The death of [48 Minstrel] Zax Durian Addicts (Grey Elf)

in A Small Room

from the perspective of [56 Scoundrel] Yansy -={The Jihad}=- (Drow Elf)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik with a strange dark bloodstone (magic) [73%]             
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a tiny lightning enshrouded black earring [superior] (magic)
<worn in ear>        an emerald disc fashioned from bone (magic) [84%]             
<worn on face>       a white hot mask of living flame (glowing) [39%]             
<worn around neck>   the collar of Infinite Flames (magic) (glowing)
<worn around neck>   the collar of Infinite Flames (magic) (glowing)
<worn on body>       a shining golden breast plate [superior] with a strange dark bloodstone (magic) [77%]             
<worn about body>    the cloak of the stalker (invis) (magic)[193h 30m 43s]
<worn on back>       a stylish silken backpack [52%]             
<worn as quiver>     a faded dragonscale quiver (magic)
<worn about waist>   a segmented endurium belt (magic) (glowing)
<worn on belt buckle>the epic lyre of healing and harming of damage (magic) [72%]             
<attached to belt>   a metal flask marked "teleport" (glowing)
<attached to belt>   a metal flask marked "word of recall" (glowing) [85%]             
<worn on arms>       some blue dragonscale shoulder guards of intelligence (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks of endurance (magic) [64%]             
<worn around wrist>  some platinum-plated mithril bracers of Kimordril (magic) [74%]             
<worn on hands>      a pair of pale, misty gloves[193h 30m 43s]
<worn on finger>     an obsidian circle [superior] (magic)
<worn on finger>     a gleaming platinum ring (magic) [73%]             
<primary weapon>     a diamondine short spear called 'Mankiller' (magic)
<held>               Krindor's Music Box[193h 30m 43s]
<worn on legs>       a pair of vapor leggings [superior]
<worn on feet>       a pair of clawed demon-hide moccasins [57%]             

A Grey Elf seems to be blinded!
Your spell flows around a Grey Elf, leaving him unharmed!

< 926h/1065H 247v/247V Pos: standing >
< T: Yansy TP: sta TC: small wounds E: A Grey Elf ass EP:  few wounds >
 Autosaving...

< 926h/1065H 247v/247V Pos: standing >
< T: Yansy TP: sta TC: small wounds E: A Grey Elf ass EP:  few wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  6 ] -=[Your pierce wounds a Grey Elf.]=-
A Grey Elf's brittle collar of glowing glass was damaged from the massive blow!
[Damage:  7 ] -=[Your pierce wounds a Grey Elf.]=-
[Damage:  6 ] -=[Your fine pierce wounds a Grey Elf.]=-
[Damage:  6 ] -=[Your fine pierce wounds a Grey Elf.]=-

< 926h/1065H 247v/247V Pos: standing >
< T: Yansy TP: sta TC: small wounds E: A Grey Elf ass EP:  few wounds >
 You parry a Grey Elf's lunge at you.
You snap into visibility.

< 927h/1065H 247v/247V Pos: standing >
< T: Yansy TP: sta TC: small wounds E: A Grey Elf ass EP:  few wounds >
 Looking panicked, a Grey Elf scrambles madly to his feet!

< 927h/1065H 247v/247V Pos: standing >
< T: Yansy TP: sta TC: small wounds E: A Grey Elf sta EP:  few wounds >
 You play a discordant song, one so bad it actually hurts people to listen to it.
Your spell flows around a Grey Elf, leaving him unharmed!
You snap into visibility.
[Damage:  4 ] -=[Your pierce wounds a Grey Elf.]=-
A Grey Elf parries your futile lunge at him.
[Damage:  4 ] -=[Your fine pierce wounds a Grey Elf.]=-

< 928h/1065H 247v/247V Pos: standing >
< T: Yansy TP: sta TC: small wounds E: A Grey Elf sta EP:  few wounds >
 A Grey Elf attempts to flee.
A Grey Elf leaves west.

< 928h/1065H 247v/247V Pos: standing >
Strike at whom?

