The death of [49 Psycheporter] Oba Durian Addicts (Grey Elf)

in A Dense Forest

from the perspective of [52 Minstrel] Teru -={The Jihad}=- (Drow Elf)

<worn as a badge>    a frost dragon's eye (glowing) [81%]             
<worn on head>       a golden crown set with diamonds (magic)
<worn on eyes>       a foggy visor [61%]             
<worn in ear>        a hoop of twisting obsidian (magic) (humming) [61%]             
<worn in ear>        a polished scale of Tiamat of intelligence (magic) (glowing) [48%]             
<worn on face>       a white hot mask of living flame (glowing) [83%]             
<worn around neck>   a glowing platinum necklace
<worn around neck>   a psionicist locket of power (magic) (glowing) [88%]             
<worn on body>       a shining golden breast plate [poor] (magic)
<worn about body>    a translucent cloak of the ancients (magic) (glowing) [73%]             
<worn on back>       a large leather backpack [71%]             
<worn as quiver>     the epic flute of sleeping and charming (magic)
<worn about waist>   a belt of skulls (magic) [74%]             
<worn on belt buckle>the epic horn of flight and dragons (magic) [62%]             
<attached to belt>   a gnomish notebook made by Daweava
<worn on arms>       some platinum linked sleeves of life (magic)[145h 59m 42s]
<worn around wrist>  a swirling bracelet of dragon frost [76%]             
<worn around wrist>  a bracelet of influence [superior] (magic) [46%]             
<worn on hands>      some humming gem gauntlets from The Shadow Forest [69%]             
<worn on finger>     a yellow ring of chrysoberyl (magic)
<worn on finger>     a ring of the Neogi Lords [poor] (glowing) [87%]             
<primary weapon>     the mystic axe of the dragonkind (magic) (humming)[145h 59m 42s]
<held>               the instrument of lyrical mastery (magic)[145h 59m 42s]
<worn on legs>       some bright blue leg plates [85%]             
<worn on feet>       the cubes of protection (humming)

The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
Col rides in on a young ape from the east.
Draloth enters from the east.

< 664h/664H 149v/151V Pos: standing >
 *******..  
 .....***.  
 ****@....  
 **^*****.  
 ********.  
 ....*  
 **@P.  
 *^***  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Col rides in on a young ape from the east.
Draloth enters from the east.

< 664h/664H 147v/151V Pos: standing >
 ....*  
 **@..  
 *^***  
 .....  
 **@P.  
 **^**  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Col rides in on a young ape from the east.
Draloth enters from the east.

< 664h/664H 145v/151V Pos: standing >
 .....  
 **@*.  
 **^**  
You quickly scan the area.
An outpost tower who is almost out of sight to your east.

< 664h/664H 151v/151V Pos: standing >
 ********.  
 .********  
 ^^..@..**  
 .^****...  
 ****^****  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
Col rides in on a young ape from the south.
Draloth enters from the south.

< 664h/664H 149v/151V Pos: standing >
 ********.  
 .********  
 ^^..@..**  
 .^****...  
 ****^****  
 *****  
 **@**  
 ..P..  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Col rides in on a young ape from the south.
Draloth enters from the south.

< 664h/664H 147v/151V Pos: standing >
 *****  
 **@**  
 .....  
 *****  
 **@**  
 **P**  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Col rides in on a young ape from the south.
Draloth enters from the south.

< 664h/664H 145v/151V Pos: standing >
 *****  
 **@**  
 *****  
You quickly scan the area.
You see nothing.

< 664h/664H 151v/151V Pos: standing >
 *****  
 **@**  
 **P**  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Col rides in on a young ape from the south.
Draloth enters from the south.

< 664h/664H 149v/151V Pos: standing >
 *****  
 **@**  
 *****  
 *****  
 **@**  
 **P**  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Col rides in on a young ape from the south.
Draloth enters from the south.

< 664h/664H 147v/151V Pos: standing >
 *****  
 **@**  
 *****  
You quickly scan the area.
You see nothing.

< 664h/664H 147v/151V Pos: standing >
 *****  
 **@**  
 **P**  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Col rides in on a young ape from the south.
Draloth enters from the south.

