The death of [26 Summoner] Raelyn The Empire (Kobold)

in Within Smokeveil Forest

from the perspective of [26 Summoner] Raelyn The Empire (Kobold)

<worn as a badge>    a craftsman's pin of Dweefniggle's workshop [superior]
<worn on eyes>       a batskin eyepatch
<worn in ear>        a black pearl earring
<worn on face>       the wailing face of a drow banshee[157h 36m 36s]
<worn around neck>   a crystal collar
<worn on body>       a fanged brass robe from The Lizardman Swamps of Clavikord
<worn on tail>       a twisted ribbon
<worn about waist>   an unique hide belt
<worn on belt buckle>a sinister ivory belt buckle
<attached to belt>   a rugged adventurers satchel
<attached to belt>   a mystical tome with glowing elemental glyphs
<worn on arms>       a pair of spiked leather sleeves
<held as shield>     a thin mithril shield enchanted with faerie fire (glowing)
<worn around wrist>  a superior copper bracelet
<worn around wrist>  a dull spider bracelet
<worn on hands>      the gloves of randomness
<worn on finger>     a ring of endurance
<primary weapon>     an oaken quarterstaff
<worn on legs>       the leggings of insanity
<worn on feet>       some pathfinders boots


< 204h/205H 125v/139V Pos: standing >
< T: Raelyn TP: sta TC:few scratches E: muscular sta EP:  nasty wounds >
 You complete your spell...
[Damage:  8 ] You watch with self-pride as the magic missile hits a muscular villager.
[Damage:  8 ] You watch with self-pride as the magic missile hits a muscular villager.
[Damage:  8 ] You watch with self-pride as the magic missile hits a muscular villager.
[Damage:  8 ] You watch with self-pride as the magic missile hits a muscular villager.
[Damage:  8 ] You watch with self-pride as the magic missile hits a muscular villager.
You dodge a muscular villager's vicious attack.

< 204h/205H 125v/139V Pos: standing >
< T: Raelyn TP: sta TC:few scratches E: muscular sta EP: pretty hurt >
 You start chanting...

< 204h/205H 125v/139V Pos: standing >
< T: Raelyn TP: sta TC:few scratches E: muscular sta EP: pretty hurt >
 You complete your spell...
[Damage:  9 ] You watch with self-pride as the magic missile hits a muscular villager.
[Damage:  9 ] You watch with self-pride as the magic missile hits a muscular villager.
[Damage:  9 ] You watch with self-pride as the magic missile hits a muscular villager.
[Damage:  9 ] You watch with self-pride as the magic missile hits a muscular villager.
[Damage:  9 ] You watch with self-pride as the magic missile hits a muscular villager.
A muscular villager is stunned!

< 204h/205H 125v/139V Pos: standing >
< T: Raelyn TP: sta TC:few scratches E: muscular sta EP:  bleeding, close to death >
 You miss a muscular villager.
You start chanting...

< 204h/205H 125v/139V Pos: standing >
< T: Raelyn TP: sta TC:few scratches E: muscular sta EP:  bleeding, close to death >
 You complete your spell...
[Damage:  9 ] The magic missile tears away the remaining life of a muscular villager.
A muscular villager is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A muscular villager's death cry reverberates in your head as he falls to the ground.

< 204h/205H 125v/139V Pos: standing >
You get a small pile of coins from the corpse of a muscular villager.
There were: 7 gold coins, 11 silver coins, 21 copper coins. 

< 204h/205H 125v/139V Pos: standing >
Ok.
You put 0 platinum, 7 gold, 11 silver, and 21 copper coins into a large leather backpack.

< 204h/205H 126v/139V Pos: standing >
It appears to be the corpse of a muscular villager.
Nothing.

< 204h/205H 126v/139V Pos: standing >
You sit down and relax.

