The death of [20 Bard] Bamsu (Drow Elf)

in A Long Tunnel Adorned with Mantol-Derith Scriptures

from the perspective of [20 Bard] Bamsu (Drow Elf)

<worn as a badge>    a serpentine seal of Bozk of agility [81%]             
<worn on head>       a soldier's silver crown from Mazzolin
<worn on eyes>       a moonstone visor
<worn in ear>        a light adamantium earring
<worn in ear>        a boreal sapphire stud
<worn on face>       a pitch-black leather mask
<worn around neck>   an unearthly ruby pendant from Lost City of Tikitzopl
<worn on body>       a frozen dragonscale breastplate from Mazzolin
<worn about body>    a jet black cloak with mithril streaks
<worn on back>       a large leather backpack
<worn as quiver>     a light hide quiver
<worn about waist>   a light limestone belt
<worn on belt buckle>a beautiful electrum belt buckle from Tribal Oasis
<attached to belt>   a beautiful limestone belt buckle
<attached to belt>   a rugged adventurers satchel
<worn on arms>       some bone-plated sleeves smeared with blood
<held as shield>     an icy iron heater shield from Mazzolin
<worn around wrist>  a flaming mithril wristguard from Mazzolin
<worn around wrist>  a diabolical iron bracelet from Mazzolin
<worn on hands>      some boreal diamond gauntlets from The Trakkia Mountains [84%]             
<worn on finger>     a gleaming sapphire ring
<worn on finger>     a lustrous golden-red ring
<worn on legs>       some skin-wrapped dragonscale pants

Sorry, you aren't allowed to do that in combat.

< 76h/174H 14v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: drow sta EP:  awful >
 You parry a patrolling Mazzolin guard's lunge at you.
You dodge a patrolling Mazzolin guard's vicious attack.

< 76h/174H 14v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: drow sta EP:  awful >
 Sorry, you aren't allowed to do that in combat.

< 76h/174H 14v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: drow sta EP:  awful >
 Sorry, you aren't allowed to do that in combat.

< 76h/174H 14v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: drow sta EP:  awful >
 A patrolling Mazzolin guard deftly blocks your kick with his forearm.

< 76h/174H 14v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: drow sta EP:  awful >
 You score a CRITICAL HIT!!!!!
[Damage: 17 ] You successfully stab a patrolling Mazzolin guard in the heart, killing him instantly.
A patrolling Mazzolin guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A patrolling Mazzolin guard's death cry reverberates in your head as he falls to the ground.

< 76h/174H 14v/143V Pos: standing >
[Damage: 204 ] A patrolling Mazzolin guard makes a strange sound but is suddenly very silent as you place an unearthly stone dagger from the Surface Realm of Duris in his back.
A patrolling Mazzolin guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a patrolling Mazzolin guard.

< 76h/174H 14v/143V Pos: standing >

< 76h/174H 14v/143V Pos: standing >

< 76h/174H 14v/143V Pos: standing >

< 76h/174H 14v/143V Pos: standing >

< 76h/174H 14v/143V Pos: standing >

< 76h/174H 14v/143V Pos: standing >

< 76h/174H 14v/143V Pos: standing >

< 76h/174H 14v/143V Pos: standing >
You get some blue platemail [poor] from the corpse of a patrolling Mazzolin guard.
You get a small pile of coins from the corpse of a patrolling Mazzolin guard.
There were: 5 gold coins, 10 silver coins, 18 copper coins. 

< 76h/174H 14v/143V Pos: standing >
You get a blue longsword [poor] from the corpse of a patrolling Mazzolin guard.
You get some blue platemail [superior] from the corpse of a patrolling Mazzolin guard.
You get a small pile of coins from the corpse of a patrolling Mazzolin guard.
There were: 1 platinum coin, 6 gold coins, 12 silver coins, 15 copper coins. 

< 76h/174H 14v/143V Pos: standing >
You get a blue longsword [superior] from the corpse of a patrolling Mazzolin guard.
You get some blue platemail [poor] from the corpse of a patrolling Mazzolin guard.
You get a small pile of coins from the corpse of a patrolling Mazzolin guard.
There were: 6 gold coins, 12 silver coins, 15 copper coins. 

