< 130h/130H 79v/100V Pos: standing >
<map>
Zone: Twin Towers Forest.
Room: Path Leading Into a Pleasant Forest
</map>
<map>
Zone: Twin Towers Forest.
Room: Path Leading Into a Pleasant Forest
</map>
Path Leading Into a Pleasant Forest
Obvious exits: -N -W
A SIGN is posted prominently on a tree alongside the path.
A little robin red breast is here, looking for bugs and worms.
< 130h/130H 79v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 130h/130H 79v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 130h/130H 79v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 130h/130H 80v/100V Pos: standing >
Ship
=========================================
Table of Contents for Ships
Type "Help <Ship_category>" to view
* Ship Basic -Buying a ship and preparing to go to sea
* Ship List -The "List" command when at a docks
* Ship Movement -Moving around in the docks and on the world
* Ship Combat -Almost everything you need to know about combat
* Ship Cargo -Almost everything you need to know about running cargo
* Ship Looks -All the different ways to "look around"
* Ship Commands -A thorough list of all ship commands
* Ship Crews -Some extra information about crew
The following help topics also matched your search:
Animal Friendship
Leadership
Ship basic
Ship cargo
Ship Combat
Ship commands
Ship crews
Ship damage control
Ship list
Ship looks
Ship movement
Ship npcs
Ship Weapons
Ships
Toggle Shipmap
Worship
< 130h/130H 84v/100V Pos: standing >
Ship commands
=========================================
Ship Commands
=========================================
== Commands at a Dock ==
* List Hull
* List Weapon
* List Equipment
* List Cargo
* Summon Ship
* Buy hull <number> {ANSI Name}
* Buy Weapon <number> <fore/rear/port/starboard>
* Buy Equipment <number>
* Buy Cargo <number of crates>
* Buy Contrband <number of crates>
* Sell <slot number>
* Sell Cargo
* Sell Contraband
* Repair all
* Repair <armor/internal> <fore/rear/port/starboard/all>
* Repair sail
* Repair weapon <weapon number/all>
* Reload <weapon number/all>
* Enter *.ship -or- Enter <owner name> -or- Enter *.<shiptype>
== Commands at a Ship's Bridge ==
* Look Ship/Status
* Look Crew
* Look Cargo
* Look Weaponspec
* Look Contacts
* Look Tactical [<x> <y>]
* Scan [<id>]
* Order Undock
* Order Maneuver <N/E/S/W>
* Order Heading <N/E/S/W/NW/NE/SW/SE/heading>
* Order Speed <speed>:
* Order Sail <N/E/S/W/heading/off> <distance>:
* Order Anchor
* Order Jettison cargo/contraband [<number of crates>]
* Order Salvage [<number of crates>]
* Order Fly/Land
* Order Signal <id> <message>
* Get Coins/Money
* Disembark (only from the edge of a ship for large ships)
== Combat Commands ==
* Lock <id>/off
* Look Sight/Weapon <weapon number>
* Fire <weapon number/fore/rear/port/starboard>
* Order Ram [off]
< 130h/130H 92v/100V Pos: standing >
Path Leading Into a Pleasant Forest
Obvious exits: -N -W
A SIGN is posted prominently on a tree alongside the path.
A little robin red breast is here, looking for bugs and worms.
< 130h/130H 100v/100V Pos: standing >
..*+***..
..**+***...
.M.**M****...
..***+*****..
M+++++@^****.
..***+*******
..***+*******
.***+******
***+*****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 130h/130H 99v/100V Pos: standing >
..*+***..
..**+***...
.M.**M****...
..***+*****..
M+++++@^****.
..***+*******
..***+*******
.***+******
***+*****
...*+***.
...**+***..
^.M.**M****..
...***+*****.
MM++++@+^****
M..***+******
...***+******
..***+*****
****+****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 130h/130H 98v/100V Pos: standing >
....*+***
....**+***.
M^.M.**M****.
....***+*****
+MM+++@++^***
.M..***+*****
....***+*****
...***+****
.****+***
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
< 130h/130H 97v/100V Pos: standing >
....*+***
....**+***.
M^.M.**M****.
