<worn as a badge> a glowing blue crystal of the Assassin [superior] made by Dahamma [68%]
<worn on head> the great helm of mysticism (glowing)
<worn on eyes> the eyepatch of immortality (magic) (glowing) [84%]
<worn in ear> a small nightshade splinter (magic) [40%]
<worn in ear> a small nightshade splinter (magic) [52%]
<worn on face> some dried up slime (magic) [26%]
<worn around neck> a cloak of dragons (magic) (glowing) [58%]
<worn around neck> a sparkling platinum necklace from The Forest City of Aravne [61%]
<worn on body> the robe of lords (glowing)
<worn about body> a dwarven-made dragonscale bodycloak from The Forest City of Aravne [23%]
<worn on back> a large leather backpack [69%]
<worn as quiver> a dwarven-made dragonscale quiver from The Forest City of Aravne [16%]
<worn about waist> a transparent ectoplasmatic belt [36%]
<worn on belt buckle>a cracked brass belt buckle from Pharr Valley [80%]
<attached to belt> a delicious Thanksgiving Turkey [72%]
<worn on arms> the armlet of destiny [50%]
<held as shield> the dark heart of Dreggan Wood (magic) (glowing)[239h 58m 18s]
<worn around wrist> the divine bracer of greater defense (magic) (glowing) (humming) [88%]
<worn around wrist> a fragile electrum bracer from The Forest City of Aravne [34%]
<worn on hands> some spiked dragonscale gloves from The Forest City of Aravne
<worn on finger> an enchanted ring of balor bone
<worn on finger> a ring of twisted gray mist
<held> the heart of a platinum dragon (magic) [65%]
<worn on legs> some sinister obsidian leg plates from The Forest City of Aravne
<worn on feet> a pair of clawed demon-hide moccasins [64%]
Obvious exits: -N -E -S -W
The Galleon Col floats here.
< 1014h/1014H 136v/136V Pos: standing >
On the Bridge of the Galleon Col
Obvious exits: -N -E -S -W
A small pile of coins lies here.
[21] A rare piece of coldsteel gives off a frosty aura. (magic)
< 1014h/1014H 136v/136V Pos: standing >
Heading set to 90.
< 1014h/1014H 136v/136V Pos: standing >
Looks like an exit.
You extend your sights southward.
Aboard the Galleon Col
Obvious exits: -N -E -S -W
< 1014h/1014H 136v/136V Pos: standing >
On the Bridge of the Galleon Col
Obvious exits: -N -E -S -W
A small pile of coins lies here.
[21] A rare piece of coldsteel gives off a frosty aura. (magic)
< 1014h/1014H 136v/136V Pos: standing >
Speed set to 50.
< 1014h/1014H 136v/136V Pos: standing >
Contact listing H:28 S:22
=========================================================================|
[ZY] Iron Cutlass X:54 Y:59 R:9.5 B:24 H:114 S:0 |FSS
[DU] Vagabond X:54 Y:50 R:4.1 B:97 H:135 S:0 |SR
[BK] Smooth Criminal X:54 Y:49 R:3.9 B:114 H:0 S:0 |SPS
< 1014h/1014H 136v/136V Pos: standing >
o
^
S
S
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Col floats here.
< 1014h/1014H 136v/136V Pos: standing >
o
>
S
S
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Col floats here.
< 1014h/1014H 136v/136V Pos: standing >
Contact listing H:45 S:46
=========================================================================|
[ZY] Iron Cutlass X:53 Y:58 R:9.0 B:23 H:114 S:0 |FSS
[DU] Vagabond X:53 Y:49 R:3.9 B:104 H:135 S:0 |SR
[BK] Smooth Criminal X:53 Y:48 R:3.7 B:122 H:0 S:0 |SPS
< 1014h/1014H 136v/136V Pos: standing >
Heading set to 135.
< 1014h/1014H 136v/136V Pos: standing >
< 1014h/1014H 136v/136V Pos: standing >
o
>
S
S
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Col floats here.
< 1014h/1014H 136v/136V Pos: standing >
Weapon [0]: [Heavy Ballistae] has finished reloading.
Weapon [1]: [Heavy Ballistae] has finished reloading.
Contact listing H:92 S:50
=========================================================================|
[ZY] Iron Cutlass X:52 Y:58 R:8.1 B:14 H:114 S:0 |PSS
[DU] Vagabond X:52 Y:49 R:2.6 B:123 H:135 S:0 |FR
[BK] Smooth Criminal X:52 Y:48 R:2.9 B:147 H:0 S:0 |SFS
< 1014h/1014H 136v/136V Pos: standing >
o
>
S
S
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Col floats here.