< 928h/1065H 247v/247V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        
   The Twisting Tunnels of the Durian Underdark  
   Court of the Muse                             
   The Battlefield                               (evil)
   The Swamp Laboratory of Khul'Lor              (slightly evil)
   Clan Stoutdorf Settlement                     (slightly good)
   Kobold Settlement                             (good)
   The High Moor Forest                          (slightly good)
   The Stone Tomb of Kelek                       (slightly evil)
  *Orrak                                         (slightly good)
  *Pits of Cerberus                              (slightly good)
   Myrloch Vale                                  (slightly good)
   Pharr Valley Swamp                            
  *Village of Werrun                             (very evil)
   Nizari                                        (evil)
   The Dark Stone Tower of the Northern Realms   (slightly good)
   Tower of High Sorcery                         (very evil)
   Bloodstone Keep                               (slightly evil)
  *The Temple of the Sun                         (evil)
   The Elemental Groves                          (good)
   Temple of Flames                              (slightly evil)
   Drustl's Yerdonia Enslaved                    (slightly evil)
   The Obsidian Citadel                          (slightly evil)
   The Ruins of Undermountain                    (slightly good)
   The Mountain of the Banished                  (slightly evil)
   Nakral's Crypt                                (slightly evil)
   The Outcasts Tower                            (slightly evil)
  *Fort Boyard                                   (slightly evil)
   Crystalspyre Mountains                        (slightly evil)
   The Prisons of Carthapia                      (slightly good)
   Faerie Realm                                  (slightly evil)
   The Ruins of Tharnadia's Old Quarter          
  *The Fields Between                            (slightly evil)
  *The Githyanki Fortress                        (slightly evil)
   Labyrinth of No Return                        (slightly good)
   The Desert City of Venan'Trut                 (slightly good)
   Rogue Plains                                  (evil)
   City of Torrhan                               (slightly good)
   The Lair of the Swamp Troll King              (evil)
  *Zalkapfaan, City of the Headless Horde        (extremely evil)
   New Cave city                                 (evil)
  *Ice Tower                                     (slightly evil)
   Desolate Under Fire                           (slightly good)
   The Citadel                                   (slightly evil)
  *The Twin Keeps of Devastated Tharnadia        (evil)
   IceCrag Castle                                (slightly good)
  *Prison of Fort Boyard                         (evil)
   The Ancient Halls of Ironstar                 (slightly evil)
   The Jade Empire                               (slightly evil)
   Mazzolin                                      (slightly evil)
   Forest of Mir                                 (slightly good)
   Quintaragon Castle                            (slightly evil)
   The Sky City of Ultarium                      (slightly evil)
   Lair of the Gibberling King                   (slightly good)
   Plane of Air                                  (slightly evil)
  *The Kingdom of Torg                           (slightly evil)
  *Tribal Oasis                                  (slightly good)
   The Para-Elemental Plane of Smoke             (slightly evil)
  *Plane of Water                                (good)
   Shadamehr Keep                                (slightly good)
   The Temple to Skrentherlog                    (slightly good)
   Alatorin - the Forge City                     (slightly evil)
   The Trakkia Mountains                         (pure evil)
  *The Ethereal Plane                            (good)
   The Caverns of Armageddon                     (evil)
   The Forest City of Aravne                     (slightly good)
  *Plane of Fire                                 (slightly good)
  *Ruined Temple of Tezcatlipoca                 (evil)
   The Astral Plane                              (slightly evil)
   Jotunheim                                     (evil)
   The Transparent Tower                         (slightly good)
  *Krethik Keep                                  (slightly evil)
   Temple of the Earth                           (evil)
   Sea Kingdom                                   (slightly good)
   Plane of Earth                                (evil)
   Sevenoaks                                     (slightly evil)
   The Keep of Evil                              (slightly evil)
  *The Forgotten Mansion                         (evil)
   Domain of Lost Souls                          (good)
  *The Hall of Knighthood                        (evil)
   The Depths of Duris                           (slightly good)
   Arachdrathos Guilds                           (slightly good)
   Valley of the Snow Ogres                      (evil)
   The Great Shaboath                            (slightly good)
   The Tempest Court                             
   Pit of Dragons                                (evil)
   Ny'Neth                                       (evil)
   Lost Temple of Tikitzopl                      (slightly evil)
   The Scorched Valley                           (slightly evil)
   The Realm of Barovia                          (evil)
   The Royal Mausoleum of Castle IceCrag         (slightly evil)
   Plane of Fire, Brass                          (very evil)
   Githzerai Stronghold                          (slightly evil)
   Ceothia                                       (slightly evil)
   Tiamat                                        (slightly evil)
   The Fortress of Dreams                        (slightly evil)
   Bahamut's Palace                              (very evil)
   Dragonnia                                     (evil)
   The Charcoal Palace                           (slightly good)
   Vecna's Tomb                                  (slightly evil)
  *Ny'Neth's Stronghold                          (slightly evil)
   Apocalypse Castle                             (slightly evil)
   The Realm of Barovia Continued                (slightly evil)
   The Hall of the Ancients                      (very evil)
   The Bronze Citadel                            (slightly good)
   Ny'Neth's Stronghold Continued                (slightly good)
   Negative Material Plane                       (slightly good)
   Celestial Plane                               (slightly good)
   The 222nd Layer of the Abyss                  
   Castle Ravenloft                              

