The death of [20 Mercenary] Skullie (Barbarian)

in In a Wide Pool

from the perspective of [53 Bounty Hunter] Tolm -={The Jihad}=- (Troll)

<worn as a badge>    an emblem of the dragonslayer (magic)
<worn on head>       Khildarak's battle helmet (magic)
<worn on eyes>       the eyes of a bewitched silver dragon of endurance (glowing)
<worn in ear>        a brightly flaming earring [83%]             
<worn in ear>        an emerald nose ring (magic)
<worn on face>       the terrifying visage of the great wraith Dranum (magic)[230h 17m 30s]
<worn around neck>   a slaadi necklace of Chaos (glowing) [77%]             
<worn around neck>   the dark amulet of Bloodstone (magic) (glowing) [59%]             
<worn on body>       a mithril breastplate with a golden cross [poor] (magic) (glowing)
<worn about body>    the cloak of the stalker (magic)[230h 17m 30s]
<worn on back>       a well crafted backpack (magic)
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies of damage (magic) (glowing)
<worn about waist>   a black leather belt with a crimson coral buckle [25%]             
<worn on belt buckle>a diamondine axe covered in blood (magic)
<attached to belt>   the wicked-looking scimitar of Demogorgon (magic)[230h 17m 30s]
<attached to belt>   a glowing azure potion (magic) (glowing) [78%]             
<worn on arms>       a set of jagged blood crystal arm plates (magic)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn around wrist>  a duergar-made adamantine bracelet of the Illithid [superior] made by Dahamma
<worn on hands>      the sacred stone claws of Aan [poor] (magic)
<worn on finger>     a ring of fire protection (magic) [73%]             
<worn on finger>     a ring of invisibility (magic) [87%]             
<primary weapon>     the unholy avenger named 'Bloodlust' (magic) (glowing)[230h 8m 30s]
<secondary weapon>   the granite dagger 'BloodFeast' (magic)[230h 17m 30s]
<worn on legs>       a pair of bronze spiked leg plates [superior] (magic)
<worn on feet>       a pair of boots of stealth of endurance (magic) [64%]             


< 1403h/1402H 201v/201V Pos: standing >
Argh!!! It's too bright!

< 1403h/1402H 201v/201V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 1403h/1402H 201v/201V Pos: standing >
Argh!!! It's too bright!

< 1403h/1402H 201v/201V Pos: standing >
Argh!!! It's too bright!

< 1403h/1402H 201v/201V Pos: standing >
Argh!!! The sun is too bright.

< 1403h/1402H 201v/201V Pos: standing >
Argh!!! The sun is too bright.

< 1403h/1402H 201v/201V Pos: standing >
Argh!!! The sun is too bright.

< 1403h/1402H 201v/201V Pos: standing >
Argh!!! It's too bright!

< 1403h/1402H 199v/201V Pos: standing >
Argh!!! The sun is too bright.

< 1403h/1402H 199v/201V Pos: standing >
It is 4pm, on the Day of BloodLust
The 25th Day of the Month of The Burning Sun, Year 1742.
Time elapsed since boot-up: 38:28:27
Current time is: Sat Oct 24 13:42:17 2015 (GMT)

< 1403h/1402H 199v/201V Pos: standing >
Argh!!! It's too bright!

< 1403h/1402H 199v/201V Pos: standing >

< 1403h/1402H 199v/201V Pos: standing >
The soft sound of water splashing can be heard in the distance...

< 1403h/1402H 199v/201V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 1403h/1402H 199v/201V Pos: standing >

< 1403h/1402H 199v/201V Pos: standing >

< 1403h/1402H 199v/201V Pos: standing >

< 1403h/1402H 199v/201V Pos: standing >
In A Deep Rocky Pool
Obvious exits: -N -W

< 1403h/1402H 199v/201V Pos: standing >
You quickly scan the area.
You see nothing.

< 1403h/1402H 199v/201V Pos: standing >
It is 5pm, on the Day of BloodLust
The 25th Day of the Month of The Burning Sun, Year 1742.
Time elapsed since boot-up: 38:28:39
Current time is: Sat Oct 24 13:42:29 2015 (GMT)

< 1403h/1402H 199v/201V Pos: standing >
The soft sound of water splashing can be heard in the distance...
In A Deep Rocky Pool
Obvious exits: -N -W

< 1403h/1402H 199v/201V Pos: standing >
It is 5pm, on the Day of BloodLust
The 25th Day of the Month of The Burning Sun, Year 1742.
Time elapsed since boot-up: 38:28:40
Current time is: Sat Oct 24 13:42:30 2015 (GMT)

< 1403h/1402H 199v/201V Pos: standing >
The pool continues.
You extend your sights westward.
In A Deep Rocky Pool
Obvious exits: -E
You sense a lifeform nearby.

