<worn as a badge> a masterly crafted obsidian badge of agility (illuminating) [70%]
<worn on head> the adamantium crown of Krethik Keep of strength
<worn on eyes> a finely-woven mesh eyepatch of endurance
<worn in ear> an emerald earring of precision
<worn in ear> an anti-matter earring
<worn on face> some clown makeup
<worn around neck> a collar of razor-sharp mithril blades (glowing)
<worn around neck> an emerald pendant of the ice drake [poor] (illuminating)
<worn on body> a glittering dragonscale ringmail
<worn about body> a black silken cloak [poor] [82%]
<worn as quiver> a glowing bard sack [poor] (glowing)
<worn about waist> a belt of fresh blood
<worn on belt buckle>an ethereal sword of health (glowing)
<attached to belt> a rugged adventurers satchel (illuminating)
<worn on arms> the armplates of armageddon
<worn around wrist> a hunting arm bracer made by Znarc
<worn around wrist> a hunting arm bracer of Invisibility [poor] made by Znarc
<worn on hands> a pair of silverish githyanki gauntlets of constitution
<worn on finger> a small diamond ring made by Znarc
<worn on finger> a spiked ring of acid defense [superior] made by Znarc
<primary weapon> sewing needle of dexterity
<secondary weapon> a slender adamantite dagger
<worn on legs> some flexible leggings of hellfire (glowing)
<worn on feet> a pair of dusty boots [superior] (glowing)
Perhaps you should get on your feet first?
< 338h/574H 82v/200V Pos: sitting >
Maybe you should get on your feet first?
< 338h/574H 83v/200V Pos: sitting >
You can't find it!
< 339h/574H 84v/200V Pos: sitting >
You clamber to your feet.
< 340h/574H 86v/200V Pos: standing >
You get a flask of the goblin tribe 'Gruneegth' from a bottomless bag of the shield dwarves.
< 341h/574H 87v/200V Pos: standing >
It's empty already.
< 341h/574H 88v/200V Pos: standing >
It's empty already.
< 342h/574H 88v/200V Pos: standing >
It's empty already.
< 342h/574H 89v/200V Pos: standing >
It's empty already.
< 343h/574H 90v/200V Pos: standing >
It's empty already.
< 343h/574H 90v/200V Pos: standing >
It's empty already.
< 344h/574H 91v/200V Pos: standing >
It's empty already.
< 344h/574H 92v/200V Pos: standing >
a bottomless bag of the shield dwarves does not contain the 9.gruneegth.
< 345h/574H 92v/200V Pos: standing >
It's empty already.
< 345h/574H 93v/200V Pos: standing >
Alas, you cannot go that way. . . .
< 346h/574H 94v/200V Pos: standing >
a bottomless bag of the shield dwarves does not contain the 9.gruneegth.
< 346h/574H 94v/200V Pos: standing >
Ok.
< 347h/574H 95v/200V Pos: standing >
You can't find it!
< 347h/574H 96v/200V Pos: standing >
You can't find it!
< 348h/574H 97v/200V Pos: standing >
You get a flask of the goblin tribe 'Gruneegth' from a bottomless bag of the shield dwarves.
< 351h/574H 100v/200V Pos: standing >
Alas, you cannot go that way. . . .
< 352h/574H 103v/200V Pos: standing >
It's empty already.
< 354h/574H 105v/200V Pos: standing >
Alas, you cannot go that way. . . .
< 355h/574H 106v/200V Pos: standing >
It's empty already.
< 355h/574H 107v/200V Pos: standing >
Aboard the Carrack Smooth Criminal
Obvious exits: -N -W
< 356h/574H 106v/200V Pos: standing >
Ok.
< 358h/574H 110v/200V Pos: standing >
You get a flask of the goblin tribe 'Gruneegth' from a bottomless bag of the shield dwarves.
< 359h/574H 110v/200V Pos: standing >
Aboard the Carrack Smooth Criminal
Obvious exits: -N -E -S -W
A small pile of coins lies here.
< 360h/574H 111v/200V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!
< 367h/574H 111v/200V Pos: standing >
Aboard the Carrack Smooth Criminal
Obvious exits: -N -E
A small pile of coins lies here.
< 368h/574H 111v/200V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!
< 374h/574H 112v/200V Pos: standing >
Alas, you cannot go that way. . . .
