<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> a prismatic halo of light (magic) (glowing) (humming)
<worn on eyes> a brutal gem visor
<worn in ear> an earring woven of mandrake fiber
<worn in ear> an earring of hope and enlightenment (magic) (glowing)
<worn around neck> the medallion of kossuth (magic)
<worn on body> a mithril-plated gnomish mobility suit (magic) (humming)
<worn about body> a demon spiked cloak of haze (magic) (glowing)
<worn on back> a double-buckled Alatorin backpack
<worn as quiver> a silken backsheath of flight (magic) [83%]
<worn about waist> a purple belt of sages
<worn on belt buckle>the sacred braid of Lady Sklera [superior] (magic) (glowing)
<attached to belt> the bag of impossibilities
<worn on arms> some cracked bone arm bracers
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> a bracelet of woven willow leaves [superior] (magic) (illuminating) [76%]
<worn around wrist> a bracer bearing the seal of Bozk (magic)
<worn on hands> the hands of justice (magic) (glowing)
<worn on finger> a ring of twisted gray mist
<worn on finger> a ring called 'Soulcatcher' of endurance (invis) [88%]
<held> a lump of charcoal covered in flames (magic) (glowing)
<worn on legs> some decent silver leggings
<worn on feet> the mage boots of the maelstrom
< 718h/718H 242v/244V Pos: standing >
A Grand Foyer
Obvious exits: -N -S -U#
A black boned skeleton with flaming eyes stands here.(Red Aura)
< 718h/718H 240v/244V Pos: standing >
A Bedrock Passage
Obvious exits: -N -S
< 718h/718H 238v/244V Pos: standing >
A dark skeleton enters from the north.
A Bedrock Passage
Obvious exits: -N -S -W
A sinister bloodthirsty vampire stands here.(Red Aura)
A small repulsive fire lizard lies here ready to attack.(Red Aura)
An evil looking black crow sits here.(Red Aura)
< 718h/718H 236v/244V Pos: standing >
A dark skeleton enters from the north.
A dark skeleton suddenly attacks YOU!
A dark skeleton misses you.
Sorry, you aren't allowed to do that in combat.
< 718h/718H 237v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: skeleton sta EP: excellent >
A fire lizard suddenly attacks YOU!
A fire lizard misses you.
Sorry, you aren't allowed to do that in combat.
< 718h/718H 238v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: skeleton sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 718h/718H 238v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: skeleton sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 718h/718H 238v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: skeleton sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 718h/718H 238v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: skeleton sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 718h/718H 238v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: skeleton sta EP: excellent >
A wandering soldier enters from the south.
You attempt to flee...
PANIC! You couldn't escape!
< 718h/718H 238v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: skeleton sta EP: excellent >
A wandering soldier suddenly attacks YOU!
A wandering soldier misses you.
< 718h/718H 238v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: skeleton sta EP: excellent >
Saving Lurt.
< 718h/718H 238v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: skeleton sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 718h/718H 238v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: skeleton sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 718h/718H 238v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: skeleton sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 718h/718H 238v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: skeleton sta EP: excellent >
A dark skeleton dodges your futile attack.
A dark skeleton dodges your futile attack.
Sorry, you aren't allowed to do that in combat.
< 718h/718H 238v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: skeleton sta EP: excellent >
A fire lizard misses you.
A dark skeleton misses you.
A dark skeleton misses you.
You hear a dark skeleton's bones rattle slightly, before it presses the attack.
You block a dark skeleton's feeble kick with your arm.
You attempt to flee...
A Bedrock Passage
Obvious exits: -N -E -S
A wandering commander stands here searching for his soldiers.(Red Aura)
An undead child stands here searching for his parents.(Red Aura)
You flee southward!
< 718h/718H 207v/244V Pos: standing >
A Bedrock Passage
Obvious exits: -N -E -S
The drunk flind stands here with a bottle in hand.(Red Aura)
An evil looking black crow sits here.(Red Aura)
A humanoid figure, consisting of only lava, scorches holes in the ground here.
< 718h/718H 205v/244V Pos: standing >
A lava para-elemental suddenly attacks YOU!
A lava para-elemental misses you.
Sorry, you aren't allowed to do that in combat.
< 718h/718H 205v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: lava sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 718h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: lava sta EP: excellent >
Saving Lurt.