< 664h/664H 149v/151V Pos: standing >
 *****  
 **@**  
 *****  
You quickly scan the area.
You see nothing.

< 664h/664H 149v/151V Pos: standing >
 *****  
 **@**  
 **P**  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Col rides in on a young ape from the south.
Draloth enters from the south.

< 664h/664H 147v/151V Pos: standing >
 *****  
 **@**  
 *****  

< 664h/664H 147v/151V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind you are carrying.
 *****  
 **@P*  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Col rides in on a young ape from the east.
Draloth enters from the east.

< 664h/664H 149v/151V Pos: standing >
 *****  
 **@**  
 *****  
 *****  
 **@P*  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Col rides in on a young ape from the east.
Draloth enters from the east.

< 664h/664H 147v/151V Pos: standing >
 *****  
 **@**  
 *****  
 *****  
 **@P*  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Col rides in on a young ape from the east.
Draloth enters from the east.

< 664h/664H 145v/151V Pos: standing >
 *****  
 **@**  
 *****  
 *****  
 **@P*  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Col rides in on a young ape from the east.
Draloth enters from the east.

< 664h/664H 149v/151V Pos: standing >
 *****  
 **@**  
 *****  
 .****  
 ^*@P*  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Col rides in on a young ape from the east.
Draloth enters from the east.

< 664h/664H 147v/151V Pos: standing >
 .****  
 ^*@**  
 *****  
 ^.***  
 ^^@P*  
 *****  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
Col rides in on a young ape from the east.
Draloth enters from the east.

< 664h/664H 145v/151V Pos: standing >
You sing a song to lift the spirits high.
 ^.***  
 ^^@**  
 *****  
 ^.....***  
 ^^^^.****  
 ^..^@****  
 ^^*******  
 ^^^******  
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
Col rides in on a young ape from the east.
Draloth enters from the east.

< 664h/664H 149v/151V Pos: standing >
 ^.....***  
 ^^^^.****  
 ^..^@****  
 ^^*******  
 ^^^******  

< 664h/664H 149v/151V Pos: standing >
 ^.....***  
 ^.....***  
 ^^^^@****  
 ^..^P****  
 ^^*******  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
Col rides in on a young ape from the south.
Draloth enters from the south.

< 664h/664H 147v/151V Pos: standing >
 ^.....***  
 ^.....***  
 ^^^^@****  
 ^..^^****  
 ^^*******  
 ^.....***  
 ^.....***  
 ^...@.***  
 ^^^^P****  
 ^..^^****  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
Col rides in on a young ape from the south.
Draloth enters from the south.

< 664h/664H 145v/151V Pos: standing >
 ^.....***  
 ^.....***  
 ^...@.***  
 ^^^^.****  
 ^..^^****  
 ^^..^.***  
 ^.....***  
 ^...@.***  
 ^...P.***  
 ^^^^.****  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
Col rides in on a young ape from the south.
Draloth enters from the south.

< 664h/664H 149v/151V Pos: standing >
 ^^..^.***  
 ^.....***  
 ^...@.***  
 ^.....***  
 ^^^^.****  
 M^^..^.**  
 M^.....**  
 ^^..@P.**  
 ^^.....**  
 ^^^^^.***  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
Col rides in on a young ape from the east.
Draloth enters from the east.

< 664h/664H 147v/151V Pos: standing >
 M^^..^.**  
 M^.....**  
 ^^..@..**  
 ^^.....**  
 ^^^^^.***  
 MM^^..^.*  
 MM^.....*  
 M^^.@P..*  
 M^^.....*  
 M^^^^^.**  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
Col rides in on a young ape from the east.
Draloth enters from the east.

< 664h/664H 145v/151V Pos: standing >
 MM^^..^.*  
 MM^.....*  
 M^^.@...*  
 M^^.....*  
 M^^^^^.**  

< 664h/664H 151v/151V Pos: standing >
 MM^.....*  
 M^^.P...*  
 M^^.@...*  
 M^^^^^.**  
 MM^..^^**  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
Col rides in on a young ape from the north.
Draloth enters from the north.

< 664h/664H 149v/151V Pos: standing >
 MM^.....*  
 M^^.....*  
 M^^.@...*  
 M^^^^^.**  
 MM^..^^**  
 MMM^.....  
 MM^^.....  
 MM^^@P...  
 MM^^^^^.*  
 MMM^..^^*  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
Col rides in on a young ape from the east.
Draloth enters from the east.