< 204h/205H 126v/139V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - teleport
( 5th circle)  4 - identify
               1 - coldshield
( 4th circle)  6 - lightning bolt
( 3rd circle)  1 - strength
               2 - dispel magic
               1 - agility
( 2nd circle)  8 - burning hands
( 1st circle)  2 - minor creation
               2 - magic missile

And you are currently memorizing the following spells:
    7 seconds:  ( 3rd) shocking grasp
   11 seconds:  ( 1st) magic missile
   18 seconds:  ( 3rd) shocking grasp
   25 seconds:  ( 3rd) shocking grasp
   29 seconds:  ( 1st) magic missile
   33 seconds:  ( 1st) magic missile
   37 seconds:  ( 1st) magic missile
   41 seconds:  ( 1st) magic missile

You can memorize no more spells.
You continue your study.

< 204h/205H 126v/139V Pos: sitting >
You start meditating...

< 204h/205H 127v/139V Pos: sitting >
A wandering merchant enters from the south.

< 204h/205H 129v/139V Pos: sitting >
Addicted to Blood - EXP and Plat Bonus
Kill 30 mobs within 30 minutes
You are 33% complete.
You have 23:51 left.

Bloodlust - Damage Bonus(vs mob only)
Current lust: 100%
You have 5:51 left.

< 205h/205H 139v/139V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - teleport
( 5th circle)  4 - identify
               1 - coldshield
( 4th circle)  6 - lightning bolt
( 3rd circle)  1 - strength
               2 - dispel magic
               1 - agility
( 2nd circle)  8 - burning hands
( 1st circle)  2 - minor creation
               2 - magic missile

And you are currently memorizing the following spells:
    2 seconds:  ( 3rd) shocking grasp
    6 seconds:  ( 1st) magic missile
   13 seconds:  ( 3rd) shocking grasp
   20 seconds:  ( 3rd) shocking grasp
   24 seconds:  ( 1st) magic missile
   28 seconds:  ( 1st) magic missile
   32 seconds:  ( 1st) magic missile
   36 seconds:  ( 1st) magic missile

You can memorize no more spells.

< 205h/205H 139v/139V Pos: sitting >
A traveling merchant leaves north.
You are already meditating.

< 205h/205H 139v/139V Pos: sitting >
Someone suddenly attacks YOU!
An Illithid snaps into visibility.
You abandon your studies.
An Illithid's impressive slash strikes you.
[Damage:  1 ] An Illithid suffers from contact with the aura about you.

< 196h/205H 139v/139V Pos: sitting >
< T: Raelyn TP: sit TC:few scratches E: An Illithid sta EP:  small wounds >
 You clamber to your feet.

< 196h/205H 139v/139V Pos: standing >
< T: Raelyn TP: sta TC:few scratches E: An Illithid sta EP:  small wounds >
 You attempt to flee...
a Well Traveled Path
   Hard packed dirt makes up the ground here.  Crushed leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground.  The soothing sounds
of the majestic bird songs ring out loudly in this area.  The sound fills this
place with a strong feeling of utter peace.  A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -South
The corpse of a village commoner is lying here.
The corpse of a small villager is lying here.
The corpse of a pudgy commoner is lying here.
A traveling merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.
You flee northward!

< 196h/205H 114v/139V Pos: standing >
You start chanting...

< 196h/205H 114v/139V Pos: standing >
You complete your spell...
The magic in this room prevents you from leaving.

< 196h/205H 115v/139V Pos: standing >
An Illithid enters from the south.

< 196h/205H 116v/139V Pos: standing >
[Damage:  1 ] An Illithid suffers from contact with the aura about you.
You are knocked to the ground by an Illithid's skillful bash!

< 190h/205H 116v/139V Pos: sitting >
< T: Raelyn TP: sit TC:few scratches E: An Illithid sta EP:  small wounds >
 An Illithid snaps into visibility.
An Illithid's impressive slash strikes you.
[Damage:  1 ] An Illithid suffers from contact with the aura about you.
Before you can react an Illithid spins around and slams his elbow into your throat.

< 172h/205H 116v/139V Pos: sitting >
< T: Raelyn TP: sit TC: small wounds E: An Illithid sta EP:  small wounds >
 An Illithid snaps into visibility.
An Illithid's impressive slash strikes you.
Your spell flows around an Illithid, leaving him unharmed!
An Illithid's impressive slash strikes you.
Your spell flows around an Illithid, leaving him unharmed!
An Illithid's impressive slash strikes you.
[Damage:  1 ] An Illithid suffers from contact with the aura about you.

