.^^  
 ...@^^^  
 .^.^^MM  
  .^^MM   
A Sloped and Rocky Hillside
Obvious exits: -North -East -South -West
*Straut (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Straut's head.
A LARGE air elemental enters from the north.
A powerful djinni enters from the north.
A LARGE air elemental enters from the north.

< 500h/500H 161v/168V Pos: standing >
You follow Straut.

 
  ***..   
 .*..^.^  
 ...@M^^  
 ^.^.^^M  
  ..^^M   
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
*Straut (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Straut's head.
A LARGE air elemental enters from the east.
A powerful djinni enters from the east.
A LARGE air elemental enters from the east.

< 500h/500H 160v/168V Pos: standing >
You follow Straut.

 
  ****.   
 *.*..^.  
 *..@M^^  
 .^.^.^^  
  ...^^   
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
*Straut (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Straut's head.
A LARGE air elemental enters from the east.
A powerful djinni enters from the east.
A LARGE air elemental enters from the east.

< 500h/500H 159v/168V Pos: standing >
Straut sneaks west.
You follow Straut.

 
  *****   
 +*.*..^  
 +*.@M.^  
 +.^.^.^  
  ....^   
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
*Straut (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Straut's head.
A LARGE air elemental enters from the east.
A powerful djinni enters from the east.
A LARGE air elemental enters from the east.

< 500h/500H 157v/168V Pos: standing >
Straut sneaks south.
You follow Straut.

 
  *.*..   
 +*.M..^  
 +.^@^.^  
 +....^^  
  ..^^^   
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
*Straut (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Straut's head.
A LARGE air elemental enters from the north.
A powerful djinni enters from the north.
A LARGE air elemental enters from the north.

< 500h/500H 157v/168V Pos: standing >
Straut sneaks south.
You follow Straut.

 
  *....   
 +.^M^.^  
 +..@.^^  
 ...^^^M  
  D^^MM   
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
*Straut (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Straut's head.
A LARGE air elemental enters from the north.
A powerful djinni enters from the north.
A LARGE air elemental enters from the north.

< 500h/500H 156v/168V Pos: standing >
You follow Straut.

 
  .^.^.   
 +..M.^^  
 ...@^^M  
 ^D^^MMM  
  ^^^MM   
A Sloped and Rocky Hillside
Obvious exits: -North -East -South -West
*Straut (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Straut's head.
A LARGE air elemental enters from the north.
A powerful djinni enters from the north.
A LARGE air elemental enters from the north.

< 500h/500H 154v/168V Pos: standing >
Straut sneaks west.
You follow Straut.

 
  +.^.^   
 ++....^  
 ...@M^^  
 .^D^^MM  
  .^^^M   
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
*Straut (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Straut's head.
A LARGE air elemental enters from the east.
A powerful djinni enters from the east.
A LARGE air elemental enters from the east.

< 500h/500H 153v/168V Pos: standing >
Straut sneaks west.
You follow Straut.

 
  *+.^.   
 +++....  
 *..@M^^  
 ..^D^^M  
  ..^^^   
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
*Straut (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Straut's head.
A LARGE air elemental enters from the east.
A powerful djinni enters from the east.
A LARGE air elemental enters from the east.

< 500h/500H 151v/168V Pos: standing >
Straut sneaks west.
You follow Straut.

 
  **+.^   
 ++++...  
 **.@M.^  
  ..^D^^  
   ..^^   
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
*Straut (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Straut's head.
A LARGE air elemental enters from the east.
A powerful djinni enters from the east.
A LARGE air elemental enters from the east.

< 500h/500H 150v/168V Pos: standing >
Straut sneaks west.
You follow Straut.

 
  ^**+.   
  ++++..  
  **@M..  
   ..^D^  
    ..^   
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
*Straut (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Straut's head.
A LARGE air elemental enters from the east.
A powerful djinni enters from the east.
A LARGE air elemental enters from the east.

< 500h/500H 149v/168V Pos: standing >
Straut sneaks north.
You follow Straut.

 
   **+*   
  ^**+.^  
  ++@+..  
  **M...  
   ..^D   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
*Straut (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Straut's head.
A LARGE air elemental enters from the south.
A powerful djinni enters from the south.
A LARGE air elemental enters from the south.

