The death of [54 Zealot] Tadra Durian Addicts (Human)

in A Jet Stream

from the perspective of [51 Air Magus] Krey -={The Jihad}=- (Drow Elf)

<worn as a badge>    a diabolical dragonscale badge
<worn on head>       a dwarven-made dragonscale circlet from Desolate
<worn on eyes>       the eyes of a basilisk [superior]
<worn in ear>        a glowing jade earring (glowing) [86%]             
<worn in ear>        an earring of Cerberus [82%]             
<worn on face>       a magical maple leaf [superior] (magic) [88%]             
<worn around neck>   a tribal necklace of royal authority [superior] (glowing)
<worn around neck>   a carnelian and ruby inlaid gorget (magic) [85%]             
<worn on body>       a twisted dragonscale ringmail from The Sky City of Ultarium [76%]             
<worn about body>    the robes of the maelstrom
<worn on back>       a black leather backpack [poor]
<worn as quiver>     an old leather quiver
<worn about waist>   a spiked dragonscale belt
<worn on belt buckle>a spellbook bound with embalmed woodelf flesh (magic)
<attached to belt>   a white leather-bound tome of spirit domination (magic) [48%]             
<attached to belt>   a scroll of knowledge (magic) [68%]             
<worn on arms>       a pair of silk sleeves
<held as shield>     the shield of the Clavikord
<worn around wrist>  a hunting arm bracer of darkness [poor] made by Dahamma (magic) [76%]             
<worn around wrist>  a gnomish lifegiving wristband made by Dahamma [88%]             
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing) [71%]             
<worn on finger>     a gleaming platinum ring [superior] (magic) [55%]             
<worn on finger>     a jade ring (magic)
<primary weapon>     the silvery staff of the githyanki arch-mage
<worn on legs>       a pair of dark green leggings of the soul [superior] made by Daweava
<worn on feet>       the dark-mithril tipped boots

Out of nowhere, a Gnome stabs you in the back.
[Damage:  1 ] A Gnome suffers from contact with the aura about you.

< 357h/370H 192v/192V Pos: standing >
< T: Krey TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 A Gnome misses you.
You dodge a Gnome's vicious attack.
A Gnome misses you.

< 357h/370H 192v/192V Pos: standing >
< T: Krey TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 A Grey Elf leaves south.

< 357h/370H 192v/192V Pos: standing >
< T: Krey TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 A Gnome parries your futile lunge at him.
A Gnome parries your futile lunge at him.

< 357h/370H 192v/192V Pos: standing >
< T: Krey TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 A Gnome's decent pierce wounds you.
[Damage:  1 ] A Gnome suffers from contact with the aura about you.
A Gnome's pierce wounds you.
[Damage:  1 ] A Gnome suffers from contact with the aura about you.
A Gnome's pierce wounds you.
[Damage:  1 ] A Gnome suffers from contact with the aura about you.

< 341h/370H 192v/192V Pos: standing >
< T: Krey TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 A Gnome sings a song so well you feel your pain and suffering ebbing away.

< 341h/370H 192v/192V Pos: standing >
< T: Krey TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 The Elemental Plane of Water
Obvious exits: -North -East -South -West -Up -Down
A Gnome (small) Durian Addicts stands in mid-air here, fighting YOU!

< 341h/370H 192v/192V Pos: standing >
< T: Krey TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 The Elemental Plane of Water
Obvious exits: -North -East -South -West -Up -Down
A Gnome (small) Durian Addicts stands in mid-air here, fighting YOU!
A Gnome looks at you.

< 341h/370H 192v/192V Pos: standing >
< T: Krey TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 
< 341h/370H 192v/192V Pos: standing >
< T: Krey TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 The Elemental Plane of Water
Obvious exits: -North -East -South -West -Up -Down
A Gnome (small) Durian Addicts stands in mid-air here, fighting YOU!

< 341h/370H 192v/192V Pos: standing >
< T: Krey TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 
< 341h/370H 192v/192V Pos: standing >
< T: Krey TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 
< 341h/370H 192v/192V Pos: standing >
< T: Krey TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 A Gnome misses you.
You dodge a Gnome's vicious attack.

< 341h/370H 192v/192V Pos: standing >
< T: Krey TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 A Gnome parries your futile lunge at him.
A Gnome dodges your futile attack.