< 145h/205H 116v/139V Pos: sitting >
< T: Raelyn TP: sit TC: few wounds E: An Illithid sta EP:  small wounds >
 Someone dodges your futile attack.
An Illithid snaps into visibility.

< 145h/205H 116v/139V Pos: sitting >
< T: Raelyn TP: sit TC: few wounds E: An Illithid sta EP:  small wounds >
 A wandering merchant enters from the south.

< 145h/205H 116v/139V Pos: sitting >
< T: Raelyn TP: sit TC: few wounds E: someone sta EP:  small wounds >
 An Illithid snaps into visibility.
An Illithid's impressive slash strikes you.
Your spell flows around an Illithid, leaving him unharmed!
An Illithid's impressive slash strikes you.
Your spell flows around an Illithid, leaving him unharmed!
An Illithid's impressive slash strikes you.
Your spell flows around an Illithid, leaving him unharmed!

< 118h/205H 116v/139V Pos: sitting >
< T: Raelyn TP: sit TC: few wounds E: An Illithid sta EP:  small wounds >
 Someone parries your futile lunge at him.
An Illithid snaps into visibility.

< 118h/205H 116v/139V Pos: sitting >
< T: Raelyn TP: sit TC: few wounds E: An Illithid sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 118h/205H 116v/139V Pos: sitting >
< T: Raelyn TP: sit TC: few wounds E: someone sta EP:  small wounds >
 Autosaving...
An Illithid snaps into visibility.
An Illithid's impressive slash strikes you.
Your spell flows around an Illithid, leaving him unharmed!
An Illithid's slash strikes you very hard.
Your spell flows around an Illithid, leaving him unharmed!
An Illithid's impressive slash strikes you hard.
[Damage:  1 ] An Illithid suffers from contact with the aura about you.
Sorry, you aren't allowed to do that in combat.

< 81h/205H 116v/139V Pos: sitting >
< T: Raelyn TP: sit TC: nasty wounds E: An Illithid sta EP:  small wounds >
 You clamber to your feet.

< 81h/205H 116v/139V Pos: standing >
< T: Raelyn TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 81h/205H 116v/139V Pos: standing >
< T: Raelyn TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 81h/205H 116v/139V Pos: standing >
< T: Raelyn TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 81h/205H 116v/139V Pos: standing >
< T: Raelyn TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 You attempt to flee...
a Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Broken twigs and
traces of footprints are present on the ground.  Sounds of villagers can be
heard laughing and joking.  The songs of birds cascade on the cool calm breeze.
The air here is crisp, cool, and pure, creating a mystic mood of peace.  The
path continues on to the South and West.  There appears to be a thinning of
the thick brush to the north.
Obvious exits: -North -South -West
You flee northward!

< 81h/205H 87v/139V Pos: standing >
You attempt to flee...
Within Smokeveil Forest
   The forest here seems to be very well traveled, with what appear to be
footprints leading to the south.  You hear those sounds you have been hearing
again, only this time you can kinda make them out.  They seem to be someone
speaking to someone else, they are coming from the south.  Perhaps there is a
village near by here, or maybe you are just hearing things.  The sounds fade to
the winds and only the songs of the birds are heard.  You start to wonder if
you are alone in this peaceful place.  The forest continues to the North and
East.
Obvious exits: -North -East -South
A majestic bluejay circles here looking for food.
An evil looking crow circles here looking for a victim.(Red Aura)
A cute and fuzzy squirrel moves around the forest here.
A humming bird is here flying from flower to flower.
You flee northward!

< 81h/205H 62v/139V Pos: standing >
You flip head over heels.

< 81h/205H 62v/139V Pos: standing >
You attempt to flee...
a Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Broken twigs and
traces of footprints are present on the ground.  Sounds of villagers can be
heard laughing and joking.  The songs of birds cascade on the cool calm breeze.
The air here is crisp, cool, and pure, creating a mystic mood of peace.  The
path continues on to the South and West.  There appears to be a thinning of
the thick brush to the north.
Obvious exits: -North -South -West
You flee southward!

