<worn as a badge> a glowing blue crystal of the Assassin [superior] made by Dahamma [20%]
<worn on head> the great helm of mysticism (glowing)
<worn in ear> a small nightshade splinter (magic)
<worn in ear> a small nightshade splinter (magic)
<worn on face> the wailing face of a drow banshee (magic)[186h 1m 39s]
<worn around neck> a sparkling platinum necklace from The Forest City of Aravne [44%]
<worn around neck> a cloak of dragons (magic) (glowing)
<worn on body> the robe of lords (glowing) [45%]
<worn about body> an unique gold cloak from The Forest City of Aravne [84%]
<worn about waist> a belt of dangling rat and bat skulls (magic)
<worn on belt buckle>a ghostly liquid
<attached to belt> the bottomless bag of the collector (magic) (glowing) [65%]
<worn on arms> some burnt gem sleeves from The Forest City of Aravne [83%]
<held as shield> the dark heart of Dreggan Wood (magic) (glowing)[186h 1m 39s]
<worn around wrist> the divine bracer of greater defense (magic) (glowing) (humming) [59%]
<worn around wrist> a fragile electrum bracer from The Forest City of Aravne [24%]
<worn on hands> some spiked dragonscale gloves from The Forest City of Aravne [47%]
<worn on finger> a ring of twisted gray mist
<worn on finger> a ring of twisted gray mist
<held> the heart of a platinum dragon (magic)
<worn on legs> some sinister obsidian leg plates from The Forest City of Aravne [78%]
<worn on feet> mystical boots of Volo the Traveller (magic) (glowing)
^M^.^..^M M
M....^^ ^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 974h/974H 80v/136V Pos: standing >
.....^
^^ .....MM
M^^^^.....M
M M..^..M
^M^@..^
^ ^M...^^
^ ^MM....
^M^.^..^M
MM....^^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 974h/974H 79v/136V Pos: standing >
^^ .....M
^^^^.....M
M M..^..M
^M^...^
^ ^M.@.^^
^ ^MM....
^M^.^..^M M
MM....^^ ^
MM.^...^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 974h/974H 78v/136V Pos: standing >
^^^.....M
M..^..M
^M^...^
^ ^M...^^
^ ^MM.@..
^M^.^..^M M
MM....^^ ^
MM.^...^
MM....^ ^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 974h/974H 78v/136V Pos: standing >
M..^..M
^M^...^
^ ^M...^^
^ ^MM....
^M^.@..^M M
MM....^^ ^
MM.^...^
MMM....^ ^
M.....^^^
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
< 974h/974H 77v/136V Pos: standing >
^M^...^
^M...^^
^ ^MM....
^M^.^..^M M
MM..@.^^ ^
MM.^...^
MMM....^ ^ ^
MM.....^^^^
M.^.^...^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 974h/974H 76v/136V Pos: standing >
^M...^^
^MM....
^M^.^..^M M
MM....^^ ^
MM.^@..^
MMM....^ ^ ^
MM.....^^^^^
MM.^.^...^.
M.....^.^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 974h/974H 75v/136V Pos: standing >
^MM....
^M^.^..^M
MM....^^ ^
MM.^...^
MMM..@.^ ^ ^
MM.....^^^^^
MMM.^.^...^..
MM.....^.^.
.^.....M.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 974h/974H 74v/136V Pos: standing >
^M^.^..^M
MM....^^ ^
MM.^...^
MMM....^ ^ ^
MM...@.^^^^^
MMM.^.^...^..
MMM.....^.^.^
M.^.....M..
..^....^.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 974h/974H 74v/136V Pos: standing >
MM....^^
MM.^...^
MMM....^ ^ ^
MM.....^^^^^
MMM.^.@...^..
MMM.....^.^.^
MM.^.....M...
^..^....^.^
^.###^...
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
< 974h/974H 72v/136V Pos: standing >
MM.^...^
MMM....^ ^
MM.....^^^^^
MMM.^.^...^..
MMM...@.^.^.^
MM.^.....M...
M^..^....^.^.
^^.###^....
^M#O^...M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 974h/974H 71v/136V Pos: standing >
MM....^ ^
MM.....^^^^
MMM.^.^...^..
MMM.....^.^.^
MM.^..@..M...
M^..^....^.^.
M^^.###^.....
M^M#O^...M.
MM###^...
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 974h/974H 70v/136V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
MM.....^^^^
MMM.^.^...^..
MMM.....^.^.^^
MMM.^.....M....
MM^..^.@..^.^..
MM^^.###^......
