<worn as a badge> an emblem of the dragonslayer (magic)
<worn on head> Khildarak's battle helmet (magic)
<worn on eyes> the eyes of a bewitched silver dragon of endurance (glowing)
<worn in ear> a brightly flaming earring [83%]
<worn in ear> an emerald nose ring (magic)
<worn on face> the terrifying visage of the great wraith Dranum (magic)[230h 17m 30s]
<worn around neck> a slaadi necklace of Chaos (glowing) [77%]
<worn around neck> the dark amulet of Bloodstone (magic) (glowing) [59%]
<worn on body> a mithril breastplate with a golden cross [poor] (magic) (glowing)
<worn about body> the cloak of the stalker (magic)[230h 17m 30s]
<worn on back> a well crafted backpack (magic)
<worn as quiver> a golden scabbard encrusted with emeralds and rubies of damage (magic) (glowing)
<worn about waist> a black leather belt with a crimson coral buckle [25%]
<worn on belt buckle>a diamondine axe covered in blood (magic)
<attached to belt> the wicked-looking scimitar of Demogorgon (magic)[230h 17m 30s]
<attached to belt> a glowing azure potion (magic) (glowing) [78%]
<worn on arms> a set of jagged blood crystal arm plates (magic)
<worn around wrist> a bracelet of dracolich hide (magic) (humming)
<worn around wrist> a duergar-made adamantine bracelet of the Illithid [superior] made by Dahamma
<worn on hands> the sacred stone claws of Aan [poor] (magic)
<worn on finger> a ring of fire protection (magic) [73%]
<worn on finger> a ring of invisibility (magic) [87%]
<primary weapon> the unholy avenger named 'Bloodlust' (magic) (glowing)[230h 8m 30s]
<secondary weapon> the granite dagger 'BloodFeast' (magic)[230h 17m 30s]
<worn on legs> a pair of bronze spiked leg plates [superior] (magic)
<worn on feet> a pair of boots of stealth of endurance (magic) [64%]
< 1403h/1402H 201v/201V Pos: standing >
Argh!!! It's too bright!
< 1403h/1402H 201v/201V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
< 1403h/1402H 201v/201V Pos: standing >
Argh!!! It's too bright!
< 1403h/1402H 201v/201V Pos: standing >
Argh!!! It's too bright!
< 1403h/1402H 201v/201V Pos: standing >
Argh!!! The sun is too bright.
< 1403h/1402H 201v/201V Pos: standing >
Argh!!! The sun is too bright.
< 1403h/1402H 201v/201V Pos: standing >
Argh!!! The sun is too bright.
< 1403h/1402H 201v/201V Pos: standing >
Argh!!! It's too bright!
< 1403h/1402H 199v/201V Pos: standing >
Argh!!! The sun is too bright.
< 1403h/1402H 199v/201V Pos: standing >
It is 4pm, on the Day of BloodLust
The 25th Day of the Month of The Burning Sun, Year 1742.
Time elapsed since boot-up: 38:28:27
Current time is: Sat Oct 24 13:42:17 2015 (GMT)
< 1403h/1402H 199v/201V Pos: standing >
Argh!!! It's too bright!
< 1403h/1402H 199v/201V Pos: standing >
< 1403h/1402H 199v/201V Pos: standing >
The soft sound of water splashing can be heard in the distance...
< 1403h/1402H 199v/201V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
< 1403h/1402H 199v/201V Pos: standing >
< 1403h/1402H 199v/201V Pos: standing >
< 1403h/1402H 199v/201V Pos: standing >
< 1403h/1402H 199v/201V Pos: standing >
In A Deep Rocky Pool
Obvious exits: -N -W
< 1403h/1402H 199v/201V Pos: standing >
You quickly scan the area.
You see nothing.
< 1403h/1402H 199v/201V Pos: standing >
It is 5pm, on the Day of BloodLust
The 25th Day of the Month of The Burning Sun, Year 1742.
Time elapsed since boot-up: 38:28:39
Current time is: Sat Oct 24 13:42:29 2015 (GMT)
< 1403h/1402H 199v/201V Pos: standing >
The soft sound of water splashing can be heard in the distance...
In A Deep Rocky Pool
Obvious exits: -N -W
< 1403h/1402H 199v/201V Pos: standing >
It is 5pm, on the Day of BloodLust
The 25th Day of the Month of The Burning Sun, Year 1742.