< 76h/174H 14v/143V Pos: standing >

< 76h/174H 14v/143V Pos: standing >
You attempt to break down your a blue longsword [superior], but end up breaking it in the process.

< 76h/174H 15v/143V Pos: standing >
You attempt to break down your a blue longsword [poor], but end up breaking it in the process.

< 76h/174H 15v/143V Pos: standing >
You attempt to break down your some blue platemail [poor], but end up breaking it in the process.

< 76h/174H 15v/143V Pos: standing >
You begin breaking down your some blue platemail [superior] into its raw materials...
Your focused efforts allow you to salvage a common material from your item...
...and at least you salvaged a decent amount.

< 76h/174H 16v/143V Pos: standing >
You begin breaking down your some blue platemail [poor] into its raw materials...
The poor quality and craftsmanship of the item yield to your force, breaking the item into unusable bits.

< 76h/174H 17v/143V Pos: standing >
You are carrying: (4/11)
[2] a small piece of steel
a massive tome
a small wooden flute

< 76h/174H 18v/143V Pos: standing >
Saving Bamsu.

< 76h/174H 19v/143V Pos: standing >
Skill
1h piercing                   90
1h slashing                   30
appraise                      30
awareness                     30
backstab                      42
bandage                       30
carve                         30
climb                         30
concentration                 30
double attack                 80
drums                         30
fishing                       30
flute                         30
harp                          30
hide                          30
horn                          30
kick                          40
listen                        30
lore                          30
lyre                          30
mandolin                      30
meditate                      31
mount                         30
parry                         95
quick chant                   30
retreat                       30
salvage                       30
scribe                        30
shield block                  60
sneak                         70
song of calming               30
song of chaos             (obtained at level 46)
song of charming          (obtained at level 36)
song of cowardice         (obtained at level 21)
song of discord               30
song of dissonance        (obtained at level 26)
song of dragons           (obtained at level 36)
song of flight            (obtained at level 31)
song of forgetfulness     (obtained at level 21)
song of harming           (obtained at level 36)
song of harmony               30
song of healing           (obtained at level 31)
song of heroism           (obtained at level 41)
song of peace             (obtained at level 26)
song of protection        (obtained at level 21)
song of revelation        (obtained at level 46)
song of sleep                 30
song of storms            (obtained at level 41)
sorcerous spell knowledge     30
swim                          30
unarmed damage                30

< 76h/174H 20v/143V Pos: standing >

		Character attributes for Bamsu

Level: 20   Race: Drow Elf   Class: Bard 
Age: 111 yrs / 14 mths  Height: 68 inches Weight: 123 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  74 ( 82)    Pow:  88 ( 80)
Dex: 106 ( 96)    Int:  96 ( 80)   
Agi: 139 (107)    Wis:  93 ( 81)
Con:  87 ( 97)    Cha:  86 ( 96)   Luk:  80 ( 80)
Equipped Items:  23     Carried weight:   31

Armor Points: -169  Reduces melee damage taken by 16.9% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 12% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 3% 
Hitroll: fairly good	Damroll: excellent
Alignment: extremely evil

Saving Throws: PAR[slightly below average]  FEA[slightly below average]
               BRE[well above average]  SPE[slightly below average]

Load carried: Very Light

< 76h/174H 22v/143V Pos: standing >
A Communal Privy
Obvious exits: -East
Fresh blood splatters cover the area.
[3] The corpse of a patrolling Mazzolin guard is lying here.

< 76h/174H 22v/143V Pos: standing >
You feel like a potion could do you good once again.

< 76h/174H 24v/143V Pos: standing >
Saving Bamsu.

< 76h/174H 26v/143V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -South -West
Oops, trying to juggle too many loose coins, you drop a few.

< 76h/174H 25v/143V Pos: standing >
You do not see or have the bp.

< 76h/174H 26v/143V Pos: standing >
You get a few coins.
There were: 15 copper coins. 