....***+*****
M+M+++@++^***
.M..***+*****
....***+*****
...***+****
.****+***
^....*+**
.....**+***
^M^.M.**M****
^....***+****
+M+M++@+++^**
..M..***+****
.....***+****
....***+***
..****+**
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
< 130h/130H 96v/100V Pos: standing >
.^....*+*
^.....**+**
^^M^.M.**M***
^^....***+***
++M+M+@++++^*
^..M..***+***
^.....***+***
.....***+**
...****+*
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
< 130h/130H 95v/100V Pos: standing >
.^....*+*
^.....**+**
^^M^.M.**M***
^^....***+***
++MM++@++++^*
^..M..***+***
^.....***+***
.....***+**
...****+*
^.^....*+
^^.....**+*
M^^M^.M.**M**
M^^....***+**
+++MM+@+++++^
^^..M..***+**
^^.....***+**
^.....***+*
....****+
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
< 130h/130H 95v/100V Pos: standing >
^^.^....*
M^^.....**+
MM^^M^.M.**M*
MM^^....***+*
++++MM@++++++
M^^..M..***+*
M^^.....***+*
^^.....***+
.....****
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
< 130h/130H 94v/100V Pos: standing >
^^.^....*
M^^.....**+
MM^^M^.M.**M*
MM^^....***+*
+++M+M@++++++
M^^..M..***+*
M^^.....***+*
^^.....***+
.....****
M^^.^....
MM^^.....**
MMM^^M^.M.**M
MMM^^....***+
M+++M+@++++++
MM^^..M..***+
MM^^.....***+
^^^.....***
^.....***
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
A highwayman stands here, scanning the roads protected by Tharnadia.
< 130h/130H 94v/100V Pos: standing >
MM^^.^...
MMM^^.....*
MMMM^^M^.M.**
MMMM^^....***
M+++M@M+++++
MMM^^..M..***
MMM^^.....***
M^^^.....**
^^.....**
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
< 130h/130H 93v/100V Pos: standing >
MM^^.^...
MMM^^.....*
MMMM^^M^.M.**
MMMM^^....***
M+++M@M+++++
MMM^^..^M.***
MMM^^.....***
M^^^.....**
^^.....**
MMM^^.^..
MMM^^.....
MMMM^^M^.M.*
MMMM^^....**
M+++@+M++++
MMM^^..^M.**
MMM^^.....**
MM^^^.....*
M^^.....*
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
A member of the Tharnadia highway patrol keeps the roads safe.
< 130h/130H 92v/100V Pos: standing >
MMMM^^.^.
MMM^^....
MMMM^^M^.M.
MMMM^^....*
M++@M+M+++
MMM^^..^M.*
MMM^^.....*
MM^^^.....
MM^^.....
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
< 130h/130H 92v/100V Pos: standing >
A tharnadian highway patrolman enters from the east.
MMMM^^.^.
MMM^^....
MMMM^^M^.M.
MMMM^^....*
M++@++M+++
MMM^^..^M.*
MMM^^.....*
MM^^^.....
MM^^.....
MMMM^^.^
MMM^^...
MMMM^^M^.M
MMMM^^....
M+@M++M++
MMM^^..^M.
MMM^^.....
MM^^^....
MMM^^....
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
< 130h/130H 91v/100V Pos: standing >
MMMM^^.
MMM^^..
MMMM^^M^.
MMMM^^...
M@+M++M+
MMM^^..^M
MMM^^....
MM^^^...
MMM^^...
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
< 130h/130H 91v/100V Pos: standing >
MMMM^^
MMM^^.
MMMM^^M^
MMMM^^..
@++M++M
MMM^^..^
MMM^^...
MM^^^..
MMM^^..
A Fiord Inlet Habor
Obvious exits: -N -E -S -W
The Galleon Read HELP WARSHIP floats here.
The Sloop WindBreaker floats here.
The Ketch Baron Von Longcoq floats here.
The Caravel ---Psionic Boom--- floats here.
The Clipper The Little POO POO floats here.
The Sloop Nautical floats here.
The Galleon IkIlLyOu!!1! floats here.
The Galleon Goli Sucks floats here.
The Galleon Joy floats here.
The Galleon The Thank You floats here.
The Ketch PointBreak floats here.
The Yacht Yellow Submarine floats here.
