The death of [50 Assassin] Crule Durian Addicts (Halfling)

in The Waters of the Abyss

from the perspective of [55 Wizard] Col -={The Jihad}=- (Drow Elf)

<worn as a badge>    a glowing blue crystal of the Assassin [superior] made by Dahamma [68%]             
<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       the eyepatch of immortality (magic) (glowing) [84%]             
<worn in ear>        a small nightshade splinter (magic) [40%]             
<worn in ear>        a small nightshade splinter (magic) [52%]             
<worn on face>       some dried up slime (magic) [26%]             
<worn around neck>   a cloak of dragons (magic) (glowing) [58%]             
<worn around neck>   a sparkling platinum necklace from The Forest City of Aravne [61%]             
<worn on body>       the robe of lords (glowing)
<worn about body>    a dwarven-made dragonscale bodycloak from The Forest City of Aravne [23%]             
<worn on back>       a large leather backpack [69%]             
<worn as quiver>     a dwarven-made dragonscale quiver from The Forest City of Aravne [16%]             
<worn about waist>   a transparent ectoplasmatic belt [36%]             
<worn on belt buckle>a cracked brass belt buckle from Pharr Valley [80%]             
<attached to belt>   a delicious Thanksgiving Turkey [72%]             
<worn on arms>       the armlet of destiny [50%]             
<held as shield>     the dark heart of Dreggan Wood (magic) (glowing)[239h 58m 18s]
<worn around wrist>  the divine bracer of greater defense (magic) (glowing) (humming) [88%]             
<worn around wrist>  a fragile electrum bracer from The Forest City of Aravne [34%]             
<worn on hands>      some spiked dragonscale gloves from The Forest City of Aravne
<worn on finger>     an enchanted ring of balor bone
<worn on finger>     a ring of twisted gray mist
<held>               the heart of a platinum dragon (magic) [65%]             
<worn on legs>       some sinister obsidian leg plates from The Forest City of Aravne
<worn on feet>       a pair of clawed demon-hide moccasins [64%]             


Obvious exits: -N -E -S -W
The Galleon Col floats here.

< 1014h/1014H 136v/136V Pos: standing >
On the Bridge of the Galleon Col
Obvious exits: -N -E -S -W
A small pile of coins lies here.
[21] A rare piece of coldsteel gives off a frosty aura. (magic)

< 1014h/1014H 136v/136V Pos: standing >
Heading set to 90.

< 1014h/1014H 136v/136V Pos: standing >
Looks like an exit.
You extend your sights southward.
Aboard the Galleon Col
Obvious exits: -N -E -S -W

< 1014h/1014H 136v/136V Pos: standing >
On the Bridge of the Galleon Col
Obvious exits: -N -E -S -W
A small pile of coins lies here.
[21] A rare piece of coldsteel gives off a frosty aura. (magic)

< 1014h/1014H 136v/136V Pos: standing >
Speed set to 50.

< 1014h/1014H 136v/136V Pos: standing >
Contact listing                                               H:28  S:22 
=========================================================================|
[ZY] Iron Cutlass                   X:54  Y:59  R:9.5   B:24  H:114 S:0  |FSS
[DU] Vagabond                       X:54  Y:50  R:4.1   B:97  H:135 S:0  |SR
[BK] Smooth Criminal                X:54  Y:49  R:3.9   B:114 H:0   S:0  |SPS

< 1014h/1014H 136v/136V Pos: standing >
 
                      
                      
                      
       o              
                      
          ^           
              S       
              S       
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Col floats here.

< 1014h/1014H 136v/136V Pos: standing >
 
                      
                      
                      
      o               
                      
          >           
             S        
             S        
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Col floats here.

< 1014h/1014H 136v/136V Pos: standing >
Contact listing                                               H:45  S:46 
=========================================================================|
[ZY] Iron Cutlass                   X:53  Y:58  R:9.0   B:23  H:114 S:0  |FSS
[DU] Vagabond                       X:53  Y:49  R:3.9   B:104 H:135 S:0  |SR
[BK] Smooth Criminal                X:53  Y:48  R:3.7   B:122 H:0   S:0  |SPS

< 1014h/1014H 136v/136V Pos: standing >
Heading set to 135.