< 718h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: lava sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 718h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: lava sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 718h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: lava sta EP: excellent >
A black crow leaves east.
Sorry, you aren't allowed to do that in combat.
< 718h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: lava sta EP: excellent >
You start chanting...
< 718h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: lava sta EP: excellent >
You complete your spell...
You point at a lava para-elemental.
Your icy spell makes a lava para-elemental writhe in agony!
[Damage: 208 ] Your iceball shatters upon impacting a lava para-elemental, rending flesh and sending blood flying.
< 718h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: lava sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 718h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: lava sta EP: few wounds >
A lava para-elemental dodges your futile attack.
A lava para-elemental dodges your futile attack.
You dodge a lava para-elemental's vicious attack.
You dodge a lava para-elemental's vicious attack.
Sorry, you aren't allowed to do that in combat.
< 718h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: lava sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 718h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: lava sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 718h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: lava sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 718h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: lava sta EP: few wounds >
You start chanting...
< 718h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: lava sta EP: few wounds >
Casting: arieks shattering iceball *
< 718h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: lava sta EP: few wounds >
You complete your spell...
You point at a lava para-elemental.
Your icy spell makes a lava para-elemental writhe in agony!
[Damage: 200 ] Your iceball shatters upon impacting a lava para-elemental, rending flesh and sending blood flying.
< 718h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:excellent E: lava sta EP: pretty hurt >
A lava para-elemental dodges your futile attack.
You miss a lava para-elemental.
-=[A lava para-elemental's decent crush wounds you.]=-
-=[A lava para-elemental's decent crush wounds you.]=-
Sorry, you aren't allowed to do that in combat.
< 697h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: lava sta EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 697h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: lava sta EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 697h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: lava sta EP: pretty hurt >
You start chanting...
< 697h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: lava sta EP: pretty hurt >
You complete your spell...
You point at a lava para-elemental.
Your icy spell makes a lava para-elemental writhe in agony!
[Damage: 208 ] Your iceball shatters any hopes a lava para-elemental had of living a long and happy life.
A lava para-elemental is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a lava para-elemental's gurgling and choking signals its demise.
A lava para-elemental disappears in a burst of fire.
< 697h/718H 206v/244V Pos: standing >
A wandering soldier enters from the north.
< 697h/718H 206v/244V Pos: standing >
You dodge a bash from a wandering soldier, who loses his balance and falls.
< 697h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: soldier kne EP: excellent >
A dark skeleton enters from the north.
Sorry, you aren't allowed to do that in combat.
< 697h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: soldier kne EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 697h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: soldier kne EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 697h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: soldier kne EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 697h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: soldier kne EP: excellent >
You are knocked to the ground by a dark skeleton's mighty bash!
< 696h/718H 206v/244V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: soldier kne EP: excellent >
[Damage: 1 ] -=[Your crude punch grazes a wandering soldier.]=-
< 696h/718H 206v/244V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: soldier kne EP: few scratches >
A dark skeleton misses you.
A dark skeleton misses you.
< 696h/718H 206v/244V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: soldier kne EP: few scratches >
[Damage: 2 ] -=[Your fine punch wounds a wandering soldier.]=-
< 696h/718H 206v/244V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: soldier kne EP: few scratches >
A wandering soldier rises to his feet.
Sorry, you aren't allowed to do that in combat.
< 696h/718H 206v/244V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: soldier sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 696h/718H 206v/244V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: soldier sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 696h/718H 206v/244V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: soldier sta EP: few scratches >
A dark skeleton misses you.
A dark skeleton misses you.
A dark skeleton groans loudly.
Sorry, you aren't allowed to do that in combat.
< 696h/718H 206v/244V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: soldier sta EP: few scratches >
You do not see or have the corpse.
< 696h/718H 206v/244V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: soldier sta EP: few scratches >
Autosaving...
Sorry, you aren't allowed to do that in combat.
< 696h/718H 206v/244V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: soldier sta EP: few scratches >
A wandering soldier dodges your futile attack.
You do not see a essence here.
< 696h/718H 206v/244V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: soldier sta EP: few scratches >
A wandering soldier misses you.
You clamber to your feet.
< 696h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: soldier sta EP: few scratches >
You start chanting...
< 696h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: soldier sta EP: few scratches >
You complete your spell...
You point at a wandering soldier.