< 76h/174H 27v/143V Pos: standing >
You stop using a large leather backpack.

< 76h/174H 28v/143V Pos: standing >
You get a green hydralisk gland from a large leather backpack.

< 76h/174H 30v/143V Pos: standing >
Ok.
You put 10 platinum, 89 gold, 80 silver, and 88 copper coins into a large leather backpack.

< 77h/174H 31v/143V Pos: standing >
As you quaff a green hydralisk gland, the vial disappears in a bright flash of light!
[Damage: 16 ] You feel protected from the poisonous gasses!
You feel protected from acid!
Your skin gains the texture and toughness of bark.

< 61h/174H 33v/143V Pos: standing >

A large leather backpack is made of leather and appears to be of average quality.
A large leather backpack has an item value of 1.
a large leather backpack can hold around 164 pounds, and can hold a lot more.
a large leather backpack currently contains:
a tightly rolled vellum recipe for some blue platemail
a bent steel scrap
[3] a green hydralisk gland
a spellbook
a small wooden harp
a small wooden horn
a small wooden drum
a small wooden mandolin
a plain wooden lyre
a quill
[27] a small bandage
a lizard's bladder flask
a pile of coins
a rare piece of enchanted copper (magic) (glowing)
a dwarven-made marble platemail
a diabolical softwood robe
some diabolical glass boots
a dented steel necklace
some cracked dragonscale cuirass
a hardened stone cap from Ceothia
a human-made dragonscale horn
a gleaming dragonscale saddle from BogenTok
an unique cured leather coif
an elven bracelet of precision [superior] (magic)
an elven bracelet of precision (magic)
a brew of snake eyes
a sliver of basalt
some durethium boots [superior]
a strange yellow and blue cross
[2] a small piece of steel
some tempered steel
a large steel fragment

< 62h/174H 38v/143V Pos: standing >
You are not using it.

< 62h/174H 40v/143V Pos: standing >
You are using:
<worn as a badge>    a serpentine seal of Bozk of agility [81%]             
<worn on head>       a soldier's silver crown from Mazzolin
<worn on eyes>       a moonstone visor
<worn in ear>        a light adamantium earring
<worn in ear>        a boreal sapphire stud
<worn on face>       a pitch-black leather mask (magic)
<worn around neck>   an unearthly ruby pendant from Lost City of Tikitzopl
<worn around neck>   a drow-made dragonscale torque from BogenTok
<worn on body>       a frozen dragonscale breastplate from Mazzolin
<worn about body>    a jet black cloak with mithril streaks
<worn as quiver>     a light hide quiver
<worn about waist>   a light limestone belt
<worn on belt buckle>a beautiful electrum belt buckle from Tribal Oasis
<attached to belt>   a beautiful limestone belt buckle
<attached to belt>   a rugged adventurers satchel (magic)
<worn on arms>       some bone-plated sleeves smeared with blood
<held as shield>     an icy iron heater shield from Mazzolin
<worn around wrist>  a flaming mithril wristguard from Mazzolin
<worn around wrist>  a diabolical iron bracelet from Mazzolin
<worn on hands>      some boreal diamond gauntlets from The Trakkia Mountains [84%]             
<worn on finger>     a gleaming sapphire ring
<worn on finger>     a lustrous golden-red ring (magic)
<primary weapon>     an unearthly stone dagger from The Surface Realm of Duris
<worn on legs>       some skin-wrapped dragonscale pants
<worn on feet>       some cracked marble moccasins from Mazzolin

< 62h/174H 41v/143V Pos: standing >
You strap a large leather backpack on your back.

< 63h/174H 42v/143V Pos: standing >
You are carrying: (4/11)
[2] a small piece of steel
a massive tome
a small wooden flute

< 63h/174H 42v/143V Pos: standing >
Alas, you cannot go that way. . . .