* = already completed this boot.

< 928h/1065H 247v/247V Pos: standing >
Trip who?

< 928h/1065H 247v/247V Pos: standing >
A Dark Corridor
Obvious exits: -E -W
(Q)Eriic the wanderer plays a tune. (minion) 
A cloaked woman is standing here, etching a scroll. (minion)  (casting) (Red Aura)
A disheveled barbarian lays in a drunken heap. (minion) 

< 929h/1065H 246v/247V Pos: standing >
Trip who?

< 929h/1065H 246v/247V Pos: standing >
A Dark Corridor
Obvious exits: -E -W -U
The corpse of The royal guard is lying here.

< 929h/1065H 245v/247V Pos: standing >
Trip who?

< 929h/1065H 245v/247V Pos: standing >
Trip who?

< 929h/1065H 246v/247V Pos: standing >
Trip who?

< 929h/1065H 247v/247V Pos: standing >
Trip who?

< 929h/1065H 247v/247V Pos: standing >
Trip who?

< 929h/1065H 247v/247V Pos: standing >
A Dark Corridor
Obvious exits: -E -W -D
A puddle of blood collects on the floor here. [1%]             
You sense a lifeform nearby.

< 929h/1065H 246v/247V Pos: standing >
Trip who?

< 929h/1065H 246v/247V Pos: standing >
A Dark Corridor
Obvious exits: -E -W
A hooded sentry is here, keeping watch.(Red Aura)
A hooded sentry is here, keeping watch.(Red Aura)

< 929h/1065H 245v/247V Pos: standing >
You play a discordant song, one so bad it actually hurts people to listen to it.
You snap into visibility.
[Damage: 59 ] A hooded sentry seems to be blinded!
A hooded sentry shivers slightly.
[Damage: 60 ] A hooded sentry seems to be blinded!
A hooded sentry shivers slightly.
You dodge a hooded sentry's vicious attack.
You parry a hooded sentry's lunge at you.
Sorry, you aren't allowed to do that in combat.

< 930h/1065H 245v/247V Pos: standing >
< T: Yansy TP: sta TC: small wounds E: sentry sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 930h/1065H 246v/247V Pos: standing >
< T: Yansy TP: sta TC: small wounds E: sentry sta EP:  few wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 930h/1065H 246v/247V Pos: standing >
< T: Yansy TP: sta TC: small wounds E: sentry sta EP:  few wounds >
 Saving Yansy.

< 930h/1065H 246v/247V Pos: standing >
< T: Yansy TP: sta TC: small wounds E: sentry sta EP:  few wounds >
 Pardon?

