The death of [52 Swordsman] Biz -={The Jihad}=- (Thri-Kreen)

in The Waters of the Abyss

from the perspective of [50 Assassin] Crule Durian Addicts (Halfling)

<worn as a badge>    a masterly crafted obsidian badge of agility (illuminating) [70%]             
<worn on head>       the adamantium crown of Krethik Keep of strength
<worn on eyes>       a finely-woven mesh eyepatch of endurance
<worn in ear>        an emerald earring of precision
<worn in ear>        an anti-matter earring
<worn on face>       some clown makeup
<worn around neck>   a collar of razor-sharp mithril blades (glowing)
<worn around neck>   an emerald pendant of the ice drake [poor] (illuminating)
<worn on body>       a glittering dragonscale ringmail
<worn about body>    a black silken cloak [poor] [82%]             
<worn as quiver>     a glowing bard sack [poor] (glowing)
<worn about waist>   a belt of fresh blood
<worn on belt buckle>an ethereal sword of health (glowing)
<attached to belt>   a rugged adventurers satchel (illuminating)
<worn on arms>       the armplates of armageddon
<worn around wrist>  a hunting arm bracer made by Znarc
<worn around wrist>  a hunting arm bracer of Invisibility [poor] made by Znarc
<worn on hands>      a pair of silverish githyanki gauntlets of constitution
<worn on finger>     a small diamond ring made by Znarc
<worn on finger>     a spiked ring of acid defense [superior] made by Znarc
<primary weapon>     sewing needle of dexterity
<secondary weapon>   a slender adamantite dagger
<worn on legs>       some flexible leggings of hellfire (glowing)
<worn on feet>       a pair of dusty boots [superior] (glowing)

Perhaps you should get on your feet first?

< 338h/574H 82v/200V Pos: sitting >
Maybe you should get on your feet first?

< 338h/574H 83v/200V Pos: sitting >
You can't find it!

< 339h/574H 84v/200V Pos: sitting >
You clamber to your feet.

< 340h/574H 86v/200V Pos: standing >
You get a flask of the goblin tribe 'Gruneegth' from a bottomless bag of the shield dwarves.

< 341h/574H 87v/200V Pos: standing >
It's empty already.

< 341h/574H 88v/200V Pos: standing >
It's empty already.

< 342h/574H 88v/200V Pos: standing >
It's empty already.

< 342h/574H 89v/200V Pos: standing >
It's empty already.

< 343h/574H 90v/200V Pos: standing >
It's empty already.

< 343h/574H 90v/200V Pos: standing >
It's empty already.

< 344h/574H 91v/200V Pos: standing >
It's empty already.

< 344h/574H 92v/200V Pos: standing >
a bottomless bag of the shield dwarves does not contain the 9.gruneegth.

< 345h/574H 92v/200V Pos: standing >
It's empty already.

< 345h/574H 93v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 346h/574H 94v/200V Pos: standing >
a bottomless bag of the shield dwarves does not contain the 9.gruneegth.

< 346h/574H 94v/200V Pos: standing >
Ok.

< 347h/574H 95v/200V Pos: standing >
You can't find it!

< 347h/574H 96v/200V Pos: standing >
You can't find it!

< 348h/574H 97v/200V Pos: standing >
You get a flask of the goblin tribe 'Gruneegth' from a bottomless bag of the shield dwarves.

< 351h/574H 100v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 352h/574H 103v/200V Pos: standing >
It's empty already.

< 354h/574H 105v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 355h/574H 106v/200V Pos: standing >
It's empty already.

< 355h/574H 107v/200V Pos: standing >
Aboard the Carrack Smooth Criminal
Obvious exits: -N -W

< 356h/574H 106v/200V Pos: standing >
Ok.

< 358h/574H 110v/200V Pos: standing >
You get a flask of the goblin tribe 'Gruneegth' from a bottomless bag of the shield dwarves.

< 359h/574H 110v/200V Pos: standing >
Aboard the Carrack Smooth Criminal
Obvious exits: -N -E -S -W
A small pile of coins lies here.

< 360h/574H 111v/200V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 367h/574H 111v/200V Pos: standing >
Aboard the Carrack Smooth Criminal
Obvious exits: -N -E
A small pile of coins lies here.

