The death of [32 Crusader] Grabthar (Dwarf)

in In the Dark Troglodyte Caves

from the perspective of [50 Dark Dreamer] Abue The Empire (Kobold)

<worn on head>       a glittering glass tiara
<worn on eyes>       a pair of sparkling eyeglasses
<worn in ear>        a steel hoop earring [88%]             
<worn in ear>        a glowing jade earring (glowing)
<worn on face>       a tight facemask of human flesh
<worn around neck>   a misshaped sapphire pendant from Zalkapfaan, City of the Headless Horde
<worn around neck>   a drow-made emerald choker from City of Torrhan
<worn on body>       the cloak of styx (magic) (glowing)
<worn on tail>       a ring made of snake skin [poor]
<worn about waist>   a silken belt with a stylized iron buckle
<worn on belt buckle>an unearthly silver belt buckle
<attached to belt>   a rugged adventurers satchel (magic)
<attached to belt>   a midnight blue tome with silver bindings (glowing)
<worn on arms>       a pair of emerald embedded sleeves
<held as shield>     a shield of the guards
<worn around wrist>  a bracelet of influence (magic)
<worn around wrist>  a gleaming gem bracelet
<worn on hands>      a pair of sparkled mesh gloves
<worn on finger>     the signet ring of Dawndale
<worn on finger>     the ring of celestial wonders (glowing)
<held>               a small candle (magic) (glowing)
<worn on legs>       some tarnished cured leather greaves
<worn on feet>       some frozen hardwood boots

The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 385h/385H 130v/146V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 385h/385H 128v/146V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A crazed zebra madly bucks and snorts, kicking everything in sight.
A large lion stalks here, wondering what to get for dinner.
A sinewy cheetah slinks through the grasses, waiting to strike.

< 385h/385H 127v/146V Pos: standing >
A cheetah leaves west.
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A sinewy cheetah slinks through the grasses, waiting to strike.
A goshawk swoops out of the sky to attack.
A longhorned gazelle keeps the savannah grasses in check.
A small gazelle follows the others in the herd.
A longhorned gazelle keeps the savannah grasses in check.
A small gazelle follows the others in the herd.
A longhorned gazelle keeps the savannah grasses in check.
A large gazelle leads its fellows to a new area.
A giraffe looks about for a nearby tree.
A large lion stalks here, wondering what to get for dinner.

< 385h/385H 125v/146V Pos: standing >
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 385h/385H 123v/146V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
A large black squirrel makes his way through the forest
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Dromis, the ancient elven sage, looks for inspiration here.(Gold Aura)

< 385h/385H 122v/146V Pos: standing >
You sit down and relax.

< 385h/385H 123v/146V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - delirium
               1 - imprisonment
               1 - gate to ardgral
( 9th circle)  1 - mass invisibility
               1 - detect illusion
               2 - dream travel
               1 - shadow spawn
( 8th circle)  1 - mask
               2 - vanish
               1 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  2 - stunning visions
               3 - reflection
               2 - nightmare
( 5th circle)  2 - illusionary wall
               4 - boulder
               1 - shadow travel
( 4th circle)  3 - sleep
               1 - farsee
               1 - levitate
               4 - insects
( 3rd circle)  1 - blindness
               2 - concealment
               3 - mirror image
               3 - shadow monster
( 2nd circle)  6 - burning hands
               3 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    3 seconds:  ( 5th) shadow travel
    8 seconds:  (10th) clone form
   12 seconds:  ( 8th) shadow shield

You can memorize no more spells.
You continue your study.
You have memorized the following spells:
(10th circle)  1 - delirium
               1 - imprisonment
               1 - gate to ardgral
( 9th circle)  1 - mass invisibility
               1 - detect illusion
               2 - dream travel
               1 - shadow spawn
( 8th circle)  1 - mask
               2 - vanish
               1 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  2 - stunning visions
               3 - reflection
               2 - nightmare
( 5th circle)  2 - illusionary wall
               4 - boulder
               1 - shadow travel
( 4th circle)  3 - sleep
               1 - farsee
               1 - levitate
               4 - insects
( 3rd circle)  1 - blindness
               2 - concealment
               3 - mirror image
               3 - shadow monster
( 2nd circle)  6 - burning hands
               3 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    3 seconds:  ( 5th) shadow travel
    8 seconds:  (10th) clone form
   12 seconds:  ( 8th) shadow shield

You can memorize no more spells.
You continue your study.