< 63h/174H 43v/143V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -South

< 63h/174H 43v/143V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -South -West
A drow walks here with a blue longsword and armor.(Red Aura)

< 63h/174H 43v/143V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -South
A drow walks here with a blue longsword and armor.(Red Aura)

< 63h/174H 42v/143V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground. A small grate has been cut in
the floor.
Obvious exits: -North -South -West -Down#

< 63h/174H 41v/143V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -West

< 63h/174H 40v/143V Pos: standing >
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -East -West
A drow walks here with a blue longsword and armor.(Red Aura)

< 63h/174H 40v/143V Pos: standing >
Before a Great Stairway
   The hall ends abruptly here in a graceful stairway leading upward to the
south. Some finished hallways also lead off to the east and west from here.
The stairway is coted with a rich crimson rotheskin rug, and the hallways
are left bare to demostrate the high polish of their basalt floors.
Obvious exits: -East -South -West -Up

< 63h/174H 39v/143V Pos: standing >
A Long Polished Basalt Hallway
   This hallway has a plished basalt floor and walls with a rough cavernous
ceiling rising high overhead. There are numerous trappings and paintings on
the wall each depicting a different scene in the conquest of the drow of
Mazzolin over the illithids of Izaraka.
Obvious exits: -North -South
A drow walks here with a blue longsword and armor.(Red Aura)

< 64h/174H 39v/143V Pos: standing >
A Long Polished Basalt Hallway
   This hallway has a plished basalt floor and walls with a rough cavernous
ceiling rising high overhead. There are numerous trappings and paintings on
the wall each depicting a different scene in the conquest of the drow of
Mazzolin over the illithids of Izaraka.
Obvious exits: -North -South
A drow walks here with a blue longsword and armor.(Red Aura)

< 64h/174H 38v/143V Pos: standing >
A Long Polished Basalt Hallway
   This hallway has a plished basalt floor and walls with a rough cavernous
ceiling rising high overhead. There are numerous trappings and paintings on
the wall each depicting a different scene in the conquest of the drow of
Mazzolin over the illithids of Izaraka.
Obvious exits: -North -South

< 64h/174H 38v/143V Pos: standing >
A Hall of Golems
   This most unusual hall is lined with eight strong and tall golems that are
fashioned after mighty drow warriors. The baslat here has been polished to a
high gloss to allow the reflections of the mighty warriors to glint
flawlessly off the floor.
Obvious exits: -North -South
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.

< 64h/174H 37v/143V Pos: standing >
A Basalt Cave
   The basalt here has crumbled from above to form a fine sand in the bottom
of the cave. It is very still and quiet as it runs form north to south
connecting eventually to the north to the Great Llzazan cavern. A strange
hall begins to the south.
Obvious exits: -North -South
A drow walks here with a blue longsword and armor.(Red Aura)
A drow walks here with a blue longsword and armor.(Red Aura)
A drow walks here with a blue longsword and armor.(Red Aura)

< 64h/174H 36v/143V Pos: standing >
A Basalt Cave
   This cave is lined with rich basalt that has softly crumbled into a myriad
of shapes upon the ground and a fine sand through the middle of the passage.
It runs from north to south with the Great Llzazan cavern to the north and
darkness to the south.
Obvious exits: -North -South -West

< 64h/174H 35v/143V Pos: standing >
 
  M.,         
 ....MM       
 Moo..^M      
 ooooo@MMM    
 .oo..o.MM    
 M..M .MMMMM  
  .MM M,,,,   
A Mushroom Forest Covered in Spider Webs
Obvious exits: -North -East -South -West

< 64h/174H 33v/143V Pos: standing >
 
  MM.,        
 o....MM      
 oMoo..^M     
 Moooo@oMMM   
 ..oo..o.MM   
 MM..M .MMMM  
  M.MM M,,,   
A Mushroom Forest Covered in Spider Webs
Obvious exits: -North -East -South -West

< 64h/174H 31v/143V Pos: standing >
 
  .MM.,       
 .o....MM     
 MoMoo..^M    
 .Mooo@ooMMM  
  ..oo..o.MM  
  MM..M .MMM  
   M.MM M,,   
A Mushroom Forest Covered in Spider Webs
Obvious exits: -North -East -South -West