Time elapsed since boot-up: 38:28:40
Current time is: Sat Oct 24 13:42:30 2015 (GMT)
< 1403h/1402H 199v/201V Pos: standing >
The pool continues.
You extend your sights westward.
In A Deep Rocky Pool
Obvious exits: -E
You sense a lifeform nearby.
< 1403h/1402H 199v/201V Pos: standing >
You quickly scan the area.
You see nothing.
< 1403h/1402H 199v/201V Pos: standing >
On a Flat Rock
Obvious exits: -S -U
< 1403h/1402H 197v/201V Pos: standing >
A Trade Path Along a Deep Pool
Obvious exits: -E -W -D
< 1403h/1402H 199v/201V Pos: standing >
A Trade Path Along a Deep Pool
Obvious exits: -N -E -S -W
< 1403h/1402H 200v/201V Pos: standing >
You quickly scan the area.
A red vampire vine who is close by to your north.
A yellow vampire vine who is close by to your north.
A halfling sentinel who is not far off to your north.
A yellow flower who is not far off to your north.
A violet fungus who is a brief walk away to your north.
A jaculi who is rather far off to your north.
A young faerie dragon who is in the distance to your north.
A violet fungus who is in the distance to your north.
A halfling scout who is close by to your east.
A yellow flower who is close by to your east.
A yellow flower who is close by to your east.
A halfling scout who is close by to your south.
A halfling scout who is close by to your south.
A jakar who is close by to your south.
< 1403h/1402H 200v/201V Pos: standing >
A Trade Path Along a Deep Pool
Obvious exits: -N -E -S -W
< 1403h/1402H 200v/201V Pos: standing >
A Trade Path Along a Deep Pool
Obvious exits: -N -E -S
A halfling scout keeps the trade path clear.(Gold Aura)
A huge black cat prowls here, defending its territory.
There are some tracks heading south.
< 1403h/1402H 199v/201V Pos: standing >
A Trade Path Cut From the Jungle
Obvious exits: -N -E -S
< 1403h/1402H 198v/201V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -N -U
< 1403h/1402H 198v/201V Pos: standing >
You appears to be Troll and is in excellent condition.
He's large in size.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body seems to be made of stone!
He's encased in a shimmering globe!
< 1403h/1402H 199v/201V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D
< 1403h/1402H 200v/201V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D
< 1403h/1402H 198v/201V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D
< 1403h/1402H 196v/201V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D
< 1403h/1402H 195v/201V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.(holy)(Gold Aura)
One of the few mages in the Woodseer guard helps keep watch here.(Gold Aura)
There are some tracks.
< 1403h/1402H 195v/201V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
A squirrel searches through the underbrush for food.
< 1403h/1402H 194v/201V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 1403h/1402H 195v/201V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
Alarm bells sound, signalling an invasion!
< 1403h/1402H 195v/201V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
The corpse of a Human is lying here.
A young halfling boy is running here, screaming at the top of his lungs.(Gold Aura)
A sturdy looking mount is here, all saddled up and ready to ride.
< 1403h/1402H 195v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 1403h/1402H 197v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 1403h/1402H 198v/201V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A halfling guard patrols the streets keeping the peace.(Gold Aura)
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)
< 1403h/1402H 199v/201V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W
A wealthy halfling woman on a shopping trip walks down the road.(Gold Aura)
< 1403h/1402H 200v/201V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
A huge warthog wanders the forest looking for food.(Red Aura)
There are some tracks heading west.
< 1403h/1402H 199v/201V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W
A halfling warrior wanders through the town seeking adventure.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)
There are Troll tracks going west.
< 1403h/1402H 198v/201V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
< 1403h/1402H 198v/201V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A stern woodcarver focuses on his work.(Gold Aura)
There are Troll tracks going west.
< 1403h/1402H 198v/201V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
A small halfling woman wanders here, humming to herself.(Gold Aura)
A halfling adventurer wanders here humming to himself.(Gold Aura)
< 1403h/1402H 198v/201V Pos: standing >
Petalrich Lane
Obvious exits: -N# -E -S -W
A young halfling child plays here.
