<worn as a badge> a shimmering clay badge (illuminating) [87%]
<worn on head> the royal crown of Aravne [poor] [88%]
<worn on eyes> a black leather studded eyepatch of speed [poor] made by Znarc
<worn in ear> a static flesh earring
<worn in ear> a long gemstone earring (glowing) [88%]
<worn on face> a translucent crystal hemisphere [superior] (glowing) (illuminating)
<worn around neck> a dwarven-made dragonscale choker
<worn around neck> a sandstone choker
<worn on body> a silver-studded suit of white dragon scalemail [superior]
<worn about body> the cloak of shadow dragons [superior] [64%]
<worn about waist> a soldier's dragonscale girth from Myrabolus
<worn on arms> some brutal dragonscale arm plates
<held as shield> a crystalline tower shield (glowing)
<worn around wrist> a jeweled clay bracelet
<worn around wrist> the neck-charm of Savannah of Broken Trusts
<worn on hands> the hands of justice (glowing)
<worn on finger> a sinister gem ring
<worn on finger> a masterly-crafted bone ring from Golden Hall of the Crown [87%]
<worn on legs> a set of shimmering green leggings (humming)
<worn on feet> some human-made gem shoes
Obvious exits: -East -South
A Drow Elf (medium) Maleficent of -={The Jihad}=- stands in mid-air here.
A woman shopper travels the city.
< 575h/563H 131v/163V Pos: standing >
The Myrabolan Dock Road
The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area. The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge. The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -North -South
< 575h/563H 130v/163V Pos: standing >
The Myrabolan Dock Road
The road continues north here, towards the ocean and through the
forested country side. The great city of Myrabolus can be seen just
to the west, with the tall palace and the city walls rising up beyond
the tree line. Not far off to the south is a small tavern that is
used by weary travellers nearing the end of the road.
Obvious exits: -North -South
A small doe stands on the road here, wary of travellers.
A playful squirrel hops down the road here.
< 575h/563H 130v/163V Pos: standing >
Alas, you cannot go that way. . . .
< 575h/563H 132v/163V Pos: standing >
You quickly scan the area.
You see nothing.
< 575h/563H 133v/163V Pos: standing >
A Wagon Stop
The path leading east, the newest road out of Myrabolus, indeed
only constructed over the last year, truly begins here, with a large
wagon stop. Caravans and wagon trains use this area to refill supplies
and equipment for the journey ahead, as well as a rest area for those
coming in. Just off to the south a small bar has been built for those
seeking rest from travelling. The road continues on to the north.
Obvious exits: -North -East -South -West
< 575h/563H 132v/163V Pos: standing >
< 575h/563H 132v/163V Pos: standing >
You quickly scan the area.
A small doe who is close by to your north.
A playful squirrel who is close by to your north.
An archer who is close by to your east.
An archer who is close by to your east.
A shapely waitress who is close by to your south.
An off-duty militia guard who is close by to your south.
An off-duty militia guard who is close by to your south.
< 575h/563H 133v/163V Pos: standing >
The Myrabolan Dock Road
The road continues north here, towards the ocean and through the
forested country side. The great city of Myrabolus can be seen just
to the west, with the tall palace and the city walls rising up beyond
the tree line. Not far off to the south is a small tavern that is
used by weary travellers nearing the end of the road.
Obvious exits: -North -South
A small doe stands on the road here, wary of travellers.
A playful squirrel hops down the road here.
< 575h/563H 134v/163V Pos: standing >
The Myrabolan Dock Road
The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area. The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge. The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -North -South
< 575h/563H 132v/163V Pos: standing >
You quickly scan the area.
A small doe who is close by to your south.
A playful squirrel who is close by to your south.
A shapely waitress who is a brief walk away to your south.
An off-duty militia guard who is a brief walk away to your south.
An off-duty militia guard who is a brief walk away to your south.
< 575h/563H 133v/163V Pos: standing >
A Drow Elf sneaks in from the north.
< 575h/563H 133v/163V Pos: standing >
Alas, you cannot go that way. . . .