< 64h/174H 28v/143V Pos: standing >
 
  ..MM.,      
 ..o....MM    
 .MoMoo..^M   
 M.Moo@oooMM  
   ..oo..o.M  
   MM..M .MM  
    M.MM M,   
A Mushroom Forest Covered in Spider Webs
Obvious exits: -North -East -South -West

< 64h/174H 25v/143V Pos: standing >
 
  M,,M,,M     
 ...MM.,      
 ..o....MM    
 .MoMo@..^M   
 M.MooooooMM  
   ..oo..o.M  
   MM..M .M   
A Mushroom Forest Covered in Spider Webs
Obvious exits: -North -East -South -West

< 65h/174H 23v/143V Pos: standing >
 
  MM,,MMM     
 .M,,M,,M     
 ...MM.,      
 ..o..@.MM    
 .MoMoo..^M   
 M.MooooooMM  
   ..oo..o.   
A Large Caverned Covered with Moss and Fungi
Obvious exits: -North -East -South -West

< 65h/174H 21v/143V Pos: standing >
 
    M.MM      
 MMM,,MMM     
 .M,,M,,M     
 ...MM@,      
 ..o....MM    
 .MoMoo..^M   
  .MooooooM   
The Massive Stone Walls of the Underdark
Obvious exits: -North -East -South -West

< 65h/174H 19v/143V Pos: standing >
 
    MMM       
    M.MM      
 MMM,,MMM     
 .M,,M@,M     
 ...MM.,      
 ..o....MM    
  MoMoo..^M   
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East -South -West

< 65h/174H 18v/143V Pos: standing >
 
              
    MMM       
    M.MM      
 MMM,,@MM     
 .M,,M,,M     
 ...MM.,      
  .o....MM    
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East -South -West
A mature roper stands here with dozens of tentacles flailing about!
A young roper stumbles around with its tentacles flailing.

< 65h/174H 16v/143V Pos: standing >
A young roper suddenly attacks YOU!
A young roper misses you.

< 65h/174H 16v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: excellent >
 A mature roper suddenly attacks YOU!
A mature roper misses you.
Sorry, you aren't allowed to do that in combat.

< 65h/174H 16v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 65h/174H 16v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 65h/174H 16v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: excellent >
 Why don't you just lie down and pretend you're dead instead?

< 65h/174H 16v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: excellent >
  
              
    MMM       
    M.MM      
 MMM,,@MM     
 .M,,M,,M     
 ...MM.,      
  .o....MM    
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East -South -West
A mature roper stands, floating here, fighting YOU!
A young roper stands, floating here, fighting YOU!

< 65h/174H 16v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: excellent >
 A young roper dodges your futile attack.

< 65h/174H 16v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: excellent >
 You dodge a young roper's vicious attack.
You parry a young roper's lunge at you.
A young roper misses you with its clumsy kick at your chest.

< 65h/174H 16v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: excellent >
 A mature roper's feeble bite wounds you.
You dodge a mature roper's vicious attack.

< 64h/174H 16v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: excellent >
 You attempt to flee...
 
    MMM       
    M.MM      
 MMM,,MMM     
 .M,,M@,M     
 ...MM.,      
 ..o....MM    
  MoMoo..^M   
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East -South -West
You flee southward!

< 64h/174H 0v/143V Pos: standing >
You attempt to hide yourself.
You feel your skill in hide improving.

< 64h/174H 0v/143V Pos: standing >
A young roper enters from the north.

< 66h/174H 10v/143V Pos: standing >
A young roper suddenly attacks YOU!
A young roper misses you.

< 66h/174H 11v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: excellent >
 You appears to be Drow Elf and has some big nasty wounds and scratches.
He's medium in size.
His skin has a barklike texture..
His body seems to be made of stone!
He has little gills in his neck!


< 66h/174H 11v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: excellent >
 Are you mad!?

< 66h/174H 11v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: excellent >
  
    MMM       
    M.MM      
 MMM,,MMM     
 .M,,M@,M     
 ...MM.,      
 .Mo....MM    
  .oMoo..^M   
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East -South -West
A young roper stands, floating here, fighting YOU!