A young halfling woman is here seeking adventure.(Gold Aura)
< 1403h/1402H 200v/201V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
< 1403h/1402H 199v/201V Pos: standing >
A Four-Way Intersection
Obvious exits: -N -E -S -W
A small, pink marble fountain gurgles quietly.
The Woodseer Quartermaster stands here.(Gold Aura)
< 1403h/1402H 198v/201V Pos: standing >
The Woodseer Quartermaster suddenly attacks YOU!
The Woodseer Quartermaster misses you.
You snap into visibility.
Sorry, you aren't allowed to do that in combat.
< 1403h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP: excellent >
You no longer regenerate.
You feel like a potion could do you good once again.
< 1403h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP: excellent >
You parry the Woodseer Quartermaster's lunge at you.
The Woodseer Quartermaster misses you.
You parry the Woodseer Quartermaster's lunge at you.
You snap into visibility.
< 1403h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP: excellent >
< 1403h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP: excellent >
You are carrying: (5/11)
a prismatic crystalline shard (glowing)
the mace of mentality
the King's blade of Aravne (magic) (humming)
a glowing magical stone [superior] (magic)
a portable hole
< 1403h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP: excellent >
A Four-Way Intersection
Obvious exits: -N -E -S -W
A small, pink marble fountain gurgles quietly.
The Woodseer Quartermaster stands in mid-air here, fighting YOU!(Gold Aura)
< 1403h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP: excellent >
[Damage: 28 ] Your powerful slash strikes the Woodseer Quartermaster hard.
[Damage: 25 ] Your impressive pierce strikes the Woodseer Quartermaster hard.
The Woodseer Quartermaster dodges your futile attack.
You score a CRITICAL HIT!!!!!
[Damage: 54 ] Your mighty slash seriously wounds the Woodseer Quartermaster.
[Damage: 28 ] Your slash strikes the Woodseer Quartermaster very hard.
< 1403h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP: few wounds >
The soft sound of water splashing can be heard in the distance...
< 1403h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP: few wounds >
< 1403h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP: few wounds >
Character attributes for Tolm
Level: 53 Race: Troll Class: Mercenary / Bounty Hunter
Age: 34 yrs / 5 mths Height: 93 inches Weight: 223 lbs Size: large
Actual (Base) Actual (Base)
Str: 205 (128) Pow: 64 ( 85)
Dex: 107 (119) Int: 60 ( 80)
Agi: 85 ( 85) Wis: 71 ( 84)
Con: 181 (113) Cha: 56 ( 80) Luk: 74 ( 82)
Equipped Items: 23 Carried weight: 132
Armor Points: -253 Reduces melee damage taken by 25.3%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 6%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 130%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: 46 Damroll: 100
Alignment: -1000 (-1000 to 1000)
Saving Throws: PAR[-3] FEA[17]
BRE[-45] SPE[0]
Load carried: Paltry
< 1403h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP: few wounds >
The Woodseer Quartermaster's punch grazes you.
The Woodseer Quartermaster misses you.
You are carrying: (5/11)
a prismatic crystalline shard (glowing)
the mace of mentality
the King's blade of Aravne (magic) (humming)
a glowing magical stone [superior] (magic)
a portable hole
< 1402h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP: few wounds >
A Four-Way Intersection
Obvious exits: -N -E -S -W
A small, pink marble fountain gurgles quietly.
The Woodseer Quartermaster stands in mid-air here, fighting YOU!(Gold Aura)
< 1402h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP: few wounds >
River Circle continues.
You extend your sights westward.
River Circle
Obvious exits: -E -W
< 1402h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP: few wounds >
[Damage: 27 ] Your impressive slash seriously wounds the Woodseer Quartermaster.
[Damage: 24 ] Your impressive pierce seriously wounds the Woodseer Quartermaster.
[Damage: 25 ] Your impressive pierce seriously wounds the Woodseer Quartermaster.
[Damage: 25 ] Your slash enshrouds the Woodseer Quartermaster in a mist of blood.
[Damage: 28 ] Your powerful slash causes the Woodseer Quartermaster to grimace in pain.
[Damage: 27 ] Your slash critically injures the Woodseer Quartermaster.
The Woodseer Quartermaster is incapacitated and will slowly die, if not aided.
< 1402h/1402H 200v/201V Pos: standing >
<
Score information for Tolm
Level: 53 Race: Troll Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1402(1402) Moves: 200(201)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 621 platinum 89 gold 0 silver 0 copper
Playing time: 19 days / 1 hours/ 58 minutes
Received data: 0.0458 MB this session.