< 1014h/1014H 136v/136V Pos: standing >
Contact listing H:110 S:50
=========================================================================|
[ZY] Iron Cutlass X:51 Y:58 R:8.1 B:9 H:114 S:0 |PSS
[DU] Vagabond X:51 Y:49 R:2.0 B:128 H:135 S:0 |FR
[BK] Smooth Criminal X:51 Y:48 R:2.5 B:157 H:0 S:0 |SFS
< 1014h/1014H 136v/136V Pos: standing >
Heading set to 180.
< 1014h/1014H 136v/136V Pos: standing >
o
v
S
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Col floats here.
The Galleon Vagabond floats here.
< 1014h/1014H 136v/136V Pos: standing >
Speed set to 10.
< 1014h/1014H 136v/136V Pos: standing >
Speed set to 0.
< 1014h/1014H 136v/136V Pos: standing >
On the Bridge of the Galleon Col
Obvious exits: -N -E -S -W
A small pile of coins lies here.
[21] A rare piece of coldsteel gives off a frosty aura. (magic)
< 1014h/1014H 136v/136V Pos: standing >
Aboard the Galleon Col
Obvious exits: -N -E -S -W
< 1014h/1014H 135v/136V Pos: standing >
Aboard the Galleon Col
Obvious exits: -N -E -W
< 1014h/1014H 134v/136V Pos: standing >
You disembark this ship.
o
@
S
Argh!!! It's too bright!
The Galleon Col floats here.
The Galleon Vagabond floats here.
< 1014h/1014H 136v/136V Pos: standing >
o
@
S
Argh!!! It's too bright!
The Galleon Col floats here.
The Galleon Vagabond floats here.
< 1014h/1014H 136v/136V Pos: standing >
A pitch-black sphere appears over your head!
< 1014h/1014H 136v/136V Pos: standing >
o
@
S
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Col floats here.
The Galleon Vagabond floats here.
< 1014h/1014H 136v/136V Pos: standing >
You board the Galleon Vagabond.
Aboard the Galleon Vagabond
Obvious exits: -N -E -W
A small pile of coins lies here.
< 1014h/1014H 136v/136V Pos: standing >
Aboard the Galleon Vagabond
Obvious exits: -N -E -S -W
A few coins lie scattered here.
< 1014h/1014H 135v/136V Pos: standing >
On the Bridge of the Galleon Vagabond
Obvious exits: -N -E -S -W
*A Halfling (small) Durian Addicts stands in mid-air here.
< 1014h/1014H 134v/136V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by a Halfling.
< 1014h/1014H 136v/136V Pos: standing >
Name: Vagabond Target: [BK]: Smooth Criminal
-========================================================================-
Captain: Biz Frags: 0 Status: UNDOCKED ID[DU]
0/88 Speed Range: 0-34 Crew: Strongarms of Ghore
Weight: 330,000
|| Load: 57/165
/..\ Passengers: 2/20
/.19.\
/..--..\ Num Name Position Ammo Status
|..44..| [ 0] Large Catapult Forward 4 Ready
|......| 108 [ 1] Large Ballistae Port 23 Ready
\__..__/ --- [ 2] Large Ballistae Port 23 Ready
|..||..|/130 [ 3] Large Ballistae Starboard 20 Ready
|....../ [ 4] Large Ballistae Starboard 19 Ready
|...../|
|..../.|
17 |52./48| 5
--- |--/\--| ---
110 |55\/55| 110
|......|
|__||__|
/......\
|......|
|..27..|
|..--..|
|..27..|
\______/ Set Heading: 135 Set Speed: 0 Crew Stamina: 780
Heading: 135 Speed: 0 Repair Stock: 319
51/55
< 1014h/1014H 136v/136V Pos: standing >
A Halfling leaves west.
< 1014h/1014H 136v/136V Pos: standing >
A Halfling enters from the west.
< 1014h/1014H 136v/136V Pos: standing >
You failed.
< 1014h/1014H 136v/136V Pos: standing >
A Halfling leaves east.
< 1014h/1014H 136v/136V Pos: standing >
< 1014h/1014H 136v/136V Pos: standing >
You failed.
< 1014h/1014H 136v/136V Pos: standing >
Aboard the Galleon Vagabond
Obvious exits: -S -W
*A Halfling (small) Durian Addicts stands in mid-air here.
< 1014h/1014H 135v/136V Pos: standing >
You failed.
< 1014h/1014H 135v/136V Pos: standing >
A Halfling puts a pile of coins into a bottomless bag of the shield dwarves.
< 1014h/1014H 135v/136V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by a Halfling.
A Halfling attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
A Halfling snaps into visibility.
Out of nowhere, a Halfling stabs you in the back.
Out of nowhere, a Halfling stabs you in the back.
You failed.
< 988h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
A Halfling parries your futile lunge at him.
A Halfling parries your futile lunge at him.