< 664h/664H 147v/151V Pos: standing >
 MMM^.....  
 MM^^.....  
 MM^^@....  
 MM^^^^^.*  
 MMM^..^^*  

<map>
Zone: Nax.
Room: Along a Game Trail
</map>
Along a Game Trail
Obvious exits: -E -W
Col rides in on a young ape from the east.
Draloth enters from the east.

< 664h/664H 145v/151V Pos: standing >

< 664h/664H 151v/151V Pos: standing >

< 664h/664H 151v/151V Pos: standing >

<map>
Zone: Nax.
Room: Near a Log Cabin
</map>
Near a Log Cabin
Obvious exits: -N# -E -S
Col rides in on a young ape from the east.
Draloth enters from the east.

< 664h/664H 150v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 664h/664H 150v/151V Pos: standing >

<map>
Zone: Nax.
Room: A Dense Forest
</map>
A Dense Forest
Obvious exits: -N -W
Col rides in on a young ape from the north.
Draloth enters from the north.

< 664h/664H 149v/151V Pos: standing >

<map>
Zone: Nax.
Room: Nearing a River
</map>

<map>
Zone: Nax.
Room: Nearing a River
</map>
Nearing a River
Obvious exits: -E -W
*a vampire necromancer is standing here, busy with his own matters.(Gold Aura)
A Grey Elf (medium) Durian Addicts stands in mid-air here.(Gold Aura)
Col rides in on a young ape from the east.
Draloth enters from the east.

< 664h/664H 148v/151V Pos: standing >
A Grey Elf leaves east.
A vampire necromancer sneaks east.

<map>
Zone: Nax.
Room: Along a River
</map>

<map>
Zone: Nax.
Room: Along a River
</map>
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
Col rides in on a young ape from the east.
Draloth enters from the east.

< 664h/664H 150v/151V Pos: standing >

<map>
Zone: Nax.
Room: Above a River on a Rope Bridge
</map>
Above a River on a Rope Bridge
Obvious exits: -E -W -D
Col rides in on a young ape from the east.
Draloth enters from the east.

< 664h/664H 149v/151V Pos: standing >
You sing a song to lift the spirits high.

<map>
Zone: Nax.
Room: Before a Wooden Bridge
</map>
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.
Col rides in on a young ape from the east.
Draloth enters from the east.

< 664h/664H 148v/151V Pos: standing >

< 664h/664H 151v/151V Pos: standing >

<map>
Zone: Nax.
Room: Above a River on a Rope Bridge
</map>
Above a River on a Rope Bridge
Obvious exits: -E -W -D
Col rides in on a young ape from the west.
Draloth enters from the west.

< 664h/664H 150v/151V Pos: standing >
You grin as you realize you're floating, with no floor in the room.

<map>
Zone: Nax.
Room: Along a River
</map>

<map>
Zone: Nax.
Room: Along a River
</map>
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
Col rides in on a young ape from the west.
Draloth enters from the west.

< 664h/664H 149v/151V Pos: standing >

<map>
Zone: Nax.
Room: Nearing a River
</map>
Nearing a River
Obvious exits: -E -W
Col rides in on a young ape from the west.
Draloth enters from the west.

< 664h/664H 148v/151V Pos: standing >

<map>
Zone: Nax.
Room: A Dense Forest
</map>
A Dense Forest
Obvious exits: -N -W
Col rides in on a young ape from the west.
Draloth enters from the west.

< 664h/664H 150v/151V Pos: standing >

< 664h/664H 150v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 664h/664H 150v/151V Pos: standing >
A Grey Elf enters from the north.
Alas, you cannot go that way. . . .

< 664h/664H 150v/151V Pos: standing >
A vampire necromancer attempts to stab Col in the back, but Col's stone skin quickly absorbs the impact before fading away!
A vampire necromancer snaps into visibility.
A vampire necromancer places a sliver of illithite [superior] with a strange black stone in the back of Col, resulting in some strange noises and some blood.
Col quickly slides off a young ape's back.

<map>
Zone: Nax.
Room: Near a Log Cabin
</map>
Near a Log Cabin
Obvious exits: -N# -E -S
Draloth enters from the south.