< 1403h/1402H 199v/201V Pos: standing >
You quickly scan the area.
You see nothing.

< 1403h/1402H 199v/201V Pos: standing >
On a Flat Rock
Obvious exits: -S -U

< 1403h/1402H 197v/201V Pos: standing >
A Trade Path Along a Deep Pool
Obvious exits: -E -W -D

< 1403h/1402H 199v/201V Pos: standing >
A Trade Path Along a Deep Pool
Obvious exits: -N -E -S -W

< 1403h/1402H 200v/201V Pos: standing >
You quickly scan the area.
A red vampire vine who is close by to your north.
A yellow vampire vine who is close by to your north.
A halfling sentinel who is not far off to your north.
A yellow flower who is not far off to your north.
A violet fungus who is a brief walk away to your north.
A jaculi who is rather far off to your north.
A young faerie dragon who is in the distance to your north.
A violet fungus who is in the distance to your north.
A halfling scout who is close by to your east.
A yellow flower who is close by to your east.
A yellow flower who is close by to your east.
A halfling scout who is close by to your south.
A halfling scout who is close by to your south.
A jakar who is close by to your south.

< 1403h/1402H 200v/201V Pos: standing >
A Trade Path Along a Deep Pool
Obvious exits: -N -E -S -W

< 1403h/1402H 200v/201V Pos: standing >
A Trade Path Along a Deep Pool
Obvious exits: -N -E -S
A halfling scout keeps the trade path clear.(Gold Aura)
A huge black cat prowls here, defending its territory.
There are some tracks heading south.

< 1403h/1402H 199v/201V Pos: standing >
A Trade Path Cut From the Jungle
Obvious exits: -N -E -S

< 1403h/1402H 198v/201V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -N -U

< 1403h/1402H 198v/201V Pos: standing >
You appears to be Troll and is in excellent condition.
He's large in size.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body seems to be made of stone!
He's encased in a shimmering globe!


< 1403h/1402H 199v/201V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 1403h/1402H 200v/201V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 1403h/1402H 198v/201V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 1403h/1402H 196v/201V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 1403h/1402H 195v/201V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.(holy)(Gold Aura)
One of the few mages in the Woodseer guard helps keep watch here.(Gold Aura)
There are some tracks.

< 1403h/1402H 195v/201V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
A squirrel searches through the underbrush for food.

< 1403h/1402H 194v/201V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 1403h/1402H 195v/201V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
Alarm bells sound, signalling an invasion!

< 1403h/1402H 195v/201V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
The corpse of a Human is lying here.
A young halfling boy is running here, screaming at the top of his lungs.(Gold Aura)
A sturdy looking mount is here, all saddled up and ready to ride.

< 1403h/1402H 195v/201V Pos: standing >
Alas, you cannot go that way. . . .

< 1403h/1402H 197v/201V Pos: standing >
Alas, you cannot go that way. . . .

< 1403h/1402H 198v/201V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A halfling guard patrols the streets keeping the peace.(Gold Aura)
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 1403h/1402H 199v/201V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W
A wealthy halfling woman on a shopping trip walks down the road.(Gold Aura)

< 1403h/1402H 200v/201V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
A huge warthog wanders the forest looking for food.(Red Aura)
There are some tracks heading west.

< 1403h/1402H 199v/201V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W
A halfling warrior wanders through the town seeking adventure.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)
There are Troll tracks going west.

< 1403h/1402H 198v/201V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W

< 1403h/1402H 198v/201V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A stern woodcarver focuses on his work.(Gold Aura)
There are Troll tracks going west.

