The death of [34 Psycheporter] Illauri (Githzerai)

in Winding Path Through the Elemental Glades

from the perspective of [51 Star Magus] Nicram -={The Jihad}=- (Drow Elf)

<worn as a badge>    the seal of Princess Rhithel
<worn on head>       a black devil-hide headband
<worn on eyes>       eyes of the zombie lord
<worn in ear>        an electrum hoop (illuminating)
<worn in ear>        a fine silver stud
<worn on face>       the petrified visage of Lord Nymav K'haar
<worn around neck>   a delicate silver chain (glowing)
<worn around neck>   a patched electrum collar
<worn on body>       a twisted dragonscale robe
<worn about body>    the cloak of the overseer (glowing)
<worn as quiver>     a glowing stone [superior] (glowing)
<worn about waist>   a belt of skulls [superior]
<worn on belt buckle>a wand of black obsidian
<worn on arms>       some drow-made dragonscale vambraces
<held as shield>     a large shield made from basilisk scales
<worn around wrist>  a bracelet of influence
<worn around wrist>  the divine bracer of greater defense (glowing) (humming)
<worn on hands>      the hands of justice (glowing)
<worn on finger>     a charred ring of wisdom
<worn on finger>     the ring of the legendary hunter (glowing) (humming)
<held>               a large beautifully polished sphere (humming)
<worn on legs>       some leggings made from werewolf hide
<worn on feet>       a pair of indigo-plated boots

Southeast Corner of a Grove of Maple Trees
Obvious exits: -N -W
(Q)The forrestal wanders the woods, eyes on the trees, whistling to himself.

< 537h/565H 298v/298V Pos: standing >
Experience till level: 30570292

< 537h/565H 298v/298V Pos: standing >

< 538h/565H 298v/298V Pos: standing >
You currently have the following spell slots available:
  1st circle: 11 of 11
  2nd circle: 10 of 10
  3rd circle: 10 of 10
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  6 of  6
  8th circle:  5 of  5
  9th circle:  5 of  5
 10th circle:  4 of  4
 11th circle:  1 of  1

< 541h/565H 298v/298V Pos: standing >
You start chanting...

< 545h/565H 298v/298V Pos: standing >
You complete your spell...
Southern End of the Ethereal Tower
Obvious exits: -N -E -W
(Q)A wombat hangs onto the tree here.

< 546h/565H 298v/298V Pos: standing >
The earth trembles and shivers!

< 554h/565H 298v/298V Pos: standing >
Southern End of the Ethereal Tower
Obvious exits: -N -E -W
(Q)A wombat hangs onto the tree here.

< 565h/565H 298v/298V Pos: standing >
You quickly scan the area.
The wombat who is close by to your west.

< 565h/565H 298v/298V Pos: standing >
You quickly scan the area.
The wombat who is close by to your west.

< 565h/565H 298v/298V Pos: standing >
The earth trembles and shivers!

< 565h/565H 298v/298V Pos: standing >
You start chanting...

< 565h/565H 298v/298V Pos: standing >
You complete your spell...
Northeast Corner of a Grove of Maple Trees
Obvious exits: -S -W
(Q)The forrestal wanders the woods, eyes on the trees, whistling to himself.
The earth trembles and shivers!

< 565h/565H 298v/298V Pos: standing >
You start chanting...

< 565h/565H 298v/298V Pos: standing >
Casting: conjure void 

< 565h/565H 298v/298V Pos: standing >
You complete your spell...
Negative energies coalesce and form a Void Elemental!
A void elemental sulkily says 'Your wish is my command, master!'
A void elemental starts following you.

< 565h/565H 298v/298V Pos: standing >
A void elemental is now a member of your group.

< 565h/565H 298v/298V Pos: standing >
a bottomless bag of the illithids does not contain the shield.

< 565h/565H 298v/298V Pos: standing >
You do not seem to have anything like that.

< 565h/565H 298v/298V Pos: standing >
Ok.

< 565h/565H 298v/298V Pos: standing >
You get a fiery red potion from a bottomless bag of the illithids.