MMM^M#O^...M...
MMMM###^.....
MMMMM^M...^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 974h/974H 69v/136V Pos: standing >
Castle walls can't be simply walked through!
< 974h/974H 70v/136V Pos: standing >
Castle walls can't be simply walked through!
< 974h/974H 71v/136V Pos: standing >
M.....^^^^^
MM.^.^...^..M
MMM.....^.^.^^.
MM.^.....M.....
M^..^..@.^.^...
M^^.###^.......
MM^M#O^...M....
MMM###^......
MMMM^M...^.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 974h/974H 70v/136V Pos: standing >
M.^.^...^..
MM.....^.^.^^
MM.^.....M.....
M^..^....^.^...
M^^.###@.......
MM^M#O^...M....
MMMM###^.......
MMMMM^M...^..
M MMM.....
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
< 974h/974H 70v/136V Pos: standing >
M.....^.^.^
M.^.....M....
M^..^....^.^...
M^^.###^.......
MM^M#O^@..M....
MMMM###^.......
MMMMM^M...^...
M MMM......
M MMM...
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 974h/974H 69v/136V Pos: standing >
MM.....^.^.
MM.^.....M...
MM^..^....^.^..
MM^^.###^......
MMM^M#O@...M...
MMMMM###^......
MMMMM^M...^..
M MMM.....
M MMM..
A Large Iron Portcullis
Obvious exits: -N -E -S -W
A gate guard stands here defending the gates.
A gate guard stands here defending the gates.
< 974h/974H 68v/136V Pos: standing >
A gate guard stands impassively as you pass by.
A gate guard stands impassively as you pass by.
MMM.....^.^
MMM.^.....M..
MM^..^....^.^.
MMM^^.###^.....
MMMM^M#@M...M..
MMMMMM###^.....
MMMMM^M...^.
M MMM....
M MMM.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A small outpost tower stands here.
< 974h/974H 69v/136V Pos: standing >
You enter an outpost tower.
Inside an Outpost Tower
Obvious exits: -D
A large, spacious vortex displays views of -={The Jihad}=- here. (glowing)
< 974h/974H 78v/136V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W -U -D
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 974h/974H 87v/136V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -N -E -D
A rather large leather backpack lies here.
A slender fishing pole lies here on the ground.
a satchel used to hold various items lies here. (magic) (illuminating)
[3] A mysterious tome rest upon the ghastly gloomy ground.
A burnt ruby buckler lies here on the ground.
A sinister gem torque lies here on the ground. [87%]
a hardened dragonscale skull from Krethik Keep lies here on the ground.
A hardened dragonscale chestplate lies here on the ground.
Some ghastly mithril leggings lie here on the ground.
Some glowing bronze talons from Newhaven lie here on the ground. [68%]
A gnomish cape has been left here.
A bulletin board stands here.
*Kir Red Dracolich of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here.
< 974h/974H 87v/136V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -N -E -D
A rather large leather backpack lies here.
A slender fishing pole lies here on the ground.
a satchel used to hold various items lies here. (magic) (illuminating)
[3] A mysterious tome rest upon the ghastly gloomy ground.
A burnt ruby buckler lies here on the ground.
A sinister gem torque lies here on the ground. [87%]
a hardened dragonscale skull from Krethik Keep lies here on the ground.
A hardened dragonscale chestplate lies here on the ground.
Some ghastly mithril leggings lie here on the ground.
Some glowing bronze talons from Newhaven lie here on the ground. [68%]
A gnomish cape has been left here.
A bulletin board stands here.
*Kir Red Dracolich of -={The Jihad}=- (Drow Elf)(medium) stands in mid-air here.
< 974h/974H 90v/136V Pos: standing >
< 974h/974H 99v/136V Pos: standing >
< 974h/974H 112v/136V Pos: standing >
< 974h/974H 113v/136V Pos: standing >
< 974h/974H 126v/136V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W -U -D
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 974h/974H 135v/136V Pos: standing >
Inside an Outpost Tower
Obvious exits: -D
A large, spacious vortex displays views of -={The Jihad}=- here. (glowing)
< 974h/974H 135v/136V Pos: standing >
Hint: If you run across a witch doctor in your journeys, look at the products he offers. His spells last a few days or until you die.
Looks like an exit.
You extend your sights downward.
A Partially Frozen Forest
Obvious exits: -N -E -S -W
a ghastly dragonscale mantle from The Surface Realm of Duris lies here on the ground.
A small outpost tower stands here.