< 1403h/1402H 198v/201V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
A small halfling woman wanders here, humming to herself.(Gold Aura)
A halfling adventurer wanders here humming to himself.(Gold Aura)

< 1403h/1402H 198v/201V Pos: standing >
Petalrich Lane
Obvious exits: -N# -E -S -W
A young halfling child plays here.
A young halfling woman is here seeking adventure.(Gold Aura)

< 1403h/1402H 200v/201V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W

< 1403h/1402H 199v/201V Pos: standing >
A Four-Way Intersection
Obvious exits: -N -E -S -W
A small, pink marble fountain gurgles quietly.
The Woodseer Quartermaster stands here.(Gold Aura)

< 1403h/1402H 198v/201V Pos: standing >
The Woodseer Quartermaster suddenly attacks YOU!
The Woodseer Quartermaster misses you.
You snap into visibility.
Sorry, you aren't allowed to do that in combat.

< 1403h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP: excellent >
 You no longer regenerate.
You feel like a potion could do you good once again.

< 1403h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP: excellent >
 You parry the Woodseer Quartermaster's lunge at you.
The Woodseer Quartermaster misses you.
You parry the Woodseer Quartermaster's lunge at you.
You snap into visibility.

< 1403h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP: excellent >
 
< 1403h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP: excellent >
 You are carrying: (5/11)
a prismatic crystalline shard (glowing)
the mace of mentality
the King's blade of Aravne (magic) (humming)
a glowing magical stone [superior] (magic)
a portable hole

< 1403h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP: excellent >
 A Four-Way Intersection
Obvious exits: -N -E -S -W
A small, pink marble fountain gurgles quietly.
The Woodseer Quartermaster stands in mid-air here, fighting YOU!(Gold Aura)

< 1403h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP: excellent >
 [Damage: 28 ] Your powerful slash strikes the Woodseer Quartermaster hard.
[Damage: 25 ] Your impressive pierce strikes the Woodseer Quartermaster hard.
The Woodseer Quartermaster dodges your futile attack.
You score a CRITICAL HIT!!!!!
[Damage: 54 ] Your mighty slash seriously wounds the Woodseer Quartermaster.
[Damage: 28 ] Your slash strikes the Woodseer Quartermaster very hard.

< 1403h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP:  few wounds >
 The soft sound of water splashing can be heard in the distance...

< 1403h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP:  few wounds >
 
< 1403h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP:  few wounds >
 
		Character attributes for Tolm

Level: 53   Race: Troll   Class: Mercenary / Bounty Hunter 
Age: 34 yrs / 5 mths  Height: 93 inches Weight: 223 lbs  Size: large

  Actual (Base)     Actual (Base)
Str: 205 (128)    Pow:  64 ( 85)
Dex: 107 (119)    Int:  60 ( 80)   
Agi:  85 ( 85)    Wis:  71 ( 84)
Con: 181 (113)    Cha:  56 ( 80)   Luk:  74 ( 82)
Equipped Items:  23     Carried weight:  132

Armor Points: -253  Reduces melee damage taken by 25.3% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 6% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 130% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 46   Damroll: 100
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[-3]  FEA[17]
               BRE[-45]  SPE[0]

Load carried: Paltry

< 1403h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP:  few wounds >
 The Woodseer Quartermaster's punch grazes you.
The Woodseer Quartermaster misses you.
You are carrying: (5/11)
a prismatic crystalline shard (glowing)
the mace of mentality
the King's blade of Aravne (magic) (humming)
a glowing magical stone [superior] (magic)
a portable hole

< 1402h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP:  few wounds >
 A Four-Way Intersection
Obvious exits: -N -E -S -W
A small, pink marble fountain gurgles quietly.
The Woodseer Quartermaster stands in mid-air here, fighting YOU!(Gold Aura)

< 1402h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP:  few wounds >
 River Circle continues.
You extend your sights westward.
River Circle
Obvious exits: -E -W

< 1402h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: woodseer sta EP:  few wounds >
 [Damage: 27 ] Your impressive slash seriously wounds the Woodseer Quartermaster.
[Damage: 24 ] Your impressive pierce seriously wounds the Woodseer Quartermaster.
[Damage: 25 ] Your impressive pierce seriously wounds the Woodseer Quartermaster.
[Damage: 25 ] Your slash enshrouds the Woodseer Quartermaster in a mist of blood.
[Damage: 28 ] Your powerful slash causes the Woodseer Quartermaster to grimace in pain.
[Damage: 27 ] Your slash critically injures the Woodseer Quartermaster.
The Woodseer Quartermaster is incapacitated and will slowly die, if not aided.