< 375h/574H 112v/200V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!
< 380h/574H 113v/200V Pos: standing >
Aboard the Carrack Smooth Criminal
Obvious exits: -E -S
A few coins lie scattered here.
< 381h/574H 113v/200V Pos: standing >
a bottomless bag of the shield dwarves does not contain the 9.gruneegth.
< 381h/574H 113v/200V Pos: standing >
Ok.
< 384h/574H 117v/200V Pos: standing >
You can't find it!
< 385h/574H 119v/200V Pos: standing >
You can't find it!
< 386h/574H 120v/200V Pos: standing >
You can't find it!
< 386h/574H 120v/200V Pos: standing >
You can't find it!
< 387h/574H 121v/200V Pos: standing >
You can't find it!
< 387h/574H 122v/200V Pos: standing >
You can't find it!
< 388h/574H 122v/200V Pos: standing >
Aboard the Carrack Smooth Criminal
Obvious exits: -N -E
A small pile of coins lies here.
< 388h/574H 122v/200V Pos: standing >
You get a flask of the goblin tribe 'Gruneegth' from a bottomless bag of the shield dwarves.
< 389h/574H 123v/200V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!
< 397h/574H 123v/200V Pos: standing >
a bottomless bag of the shield dwarves does not contain the 9.gruneegth.
< 398h/574H 124v/200V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!
< 406h/574H 125v/200V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!
< 414h/574H 125v/200V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!
< 419h/574H 126v/200V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!
< 425h/574H 127v/200V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!
< 431h/574H 127v/200V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!
< 439h/574H 128v/200V Pos: standing >
You drink the unholy water from a flask of the goblin tribe 'Gruneegth'.
You feel touched by a higher power!
< 445h/574H 129v/200V Pos: standing >
Aboard the Carrack Smooth Criminal
Obvious exits: -N -E -S -W
A small pile of coins lies here.
< 446h/574H 128v/200V Pos: standing >
You quickly scan the area.
You see nothing.
< 446h/574H 129v/200V Pos: standing >
On the Bridge of the Carrack Smooth Criminal
Obvious exits: -N -E -S -W
A few coins lie scattered here.
[6] The corpse of a swashbuckler of the Northshore Pirates is lying here.
< 449h/574H 132v/200V Pos: standing >
You disembark this ship.
o
S
@
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Carrack Smooth Criminal floats here.
< 451h/574H 134v/200V Pos: standing >
o
@
S
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Vagabond floats here.
< 456h/574H 85v/200V Pos: standing >
You board the Galleon Vagabond.
Aboard the Galleon Vagabond
Obvious exits: -N -E -W
A small pile of coins lies here.
A Thri-Kreen (medium) Weaponsmaster Of -={The Jihad}=- stands in mid-air here.
< 461h/574H 92v/200V Pos: standing >
You attempt to stab a Thri-Kreen in the back, but their stone skin quickly absorbs the impact before fading away!
You snap into visibility.
[Damage: 1 ] A Thri-Kreen makes a strange sound as you place sewing needle of dexterity in his back.
[Damage: 44 ] A Thri-Kreen makes a strange sound as you place a slender adamantite dagger in his back.
With a swift tug you wrench the weapon free, ramming it into a Thri-Kreen's spine!.
[Damage: 58 ] A Thri-Kreen makes a strange sound as you place a slender adamantite dagger in his back.
< 461h/574H 93v/200V Pos: standing >
< T: Crule TP: sta TC: small wounds E: A Thri-Kreen sta EP: nasty wounds >
You snap into visibility.
-=[A Thri-Kreen's slash strikes you.]=-
You brandish your offhand dagger, intercepting a Thri-Kreen's blow, and countering his attack!
[Damage: 11 ] -=[Your impressive pierce wounds a Thri-Kreen.]=-
[Damage: 12 ] -=[Your pierce strikes a Thri-Kreen.]=-
-=[A Thri-Kreen's slash strikes you.]=-
You dodge a Thri-Kreen's vicious attack.
-=[A Thri-Kreen's slash strikes you.]=-
You parry a Thri-Kreen's lunge at you.
-=[A Thri-Kreen's powerful slash strikes you.]=-
You parry a Thri-Kreen's lunge at you.