The Caravel The Mariner floats here.
The Sloop DaNikka floats here.
The Carrack Sponsored by Tadra floats here.
The Galleon Erg floats here.
The Sloop Solitude floats here.
The Caravel S.S. Drifter floats here.
The Sloop S.S. RedTide floats here.
The Galleon Blue Chip floats here.
The Caravel S.S. Tiderender floats here.
The Sloop Regal floats here.
The Sloop s.s suck me. floats here.
A large tent of thick hide has been erected beside the docks.
A large wandering dog is here, growling at you.
A burly barbarian traveler visits the fiord.
A battle-scarred shield dwarf sailor awaits a repair on his ship.
A human seafarer stands here, awaiting the completion of his latest ship work.
A human seafarer stands here, awaiting the completion of his latest ship work.
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
Flann, the broad-chested shipmaster keeps a sharp eye on his pier.
< 130h/130H 89v/100V Pos: standing >
Find a dock to swim from!
< 130h/130H 90v/100V Pos: standing >
MMMM^^
MMM^^.
MMMM^^M^
MMMM^^..
@+M++M+
MMM^^..^
MMM^^...
MM^^^..
MMM^^..
Find a dock to swim from!
< 130h/130H 90v/100V Pos: standing >
Find a dock to swim from!
< 130h/130H 90v/100V Pos: standing >
Find a dock to swim from!
< 130h/130H 91v/100V Pos: standing >
Find a dock to swim from!
< 130h/130H 91v/100V Pos: standing >
Flann, the broad-chested shipmaster starts to chant in a deep voice.
MMMM^^
MMM^^.
MMMM^^M^
MMMM^^..
@M+++M+
MMM^^..^
MMM^^...
MM^^^..
MMM^^..
< 130h/130H 92v/100V Pos: standing >
MMMM^^
MMM^^.
MMMM^^M^
MMMM^^..
@+M++M+
MMM^^..^
MMM^^...
MM^^^..
MMM^^..
< 130h/130H 93v/100V Pos: standing >
You board the Sloop WindBreaker.
Aboard the Sloop WindBreaker
Obvious exits: -N
A female zebra stays close to the herd.
< 130h/130H 94v/100V Pos: standing >
On the Bridge of the Sloop WindBreaker
Obvious exits: -S
< 130h/130H 96v/100V Pos: standing >
Pardon?
< 130h/130H 100v/100V Pos: standing >
Arrgh! There are too many people on this ship to move!
< 130h/130H 100v/100V Pos: standing >
Aboard the Sloop WindBreaker
Obvious exits: -N
A female zebra stays close to the herd.
< 130h/130H 99v/100V Pos: standing >
You would need a lot of luck!
< 130h/130H 99v/100V Pos: standing >
You start chanting...
< 130h/130H 99v/100V Pos: standing >
Casting: vitalize undead
< 130h/130H 99v/100V Pos: standing >
You complete your spell...
You feel your bones gain strength.
< 130h/130H 99v/100V Pos: standing >
You start chanting...
< 190h/190H 100v/100V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a zebra!
[Damage: 10 ] [Damage: 10 ] The shadowy hand slashes a zebra viciously.
You narrowly avoid a zebra's hooves!
A zebra attacks you. [1 hits]
< 173h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC:few scratches E: zebra sta EP: few scratches >
You attack a zebra. [0 hits]
< 173h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC:few scratches E: zebra sta EP: few scratches >
You start chanting...
< 173h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC:few scratches E: zebra sta EP: few scratches >
< 173h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC:few scratches E: zebra sta EP: few scratches >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a zebra!
[Damage: 21 ] [Damage: 21 ] The shadowy hand slashes a zebra viciously.
< 173h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC:few scratches E: zebra sta EP: small wounds >
You start chanting...
< 173h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC:few scratches E: zebra sta EP: small wounds >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a zebra!
[Damage: 8 ] [Damage: 8 ] The shadowy hand slashes a zebra viciously.
< 173h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC:few scratches E: zebra sta EP: few wounds >
You attack a zebra. [0 hits]
A zebra attacks you. [0 hits]
< 173h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC:few scratches E: zebra sta EP: few wounds >
You start chanting...