< 575h/563H 134v/163V Pos: standing >
The Myrabolan Dock Road
The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area. The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge. The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -East -South
< 575h/563H 133v/163V Pos: standing >
The Myrabolan Dock Road
The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area. The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge. The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -East -West
A woman shopper travels the city.
A young Half-Elf wanders the road here.
< 575h/563H 133v/163V Pos: standing >
The Myrabolan Dock Road
The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area. The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge. The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -East -South
< 575h/563H 132v/163V Pos: standing >
A wandering half-elf enters from the east.
A Drow Elf sneaks in from the south.
< 575h/563H 132v/163V Pos: standing >
A Drow Elf suddenly attacks YOU!
< 575h/563H 133v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
But you are a member of no group?!
< 575h/563H 134v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
You start chanting...
The power of nature flows into you, hastening your incantation.
< 575h/563H 134v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
You complete your spell...
A Drow Elf frowns in concentration as he intercepts your spell and hurls it back at you!
A Drow Elf unleashes light in a focused, searing ray at you!
OUCH! That really did HURT!
< 393h/563H 134v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 393h/563H 134v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 393h/563H 134v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: excellent >
You attempt to flee...
The Myrabolan Dock Road
The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area. The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge. The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -North -South
You flee southward!
< 393h/563H 102v/163V Pos: standing >
Saving Doo.
< 393h/563H 102v/163V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
Your communion with nature is now complete...
< 393h/563H 102v/163V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.
< 395h/563H 103v/163V Pos: standing >
You complete your spell...
The warmth of nature fills your body.
< 398h/563H 104v/163V Pos: standing >
Saving Doo.
< 487h/563H 106v/163V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
Your communion with nature is now complete...
A Drow Elf enters from the north.
The Myrabolan Dock Road
The road continues north here, towards the ocean and through the
forested country side. The great city of Myrabolus can be seen just
to the west, with the tall palace and the city walls rising up beyond
the tree line. Not far off to the south is a small tavern that is
used by weary travellers nearing the end of the road.
Obvious exits: -North -South
A small doe stands on the road here, wary of travellers.
A playful squirrel hops down the road here.
< 517h/563H 105v/163V Pos: standing >
Alas, you cannot go that way. . . .
< 547h/563H 106v/163V Pos: standing >
A Wagon Stop
The path leading east, the newest road out of Myrabolus, indeed
only constructed over the last year, truly begins here, with a large
wagon stop. Caravans and wagon trains use this area to refill supplies
and equipment for the journey ahead, as well as a rest area for those
coming in. Just off to the south a small bar has been built for those
seeking rest from travelling. The road continues on to the north.
Obvious exits: -North -East -South -West
< 551h/563H 105v/163V Pos: standing >
A Newly Built Road
This road has been built recently to compensate for the heavy
traffic the capital city of Myrabolus has been experiencing over the
last several years. As a secondary route from and to the city, this
road leads easternly towards the sea.
Obvious exits: -East -West
A small doe stands on the road here, wary of travellers.
< 553h/563H 105v/163V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.
< 555h/563H 106v/163V Pos: standing >
Casting: grow
< 559h/563H 108v/163V Pos: standing >
You complete your spell...
< 561h/563H 109v/163V Pos: standing >
You quickly scan the area.
You see nothing.
< 563h/563H 112v/163V Pos: standing >
A Drow Elf enters from the east.
< 563h/563H 113v/163V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.
Your communion with nature is now complete...
< 563h/563H 113v/163V Pos: standing >
A Drow Elf leaves west.
< 563h/563H 114v/163V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by to your west.
< 563h/563H 115v/163V Pos: standing >
You failed.
< 563h/563H 117v/163V Pos: standing >
A Drow Elf enters from the west.
< 563h/563H 118v/163V Pos: standing >
A Drow Elf suddenly attacks YOU!
< 563h/563H 118v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
Impossible! You can't concentrate enough!
< 563h/563H 119v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
You start chanting...
The power of nature flows into you, hastening your incantation.
< 563h/563H 119v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
Casting: awaken forest
< 563h/563H 119v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
You complete your spell...