< 500h/500H 148v/168V Pos: standing >
You follow Straut.

 
    **+   
   ^**+.  
   +@M+.  
   **...  
    ..^   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
*Straut (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Straut's head.
A LARGE air elemental enters from the east.
A powerful djinni enters from the east.
A LARGE air elemental enters from the east.

< 500h/500H 147v/168V Pos: standing >
You follow Straut.

 
     **   
    ^**+  
    @M++  
    **..  
     ..   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
*Straut (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Straut's head.
A LARGE air elemental enters from the east.
A powerful djinni enters from the east.
A LARGE air elemental enters from the east.

< 500h/500H 147v/168V Pos: standing >
You follow Straut.

A Smooth Pathway
   The noise and bustle of the city can already be heard from here, the
great, massive gates lie just north, entering onto the great market. Tall
buildings and towers have been erected, visible even when the city gates
are closed - a rare occasion, as all are welcome in this merchant city.
Far ahead, the great towers of the palace can be seen, its tall towers
extending towards the sky.  The gates are north, while the path away from
the city continue south.
Obvious exits: -North -South
*Straut (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Straut's head.
A LARGE air elemental enters from the south.
A powerful djinni enters from the south.
A LARGE air elemental enters from the south.

< 500h/500H 147v/168V Pos: standing >
You follow Straut.

The Massive Gates Before The City of Torrhan
   The noise and bustle of the city can already be heard from here, even
when the massive, iron gates are closed.  Tall buildings and towers are
visible over the stone walls and the smell of freshly baked bread and
fresh fruits wafts through here.  Far ahead the great palace of the King
are visible, its tall towers extending towards the sky.  Despite the
greatness of this city, an unsual, uneasy feeling can be felt here, as if
something has been lost here.  The massive gates lead into the main market
of Torrhan, while a smooth stone path leads away from the city.
Obvious exits: -North -South
*Straut (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Straut's head.
A well trained barbarian mercenary has been hired to guard the countryside from evil.
A LARGE air elemental enters from the south.
A powerful djinni enters from the south.
A LARGE air elemental enters from the south.

< 500h/500H 149v/168V Pos: standing >

< 500h/500H 149v/168V Pos: standing >
Legsweep who?

< 500h/500H 151v/168V Pos: standing >
Legsweep who?

< 500h/500H 152v/168V Pos: standing >
Straut sneaks north.
You follow Straut.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies north, while the gates to
the city are south.
Obvious exits: -North -East -South -West
*Straut (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Straut's head.
A LARGE air elemental enters from the south.
A powerful djinni enters from the south.
A LARGE air elemental enters from the south.

< 500h/500H 151v/168V Pos: standing >

< 500h/500H 152v/168V Pos: standing >
Legsweep who?

< 500h/500H 153v/168V Pos: standing >
Legsweep who?

< 500h/500H 154v/168V Pos: standing >
Straut sneaks south.
You follow Straut.

The Massive Gates Before The City of Torrhan
   The noise and bustle of the city can already be heard from here, even
when the massive, iron gates are closed.  Tall buildings and towers are
visible over the stone walls and the smell of freshly baked bread and
fresh fruits wafts through here.  Far ahead the great palace of the King
are visible, its tall towers extending towards the sky.  Despite the
greatness of this city, an unsual, uneasy feeling can be felt here, as if
something has been lost here.  The massive gates lead into the main market
of Torrhan, while a smooth stone path leads away from the city.
Obvious exits: -North -South
*Straut (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Straut's head.
A well trained barbarian mercenary has been hired to guard the countryside from evil.
A LARGE air elemental enters from the north.
A powerful djinni enters from the north.
A LARGE air elemental enters from the north.
Legsweep who?
A Grey Elf enters from the south.

< 500h/500H 153v/168V Pos: standing >
A Grey Elf leaves north.

< 500h/500H 154v/168V Pos: standing >
Legsweep who?

< 500h/500H 154v/168V Pos: standing >
You snap into visibility.
Due to his small size, you manage to take your own legs out from under you!

< 500h/500H 155v/168V Pos: on your ass >

< 500h/500H 156v/168V Pos: on your ass >
An elven scout plays a song to lift his spirit off the ground.
Straut sneaks north.
A LARGE air elemental leaves north.
A powerful djinni leaves north.
A LARGE air elemental leaves north.