< 173h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC:few scratches E: zebra sta EP: few wounds >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a zebra!
[Damage: 23 ] [Damage: 23 ] The shadowy hand slashes a zebra viciously.
< 173h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC:few scratches E: zebra sta EP: few wounds >
You start chanting...
< 173h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC:few scratches E: zebra sta EP: few wounds >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a zebra!
[Damage: 7 ] [Damage: 7 ] The shadowy hand slashes a zebra viciously.
A zebra crashes wildly around!
A zebra attacks you. [1 hits]
< 160h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC: small wounds E: zebra sta EP: few wounds >
You start chanting...
< 160h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC: small wounds E: zebra sta EP: few wounds >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a zebra!
[Damage: 22 ] [Damage: 22 ] The shadowy hand slashes a zebra viciously.
< 160h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC: small wounds E: zebra sta EP: nasty wounds >
< 160h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC: small wounds E: zebra sta EP: nasty wounds >
You start chanting...
< 160h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC: small wounds E: zebra sta EP: nasty wounds >
A zebra attacks you. [2 hits]
< 132h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC: few wounds E: zebra sta EP: nasty wounds >
You complete your spell...
[Damage: 27 ] You reach out and touch a zebra, leeching some of her's lifeforce.
< 154h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC: small wounds E: zebra sta EP: nasty wounds >
You start chanting...
< 154h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC: small wounds E: zebra sta EP: nasty wounds >
Casting: life leech *
< 154h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC: small wounds E: zebra sta EP: nasty wounds >
You complete your spell...
[Damage: 25 ] You reach out and touch a zebra, leeching some of her's lifeforce.
< 174h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC:few scratches E: zebra sta EP: pretty hurt >
A zebra crashes wildly around!
A zebra attacks you. [2 hits]
< 145h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC: small wounds E: zebra sta EP: pretty hurt >
You start chanting...
< 145h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC: small wounds E: zebra sta EP: pretty hurt >
< 145h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC: small wounds E: zebra sta EP: pretty hurt >
You complete your spell...
[Damage: 34 ] You reach out and touch a zebra, leeching some of her's lifeforce.
< 172h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC:few scratches E: zebra sta EP: awful >
You attack a zebra. [0 hits]
< 172h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC:few scratches E: zebra sta EP: awful >
You start chanting...
< 172h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC:few scratches E: zebra sta EP: awful >
A zebra attacks you. [1 hits]
< 155h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC: small wounds E: zebra sta EP: awful >
You complete your spell...
[Damage: 32 ] You reach out and touch a zebra, leeching some of her's lifeforce.
< 181h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC:few scratches E: zebra sta EP: awful >
You attack a zebra. [0 hits]
< 181h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC:few scratches E: zebra sta EP: awful >
You start chanting...
< 181h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC:few scratches E: zebra sta EP: awful >
A zebra shifts her weight and viciously slams her rear hooves into you with a stunning force!
OUCH! That really did HURT!
A zebra attacks you. [1 hits]
< 140h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC: few wounds E: zebra sta EP: awful >
Casting: life leech *
< 140h/190H 100v/100V Pos: standing >
< T: Deid TP: sta TC: few wounds E: zebra sta EP: awful >
You complete your spell...
[Damage: 25 ] A zebra apparently has no more life to leech!
A zebra is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a zebra's gurgling and choking signals her demise.
A zebra stops following a baboon.
< 160h/190H 100v/100V Pos: standing >
the corpse of a zebra appears to be empty.
< 160h/190H 100v/100V Pos: standing >
Aboard the Sloop WindBreaker
Obvious exits: -N
Fresh blood splatters cover the area.
The corpse of a zebra is lying here.
< 163h/190H 100v/100V Pos: standing >
You quickly scan the area.
You see nothing.
< 166h/190H 100v/100V Pos: standing >
You don't find anything you didn't see before.
< 169h/190H 100v/100V Pos: standing >
< 169h/190H 100v/100V Pos: standing >
Aboard the Sloop WindBreaker
Obvious exits: -N
Fresh blood splatters cover the area.
The corpse of a zebra is lying here.