[Damage: 67 ] Your blast of molten spray slams into a wandering soldier, burning holes into his flesh.
< 696h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: soldier sta EP: nasty wounds >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
< 696h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: soldier sta EP: nasty wounds >
You complete your spell...
You point at a wandering soldier.
[Damage: 81 ] Your molten spray melts what remains of a wandering soldier into a puddle of liquid flesh.
A wandering soldier is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a wandering soldier.
< 696h/718H 206v/244V Pos: standing >
A dark skeleton misses you.
A dark skeleton misses you.
You are knocked to the ground by a dark skeleton's mighty bash!
< 695h/718H 206v/244V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: skeleton sta EP: excellent >
A dark skeleton dodges your futile attack.
< 695h/718H 206v/244V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: skeleton sta EP: excellent >
A dark skeleton misses you.
< 695h/718H 206v/244V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: skeleton sta EP: excellent >
You score a CRITICAL HIT!!!!!
[Damage: 3 ] -=[Your fine punch wounds a dark skeleton.]=-
< 695h/718H 206v/244V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: skeleton sta EP: few scratches >
You can't do this sitting!
< 695h/718H 206v/244V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: skeleton sta EP: few scratches >
You clamber to your feet.
< 695h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: skeleton sta EP: few scratches >
You start chanting...
< 695h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: skeleton sta EP: few scratches >
A dark skeleton misses you.
A dark skeleton groans loudly.
< 695h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: skeleton sta EP: few scratches >
Casting: molten spray
< 695h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: skeleton sta EP: few scratches >
You complete your spell...
You point at a dark skeleton.
[Damage: 128 ] Your blast of molten spray slams into a dark skeleton, burning holes into its flesh.
The vile creature burns and sizzles!
< 695h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: skeleton sta EP: nasty wounds >
You start chanting...
< 695h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: skeleton sta EP: nasty wounds >
Casting: molten spray
< 695h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: skeleton sta EP: nasty wounds >
You complete your spell...
You point at a dark skeleton.
[Damage: 97 ] Your blast of molten spray slams into a dark skeleton, burning holes into its flesh.
The vile creature burns and sizzles!
< 695h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: skeleton sta EP: awful >
A dark skeleton misses you.
A dark skeleton misses you.
A dark skeleton's kick hits you in your side.
< 686h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: skeleton sta EP: awful >
A dark skeleton dodges your futile attack.
You miss a dark skeleton.
You start chanting...
< 686h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: skeleton sta EP: awful >
Casting: molten spray
< 686h/718H 206v/244V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: skeleton sta EP: awful >
You complete your spell...
You point at a dark skeleton.
[Damage: 115 ] Your molten spray melts what remains of a dark skeleton into a puddle of liquid flesh.
A dark skeleton is dead! R.I.P.
You receive your share of experience.
The last gasps of a dark skeleton cause a sickening chill to run up your spine.
A dark skeleton falls to the ground, leaving a pile of inanimate bones.
< 686h/718H 206v/244V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 686h/718H 206v/244V Pos: standing >
You get a few coins from the corpse of a wandering soldier.
There were: 4 gold coins, 8 silver coins, 8 copper coins.
< 686h/718H 206v/244V Pos: standing >
Ok.
You put 0 platinum, 4 gold, 8 silver, and 8 copper coins into a bottomless bag of the shield dwarves.
< 686h/718H 206v/244V Pos: standing >
You do not see a essence here.
< 686h/718H 206v/244V Pos: standing >
You are already standing.
< 686h/718H 207v/244V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 686h/718H 208v/244V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 686h/718H 209v/244V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 686h/718H 210v/244V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 686h/718H 211v/244V Pos: standing >
A Bedrock Passage
Obvious exits: -N -S -W
< 686h/718H 210v/244V Pos: standing >
A Small Tunnel
Obvious exits: -N -S
< 686h/718H 209v/244V Pos: standing >
MMMMM^^...M
MMMMMMM^^....
^^MMMMMMM^^^M.
. .^MMM^MMM^^M
...^MM.@ MMM^^
M^^ ...^ MM^
^MMMMMM.^^ MM^
MMMM..MM^..MM
M..^.MMM...
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A hulking behemoth stomps through here, protecting his territory.(Red Aura)
< 686h/718H 208v/244V Pos: standing >
MMMMMM^^...