< 81h/205H 38v/139V Pos: standing >
a Well Traveled Path
   Hard packed dirt makes up the ground here.  Crushed leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground.  The soothing sounds
of the majestic bird songs ring out loudly in this area.  The sound fills this
place with a strong feeling of utter peace.  A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -South
The corpse of a village commoner is lying here.
The corpse of a small villager is lying here.
The corpse of a pudgy commoner is lying here.
A wandering merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.

< 81h/205H 36v/139V Pos: standing >
a Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Many footprints are
on the ground, leading off into different directions.  The air here is pure and
fresh, the songs of birds ring out loudly here.  Sounds of villagers can be
heard seemingly from all around you.  A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -South
Fresh blood splatters cover the area.
The corpse of a muscular villager is lying here.
The corpse of a village commoner is lying here.
The corpse of a wandering adventurer is lying here.
A wandering merchant wanders here looking to buy some wares.

< 81h/205H 33v/139V Pos: standing >
a Well Traveled Path
   The path here seems to be rather well traveled.  The ground here has been
packed down very tightly.  Small pebbles and faded footprints adorn the ground
here.  The songs of birds can be heard, carried by the winds of Odin.  The air
here is crisp, pure and fresh.  The path continues on to the North and to the
West.
Obvious exits: -North -West
The corpse of a muscular villager is lying here.
The corpse of a peasant commoner is lying here.
A traveling adventurer roams here looking for some excitement.

< 81h/205H 30v/139V Pos: standing >
a Well Traveled Path
   The ground here is a hard packed dirt.  Some broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here.  All of which are signs that this path is very well traveled.  The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace.  A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
The corpse of a small villager is lying here.
The corpse of a young villager is lying here.
The corpse of a peasant commoner is lying here.
The corpse of a village commoner is lying here.
The corpse of a traveling adventurer is lying here.
A wandering merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.

< 81h/205H 27v/139V Pos: standing >
a Well Traveled Path
   The smell of life is great and grand here.  The hauntingly beautiful songs
of birds are carried by the majestic wind.  The sound of villagers moving about
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -North -East
The corpse of a young villager is lying here.
The corpse of a muscular villager is lying here.
The corpse of a village commoner is lying here.
The corpse of a muscular villager is lying here.
The corpse of a peasant commoner is lying here.
The corpse of a traveling adventurer is lying here.
The corpse of a wandering adventurer is lying here.
The corpse of a traveling adventurer is lying here.
A traveling adventurer roams here looking for some excitement.

< 81h/205H 25v/139V Pos: standing >
Alas, you cannot go that way. . . .

< 81h/205H 25v/139V Pos: standing >
a Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path has been traveled quite often.  Songs of birds fill this
place with unbridled peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -South -Up
The corpse of a peasant commoner is lying here.
The corpse of a young villager is lying here.
A wandering merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.

< 81h/205H 22v/139V Pos: standing >
Rushdie Inn
   Well polished wood panels line the walls here, and a large fire burns in the
fireplace.  Several tables and chairs dot the room.  The eerie effect of the
shadows on the wall plays tricks on your eyes.  A scent of ale and fried bunny
permeates the air here.  The room narrows to the south, where a door can be
seen.
Obvious exits: -South# -Down
A tiny infant has been abandoned here, left to die.

< 81h/205H 20v/139V Pos: standing >
Pardon?

< 81h/205H 21v/139V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 81h/205H 22v/139V Pos: standing >
There is too much adrenaline pumping through your body right now.
Sorry, but you cannot do that here!

< 82h/205H 24v/139V Pos: standing >
a Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path has been traveled quite often.  Songs of birds fill this
place with unbridled peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -South -Up
The corpse of a peasant commoner is lying here.
The corpse of a young villager is lying here.
A wandering merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.

< 82h/205H 23v/139V Pos: standing >
a Well Traveled Path
   The smell of life is great and grand here.  The hauntingly beautiful songs
of birds are carried by the majestic wind.  The sound of villagers moving about
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -North -East
The corpse of a young villager is lying here.
The corpse of a muscular villager is lying here.
The corpse of a village commoner is lying here.
The corpse of a muscular villager is lying here.
The corpse of a peasant commoner is lying here.
The corpse of a traveling adventurer is lying here.
The corpse of a wandering adventurer is lying here.
The corpse of a traveling adventurer is lying here.
A wandering merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.