Send data: 0.0008 MB this session.
Compression ratio: 78%
Title: Caliph of -={The Jihad}=-
Status: Standing, fighting the Woodseer Quartermaster.
Epic points(total): 3039(43684) Current task: find runestone of Dragonnia
Epic Bonus: Epic Points Bonus (60.00%)
Frags: +9.41 Deaths: 47
Detecting: Invisible Evil Good Magic Life Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Low Circle spells
Enchantments: Ultravision Farsee Fly Armor Aware Haste Levitation Listen Sneaking Blessing of the Gods Tower of Iron Will Fearless Sparkling
Stat Pool timeout: 37:35:13
Bartender Quests Remaining: 5
Combat Pulse: 20 Spell Pulse: 1.40
Leaderboard Points: 2187
Active Spells:
--------------
Auctions Disabled (1 minute)
levitate (8 minutes)
fly (59 minutes)
elephantstrength (2 minutes)
detect invisibility (51 minutes)
barkskin (less than a minute remaining)
strength (29 minutes)
dexterity (29 minutes)
lifelust (8 minutes)
lionrage (9 minutes)
stone skin (less than a minute remaining)
vitality (9 minutes)
< 1402h/1402H 200v/201V Pos: standing >
<
Character attributes for Tolm
Level: 53 Race: Troll Class: Mercenary / Bounty Hunter
Age: 34 yrs / 5 mths Height: 93 inches Weight: 223 lbs Size: large
Actual (Base) Actual (Base)
Str: 205 (128) Pow: 64 ( 85)
Dex: 107 (119) Int: 60 ( 80)
Agi: 85 ( 85) Wis: 71 ( 84)
Con: 181 (113) Cha: 56 ( 80) Luk: 74 ( 82)
Equipped Items: 23 Carried weight: 132
Armor Points: -253 Reduces melee damage taken by 25.3%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 6%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 130%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: 46 Damroll: 100
Alignment: -1000 (-1000 to 1000)
Saving Throws: PAR[-3] FEA[17]
BRE[-45] SPE[0]
Load carried: Paltry
< 1402h/1402H 200v/201V Pos: standing >
<You are using:
<worn as a badge> an emblem of the dragonslayer (magic)
<worn on head> Khildarak's battle helmet (magic)
<worn on eyes> the eyes of a bewitched silver dragon of endurance (glowing)
<worn in ear> a brightly flaming earring [83%]
<worn in ear> an emerald nose ring (magic)
<worn on face> the terrifying visage of the great wraith Dranum (magic)[230h 17m 57s]
<worn around neck> a slaadi necklace of Chaos (glowing) [77%]
<worn around neck> the dark amulet of Bloodstone (magic) (glowing) [59%]
<worn on body> a mithril breastplate with a golden cross [poor] (magic) (glowing)
<worn about body> the cloak of the stalker (magic)[230h 17m 57s]
<worn on back> a well crafted backpack (magic)
<worn as quiver> a golden scabbard encrusted with emeralds and rubies of damage (magic) (glowing)
<worn about waist> a black leather belt with a crimson coral buckle [25%]
<worn on belt buckle>a diamondine axe covered in blood (magic)
<attached to belt> the wicked-looking scimitar of Demogorgon (magic)[230h 17m 57s]
<attached to belt> a glowing azure potion (magic) (glowing) [78%]
<worn on arms> a set of jagged blood crystal arm plates (magic)
<worn around wrist> a bracelet of dracolich hide (magic) (humming)
<worn around wrist> a duergar-made adamantine bracelet of the Illithid [superior] made by Dahamma
<worn on hands> the sacred stone claws of Aan [poor] (magic)
<worn on finger> a ring of fire protection (magic) [73%]
<worn on finger> a ring of invisibility (magic) [87%]
<primary weapon> the unholy avenger named 'Bloodlust' (magic) (glowing)[230h 8m 57s]
<secondary weapon> the granite dagger 'BloodFeast' (magic)[230h 17m 57s]
<worn on legs> a pair of bronze spiked leg plates [superior] (magic)
<worn on feet> a pair of boots of stealth of endurance (magic) [64%]
< 1402h/1402H 200v/201V Pos: standing >
<A halfling guard enters from the south.