< 341h/370H 192v/192V Pos: standing >
< T: Krey TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 
< 341h/370H 192v/192V Pos: standing >
< T: Krey TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 You start chanting...

< 341h/370H 192v/192V Pos: standing >
< T: Krey TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 
< 341h/370H 192v/192V Pos: standing >
< T: Krey TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 
< 341h/370H 192v/192V Pos: standing >
< T: Krey TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 You complete your spell...
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane
make travel through the plane somewhat cumbersome and entirely arduous.
Native creatures of the plane roam about on the periphery of the area,
perhaps circling and awaiting the chance to attack.  What little light
filters through the water barely allows for vision beyond a few feet in
any direction.  The sounds of things lurking in the darkness far off
reverberate constantly.
Obvious exits: -North -East -South -West -Up -Down

< 341h/370H 192v/192V Pos: standing >
You start chanting...

< 341h/370H 192v/192V Pos: standing >
You complete your spell...
You feel ethereal power recharge you!

< 370h/370H 192v/192V Pos: standing >
You quickly scan the area.
You who is in the distance to your north.
You who is in the distance to your east.
You who is in the distance to your south.
You who is in the distance to your west.
Xanan who is a brief walk away above you.
You who is in the distance above you.
A stone golem who is close by below you.

< 370h/370H 192v/192V Pos: standing >
A Landing Before a Gate
   Just below the Elemental Plane of Water, this eerie and mysterious
landing has been formed just under a small shaft.  From this point, a very
heavily guarded entrance into the Sea Kingdom lies to the southeast.
The surroundings are composed of very dark waters, all drifing slowly with-
out any motion.  A small landing rests here, before a set of massive
nightstone gates.
Obvious exits: -Up -Southeast#
A massive and hulking stone golem stands motionless before the gates.

< 370h/370H 190v/192V Pos: standing >
Alas, you cannot go that way. . . .

< 370h/370H 190v/192V Pos: standing >
You quickly scan the area.
Xanan who is rather far off above you.

< 370h/370H 190v/192V Pos: standing >
A stone golem suddenly attacks YOU!
A stone golem misses you.

< 370h/370H 190v/192V Pos: standing >
< T: Krey TP: sta TC:excellent E: stone sta EP: excellent >
 
< 370h/370H 190v/192V Pos: standing >
< T: Krey TP: sta TC:excellent E: stone sta EP: excellent >
 You attempt to flee...
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane
make travel through the plane somewhat cumbersome and entirely arduous.
Native creatures of the plane roam about on the periphery of the area,
perhaps circling and awaiting the chance to attack.  What little light
filters through the water barely allows for vision beyond a few feet in
any direction.  The sounds of things lurking in the darkness far off
reverberate constantly.
Obvious exits: -North -East -South -West -Up -Down
You flee upward!

< 370h/370H 168v/192V Pos: standing >

< 370h/370H 168v/192V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane
make travel through the plane somewhat cumbersome and entirely arduous.
Native creatures of the plane roam about on the periphery of the area,
perhaps circling and awaiting the chance to attack.  What little light
filters through the water barely allows for vision beyond a few feet in
any direction.  The sounds of things lurking in the darkness far off
reverberate constantly.
Obvious exits: -North -East -South -West -Up -Down

< 370h/370H 167v/192V Pos: standing >
You quickly scan the area.
You who is in the distance to your north.
You who is in the distance to your east.
You who is in the distance to your south.
You who is in the distance to your west.
You who is in the distance above you.
You who is in the distance below you.

< 370h/370H 167v/192V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane
make travel through the plane somewhat cumbersome and entirely arduous.
Native creatures of the plane roam about on the periphery of the area,
perhaps circling and awaiting the chance to attack.  What little light
filters through the water barely allows for vision beyond a few feet in
any direction.  The sounds of things lurking in the darkness far off
reverberate constantly.
Obvious exits: -North -East -South -West -Up -Down

< 370h/370H 166v/192V Pos: standing >
You quickly scan the area.
You who is in the distance to your north.
You who is in the distance to your east.
You who is in the distance to your south.
You who is in the distance to your west.
You who is in the distance above you.
You who is in the distance below you.