< 565h/565H 298v/298V Pos: standing >
As you quaff a fiery red potion, the vial disappears in a bright flash of light!
Their skin is already hard as a rock!
You feel vitalized.
Your eyes tingle.

< 565h/565H 298v/298V Pos: standing >
You no longer feel protected from the cold.
Your feel weaker.
Your feel weaker.
Your feel weaker.
Your feel weaker.
Your feel weaker.
Your feel weaker.
Your feel weaker.
Your feel weaker.
Your feel weaker.
Northeast Corner of a Grove of Maple Trees
Obvious exits: -S -W
A Void Elemental lurks here, phasing in and out of existence. (minion) 
An impenetrable globe of darkness floats near a void elemental's head.
(Q)The forrestal wanders the woods, eyes on the trees, whistling to himself.

< 763h/763H 298v/298V Pos: standing >
But you aren't fighting anything!

< 763h/763H 298v/298V Pos: standing >
You sit down and relax.

< 763h/763H 298v/298V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 11 of 11
  2nd circle: 10 of 10
  3rd circle: 10 of 10
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  3 of  6   (   5 seconds)
  8th circle:  5 of  5
  9th circle:  5 of  5
 10th circle:  4 of  4
 11th circle:  1 of  1

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 763h/763H 298v/298V Pos: sitting >
You start meditating...

< 763h/763H 298v/298V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!

< 763h/763H 298v/298V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!

< 763h/763H 298v/298V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.

< 763h/763H 298v/298V Pos: sitting >
You clamber to your feet.

< 763h/763H 298v/298V Pos: standing >
You start chanting...

< 763h/763H 298v/298V Pos: standing >
Casting: planetary alignment **

< 763h/763H 298v/298V Pos: standing >
Casting: planetary alignment 

< 763h/763H 298v/298V Pos: standing >
You complete your spell...
You communicate to the cosmos, reaching out mentally to the planets and moons...
And succeed in pulling them into alignment...
You are bathed in cosmic power, strengthening every part of you.

< 763h/763H 298v/298V Pos: standing >
But you aren't fighting anything!

< 785h/785H 298v/298V Pos: standing >
You sit down and relax.

< 785h/785H 298v/298V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 11 of 11
  2nd circle: 10 of 10
  3rd circle: 10 of 10
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  6 of  6
  8th circle:  5 of  5
  9th circle:  4 of  5   (   1 seconds)
 10th circle:  4 of  4
 11th circle:  1 of  1

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 785h/785H 298v/298V Pos: sitting >
You start meditating...

< 785h/785H 298v/298V Pos: sitting >
Ethereal essences flow into you, restoring your 9th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.

< 785h/785H 298v/298V Pos: sitting >

< 785h/785H 298v/298V Pos: sitting >
You clamber to your feet.

< 785h/785H 298v/298V Pos: standing >
You quickly scan the area.
You see nothing.

< 785h/785H 298v/298V Pos: standing >
Alas, you cannot go that way. . . .

< 785h/785H 298v/298V Pos: standing >
Alas, you cannot go that way. . . .

< 785h/785H 298v/298V Pos: standing >
Northwest Corner of a Grove of Maple Trees
Obvious exits: -E -S -W

< 785h/785H 296v/298V Pos: standing >
You quickly scan the area.
The forrestal who is close by to your east.

< 785h/785H 296v/298V Pos: standing >
Winding Path Through the Elemental Glades
Obvious exits: -N -E -W

< 785h/785H 294v/298V Pos: standing >
You quickly scan the area.
The forrestal who is not far off to your east.

< 785h/785H 294v/298V Pos: standing >
You quickly scan the area.
The forrestal who is not far off to your east.

< 785h/785H 294v/298V Pos: standing >
Winding Path Through the Elemental Glades
Obvious exits: -N -S

< 785h/785H 293v/298V Pos: standing >
Winding Path Through the Elemental Glades
Obvious exits: -E -S -W
A void elemental sneaks in from the south.

< 785h/785H 292v/298V Pos: standing >
You quickly scan the area.
You see nothing.

