The death of [14 Psionicist] Frikk (Grey Elf)

in Beneath a Large Waterfall

from the perspective of [28 Warrior] Sevi -={The Jihad}=- (Thri-Kreen)

<worn as a badge>    a badge of promise (glowing)
<worn on head>       the diamond crown of Winduin (glowing) [51%]             
<worn on eyes>       a diabolical leather visor from Valley of Crushk [88%]             
<worn on face>       a mask of earth and stone (magic)
<worn around neck>   a magical leather torque from Valley of Crushk
<worn around neck>   a rusty steel necklace of vision [superior] made by Azar
<worn about body>    a jet black cloak with mithril streaks
<worn on back>       a large leather backpack
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist>   a tarnished bone girth from Valley of Crushk
<worn on belt buckle>a sparkling cured leather belt buckle from The Surface Realm of Duris
<attached to belt>   a Teviros Chalice (magic) (glowing)
<attached to belt>   a rugged adventurers satchel (magic)
<worn on arms>       some drow-made hide sleeves from Valley of Crushk [69%]             
<worn on lower arms> a set of jagged blood crystal arm plates (magic) [77%]             
<held as shield>     a stylish leather heater shield from Valley of Crushk
<worn around wrist>  a cracked hide bracer from Valley of Crushk
<worn around wrist>  a heavy bracer of cold iron
<worn on lower wrist>the divine bracer of greater defense (magic) (glowing) (humming)
<worn on lower wrist>an etched mithral bracer [poor] (magic) (humming)
<worn on hands>      the gauntlets of dwarven kind (glowing)
<worn on lower hands>some fingerless orog-hide gloves [86%]             
<wielding twohanded> a two-handed mithril bastard sword with a strange black stone (magic)
<third weapon>       a masterly-crafted dragonscale mace (magic)
<worn on legs>       a pair of blued steel greaves (magic)

A LARGE air elemental enters from the east.
Ubs rides in on a winged hellhound from the east.
A bone golem enters from the east.
A bone golem enters from the east.

< 445h/445H 232v/243V Pos: standing >
The soft sound of water splashing can be heard in the distance...

< 445h/445H 233v/243V Pos: standing >
The sun rises over the northern horizon.
You are already standing.
Tolm sneaks west.
You follow Tolm.

Petalrich Lane
Obvious exits: -N -E -S -W
The corpse of a playful kitten is lying here.
The corpse of a halfling woodcarver is lying here.
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
Col enters from the east.
Berk enters from the east.
Fong enters from the east.
Vokir enters from the east.
Zik enters from the east.
Teru enters from the east.
Ric enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zith enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Grotar rides in on a winged hellhound from the east.
A LARGE air elemental enters from the east.
Ubs rides in on a winged hellhound from the east.
A bone golem enters from the east.
A bone golem enters from the east.

< 445h/445H 232v/243V Pos: standing >
You follow Tolm.

Petalrich Lane
Obvious exits: -N -E -S -W
The corpse of a halfling guard is lying here.
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
A small halfling woman wanders here, humming to herself.(Gold Aura)
Col enters from the east.
Berk enters from the east.
Fong enters from the east.
Vokir enters from the east.
Zik enters from the east.
Teru enters from the east.
Ric enters from the east.
Zith enters from the east.
Grotar rides in on a winged hellhound from the east.
A LARGE air elemental enters from the east.
Ubs rides in on a winged hellhound from the east.
A bone golem enters from the east.
A bone golem enters from the east.

< 445h/445H 231v/243V Pos: standing >
Teru sings a song to make your heart swell with pride.
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
Saving Sevi.
You follow Tolm.

Petalrich Lane
Obvious exits: -N -E -S# -W
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
A mountain lion walks through this mountain pass.
Col enters from the east.
Berk enters from the east.
Fong enters from the east.
Vokir enters from the east.
Zik enters from the east.
Teru enters from the east.
Ric enters from the east.
Zith enters from the east.
Grotar rides in on a winged hellhound from the east.
A LARGE air elemental enters from the east.
Ubs rides in on a winged hellhound from the east.
A bone golem enters from the east.
A bone golem enters from the east.

