The death of [28 Shaman] Hyma -={The Jihad}=- (Drow Elf)

in Mock Combat Chamber

from the perspective of [28 Shaman] Hyma -={The Jihad}=- (Drow Elf)

<worn on head>       a sinister brass helm from The Bugger Caves
<worn around neck>   a hardened ruby medallion
<worn around neck>   a thick and bloodstained cowl
<worn on body>       some robes of sand weaving
<worn about body>    a long flowing missionary robe (glowing)
<worn on back>       a large leather backpack
<worn about waist>   a thri-kreen carapace belt
<held as shield>     a shiny diamond shield
<worn around wrist>  an orc-skin wrist protector
<worn around wrist>  a marble and ivory bracer
<worn on hands>      some spiked stone gloves from The Deep Ravine of Passage
<worn on finger>     a tarnished sapphire band
<worn on finger>     a soft feathered ring
<held>               a totem of shadows [superior]
<worn on legs>       some smooth silk leggings
<worn on feet>       a pair of forest walking boots

Argh!!! It's too bright!

< 234h/234H 206v/206V Pos: standing >
 
 ^....  
 ^.@..  
 ^^^^.  
Argh!!! It's too bright!

< 234h/234H 206v/206V Pos: standing >
 
 ^^...  
 ^^@..  
 ^^^^^  
Argh!!! It's too bright!

< 234h/234H 206v/206V Pos: standing >
Along a Game Trail
Obvious exits: -E -W

< 234h/234H 206v/206V Pos: standing >
Near a Log Cabin
Obvious exits: -N# -E -S

< 234h/234H 206v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 206v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 206v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 206v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 206v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 206v/206V Pos: standing >
A Dense Forest
Obvious exits: -N -W
A huge bloody bone has been left here.

< 234h/234H 206v/206V Pos: standing >
Nearing a River
Obvious exits: -E -W

< 234h/234H 206v/206V Pos: standing >
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.

< 234h/234H 206v/206V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D

< 234h/234H 206v/206V Pos: standing >
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.

< 234h/234H 206v/206V Pos: standing >
A Long Winding Trail of Mud
Obvious exits: -E -W

< 234h/234H 206v/206V Pos: standing >
An Old Trail
Obvious exits: -E -W
A small snake swims in the swamp.

< 234h/234H 206v/206V Pos: standing >
A Muddy Trail through the Swamp
Obvious exits: -N -E -S

< 234h/234H 206v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 206v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 206v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 206v/206V Pos: standing >
In the Muck
Obvious exits: -N -S -W

< 234h/234H 206v/206V Pos: standing >
A Muddy Trail
Obvious exits: -E -W
A small snake swims in the swamp.

< 234h/234H 206v/206V Pos: standing >
A Path of Dirt
Obvious exits: -E -W

< 234h/234H 206v/206V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 234h/234H 206v/206V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E

< 234h/234H 206v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 206v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 206v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 206v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 206v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 206v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 206v/206V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
An commoner walks the road, intent on his destination.

< 234h/234H 206v/206V Pos: standing >
A Cobblestone Road
Obvious exits: -S -W

< 234h/234H 206v/206V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 234h/234H 206v/206V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W

< 234h/234H 206v/206V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 234h/234H 206v/206V Pos: standing >
A Cobblestone Road
Obvious exits: -E -S# -W

< 234h/234H 206v/206V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
An agitated commoner walks the road.
An agitated commoner walks the road.

< 234h/234H 206v/206V Pos: standing >
A Turning
Obvious exits: -N -E -W#

< 234h/234H 206v/206V Pos: standing >
The door seems to be closed.

< 234h/234H 206v/206V Pos: standing >
A Cobblestone Intersection
Obvious exits: -N -E -S -W

< 234h/234H 206v/206V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
An commoner walks the road, intent on his destination.

< 234h/234H 206v/206V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S

< 234h/234H 206v/206V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
An agitated commoner walks the road.