< 368h/574H 111v/200V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 374h/574H 112v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 375h/574H 112v/200V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 380h/574H 113v/200V Pos: standing >
Aboard the Carrack Smooth Criminal
Obvious exits: -E -S
A few coins lie scattered here.

< 381h/574H 113v/200V Pos: standing >
a bottomless bag of the shield dwarves does not contain the 9.gruneegth.

< 381h/574H 113v/200V Pos: standing >
Ok.

< 384h/574H 117v/200V Pos: standing >
You can't find it!

< 385h/574H 119v/200V Pos: standing >
You can't find it!

< 386h/574H 120v/200V Pos: standing >
You can't find it!

< 386h/574H 120v/200V Pos: standing >
You can't find it!

< 387h/574H 121v/200V Pos: standing >
You can't find it!

< 387h/574H 122v/200V Pos: standing >
You can't find it!

< 388h/574H 122v/200V Pos: standing >
Aboard the Carrack Smooth Criminal
Obvious exits: -N -E
A small pile of coins lies here.

< 388h/574H 122v/200V Pos: standing >
You get a flask of the goblin tribe 'Gruneegth' from a bottomless bag of the shield dwarves.

< 389h/574H 123v/200V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 397h/574H 123v/200V Pos: standing >
a bottomless bag of the shield dwarves does not contain the 9.gruneegth.

< 398h/574H 124v/200V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 406h/574H 125v/200V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 414h/574H 125v/200V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 419h/574H 126v/200V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 425h/574H 127v/200V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 431h/574H 127v/200V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 439h/574H 128v/200V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!

< 445h/574H 129v/200V Pos: standing >
Aboard the Carrack Smooth Criminal
Obvious exits: -N -E -S -W
A small pile of coins lies here.

< 446h/574H 128v/200V Pos: standing >
You quickly scan the area.
You see nothing.

< 446h/574H 129v/200V Pos: standing >
On the Bridge of the Carrack Smooth Criminal
Obvious exits: -N -E -S -W
A few coins lie scattered here.
[6] The corpse of a swashbuckler of the Northshore Pirates is lying here.

< 449h/574H 132v/200V Pos: standing >
You disembark this ship.
 
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W
The Carrack Smooth Criminal floats here.

< 451h/574H 134v/200V Pos: standing >
 
                      
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Vagabond floats here.

< 456h/574H 85v/200V Pos: standing >
You board the Galleon Vagabond.
Aboard the Galleon Vagabond
Obvious exits: -N -E -W
A small pile of coins lies here.
A Thri-Kreen (medium) Weaponsmaster Of -={The Jihad}=- stands in mid-air here.

< 461h/574H 92v/200V Pos: standing >
You attempt to stab a Thri-Kreen in the back, but their stone skin quickly absorbs the impact before fading away!
You snap into visibility.
[Damage:  1 ] A Thri-Kreen makes a strange sound as you place sewing needle of dexterity in his back.
[Damage: 44 ] A Thri-Kreen makes a strange sound as you place a slender adamantite dagger in his back.
With a swift tug you wrench the weapon free, ramming it into a Thri-Kreen's spine!.
[Damage: 58 ] A Thri-Kreen makes a strange sound as you place a slender adamantite dagger in his back.

< 461h/574H 93v/200V Pos: standing >
< T: Crule TP: sta TC: small wounds E: A Thri-Kreen sta EP:  nasty wounds >
 You snap into visibility.
-=[A Thri-Kreen's slash strikes you.]=-
You brandish your offhand dagger, intercepting a Thri-Kreen's blow, and countering his attack!
[Damage: 11 ] -=[Your impressive pierce wounds a Thri-Kreen.]=-
[Damage: 12 ] -=[Your pierce strikes a Thri-Kreen.]=-
-=[A Thri-Kreen's slash strikes you.]=-
You dodge a Thri-Kreen's vicious attack.
-=[A Thri-Kreen's slash strikes you.]=-
You parry a Thri-Kreen's lunge at you.
-=[A Thri-Kreen's powerful slash strikes you.]=-
You parry a Thri-Kreen's lunge at you.
-=[A Thri-Kreen's powerful slash strikes you.]=-
-=[A Thri-Kreen's impressive slash strikes you.]=-
-=[A Thri-Kreen's powerful slash strikes you.]=-
You parry a Thri-Kreen's lunge at you.
You parry a Thri-Kreen's lunge at you.