The forest begins to move and rumble!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You attack a Drow Elf. [0 hits]
< 563h/563H 119v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
< 563h/563H 119v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
A Drow Elf attacks you. [0 hits]
< 563h/563H 119v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
A Drow Elf starts casting an offensive spell.
< 563h/563H 119v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 563h/563H 119v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 563h/563H 119v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 563h/563H 119v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
You attempt to flee...
A Well Worn Path
This path appears to be constantly used. Even now it is being used by both
trade caravans and military transports. Not far north is the city of
Myrabolus, capital of the defending armies. Directly south is No Man's Land.
A wide area where hundreds of thousands have died both attacking and
defending the city. Row after row of crosses systematically flank this road,
proving this could just possibly be the most sought after strategic location
on the continent.
Obvious exits: -North -East -South -West
You flee westward!
< 563h/563H 87v/163V Pos: standing >
Saving Doo.
< 563h/563H 87v/163V Pos: standing >
You feel nature's energy flow into your 11th circle of knowledge.
Your communion with nature is now complete...
< 563h/563H 87v/163V Pos: standing >
Saving Doo.
< 563h/563H 87v/163V Pos: standing >
Not too much to entangle yer opponent with here..
< 563h/563H 88v/163V Pos: standing >
A Drow Elf suddenly attacks YOU!
< 563h/563H 89v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 563h/563H 89v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
You attempt to flee...
A Newly Built Road
This road has been built recently to compensate for the heavy
traffic the capital city of Myrabolus has been experiencing over the
last several years. As a secondary route from and to the city, this
road leads easternly towards the sea.
Obvious exits: -East -West
A small doe stands on the road here, wary of travellers.
You flee eastward!
< 563h/563H 65v/163V Pos: standing >
Saving Doo.
< 563h/563H 65v/163V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.
A small doe suddenly attacks YOU!
< 563h/563H 69v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: small sta EP: excellent >
A Drow Elf enters from the west.
< 563h/563H 69v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: small sta EP: excellent >
A Drow Elf suddenly attacks YOU!
< 563h/563H 69v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: small sta EP: excellent >
Casting: awaken forest
Mielikki's blessing fades.
Mielikki's blessing fades.
< 381h/381H 17v/111V Pos: standing >
< T: Doo TP: sta TC:excellent E: small sta EP: excellent >
You complete your spell...
The forest begins to move and rumble!
< 381h/381H 17v/111V Pos: standing >
< T: Doo TP: sta TC:excellent E: small sta EP: excellent >
< 381h/381H 17v/111V Pos: standing >
< T: Doo TP: sta TC:excellent E: small sta EP: excellent >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 1 ] [Damage: 1 ] [Damage: 1 ] You attack a small doe. [3 hits]
You attempt to flee...
A Wagon Stop
The path leading east, the newest road out of Myrabolus, indeed
only constructed over the last year, truly begins here, with a large
wagon stop. Caravans and wagon trains use this area to refill supplies
and equipment for the journey ahead, as well as a rest area for those
coming in. Just off to the south a small bar has been built for those
seeking rest from travelling. The road continues on to the north.
Obvious exits: -North -East -South -West
A small doe stands on the road here, wary of travellers.
You flee eastward!
< 381h/381H 0v/111V Pos: standing >
Saving Doo.
< 381h/381H 0v/111V Pos: standing >
You feel nature's energy flow into your 11th circle of knowledge.
Your communion with nature is now complete...
< 381h/381H 1v/111V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.
< 381h/381H 2v/111V Pos: standing >
Casting: mielikki vitality
< 381h/381H 4v/111V Pos: standing >
You complete your spell...
You feel the warm breath of the Goddess Mielikki.
< 381h/381H 4v/111V Pos: standing >
< 563h/563H 59v/163V Pos: standing >
You feel nature's energy flow into your 7th circle of knowledge.
Your communion with nature is now complete...
You start chanting...
The power of nature flows into you, hastening your incantation.
< 563h/563H 60v/163V Pos: standing >
You complete your spell...
The warmth of nature fills your body.
< 563h/563H 62v/163V Pos: standing >
You quickly scan the area.
An archer who is close by to your east.