< 930h/1065H 246v/247V Pos: standing >
< T: Yansy TP: sta TC: small wounds E: sentry sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  5 ] -=[Your pierce strikes a hooded sentry.]=-
[Damage:  5 ] -=[Your fine pierce strikes a hooded sentry.]=-
[Damage:  4 ] -=[Your fine pierce strikes a hooded sentry.]=-
[Damage:  5 ] -=[Your fine pierce strikes a hooded sentry.]=-
[Damage:  5 ] -=[Your fine pierce strikes a hooded sentry.]=-

< 930h/1065H 246v/247V Pos: standing >
< T: Yansy TP: sta TC: small wounds E: sentry sta EP:  nasty wounds >
 You attempt to flee...
A Dark Corridor
Obvious exits: -E -W -D
A puddle of blood collects on the floor here. [1%]             
You sense a lifeform nearby.
You flee eastward!

< 931h/1065H 245v/247V Pos: standing >
You suddenly break out a quick verse from your repitiore of songs...
You play a discordant song, one so bad it actually hurts people to listen to it.
You twirl around gracefully.
[Damage: 60 ] 
< 931h/1065H 245v/247V Pos: standing >
< T: Yansy TP: sta TC: small wounds E: A Grey Elf sta EP:  nasty wounds >
 You parry a Grey Elf's lunge at you.
A Grey Elf misses you.
You snap into visibility.

< 931h/1065H 245v/247V Pos: standing >
< T: Yansy TP: sta TC: small wounds E: A Grey Elf sta EP:  nasty wounds >
 You play a discordant song, one so bad it actually hurts people to listen to it.
Your spell flows around a Grey Elf, leaving him unharmed!

< 932h/1065H 245v/247V Pos: standing >
< T: Yansy TP: sta TC: small wounds E: A Grey Elf sta EP:  nasty wounds >
 A Grey Elf attempts to flee.
A Grey Elf leaves west.

< 932h/1065H 245v/247V Pos: standing >
A Grey Elf enters from the west.

< 932h/1065H 245v/247V Pos: standing >
Trip who?

< 933h/1065H 245v/247V Pos: standing >
A Grey Elf leaves west.

< 933h/1065H 245v/247V Pos: standing >
A Dark Corridor
Obvious exits: -E -W -U
The corpse of The royal guard is lying here.

< 933h/1065H 244v/247V Pos: standing >
A Dark Corridor
Obvious exits: -E -W -U
The corpse of The royal guard is lying here.

< 933h/1065H 245v/247V Pos: standing >
A Dark Corridor
Obvious exits: -E -W
(Q)Eriic the wanderer plays a tune. (minion) 
A cloaked woman is standing here, etching a scroll. (minion) (Red Aura)
A disheveled barbarian lays in a drunken heap. (minion) 

< 933h/1065H 246v/247V Pos: standing >
You play a discordant song, one so bad it actually hurts people to listen to it.
You snap into visibility.
[Damage: 120 ] Eriic seems to be blinded!
[Damage: 121 ] [Damage: 118 ] A disheveled barbarian seems to be blinded!
Sorry, you aren't allowed to do that in combat.

< 934h/1065H 246v/247V Pos: standing >
< T: Yansy TP: sta TC: small wounds E: cleric sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 934h/1065H 246v/247V Pos: standing >
< T: Yansy TP: sta TC: small wounds E: cleric sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 934h/1065H 246v/247V Pos: standing >
< T: Yansy TP: sta TC: small wounds E: cleric sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  1 ] -=[Your weak pierce grazes a cloaked woman.]=-
[Damage:  1 ] -=[Your weak pierce grazes a cloaked woman.]=-
[Damage:  1 ] -=[Your weak pierce grazes a cloaked woman.]=-
You score a CRITICAL HIT!!!!!
[Damage:  1 ] -=[Your weak pierce grazes a cloaked woman.]=-
[Damage:  1 ] -=[Your weak pierce grazes a cloaked woman.]=-
Trip who?

< 934h/1065H 246v/247V Pos: standing >
< T: Yansy TP: sta TC: small wounds E: cleric sta EP:  small wounds >
 You attempt to flee...
A Dark Corridor
Obvious exits: -E -W -U
The corpse of The royal guard is lying here.
You flee westward!
A Grey Elf enters from the west.