< 445h/445H 231v/243V Pos: standing >

< 445h/445H 232v/243V Pos: standing >
You are using:
<worn as a badge>    a badge of promise (glowing)
<worn on head>       the diamond crown of Winduin (glowing) [51%]             
<worn on eyes>       a diabolical leather visor from Valley of Crushk [88%]             
<worn on face>       a mask of earth and stone (magic)
<worn around neck>   a magical leather torque from Valley of Crushk
<worn around neck>   a rusty steel necklace of vision [superior] made by Azar
<worn about body>    a jet black cloak with mithril streaks
<worn on back>       a large leather backpack
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist>   a tarnished bone girth from Valley of Crushk
<worn on belt buckle>a sparkling cured leather belt buckle from The Surface Realm of Duris
<attached to belt>   a Teviros Chalice (magic) (glowing)
<attached to belt>   a rugged adventurers satchel (magic)
<worn on arms>       some drow-made hide sleeves from Valley of Crushk [69%]             
<worn on lower arms> a set of jagged blood crystal arm plates (magic) [77%]             
<held as shield>     a stylish leather heater shield from Valley of Crushk
<worn around wrist>  a cracked hide bracer from Valley of Crushk
<worn around wrist>  a heavy bracer of cold iron
<worn on lower wrist>the divine bracer of greater defense (magic) (glowing) (humming)
<worn on lower wrist>an etched mithral bracer [poor] (magic) (humming)
<worn on hands>      the gauntlets of dwarven kind (glowing)
<worn on lower hands>some fingerless orog-hide gloves [86%]             
<wielding twohanded> a two-handed mithril bastard sword with a strange black stone (magic)
<third weapon>       a masterly-crafted dragonscale mace (magic)
<worn on legs>       a pair of blued steel greaves (magic)

< 445h/445H 232v/243V Pos: standing >
You follow Tolm.

Petalrich Lane
Obvious exits: -N# -E -S -W
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
A large black squirrel makes his way through the forest
A merchant wanders aimlessly.(Gold Aura)
A young halfling woman is here seeking adventure.(Gold Aura)
Col enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Berk enters from the east.
Fong enters from the east.
Vokir enters from the east.
Zik enters from the east.
Teru enters from the east.
Ric enters from the east.
Zith enters from the east.
Grotar rides in on a winged hellhound from the east.
A LARGE air elemental enters from the east.
Ubs rides in on a winged hellhound from the east.
A bone golem enters from the east.
A bone golem enters from the east.

< 445h/445H 233v/243V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
You follow Tolm.

Petalrich Lane
Obvious exits: -N -E -S# -W
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
Col enters from the east.
Berk enters from the east.
Fong enters from the east.
Vokir enters from the east.
Zik enters from the east.
Teru enters from the east.
Ric enters from the east.
Zith enters from the east.
Grotar rides in on a winged hellhound from the east.
A LARGE air elemental enters from the east.
Ubs rides in on a winged hellhound from the east.
A bone golem enters from the east.
A bone golem enters from the east.

< 445h/445H 233v/243V Pos: standing >
You follow Tolm.

A Four-Way Intersection
Obvious exits: -N -E -S -W
The corpse of a woodcarver is lying here.
The corpse of a halfling child is lying here.
The corpse of a giant dragonfly is lying here.
The corpse of the Woodseer Quartermaster is lying here.
A small, pink marble fountain gurgles quietly.
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
A kitten jumps here playing with leaves tossed by the wind.
Col enters from the east.
Berk enters from the east.
Fong enters from the east.
Vokir enters from the east.
Zik enters from the east.
Teru enters from the east.
Ric enters from the east.
Zith enters from the east.
Grotar rides in on a winged hellhound from the east.
A LARGE air elemental enters from the east.
Ubs rides in on a winged hellhound from the east.
A bone golem enters from the east.
A bone golem enters from the east.

< 445h/445H 233v/243V Pos: standing >
You follow Tolm.

River Circle
Obvious exits: -E -W
The corpse of a halfling guard is lying here.
The corpse of a father duck is lying here.
The corpse of a halfling guard is lying here.
Shattered bits of ice are scattered about the area.
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
Col enters from the east.
Berk enters from the east.
Fong enters from the east.
Vokir enters from the east.
Zik enters from the east.
Teru enters from the east.
Ric enters from the east.
Zith enters from the east.
Grotar rides in on a winged hellhound from the east.
A LARGE air elemental enters from the east.
Ubs rides in on a winged hellhound from the east.
A bone golem enters from the east.
A bone golem enters from the east.