^MMMMMMM^^^M.
. .^MMM^MMM^^M
...^MM.M MMM^^
M^^ ..@^ MM^
^MMMMMM.^^ MM^
MMMMM..MM^..MM
MM..^.MMM...M
..^^.MMMM..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 686h/718H 207v/244V Pos: standing >
You do not see or have the corpse.
< 686h/718H 208v/244V Pos: standing >
You don't have anything to put in it.
< 686h/718H 208v/244V Pos: standing >
You do not see a essence here.
< 686h/718H 209v/244V Pos: standing >
MMMMMMM^^^M
.^MMM^MMM^^M
...^MM.M MMM^^
M^^ ...^ MM^
^MMMMMM@^^ MM^
MMMMM..MM^..MM
MMM..^.MMM...M^
..^^.MMMM..M
..^ .^.MMM.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 686h/718H 208v/244V Pos: standing >
.^MMM^MMM^^
..^MM.M MMM^^
M^^ ...^ MM^
^MMMMMM.^^ MM^
MMMMM..@M^..MM
MMM..^.MMM...M^
..^^.MMMM..M^
...^ .^.MMM..
M ....^ MM
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A large skeletal knight shambles here with eyes of fire.(Red Aura)
< 686h/718H 207v/244V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 686h/718H 208v/244V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 686h/718H 209v/244V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 686h/718H 210v/244V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 686h/718H 211v/244V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 687h/718H 212v/244V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 687h/718H 213v/244V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 687h/718H 214v/244V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 687h/718H 214v/244V Pos: standing >
.^MMM^MMM^
...^MM.M MMM^
^M^^ ...^ MM^
^MMMMMM.^^ MM^
MMMMMM.@MM^..MM
MMMM..^.MMM...M
M ..^^.MMMM..M
....^ .^.MMM.
. M ....^ M
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 687h/718H 213v/244V Pos: standing >
. .^MMM^MMM
....^MM.M MMM
^^M^^ ...^ MM
^ ^MMMMMM.^^ MM
MMMMMMM@.MM^..M
MMMMM..^.MMM...
^M ..^^.MMMM..
....^ .^.MMM
.. M ....^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 687h/718H 212v/244V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 687h/718H 213v/244V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 687h/718H 214v/244V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 687h/718H 215v/244V Pos: standing >
...^MM.M MM
^M^^ ...^ M
^ ^MMMMMM.^^ MM
MMMMMMM..MM^..M
MMMMM..@.MMM...
^M ..^^.MMMM..
^ ....^ .^.MMM.
^.. M ....^ M
M. MM....^^
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
< 687h/718H 214v/244V Pos: standing >
....^MM.M M
^^M^^ ...^
^^ ^MMMMMM.^^ M
MMMMMMMM..MM^..
MMMMMM.@^.MMM..
M^M ..^^.MMMM.
^ ....^ .^.MMM
^.. M ....^
.M. MM....^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 687h/718H 213v/244V Pos: standing >
^M^^ ...^
^ ^MMMMMM.^^
MMMMMMMM..MM^..
MMMMMM..^.MMM..
M^M ..@^.MMMM.
^ ....^ .^.MMM
^.. M ....^ M
..M. MM....^^
.. MM ^.^..
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
< 687h/718H 212v/244V Pos: standing >
^^M^^ ...^
^^ ^MMMMMM.^^
MMMMMMMM..MM^.
MMMMMMM..^.MMM.
MM^M .@^^.MMMM
M ^ ....^ .^.MM
^ ^.. M ....^
...M. MM....^
... MM ^.^.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
< 687h/718H 211v/244V Pos: standing >
Score information for Lurt
Level: 52 Race: Grey Elf Class: Shaman / Spiritualist Sex: Male
Hit points: 687(718) Moves: 212(244)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 126 platinum 0 gold 0 silver 0 copper
Playing time: 16 days / 7 hours/ 8 minutes
Received data: 7.0680 MB this session.
Send data: 0.0855 MB this session.
Compression ratio: none
Title: Durian Addicts
Group Leader: Orthyn
Status: Standing.