< 319h/574H 93v/200V Pos: standing >
< T: Crule TP: sta TC: few wounds E: A Thri-Kreen sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 319h/574H 93v/200V Pos: standing >
< T: Crule TP: sta TC: few wounds E: A Thri-Kreen sta EP:  nasty wounds >
 You attempt to flee...
Aboard the Galleon Vagabond
Obvious exits: -N -E -S -W
You flee northward!

< 319h/574H 83v/200V Pos: standing >
Saving Crule.

< 319h/574H 83v/200V Pos: standing >
Aboard the Galleon Vagabond
Obvious exits: -N -E -W
A small pile of coins lies here.
A Thri-Kreen (medium) Weaponsmaster Of -={The Jihad}=- stands in mid-air here.

< 319h/574H 82v/200V Pos: standing >
You snap into visibility.
[Damage: 44 ] A Thri-Kreen makes a strange sound as you place sewing needle of dexterity in his back.
[Damage: 45 ] A Thri-Kreen makes a strange sound as you place a slender adamantite dagger in his back.

< 319h/574H 82v/200V Pos: standing >
< T: Crule TP: sta TC: few wounds E: A Thri-Kreen sta EP: pretty hurt >
 You attempt to flee...
Aboard the Galleon Vagabond
Obvious exits: -N -E -S -W
You flee northward!

< 320h/574H 75v/200V Pos: standing >
Saving Crule.

< 320h/574H 75v/200V Pos: standing >
Aboard the Galleon Vagabond
Obvious exits: -N -E -W
A small pile of coins lies here.
A Thri-Kreen (medium) Weaponsmaster Of -={The Jihad}=- stands in mid-air here.

< 321h/574H 75v/200V Pos: standing >
You snap into visibility.
[Damage: 43 ] A Thri-Kreen makes a strange sound as you place sewing needle of dexterity in his back.
[Damage: 46 ] A Thri-Kreen makes a strange sound as you place a slender adamantite dagger in his back.
With a swift tug you wrench the weapon free, ramming it into a Thri-Kreen's spine!.
[Damage: 38 ] A Thri-Kreen makes a strange sound as you place a slender adamantite dagger in his back.

< 321h/574H 76v/200V Pos: standing >
< T: Crule TP: sta TC: few wounds E: A Thri-Kreen sta EP: pretty hurt >
 You attempt to flee...
Aboard the Galleon Vagabond
Obvious exits: -N -E
You flee westward!

< 322h/574H 61v/200V Pos: standing >
Saving Crule.

< 322h/574H 61v/200V Pos: standing >
Aboard the Galleon Vagabond
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
A small pile of coins lies here.

< 322h/574H 60v/200V Pos: standing >
Backstab who?

< 323h/574H 61v/200V Pos: standing >
Backstab who?

< 325h/574H 64v/200V Pos: standing >
Aboard the Galleon Vagabond
Obvious exits: -N -E -S -W

< 325h/574H 63v/200V Pos: standing >
Backstab who?

< 326h/574H 64v/200V Pos: standing >
On the Bridge of the Galleon Vagabond
Obvious exits: -N -E -S -W

< 326h/574H 64v/200V Pos: standing >
Backstab who?

< 327h/574H 64v/200V Pos: standing >
Your lookout scans the target ship:
=======================================================
ID:[BK] Smooth Criminal                     Class:Carrack
Position    Armor   Internal
Forward     55/69   34/34     X:50 Y:49 Z: 0
Starboard   54/86   39/43     Range  :1.2  
Rear         0/43    0/21     Heading:0
Port        68/86   43/43     Bearing:210 Arc:starboard
IMMOBILE This ship has a goodie flag.
Weapons:
=======================
[0] Large Catapult       Rear     
[1] Small Ballistae      Port     
[2] Small Ballistae      Port     
[3] Small Ballistae      Port     
[4] Small Ballistae      Starboard
[5] Small Ballistae      Starboard
[6] Small Ballistae      Starboard

< 327h/574H 65v/200V Pos: standing >
Aboard the Galleon Vagabond
Obvious exits: -N -E -S -W

< 328h/574H 65v/200V Pos: standing >
You quickly scan the area.
You see nothing.