< 1014h/1014H 136v/136V Pos: standing >

< 1014h/1014H 136v/136V Pos: standing >
 
                      
                      
                      
     o                
                      
          >           
            S         
            S         
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Col floats here.

< 1014h/1014H 136v/136V Pos: standing >
Weapon [0]: [Heavy Ballistae] has finished reloading.
Weapon [1]: [Heavy Ballistae] has finished reloading.
Contact listing                                               H:92  S:50 
=========================================================================|
[ZY] Iron Cutlass                   X:52  Y:58  R:8.1   B:14  H:114 S:0  |PSS
[DU] Vagabond                       X:52  Y:49  R:2.6   B:123 H:135 S:0  |FR
[BK] Smooth Criminal                X:52  Y:48  R:2.9   B:147 H:0   S:0  |SFS

< 1014h/1014H 136v/136V Pos: standing >
 
                      
                      
                      
    o                 
                      
          >           
           S          
           S          
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Col floats here.

< 1014h/1014H 136v/136V Pos: standing >
Contact listing                                               H:110 S:50 
=========================================================================|
[ZY] Iron Cutlass                   X:51  Y:58  R:8.1   B:9   H:114 S:0  |PSS
[DU] Vagabond                       X:51  Y:49  R:2.0   B:128 H:135 S:0  |FR
[BK] Smooth Criminal                X:51  Y:48  R:2.5   B:157 H:0   S:0  |SFS

< 1014h/1014H 136v/136V Pos: standing >
Heading set to 180.

< 1014h/1014H 136v/136V Pos: standing >
 
                      
                      
   o                  
                      
                      
          v           
          S           
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Col floats here.
The Galleon Vagabond floats here.

< 1014h/1014H 136v/136V Pos: standing >
Speed set to 10.

< 1014h/1014H 136v/136V Pos: standing >
Speed set to 0.

< 1014h/1014H 136v/136V Pos: standing >
On the Bridge of the Galleon Col
Obvious exits: -N -E -S -W
A small pile of coins lies here.
[21] A rare piece of coldsteel gives off a frosty aura. (magic)

< 1014h/1014H 136v/136V Pos: standing >
Aboard the Galleon Col
Obvious exits: -N -E -S -W

< 1014h/1014H 135v/136V Pos: standing >
Aboard the Galleon Col
Obvious exits: -N -E -W

< 1014h/1014H 134v/136V Pos: standing >
You disembark this ship.
 
                      
                      
   o                  
                      
                      
          @           
          S           
                      
                      
                      
                      
Argh!!! It's too bright!
The Galleon Col floats here.
The Galleon Vagabond floats here.

< 1014h/1014H 136v/136V Pos: standing >
 
                      
                      
   o                  
                      
                      
          @           
          S           
                      
                      
                      
                      
Argh!!! It's too bright!
The Galleon Col floats here.
The Galleon Vagabond floats here.

< 1014h/1014H 136v/136V Pos: standing >
A pitch-black sphere appears over your head!

< 1014h/1014H 136v/136V Pos: standing >
 
                      
                      
   o                  
                      
                      
          @           
          S           
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Col floats here.
The Galleon Vagabond floats here.

< 1014h/1014H 136v/136V Pos: standing >
You board the Galleon Vagabond.
Aboard the Galleon Vagabond
Obvious exits: -N -E -W
A small pile of coins lies here.

< 1014h/1014H 136v/136V Pos: standing >
Aboard the Galleon Vagabond
Obvious exits: -N -E -S -W
A few coins lie scattered here.

< 1014h/1014H 135v/136V Pos: standing >
On the Bridge of the Galleon Vagabond
Obvious exits: -N -E -S -W
*A Halfling (small) Durian Addicts stands in mid-air here.

< 1014h/1014H 134v/136V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by a Halfling.