An archer who is close by to your east.
A shapely waitress who is close by to your south.
An off-duty militia guard who is close by to your south.
An off-duty militia guard who is close by to your south.
A Drow Elf who is close by to your west.
A small doe who is close by to your west.
< 563h/563H 64v/163V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
Your communion with nature is now complete...
< 563h/563H 64v/163V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Newly Built Road
This road has been built recently to compensate for the heavy
traffic the capital city of Myrabolus has been experiencing over the
last several years. As a secondary route from and to the city, this
road leads easternly towards the sea.
Obvious exits: -East -West
A Drow Elf (medium) Maleficent of -={The Jihad}=- stands in mid-air here. (paralyzed)
A small doe stands on the road here, wary of travellers. (paralyzed)
< 563h/563H 66v/163V Pos: standing >
A Newly Built Road
This road has been built recently to compensate for the heavy
traffic the capital city of Myrabolus has been experiencing over the
last several years. As a secondary route from and to the city, this
road leads easternly towards the sea.
Obvious exits: -East -West
A Drow Elf (medium) Maleficent of -={The Jihad}=- stands in mid-air here. (paralyzed)
A small doe stands on the road here, wary of travellers. (paralyzed)
< 563h/563H 65v/163V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.
< 563h/563H 66v/163V Pos: standing >
You complete your spell...
Your spell flows around a Drow Elf, leaving him unharmed!
< 563h/563H 67v/163V Pos: standing >
Saving Doo.
< 563h/563H 69v/163V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.
< 563h/563H 70v/163V Pos: standing >
You complete your spell...
Your spell flows around a Drow Elf, leaving him unharmed!
< 563h/563H 71v/163V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.
< 563h/563H 73v/163V Pos: standing >
You complete your spell...
[Damage: 106 ] You unleash light in a focused, searing ray at a Drow Elf!
Your blow disrupts the magic keeping a Drow Elf frozen.
< 563h/563H 75v/163V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
< 563h/563H 75v/163V Pos: standing >
A Drow Elf attacks you. [0 hits]
< 563h/563H 76v/163V Pos: standing >
A Newly Built Road
Obvious exits: -East -West
A Drow Elf (medium) Maleficent of -={The Jihad}=- stands in mid-air here, fighting YOU!
A small doe stands on the road here, wary of travellers. (paralyzed)
< 563h/563H 76v/163V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.
< 563h/563H 77v/163V Pos: standing >
A Drow Elf starts casting an offensive spell.
< 563h/563H 78v/163V Pos: standing >
You complete your spell...
A Drow Elf raises hands performing an arcane gesture and some of your spell's energy is dispersed.
[Damage: 100 ] You unleash light in a focused, searing ray at a Drow Elf!
< 563h/563H 78v/163V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.
< 563h/563H 80v/163V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qrunsoqpze yugh'
A Drow Elf's mighty magic fist slams into you!
OUCH! That really did HURT!
< 420h/563H 80v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
You complete your spell...
Your spell flows around a Drow Elf, leaving him unharmed!
< 420h/563H 80v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
A Drow Elf attacks you. [0 hits]
You start chanting...
The power of nature flows into you, hastening your incantation.
< 420h/563H 80v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
A Drow Elf starts casting an offensive spell.
< 420h/563H 80v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
You complete your spell...
Your spell flows around a Drow Elf, leaving him unharmed!
< 420h/563H 80v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 1 ] You attack a Drow Elf. [1 hits]
You attempt to flee...
A Wagon Stop
The path leading east, the newest road out of Myrabolus, indeed
only constructed over the last year, truly begins here, with a large
wagon stop. Caravans and wagon trains use this area to refill supplies
and equipment for the journey ahead, as well as a rest area for those
coming in. Just off to the south a small bar has been built for those
seeking rest from travelling. The road continues on to the north.
Obvious exits: -North -East -South -West
You flee eastward!
< 420h/563H 50v/163V Pos: standing >
Saving Doo.
< 420h/563H 50v/163V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
You start chanting...
The power of nature flows into you, hastening your incantation.
< 423h/563H 51v/163V Pos: standing >
You complete your spell...