< 234h/234H 206v/206V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W

< 234h/234H 206v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 206v/206V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E -S -W

< 234h/234H 206v/206V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W -U

< 234h/234H 206v/206V Pos: standing >
The Commonroom of the Brawling Foot Inn
Obvious exits: -E -W

< 234h/234H 206v/206V Pos: standing >
The Brawling Foot Tavern
Obvious exits: -W
A drunk minotaur staggers about.
A drunken minotaur gulps his brew.
A drunken minotaur gulps his brew.
(Q)Syrm, the bartender, surveys his patrons.

< 234h/234H 206v/206V Pos: standing >
Syrm says 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 5 gold, and 6 silver.'
You hand over the money.
The Syrm gave you the following quest:
Go ask a thri-kreen warrior in Taliccicopiid about the Month of Renewal.
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
Syrm says 'Remember, you can always type 'quest' to see your current quest.'

< 234h/234H 206v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 206v/206V Pos: standing >
The Commonroom of the Brawling Foot Inn
Obvious exits: -E -W

< 234h/234H 206v/206V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W -U

< 234h/234H 206v/206V Pos: standing >
You are still a very long way from your next level.

< 234h/234H 206v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 206v/206V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E -S -W

< 234h/234H 206v/206V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W

< 234h/234H 206v/206V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
An agitated commoner walks the road.

< 234h/234H 206v/206V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S

< 234h/234H 206v/206V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
An commoner walks the road, intent on his destination.

< 234h/234H 206v/206V Pos: standing >
A Cobblestone Intersection
Obvious exits: -N -E -S -W

< 234h/234H 206v/206V Pos: standing >
A Turning
Obvious exits: -N -E -W#

< 234h/234H 206v/206V Pos: standing >

		Character attributes for Hyma

Level: 28   Race: Drow Elf   Class: Shaman 
Age: 105 yrs / 12 mths  Height: 70 inches Weight: 128 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  72 ( 80)    Pow:  88 ( 80)
Dex:  88 ( 80)    Int: 102 ( 85)   
Agi: 113 ( 87)    Wis: 119 (104)
Con:  89 ( 99)    Cha:  72 ( 80)   Luk:  80 ( 80)
Equipped Items:  16     Carried weight:   60

Armor Points: -78  Reduces melee damage taken by 7.8% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 4%
Calming Chance(cha): 8% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 2   Damroll: 9
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[32]  FEA[42]
               BRE[52]  SPE[52]

Load carried: Moderate

< 234h/234H 206v/206V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
An agitated commoner walks the road.
An agitated commoner walks the road.

< 234h/234H 206v/206V Pos: standing >
A Cobblestone Road
Obvious exits: -E -S# -W

< 234h/234H 206v/206V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 234h/234H 206v/206V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W

< 234h/234H 206v/206V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 234h/234H 206v/206V Pos: standing >
A Cobblestone Road
Obvious exits: -S -W

< 234h/234H 206v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 206v/206V Pos: standing >
You strap a large leather backpack on your back.
Someone suddenly attacks YOU!
A Grey Elf snaps into visibility.
A Grey Elf misses you.
I'm afraid you aren't quite up to mounted combat.
You stop riding a small dog.

< 234h/234H 206v/206V Pos: standing >
< T: Hyma TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
 You attempt to flee...
A Cobblestone Road
Obvious exits: -E -W
You flee westward!

< 234h/234H 178v/206V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W

< 234h/234H 178v/206V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W

< 234h/234H 178v/206V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
An agitated commoner walks the road.

< 234h/234H 177v/206V Pos: standing >
Private Dwelling
Obvious exits: -W
A rugged minotaur drinks obsessively.

< 234h/234H 178v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 178v/206V Pos: standing >

< 234h/234H 188v/206V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your west.
A rugged commoner who is not far off to your west.

< 234h/234H 190v/206V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your west.
A rugged commoner who is not far off to your west.

< 234h/234H 192v/206V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your west.
A rugged commoner who is not far off to your west.

< 234h/234H 193v/206V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
An agitated commoner walks the road.

< 234h/234H 193v/206V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W

< 234h/234H 193v/206V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E# -S -W

< 234h/234H 192v/206V Pos: standing >
Bloody Brick Way
Obvious exits: -N -S

< 234h/234H 191v/206V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E# -S -W

< 234h/234H 192v/206V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W

< 234h/234H 192v/206V Pos: standing >
Ghugarn's Armor Shop
Obvious exits: -S
A small, red-hot forging furnace has been set up here. (humming)
Ghugarn, the armorer, sells his gear here.