< 174h/190H 100v/100V Pos: standing >
On the Bridge of the Sloop WindBreaker
Obvious exits: -S
< 174h/190H 99v/100V Pos: standing >
Arrgh! There are too many people on this ship to move!
< 176h/190H 99v/100V Pos: standing >
A Drow Elf snaps into visibility.
< 179h/190H 99v/100V Pos: standing >
Aboard the Sloop WindBreaker
Obvious exits: -N
Fresh blood splatters cover the area.
The corpse of a zebra is lying here.
< 180h/190H 98v/100V Pos: standing >
A Drow Elf starts casting an offensive spell.
< 182h/190H 100v/100V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'yjrr pabraw'
A Drow Elf calls down a holy blast of might at you, ouch!
OUCH! That really did HURT!
< 92h/190H 100v/100V Pos: standing >
You attempt to flee...
On the Bridge of the Sloop WindBreaker
Obvious exits: -S
You flee northward!
< 93h/190H 71v/100V Pos: standing >
You attempt to flee...
Aboard the Sloop WindBreaker
Obvious exits: -N
Fresh blood splatters cover the area.
The corpse of a zebra is lying here.
You flee southward!
Someone suddenly attacks YOU!
A Drow Elf snaps into visibility.
< 89h/190H 51v/100V Pos: standing >
< T: Deid TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 89h/190H 51v/100V Pos: standing >
< T: Deid TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 89h/190H 51v/100V Pos: standing >
< T: Deid TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
You attempt to flee...
On the Bridge of the Sloop WindBreaker
Obvious exits: -S
You flee northward!
< 89h/190H 26v/100V Pos: standing >
A Drow Elf enters from the south.
< 89h/190H 28v/100V Pos: standing >
A Drow Elf suddenly attacks YOU!
< 85h/190H 29v/100V Pos: standing >
< T: Deid TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
< 85h/190H 29v/100V Pos: standing >
< T: Deid TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
You attack a Drow Elf. [0 hits]
< 85h/190H 29v/100V Pos: standing >
< T: Deid TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
A Drow Elf snaps into visibility.
A Drow Elf attacks you. [2 hits]
< 68h/190H 29v/100V Pos: standing >
< T: Deid TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
A Drow Elf snaps into visibility.
< 68h/190H 29v/100V Pos: standing >
< T: Deid TP: sta TC: nasty wounds E: A Drow Elf sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the words 'yrawz ghfutz'
A Drow Elf calls down a roaring flamestrike which hits you dead on!
< 40h/190H 29v/100V Pos: standing >
< T: Deid TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
You say in gnome 'im naked asshole'
< 40h/190H 29v/100V Pos: standing >
< T: Deid TP: sta TC:pretty hurt E: someone sta EP: excellent >
A Drow Elf snaps into visibility.
You attack a Drow Elf. [0 hits]
< 40h/190H 29v/100V Pos: standing >
< T: Deid TP: sta TC:pretty hurt E: A Drow Elf sta EP: excellent >
You start chanting...
< 40h/190H 29v/100V Pos: standing >
< T: Deid TP: sta TC:pretty hurt E: someone sta EP: excellent >
A Drow Elf snaps into visibility.
A Drow Elf attacks you. [2 hits]
A Drow Elf starts casting an offensive spell.
< 28h/190H 29v/100V Pos: standing >
< T: Deid TP: sta TC: awful E: A Drow Elf sta EP: excellent >
You complete your spell...
Your spell flows around someone, leaving him unharmed!
< 28h/190H 29v/100V Pos: standing >
< T: Deid TP: sta TC: awful E: someone sta EP: excellent >
A Drow Elf snaps into visibility.
< 28h/190H 29v/100V Pos: standing >
< T: Deid TP: sta TC: awful E: A Drow Elf sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the words 'yrawz ghfutz'
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Drow Elf calls down a roaring flamestrike which hits you dead on!
You feel your pulse begin to slow and you realize you are mortally wounded...
< -6h/190H 29v/100V Pos: standing >
You are in pretty bad shape, unable to do anything!
< -6h/190H 29v/100V Pos: standing >
A Drow Elf snaps into visibility.
< -1h/190H 29v/100V Pos: on your ass >
A Drow Elf completes his spell...
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
Your body turns to ash as a Drow Elf calls down a flamestrike on you!