The warmth of nature fills your body.
< 426h/563H 53v/163V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
< 456h/563H 54v/163V Pos: standing >
A Newly Built Road
This road has been built recently to compensate for the heavy
traffic the capital city of Myrabolus has been experiencing over the
last several years. As a secondary route from and to the city, this
road leads easternly towards the sea.
Obvious exits: -East -West
A small doe stands on the road here, wary of travellers. (paralyzed)
< 515h/563H 53v/163V Pos: standing >
You failed.
< 544h/563H 53v/163V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
You quickly scan the area.
A Drow Elf who is close by to your east.
A small doe who is not far off to your east.
An archer who is not far off to your east.
An archer who is not far off to your east.
< 574h/563H 55v/163V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
A Drow Elf suddenly attacks YOU!
< 574h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
You start chanting...
The power of nature flows into you, hastening your incantation.
< 574h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
Casting: creeping doom
< 574h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
You complete your spell...
You send out a wave of insects and arachnids!
< 574h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
Your spell flows around a Drow Elf, leaving him unharmed!
< 574h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
Your improved dexterity grants you an additional attack!
[Damage: 1 ] [Damage: 1 ] You attack a Drow Elf. [2 hits]
Saving Doo.
< 574h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
You start chanting...
The power of nature flows into you, hastening your incantation.
< 574h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
A Drow Elf attacks you. [0 hits]
< 574h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
You complete your spell...
Vegetation bursts out of the ground, entangling a Drow Elf!
Vegetation bursts from the ground, impeding a Drow Elf.
< 574h/563H 56v/163V Pos: standing >
<You start chanting...
The power of nature flows into you, hastening your incantation.
< 574h/563H 56v/163V Pos: standing >
<Your spell flows around a Drow Elf, leaving him unharmed!
< 574h/563H 56v/163V Pos: standing >
<You complete your spell...
A Drow Elf frowns in concentration as he intercepts your spell and hurls it back at you!
A Drow Elf unleashes light in a focused, searing ray at you!
OUCH! That really did HURT!
< 409h/563H 56v/163V Pos: standing >
<Your improved dexterity grants you an additional attack!
[Damage: 1 ] Your blow disrupts the magic keeping a Drow Elf frozen.
You attack a Drow Elf. [1 hits]
< 409h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
You start chanting...
The power of nature flows into you, hastening your incantation.
< 409h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
You complete your spell...
Vegetation bursts out of the ground, entangling a Drow Elf!
Vegetation bursts from the ground, impeding a Drow Elf.
< 409h/563H 56v/163V Pos: standing >
<You start chanting...
The power of nature flows into you, hastening your incantation.
< 409h/563H 56v/163V Pos: standing >
<Your spell flows around a Drow Elf, leaving him unharmed!
< 409h/563H 56v/163V Pos: standing >
<Casting: creeping doom
< 409h/563H 56v/163V Pos: standing >
<You complete your spell...
You send out a wave of insects and arachnids!
< 409h/563H 56v/163V Pos: standing >
<[Damage: 41 ] You send a wave of insects and arachnids against a Drow Elf!
Your blow disrupts the magic keeping a Drow Elf frozen.
< 409h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You attack a Drow Elf. [0 hits]
< 409h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
A Drow Elf starts casting an offensive spell.
< 409h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
You start chanting...
The power of nature flows into you, hastening your incantation.
< 409h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
You complete your spell...
Vegetation bursts out of the ground, entangling a Drow Elf!
Vegetation bursts from the ground, impeding a Drow Elf.
< 409h/563H 56v/163V Pos: standing >
<A Drow Elf stops invoking abruptly!
< 409h/563H 56v/163V Pos: standing >
<You start chanting...
The power of nature flows into you, hastening your incantation.
< 409h/563H 56v/163V Pos: standing >
<[Damage: 39 ] You send a wave of insects and arachnids against a Drow Elf!
Your blow disrupts the magic keeping a Drow Elf frozen.
< 409h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
Your spell flows around a Drow Elf, leaving him unharmed!
Casting: creeping doom
A Drow Elf starts casting an offensive spell.