< 234h/234H 193v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 193v/206V Pos: standing >
Pardon?

< 234h/234H 201v/206V Pos: standing >
Riiight, you'd get run over by a cart, or knifed in your sleep!  Go to an Inn!

< 234h/234H 206v/206V Pos: standing >
You quickly scan the area.
You see nothing.

< 234h/234H 206v/206V Pos: standing >
You quickly scan the area.
You see nothing.

< 234h/234H 206v/206V Pos: standing >
You quickly scan the area.
You see nothing.

< 234h/234H 206v/206V Pos: standing >
You quickly scan the area.
You see nothing.

< 234h/234H 206v/206V Pos: standing >
You quickly scan the area.
You see nothing.

< 234h/234H 206v/206V Pos: standing >
It is 4pm, on the Day of the Deception
The 16th Day of the Month of Renewal, Year 1743.
Time elapsed since boot-up: 35:55:21
Current time is: Tue Nov  3 14:47:12 2015 (GMT)

< 234h/234H 206v/206V Pos: standing >
You quickly scan the area.
You see nothing.

< 234h/234H 206v/206V Pos: standing >
You quickly scan the area.
You see nothing.

< 234h/234H 206v/206V Pos: standing >
You quickly scan the area.
You see nothing.

< 234h/234H 206v/206V Pos: standing >
You quickly scan the area.
You see nothing.

< 234h/234H 206v/206V Pos: standing >
You quickly scan the area.
You see nothing.

< 234h/234H 206v/206V Pos: standing >
You quickly scan the area.
You see nothing.

< 234h/234H 206v/206V Pos: standing >
You quickly scan the area.
You see nothing.

< 234h/234H 206v/206V Pos: standing >
You quickly scan the area.
You see nothing.

< 234h/234H 206v/206V Pos: standing >
You quickly scan the area.
You see nothing.

< 234h/234H 206v/206V Pos: standing >
You quickly scan the area.
You see nothing.

< 234h/234H 206v/206V Pos: standing >
You quickly scan the area.
You see nothing.

< 234h/234H 206v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 206v/206V Pos: standing >
You quickly scan the area.
You see nothing.

< 234h/234H 206v/206V Pos: standing >
Alas, you cannot go that way. . . .

< 234h/234H 206v/206V Pos: standing >
Ghugarn's Armor Shop
Obvious exits: -S
A small, red-hot forging furnace has been set up here. (humming)
Ghugarn, the armorer, sells his gear here.

< 234h/234H 206v/206V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W

< 234h/234H 205v/206V Pos: standing >
You quickly scan the area.
Ghugarn who is close by to your north.
An commoner who is close by to your east.
An agitated minotaur who is a brief walk away to your west.

< 234h/234H 205v/206V Pos: standing >
Ghugarn's Armor Shop
Obvious exits: -S
A small, red-hot forging furnace has been set up here. (humming)
Ghugarn, the armorer, sells his gear here.

< 234h/234H 204v/206V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W

< 234h/234H 204v/206V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E# -S -W
An commoner walks the road, intent on his destination.

< 234h/234H 203v/206V Pos: standing >
The gate seems to be closed.

< 234h/234H 204v/206V Pos: standing >
The gate seems to be closed.

< 234h/234H 204v/206V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W

< 234h/234H 203v/206V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E# -S -W
An commoner walks the road, intent on his destination.

< 234h/234H 204v/206V Pos: standing >
Ok.

< 234h/234H 206v/206V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W

< 234h/234H 205v/206V Pos: standing >
You quickly scan the area.
Ghugarn who is close by to your north.
An commoner who is close by to your east.
An agitated minotaur who is not far off to your west.

< 234h/234H 205v/206V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E -S -W
An commoner walks the road, intent on his destination.

< 234h/234H 204v/206V Pos: standing >
A Narrow Staircase
Obvious exits: -W -D

< 234h/234H 203v/206V Pos: standing >
Ok.

< 234h/234H 206v/206V Pos: standing >
Autosaving...