< 370h/370H 166v/192V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane
make travel through the plane somewhat cumbersome and entirely arduous.
Native creatures of the plane roam about on the periphery of the area,
perhaps circling and awaiting the chance to attack.  What little light
filters through the water barely allows for vision beyond a few feet in
any direction.  The sounds of things lurking in the darkness far off
reverberate constantly.
Obvious exits: -North -East -South -West -Up -Down

< 370h/370H 165v/192V Pos: standing >
You quickly scan the area.
You who is in the distance to your north.
You who is in the distance to your east.
You who is in the distance to your south.
You who is in the distance to your west.
Eye of the deep who is close by above you.
You who is in the distance above you.
Eye of the deep who is rather far off below you.
You who is in the distance below you.

< 370h/370H 166v/192V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane
make travel through the plane somewhat cumbersome and entirely arduous.
Native creatures of the plane roam about on the periphery of the area,
perhaps circling and awaiting the chance to attack.  What little light
filters through the water barely allows for vision beyond a few feet in
any direction.  The sounds of things lurking in the darkness far off
reverberate constantly.
Obvious exits: -North -East -South -West -Up -Down
A huge floating eye of the deep is here guarding something!

< 370h/370H 164v/192V Pos: standing >
Eye of the deep suddenly attacks YOU!
Eye of the deep's crush strikes you hard.
OUCH!  That really did HURT!
Sorry, you aren't allowed to do that in combat.

< 331h/370H 165v/192V Pos: standing >
< T: Krey TP: sta TC: small wounds E: eye sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 331h/370H 165v/192V Pos: standing >
< T: Krey TP: sta TC: small wounds E: eye sta EP: excellent >
 You attempt to flee...
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane
make travel through the plane somewhat cumbersome and entirely arduous.
Native creatures of the plane roam about on the periphery of the area,
perhaps circling and awaiting the chance to attack.  What little light
filters through the water barely allows for vision beyond a few feet in
any direction.  The sounds of things lurking in the darkness far off
reverberate constantly.
Obvious exits: -North -East -South -West -Up -Down
You flee northward!

< 331h/370H 140v/192V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane
make travel through the plane somewhat cumbersome and entirely arduous.
Native creatures of the plane roam about on the periphery of the area,
perhaps circling and awaiting the chance to attack.  What little light
filters through the water barely allows for vision beyond a few feet in
any direction.  The sounds of things lurking in the darkness far off
reverberate constantly.
Obvious exits: -North -East -South -West -Up -Down
There is a portal here shimmering in a rainbow of colors. (magic)

< 331h/370H 139v/192V Pos: standing >

< 331h/370H 139v/192V Pos: standing >
You quickly scan the area.
Eye of the deep who is a brief walk away to your north.
You who is in the distance to your north.
You who is in the distance to your east.
Eye of the deep who is not far off to your south.
You who is in the distance to your south.
You who is in the distance to your west.
You who is in the distance above you.
You who is in the distance below you.

< 331h/370H 139v/192V Pos: standing >
You enter a rainbow colored portal and reappear elsewhere...
 
 ..M^M  
 .*@^^  
 ****^  
A Dense Forest Enshrouded by a Dismal Fog
Obvious exits: -North -East -South -West
[4] There is a portal here shimmering in a rainbow of colors. (magic)
A mature leucrotta stands, apparently asleep.

< 331h/370H 141v/192V Pos: standing >
You sit down and relax.

< 331h/370H 142v/192V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - stornogs spheres
(10th circle)  1 - farsee
               1 - group stone skin
               1 - air form
               1 - transmute water to air
( 9th circle)  4 - electrical execution
( 8th circle)  1 - detect invisibility
               1 - disintegrate
               1 - globe of invulnerability
               1 - ethereal recharge
( 7th circle)  1 - dimension door
               3 - cyclone
               1 - wall of ice
( 6th circle)  2 - teleport
               4 - stone skin
( 5th circle)  1 - identify
               3 - conjure elemental
               4 - wall of stone
( 4th circle)  1 - enchant weapon
               3 - lightning bolt
               4 - wall of force
               1 - reveal true name
( 3rd circle)  3 - shocking grasp
               1 - strength
               3 - dispel magic
               2 - acidimmolate
               1 - agility
( 2nd circle)  2 - burning hands
               2 - chill touch
               4 - sleep
               2 - mirror image
( 1st circle)  3 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    4 seconds:  ( 9th) gate
    7 seconds:  ( 7th) dimension door
   10 seconds:  ( 6th) teleport
   14 seconds:  ( 8th) ethereal recharge

You can memorize no more spells.
You continue your study.