< 66h/174H 11v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: excellent >
 
< 66h/174H 11v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: excellent >
 [Damage:  8 ] Your fine pierce strikes a young roper.
A young roper dodges your futile attack.

< 66h/174H 11v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: few scratches >
 You parry a young roper's lunge at you.
You are knocked to the ground by a young roper's mighty bash!

< 65h/174H 11v/143V Pos: sitting >
< T: Bamsu TP: sit TC: nasty wounds E: young sta EP: few scratches >
 You miss a young roper.

< 65h/174H 11v/143V Pos: sitting >
< T: Bamsu TP: sit TC: nasty wounds E: young sta EP: few scratches >
 A young roper's feeble bite wounds you.

< 64h/174H 11v/143V Pos: sitting >
< T: Bamsu TP: sit TC: nasty wounds E: young sta EP: few scratches >
 A young roper dodges your futile attack.

< 64h/174H 11v/143V Pos: sitting >
< T: Bamsu TP: sit TC: nasty wounds E: young sta EP: few scratches >
  
    MMM       
    M.MM      
 MMM,M,MM     
 .M,,M@,M     
 ...MM.,      
 .Mo....MM    
  .oooo..^M   
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East -South -West
A young roper stands, floating here, fighting YOU!

< 64h/174H 11v/143V Pos: sitting >
< T: Bamsu TP: sit TC: nasty wounds E: young sta EP: few scratches >
 You clamber to your feet.

< 64h/174H 11v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: few scratches >
  
    MMM       
    M.MM      
 MMM,M,MM     
 .M,,M@,M     
 ...MM.,      
 .Mo....MM    
  .oooo..^M   
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East -South -West
A young roper stands, floating here, fighting YOU!

< 64h/174H 11v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: few scratches >
  
    MMM       
    M.MM      
 MMM,M,MM     
 .M,,M@,M     
 ...MM.,      
 .Mo....MM    
  .oooo..^M   
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East -South -West
A young roper stands, floating here, fighting YOU!

< 64h/174H 11v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: few scratches >
 Autosaving...
You dodge a young roper's vicious attack.
You are already standing.

< 64h/174H 11v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: few scratches >
  
    MMM       
    M.MM      
 MMM,M,MM     
 .M,,M@,M     
 ...MM.,      
 .Mo....MM    
  .oooo..^M   
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East -South -West
A young roper stands, floating here, fighting YOU!

< 64h/174H 11v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: few scratches >
 
< 64h/174H 11v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: few scratches >
  
    MMM       
    M.MM      
 MMM,M,MM     
 .M,,M@,M     
 ...MM.,      
 .Mo....MM    
  .oooo..^M   
A Long Tunnel Adorned with Mantol-Derith Scriptures
Obvious exits: -North -East -South -West
A young roper stands, floating here, fighting YOU!

< 64h/174H 11v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: few scratches >
 [Damage:  9 ] Your fine pierce strikes a young roper.

< 64h/174H 11v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: few scratches >
 Skill
1h piercing                   90
1h slashing                   30
appraise                      30
awareness                     30
backstab                      42
bandage                       30
carve                         30
climb                         30
concentration                 30
double attack                 80
drums                         30
fishing                       30
flute                         30
harp                          30
hide                          31
horn                          30
kick                          40
listen                        30
lore                          30
lyre                          30
mandolin                      30
meditate                      31
mount                         30
parry                         95
quick chant                   30
retreat                       30
salvage                       30
scribe                        30
shield block                  60
sneak                         70
song of calming               30
song of chaos             (obtained at level 46)
song of charming          (obtained at level 36)
song of cowardice         (obtained at level 21)
song of discord               30
song of dissonance        (obtained at level 26)
song of dragons           (obtained at level 36)
song of flight            (obtained at level 31)
song of forgetfulness     (obtained at level 21)
song of harming           (obtained at level 36)
song of harmony               30
song of healing           (obtained at level 31)
song of heroism           (obtained at level 41)
song of peace             (obtained at level 26)
song of protection        (obtained at level 21)
song of revelation        (obtained at level 46)
song of sleep                 30
song of storms            (obtained at level 41)
sorcerous spell knowledge     30
swim                          30
unarmed damage                30

< 64h/174H 11v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: few scratches >
 
< 64h/174H 11v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: few scratches >
 You parry a young roper's lunge at you.
You dodge a young roper's feeble leg sweep.