< 1014h/1014H 136v/136V Pos: standing >
Name: Vagabond                           Target: [BK]: Smooth Criminal
-========================================================================-
Captain: Biz                  Frags: 0         Status: UNDOCKED     ID[DU]

          0/88       Speed Range: 0-34       Crew: Strongarms of Ghore 
                          Weight: 330,000                              
           ||               Load:  57/165                              
          /..\        Passengers:  2/20                                
         /.19.\        
        /..--..\        Num  Name                 Position   Ammo   Status
        |..44..|        [ 0] Large Catapult       Forward      4    Ready
        |......| 108    [ 1] Large Ballistae      Port        23    Ready
        \__..__/ ---    [ 2] Large Ballistae      Port        23    Ready
        |..||..|/130    [ 3] Large Ballistae      Starboard   20    Ready
        |....../        [ 4] Large Ballistae      Starboard   19    Ready
        |...../|         
        |..../.|         
     17 |52./48|   5     
    --- |--/\--| ---     
    110 |55\/55| 110     
        |......|         
        |__||__|         
        /......\         
        |......|         
        |..27..|         
        |..--..|         
        |..27..|
        \______/    Set Heading: 135  Set Speed: 0     Crew Stamina: 780
                        Heading: 135      Speed: 0     Repair Stock: 319
         51/55 

< 1014h/1014H 136v/136V Pos: standing >
A Halfling leaves west.

< 1014h/1014H 136v/136V Pos: standing >
A Halfling enters from the west.

< 1014h/1014H 136v/136V Pos: standing >
You failed.

< 1014h/1014H 136v/136V Pos: standing >
A Halfling leaves east.

< 1014h/1014H 136v/136V Pos: standing >

< 1014h/1014H 136v/136V Pos: standing >
You failed.

< 1014h/1014H 136v/136V Pos: standing >
Aboard the Galleon Vagabond
Obvious exits: -S -W
*A Halfling (small) Durian Addicts stands in mid-air here.

< 1014h/1014H 135v/136V Pos: standing >
You failed.

< 1014h/1014H 135v/136V Pos: standing >
A Halfling puts a pile of coins into a bottomless bag of the shield dwarves.

< 1014h/1014H 135v/136V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by a Halfling.
A Halfling attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
A Halfling snaps into visibility.
Out of nowhere, a Halfling stabs you in the back.
Out of nowhere, a Halfling stabs you in the back.
You failed.

< 988h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
 A Halfling parries your futile lunge at him.
A Halfling parries your futile lunge at him.
A Halfling snaps into visibility.
You failed.

< 990h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
 You failed.

< 990h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
 A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 990h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
 A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 990h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
 You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
A Halfling snaps into visibility.

< 990h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
 A Halfling attempts to flee.
A Halfling leaves south.
Aboard the Galleon Vagabond
Obvious exits: -S -W

< 990h/1014H 135v/136V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 990h/1014H 135v/136V Pos: standing >
A Halfling enters from the south.
Aboard the Galleon Vagabond
Obvious exits: -S -W
*A Halfling (small) Durian Addicts stands in mid-air here.

< 990h/1014H 135v/136V Pos: standing >
A Halfling snaps into visibility.
A Halfling misses you.
A Halfling's pierce wounds you.

< 980h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
 You're in no position to disembark!

< 980h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
 Your flesh magically hardens, turning to stone.
The spirits of The Forest City of Aravne grant you their protection.

< 980h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
 A Halfling parries your futile lunge at him.
A Halfling thrusts forth his dagger, intercepting your attack, and counters it gracefully!
A Halfling snaps into visibility.
A Halfling's weak pierce grazes you.
A Halfling's weak pierce grazes you.
Aboard the Galleon Vagabond
Obvious exits: -S -W
A Halfling (small) Durian Addicts stands in mid-air here, fighting YOU!

< 978h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 978h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
 A Halfling snaps into visibility.
A Halfling's weak pierce grazes you.
A Halfling's pierce grazes you.
A Halfling's crude pierce grazes you.
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
A Halfling looks at you.