< 385h/385H 125v/146V Pos: sitting >

< 385h/385H 126v/146V Pos: sitting >
You start meditating...

< 385h/385H 127v/146V Pos: sitting >
You have finished memorizing shadow travel.

< 385h/385H 129v/146V Pos: sitting >
You have finished memorizing clone form.

< 385h/385H 134v/146V Pos: sitting >
You have finished memorizing shadow shield.
Your studies are complete.

< 385h/385H 139v/146V Pos: sitting >
You clamber to your feet.

< 385h/385H 140v/146V Pos: standing >
You start chanting...

< 385h/385H 146v/146V Pos: standing >
You complete your spell...
Inside of the Large Merchants Tent
Obvious exits: -N -E
Thesaloneous, a Paladin of the _-=(Holy Order)=-_ walks here.(Gold Aura)
A tall barbarian merchant glares angrily.(Gold Aura)

< 385h/385H 146v/146V Pos: standing >
Amongst the Many Vendors in the Merchants Tent
Obvious exits: -E -S
A common citizen walks through the streets here.(Gold Aura)
An apprentice priest walks through the streets preaching his gospel.(Gold Aura)
A halfling merchant from Woodseer stands here smiling broadly.(Gold Aura)

< 385h/385H 145v/146V Pos: standing >
Inside of the Large Merchants Tent
Obvious exits: -N -E
Thesaloneous, a Paladin of the _-=(Holy Order)=-_ walks here.(Gold Aura)
A tall barbarian merchant glares angrily.(Gold Aura)

< 385h/385H 144v/146V Pos: standing >
   This tall barbarian has traveld a great distance.  He is of the Tribe of
Buffalo, a hearty and strong race of warriors from the distant plains.  The
merchant is over three hundred pounds of muscle.  He stands at nearly seven
feet tall, a powerful and imposing presence.
A barbarian merchant appears to be Barbarian and is in excellent condition.
He's medium in size.


< 385h/385H 145v/146V Pos: standing >
Amongst the Many Vendors in the Merchants Tent
Obvious exits: -E -S
A common citizen walks through the streets here.(Gold Aura)
An apprentice priest walks through the streets preaching his gospel. (casting) (Gold Aura)
A halfling merchant from Woodseer stands here smiling broadly.(Gold Aura)

< 385h/385H 144v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 385h/385H 144v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 385h/385H 144v/146V Pos: standing >
You quickly scan the area.
Thesaloneous who is close by to your south.
A barbarian merchant who is close by to your south.

< 385h/385H 145v/146V Pos: standing >
An apprentice priest completes his spell...
An apprentice priest utters the words 'sfahzqhuai yfaw yufz'

< 385h/385H 145v/146V Pos: standing >
Inside the Merchants Tent
Obvious exits: -N -S -W

< 385h/385H 145v/146V Pos: standing >
You quickly scan the area.
A commoner who is close by to your south.
A bankrupt merchant who is close by to your south.
A commoner who is close by to your west.
An apprentice priest who is close by to your west.
A halfling merchant who is close by to your west.

< 385h/385H 145v/146V Pos: standing >
A commoner enters from the south.

< 385h/385H 145v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 385h/385H 145v/146V Pos: standing >
You quickly scan the area.
A bankrupt merchant who is close by to your south.
A commoner who is close by to your west.
An apprentice priest who is close by to your west.
A halfling merchant who is close by to your west.

< 385h/385H 145v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 385h/385H 145v/146V Pos: standing >
An apprentice priest enters from the west.
You quickly scan the area.
A bankrupt merchant who is close by to your south.
A commoner who is close by to your west.
A halfling merchant who is close by to your west.

< 385h/385H 145v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 385h/385H 145v/146V Pos: standing >
You quickly scan the area.
A bankrupt merchant who is close by to your south.
A commoner who is close by to your west.
A halfling merchant who is close by to your west.

< 385h/385H 145v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 385h/385H 145v/146V Pos: standing >
You quickly scan the area.
A bankrupt merchant who is close by to your south.
A commoner who is close by to your west.
A halfling merchant who is close by to your west.

< 385h/385H 145v/146V Pos: standing >
I see nothing suitable there.

< 385h/385H 145v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 385h/385H 145v/146V Pos: standing >
That's absurd.