< 64h/174H 11v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP: few scratches >
 A young roper dodges your futile attack.
[Damage:  7 ] Your fine pierce strikes a young roper.

< 64h/174H 11v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP:  small wounds >
 You are using:
<worn as a badge>    a serpentine seal of Bozk of agility [81%]             
<worn on head>       a soldier's silver crown from Mazzolin
<worn on eyes>       a moonstone visor
<worn in ear>        a light adamantium earring
<worn in ear>        a boreal sapphire stud
<worn on face>       a pitch-black leather mask (magic)
<worn around neck>   an unearthly ruby pendant from Lost City of Tikitzopl
<worn around neck>   a drow-made dragonscale torque from BogenTok
<worn on body>       a frozen dragonscale breastplate from Mazzolin
<worn about body>    a jet black cloak with mithril streaks
<worn on back>       a large leather backpack
<worn as quiver>     a light hide quiver
<worn about waist>   a light limestone belt
<worn on belt buckle>a beautiful electrum belt buckle from Tribal Oasis
<attached to belt>   a beautiful limestone belt buckle
<attached to belt>   a rugged adventurers satchel (magic)
<worn on arms>       some bone-plated sleeves smeared with blood
<held as shield>     an icy iron heater shield from Mazzolin
<worn around wrist>  a flaming mithril wristguard from Mazzolin
<worn around wrist>  a diabolical iron bracelet from Mazzolin
<worn on hands>      some boreal diamond gauntlets from The Trakkia Mountains [84%]             
<worn on finger>     a gleaming sapphire ring
<worn on finger>     a lustrous golden-red ring (magic)
<primary weapon>     an unearthly stone dagger from The Surface Realm of Duris
<worn on legs>       some skin-wrapped dragonscale pants
<worn on feet>       some cracked marble moccasins from Mazzolin

< 64h/174H 11v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP:  small wounds >
 
		Score information for Bamsu

Level: 20   Race: Drow Elf   Class: Bard Sex: Male
Hit points: 64(174)  Moves: 11(143)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:   20 platinum   398 gold   686 silver     0 copper
Playing time: 0 days / 6 hours/ 53 minutes
Received data: 0.0703 MB this session.
Send data:     0.0015 MB this session.
Compression ratio: 85%
85%
Status:  Standing, fighting a young roper.
Epic points(total): 1(1)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   1
Detecting:       Evil Good Magic Life
Protected from:  Fire Cold Gas Acid Undead
Enchantments:    Ultravision Armor Aware Levitation Waterbreathing Listen
Bartender Quests Remaining: 8
Combat Pulse:   14 Spell Pulse:  0.82 
Leaderboard Points:  199 

Active Spells:
--------------
barkskin (25 minutes)
protection from acid (40 minutes)
protection from gas (40 minutes)
Auctions Disabled (2 minutes)
stone skin (2 minutes)
well-rested bonus (142 minutes)


< 64h/174H 11v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP:  small wounds >
 [Damage:  7 ] Your fine pierce strikes a young roper.
[Damage:  7 ] Your pierce strikes a young roper.
You dodge a young roper's vicious attack.
You parry a young roper's lunge at you.

< 64h/174H 11v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP:  small wounds >
 A Grey Elf snaps into visibility.

< 64h/174H 11v/143V Pos: standing >
< T: Bamsu TP: sta TC: nasty wounds E: young sta EP:  small wounds >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'greater soul disturbance'
A Grey Elf points at you.
Your soul begins to ache painfully, then suddenly all is nothing..
Your unearthly stone dagger from the Surface Realm of Duris shattered in bits as the tortured body spasms and quivers!
Your drow-made dragonscale torque from BogenTok shattered in bits as the tortured body spasms and quivers!
Your cracked marble moccasins from Mazzolin shattered in bits as the tortured body spasms and quivers!