< 974h/974H 135v/136V Pos: standing >
.^^+^^.^.**
.^.^+..^.****
*.^..+^^^******
**^^^+###***..*
***..+#@#**.^.*
***..+#M#*...^.
****++++++++++
***** P
*** + PP
A Partially Frozen Forest
Obvious exits: -N -E -S -W
a ghastly dragonscale mantle from The Surface Realm of Duris lies here on the ground.
A small outpost tower stands here.
< 974h/974H 135v/136V Pos: standing >
You already have a spell prepared.
< 974h/974H 135v/136V Pos: standing >
^.^+..^.***
.^..+^^^*****
**^^^+###***..*
***..+#O#**.^.*
***..+#@#*...^.
****++++++++++
***** M
*** +P
* .+..
A Large Iron Portcullis
Obvious exits: -N -E -S -W
A gate guard stands here defending the gates.
A gate guard stands here defending the gates.
< 974h/974H 133v/136V Pos: standing >
^..+^^^****
*^^^+###***..
***..+#O#**.^.*
***..+#^#*...^.
****++@+++++++
***** M
*** +P P
* .+..
**+*^.
Along a Gravel Highway
Obvious exits: -N -E -S -W
< 974h/974H 131v/136V Pos: standing >
^^^+###***.
**..+#O#**.^.
***..+#^#*...^.
****++++++++++
*****@ M
*** + P P
* * .+..
* **+*^.
* ***+**.
Rapids of a Shallow River
Obvious exits: -N -E -S -W
< 974h/974H 130v/136V Pos: standing >
You quickly scan the area.
A gate guard who is not far off to your north.
A gate guard who is not far off to your north.
An outpost tower who is a brief walk away to your north.
A tundra panther who is not far off to your east.
< 974h/974H 133v/136V Pos: standing >
^^+###***..
*..+#O#**.^.*
**..+#^#*...^.*
****+++++++++++
***** @M
*** + PP
* .+..
**+*^.
***+**..
Rapids of a Shallow River
Obvious exits: -N -E -S -W
< 974h/974H 133v/136V Pos: standing >
^+###***..*
..+#O#**.^.**
*..+#^#*...^.**
***++++++++++++
***** @ .
*** + P
* .+..
**+*^.
***+**..
Along a Gravel Highway
Obvious exits: -N -E -S -W
A tundra panther prowls the frozen hillside of the ice crag tundra.
< 974h/974H 132v/136V Pos: standing >
+###***..**
.+#O#**.^.***
..+#^#*...^.***
**+++++++++++++
**** M@ ..
*** + P ^
* .+.. .
**+*^.
***+**..
Rapids of a Shallow River
Obvious exits: -N -E -S -W
< 974h/974H 132v/136V Pos: standing >
###***..***
+#O#**.^.****
.+#^#*...^.****
*++++++++++++++
*** M @ ..*
** + P ^.
* .+.. ..
**+*^.
***+**..
Rapids of a Shallow River
Obvious exits: -N -E -S -W
< 974h/974H 132v/136V Pos: standing >
##***..***.
#O#**.^.****^
+#^#*...^.****.
+++++++++++++++
** M @ ..**
* + P ^.*
.+.. ..M
**+*^. .
**+**..
Rapids of a Shallow River
Obvious exits: -N -E -S -W
< 974h/974H 131v/136V Pos: standing >
#***..***.^
O#**.^.****^M
#^#*...^.****..
+++++++++++++++
* M @ ..***
+ P ^.**
.+.. ..M.
**+*^. ..
*+**..
Rapids of a Shallow River
Obvious exits: -N -E -S -W
< 974h/974H 130v/136V Pos: standing >
#**.^.****^
^#*...^.****.
+++++++++++++++
* M ..***
+ @P ^.**
.+.. ..M.
**+*^. ...
**+**..
*+***^^
Rapids of a Shallow River
Obvious exits: -N -E -S -W
< 974h/974H 130v/136V Pos: standing >
**.^.****^M
#*...^.****..
+++++++++++++++
+M ..***.
+ @ ^.**^
.+.. ..M..
**+*^. ...^
*+**.. ^
+***^^ M
Rapids of a Shallow River
Obvious exits: -N -E -S -W
Sha Sinister Vizier of -={The Jihad}=- (Drider)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Sha's head.
*A Barbarian (large) Durian Addicts stands in mid-air here, fighting Kir.(Gold Aura)
*Kir Red Dracolich of -={The Jihad}=- (Drow Elf)(medium) sits in mid-air here, fighting a Barbarian.
< 974h/974H 129v/136V Pos: standing >
A Barbarian suddenly appears a bit confused!
