<worn on head> a bronze skull cap
<worn about body> a soft skin cloak
<worn about waist> an elfskin belt
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms> a pair of studded leather sleeves
<wielding twohanded> a two-handed sword
<worn on legs> a pair of studded leather leggings
<worn on feet> a pair of studded leather boots
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves west.
< 140h/140H 120v/120V Pos: standing >
< 140h/140H 120v/120V Pos: standing >
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the south.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves west.
< 140h/140H 120v/120V Pos: standing >
Meldar the Tharnadian Marshall rides in on a noble white steed from the north.
An elite Tharnadian warrior enters from the north.
An elite Tharnadian warrior enters from the north.
< 140h/140H 120v/120V Pos: standing >
Meldar the Tharnadian Marshall leaves west riding on a noble white steed.
An elite Tharnadian warrior leaves west.
An elite Tharnadian warrior leaves west.
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the west.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves north.
< 140h/140H 120v/120V Pos: standing >
< 140h/140H 120v/120V Pos: standing >
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the west.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves north.
< 140h/140H 120v/120V Pos: standing >
< 140h/140H 120v/120V Pos: standing >
Hint: When out on the maps, avoid walking in hills (marked with ^) and mountains (marked with M) as they will fatigue you more quickly. Flying in these areas will not fatigue you as quickly.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the west.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves north.
Meldar the Tharnadian Marshall rides in on a noble white steed from the west.
An elite Tharnadian warrior enters from the west.
An elite Tharnadian warrior enters from the west.
< 140h/140H 120v/120V Pos: standing >
Meldar the Tharnadian Marshall leaves south riding on a noble white steed.
An elite Tharnadian warrior leaves south.
An elite Tharnadian warrior leaves south.
< 140h/140H 120v/120V Pos: standing >
Assist whom?
< 140h/140H 120v/120V Pos: standing >
Assist whom?
< 140h/140H 120v/120V Pos: standing >
The sun starts to set in the south.
< 140h/140H 120v/120V Pos: standing >
Hint: You can use the 'assist' command to make sure you're attacking the same target as your group members.
< 140h/140H 120v/120V Pos: standing >
Autosaving...
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the north.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves west.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the south.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves north.
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the north.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves south.
< 140h/140H 120v/120V Pos: standing >
< 140h/140H 120v/120V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the west.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves south.
< 140h/140H 120v/120V Pos: standing >
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the south.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves north.
< 140h/140H 120v/120V Pos: standing >
Hint: Not sure how tough a monster is? Use the consider command to get a rough idea of the monster's abilities.
< 140h/140H 120v/120V Pos: standing >
< 140h/140H 120v/120V Pos: standing >
< 140h/140H 120v/120V Pos: standing >
.M^..+.....
....M.+..^...
^**.^.^+..^....
++++++++.....^.
*.****.@......^
**....^+....^..
^..^MM.+.^^....
.^M^..+......
^M...++++++
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 140h/140H 119v/120V Pos: standing >
...M.+..^..
**.^.^+..^...
++++++++.....^.
*.****.+......^
**....^@....^..
^..^MM.+.^^....
..^M^..+.......
.^M...+++++++
M^^........
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 140h/140H 118v/120V Pos: standing >
You have to write quit - no less, to quit!
< 140h/140H 118v/120V Pos: standing >
You have to write quit - no less, to quit!
< 140h/140H 118v/120V Pos: standing >
You have to write quit - no less, to quit!
< 140h/140H 118v/120V Pos: standing >
....M.+..^.
^**.^.^+..^..
+++++++++.....^
^*.****.+......
***....@+....^.
*^..^MM.+.^^...
*..^M^..+......
..^M...++++++
^M^^.......
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 140h/140H 118v/120V Pos: standing >
*....M.+..^
*^**.^.^+..^.
++++++++++.....
*^*.****.+.....
****...@^+....^
**^..^MM.+.^^..
^*..^M^..+.....
*..^M...+++++
.^M^^......
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 140h/140H 116v/120V Pos: standing >
^^.M^..+...