< 1402h/1402H 200v/201V Pos: standing >
<River Circle continues.
You extend your sights westward.
River Circle
Obvious exits: -E -W
< 1402h/1402H 200v/201V Pos: standing >
<A halfling guard suddenly attacks YOU!
A halfling guard misses you.
< 1402h/1402H 200v/201V Pos: standing >
<
Character attributes for Tolm
Level: 53 Race: Troll Class: Mercenary / Bounty Hunter
Age: 34 yrs / 5 mths Height: 93 inches Weight: 223 lbs Size: large
Actual (Base) Actual (Base)
Str: 205 (128) Pow: 64 ( 85)
Dex: 107 (119) Int: 60 ( 80)
Agi: 85 ( 85) Wis: 71 ( 84)
Con: 181 (113) Cha: 56 ( 80) Luk: 74 ( 82)
Equipped Items: 23 Carried weight: 132
Armor Points: -253 Reduces melee damage taken by 25.3%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 6%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 130%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: 46 Damroll: 100
Alignment: -1000 (-1000 to 1000)
Saving Throws: PAR[-3] FEA[17]
BRE[-45] SPE[0]
Load carried: Paltry
< 1402h/1402H 200v/201V Pos: standing >
<[Damage: 35 ] You beautifully slash the Woodseer Quartermaster into two parts - both dead.
The Woodseer Quartermaster is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as the Woodseer Quartermaster dies in agony.
< 1402h/1402H 200v/201V Pos: standing >
You get a few coins from the corpse of the Woodseer Quartermaster.
There were: 2 platinum coins, 11 gold coins.
< 1402h/1402H 200v/201V Pos: standing >
Into what?
< 1402h/1402H 200v/201V Pos: standing >
Ok.
You put 2 platinum, 11 gold, 0 silver, and 0 copper coins into a portable hole.
< 1402h/1402H 201v/201V Pos: standing >
Smirk. I don't believe you could sneak behind to stab it.
< 1402h/1402H 201v/201V Pos: standing >
A Four-Way Intersection
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of the Woodseer Quartermaster is lying here.
A small, pink marble fountain gurgles quietly.
A halfling guard stands here, fighting YOU!(Gold Aura)
< 1402h/1402H 201v/201V Pos: standing >
You parry a halfling guard's lunge at you.
You parry a halfling guard's lunge at you.
You snap into visibility.
< 1402h/1402H 201v/201V Pos: standing >
[Damage: 27 ] Your slash strikes a halfling guard hard.
< 1402h/1402H 201v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: halfling sta EP: few scratches >
You play with a halfling guard before lunging into an offensive routine!
[Damage: 28 ] Your powerful slash strikes a halfling guard hard.
The unholy avenger named 'Bloodlust' slices through the air with incredible ease!
[Damage: 26 ] Your impressive slash strikes a halfling guard hard.
< 1402h/1402H 201v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: halfling sta EP: few wounds >
A Four-Way Intersection
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of the Woodseer Quartermaster is lying here.
A small, pink marble fountain gurgles quietly.
A halfling guard stands here, fighting YOU!(Gold Aura)
< 1402h/1402H 201v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: halfling sta EP: few wounds >
River Circle continues.
You extend your sights westward.
River Circle
Obvious exits: -E -W
A fuzzy white duckling wanders here searching for food.
< 1402h/1402H 201v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: halfling sta EP: few wounds >
[Damage: 29 ] Your powerful slash strikes a halfling guard very hard.
A halfling guard dodges your futile attack.
[Damage: 24 ] Your impressive pierce strikes a halfling guard very hard.
[Damage: 26 ] Your impressive slash strikes a halfling guard very hard.
[Damage: 29 ] Your powerful slash seriously wounds a halfling guard.
Your unholy avenger named 'Bloodlust' turns blood red as it slashes into a halfling guard!
[Damage: 91 ] Blood red energy travels into your hand and up your arm, seeping into your veins!
[Damage: 26 ] Your final slash sends a halfling guard's head bouncing along the ground.
A halfling guard is dead! R.I.P.
You receive your share of experience.
A halfling guard's death cry reverberates in your head as he falls to the ground.
Petalrich Lane continues.
You extend your sights eastward.
Petalrich Lane
Obvious exits: -N -E -S# -W
A brown duck calmly protects her babies.