A Barbarian snaps into visibility.
Kir snaps into visibility.
A Barbarian's feeble slash grazes Kir.
A Barbarian's pierce grazes Kir.
Kir tucks in her arms, rolls quickly away, then thrust her feet skywards, leaping back to her feet!
A Barbarian's pierce grazes Kir.
Kir completely sidesteps a Barbarian's blow, shifts her balance, and strikes back at him!
As Kir attempts to attack Kir, a Barbarian intercepts the attack with their hands and twist Kir's arm!
Kir sidesteps a Barbarian's lunge only to slam her face with an elbow!
A Barbarian's feeble slash grazes Kir.
A Barbarian's feeble slash grazes Kir.
< 974h/974H 131v/136V Pos: standing >
Kir begins moving into position for a combination...
< 974h/974H 136v/136V Pos: standing >
Sha starts casting an offensive spell called 'solbeeps missile barrage'.
< 974h/974H 136v/136V Pos: standing >
Kir snaps into visibility.
A Barbarian snaps into visibility.
Kir's fine punch wounds a Barbarian.
Kir's punch wounds a Barbarian.
Kir's fine punch wounds a Barbarian.
Kir's fine punch wounds a Barbarian.
Kir's fine punch wounds a Barbarian.
Kir starts to chant in a deep voice.
Kir lunges at a Barbarian striking his chest, leaving him slightly dazed!
< 974h/974H 136v/136V Pos: standing >
You call forth your prepared spell...
You snap into visibility.
You complete your spell...
A Barbarian snaps into visibility.
[Damage: 320 ] Reality seems to twist and bend as your ray collides with a Barbarian's body!
You try to dispel a Barbarian's magic.
and you have some success!
< 974h/974H 136v/136V Pos: standing >
Sha completes his spell...
Sha utters the words 'garbzzsg wuggurz babragruoz'
A Barbarian snaps into visibility.
A huge bolt of force sent by Sha impacts on a Barbarian's chest with a loud thud.
A bolt of force sent by Sha hits a Barbarian soundly.
A bolt of force sent by Sha hits a Barbarian soundly.
A huge bolt of force sent by Sha impacts on a Barbarian's chest with a loud thud.
< 974h/974H 136v/136V Pos: standing >
You start chanting...
< 974h/974H 136v/136V Pos: standing >
Kir nimbly swivels out of the path of a Barbarian's attack.
A Barbarian snaps into visibility.
Kir snaps into visibility.
A Barbarian's pierce grazes Kir.
Kir gracefully whirls around a Barbarian's attack.
Kir gracefully whirls around a Barbarian's attack.
A Barbarian suddenly appears a bit confused!
A Barbarian's feeble slash grazes Kir.
Kir gracefully whirls around a Barbarian's attack.
< 974h/974H 136v/136V Pos: standing >
Casting: anti-magic ray
Sha starts casting an offensive spell called 'solbeeps missile barrage'.
< 974h/974H 136v/136V Pos: standing >
Kir's limbs begin to blur...
Kir snaps into visibility.
A Barbarian snaps into visibility.
Kir pulls a Barbarian's head down and brings her knee up, smashing it...
...then spins around and roundkicks a Barbarian in the solar plexus...
...then pounds a Barbarian's face with a series of swift jabs...
...then grabs a Barbarian by the arm, twists him around, and kicks him in the back...
...then launches a mighty kick to a Barbarian's groin...
...then shifts balance, and rams her head into a Barbarian's face...
...then leaps into the air, delivering a crushing blow with her foot down directly on a Barbarian's head!
A Barbarian is stunned!
A Barbarian is stunned by Kir's vicious combination!
Kir snaps into visibility.
A Barbarian snaps into visibility.
Kir's impressive punch strikes a Barbarian very hard.
Kir's impressive punch seriously wounds a Barbarian.
Kir's fine punch seriously wounds a Barbarian.
Kir's punch enshrouds a Barbarian in a mist of blood.
Kir's fine punch enshrouds a Barbarian in a mist of blood.
Kir's fine punch causes a Barbarian to grimace in pain.
< 974h/974H 136v/136V Pos: standing >
You complete your spell...
[Damage: 322 ] Your ray strips the very last bit of the magic called 'Life' from a Barbarian's body.
A Barbarian's mithril stud carved like a fist was completely destroyed by the massive blow!
A Barbarian's masterly crafted obsidian badge of regeneration was completely destroyed by the massive blow!
A Barbarian is dead! R.I.P.
You receive your share of experience.