< 973h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
 You're in no position to disembark!

< 973h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
 A Halfling attempts to flee.
A Halfling leaves west.

< 973h/1014H 135v/136V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 975h/1014H 136v/136V Pos: standing >
A Halfling enters from the west.

< 980h/1014H 136v/136V Pos: standing >
A Halfling attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
A Halfling snaps into visibility.
Out of nowhere, a Halfling stabs you in the back.
Out of nowhere, a Halfling stabs you in the back.
With a swift tug a Halfling wrenches the weapon free, ramming it into you again.
Out of nowhere, a Halfling stabs you in the back.
Sorry, you aren't allowed to do that in combat.

< 907h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: excellent >
 
< 909h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: excellent >
 You're in no position to disembark!

< 909h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: excellent >
 A Halfling attempts to flee.
A Halfling leaves south.

< 909h/1014H 136v/136V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 909h/1014H 136v/136V Pos: standing >
A Halfling enters from the south.
On the Bridge of the Galleon Vagabond
Obvious exits: -N -E -S -W

< 909h/1014H 135v/136V Pos: standing >
Aboard the Galleon Vagabond
Obvious exits: -E -S

< 916h/1014H 135v/136V Pos: standing >
On the Bridge of the Galleon Vagabond
Obvious exits: -N -E -S -W
*A Halfling (small) Durian Addicts stands in mid-air here.

< 927h/1014H 134v/136V Pos: standing >
A Halfling leaves south.
You disembark this ship.
 
                      
                      
   o                  
                      
                      
          @           
          S           
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Col floats here.
The Galleon Vagabond floats here.

< 932h/1014H 136v/136V Pos: standing >
 
                      
                      
   o                  
                      
                      
          @           
          S           
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Col floats here.
The Galleon Vagabond floats here.

< 937h/1014H 136v/136V Pos: standing >
You start chanting...

< 981h/1014H 136v/136V Pos: standing >
Casting: anti-magic ray 

< 994h/1014H 136v/136V Pos: standing >
You finish weaving a spell.
Hint: Pay attention to what your group does. If someone does something you don't understand, ask why.

< 999h/1014H 136v/136V Pos: standing >
A Halfling disembarks from the Galleon Vagabond.

< 1002h/1014H 136v/136V Pos: standing >

< 1005h/1014H 136v/136V Pos: standing >
You call forth your prepared spell...
You complete your spell...
A Halfling snaps into visibility.
[Damage: 160 ] Reality seems to twist and bend as your ray collides with a Halfling's body!
You try to dispel a Halfling's magic.
and you have some success!

< 1015h/1014H 136v/136V Pos: standing >
Resting now will most likely lead to your final rest!

< 1015h/1014H 136v/136V Pos: standing >
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
A Halfling snaps into visibility.
You have memorized the following spells:
(11th circle)  3 - anti-magic ray
(10th circle)  4 - chain lightning
               1 - bigbys crushing hand
( 9th circle)  2 - relocate
               1 - mass invisibility
               2 - electrical execution
( 8th circle)  1 - dispel invisible
               1 - fly
               3 - immolate
               1 - shadow shield
( 7th circle)  1 - detect invisibility
               1 - haste
               2 - bigbys clenched fist
               2 - power word stun
( 6th circle)  6 - teleport
               1 - fireball
( 5th circle)  4 - cone of cold
               4 - dimension door
( 4th circle)  3 - lightning bolt
               1 - farsee
               1 - wizard eye
               4 - dispel magic
( 3rd circle)  8 - shocking grasp
               2 - agility
( 2nd circle)  7 - chill touch
               3 - sleep
               1 - strength
( 1st circle)  3 - minor creation
               9 - magic missile

And you are currently memorizing the following spells:
    2 seconds:  (11th) anti-magic ray

You can memorize no more spells.

< 1015h/1014H 136v/136V Pos: standing >
OUCH! a Halfling suddenly appears behind you and makes a slashing motion at your throat!
You start chanting...