-=[A Thri-Kreen's powerful slash strikes you.]=-
-=[A Thri-Kreen's impressive slash strikes you.]=-
-=[A Thri-Kreen's powerful slash strikes you.]=-
You parry a Thri-Kreen's lunge at you.
You parry a Thri-Kreen's lunge at you.
< 319h/574H 93v/200V Pos: standing >
< T: Crule TP: sta TC: few wounds E: A Thri-Kreen sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 319h/574H 93v/200V Pos: standing >
< T: Crule TP: sta TC: few wounds E: A Thri-Kreen sta EP: nasty wounds >
You attempt to flee...
Aboard the Galleon Vagabond
Obvious exits: -N -E -S -W
You flee northward!
< 319h/574H 83v/200V Pos: standing >
Saving Crule.
< 319h/574H 83v/200V Pos: standing >
Aboard the Galleon Vagabond
Obvious exits: -N -E -W
A small pile of coins lies here.
A Thri-Kreen (medium) Weaponsmaster Of -={The Jihad}=- stands in mid-air here.
< 319h/574H 82v/200V Pos: standing >
You snap into visibility.
[Damage: 44 ] A Thri-Kreen makes a strange sound as you place sewing needle of dexterity in his back.
[Damage: 45 ] A Thri-Kreen makes a strange sound as you place a slender adamantite dagger in his back.
< 319h/574H 82v/200V Pos: standing >
< T: Crule TP: sta TC: few wounds E: A Thri-Kreen sta EP: pretty hurt >
You attempt to flee...
Aboard the Galleon Vagabond
Obvious exits: -N -E -S -W
You flee northward!
< 320h/574H 75v/200V Pos: standing >
Saving Crule.
< 320h/574H 75v/200V Pos: standing >
Aboard the Galleon Vagabond
Obvious exits: -N -E -W
A small pile of coins lies here.
A Thri-Kreen (medium) Weaponsmaster Of -={The Jihad}=- stands in mid-air here.
< 321h/574H 75v/200V Pos: standing >
You snap into visibility.
[Damage: 43 ] A Thri-Kreen makes a strange sound as you place sewing needle of dexterity in his back.
[Damage: 46 ] A Thri-Kreen makes a strange sound as you place a slender adamantite dagger in his back.
With a swift tug you wrench the weapon free, ramming it into a Thri-Kreen's spine!.
[Damage: 38 ] A Thri-Kreen makes a strange sound as you place a slender adamantite dagger in his back.
< 321h/574H 76v/200V Pos: standing >
< T: Crule TP: sta TC: few wounds E: A Thri-Kreen sta EP: pretty hurt >
You attempt to flee...
Aboard the Galleon Vagabond
Obvious exits: -N -E
You flee westward!
< 322h/574H 61v/200V Pos: standing >
Saving Crule.
< 322h/574H 61v/200V Pos: standing >
Aboard the Galleon Vagabond
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
A small pile of coins lies here.
< 322h/574H 60v/200V Pos: standing >
Backstab who?
< 323h/574H 61v/200V Pos: standing >
Backstab who?
< 325h/574H 64v/200V Pos: standing >
Aboard the Galleon Vagabond
Obvious exits: -N -E -S -W
< 325h/574H 63v/200V Pos: standing >
Backstab who?
< 326h/574H 64v/200V Pos: standing >
On the Bridge of the Galleon Vagabond
Obvious exits: -N -E -S -W
< 326h/574H 64v/200V Pos: standing >
Backstab who?
< 327h/574H 64v/200V Pos: standing >
Your lookout scans the target ship:
=======================================================
ID:[BK] Smooth Criminal Class:Carrack
Position Armor Internal
Forward 55/69 34/34 X:50 Y:49 Z: 0
Starboard 54/86 39/43 Range :1.2
Rear 0/43 0/21 Heading:0
Port 68/86 43/43 Bearing:210 Arc:starboard
IMMOBILE This ship has a goodie flag.
Weapons:
=======================
[0] Large Catapult Rear
[1] Small Ballistae Port
[2] Small Ballistae Port
[3] Small Ballistae Port
[4] Small Ballistae Starboard
[5] Small Ballistae Starboard
[6] Small Ballistae Starboard
< 327h/574H 65v/200V Pos: standing >
Aboard the Galleon Vagabond
Obvious exits: -N -E -S -W
< 328h/574H 65v/200V Pos: standing >
You quickly scan the area.