< 409h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
You complete your spell...
You send out a wave of insects and arachnids!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You attack a Drow Elf. [0 hits]
< 409h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
Your spell flows around a Drow Elf, leaving him unharmed!
< 409h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
Autosaving...
< 409h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
You start chanting...
The power of nature flows into you, hastening your incantation.
< 409h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
You complete your spell...
Vegetation bursts out of the ground, entangling a Drow Elf!
Vegetation bursts from the ground, impeding a Drow Elf.
< 409h/563H 56v/163V Pos: standing >
<The sea of insects and arachnids fades away...
< 409h/563H 56v/163V Pos: standing >
<A Drow Elf stops invoking abruptly!
You start chanting...
The power of nature flows into you, hastening your incantation.
< 409h/563H 56v/163V Pos: standing >
<
< 409h/563H 56v/163V Pos: standing >
<[Damage: 35 ] You send a wave of insects and arachnids against a Drow Elf!
Your blow disrupts the magic keeping a Drow Elf frozen.
< 409h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
Your spell flows around a Drow Elf, leaving him unharmed!
Casting: creeping doom
< 409h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
You complete your spell...
You send out a wave of insects and arachnids!
< 409h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
Your spell flows around a Drow Elf, leaving him unharmed!
< 409h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
A Drow Elf starts casting an offensive spell.
< 409h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
Saving Doo.
< 409h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
You start chanting...
The power of nature flows into you, hastening your incantation.
< 409h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
Your spell flows around a Drow Elf, leaving him unharmed!
< 409h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
Casting: awaken forest
< 409h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
Your spell flows around a Drow Elf, leaving him unharmed!
< 409h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
Your spell flows around a Drow Elf, leaving him unharmed!
You complete your spell...
What forest do you expect to wake?
< 409h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
A Drow Elf completes his spell...
A Drow Elf utters the word 'uwwarahz'
A fiery conflagration spews from a Drow Elf striking you full on!
OUCH! That really did HURT!
< 338h/563H 56v/163V Pos: standing >
< T: Doo TP: sta TC: few wounds E: A Drow Elf sta EP: small wounds >
A Drow Elf completes his spell...
A Drow Elf utters the words 'aihu-waouq grul'
A Drow Elf laughs maniacally as their devastating ray of pure energy collides with your body!
OUCH! That really did HURT!
A Drow Elf tries to dispel your magic!
Mielikki's blessing fades.
< -2h/381H 4v/111V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP: small wounds >
You start chanting...
The power of nature flows into you, hastening your incantation.
< -2h/381H 4v/111V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP: small wounds >
You complete your spell...
Vegetation bursts out of the ground, entangling a Drow Elf!
Vegetation bursts from the ground, impeding a Drow Elf.
< -2h/381H 4v/111V Pos: standing >
<[Damage: 37 ] You send a wave of insects and arachnids against a Drow Elf!
Your blow disrupts the magic keeping a Drow Elf frozen.
A Drow Elf attacks you. [0 hits]
A Drow Elf starts casting an offensive spell.
< -2h/381H 4v/111V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP: small wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You attack a Drow Elf. [0 hits]
< -2h/381H 4v/111V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP: small wounds >
[Damage: 33 ] You send a wave of insects and arachnids against a Drow Elf!
You attempt to flee...
PANIC! You couldn't escape!
< -2h/381H 4v/111V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP: small wounds >
You attempt to flee...
A Wagon Stop
The path leading east, the newest road out of Myrabolus, indeed
only constructed over the last year, truly begins here, with a large
wagon stop. Caravans and wagon trains use this area to refill supplies
and equipment for the journey ahead, as well as a rest area for those
coming in. Just off to the south a small bar has been built for those
seeking rest from travelling. The road continues on to the north.
Obvious exits: -North -East -South -West
You flee eastward!
< -2h/381H 0v/111V Pos: standing >
[Damage: 34 ] You send a wave of insects and arachnids against a Drow Elf!
You feel nature's energy flow into your 11th circle of knowledge.
Saving Doo.
< -2h/381H 0v/111V Pos: standing >
You scream in agony as the flames consume you completely.