< 331h/370H 142v/192V Pos: sitting >
You start meditating...

< 331h/370H 143v/192V Pos: sitting >
You have finished memorizing gate.

< 332h/370H 149v/192V Pos: sitting >

< 332h/370H 152v/192V Pos: sitting >

< 332h/370H 153v/192V Pos: sitting >
You have finished memorizing dimension door.

< 332h/370H 155v/192V Pos: sitting >

< 332h/370H 156v/192V Pos: sitting >

< 332h/370H 157v/192V Pos: sitting >

< 332h/370H 158v/192V Pos: sitting >
You have finished memorizing teleport.

< 333h/370H 159v/192V Pos: sitting >

< 333h/370H 161v/192V Pos: sitting >

< 333h/370H 161v/192V Pos: sitting >

< 333h/370H 162v/192V Pos: sitting >

< 333h/370H 163v/192V Pos: sitting >
You have finished memorizing ethereal recharge.
Your studies are complete.

< 333h/370H 164v/192V Pos: sitting >
You clamber to your feet.

< 333h/370H 165v/192V Pos: standing >

< 333h/370H 166v/192V Pos: standing >
You enter a rainbow colored portal and reappear elsewhere...
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane
make travel through the plane somewhat cumbersome and entirely arduous.
Native creatures of the plane roam about on the periphery of the area,
perhaps circling and awaiting the chance to attack.  What little light
filters through the water barely allows for vision beyond a few feet in
any direction.  The sounds of things lurking in the darkness far off
reverberate constantly.
Obvious exits: -North -East -South -West -Up -Down
There is a portal here shimmering in a rainbow of colors. (magic)

< 333h/370H 166v/192V Pos: standing >
You quickly scan the area.
The lich of a Dragonnian guard who is not far off to your east.
The lich of a Dragonnian guard who is not far off to your east.
The lich of an elite Dragonnian guard who is not far off to your east.
The lich of a Dragonnian guard who is not far off to your east.
Nauraki who is not far off to your east.
You who is in the distance to your east.
You who is in the distance to your south.
The lich of a Dragonnian guard who is a brief walk away to your west.
The lich of a Dragonnian guard who is a brief walk away to your west.
The lich of an elite Dragonnian guard who is a brief walk away to your west.
The lich of a Dragonnian guard who is a brief walk away to your west.
Nauraki who is a brief walk away to your west.
You who is in the distance to your west.
You who is in the distance above you.
You who is in the distance below you.

< 333h/370H 167v/192V Pos: standing >
Pardon?

< 334h/370H 169v/192V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane
make travel through the plane somewhat cumbersome and entirely arduous.
Native creatures of the plane roam about on the periphery of the area,
perhaps circling and awaiting the chance to attack.  What little light
filters through the water barely allows for vision beyond a few feet in
any direction.  The sounds of things lurking in the darkness far off
reverberate constantly.
Obvious exits: -North -East -South -West -Up -Down
The lich of a Dragonnian guard stands here. (minion) (Red Aura)
The lich of a Dragonnian guard stands here. (minion) (Red Aura)
The lich of an elite Dragonnian guard stands here. (minion) (Red Aura)
The lich of a Dragonnian guard stands here. (minion) (Red Aura)
Nauraki Scheherazade of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nauraki's head.
Nauraki sneaks south.
The lich of a Dragonnian guard leaves south.
The lich of an elite Dragonnian guard leaves south.
The lich of a Dragonnian guard leaves south.
The lich of a Dragonnian guard leaves south.

< 334h/370H 168v/192V Pos: standing >
The Elemental Plane of Water
Obvious exits: -North -East -South -West -Up -Down

< 334h/370H 169v/192V Pos: standing >
You quickly scan the area.
The lich of a Dragonnian guard who is rather far off to your north.
The lich of a Dragonnian guard who is rather far off to your north.
The lich of an elite Dragonnian guard who is rather far off to your north.
The lich of a Dragonnian guard who is rather far off to your north.
Nauraki who is rather far off to your north.
You who is in the distance to your north.
You who is in the distance to your east.
The lich of a Dragonnian guard who is close by to your south.
The lich of a Dragonnian guard who is close by to your south.
The lich of an elite Dragonnian guard who is close by to your south.
The lich of a Dragonnian guard who is close by to your south.
Nauraki who is close by to your south.
You who is in the distance to your south.
You who is in the distance to your west.
Om who is rather far off above you.
You who is in the distance above you.
Om who is close by below you.
You who is in the distance below you.