< 445h/445H 233v/243V Pos: standing >
Teru sings a song to make your heart swell with pride.

< 445h/445H 233v/243V Pos: standing >
You follow Tolm.

River Circle
Obvious exits: -E -S -W -D
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
A young halfling boy is running here, screaming at the top of his lungs.(Gold Aura)
Alarm bells sound, signalling an invasion!
Col enters from the east.
Berk enters from the east.
Fong enters from the east.
Vokir enters from the east.
Zik enters from the east.
Teru enters from the east.
Ric enters from the east.
Zith enters from the east.
Grotar rides in on a winged hellhound from the east.
A LARGE air elemental enters from the east.
Ubs rides in on a winged hellhound from the east.
A bone golem enters from the east.
A bone golem enters from the east.

< 445h/445H 233v/243V Pos: standing >
You follow Tolm.

In a Wide Pool
Obvious exits: -N -W -U
A steel dagger has been tossed aside here.
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
Col enters from above.
Berk floats in from above.
Fong floats in from above.
Vokir floats in from above.
Zik enters from above.
Teru floats in from above.
Ric floats in from above.
Zith floats in from above.
Grotar rides in on a winged hellhound from above.
A LARGE air elemental floats in from above.
Ubs rides in on a winged hellhound from above.
A bone golem floats in from above.
A bone golem floats in from above.

< 445h/445H 232v/243V Pos: standing >
[3] an impressive lobster
[8] a cyan colored potion
[5] a thick cyan potion (magic)
[26] a green potion with black chunks
[98] a slab of beef
[2] a potion of bloodrage (magic)
a rugged adventurers satchel (magic)
[6] the dazzling blue potion of lesser battle readiness
[3] a warm pair of fur pants
a jeweled bronze skull
a beautiful bronze robe
a brutal granite shield
[2] a warm fur jacket
[3] a half-eaten sandwich
an icy potion
some ancient bark of the EarthMother (magic) (glowing)
an onion
a tightly rolled vellum recipe for a blackened war axe
a tightly rolled vellum recipe for a pair of silk penny loafers
some enchanted metallic glass (magic) (glowing)
a tiny ruby
[6] a bent steel scrap
a gauze tourniquet bandage
[2] a potion of herbs
[2] a yellow potion
a grey potion
a potion made of ogre toenail cheese
[4] the potion of spiritual protection
[11] a small clam
[2] some wool
a large brass fragment
[3] some rune-covered silk (magic)
a HUGE ruby
a HUGE gemstone
[2] some elegantly-stitched cloth
a pair of blue silk balloon pants [poor]
a small leather backpack
a tarnished brass scythe (magic)
a longsword named 'the Answerer' (magic) (glowing)
a diorite shard named 'Seeker' [superior] (magic)
a green-steel wakazashi
a small chunk of pure silver
a small pile of coins

< 445h/445H 233v/243V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Vokir.

< 445h/445H 233v/243V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 445h/445H 233v/243V Pos: standing >

< 445h/445H 234v/243V Pos: standing >
You are carrying: (2/12)
a silvery sack
a dusty glass ampoule

< 445h/445H 236v/243V Pos: standing >
[3] an impressive lobster
[8] a cyan colored potion
[5] a thick cyan potion (magic)
[26] a green potion with black chunks
[98] a slab of beef
[2] a potion of bloodrage (magic)
a rugged adventurers satchel (magic)
[6] the dazzling blue potion of lesser battle readiness
[3] a warm pair of fur pants
a jeweled bronze skull
a beautiful bronze robe
a brutal granite shield
[2] a warm fur jacket
[3] a half-eaten sandwich
an icy potion
some ancient bark of the EarthMother (magic) (glowing)
an onion
a tightly rolled vellum recipe for a blackened war axe
a tightly rolled vellum recipe for a pair of silk penny loafers
some enchanted metallic glass (magic) (glowing)
a tiny ruby
[6] a bent steel scrap
a gauze tourniquet bandage
[2] a potion of herbs
[2] a yellow potion
a grey potion
a potion made of ogre toenail cheese
[4] the potion of spiritual protection
[11] a small clam
[2] some wool
a large brass fragment
[3] some rune-covered silk (magic)
a HUGE ruby
a HUGE gemstone
[2] some elegantly-stitched cloth
a pair of blue silk balloon pants [poor]
a small leather backpack
a tarnished brass scythe (magic)
a longsword named 'the Answerer' (magic) (glowing)
a diorite shard named 'Seeker' [superior] (magic)
a green-steel wakazashi
a small chunk of pure silver
a small pile of coins

< 445h/445H 237v/243V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 445h/445H 237v/243V Pos: standing >
Teru sings a song to make your heart swell with pride.
Zik acks around like Bill the Cat.