Epic points(total): 1241(9016) Current task: find runestone of Githzerai Stronghold
Epic Bonus: Epic Points Bonus (0.40%)
Frags: +2.67 Deaths: 28
Consenting: Orthyn
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Gas Acid Living
Protected by: Spirit Ward
Enchantments: Ultravision Farsee Fly Armor Aware Haste Waterbreathing
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 1
Combat Pulse: 16 Spell Pulse: 0.82
Leaderboard Points: 942
Active Spells:
--------------
Auctions Disabled (less than a minute remaining)
hawkvision (12 minutes)
elephantstrength (33 minutes)
vitality (2 minutes)
sense spirit (19 minutes)
pantherspeed (7 minutes)
detect invisibility (23 minutes)
spirit armor (12 minutes)
< 687h/718H 212v/244V Pos: standing >
Saving Lurt.
< 687h/718H 212v/244V Pos: standing >
A Drow Elf sneaks in from the east.
< 688h/718H 224v/244V Pos: standing >
A Drow Elf settles to her knees.
< 688h/718H 231v/244V Pos: standing >
A Drow Elf snaps into visibility.
A Drow Elf's leap knocks into you, sending you slightly off balance...
< 688h/718H 232v/244V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
A Drow Elf snaps into visibility.
-=[A Drow Elf's punch strikes you.]=-
-=[A Drow Elf's fine punch wounds you.]=-
-=[A Drow Elf's fine punch wounds you.]=-
-=[A Drow Elf's punch strikes you.]=-
-=[A Drow Elf's impressive punch strikes you.]=-
-=[A Drow Elf's fine punch strikes you.]=-
-=[A Drow Elf's punch strikes you.]=-
-=[A Drow Elf's fine punch strikes you.]=-
-=[A Drow Elf's punch strikes you.]=-
-=[A Drow Elf's impressive punch strikes you.]=-
Your decent silver leggings was damaged from the massive blow!
-=[A Drow Elf's impressive punch strikes you.]=-
-=[A Drow Elf's fine punch strikes you.]=-
< 410h/718H 232v/244V Pos: sitting >
< T: Lurt TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
A Drow Elf nimbly swivels out of the path of your attack.
A Drow Elf snaps into visibility.
< 410h/718H 232v/244V Pos: sitting >
< T: Lurt TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
A Drow Elf snaps into visibility.
-=[A Drow Elf's punch strikes you.]=-
-=[A Drow Elf's punch strikes you.]=-
-=[A Drow Elf's punch strikes you.]=-
-=[A Drow Elf's fine punch strikes you.]=-
-=[A Drow Elf's fine punch strikes you.]=-
-=[A Drow Elf's fine punch strikes you.]=-
-=[A Drow Elf's fine punch strikes you.]=-
-=[A Drow Elf's fine punch strikes you.]=-
-=[A Drow Elf's punch strikes you.]=-
-=[A Drow Elf's punch strikes you very hard.]=-
-=[A Drow Elf's fine punch strikes you hard.]=-
< 189h/718H 232v/244V Pos: sitting >
< T: Lurt TP: sit TC:pretty hurt E: A Drow Elf sta EP: excellent >
The green haze encasing a Drow Elf suddenly turns pitch-black and unleashes twin
tentacles of mist directly at you, which wrap themselves around your chest. A chilling
cold spreads throughout your body, numbing you to the core. Moments later, you
feel your life's essence being tapped from your body.
A Drow Elf starts to chant in a deep voice.
A Drow Elf snaps into visibility.
A Drow Elf lunges at you, and before you can react, you feel somewhat dazed!
< 139h/718H 232v/244V Pos: sitting >
< T: Lurt TP: sit TC:pretty hurt E: A Drow Elf sta EP: excellent >
A Drow Elf gracefully whirls around your attack.
A Drow Elf snaps into visibility.
< 139h/718H 232v/244V Pos: sitting >
< T: Lurt TP: sit TC:pretty hurt E: A Drow Elf sta EP: excellent >
A Drow Elf misses you.
A Drow Elf snaps into visibility.
-=[A Drow Elf's fine punch strikes you very hard.]=-
-=[A Drow Elf's impressive punch seriously wounds you.]=-
-=[A Drow Elf's impressive punch enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Drow Elf's punch seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Drow Elf's punch enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Drow Elf's punch critically injures you.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
A Drow Elf smashes your throat. Gasping and choking, you descend into darkness.
Your neck-charm of Savannah of Broken Trusts was completely destroyed by the massive blow!
Your frozen silver mask was completely destroyed by the massive blow!