< 328h/574H 65v/200V Pos: standing >
Aboard the Galleon Vagabond
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
A small pile of coins lies here.

< 329h/574H 65v/200V Pos: standing >
You quickly scan the area.
You see nothing.

< 329h/574H 66v/200V Pos: standing >
You disembark this ship.
 
                      
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Vagabond floats here.

< 331h/574H 68v/200V Pos: standing >
Backstab who?

< 332h/574H 69v/200V Pos: standing >
 
                      
                      
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W

< 334h/574H 16v/200V Pos: standing >
Pardon?

< 338h/574H 22v/200V Pos: standing >
You sit down and relax.

< 340h/574H 24v/200V Pos: sitting >
You stop sitting around and lay down.

< 340h/574H 25v/200V Pos: on your ass >
You drift off to sleep.

< 341h/574H 26v/200V Pos: on your ass >
You wake up.

< 341h/574H 28v/200V Pos: on your ass >
You clamber to your feet.

< 342h/574H 31v/200V Pos: standing >
You get a large bass from a bottomless bag of the shield dwarves.

< 342h/574H 32v/200V Pos: standing >
You feel sated already.

< 343h/574H 33v/200V Pos: standing >
Ok.

< 343h/574H 34v/200V Pos: standing >
You sit down and relax.

< 346h/574H 37v/200V Pos: sitting >
You stop sitting around and lay down.

< 346h/574H 38v/200V Pos: on your ass >
You drift off to sleep.

< 347h/574H 39v/200V Pos: on your ass >

< 350h/574H 60v/200V Pos: on your ass >

< 351h/574H 66v/200V Pos: on your ass >
You wake up.

< 353h/574H 75v/200V Pos: on your ass >
Hint: If you run across a witch doctor in your journeys, look at the products he offers. His spells last a few days or until you die.
You clamber to your feet.

< 354h/574H 78v/200V Pos: standing >
You stop using a pair of dusty boots [superior].

< 326h/546H 80v/200V Pos: standing >
Pardon?

< 327h/546H 80v/200V Pos: standing >
 
                      
                      
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W

< 328h/546H 82v/200V Pos: standing >
You stretch your toes feeling much more comfortable with unconstrained feet.

< 330h/546H 85v/200V Pos: standing >
 
                      
                      
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W

< 331h/546H 31v/200V Pos: standing >
You sit down and relax.

< 333h/546H 35v/200V Pos: sitting >
You stop sitting around and lay down.

< 334h/546H 36v/200V Pos: on your ass >
You drift off to sleep.

< 334h/546H 38v/200V Pos: on your ass >

< 338h/546H 66v/200V Pos: on your ass >

< 339h/546H 69v/200V Pos: on your ass >

< 340h/546H 73v/200V Pos: on your ass >
You wake up.

< 341h/546H 84v/200V Pos: on your ass >
You clamber to your feet.

< 342h/546H 88v/200V Pos: standing >
You place a pair of dusty boots [superior] on your feet.

< 343h/546H 91v/200V Pos: standing >
 
                      
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W
A Thri-Kreen (medium) Weaponsmaster Of -={The Jihad}=- is sprawled out, resting.

< 371h/574H 36v/200V Pos: standing >
A Thri-Kreen clambers to his feet.
You attempt to stab a Thri-Kreen in the back, but their stone skin quickly absorbs the impact before fading away!
You snap into visibility.
[Damage:  1 ] A Thri-Kreen makes a strange sound as you place sewing needle of dexterity in his back.
With a swift tug you wrench the weapon free, ramming it into a Thri-Kreen's spine!.
[Damage: 50 ] A Thri-Kreen makes a strange sound as you place sewing needle of dexterity in his back.
[Damage: 13 ] -=[Your impressive pierce strikes a Thri-Kreen very hard.]=-