You see nothing.
< 328h/574H 65v/200V Pos: standing >
Aboard the Galleon Vagabond
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
A small pile of coins lies here.
< 329h/574H 65v/200V Pos: standing >
You quickly scan the area.
You see nothing.
< 329h/574H 66v/200V Pos: standing >
You disembark this ship.
o
P@
S
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Vagabond floats here.
< 331h/574H 68v/200V Pos: standing >
Backstab who?
< 332h/574H 69v/200V Pos: standing >
o
@
PS
S
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 334h/574H 16v/200V Pos: standing >
Pardon?
< 338h/574H 22v/200V Pos: standing >
You sit down and relax.
< 340h/574H 24v/200V Pos: sitting >
You stop sitting around and lay down.
< 340h/574H 25v/200V Pos: on your ass >
You drift off to sleep.
< 341h/574H 26v/200V Pos: on your ass >
You wake up.
< 341h/574H 28v/200V Pos: on your ass >
You clamber to your feet.
< 342h/574H 31v/200V Pos: standing >
You get a large bass from a bottomless bag of the shield dwarves.
< 342h/574H 32v/200V Pos: standing >
You feel sated already.
< 343h/574H 33v/200V Pos: standing >
Ok.
< 343h/574H 34v/200V Pos: standing >
You sit down and relax.
< 346h/574H 37v/200V Pos: sitting >
You stop sitting around and lay down.
< 346h/574H 38v/200V Pos: on your ass >
You drift off to sleep.
< 347h/574H 39v/200V Pos: on your ass >
< 350h/574H 60v/200V Pos: on your ass >
< 351h/574H 66v/200V Pos: on your ass >
You wake up.
< 353h/574H 75v/200V Pos: on your ass >
Hint: If you run across a witch doctor in your journeys, look at the products he offers. His spells last a few days or until you die.
You clamber to your feet.
< 354h/574H 78v/200V Pos: standing >
You stop using a pair of dusty boots [superior].
< 326h/546H 80v/200V Pos: standing >
Pardon?
< 327h/546H 80v/200V Pos: standing >
o
@
PS
S
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 328h/546H 82v/200V Pos: standing >
You stretch your toes feeling much more comfortable with unconstrained feet.
< 330h/546H 85v/200V Pos: standing >
o
@
PS
S
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 331h/546H 31v/200V Pos: standing >
You sit down and relax.
< 333h/546H 35v/200V Pos: sitting >
You stop sitting around and lay down.
< 334h/546H 36v/200V Pos: on your ass >
You drift off to sleep.
< 334h/546H 38v/200V Pos: on your ass >
< 338h/546H 66v/200V Pos: on your ass >
< 339h/546H 69v/200V Pos: on your ass >
< 340h/546H 73v/200V Pos: on your ass >
You wake up.
< 341h/546H 84v/200V Pos: on your ass >
You clamber to your feet.
< 342h/546H 88v/200V Pos: standing >
You place a pair of dusty boots [superior] on your feet.
< 343h/546H 91v/200V Pos: standing >
o
@S
S
The Waters of the Abyss
Obvious exits: -N -E -S -W
A Thri-Kreen (medium) Weaponsmaster Of -={The Jihad}=- is sprawled out, resting.
< 371h/574H 36v/200V Pos: standing >
A Thri-Kreen clambers to his feet.
You attempt to stab a Thri-Kreen in the back, but their stone skin quickly absorbs the impact before fading away!
You snap into visibility.
[Damage: 1 ] A Thri-Kreen makes a strange sound as you place sewing needle of dexterity in his back.
With a swift tug you wrench the weapon free, ramming it into a Thri-Kreen's spine!.
[Damage: 50 ] A Thri-Kreen makes a strange sound as you place sewing needle of dexterity in his back.
[Damage: 13 ] -=[Your impressive pierce strikes a Thri-Kreen very hard.]=-
< 372h/574H 36v/200V Pos: standing >
< T: Crule TP: sta TC: few wounds E: A Thri-Kreen sta EP: awful >
You snap into visibility.
-=[A Thri-Kreen's impressive slash strikes you.]=-
You parry a Thri-Kreen's lunge at you.