< 82h/205H 20v/139V Pos: standing >
Alas, you cannot go that way. . . .

< 82h/205H 21v/139V Pos: standing >
a Well Traveled Path
   The ground here is a hard packed dirt.  Some broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here.  All of which are signs that this path is very well traveled.  The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace.  A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
The corpse of a small villager is lying here.
The corpse of a young villager is lying here.
The corpse of a peasant commoner is lying here.
The corpse of a village commoner is lying here.
The corpse of a traveling adventurer is lying here.
A traveling merchant wanders here looking to buy some wares.

< 82h/205H 18v/139V Pos: standing >
a Well Traveled Path
   The path here seems to be rather well traveled.  The ground here has been
packed down very tightly.  Small pebbles and faded footprints adorn the ground
here.  The songs of birds can be heard, carried by the winds of Odin.  The air
here is crisp, pure and fresh.  The path continues on to the North and to the
West.
Obvious exits: -North -West
The corpse of a muscular villager is lying here.
The corpse of a peasant commoner is lying here.
A traveling adventurer roams here looking for some excitement.

< 82h/205H 16v/139V Pos: standing >
Alas, you cannot go that way. . . .

< 82h/205H 16v/139V Pos: standing >
Alas, you cannot go that way. . . .

< 82h/205H 16v/139V Pos: standing >
a Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Many footprints are
on the ground, leading off into different directions.  The air here is pure and
fresh, the songs of birds ring out loudly here.  Sounds of villagers can be
heard seemingly from all around you.  A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -South
Fresh blood splatters cover the area.
The corpse of a muscular villager is lying here.
The corpse of a village commoner is lying here.
The corpse of a wandering adventurer is lying here.
A wandering merchant wanders here looking to buy some wares.

< 82h/205H 13v/139V Pos: standing >
a Well Traveled Path
   Hard packed dirt makes up the ground here.  Crushed leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground.  The soothing sounds
of the majestic bird songs ring out loudly in this area.  The sound fills this
place with a strong feeling of utter peace.  A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -South
The corpse of a village commoner is lying here.
The corpse of a small villager is lying here.
The corpse of a pudgy commoner is lying here.
A wandering merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.

< 82h/205H 11v/139V Pos: standing >
a Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Broken twigs and
traces of footprints are present on the ground.  Sounds of villagers can be
heard laughing and joking.  The songs of birds cascade on the cool calm breeze.
The air here is crisp, cool, and pure, creating a mystic mood of peace.  The
path continues on to the South and West.  There appears to be a thinning of
the thick brush to the north.
Obvious exits: -North -South -West

< 82h/205H 8v/139V Pos: standing >
Within Smokeveil Forest
   The forest here seems to be very well traveled, with what appear to be
footprints leading to the south.  You hear those sounds you have been hearing
again, only this time you can kinda make them out.  They seem to be someone
speaking to someone else, they are coming from the south.  Perhaps there is a
village near by here, or maybe you are just hearing things.  The sounds fade to
the winds and only the songs of the birds are heard.  You start to wonder if
you are alone in this peaceful place.  The forest continues to the North and
East.
Obvious exits: -North -East -South
A majestic bluejay circles here looking for food.
An evil looking crow circles here looking for a victim.(Red Aura)

< 82h/205H 5v/139V Pos: standing >
Within Smokeveil Forest
   This part of the forest is very quiet, except for some sounds that can be
heard coming from the south.  You stop to listen to them to try to ascertain
what creature is making them, no use you can not seem to figure out the sound.
The songs of birds start to drown out what little you could hear, and a calm
breeze blows in from the southeast.  This area seems surprisingly to be rather
well traveled, you start to wonder if there is more to this place then meets
the eye.  The crackling of leaves can be heard coming from the east, perhaps it
is someone coming for you.  Or maybe you are just hearing things again, the
mist starts to evade your mind again.  Your thoughts start to cloud and loose
their place.  Confusion becomes your reality and you start to stare around in a
chaotic manner.  You start to wonder if you are truly here, or if this is all a
strange dream.  The forest seems to continue to the East and South.
Obvious exits: -East -South
Puddles of fresh blood cover the ground.
The corpse of a mature leucrotta is lying here.
A cute and fuzzy squirrel moves around the forest here.
A mistgrave hare hops around here looking for food.
A weevil walks on the ground here looking for food.
A mistgrave hare hops around here looking for food.
A cute and fuzzy squirrel moves around the forest here.
A cute and fuzzy squirrel moves around the forest here.