< 785h/785H 293v/298V Pos: standing >
Winding Path Through the Elemental Glades
Obvious exits: -N -E

< 785h/785H 293v/298V Pos: standing >
You quickly scan the area.
You see nothing.

< 785h/785H 293v/298V Pos: standing >
Winding Path Through the Elemental Glades
Obvious exits: -S -W

< 785h/785H 293v/298V Pos: standing >
You quickly scan the area.
The dryad who is close by to your west.
The dryad who is close by to your west.
The dryad who is not far off to your west.

< 785h/785H 293v/298V Pos: standing >
Southeast Corner of a Grove of Pine Trees
Obvious exits: -N -E -S -W
(Q)A beautiful dryad dances about the trees.
(Q)A beautiful dryad dances about the trees.

< 785h/785H 292v/298V Pos: standing >
You quickly scan the area.
The dryad who is close by to your north.
The dryad who is close by to your west.

< 785h/785H 293v/298V Pos: standing >
Winding Path Through the Elemental Glades
Obvious exits: -N -S

< 785h/785H 293v/298V Pos: standing >
You quickly scan the area.
The dryad who is close by to your north.
The dryad who is close by to your north.
The dryad who is not far off to your north.

< 785h/785H 294v/298V Pos: standing >
Winding Path Through the Elemental Glades
Obvious exits: -N -W

< 785h/785H 293v/298V Pos: standing >
You quickly scan the area.
The dryad who is not far off to your north.
The dryad who is not far off to your north.
The dryad who is a brief walk away to your north.
A Githzerai who is close by to your west.
The water sprite who is close by to your west.
A Halfling who is close by to your west.

< 785h/785H 294v/298V Pos: standing >
You quickly scan the area.
The dryad who is not far off to your north.
The dryad who is not far off to your north.
The dryad who is a brief walk away to your north.
A Githzerai who is close by to your west.
The water sprite who is close by to your west.
A Halfling who is close by to your west.

< 785h/785H 294v/298V Pos: standing >
The path continues.
You extend your sights westward.
Winding Path Through the Elemental Glades
Obvious exits: -E -S -W
[2] The corpse of the water sprite is lying here.
A Githzerai (medium) stands in mid-air here. (casting) 
(Q)The water sprite stands in mid-air here, fighting a Halfling.
A Halfling (small) stands, floating here, fighting the water sprite.

< 785h/785H 298v/298V Pos: standing >
Winding Path Through the Elemental Glades
Obvious exits: -N -S

< 785h/785H 296v/298V Pos: standing >
You start chanting...

< 785h/785H 296v/298V Pos: standing >
Casting: wall of iron ****

< 785h/785H 296v/298V Pos: standing >
Casting: wall of iron ***

< 785h/785H 296v/298V Pos: standing >
Casting: wall of iron **

< 785h/785H 296v/298V Pos: standing >
You complete your spell...

< 785h/785H 296v/298V Pos: standing >
Winding Path Through the Elemental Glades
Obvious exits: -N -S
A massive wall of iron is here to the north.
A Void Elemental lurks here, phasing in and out of existence. (minion) 
An impenetrable globe of darkness floats near a void elemental's head.

< 785h/785H 296v/298V Pos: standing >
Along the path.
You extend your sights southward.
Winding Path Through the Elemental Glades
Obvious exits: -N -W

< 785h/785H 296v/298V Pos: standing >
Winding Path Through the Elemental Glades
Obvious exits: -N -W

< 785h/785H 294v/298V Pos: standing >
The path continues.
You extend your sights westward.
Winding Path Through the Elemental Glades
Obvious exits: -E -S -W
[2] The corpse of the water sprite is lying here.
A Githzerai (medium) stands in mid-air here.
(Q)The water sprite stands in mid-air here, fighting a Halfling.
A Halfling (small) stands, floating here, fighting the water sprite.

< 785h/785H 295v/298V Pos: standing >
You start chanting...

< 785h/785H 297v/298V Pos: standing >
Casting: wall of iron ***

< 785h/785H 298v/298V Pos: standing >
Casting: wall of iron **

< 785h/785H 298v/298V Pos: standing >
Casting: wall of iron *

< 785h/785H 298v/298V Pos: standing >
You complete your spell...