**....M.+..^.
**^**.^.^+..^..
++++++++++.....
*^*.***@.+.....
****....^+....^
**^..^MM.+.^^..
*..^M^..+....
..^M...++++
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 140h/140H 115v/120V Pos: standing >
< 140h/140H 117v/120V Pos: standing >
< 140h/140H 120v/120V Pos: standing >
Assist whom?
< 140h/140H 120v/120V Pos: standing >
Assist whom?
< 140h/140H 120v/120V Pos: standing >
The sun vanishes behind the southern horizon.
< 140h/140H 120v/120V Pos: standing >
< 140h/140H 120v/120V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!
< 140h/140H 120v/120V Pos: standing >
Someone steps out of the etherportal.
< 140h/140H 120v/120V Pos: standing >
A faint hum can be heard from the sphere of wind carried by someone.
< 140h/140H 120v/120V Pos: standing >
The etherportal crumbles to dust and blows away.
< 140h/140H 120v/120V Pos: standing >
Hint: If you are an ethermancer, your purge spell is very effective against the summoned creatures.
< 140h/140H 120v/120V Pos: standing >
^M^...+..
^^.M^..+...
**....M.M..^.
*^**.^.^+..^.
++++++@++....
^*.****.+....
***....^+....
^..^MM.+.^^
.^M^..+..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 140h/140H 118v/120V Pos: standing >
M^...+...
^.M^..+....
*....M.+..^..
^**.^.^M..^..
++++++@+.....
*.****.+.....
**....^+....^
..^MM.+.^^.
^M^..+...
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 140h/140H 117v/120V Pos: standing >
^...+...
.M^..+.....
....M.+..^...
**.^.^M..^...
++++++@.....^
.****.+......
*....^+....^.
.^MM.+.^^..
M^..+....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 140h/140H 116v/120V Pos: standing >
An elite highwayman enters from the north.
< 140h/140H 118v/120V Pos: standing >
An elite highwayman leaves south.
< 140h/140H 120v/120V Pos: standing >
The night has begun.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the west.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves north.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the north.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves south.
< 140h/140H 120v/120V Pos: standing >
Hint: Did you die? Don't despair! Death is a great part of this game. Learn to avoid making the same mistakes.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the south.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the north.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves north.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves west.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the south.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves north.
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the north.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves south.
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the south.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves west.
< 140h/140H 120v/120V Pos: standing >
Meldar the Tharnadian Marshall rides in on a noble white steed from the south.
An elite Tharnadian warrior enters from the south.
An elite Tharnadian warrior enters from the south.
< 140h/140H 120v/120V Pos: standing >
Meldar the Tharnadian Marshall leaves north riding on a noble white steed.
An elite Tharnadian warrior leaves north.
An elite Tharnadian warrior leaves north.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the south.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the north.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves north.
< 140h/140H 120v/120V Pos: standing >
Assist whom?
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the south.
Assist whom?
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves south.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves north.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the south.
< 140h/140H 120v/120V Pos: standing >
The snow is coming down faster now.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves north.
< 140h/140H 120v/120V Pos: standing >
Hint: To regain hitpoints faster, try to 'rest' or 'recline'. Sleeping will increase the heal rate even further.
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the west.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves north.
< 140h/140H 120v/120V Pos: standing >
Autosaving...
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the west.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves south.
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the south.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves north.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the south.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves west.
< 140h/140H 120v/120V Pos: standing >
Hint: Some magic works at a distance - try "cast 'spellname' <person> <direction>" to hit someone in the next room!
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the west.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves north.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the south.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves west.
< 140h/140H 120v/120V Pos: standing >
Assist whom?
< 140h/140H 120v/120V Pos: standing >
Assist whom?
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the west.
Hint: Undeads, trolls and trees fear fire. Also any creatures with bark-like skin are vulnerable to fire. You may want to turn your opponent's skin into bark before unleashing your sunrays upon him.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves north.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman rides in on a magnificent horse from the north.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves south riding on a magnificent horse.