A Halfling snaps into visibility.
You failed.
< 990h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
You failed.
< 990h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
< 990h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
< 990h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
A Halfling snaps into visibility.
< 990h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
A Halfling attempts to flee.
A Halfling leaves south.
Aboard the Galleon Vagabond
Obvious exits: -S -W
< 990h/1014H 135v/136V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 990h/1014H 135v/136V Pos: standing >
A Halfling enters from the south.
Aboard the Galleon Vagabond
Obvious exits: -S -W
*A Halfling (small) Durian Addicts stands in mid-air here.
< 990h/1014H 135v/136V Pos: standing >
A Halfling snaps into visibility.
A Halfling misses you.
A Halfling's pierce wounds you.
< 980h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
You're in no position to disembark!
< 980h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
Your flesh magically hardens, turning to stone.
The spirits of The Forest City of Aravne grant you their protection.
< 980h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
A Halfling parries your futile lunge at him.
A Halfling thrusts forth his dagger, intercepting your attack, and counters it gracefully!
A Halfling snaps into visibility.
A Halfling's weak pierce grazes you.
A Halfling's weak pierce grazes you.
Aboard the Galleon Vagabond
Obvious exits: -S -W
A Halfling (small) Durian Addicts stands in mid-air here, fighting YOU!
< 978h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 978h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
A Halfling snaps into visibility.
A Halfling's weak pierce grazes you.
A Halfling's pierce grazes you.
A Halfling's crude pierce grazes you.
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
A Halfling looks at you.
< 973h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
You're in no position to disembark!
< 973h/1014H 135v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: excellent >
A Halfling attempts to flee.
A Halfling leaves west.
< 973h/1014H 135v/136V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 975h/1014H 136v/136V Pos: standing >
A Halfling enters from the west.
< 980h/1014H 136v/136V Pos: standing >
A Halfling attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
A Halfling snaps into visibility.
Out of nowhere, a Halfling stabs you in the back.
Out of nowhere, a Halfling stabs you in the back.
With a swift tug a Halfling wrenches the weapon free, ramming it into you again.
Out of nowhere, a Halfling stabs you in the back.
Sorry, you aren't allowed to do that in combat.
< 907h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: excellent >
< 909h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: excellent >
You're in no position to disembark!
< 909h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: excellent >
A Halfling attempts to flee.
A Halfling leaves south.
< 909h/1014H 136v/136V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 909h/1014H 136v/136V Pos: standing >
A Halfling enters from the south.
On the Bridge of the Galleon Vagabond
Obvious exits: -N -E -S -W
< 909h/1014H 135v/136V Pos: standing >
Aboard the Galleon Vagabond
Obvious exits: -E -S
< 916h/1014H 135v/136V Pos: standing >
On the Bridge of the Galleon Vagabond
Obvious exits: -N -E -S -W
*A Halfling (small) Durian Addicts stands in mid-air here.
< 927h/1014H 134v/136V Pos: standing >
A Halfling leaves south.
You disembark this ship.
o
@
S
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Col floats here.
The Galleon Vagabond floats here.
< 932h/1014H 136v/136V Pos: standing >
o
@
S
The Waters of the Abyss
Obvious exits: -N -E -S -W
The Galleon Col floats here.
The Galleon Vagabond floats here.
< 937h/1014H 136v/136V Pos: standing >
You start chanting...
< 981h/1014H 136v/136V Pos: standing >
Casting: anti-magic ray
< 994h/1014H 136v/136V Pos: standing >
You finish weaving a spell.
Hint: Pay attention to what your group does. If someone does something you don't understand, ask why.
< 999h/1014H 136v/136V Pos: standing >
A Halfling disembarks from the Galleon Vagabond.
< 1002h/1014H 136v/136V Pos: standing >
< 1005h/1014H 136v/136V Pos: standing >
You call forth your prepared spell...
You complete your spell...
A Halfling snaps into visibility.
[Damage: 160 ] Reality seems to twist and bend as your ray collides with a Halfling's body!
You try to dispel a Halfling's magic.
and you have some success!
< 1015h/1014H 136v/136V Pos: standing >
Resting now will most likely lead to your final rest!
< 1015h/1014H 136v/136V Pos: standing >
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
A Halfling snaps into visibility.
You have memorized the following spells:
(11th circle) 3 - anti-magic ray
(10th circle) 4 - chain lightning
1 - bigbys crushing hand
( 9th circle) 2 - relocate
1 - mass invisibility
2 - electrical execution
( 8th circle) 1 - dispel invisible
1 - fly
3 - immolate
1 - shadow shield
( 7th circle) 1 - detect invisibility
1 - haste
2 - bigbys clenched fist
2 - power word stun
( 6th circle) 6 - teleport
1 - fireball
( 5th circle) 4 - cone of cold
4 - dimension door
( 4th circle) 3 - lightning bolt
1 - farsee
1 - wizard eye
4 - dispel magic
( 3rd circle) 8 - shocking grasp
2 - agility
( 2nd circle) 7 - chill touch
3 - sleep
1 - strength
( 1st circle) 3 - minor creation
9 - magic missile
And you are currently memorizing the following spells:
2 seconds: (11th) anti-magic ray
You can memorize no more spells.