< 445h/445H 238v/243V Pos: standing >
a small, green reed
some bone-plated leggings smeared with blood
a strange black stone
a strange green stone
a magical essence of Health
a beautiful iron great sword from The Surface Realm of Duris (magic)
a frozen gold hand axe (magic)
a brutal platinum leister (magic)
some sparkling ivory moccasins
a dwarven-made bone skullcap
a fanged steel buckler
some masterly-crafted emerald shoes from IceCrag Castle
a light bone crown from IceCrag Castle
a cracked electrum shield
some well-used crystal leg plates
some jeweled leather arm plates from The City of Winterhaven
a twined ivory horn
a legendary gold medallion from The City of Winterhaven
a fanged leather hat from The City of Winterhaven
a ghastly steel choker from The City of Winterhaven
a dusty glass ampoule

< 445h/445H 238v/243V Pos: standing >
A pitch-black sphere suddenly appears over Col's head!

< 445h/445H 240v/243V Pos: standing >

< 445h/445H 240v/243V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 445h/445H 242v/243V Pos: standing >

< 445h/445H 243v/243V Pos: standing >
You are carrying: (2/12)
a silvery sack
a dusty glass ampoule

< 445h/445H 243v/243V Pos: standing >
Tolm stops using a ring of fire protection.

< 445h/445H 243v/243V Pos: standing >
Tolm gets a ring of fortune of darkness [poor] made by Dahamma from his portable hole.

< 445h/445H 243v/243V Pos: standing >
Tolm slips his finger into a ring of fortune of darkness [poor] made by Dahamma.

< 445h/445H 243v/243V Pos: standing >
You are using:
<worn as a badge>    a badge of promise (glowing)
<worn on head>       the diamond crown of Winduin (glowing) [51%]             
<worn on eyes>       a diabolical leather visor from Valley of Crushk [88%]             
<worn on face>       a mask of earth and stone (magic)
<worn around neck>   a magical leather torque from Valley of Crushk
<worn around neck>   a rusty steel necklace of vision [superior] made by Azar
<worn about body>    a jet black cloak with mithril streaks
<worn on back>       a large leather backpack
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist>   a tarnished bone girth from Valley of Crushk
<worn on belt buckle>a sparkling cured leather belt buckle from The Surface Realm of Duris
<attached to belt>   a Teviros Chalice (magic) (glowing)
<attached to belt>   a rugged adventurers satchel (magic)
<worn on arms>       some drow-made hide sleeves from Valley of Crushk [69%]             
<worn on lower arms> a set of jagged blood crystal arm plates (magic) [77%]             
<held as shield>     a stylish leather heater shield from Valley of Crushk
<worn around wrist>  a cracked hide bracer from Valley of Crushk
<worn around wrist>  a heavy bracer of cold iron
<worn on lower wrist>the divine bracer of greater defense (magic) (glowing) (humming)
<worn on lower wrist>an etched mithral bracer [poor] (magic) (humming)
<worn on hands>      the gauntlets of dwarven kind (glowing)
<worn on lower hands>some fingerless orog-hide gloves [86%]             
<wielding twohanded> a two-handed mithril bastard sword with a strange black stone (magic)
<third weapon>       a masterly-crafted dragonscale mace (magic)
<worn on legs>       a pair of blued steel greaves (magic)

< 445h/445H 243v/243V Pos: standing >
Teru sings a song to make your heart swell with pride.