< 934h/1065H 245v/247V Pos: standing >
A Grey Elf leaves east.

< 934h/1065H 245v/247V Pos: standing >
You change up your song...
You start playing your Krindor's Music Box and singing aloud.

< 934h/1065H 245v/247V Pos: standing >
You sit down and relax.

< 934h/1065H 247v/247V Pos: sitting >
You are already resting.

< 934h/1065H 247v/247V Pos: sitting >
Nah... You feel too relaxed to do that...

< 935h/1065H 247v/247V Pos: sitting >
Nah... You feel too relaxed to do that...

< 935h/1065H 247v/247V Pos: sitting >
Nah... You feel too relaxed to do that...

< 935h/1065H 247v/247V Pos: sitting >
Nah... You feel too relaxed to do that...

< 935h/1065H 247v/247V Pos: sitting >
Pardon?

< 935h/1065H 247v/247V Pos: sitting >
You clamber to your feet.

< 935h/1065H 247v/247V Pos: standing >
A Dark Corridor
Obvious exits: -E -W
(Q)Eriic the wanderer plays a tune. (minion) 
A disheveled barbarian lays in a drunken heap. (minion) 

< 935h/1065H 246v/247V Pos: standing >
A Marble Staircase
Obvious exits: -W -U

< 935h/1065H 245v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 936h/1065H 245v/247V Pos: standing >
A Marble Staircase
Obvious exits: -W -U -D
The corpse of An apprentice mage is lying here.

< 936h/1065H 245v/247V Pos: standing >
Trip who?

< 936h/1065H 247v/247V Pos: standing >
A Lighted Hallway
Obvious exits: -S -D
A cloaked woman is standing here, etching a scroll. (minion)  (casting) (Red Aura)
A Grey Elf (medium) Durian Addicts stands in mid-air here.(Gold Aura)

< 936h/1065H 246v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 936h/1065H 246v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 936h/1065H 246v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 936h/1065H 246v/247V Pos: standing >
You snap into visibility.
You do a fancy maneuver, tripping a Grey Elf.

< 936h/1065H 246v/247V Pos: standing >
< T: Yansy TP: sta TC: small wounds E: A Grey Elf sit EP:  nasty wounds >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 1020h/1065H 246v/247V Pos: standing >
< T: Yansy TP: sta TC:few scratches E: A Grey Elf sit EP:  nasty wounds >
 A cloaked woman completes her spell...
A cloaked woman utters the words 'yjrr pzar'
A torrent of divine energy flows from a cloaked woman into a cloaked woman's body, and her wounds begin to heal!

< 1021h/1065H 246v/247V Pos: standing >
< T: Yansy TP: sta TC:few scratches E: A Grey Elf sit EP:  nasty wounds >
 
< 1021h/1065H 246v/247V Pos: standing >
< T: Yansy TP: sta TC:few scratches E: A Grey Elf sit EP:  nasty wounds >
 You parry a Grey Elf's lunge at you.
You snap into visibility.

< 1021h/1065H 246v/247V Pos: standing >
< T: Yansy TP: sta TC:few scratches E: A Grey Elf sit EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You miss a Grey Elf.
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 10 ] -=[Your impressive pierce strikes a Grey Elf.]=-
[Damage:  4 ] -=[Your fine pierce wounds a Grey Elf.]=-
Diamondine short spear called 'Mankiller' emits an ear piercing SHRIEK! You instinctively cover your ears.
You glare at a Grey Elf, and begin to generate a wretched sound of death!
[Damage: 154 ] A Grey Elf screams as he is hit by your ghastly wave of sound!
[Damage:  5 ] -=[Your fine pierce strikes a Grey Elf.]=-

< 1021h/1065H 246v/247V Pos: standing >
< T: Yansy TP: sta TC:few scratches E: A Grey Elf sit EP: pretty hurt >
 You parry a Grey Elf's lunge at you.
You snap into visibility.

< 1022h/1065H 246v/247V Pos: standing >
< T: Yansy TP: sta TC:few scratches E: A Grey Elf sit EP: pretty hurt >
 A Grey Elf clambers to his feet.