< 334h/370H 170v/192V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane
make travel through the plane somewhat cumbersome and entirely arduous.
Native creatures of the plane roam about on the periphery of the area,
perhaps circling and awaiting the chance to attack.  What little light
filters through the water barely allows for vision beyond a few feet in
any direction.  The sounds of things lurking in the darkness far off
reverberate constantly.
Obvious exits: -North -East -South -West -Up -Down

< 335h/370H 169v/192V Pos: standing >
You quickly scan the area.
A water elemental who is not far off to your north.
You who is in the distance to your north.
You who is in the distance to your east.
A water elemental who is a brief walk away to your south.
You who is in the distance to your south.
You who is in the distance to your west.
You who is in the distance above you.
You who is in the distance below you.

< 335h/370H 170v/192V Pos: standing >

< 335h/370H 170v/192V Pos: standing >

< 335h/370H 170v/192V Pos: standing >
You quickly scan the area.
You who is in the distance to your north.
You who is in the distance to your east.
You who is in the distance to your south.
You who is in the distance to your west.
You who is in the distance above you.
You who is in the distance below you.

< 335h/370H 171v/192V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane
make travel through the plane somewhat cumbersome and entirely arduous.
Native creatures of the plane roam about on the periphery of the area,
perhaps circling and awaiting the chance to attack.  What little light
filters through the water barely allows for vision beyond a few feet in
any direction.  The sounds of things lurking in the darkness far off
reverberate constantly.
Obvious exits: -North -East -South -West -Up -Down

< 335h/370H 169v/192V Pos: standing >
You quickly scan the area.
A water elemental who is not far off to your north.
You who is in the distance to your north.
You who is in the distance to your east.
A water elemental who is a brief walk away to your south.
You who is in the distance to your south.
You who is in the distance to your west.
Om who is rather far off above you.
You who is in the distance above you.
Om who is close by below you.
You who is in the distance below you.

< 335h/370H 170v/192V Pos: standing >

< 335h/370H 170v/192V Pos: standing >

< 335h/370H 170v/192V Pos: standing >
The Elemental Plane of Water
  The endlessly shifting ebb and flow of water currents through this plane
make travel through the plane somewhat cumbersome and entirely arduous.
Native creatures of the plane roam about on the periphery of the area,
perhaps circling and awaiting the chance to attack.  What little light
filters through the water barely allows for vision beyond a few feet in
any direction.  The sounds of things lurking in the darkness far off
reverberate constantly.
Obvious exits: -North -East -South -West -Up -Down

< 335h/370H 168v/192V Pos: standing >
A Barbarian sneaks in from the south.
A Barbarian drops some platinum coins.
A few coins sinks into the water.
A few coins gets swept away in the current!

< 335h/370H 169v/192V Pos: standing >
A Barbarian snaps into visibility.
A Barbarian's attempt to tackle you fails as he simply passes through you.
A Barbarian tries to tackle you and misses completely, making a nice dent in his forehead and the ground!
You quickly scan the area.
A Gnome who is a brief walk away to your north.
A Gnome who is a brief walk away to your north.
A Gnome who is a brief walk away to your north.
A Gnome who is a brief walk away to your north.
A Gnome who is a brief walk away to your north.
Om who is rather far off to your north.
The lich of a Dragonnian guard who is rather far off to your north.
The lich of a Dragonnian guard who is rather far off to your north.
Nauraki who is rather far off to your north.
Xanan who is rather far off to your north.
Shag who is rather far off to your north.
A Human who is rather far off to your north.
A Grey Elf who is rather far off to your north.
The lich of a Dragonnian guard who is rather far off to your north.
Tolm who is rather far off to your north.
Aktosh who is rather far off to your north.
A Grey Elf who is rather far off to your north.
A Barbarian who is in the distance to your north.
You who is in the distance to your north.
A Barbarian who is in the distance to your east.
You who is in the distance to your east.
Om who is close by to your south.
The lich of a Dragonnian guard who is close by to your south.
The lich of a Dragonnian guard who is close by to your south.
The lich of an elite Dragonnian guard who is close by to your south.
The lich of a Dragonnian guard who is close by to your south.
Nauraki who is close by to your south.
Xanan who is close by to your south.
Uzzac who is close by to your south.
Moxo who is close by to your south.
Shag who is close by to your south.
A Human who is close by to your south.
A Grey Elf who is close by to your south.
The lich of a Dragonnian guard who is close by to your south.
A Grey Elf who is close by to your south.
A Grey Elf who is close by to your south.
A Gnome who is not far off to your south.
A Gnome who is not far off to your south.
A Gnome who is not far off to your south.
A Barbarian who is in the distance to your south.
You who is in the distance to your south.
A Barbarian who is in the distance to your west.
You who is in the distance to your west.
A Barbarian who is in the distance above you.
You who is in the distance above you.
A Barbarian who is in the distance below you.
You who is in the distance below you.