< 82h/205H 2v/139V Pos: standing >
Alas, you cannot go that way. . . .

< 82h/205H 3v/139V Pos: standing >
Within Smokeveil Forest
   The peace of the forest is disrupted here by faint sounds coming from the
southwest.  You stop to try to listen, no luck you can not seem to ascertain
what creature is making the sounds.  They are to faint for you to truly focus
on, the songs of birds and the swaying of trees is to loud.  Your head starts
to pulsate and spin, things begin to double.  Vision starts to cloud and
distort, the mist is starting to effect you once more.  Your mind starts to
fight the reality bender, yet your body simply relaxes.  How odd it is to have
ones body to defy the will of the mind.  You start to concentrate as hard as
you can, trying to regain your direction.  The cloud of distortion starts to
dissipate and your mind can once more focus.  The forest continues on to the
East, South and West.
Obvious exits: -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a deadly looking wolf is lying here.
The corpse of a mature leucrotta is lying here.
A majestic bluejay circles here looking for food.
A weevil walks on the ground here looking for food.
A small sparrow flaps his wings frantically.
A mother deer is looking for her wayward child.

< 82h/205H 0v/139V Pos: standing >
You're too exhausted.

< 82h/205H 0v/139V Pos: standing >
You're too exhausted.

< 83h/205H 0v/139V Pos: standing >
You're too exhausted.

< 83h/205H 1v/139V Pos: standing >
You're too exhausted.

< 83h/205H 1v/139V Pos: standing >

< 83h/205H 1v/139V Pos: standing >
Within Smokeveil Forest
Obvious exits: -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a deadly looking wolf is lying here.
The corpse of a mature leucrotta is lying here.
A majestic bluejay circles here looking for food.
A weevil walks on the ground here looking for food.
A small sparrow flaps his wings frantically.
A mother deer is looking for her wayward child.

< 83h/205H 2v/139V Pos: standing >
You're too exhausted.

< 83h/205H 2v/139V Pos: standing >
Within Smokeveil Forest
   Many a creature has treked in this place of the forest.  You see many signs
of beings both great and small passing here.  Twigs lay broken upon the ground
next to stains of blood.  It looks like a wounded animal passed this area
rather recently.  A fog starts to creep into your sight and things start to
blur and melt.  The trees start to flicker and fade, the crisp color of the
green becomes your sight.  Your focus starts to drift and stray into a lost
confusion.  Sounds all start to roll together as one, they seem to be coming
from all around you.  A chill of fear runs down along your spine and things no
longer seem at peace.  Your heart races and your body starts to shiver in an
uncomfortable manor.  Songs of birds can be heard again, and the gentle breeze
washes over you once more.  The effect of the mist has seemed to pass once
again.  The reality of the forest continues on all around you.
Obvious exits: -North -East -South -West
[47] A tiny green plant is on the ground here.
A small sparrow flaps his wings frantically.
A small sparrow flaps his wings frantically.
A robin circles here looking for her lost child.
A mother deer is looking for her wayward child.
A rather buff looking deer moves about here.

< 83h/205H 0v/139V Pos: standing >
A doe enters from the north.

< 83h/205H 1v/139V Pos: standing >
You're too tired to ride at this point.