< 1022h/1065H 246v/247V Pos: standing >
< T: Yansy TP: sta TC:few scratches E: A Grey Elf sta EP: pretty hurt >
 You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  4 ] -=[Your fine pierce wounds a Grey Elf.]=-
[Damage:  4 ] -=[Your pierce wounds a Grey Elf.]=-
You's diamondine short spear called 'Mankiller' screams out with a female voice 'Begone, you filthy male!'
Your spell flows around a Grey Elf, leaving him unharmed!
A Grey Elf dodges your futile attack.
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 1063h/1065H 246v/247V Pos: standing >
< T: Yansy TP: sta TC:few scratches E: A Grey Elf sta EP: pretty hurt >
 A Grey Elf attempts to flee.
A Grey Elf leaves down.
A cloaked woman leaves down.

< 1063h/1065H 246v/247V Pos: standing >
Trip who?

< 1064h/1065H 247v/247V Pos: standing >
Trip who?

< 1064h/1065H 247v/247V Pos: standing >
Trip who?

< 1064h/1065H 247v/247V Pos: standing >
Trip who?

< 1064h/1065H 247v/247V Pos: standing >
You change up your song...
You start playing your Krindor's Music Box and singing aloud.

< 1065h/1065H 247v/247V Pos: standing >
A Marble Staircase
Obvious exits: -W -U -D
The corpse of An apprentice mage is lying here.
A cloaked woman is standing here, etching a scroll. (minion) (Red Aura)
You sense a lifeform nearby.

< 1065h/1065H 246v/247V Pos: standing >
Trip who?

< 1065h/1065H 246v/247V Pos: standing >
Trip who?

< 1065h/1065H 246v/247V Pos: standing >
Trip who?

< 1065h/1065H 246v/247V Pos: standing >
Trip who?

< 1065h/1065H 246v/247V Pos: standing >
Backstab who?

< 1065h/1065H 247v/247V Pos: standing >
Backstab who?

< 1065h/1065H 247v/247V Pos: standing >
Backstab who?

< 1065h/1065H 247v/247V Pos: standing >
You failed.

< 1065h/1065H 247v/247V Pos: standing >
You failed.

< 1065h/1065H 247v/247V Pos: standing >
You failed.

< 1065h/1065H 247v/247V Pos: standing >
You failed.

< 1065h/1065H 247v/247V Pos: standing >
You failed.

< 1065h/1065H 247v/247V Pos: standing >
You play a discordant song, one so bad it actually hurts people to listen to it.
You snap into visibility.
[Damage: 119 ] 
< 1065h/1065H 247v/247V Pos: standing >
<You start chanting...

< 1065h/1065H 247v/247V Pos: standing >
<You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!

< 1065h/1065H 247v/247V Pos: standing >
< T: Yansy TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
 You dodge a cloaked woman's vicious attack.
You snap into visibility.

< 1065h/1065H 247v/247V Pos: standing >
< T: Yansy TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
 You start chanting...

< 1065h/1065H 247v/247V Pos: standing >
< T: Yansy TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
 You parry a Grey Elf's lunge at you.
You snap into visibility.
A Grey Elf gives an order to his followers.
A cloaked woman starts casting a spell.

< 1065h/1065H 247v/247V Pos: standing >
< T: Yansy TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
 You snap into visibility.
You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!

< 1065h/1065H 247v/247V Pos: standing >
< T: Yansy TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
 You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.

< 1065h/1065H 247v/247V Pos: standing >
< T: Yansy TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
 You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!

< 1065h/1065H 247v/247V Pos: standing >
< T: Yansy TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
 You play a discordant song, one so bad it actually hurts people to listen to it.
Your spell flows around a Grey Elf, leaving him unharmed!