< 140h/140H 120v/120V Pos: standing >
Hint: Is a dragon about? Kneel before they enter the room to keep from fleeing from their ROAR!
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the north.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves west.
< 140h/140H 120v/120V Pos: standing >
Assist whom?
< 140h/140H 120v/120V Pos: standing >
Assist whom?
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the north.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the north.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves west.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the north.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves west.
An elite highwayman leaves west.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the north.
< 140h/140H 120v/120V Pos: standing >
Hint: Pay attention to what your group does. If someone does something you don't understand, ask why.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves west.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the west.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves south.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the north.
< 140h/140H 120v/120V Pos: standing >
Autosaving...
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves south.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the west.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves south.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the west.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves south.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the west.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves south.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the north.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves south.
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the south.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves west.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the west.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves south.
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the west.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves north.
< 140h/140H 120v/120V Pos: standing >
Hint: If someone wants to group with you and says "f/c", that means you need to type "follow <person>" and "consent <person>"
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the north.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves south.
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the north.
< 140h/140H 120v/120V Pos: standing >
A highwayman looks around and says 'Winterhaven is a beautiful realm, and we aim to keep it that way.'
A highwayman leaves west.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the north.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves west.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the north.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves south.
< 140h/140H 120v/120V Pos: standing >
Assist whom?
< 140h/140H 120v/120V Pos: standing >
Assist whom?
< 140h/140H 120v/120V Pos: standing >
Hint: Been to the website yet? Point your browser to http://www.durismud.com.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the west.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves south.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the north.
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the west.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves south.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves south.
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the north.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves west.
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the south.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves north.
< 140h/140H 120v/120V Pos: standing >
Hint: The consider command will compare your level to that of the victims, nothing else. Lower level mobs can be nastier than they appear, and higher level mobs easier than you thought.
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the west.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves south.
< 140h/140H 120v/120V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
< 140h/140H 120v/120V Pos: standing >
Assist whom?
< 140h/140H 120v/120V Pos: standing >
Assist whom?
< 140h/140H 120v/120V Pos: standing >
Hint: The term 'mob' is short for mobile and refers to any computer-controlled monster.
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the south.
< 140h/140H 120v/120V Pos: standing >
Sudden freezing winds slice through the area, chilling everything they touch.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves west.
< 140h/140H 120v/120V Pos: standing >
A tharnadian highway patrolman enters from the south.
< 140h/140H 120v/120V Pos: standing >
A tharnadian highway patrolman leaves west.
< 140h/140H 120v/120V Pos: standing >
Autosaving...
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the north.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves south.
< 140h/140H 120v/120V Pos: standing >
A tharnadian highway patrolman enters from the west.
< 140h/140H 120v/120V Pos: standing >
A tharnadian highway patrolman leaves north.
< 140h/140H 120v/120V Pos: standing >
The first rays of sunlight signal that day is approaching.
< 140h/140H 120v/120V Pos: standing >
Hint: Need help? Try the nchat channel! Type 'nchat' followed by your question.
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the west.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves north.
< 140h/140H 120v/120V Pos: standing >
A tharnadian highway patrolman enters from the south.
< 140h/140H 120v/120V Pos: standing >
A tharnadian highway patrolman leaves west.
< 140h/140H 120v/120V Pos: standing >
< 140h/140H 120v/120V Pos: standing >
Assist whom?
< 140h/140H 120v/120V Pos: standing >
Assist whom?
< 140h/140H 120v/120V Pos: standing >
Hint: You can drag a corpse to safety by typing 'drag corpse <direction>'.
< 140h/140H 120v/120V Pos: standing >
A tharnadian highway patrolman enters from the west.
< 140h/140H 120v/120V Pos: standing >
A tharnadian highway patrolman leaves north.
< 140h/140H 120v/120V Pos: standing >
Hint: Dexterity affects how often you parry attacks and affects how many items you can carry at once.
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the north.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves west.