< 234h/234H 206v/206V Pos: standing >
Before a Narrow Staircase
Obvious exits: -N -U

< 234h/234H 205v/206V Pos: standing >
You quickly scan the area.
You see nothing.

< 234h/234H 205v/206V Pos: standing >
A Narrow Corridor
Obvious exits: -N# -S

< 234h/234H 204v/206V Pos: standing >
You quickly scan the area.
You see nothing.

< 234h/234H 204v/206V Pos: standing >
The door seems to be closed.

< 234h/234H 206v/206V Pos: standing >
Ok.

< 234h/234H 206v/206V Pos: standing >
You quickly scan the area.
Ackum who is close by to your north.

< 234h/234H 206v/206V Pos: standing >
A War Room
Obvious exits: -E -S -W
Ackum, the master warrior, is here.

< 234h/234H 205v/206V Pos: standing >
Ok.

< 234h/234H 205v/206V Pos: standing >
You quickly scan the area.
A sparring warrior who is close by to your east.
A sparring warrior who is close by to your east.
A training warrior who is close by to your east.
Micheral who is close by to your west.

< 234h/234H 205v/206V Pos: standing >
A Large Armory
Obvious exits: -E
A small, red-hot forging furnace has been set up here. (humming)
Micheral inspects one of his blades.

< 234h/234H 204v/206V Pos: standing >
A War Room
Obvious exits: -E -S# -W
Ackum, the master warrior, is here.

< 234h/234H 205v/206V Pos: standing >
Mock Combat Chamber
Obvious exits: -W
A sparring warrior battles another minotaur.
A sparring warrior battles another minotaur.
A training warrior practices in mock combat.

< 234h/234H 204v/206V Pos: standing >
You quickly scan the area.
Ackum who is close by to your west.
Micheral who is not far off to your west.

< 234h/234H 206v/206V Pos: standing >

< 234h/234H 206v/206V Pos: standing >

< 234h/234H 206v/206V Pos: standing >

< 234h/234H 206v/206V Pos: standing >

< 234h/234H 206v/206V Pos: standing >
Pardon?

< 234h/234H 206v/206V Pos: standing >

< 234h/234H 206v/206V Pos: standing >
Mock Combat Chamber
Obvious exits: -W
A sparring warrior battles another minotaur.
A sparring warrior battles another minotaur.
A training warrior practices in mock combat.

< 234h/234H 206v/206V Pos: standing >

< 234h/234H 206v/206V Pos: standing >

< 234h/234H 206v/206V Pos: standing >

< 234h/234H 206v/206V Pos: standing >
Mock Combat Chamber
Obvious exits: -W
A sparring warrior battles another minotaur.
A sparring warrior battles another minotaur.
A training warrior practices in mock combat.

< 234h/234H 206v/206V Pos: standing >
Mock Combat Chamber
Obvious exits: -W
A sparring warrior battles another minotaur.
A sparring warrior battles another minotaur.
A training warrior practices in mock combat.

< 234h/234H 206v/206V Pos: standing >

< 234h/234H 206v/206V Pos: standing >
You are using:
<worn on head>       a sinister brass helm from The Bugger Caves
<worn on eyes>       a battle visor made of adamantium
<worn around neck>   a hardened ruby medallion
<worn around neck>   a thick and bloodstained cowl
<worn on body>       some robes of sand weaving
<worn about body>    a long flowing missionary robe (glowing)
<worn on back>       a large leather backpack
<worn about waist>   a thri-kreen carapace belt
<held as shield>     a shiny diamond shield
<worn around wrist>  an orc-skin wrist protector
<worn around wrist>  a marble and ivory bracer
<worn on hands>      some spiked stone gloves from The Deep Ravine of Passage
<worn on finger>     a tarnished sapphire band
<worn on finger>     a soft feathered ring
<held>               a totem of shadows [superior]
<worn on legs>       some smooth silk leggings
<worn on feet>       a pair of forest walking boots

< 234h/234H 206v/206V Pos: standing >

< 234h/234H 206v/206V Pos: standing >
A Grey Elf snaps into visibility.

< 234h/234H 206v/206V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Grey Elf points at you.
You resist the effects of a Grey Elf's spell!