< 335h/370H 169v/192V Pos: standing >

< 335h/370H 169v/192V Pos: standing >

< 335h/370H 169v/192V Pos: standing >

< 335h/370H 170v/192V Pos: standing >

< 335h/370H 170v/192V Pos: standing >
You dodge a Barbarian's vicious attack.
A Barbarian snaps into visibility.

< 336h/370H 171v/192V Pos: standing >
A Jet Stream
   The currents of the water plane combine here to form a massive column of
quickly moving water.  The jet itself comprises a fifty to seventy foot
diameter column that appears nearly solid as it wooshes through the otherwise
slothful water around it. Large bubbles of gas escape from the jet periodically
and drift off towards an unknown fate.  Though the passage of the water makes
some noise, it is subdued and seems to not disturb the active beings that call
this plane home.
Obvious exits: -North -East -South -West -Up -Down
The corpse of a Gnome is lying here.
A crude gem buckler lies here on the ground.
Some well-crafted stone mitts lie here on the ground.
A Gnome (small) Durian Addicts stands in mid-air here.
A Gnome (small) Durian Addicts stands in mid-air here.
A Gnome (small) Durian Addicts stands in mid-air here.
A Gnome (small) Durian Addicts stands in mid-air here.
A Gnome (small) Durian Addicts stands in mid-air here, fighting Om.
Om Sinister Vizier of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here, fighting a Gnome.(Red Aura)
The lich of a Dragonnian guard stands here. (minion) (Red Aura)
The lich of a Dragonnian guard stands here. (minion) (Red Aura)
The lich of an elite Dragonnian guard stands here. (minion) (Red Aura)
The lich of a Dragonnian guard stands here. (minion) (Red Aura)
Nauraki Scheherazade of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nauraki's head.
Xanan Albaba of 'Iiblis (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Xanan's head.
*Uzzac 7th Ambassador of Allah (Troll)(large) stands in mid-air here, fighting a Grey Elf.(Red Aura)
Moxo Mujahedin of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Moxo's head.
Shag Sinister Vizier of -={The Jihad}=- (Duergar)(medium) stands in mid-air here.(Red Aura)
A Human (medium) Durian Addicts stands in mid-air here, fighting Tolm.
A Grey Elf (medium) Durian Addicts stands in mid-air here. (casting) 
The lich of a Dragonnian guard stands in mid-air here, fighting a Grey Elf. (minion) (Red Aura)
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here, fighting a Human.(Red Aura)
Aktosh Caliph of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Aktosh's head.
A Grey Elf (medium) Durian Addicts stands in mid-air here, fighting the lich of a Dragonnian guard.
*A Grey Elf (medium) Durian Addicts sits in mid-air here, fighting the lich of a Dragonnian guard.
Moxo starts casting an offensive spell.

< 336h/370H 170v/192V Pos: standing >
A Gnome enters from below.