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the west.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves south.
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the south.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves west.
< 140h/140H 120v/120V Pos: standing >
The sun rises over the northern horizon.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the south.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves west.
< 140h/140H 120v/120V Pos: standing >
Assist whom?
< 140h/140H 120v/120V Pos: standing >
Assist whom?
< 140h/140H 120v/120V Pos: standing >
Hint: Be sure to check your innate abilities. These can help you win the fight. Just type "innate" to see a list.
< 140h/140H 120v/120V Pos: standing >
Meldar the Tharnadian Marshall rides in on a noble white steed from the north.
An elite Tharnadian warrior enters from the north.
An elite Tharnadian warrior enters from the north.
< 140h/140H 120v/120V Pos: standing >
Meldar the Tharnadian Marshall leaves west riding on a noble white steed.
An elite Tharnadian warrior leaves west.
An elite Tharnadian warrior leaves west.
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the west.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves north.
< 140h/140H 120v/120V Pos: standing >
Autosaving...
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the west.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves north.
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the south.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves west.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the south.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves west.
< 140h/140H 120v/120V Pos: standing >
Meldar the Tharnadian Marshall rides in on a noble white steed from the west.
An elite Tharnadian warrior enters from the west.
An elite Tharnadian warrior enters from the west.
< 140h/140H 120v/120V Pos: standing >
Meldar the Tharnadian Marshall leaves south riding on a noble white steed.
An elite Tharnadian warrior leaves south.
An elite Tharnadian warrior leaves south.
< 140h/140H 120v/120V Pos: standing >
The day has begun.
< 140h/140H 120v/120V Pos: standing >
A tharnadian highway patrolman enters from the north.
< 140h/140H 120v/120V Pos: standing >
A tharnadian highway patrolman leaves south.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman enters from the west.
< 140h/140H 120v/120V Pos: standing >
An elite highwayman leaves north.
< 140h/140H 120v/120V Pos: standing >
Hint: At level 30 you get the option to adopt a class specialization if you choose. Check the help files for your class to see what's available.
< 140h/140H 120v/120V Pos: standing >
A highwayman enters from the west.
< 140h/140H 120v/120V Pos: standing >
A highwayman leaves north.
< 140h/140H 120v/120V Pos: standing >
Someone gives an order to his followers.
An air elemental snaps into visibility.
You dodge a bash from an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
You dodge a bash from an air elemental, who loses its balance and falls.
< 140h/140H 120v/120V Pos: standing >
< T: Ra TP: sta TC:excellent E: air kne EP: excellent >
An air elemental's decent crush strikes you.
An air elemental blocks your futile lunge at it.
You miss an air elemental.
< 134h/140H 120v/120V Pos: standing >
< T: Ra TP: sta TC:few scratches E: air kne EP: excellent >
An air elemental misses you.
An air elemental's crush strikes you.
< 127h/140H 120v/120V Pos: standing >
< T: Ra TP: sta TC:few scratches E: air kne EP: excellent >
You miss an air elemental.
A Drow Elf snaps into visibility.
< 127h/140H 120v/120V Pos: standing >
< T: Ra TP: sta TC:few scratches E: air kne EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Drow Elf engulfs you.
OUCH! That really did HURT!
A Drow Elf misses you.
You dodge a Drow Elf's vicious attack.
< 77h/140H 120v/120V Pos: standing >
< T: Ra TP: sta TC: few wounds E: air kne EP: excellent >
A Drow Elf snaps into visibility.
< 77h/140H 120v/120V Pos: standing >
< T: Ra TP: sta TC: few wounds E: air kne EP: excellent >
A Drow Elf snaps into visibility.
The electrical arcs turn your exposed flesh black!
OUCH! That really did HURT!
< 45h/140H 120v/120V Pos: standing >
< T: Ra TP: sta TC: nasty wounds E: air kne EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the words 'zrzqhfuqar znzjudihuai'
Your hair and skin crackle and pop, then your brain activity stops!
Your suit of spiked leather armor exploded spreading charges of electrical energy!