< 1452h/1402H 201v/201V Pos: standing >
You are carrying: (5/11)
a prismatic crystalline shard (glowing)
the mace of mentality
the King's blade of Aravne (magic) (humming)
a glowing magical stone [superior] (magic)
a portable hole
< 1452h/1402H 201v/201V Pos: standing >
A Four-Way Intersection
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a halfling guard is lying here.
The corpse of the Woodseer Quartermaster is lying here.
A small, pink marble fountain gurgles quietly.
< 1452h/1402H 201v/201V Pos: standing >
You get a leather tunic from the corpse of a halfling guard.
You get a few coins from the corpse of a halfling guard.
There were: 1 platinum coin, 26 gold coins.
You get a magical essence of Charisma from the corpse of a halfling guard.
< 1452h/1402H 201v/201V Pos: standing >
Into what?
< 1452h/1402H 201v/201V Pos: standing >
Ok.
You put 1 platinum, 26 gold, 0 silver, and 0 copper coins into a portable hole.
< 1452h/1402H 201v/201V Pos: standing >
River Circle continues.
You extend your sights westward.
River Circle
Obvious exits: -E -W
A fuzzy white duckling wanders here searching for food.
< 1452h/1402H 201v/201V Pos: standing >
River Circle
Obvious exits: -E -W
A fuzzy white duckling wanders here searching for food.
There are Troll tracks going west.
< 1452h/1402H 200v/201V Pos: standing >
River Circle
Obvious exits: -E -S -W -D
A wealthy halfling woman on a shopping trip walks down the road.(Gold Aura)
There are some tracks heading west.
< 1452h/1402H 199v/201V Pos: standing >
A shallow, swirling pool of water is a short jump down.
You extend your sights downward.
In a Wide Pool
Obvious exits: -N -W -U
A small yellow perch swims by.
You sense a lifeform nearby.
Lomar, the great bard, stands here playing his flute.
A Barbarian (large) stands in mid-air here.(Gold Aura)
< 1452h/1402H 199v/201V Pos: standing >
In a Wide Pool
Obvious exits: -N -W -U
A small yellow perch swims by.
You sense a lifeform nearby.
Lomar, the great bard, stands here playing his flute.
A Barbarian (large) stands in mid-air here.(Gold Aura)
< 1452h/1402H 200v/201V Pos: standing >
You snap into visibility.
You tackle a Barbarian square in the chest knocking the wind out of her!
< 1452h/1402H 200v/201V Pos: standing >
<You snap into visibility.
[Damage: 30 ] Your powerful slash strikes a Barbarian hard.
[Damage: 28 ] Your pierce strikes a Barbarian hard.
[Damage: 28 ] Your powerful slash strikes a Barbarian hard.
[Damage: 30 ] Your slash strikes a Barbarian hard.
[Damage: 30 ] Your powerful slash strikes a Barbarian very hard.
< 1452h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: A Barbarian sit EP: few wounds >
A Barbarian suddenly appears a bit confused!
You watch in glee as a Barbarian looks dazzled.
A Barbarian misses you.
You snap into visibility.
< 1452h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: A Barbarian sit EP: few wounds >
You see nothing special about her.
This Barbarian has quite a few wounds.
She's large in size.
<worn about waist> a fur belt
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<primary weapon> a thin steel dagger
<held> a thin steel dagger
< 1452h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: A Barbarian sit EP: few wounds >
A Barbarian clambers to her feet.
< 1452h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: A Barbarian sta EP: few wounds >
You snap into visibility.
[Damage: 85 ] You leave a huge, red swollen lump on a Barbarian's temple.
A Barbarian is stunned!
< 1452h/1402H 200v/201V Pos: standing >
<You snap into visibility.
[Damage: 25 ] Your impressive slash seriously wounds a Barbarian.
[Damage: 23 ] Your pierce seriously wounds a Barbarian.
[Damage: 26 ] Your impressive pierce enshrouds a Barbarian in a mist of blood.
You score a CRITICAL HIT!!!!!
[Damage: 51 ] Your mighty slash critically injures a Barbarian.
[Damage: 27 ] Your final slash sends a Barbarian's head bouncing along the ground.
A Barbarian's thin steel dagger was completely destroyed by the massive blow!
A Barbarian is dead! R.I.P.
You receive your share of experience.