< 1402h/1402H 200v/201V Pos: standing >
<
		Score information for Tolm

Level: 53   Race: Troll   Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 1402(1402)  Moves: 200(201)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:  621 platinum    89 gold     0 silver     0 copper
Playing time: 19 days / 1 hours/ 58 minutes
Received data: 0.0458 MB this session.
Send data:     0.0008 MB this session.
Compression ratio: 78%
Title: Caliph of -={The Jihad}=-
Status:  Standing, fighting the Woodseer Quartermaster.
Epic points(total): 3039(43684) Current task: find runestone of Dragonnia
Epic Bonus: Epic Points Bonus (60.00%)
Frags:   +9.41   Deaths:   47
Detecting:       Invisible Evil Good Magic Life Holiness
Protected from:  Evil Good Fire Cold Lightning Gas Acid Low Circle spells
Enchantments:    Ultravision Farsee Fly Armor Aware Haste Levitation Listen Sneaking Blessing of the Gods Tower of Iron Will Fearless Sparkling
Stat Pool timeout: 37:35:13
Bartender Quests Remaining: 5
Combat Pulse:   20 Spell Pulse:  1.40 
Leaderboard Points: 2187 

Active Spells:
--------------
Auctions Disabled (1 minute)
levitate (8 minutes)
fly (59 minutes)
elephantstrength (2 minutes)
detect invisibility (51 minutes)
barkskin (less than a minute remaining)
strength (29 minutes)
dexterity (29 minutes)
lifelust (8 minutes)
lionrage (9 minutes)
stone skin (less than a minute remaining)
vitality (9 minutes)


< 1402h/1402H 200v/201V Pos: standing >
<
		Character attributes for Tolm

Level: 53   Race: Troll   Class: Mercenary / Bounty Hunter 
Age: 34 yrs / 5 mths  Height: 93 inches Weight: 223 lbs  Size: large

  Actual (Base)     Actual (Base)
Str: 205 (128)    Pow:  64 ( 85)
Dex: 107 (119)    Int:  60 ( 80)   
Agi:  85 ( 85)    Wis:  71 ( 84)
Con: 181 (113)    Cha:  56 ( 80)   Luk:  74 ( 82)
Equipped Items:  23     Carried weight:  132

Armor Points: -253  Reduces melee damage taken by 25.3% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 6% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 130% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 46   Damroll: 100
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[-3]  FEA[17]
               BRE[-45]  SPE[0]

Load carried: Paltry

< 1402h/1402H 200v/201V Pos: standing >
<You are using:
<worn as a badge>    an emblem of the dragonslayer (magic)
<worn on head>       Khildarak's battle helmet (magic)
<worn on eyes>       the eyes of a bewitched silver dragon of endurance (glowing)
<worn in ear>        a brightly flaming earring [83%]             
<worn in ear>        an emerald nose ring (magic)
<worn on face>       the terrifying visage of the great wraith Dranum (magic)[230h 17m 57s]
<worn around neck>   a slaadi necklace of Chaos (glowing) [77%]             
<worn around neck>   the dark amulet of Bloodstone (magic) (glowing) [59%]             
<worn on body>       a mithril breastplate with a golden cross [poor] (magic) (glowing)
<worn about body>    the cloak of the stalker (magic)[230h 17m 57s]
<worn on back>       a well crafted backpack (magic)
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies of damage (magic) (glowing)
<worn about waist>   a black leather belt with a crimson coral buckle [25%]             
<worn on belt buckle>a diamondine axe covered in blood (magic)
<attached to belt>   the wicked-looking scimitar of Demogorgon (magic)[230h 17m 57s]
<attached to belt>   a glowing azure potion (magic) (glowing) [78%]             
<worn on arms>       a set of jagged blood crystal arm plates (magic)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn around wrist>  a duergar-made adamantine bracelet of the Illithid [superior] made by Dahamma
<worn on hands>      the sacred stone claws of Aan [poor] (magic)
<worn on finger>     a ring of fire protection (magic) [73%]             
<worn on finger>     a ring of invisibility (magic) [87%]             
<primary weapon>     the unholy avenger named 'Bloodlust' (magic) (glowing)[230h 8m 57s]
<secondary weapon>   the granite dagger 'BloodFeast' (magic)[230h 17m 57s]
<worn on legs>       a pair of bronze spiked leg plates [superior] (magic)
<worn on feet>       a pair of boots of stealth of endurance (magic) [64%]             

< 1402h/1402H 200v/201V Pos: standing >
<A halfling guard enters from the south.