< 1065h/1065H 247v/247V Pos: standing >
< T: Yansy TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
A Grey Elf parries your futile lunge at him.
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 10 ] -=[Your impressive pierce strikes a Grey Elf.]=-
A Grey Elf parries your futile lunge at him.
A Grey Elf dodges your futile attack.
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 1065h/1065H 247v/247V Pos: standing >
< T: Yansy TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
 You parry a Grey Elf's lunge at you.
You parry a Grey Elf's lunge at you.
You snap into visibility.

< 1065h/1065H 247v/247V Pos: standing >
< T: Yansy TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
 You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!

< 1065h/1065H 247v/247V Pos: standing >
< T: Yansy TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
 A Grey Elf attempts to flee.
A Grey Elf leaves west.

< 1065h/1065H 247v/247V Pos: standing >
A cloaked woman stops chanting abruptly!
You don't have that spell memorized.

< 1065h/1065H 247v/247V Pos: standing >
You don't have that spell memorized.

< 1065h/1065H 247v/247V Pos: standing >
You don't have that spell memorized.

< 1065h/1065H 247v/247V Pos: standing >
You don't have that spell memorized.

< 1065h/1065H 247v/247V Pos: standing >
You don't have that spell memorized.

< 1065h/1065H 247v/247V Pos: standing >
You don't have that spell memorized.

< 1065h/1065H 247v/247V Pos: standing >
You don't have that spell memorized.

< 1065h/1065H 247v/247V Pos: standing >
You don't have that spell memorized.

< 1065h/1065H 247v/247V Pos: standing >
You don't have that spell memorized.

< 1065h/1065H 247v/247V Pos: standing >
You don't have that spell memorized.

< 1065h/1065H 247v/247V Pos: standing >
You don't have that spell memorized.

< 1065h/1065H 247v/247V Pos: standing >
You dodge a cloaked woman's vicious attack.
You snap into visibility.
A Small Room
Obvious exits: -E -S
[2] The corpse of An apprentice mage is lying here.
You sense a lifeform nearby.

< 1065h/1065H 246v/247V Pos: standing >
Trip who?

< 1065h/1065H 246v/247V Pos: standing >
You play a discordant song, one so bad it actually hurts people to listen to it.
[Damage: 60 ] Your spell flows around a Grey Elf, leaving him unharmed!

< 1065h/1065H 246v/247V Pos: standing >
< T: Yansy TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 You are already playing that song?!

< 1065h/1065H 246v/247V Pos: standing >
< T: Yansy TP: sta TC:excellent E: A Grey Elf sta EP:  awful >
 You do an amazing maneuver, tripping a Grey Elf.

< 1065h/1065H 246v/247V Pos: standing >
< T: Yansy TP: sta TC:excellent E: A Grey Elf ass EP:  awful >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  6 ] -=[Your fine pierce strikes a Grey Elf hard.]=-
[Damage:  7 ] -=[Your impressive pierce strikes a Grey Elf hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 12 ] -=[Your impressive pierce seriously wounds a Grey Elf.]=-
[Damage:  6 ] -=[Your fine pierce strikes a Grey Elf very hard.]=-

< 1065h/1065H 246v/247V Pos: standing >
< T: Yansy TP: sta TC:excellent E: A Grey Elf ass EP:  awful >
 You parry a Grey Elf's lunge at you.
You snap into visibility.

< 1065h/1065H 246v/247V Pos: standing >
< T: Yansy TP: sta TC:excellent E: A Grey Elf ass EP:  awful >
 A faint hum can be heard from a pair of pale, misty gloves you are carrying.

< 1065h/1065H 246v/247V Pos: standing >
< T: Yansy TP: sta TC:excellent E: A Grey Elf ass EP:  awful >
 You play a discordant song, one so bad it actually hurts people to listen to it.
You snap into visibility.
[Damage: 58 ] A Grey Elf's glowing stiletto 'Sunfist' shattered into a million pieces as the sound wave hit it!
A Grey Elf's brittle collar of glowing glass shattered into a million pieces as the sound wave hit it!
A Grey Elf's black pearl earring [superior] shattered into a million pieces as the sound wave hit it!
A Grey Elf's scale of pulsating darkness shattered into a million pieces as the sound wave hit it!
A Grey Elf is dead! R.I.P.
You receive your share of experience.