< 83h/205H 2v/139V Pos: standing >
Within Smokeveil Forest
   The forest is rather peaceful here, with faint sounds coming from the
southwest.  A nice cool breeze washes over your back and fills you with an odd
feeling of joy.  The songs of birds ring out in the air, their songs echo from
high up in the sky.  The mist is very thick in this area, it is almost to much
for you to handle.  Your mind is constantly fighting to remain in a perfect and
pure focus.  Your soul feels tainted by a forbidden pleasure and guilt starts
to fill your void.  Perhaps you shall stay in this place a bit longer despite
the potent vapors.  The forest continues to the North, East, South and West.
Obvious exits: -North -East -South -West
A charred plant lays on the ground here.
A humming bird is here flying from flower to flower.
A swallow flys here looking for food.
A majestic bluejay circles here looking for food.
A mistgrave hare hops around here looking for food.
A humming bird is here flying from flower to flower.
A majestic bluejay circles here looking for food.
A deadly looking wolf stands here eyes glowing fire.(Red Aura)

< 84h/205H 0v/139V Pos: standing >
I see no one by that name here!

< 84h/205H 2v/139V Pos: standing >
A doe enters from the south.
Someone suddenly attacks YOU!
An Illithid snaps into visibility.
An Illithid's impressive slash strikes you hard.
[Damage:  1 ] An Illithid suffers from contact with the aura about you.
Sorry, you aren't allowed to do that in combat.

< 76h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC: nasty wounds E: An Illithid sta EP:  small wounds >
 A deadly looking wolf suddenly attacks an Illithid!
A deadly looking wolf misses an Illithid.

< 76h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC: nasty wounds E: An Illithid sta EP:  small wounds >
 
< 76h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC: nasty wounds E: An Illithid sta EP:  small wounds >
 A weevil enters from the north.
A humming bird leaves south.

< 76h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC: nasty wounds E: An Illithid sta EP:  small wounds >
 Someone parries your futile lunge at him.
An Illithid snaps into visibility.

< 76h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC: nasty wounds E: An Illithid sta EP:  small wounds >
 
< 76h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC: nasty wounds E: someone sta EP:  small wounds >
 An Illithid snaps into visibility.
An Illithid's fine slash strikes you hard.
Your spell flows around an Illithid, leaving him unharmed!
An Illithid misses you.
An Illithid's impressive slash strikes you very hard.
Your spell flows around an Illithid, leaving him unharmed!

< 60h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC:pretty hurt E: An Illithid sta EP:  small wounds >
 An Illithid snaps into visibility.
You dodge a bash from an Illithid, who loses his balance and falls.

< 60h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC:pretty hurt E: An Illithid kne EP:  small wounds >
 A deadly looking wolf suddenly appears a bit confused!
A deadly looking wolf misses an Illithid.
An Illithid blocks a deadly looking wolf's lunge at him.

< 60h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC:pretty hurt E: An Illithid kne EP:  small wounds >
 A mistgrave hare leaves east.

< 60h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC:pretty hurt E: An Illithid kne EP:  small wounds >
 A swallow leaves north.

< 60h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC:pretty hurt E: An Illithid kne EP:  small wounds >
 
< 60h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC:pretty hurt E: An Illithid kne EP:  small wounds >
 You miss someone.
An Illithid snaps into visibility.

< 60h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC:pretty hurt E: An Illithid kne EP:  small wounds >
 A humming bird leaves south.

< 60h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC:pretty hurt E: someone kne EP:  small wounds >
 A deadly looking wolf misses someone.
An Illithid snaps into visibility.

< 60h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC:pretty hurt E: An Illithid kne EP:  small wounds >
 A weevil leaves west.

< 60h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC:pretty hurt E: An Illithid kne EP:  small wounds >
 You miss someone.
An Illithid snaps into visibility.

< 60h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC:pretty hurt E: An Illithid kne EP:  small wounds >
 
< 60h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC:pretty hurt E: someone kne EP:  small wounds >
 
< 60h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC:pretty hurt E: someone kne EP:  small wounds >
 An Illithid snaps into visibility.
An Illithid's impressive slash strikes you very hard.
[Damage:  1 ] An Illithid suffers from contact with the aura about you.
You dodge an Illithid's vicious attack.
An Illithid's impressive slash strikes you very hard.
Your spell flows around an Illithid, leaving him unharmed!

< 44h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC:pretty hurt E: An Illithid sta EP:  small wounds >
 You don't have that spell memorized.