< 1402h/1402H 200v/201V Pos: standing >
<River Circle continues.
You extend your sights westward.
River Circle
Obvious exits: -E -W

< 1402h/1402H 200v/201V Pos: standing >
<A halfling guard suddenly attacks YOU!
A halfling guard misses you.

< 1402h/1402H 200v/201V Pos: standing >
<
		Character attributes for Tolm

Level: 53   Race: Troll   Class: Mercenary / Bounty Hunter 
Age: 34 yrs / 5 mths  Height: 93 inches Weight: 223 lbs  Size: large

  Actual (Base)     Actual (Base)
Str: 205 (128)    Pow:  64 ( 85)
Dex: 107 (119)    Int:  60 ( 80)   
Agi:  85 ( 85)    Wis:  71 ( 84)
Con: 181 (113)    Cha:  56 ( 80)   Luk:  74 ( 82)
Equipped Items:  23     Carried weight:  132

Armor Points: -253  Reduces melee damage taken by 25.3% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 6% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 130% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 46   Damroll: 100
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[-3]  FEA[17]
               BRE[-45]  SPE[0]

Load carried: Paltry

< 1402h/1402H 200v/201V Pos: standing >
<[Damage: 35 ] You beautifully slash the Woodseer Quartermaster into two parts - both dead.
The Woodseer Quartermaster is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as the Woodseer Quartermaster dies in agony.

< 1402h/1402H 200v/201V Pos: standing >
You get a few coins from the corpse of the Woodseer Quartermaster.
There were: 2 platinum coins, 11 gold coins. 

< 1402h/1402H 200v/201V Pos: standing >
Into what?

< 1402h/1402H 200v/201V Pos: standing >
Ok.
You put 2 platinum, 11 gold, 0 silver, and 0 copper coins into a portable hole.

< 1402h/1402H 201v/201V Pos: standing >
Smirk. I don't believe you could sneak behind to stab it.

< 1402h/1402H 201v/201V Pos: standing >
A Four-Way Intersection
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of the Woodseer Quartermaster is lying here.
A small, pink marble fountain gurgles quietly.
A halfling guard stands here, fighting YOU!(Gold Aura)

< 1402h/1402H 201v/201V Pos: standing >
You parry a halfling guard's lunge at you.
You parry a halfling guard's lunge at you.
You snap into visibility.

< 1402h/1402H 201v/201V Pos: standing >
[Damage: 27 ] Your slash strikes a halfling guard hard.

< 1402h/1402H 201v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: halfling sta EP: few scratches >
 You play with a halfling guard before lunging into an offensive routine!
[Damage: 28 ] Your powerful slash strikes a halfling guard hard.
The unholy avenger named 'Bloodlust' slices through the air with incredible ease!
[Damage: 26 ] Your impressive slash strikes a halfling guard hard.

< 1402h/1402H 201v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: halfling sta EP:  few wounds >
 A Four-Way Intersection
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of the Woodseer Quartermaster is lying here.
A small, pink marble fountain gurgles quietly.
A halfling guard stands here, fighting YOU!(Gold Aura)

< 1402h/1402H 201v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: halfling sta EP:  few wounds >
 River Circle continues.
You extend your sights westward.
River Circle
Obvious exits: -E -W
A fuzzy white duckling wanders here searching for food.

< 1402h/1402H 201v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: halfling sta EP:  few wounds >
 [Damage: 29 ] Your powerful slash strikes a halfling guard very hard.
A halfling guard dodges your futile attack.
[Damage: 24 ] Your impressive pierce strikes a halfling guard very hard.
[Damage: 26 ] Your impressive slash strikes a halfling guard very hard.
[Damage: 29 ] Your powerful slash seriously wounds a halfling guard.
Your unholy avenger named 'Bloodlust' turns blood red as it slashes into a halfling guard!
[Damage: 91 ] Blood red energy travels into your hand and up your arm, seeping into your veins!
[Damage: 26 ] Your final slash sends a halfling guard's head bouncing along the ground.
A halfling guard is dead! R.I.P.
You receive your share of experience.
A halfling guard's death cry reverberates in your head as he falls to the ground.
Petalrich Lane continues.
You extend your sights eastward.
Petalrich Lane
Obvious exits: -N -E -S# -W
A brown duck calmly protects her babies.