< 372h/574H 36v/200V Pos: standing >
< T: Crule TP: sta TC: few wounds E: A Thri-Kreen sta EP:  awful >
 You snap into visibility.
-=[A Thri-Kreen's impressive slash strikes you.]=-
You parry a Thri-Kreen's lunge at you.
You dodge a Thri-Kreen's vicious attack.
-=[A Thri-Kreen's impressive slash strikes you.]=-
You parry a Thri-Kreen's lunge at you.
-=[A Thri-Kreen's impressive slash strikes you.]=-
You dodge a Thri-Kreen's vicious attack.
-=[A Thri-Kreen's powerful slash strikes you.]=-
A Thri-Kreen surprises you with a blow to the back, leaving you momentarily confused.
-=[A Thri-Kreen's powerful slash strikes you hard.]=-
You parry a Thri-Kreen's lunge at you.
You parry a Thri-Kreen's lunge at you.
You dodge a Thri-Kreen's vicious attack.

< 270h/574H 37v/200V Pos: standing >
< T: Crule TP: sta TC: nasty wounds E: A Thri-Kreen sta EP:  awful >
 A Thri-Kreen attempts to flee.
A Thri-Kreen leaves south.

< 270h/574H 37v/200V Pos: standing >
Who's throat would you like to cut?

< 270h/574H 37v/200V Pos: standing >
You sit down and relax.

< 273h/574H 41v/200V Pos: sitting >
You stop sitting around and lay down.

< 273h/574H 41v/200V Pos: on your ass >
You drift off to sleep.

< 274h/574H 43v/200V Pos: on your ass >

< 276h/574H 57v/200V Pos: on your ass >

< 277h/574H 63v/200V Pos: on your ass >

< 278h/574H 69v/200V Pos: on your ass >

< 280h/574H 78v/200V Pos: on your ass >
You wake up.

< 282h/574H 88v/200V Pos: on your ass >
You clamber to your feet.

< 282h/574H 91v/200V Pos: standing >
 
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W

< 283h/574H 37v/200V Pos: standing >
Backstab who?

< 284h/574H 38v/200V Pos: standing >
You sit down and relax.

< 288h/574H 43v/200V Pos: sitting >
You stop sitting around and lay down.

< 288h/574H 44v/200V Pos: on your ass >
You drift off to sleep.

< 289h/574H 45v/200V Pos: on your ass >

< 289h/574H 47v/200V Pos: on your ass >

< 290h/574H 50v/200V Pos: on your ass >

< 290h/574H 53v/200V Pos: on your ass >
You wake up.

< 292h/574H 63v/200V Pos: on your ass >
You clamber to your feet.

< 292h/574H 66v/200V Pos: standing >
 
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The Waters of the Abyss
Obvious exits: -N -E -S -W
A Thri-Kreen (medium) Weaponsmaster Of -={The Jihad}=- is sprawled out, resting.

< 293h/574H 11v/200V Pos: standing >
You snap into visibility.
[Damage: 43 ] A Thri-Kreen makes a strange sound as you place sewing needle of dexterity in his back.
[Damage: 43 ] A Thri-Kreen makes a strange sound as you place a slender adamantite dagger in his back.

< 293h/574H 12v/200V Pos: standing >
< T: Crule TP: sta TC: few wounds E: A Thri-Kreen ass EP:  awful >
 You try to slip behind a Thri-Kreen, but they notice the attempt and block your advance!

< 294h/574H 13v/200V Pos: standing >
< T: Crule TP: sta TC: few wounds E: A Thri-Kreen ass EP:  awful >
 A Thri-Kreen clambers to his feet.

< 294h/574H 13v/200V Pos: standing >
< T: Crule TP: sta TC: few wounds E: A Thri-Kreen sta EP:  awful >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Thri-Kreen parries your futile lunge at him.
A Thri-Kreen parries your futile lunge at him.
A Thri-Kreen leaps into the air, avoiding your attack.
You snap into visibility.
[Damage: 13 ] -=[Your impressive pierce grievously wounds a Thri-Kreen.]=-
A Thri-Kreen is incapacitated and will slowly die, if not aided.
A Thri-Kreen slumps to the ground.

< 294h/574H 13v/200V Pos: standing >
You snap into visibility.
[Damage: 200 ] A Thri-Kreen makes a strange sound but is suddenly very silent as you place sewing needle of dexterity in his back.
A Thri-Kreen's bloodblade called 'Lifereaver' was completely destroyed by the massive blow!
A Thri-Kreen's mask of future [poor] was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.