< 664h/664H 149v/151V Pos: standing >

<map>
Zone: Nax.
Room: Along a Game Trail
</map>
Along a Game Trail
Obvious exits: -E -W
Draloth enters from the west.

< 664h/664H 148v/151V Pos: standing >
 MMM^.....  
 MM^^.....  
 MM^^@....  
 MM^^^^^.*  
 MMM^..^^*  
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
Draloth enters from the west.

< 664h/664H 150v/151V Pos: standing >

<map>
Zone: Nax.
Room: Along a Game Trail
</map>
Along a Game Trail
Obvious exits: -E -W
Draloth enters from the east.

< 664h/664H 148v/151V Pos: standing >

<map>
Zone: Nax.
Room: Near a Log Cabin
</map>
Near a Log Cabin
Obvious exits: -N# -E -S
Draloth enters from the east.

< 664h/664H 147v/151V Pos: standing >

< 664h/664H 151v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 664h/664H 151v/151V Pos: standing >

<map>
Zone: Nax.
Room: A Dense Forest
</map>

<map>
Zone: Nax.
Room: A Dense Forest
</map>
A Dense Forest
Obvious exits: -N -W
*a vampire necromancer is standing here, busy with his own matters.(Gold Aura)
A Grey Elf (medium) Durian Addicts stands in mid-air here. (casting) (Gold Aura)
Col Follower of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here, fighting a vampire necromancer.(Red Aura)
A globe of darkness floats near Col's head.
A young ape swings through the jungle and leaps across the rocks.
Draloth enters from the north.

< 664h/664H 150v/151V Pos: standing >
Ok.
A Grey Elf is knocked to the ground by Draloth's mighty bash!

< 664h/664H 150v/151V Pos: standing >
Col suddenly stumbles, grasping at their neck as a vampire necromancer stands behind them grinning!

< 664h/664H 150v/151V Pos: standing >
A Grey Elf's face flushes white for a moment.

< 664h/664H 150v/151V Pos: standing >
Col's flesh magically hardens, turning to stone.

< 664h/664H 150v/151V Pos: standing >
You sing a song to lift the spirits high.
A vampire necromancer snaps into visibility.
Col attacks a vampire necromancer. [0 hits]

< 664h/664H 150v/151V Pos: standing >
A Grey Elf attacks Draloth. [0 hits]

< 664h/664H 150v/151V Pos: standing >
A vampire necromancer snaps into visibility.
A vampire necromancer attacks Col. [1 hits]

< 664h/664H 151v/151V Pos: standing >
Draloth attacks a Grey Elf. [2 hits]
You start chanting...

< 664h/664H 151v/151V Pos: standing >
Col's wound gushes blood all over the surrounding area.

< 664h/664H 151v/151V Pos: standing >
Casting: bigbys clenched fist 

< 664h/664H 151v/151V Pos: standing >
You complete your spell...
[Damage: 134 ] Your giant fist of force causes a Grey Elf to stagger in agony!
A Grey Elf's gnomish ear amplifier was damaged from the massive blow!
Col starts casting an offensive spell.

< 664h/664H 151v/151V Pos: standing >
A vampire necromancer attempts to flee.
A vampire necromancer tries to flee, but can't make it out of here!

< 664h/664H 151v/151V Pos: standing >
A Grey Elf attacks Draloth. [0 hits]
A vampire necromancer attempts to flee.
A vampire necromancer leaves west.

< 664h/664H 151v/151V Pos: standing >
You start chanting...

< 664h/664H 151v/151V Pos: standing >
Col completes his spell...
Col utters the words 'bigbys clenched fist'
Col's fist beats the life out of a Grey Elf, blood pours from his body!

< 664h/664H 151v/151V Pos: standing >
You sing a song to lift the spirits high.
A Grey Elf clambers to his feet.

< 664h/664H 151v/151V Pos: standing >
Col's wound gushes blood all over the surrounding area.
You complete your spell...
[Damage: 134 ] Your mighty fist smashes into a Grey Elf's body, killing him instantly!
A Grey Elf's glowing black ring was completely destroyed by the massive blow!
A Grey Elf's flaming puddles of destructive energy was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.