< 500h/500H 156v/168V Pos: on your ass >
Straut sneaks in from the north.
A LARGE air elemental enters from the north.
A powerful djinni enters from the north.
A LARGE air elemental enters from the north.
A Grey Elf enters from the north.

< 500h/500H 157v/168V Pos: on your ass >
A barbarian mercenary suddenly attacks Straut!
Straut snaps into visibility.
A barbarian mercenary's punch wounds Straut.

< 500h/500H 159v/168V Pos: on your ass >
An elven scout sneaks south.

< 500h/500H 161v/168V Pos: on your ass >
An elven scout sneaks in from the south.

< 500h/500H 163v/168V Pos: on your ass >
Sorry, you can't do that while laying around.
An elven scout snaps into visibility.
An elven scout places a platinum sacrificial dagger with a strange black stone in the back of Straut, resulting in some strange noises and some blood.

< 500h/500H 168v/168V Pos: on your ass >
Sorry, you can't do that while laying around.

< 500h/500H 168v/168V Pos: on your ass >
You clamber to your feet.
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.

< 500h/500H 168v/168V Pos: standing >
You snap into visibility.
Due to his small size, you manage to take your own legs out from under you!

< 500h/500H 168v/168V Pos: on your ass >
A Grey Elf completes his spell...
A Grey Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Grey Elf points at Straut.
The sphere circling Straut's body darts in front of a Grey Elf's assault!

< 500h/500H 168v/168V Pos: on your ass >
An elven scout snaps into visibility.
An elven scout's impressive pierce strikes Straut.
Straut dodges an elven scout's attack.
Straut dodges an elven scout's attack.

< 500h/500H 168v/168V Pos: on your ass >
Straut attempts to flee.
Straut tries to flee, but can't make it out of here!

< 500h/500H 168v/168V Pos: on your ass >
Straut starts casting a spell.
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.

< 500h/500H 168v/168V Pos: on your ass >
You clamber to your feet.

< 500h/500H 168v/168V Pos: standing >
The Massive Gates Before The City of Torrhan
Obvious exits: -North -South
Shattered bits of ice are scattered about the area.
*an elven scout is standing here, busy with his own matters.(Gold Aura)
A Grey Elf (medium) Durian Addicts stands in mid-air here. (casting) (Gold Aura)
*A LARGE air elemental is here looking like a small living tornado. (minion) 
*A vaguely humanoid shape surrounded by fierce winds stands here. (minion) 
*A LARGE air elemental is here looking like a small living tornado. (minion) 
Straut (Drow Elf)(medium) stands in mid-air here, fighting a barbarian mercenary. (casting) (Red Aura)
An impenetrable globe of darkness floats near Straut's head.
A barbarian mercenary stands in mid-air here, fighting Straut.
An elven scout snaps into visibility.
An elven scout dances an acrobatic maneuver in battle, and trips up Straut!

< 500h/500H 168v/168V Pos: standing >
Straut stops invoking abruptly!
A barbarian mercenary misses Straut.
You snap into visibility.
[Damage:  1 ] -=[Your weak slash grazes an elven scout.]=-

< 500h/500H 168v/168V Pos: standing >
< T: Straut TP: sit TC: small wounds E: an elven scout sta EP: excellent >
 A Grey Elf snaps into visibility.
A Grey Elf completes his spell...
A Grey Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Grey Elf points at Straut.
The sphere circling Straut's body darts in front of a Grey Elf's assault!

< 500h/500H 168v/168V Pos: standing >
< T: Straut TP: sit TC: small wounds E: an elven scout sta EP: excellent >
 A LARGE air elemental says in drow 'Prepare to fight me, too!'
A LARGE air elemental suddenly attacks a barbarian mercenary!
A LARGE air elemental snaps into visibility.
A LARGE air elemental's crush wounds a barbarian mercenary.
An elven scout plays a song to lift his spirit off the ground.

< 500h/500H 168v/168V Pos: standing >
< T: Straut TP: sit TC: small wounds E: an elven scout sta EP: excellent >
 A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.