< 1452h/1402H 201v/201V Pos: standing >
You are carrying: (5/11)
a prismatic crystalline shard (glowing)
the mace of mentality
the King's blade of Aravne (magic) (humming)
a glowing magical stone [superior] (magic)
a portable hole

< 1452h/1402H 201v/201V Pos: standing >
A Four-Way Intersection
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a halfling guard is lying here.
The corpse of the Woodseer Quartermaster is lying here.
A small, pink marble fountain gurgles quietly.

< 1452h/1402H 201v/201V Pos: standing >
You get a leather tunic from the corpse of a halfling guard.
You get a few coins from the corpse of a halfling guard.
There were: 1 platinum coin, 26 gold coins. 
You get a magical essence of Charisma from the corpse of a halfling guard.

< 1452h/1402H 201v/201V Pos: standing >
Into what?

< 1452h/1402H 201v/201V Pos: standing >
Ok.
You put 1 platinum, 26 gold, 0 silver, and 0 copper coins into a portable hole.

< 1452h/1402H 201v/201V Pos: standing >
River Circle continues.
You extend your sights westward.
River Circle
Obvious exits: -E -W
A fuzzy white duckling wanders here searching for food.

< 1452h/1402H 201v/201V Pos: standing >
River Circle
Obvious exits: -E -W
A fuzzy white duckling wanders here searching for food.
There are Troll tracks going west.

< 1452h/1402H 200v/201V Pos: standing >
River Circle
Obvious exits: -E -S -W -D
A wealthy halfling woman on a shopping trip walks down the road.(Gold Aura)
There are some tracks heading west.

< 1452h/1402H 199v/201V Pos: standing >
A shallow, swirling pool of water is a short jump down.
You extend your sights downward.
In a Wide Pool
Obvious exits: -N -W -U
A small yellow perch swims by.
You sense a lifeform nearby.
Lomar, the great bard, stands here playing his flute.
A Barbarian (large) stands in mid-air here.(Gold Aura)

< 1452h/1402H 199v/201V Pos: standing >
In a Wide Pool
Obvious exits: -N -W -U
A small yellow perch swims by.
You sense a lifeform nearby.
Lomar, the great bard, stands here playing his flute.
A Barbarian (large) stands in mid-air here.(Gold Aura)

< 1452h/1402H 200v/201V Pos: standing >
You snap into visibility.
You tackle a Barbarian square in the chest knocking the wind out of her!

< 1452h/1402H 200v/201V Pos: standing >
<You snap into visibility.
[Damage: 30 ] Your powerful slash strikes a Barbarian hard.
[Damage: 28 ] Your pierce strikes a Barbarian hard.
[Damage: 28 ] Your powerful slash strikes a Barbarian hard.
[Damage: 30 ] Your slash strikes a Barbarian hard.
[Damage: 30 ] Your powerful slash strikes a Barbarian very hard.

< 1452h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: A Barbarian sit EP:  few wounds >
 A Barbarian suddenly appears a bit confused!
You watch in glee as a Barbarian looks dazzled.
A Barbarian misses you.
You snap into visibility.

< 1452h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: A Barbarian sit EP:  few wounds >
 You see nothing special about her.
This Barbarian has quite a few wounds.
She's large in size.

<worn about waist>   a fur belt
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<primary weapon>     a thin steel dagger
<held>               a thin steel dagger

< 1452h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: A Barbarian sit EP:  few wounds >
 A Barbarian clambers to her feet.

< 1452h/1402H 200v/201V Pos: standing >
< T: Tolm TP: sta TC:excellent E: A Barbarian sta EP:  few wounds >
 You snap into visibility.
[Damage: 85 ] You leave a huge, red swollen lump on a Barbarian's temple.
A Barbarian is stunned!

< 1452h/1402H 200v/201V Pos: standing >
<You snap into visibility.
[Damage: 25 ] Your impressive slash seriously wounds a Barbarian.
[Damage: 23 ] Your pierce seriously wounds a Barbarian.
[Damage: 26 ] Your impressive pierce enshrouds a Barbarian in a mist of blood.
You score a CRITICAL HIT!!!!!
[Damage: 51 ] Your mighty slash critically injures a Barbarian.
[Damage: 27 ] Your final slash sends a Barbarian's head bouncing along the ground.
A Barbarian's thin steel dagger was completely destroyed by the massive blow!
A Barbarian is dead! R.I.P.
You receive your share of experience.