< 785h/785H 298v/298V Pos: standing >
But you aren't fighting anything!

< 785h/785H 298v/298V Pos: standing >
You sit down and relax.

< 785h/785H 298v/298V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 11 of 11
  2nd circle: 10 of 10
  3rd circle: 10 of 10
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  6 of  6
  8th circle:  5 of  5
  9th circle:  5 of  5
 10th circle:  2 of  4   (   3 seconds)
 11th circle:  1 of  1

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 785h/785H 298v/298V Pos: sitting >
You start meditating...

< 785h/785H 298v/298V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!

< 785h/785H 298v/298V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.

< 785h/785H 298v/298V Pos: sitting >
The path continues.
You extend your sights westward.
Winding Path Through the Elemental Glades
Obvious exits: -E -S -W
[2] The corpse of the water sprite is lying here.
A Githzerai (medium) stands in mid-air here. (casting) 
(Q)The water sprite stands in mid-air here, fighting a Halfling. (casting) 
A Halfling (small) stands, floating here, fighting the water sprite.

< 785h/785H 298v/298V Pos: sitting >
You clamber to your feet.

< 785h/785H 298v/298V Pos: standing >
You see nothing special...

< 785h/785H 298v/298V Pos: standing >
Winding Path Through the Elemental Glades
Obvious exits: -N -W
A massive wall of iron is here to the north.
A Void Elemental lurks here, phasing in and out of existence. (minion) 
An impenetrable globe of darkness floats near a void elemental's head.

< 785h/785H 298v/298V Pos: standing >
The path continues.
You extend your sights westward.
Winding Path Through the Elemental Glades
Obvious exits: -E -S -W
[2] The corpse of the water sprite is lying here.
A Githzerai (medium) stands in mid-air here.
(Q)The water sprite stands in mid-air here, fighting a Halfling.
A Halfling (small) stands, floating here, fighting the water sprite.

< 785h/785H 298v/298V Pos: standing >
Winding Path Through the Elemental Glades
Obvious exits: -E -S -W
[2] The corpse of the water sprite is lying here.
A Githzerai (medium) sits resting.
(Q)The water sprite stands in mid-air here, fighting a Halfling.
A Halfling (small) stands, floating here, fighting the water sprite.

< 785h/785H 296v/298V Pos: standing >
Ok.
A Githzerai avoids being bashed by a void elemental, who loses its balance and falls.

< 785h/785H 296v/298V Pos: standing >
The water sprite misses a Halfling.
The water sprite misses a Halfling.
The water sprite starts casting a spell.

< 785h/785H 296v/298V Pos: standing >
A Githzerai's skin seems to turn to stone.

< 785h/785H 296v/298V Pos: standing >
The water sprite completes her spell...
The water sprite utters the words 'judicandus gzfuajg'

< 785h/785H 296v/298V Pos: standing >
The water sprite dodges a Halfling's attack.
A Halfling misses the water sprite.

< 785h/785H 296v/298V Pos: standing >
A Halfling dodges the water sprite's attack.
A Halfling dodges the water sprite's attack.

< 785h/785H 296v/298V Pos: standing >
You start chanting...
You snap into visibility.

< 785h/785H 296v/298V Pos: standing >
Casting: antimatter collision 

< 785h/785H 296v/298V Pos: standing >
You complete your spell...
You open up a mighty Cosmic rift in space and tiny black dots come pouring out colliding with a Githzerai!

< 785h/785H 296v/298V Pos: standing >
A Halfling blocks the water sprite's lunge at him.
The water sprite misses a Halfling.

< 785h/785H 296v/298V Pos: standing >
The water sprite dodges a Halfling's attack.
The water sprite dodges a Halfling's attack.

< 785h/785H 297v/298V Pos: standing >
You start chanting...
You snap into visibility.

< 785h/785H 298v/298V Pos: standing >
A Halfling grins wickedly.