< 500h/500H 168v/168V Pos: standing >
< T: Straut TP: sit TC: small wounds E: an elven scout sta EP: excellent >
 An elven scout snaps into visibility.
An elven scout's impressive pierce strikes Straut.
An elven scout's pierce strikes Straut.
An elven scout's impressive pierce strikes Straut.
An elven scout's impressive pierce strikes Straut.

< 500h/500H 168v/168V Pos: standing >
< T: Straut TP: sit TC: few wounds E: an elven scout sta EP: excellent >
 A Grey Elf snaps into visibility.
A Grey Elf completes his spell...
A Grey Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Grey Elf points at Straut.
A Grey Elf's iceball shatters upon impacting Straut, rending flesh and sending blood flying.

< 500h/500H 168v/168V Pos: standing >
< T: Straut TP: sit TC:pretty hurt E: an elven scout sta EP: excellent >
 A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.

< 500h/500H 168v/168V Pos: standing >
< T: Straut TP: sit TC:pretty hurt E: an elven scout sta EP: excellent >
 Straut's fine punch grazes a barbarian mercenary.

< 500h/500H 168v/168V Pos: standing >
< T: Straut TP: sit TC:pretty hurt E: an elven scout sta EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
An elven scout snaps into visibility.
[Damage:  1 ] -=[Your weak slash grazes an elven scout.]=-
An elven scout parries your futile lunge at him.
An elven scout parries your futile lunge at him.
An elven scout parries your futile lunge at him.
An elven scout parries your futile lunge at him.
An elven scout parries your futile lunge at him.
An elven scout dodges your futile attack.

< 500h/500H 168v/168V Pos: standing >
< T: Straut TP: sit TC:pretty hurt E: an elven scout sta EP: excellent >
 A LARGE air elemental's fine crush wounds a barbarian mercenary.
A LARGE air elemental's fine crush wounds a barbarian mercenary.
A LARGE air elemental's fine crush wounds a barbarian mercenary.
A LARGE air elemental's fine crush wounds a barbarian mercenary.
A LARGE air elemental's fine crush wounds a barbarian mercenary.
A LARGE air elemental's impressive crush strikes a barbarian mercenary.
A LARGE air elemental's fine crush wounds a barbarian mercenary.

< 500h/500H 168v/168V Pos: standing >
< T: Straut TP: sit TC:pretty hurt E: an elven scout sta EP: excellent >
 A Grey Elf snaps into visibility.
A Grey Elf completes his spell...
A Grey Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Grey Elf points at Straut.
A Grey Elf's spell flows around Straut, leaving him unharmed!

< 500h/500H 168v/168V Pos: standing >
< T: Straut TP: sit TC:pretty hurt E: an elven scout sta EP: excellent >
 An elven scout snaps into visibility.
An elven scout's pierce strikes Straut hard.
An elven scout's pierce strikes Straut hard.
An elven scout's impressive pierce strikes Straut hard.
A barbarian mercenary's fine punch strikes Straut very hard.

< 500h/500H 168v/168V Pos: standing >
< T: Straut TP: sit TC:pretty hurt E: an elven scout sta EP: excellent >
 Looking panicked, Straut scrambles madly to his feet!
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.

< 500h/500H 168v/168V Pos: standing >
< T: Straut TP: sta TC:pretty hurt E: an elven scout sta EP: excellent >
 Straut attempts to flee.
Straut tries to flee, but can't make it out of here!

< 500h/500H 168v/168V Pos: standing >
< T: Straut TP: sta TC:pretty hurt E: an elven scout sta EP: excellent >
 Straut starts casting a spell.

< 500h/500H 168v/168V Pos: standing >
< T: Straut TP: sta TC:pretty hurt E: an elven scout sta EP: excellent >
 An elven scout plays a song to lift his spirit off the ground.
A Grey Elf snaps into visibility.
A Grey Elf completes his spell...
A Grey Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Grey Elf points at Straut.
The force of a Grey Elf's iceball shatters any hopes Straut had of living a long and happy life.
Straut's black leather belt set with a ruby buckle freezes and shatters into million pieces from the intense cold!
A LARGE air elemental stops following Straut.
A powerful djinni stops following Straut.
A LARGE air elemental stops following Straut.
Straut is dead! R.I.P.