< 336h/370H 170v/192V Pos: standing >
A Human gasps suddenly as their body is enhanced by some other-worldly power!
A Human says 'Fill me with your strength!
Tolm snaps into visibility.
A Human's impressive crush grazes Tolm.
A Human's fine crush grazes Tolm.
A Human's fine crush grazes Tolm.
A Human's fine crush grazes Tolm.
A Human dodges Tolm's attack.
A Human dodges Tolm's attack.
Tolm is burned by magical fire as he strikes the spiked shield of a MaDMaN!
Tolm snaps into visibility.
Tolm's fine bludgeon strikes a Human.
Tolm's bludgeon strikes a Human.
A Human dodges Tolm's attack.
A Gnome starts casting an offensive spell called 'cloak of fear'.
The lich of a Dragonnian guard suddenly attacks a Gnome!
The lich of a Dragonnian guard's fine punch wounds a Gnome.
The lich of a Dragonnian guard suddenly attacks a Gnome!
The lich of a Dragonnian guard's fine punch wounds a Gnome.
The lich of a Dragonnian guard suddenly attacks a Gnome!
The lich of a Dragonnian guard's fine punch wounds a Gnome.
Shag starts casting an offensive spell.

< 336h/370H 170v/192V Pos: standing >
A Jet Stream
Obvious exits: -North -East -South -West -Up -Down
The corpse of a Gnome is lying here.
A crude gem buckler lies here on the ground.
Some well-crafted stone mitts lie here on the ground.
A Gnome (small) Durian Addicts stands in mid-air here, fighting the lich of a Dragonnian guard. (casting) (Red Aura)
A Gnome (small) Durian Addicts stands in mid-air here.
A Gnome (small) Durian Addicts stands in mid-air here.
A Gnome (small) Durian Addicts stands in mid-air here.
A Gnome (small) Durian Addicts stands in mid-air here.
A Gnome (small) Durian Addicts stands in mid-air here, fighting Om.
Om Sinister Vizier of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here, fighting a Gnome. (casting) (Red Aura)
The lich of a Dragonnian guard stands in mid-air here, fighting a Gnome. (minion) (Red Aura)
The lich of a Dragonnian guard stands in mid-air here, fighting a Gnome. (minion) (Red Aura)
The lich of an elite Dragonnian guard stands here. (minion) (Red Aura)
The lich of a Dragonnian guard stands in mid-air here, fighting a Gnome. (minion) (Red Aura)
Nauraki Scheherazade of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nauraki's head.
Xanan Albaba of 'Iiblis (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Xanan's head.
*Uzzac 7th Ambassador of Allah (Troll)(large) stands in mid-air here, fighting a Grey Elf.(Red Aura)
Moxo Mujahedin of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here. (casting) (Red Aura)
A globe of darkness floats near Moxo's head.
Shag Sinister Vizier of -={The Jihad}=- (Duergar)(medium) stands in mid-air here. (casting) (Red Aura)
A Human (medium) Durian Addicts stands in mid-air here, fighting Tolm.
A Grey Elf (medium) Durian Addicts stands in mid-air here. (casting) 
The lich of a Dragonnian guard stands in mid-air here, fighting a Grey Elf. (minion) (Red Aura)
*Tolm Caliph of -={The Jihad}=- (Troll)(large) stands in mid-air here, fighting a Human.(Red Aura)
Aktosh Caliph of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Aktosh's head.
A Grey Elf (medium) Durian Addicts stands in mid-air here, fighting the lich of a Dragonnian guard.
*A Grey Elf (medium) Durian Addicts sits in mid-air here, fighting the lich of a Dragonnian guard.
Xanan starts casting a spell.

< 336h/370H 170v/192V Pos: standing >
Moxo completes his spell...
Moxo utters the words 'efzae xazz'
A dark, freezing cold wave sent by Moxo slowly covers a Human making her choke and freeze.
Sev skitters in from the east.
A Gnome starts casting an offensive spell called 'bigbys clenched fist'.
Nauraki gives an order to her followers.
The lich of an elite Dragonnian guard starts casting an offensive spell.

< 336h/370H 171v/192V Pos: standing >
A dark blue, bitterly icy wave flows over a Human.
Sev starts casting an offensive spell.

< 336h/370H 171v/192V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'qraat ay yzabra'
A Gnome assumes a terrifying visage of death!
A Gnome attempts to flee.
A Gnome leaves north.
A Gnome attempts to flee.
A Gnome leaves south.
A Gnome attempts to flee.
A Gnome leaves south.
A Gnome attempts to flee.
A Gnome leaves west.
Aktosh is simply fearless!
Om's eyes briefly cloud over as his body is painfully ripped apart from within.