< 1015h/1014H 136v/136V Pos: standing >
Casting: anti-magic ray **

< 1015h/1014H 136v/136V Pos: standing >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 1015h/1014H 136v/136V Pos: standing >
A Halfling's skin seems to turn to stone.
Casting: anti-magic ray *

< 1015h/1014H 136v/136V Pos: standing >
You dodge a Halfling's vicious attack.
A Halfling snaps into visibility.
A Halfling's impressive pierce grazes you.
A Halfling's impressive pierce wounds you.
A Halfling's impressive pierce grazes you.
A Halfling attempts to flee.
A Halfling leaves east.

< 985h/1014H 136v/136V Pos: standing >
You abort your spell before it's done!
You failed.

< 985h/1014H 136v/136V Pos: standing >
You failed.

< 988h/1014H 136v/136V Pos: standing >
A Halfling enters from the east.
You start chanting...

< 990h/1014H 136v/136V Pos: standing >
A Halfling snaps into visibility.
Out of nowhere, a Halfling stabs you in the back.
Out of nowhere, a Halfling stabs you in the back.

< 948h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP:  few wounds >
 Your wound gushes blood all over the surrounding area.

< 941h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP:  few wounds >
 Casting: anti-magic ray 

< 941h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP:  few wounds >
 You complete your spell...
A Halfling snaps into visibility.
[Damage: 150 ] Reality seems to twist and bend as your ray collides with a Halfling's body!

< 941h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP:  nasty wounds >
 A Halfling sits down.

< 941h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sit EP:  nasty wounds >
 A Halfling clambers to his feet.

< 941h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 941h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP:  nasty wounds >
 You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
A Halfling snaps into visibility.
You start chanting...

< 941h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP:  nasty wounds >
 A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 941h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP:  nasty wounds >
 Your blood splatters as it hits the ground.
A Halfling sits down.

< 931h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sit EP:  nasty wounds >
 Casting: anti-magic ray **

< 931h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sit EP:  nasty wounds >
 Looking panicked, a Halfling scrambles madly to his feet!

< 931h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP:  nasty wounds >
 Casting: anti-magic ray *

< 931h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP:  nasty wounds >
 You complete your spell...
A Halfling snaps into visibility.
[Damage: 164 ] Reality seems to twist and bend as your ray collides with a Halfling's body!
You dodge a Halfling's vicious attack.
A Halfling misses you.
You dodge a Halfling's vicious attack.
A Halfling snaps into visibility.
A Halfling's pierce grazes you.

< 922h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
 You start chanting...

< 922h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
 Smooth Criminal has sunk to the depths of the ocean!


< 922h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
 OUCH! a Halfling suddenly appears behind you and makes a slashing motion at your throat!
You abort your spell before it's done!

< 922h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
 Your wound gushes blood all over the surrounding area.

< 916h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
 A Halfling snaps into visibility.
A Halfling's powerful pierce wounds you.
You dodge a Halfling's vicious attack.
A Halfling's impressive pierce grazes you.
You dodge a Halfling's vicious attack.
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 888h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: pretty hurt >
 A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 888h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: pretty hurt >
 A Halfling parries your futile lunge at him.
A Halfling parries your futile lunge at him.
A Halfling snaps into visibility.
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 888h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: pretty hurt >
 A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 888h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: pretty hurt >
 A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
You start chanting...

< 888h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: pretty hurt >
 A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 888h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: pretty hurt >
 A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 888h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: pretty hurt >
 A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 888h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: pretty hurt >
 A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 888h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: pretty hurt >
 Casting: anti-magic ray 
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 888h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: pretty hurt >
 Your blood splatters as it hits the ground.
Your wound gushes blood all over the surrounding area.
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 875h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: pretty hurt >
 You complete your spell...
A Halfling snaps into visibility.
[Damage: 157 ] Your ray strips the very last bit of the magic called 'Life' from a Halfling's body.
A Halfling's sewing needle of dexterity was completely destroyed by the massive blow!
A Halfling's small diamond ring made by Znarc was completely destroyed by the massive blow!
A Halfling's glowing bard sack [poor] was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.