You dodge a Thri-Kreen's vicious attack.
-=[A Thri-Kreen's impressive slash strikes you.]=-
You parry a Thri-Kreen's lunge at you.
-=[A Thri-Kreen's impressive slash strikes you.]=-
You dodge a Thri-Kreen's vicious attack.
-=[A Thri-Kreen's powerful slash strikes you.]=-
A Thri-Kreen surprises you with a blow to the back, leaving you momentarily confused.
-=[A Thri-Kreen's powerful slash strikes you hard.]=-
You parry a Thri-Kreen's lunge at you.
You parry a Thri-Kreen's lunge at you.
You dodge a Thri-Kreen's vicious attack.
< 270h/574H 37v/200V Pos: standing >
< T: Crule TP: sta TC: nasty wounds E: A Thri-Kreen sta EP: awful >
A Thri-Kreen attempts to flee.
A Thri-Kreen leaves south.
< 270h/574H 37v/200V Pos: standing >
Who's throat would you like to cut?
< 270h/574H 37v/200V Pos: standing >
You sit down and relax.
< 273h/574H 41v/200V Pos: sitting >
You stop sitting around and lay down.
< 273h/574H 41v/200V Pos: on your ass >
You drift off to sleep.
< 274h/574H 43v/200V Pos: on your ass >
< 276h/574H 57v/200V Pos: on your ass >
< 277h/574H 63v/200V Pos: on your ass >
< 278h/574H 69v/200V Pos: on your ass >
< 280h/574H 78v/200V Pos: on your ass >
You wake up.
< 282h/574H 88v/200V Pos: on your ass >
You clamber to your feet.
< 282h/574H 91v/200V Pos: standing >
o
S
@S
P
The Waters of the Abyss
Obvious exits: -N -E -S -W
< 283h/574H 37v/200V Pos: standing >
Backstab who?
< 284h/574H 38v/200V Pos: standing >
You sit down and relax.
< 288h/574H 43v/200V Pos: sitting >
You stop sitting around and lay down.
< 288h/574H 44v/200V Pos: on your ass >
You drift off to sleep.
< 289h/574H 45v/200V Pos: on your ass >
< 289h/574H 47v/200V Pos: on your ass >
< 290h/574H 50v/200V Pos: on your ass >
< 290h/574H 53v/200V Pos: on your ass >
You wake up.
< 292h/574H 63v/200V Pos: on your ass >
You clamber to your feet.
< 292h/574H 66v/200V Pos: standing >
o
S
S
@
The Waters of the Abyss
Obvious exits: -N -E -S -W
A Thri-Kreen (medium) Weaponsmaster Of -={The Jihad}=- is sprawled out, resting.
< 293h/574H 11v/200V Pos: standing >
You snap into visibility.
[Damage: 43 ] A Thri-Kreen makes a strange sound as you place sewing needle of dexterity in his back.
[Damage: 43 ] A Thri-Kreen makes a strange sound as you place a slender adamantite dagger in his back.
< 293h/574H 12v/200V Pos: standing >
< T: Crule TP: sta TC: few wounds E: A Thri-Kreen ass EP: awful >
You try to slip behind a Thri-Kreen, but they notice the attempt and block your advance!
< 294h/574H 13v/200V Pos: standing >
< T: Crule TP: sta TC: few wounds E: A Thri-Kreen ass EP: awful >
A Thri-Kreen clambers to his feet.
< 294h/574H 13v/200V Pos: standing >
< T: Crule TP: sta TC: few wounds E: A Thri-Kreen sta EP: awful >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Thri-Kreen parries your futile lunge at him.
A Thri-Kreen parries your futile lunge at him.
A Thri-Kreen leaps into the air, avoiding your attack.
You snap into visibility.
[Damage: 13 ] -=[Your impressive pierce grievously wounds a Thri-Kreen.]=-
A Thri-Kreen is incapacitated and will slowly die, if not aided.
A Thri-Kreen slumps to the ground.
< 294h/574H 13v/200V Pos: standing >
You snap into visibility.
[Damage: 200 ] A Thri-Kreen makes a strange sound but is suddenly very silent as you place sewing needle of dexterity in his back.
A Thri-Kreen's bloodblade called 'Lifereaver' was completely destroyed by the massive blow!
A Thri-Kreen's mask of future [poor] was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.