< 336h/370H 171v/192V Pos: standing >
The lich of an elite Dragonnian guard completes its spell...
The lich of an elite Dragonnian guard utters the words 'buoblg qrunsoqpze yugh'
The lich of an elite Dragonnian guard's fist beats the life out of a Human, blood pours from her body!
A Grey Elf snaps into visibility.
A Grey Elf's fine slash strikes the lich of a Dragonnian guard.
A Grey Elf's fine slash strikes the lich of a Dragonnian guard.

< 336h/370H 172v/192V Pos: standing >
Om is suddenly surrounded by a green mist!
Shag completes his spell...
Shag utters the words 'paffue xurhuio'
A Human begins to dry and wilt.
A Grey Elf snaps into visibility.
The lich of a Dragonnian guard's punch grazes a Grey Elf.
The lich of a Dragonnian guard's punch grazes a Grey Elf.

< 336h/370H 172v/192V Pos: standing >
You are surrounded by a magenta glow.
Xanan completes his spell...
Xanan utters the words 'yjrr pzar'
A torrent of divine energy flows from Xanan into Moxo's body, and his wounds begin to heal!
A Grey Elf gets a tome of Clan Stealth Hunter lore from the corpse of Pilts.
A Grey Elf gets a quill from the corpse of Pilts.
A Grey Elf gets a large leather backpack from the corpse of Pilts.
A Grey Elf gets an embroidered illithid-hide backsheath from the corpse of Pilts.
A Grey Elf gets a tiny orb of obsidian from the corpse of Pilts.
A Grey Elf gets a glowing rune covered mask from the corpse of Pilts.
A Grey Elf gets a bunch of stuff from the corpse of Pilts.
A Gnome attempts to flee.
A Gnome leaves up.

< 336h/370H 172v/192V Pos: standing >
A Grey Elf misses the lich of a Dragonnian guard.
A Grey Elf misses the lich of a Dragonnian guard.
Moxo starts casting a spell.

< 336h/370H 172v/192V Pos: standing >
Sev completes her spell...
Sev utters the words 'paffue xurhuio'
A Human begins to dry and wilt.
A Human growls menacingly.

< 336h/370H 173v/192V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
The sphere circling you darts in front of a Gnome's assault, absorbing its magic and leaving you unharmed!
The last sphere protecting you disappears.
Tolm snaps into visibility.
Tolm tackles a Human square in the chest knocking the wind out of her!
Om attempts to flee.
Om leaves south.
Aktosh gives an order to his followers.
The lich of a Dragonnian guard starts casting an offensive spell called 'immolate'.

< 336h/370H 173v/192V Pos: standing >
Shag starts casting an offensive spell.

< 337h/370H 174v/192V Pos: standing >
A Grey Elf enters from the west.
Kenon enters from the east.

< 337h/370H 174v/192V Pos: standing >
Kenon suddenly attacks a Human!
Kenon snaps into visibility.
Kenon's impressive slash grievously wounds a Human.

< 337h/370H 174v/192V Pos: standing >
Moxo completes his spell...
Moxo utters the words 'xahzf ha ruyz'
Water absorbed from the surrounding area flows around Moxo.
You start chanting...

< 337h/370H 174v/192V Pos: standing >
Eye of the deep enters from below.
Uzzac snaps into visibility.
A Grey Elf snaps into visibility.
Uzzac's decent slash grazes a Grey Elf.
Uzzac suffers from contact with the aura about a Grey Elf.
A Grey Elf's Avernus life stealer moves with a blinding speed and successfully repels Uzzac's attack!
Uzzac's feeble slash grazes a Grey Elf.
Uzzac suffers from contact with the aura about a Grey Elf.
Uzzac's slash grazes a Grey Elf.
Uzzac suffers from contact with the aura about a Grey Elf.
Uzzac's slash grazes a Grey Elf.
Uzzac suffers from contact with the aura about a Grey Elf.

< 337h/370H 175v/192V Pos: standing >
Sev stops using a silvery sack.
Kenon cunningly sidesteps 's attack.
A Gnome misses Kenon.

< 337h/370H 175v/192V Pos: standing >
A dark blue, bitterly icy wave flows over a Human, freezing her to death!
A Human is dead! R.I.P.
You receive your share of experience.