< 44h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC:pretty hurt E: someone sta EP:  small wounds >
 A swift enters from the north.

< 44h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC:pretty hurt E: someone sta EP:  small wounds >
 Someone dodges a deadly looking wolf's attack.
An Illithid snaps into visibility.
You miss someone.
An Illithid snaps into visibility.
Within Smokeveil Forest
Obvious exits: -North -East -South -West
A charred plant lays on the ground here.
A swift walks around here looking for food.
A doe moves about here looking for her mother.
An Illithid (medium) stands in mid-air here, fighting YOU!(Red Aura)
A majestic bluejay circles here looking for food.
A majestic bluejay circles here looking for food.
A deadly looking wolf stands here, fighting an Illithid.(Red Aura)

< 44h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC:pretty hurt E: An Illithid sta EP:  small wounds >
 You don't have that spell memorized.

< 44h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC:pretty hurt E: someone sta EP:  small wounds >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 44h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC:pretty hurt E: someone sta EP:  small wounds >
 Someone misses you.
An Illithid snaps into visibility.
An Illithid's fine slash strikes you very hard.
Your spell flows around an Illithid, leaving him unharmed!
An Illithid's slash seriously wounds you.
[Damage:  1 ] An Illithid suffers from contact with the aura about you.

< 29h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC: awful E: An Illithid sta EP:  small wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 29h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC: awful E: someone sta EP:  small wounds >
 You miss someone.
An Illithid snaps into visibility.

< 29h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC: awful E: An Illithid sta EP:  small wounds >
 You drop to your belly.

< 29h/205H 2v/139V Pos: on your ass >
< T: Raelyn TP: ass TC: awful E: someone sta EP:  small wounds >
 Someone dodges a deadly looking wolf's attack.
A deadly looking wolf suddenly appears a bit confused!
A deadly looking wolf misses someone.
An Illithid snaps into visibility.
You scramble madly to your feet!

< 29h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC: awful E: An Illithid sta EP:  small wounds >
 Pardon?

< 29h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC: awful E: An Illithid sta EP:  small wounds >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 29h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC: awful E: An Illithid sta EP:  small wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 29h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC: awful E: An Illithid sta EP:  small wounds >
 Someone parries your futile lunge at him.
An Illithid snaps into visibility.
An Illithid snaps into visibility.
An Illithid's slash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
Your spell flows around an Illithid, leaving him unharmed!
An Illithid's impressive slash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
[Damage:  1 ] An Illithid suffers from contact with the aura about you.
You dodge an Illithid's vicious attack.

< 13h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC: awful E: An Illithid sta EP:  small wounds >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 13h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC: awful E: someone sta EP:  small wounds >
 A rather buff looking deer enters from the west.

< 13h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC: awful E: someone sta EP:  small wounds >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 13h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC: awful E: someone sta EP:  small wounds >
 Someone parries a deadly looking wolf's lunge at him.
An Illithid snaps into visibility.

< 13h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC: awful E: An Illithid sta EP:  small wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 13h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC: awful E: An Illithid sta EP:  small wounds >
 A majestic bluejay leaves west.

< 13h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC: awful E: An Illithid sta EP:  small wounds >
 You attempt to flee...
You're too exhausted.
PANIC!  You couldn't escape!

< 13h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC: awful E: An Illithid sta EP:  small wounds >
 Someone dodges your futile attack.
An Illithid snaps into visibility.

< 13h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC: awful E: An Illithid sta EP:  small wounds >
 Within Smokeveil Forest
Obvious exits: -North -East -South -West
A charred plant lays on the ground here.
A rather buff looking deer moves about here.
A swift walks around here looking for food.
A doe moves about here looking for her mother.
A majestic bluejay circles here looking for food.
A deadly looking wolf stands here, fighting someone.(Red Aura)

< 13h/205H 2v/139V Pos: standing >
< T: Raelyn TP: sta TC: awful E: someone sta EP:  small wounds >
 An Illithid snaps into visibility.
An Illithid's slash enshrouds you in a mist of blood.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your spell flows around an Illithid, leaving him unharmed!
An Illithid's impressive slash causes you to grimace in pain.
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.
[Damage:  1 ]