< 445h/445H 243v/243V Pos: standing >
[3] an impressive lobster
[8] a cyan colored potion
[5] a thick cyan potion (magic)
[26] a green potion with black chunks
[98] a slab of beef
[2] a potion of bloodrage (magic)
a rugged adventurers satchel (magic)
[6] the dazzling blue potion of lesser battle readiness
[3] a warm pair of fur pants
a jeweled bronze skull
a beautiful bronze robe
a brutal granite shield
[2] a warm fur jacket
[3] a half-eaten sandwich
an icy potion
some ancient bark of the EarthMother (magic) (glowing)
an onion
a tightly rolled vellum recipe for a blackened war axe
a tightly rolled vellum recipe for a pair of silk penny loafers
some enchanted metallic glass (magic) (glowing)
a tiny ruby
[6] a bent steel scrap
a gauze tourniquet bandage
[2] a potion of herbs
[2] a yellow potion
a grey potion
a potion made of ogre toenail cheese
[4] the potion of spiritual protection
[11] a small clam
[2] some wool
a large brass fragment
[3] some rune-covered silk (magic)
a HUGE ruby
a HUGE gemstone
[2] some elegantly-stitched cloth
a pair of blue silk balloon pants [poor]
a small leather backpack
a tarnished brass scythe (magic)
a longsword named 'the Answerer' (magic) (glowing)
a diorite shard named 'Seeker' [superior] (magic)
a green-steel wakazashi
a small chunk of pure silver
a small pile of coins

< 445h/445H 243v/243V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
You follow Tolm.

In a Wide Pool
Obvious exits: -S -W
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
Col enters from the south.
Berk enters from the south.
Fong enters from the south.
Alarm bells sound, signalling an invasion!
Vokir enters from the south.
Zik enters from the south.
Teru enters from the south.
Ric enters from the south.
Zith enters from the south.
Grotar rides in on a winged hellhound from the south.
A LARGE air elemental enters from the south.
Ubs rides in on a winged hellhound from the south.
A bone golem enters from the south.
A bone golem enters from the south.

< 445h/445H 241v/243V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Tolm.

In a Wide Pool
Obvious exits: -E -S -W
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Tolm's head.
Col enters from the east.
Berk enters from the east.
Fong enters from the east.
Vokir enters from the east.
Zik enters from the east.
Teru enters from the east.
Ric enters from the east.
Zith enters from the east.
Grotar rides in on a winged hellhound from the east.
A LARGE air elemental enters from the east.
Ubs rides in on a winged hellhound from the east.
A bone golem enters from the east.
A bone golem enters from the east.

< 445h/445H 239v/243V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Vokir.
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 445h/445H 240v/243V Pos: standing >

< 445h/445H 240v/243V Pos: standing >
Teru sings a song to make your heart swell with pride.

< 445h/445H 241v/243V Pos: standing >

< 445h/445H 243v/243V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 445h/445H 243v/243V Pos: standing >
Bash who?

< 445h/445H 243v/243V Pos: standing >
A large waterfall feeds into the pool from above.
You extend your sights westward.
Beneath a Large Waterfall
Obvious exits: -E -S
A small yellow perch swims by.
A small yellow perch swims by.
A Grey Elf (medium) stands here.(Gold Aura)

< 445h/445H 243v/243V Pos: standing >
Teru sings a song to make your heart swell with pride.
Beneath a Large Waterfall
Obvious exits: -E -S
A small yellow perch swims by.
A small yellow perch swims by.
A Grey Elf (medium) stands here.(Gold Aura)
Col enters from the east.
Berk enters from the east.
Fong enters from the east.

< 445h/445H 241v/243V Pos: standing >
You have no footing here!

< 445h/445H 241v/243V Pos: standing >
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...

< 445h/445H 241v/243V Pos: standing >
Col starts casting an offensive spell.
Fong suddenly attacks a Grey Elf!
Fong's fine punch strikes a Grey Elf very hard.

< 445h/445H 241v/243V Pos: standing >
You have no footing here!

< 445h/445H 241v/243V Pos: standing >
Col completes his spell...
Col utters the words 'qaiz ay qare'
Col fires a blast of cold at a Grey Elf, who screams out in pain!
A Grey Elf sags, apparently weakened from the frigid cold!

< 445h/445H 241v/243V Pos: standing >
You have no footing here!

< 445h/445H 241v/243V Pos: standing >
Col starts casting an offensive spell.
[Damage: 19 ] Your impressive slash grievously wounds a Grey Elf.

< 445h/445H 241v/243V Pos: standing >
< T: Fong TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
The soft sound of water splashing can be heard in the distance...
Berk assists Fong heroically.
Berk stabs the heart of a Grey Elf who falls to the ground clutching at the wound.
A Grey Elf is dead! R.I.P.
You receive your share of experience.