< 1015h/1014H 136v/136V Pos: standing >
OUCH! a Halfling suddenly appears behind you and makes a slashing motion at your throat!
You start chanting...
< 1015h/1014H 136v/136V Pos: standing >
Casting: anti-magic ray **
< 1015h/1014H 136v/136V Pos: standing >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
< 1015h/1014H 136v/136V Pos: standing >
A Halfling's skin seems to turn to stone.
Casting: anti-magic ray *
< 1015h/1014H 136v/136V Pos: standing >
You dodge a Halfling's vicious attack.
A Halfling snaps into visibility.
A Halfling's impressive pierce grazes you.
A Halfling's impressive pierce wounds you.
A Halfling's impressive pierce grazes you.
A Halfling attempts to flee.
A Halfling leaves east.
< 985h/1014H 136v/136V Pos: standing >
You abort your spell before it's done!
You failed.
< 985h/1014H 136v/136V Pos: standing >
You failed.
< 988h/1014H 136v/136V Pos: standing >
A Halfling enters from the east.
You start chanting...
< 990h/1014H 136v/136V Pos: standing >
A Halfling snaps into visibility.
Out of nowhere, a Halfling stabs you in the back.
Out of nowhere, a Halfling stabs you in the back.
< 948h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: few wounds >
Your wound gushes blood all over the surrounding area.
< 941h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: few wounds >
Casting: anti-magic ray
< 941h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: few wounds >
You complete your spell...
A Halfling snaps into visibility.
[Damage: 150 ] Reality seems to twist and bend as your ray collides with a Halfling's body!
< 941h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: nasty wounds >
A Halfling sits down.
< 941h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sit EP: nasty wounds >
A Halfling clambers to his feet.
< 941h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 941h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: nasty wounds >
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
You dodge a Halfling's vicious attack.
A Halfling snaps into visibility.
You start chanting...
< 941h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: nasty wounds >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
< 941h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: nasty wounds >
Your blood splatters as it hits the ground.
A Halfling sits down.
< 931h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sit EP: nasty wounds >
Casting: anti-magic ray **
< 931h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sit EP: nasty wounds >
Looking panicked, a Halfling scrambles madly to his feet!
< 931h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: nasty wounds >
Casting: anti-magic ray *
< 931h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: nasty wounds >
You complete your spell...
A Halfling snaps into visibility.
[Damage: 164 ] Reality seems to twist and bend as your ray collides with a Halfling's body!
You dodge a Halfling's vicious attack.
A Halfling misses you.
You dodge a Halfling's vicious attack.
A Halfling snaps into visibility.
A Halfling's pierce grazes you.
< 922h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
You start chanting...
< 922h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
Smooth Criminal has sunk to the depths of the ocean!
< 922h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
OUCH! a Halfling suddenly appears behind you and makes a slashing motion at your throat!
You abort your spell before it's done!
< 922h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
Your wound gushes blood all over the surrounding area.
< 916h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
A Halfling snaps into visibility.
A Halfling's powerful pierce wounds you.
You dodge a Halfling's vicious attack.
A Halfling's impressive pierce grazes you.
You dodge a Halfling's vicious attack.
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
< 888h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: pretty hurt >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
< 888h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: pretty hurt >
A Halfling parries your futile lunge at him.
A Halfling parries your futile lunge at him.
A Halfling snaps into visibility.
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
< 888h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: pretty hurt >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
< 888h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: pretty hurt >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
You start chanting...
< 888h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: pretty hurt >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
< 888h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: pretty hurt >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
< 888h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: pretty hurt >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
< 888h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: pretty hurt >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
< 888h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: pretty hurt >
Casting: anti-magic ray
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
< 888h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: pretty hurt >
Your blood splatters as it hits the ground.
Your wound gushes blood all over the surrounding area.
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
< 875h/1014H 136v/136V Pos: standing >
< T: Col TP: sta TC: small wounds E: A Halfling sta EP: pretty hurt >
You complete your spell...
A Halfling snaps into visibility.
[Damage: 157 ] Your ray strips the very last bit of the magic called 'Life' from a Halfling's body.
A Halfling's sewing needle of dexterity was completely destroyed by the massive blow!
A Halfling's small diamond ring made by Znarc was completely destroyed by the massive blow!
A Halfling's glowing bard sack [poor] was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.