< 785h/785H 298v/298V Pos: standing >
You snap into visibility.
Casting: comet 

< 785h/785H 298v/298V Pos: standing >
The water sprite misses a Halfling.
A Halfling dodges the water sprite's attack.

< 785h/785H 298v/298V Pos: standing >
You complete your spell...
[Damage: 123 ] Harnessing the cosmic powers, you reach out mentally and call forth a comet to blast into a Githzerai!

< 785h/785H 298v/298V Pos: standing >
You snap into visibility.
[Damage: 49 ] The black dots swarm and COLLIDE with a Githzerai absorbing his flesh!

< 785h/785H 298v/298V Pos: standing >
You start chanting...

< 785h/785H 298v/298V Pos: standing >
The water sprite dodges a Halfling's attack.
A Halfling's fine crush wounds the water sprite.

< 785h/785H 298v/298V Pos: standing >
The water sprite misses a Halfling.
A Halfling blocks the water sprite's lunge at him.
The water sprite starts casting an offensive spell called 'cause serious'.

< 785h/785H 298v/298V Pos: standing >
You snap into visibility.
Casting: comet 

< 785h/785H 298v/298V Pos: standing >
You complete your spell...
[Damage: 109 ] Harnessing the cosmic powers, you reach out mentally and call forth a comet to blast into a Githzerai!

< 785h/785H 298v/298V Pos: standing >
The water sprite completes her spell...
The water sprite utters the words 'qkadagz gzfuajg'
The water sprite's touch doesn't seem so casual as a Halfling doubles over in pain!

< 785h/785H 298v/298V Pos: standing >
You start chanting...
You snap into visibility.

< 785h/785H 298v/298V Pos: standing >
A Halfling blocks the water sprite's lunge at him.
A Halfling dodges the water sprite's attack.

< 785h/785H 298v/298V Pos: standing >
You snap into visibility.
[Damage: 37 ] The black dots swarm and COLLIDE with a Githzerai absorbing his flesh!

< 785h/785H 298v/298V Pos: standing >
Casting: comet 
A Halfling's fine crush wounds the water sprite.
The water sprite dodges a Halfling's attack.
The water sprite dodges a Halfling's attack.

< 785h/785H 298v/298V Pos: standing >
You complete your spell...
[Damage: 75 ] Harnessing the cosmic powers, you reach out mentally and call forth a comet to blast into a Githzerai!

< 785h/785H 298v/298V Pos: standing >
The water sprite's impressive punch strikes a Halfling.
A Halfling blocks the water sprite's lunge at him.
You start chanting...
You snap into visibility.

< 785h/785H 298v/298V Pos: standing >
You snap into visibility.
Casting: antimatter collision 

< 785h/785H 298v/298V Pos: standing >
You complete your spell...
More small black orbs rush out of the rift crashing into a Githzerai!

< 785h/785H 298v/298V Pos: standing >
A Halfling gasps suddenly as their body is enhanced by some other-worldly power!
A Halfling says 'The non-believer must be punished!
The water sprite dodges a Halfling's attack.
A Halfling's crush wounds the water sprite.
A Halfling's fine crush wounds the water sprite.
The water sprite dodges a Halfling's attack.
A Halfling's fine crush wounds the water sprite.

< 785h/785H 298v/298V Pos: standing >
A Halfling dodges the water sprite's attack.
The water sprite misses a Halfling.

< 785h/785H 298v/298V Pos: standing >
You start chanting...
You snap into visibility.
A Halfling starts casting a spell.

< 785h/785H 298v/298V Pos: standing >
You snap into visibility.
Casting: comet 

< 785h/785H 298v/298V Pos: standing >
You complete your spell...
[Damage: 109 ] Your comet blasts a Githzerai into oblivion.
A Githzerai's misshaped crystal tower shield from the Underworld was completely destroyed by the massive blow!
A Githzerai's exquisite crystal skullcap from Caves of Mt. Skelenak was completely destroyed by the massive blow!
A Githzerai's silver ring encrusted with a black sapphire was completely destroyed by the massive blow!
A Githzerai's four leaf clover was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.