< 385h/385H 145v/146V Pos: standing >
Inside the Merchants Tent
Obvious exits: -N -S -W
An apprentice priest walks through the streets preaching his gospel.(Gold Aura)
A common citizen walks through the streets here.(Gold Aura)

< 385h/385H 145v/146V Pos: standing >
Along All Saints Boulevard
Obvious exits: -E -S -W

< 385h/385H 144v/146V Pos: standing >
You quickly scan the area.
A meek shaman who is close by to your east.
An apprentice priest who is close by to your south.
A commoner who is close by to your south.
A bankrupt merchant who is not far off to your south.
A commoner who is close by to your west.
Anguaine who is rather far off to your west.

< 385h/385H 144v/146V Pos: standing >
The Intersection of All Saints Boulevard and Longbow Avenue
Obvious exits: -N -E# -S -W
A meek looking shaman wanders around here.(Gold Aura)

< 385h/385H 144v/146V Pos: standing >
You quickly scan the area.
A Tentro street sweeper who is close by to your south.
A citizen of Tentro who is close by to your south.
A commoner who is not far off to your west.
Anguaine who is in the distance to your west.

< 385h/385H 144v/146V Pos: standing >
The gate seems to be closed.

< 385h/385H 145v/146V Pos: standing >
You quickly scan the area.
A Tentro street sweeper who is close by to your south.
A citizen of Tentro who is close by to your south.
A commoner who is not far off to your west.
Anguaine who is in the distance to your west.

< 385h/385H 145v/146V Pos: standing >
Ok.

< 385h/385H 146v/146V Pos: standing >
Near the Eastern Wall of Tentro
Obvious exits: -N -E -W

< 385h/385H 145v/146V Pos: standing >
Ok.

< 385h/385H 145v/146V Pos: standing >
On the Vast Grassy Plain of Tentro
Obvious exits: -N -W

< 385h/385H 143v/146V Pos: standing >
The Edge of a Great Wide Plain
Obvious exits: -N -S -W
A large and very shaggy buffalo grazes on the prairie.
A golden prairie dog sits here looking at your queerly.

< 385h/385H 141v/146V Pos: standing >
Upon the Field of Endolin
Obvious exits: -N -E -S -W
A golden prairie dog sits here looking at your queerly.

< 385h/385H 139v/146V Pos: standing >
In Some Wet Grass on the Vast Prairie
Obvious exits: -N -W

< 385h/385H 137v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 385h/385H 137v/146V Pos: standing >
The Endless Fields of Grass
Obvious exits: -N -E -S -W
A wild horse stands here ready to go for a run.

< 385h/385H 136v/146V Pos: standing >
You quickly scan the area.
A small rabbit who is close by to your north.
A large buffalo who is close by to your north.
A wild horse who is not far off to your north.
A small rabbit who is not far off to your north.
A prairie dog who is not far off to your north.
A large buffalo who is a brief walk away to your north.
A small rabbit who is rather far off to your north.
A prairie dog who is rather far off to your north.
A prairie dog who is in the distance to your north.
A field mouse who is in the distance to your north.
A large buffalo who is not far off to your west.
A sparrow who is not far off to your west.
A filthy vulture who is not far off to your west.
A female buffalo who is a brief walk away to your west.
A young buffalo who is a brief walk away to your west.

< 385h/385H 137v/146V Pos: standing >
On The Grassy Range
Obvious exits: -N -E -S -W
A wild horse stands here ready to go for a run.
A small rabbit bounds over the prairie here.
A large and very shaggy buffalo grazes on the prairie.

< 385h/385H 137v/146V Pos: standing >
You quickly scan the area.
A small rabbit who is close by to your north.
A prairie dog who is close by to your north.
A prairie dog who is not far off to your north.
A large buffalo who is not far off to your north.
A large buffalo who is a brief walk away to your north.
A young buffalo who is a brief walk away to your north.
A field mouse who is rather far off to your north.
A filthy vulture who is close by to your east.
A hunter from Tentro who is not far off to your east.
A wild horse who is close by to your south.
A small rabbit who is close by to your west.
A prairie dog who is close by to your west.
A killer mosquito who is close by to your west.
A filthy vulture who is close by to your west.
A filthy vulture who is not far off to your west.
A killer mosquito who is not far off to your west.
A killer mosquito who is not far off to your west.
A prairie dog who is not far off to your west.
A small rabbit who is not far off to your west.
A large buffalo who is a brief walk away to your west.
A field mouse who is a brief walk away to your west.
A small rabbit who is a brief walk away to your west.
A sparrow who is a brief walk away to your west.
A black wolf who is rather far off to your west.

< 385h/385H 138v/146V Pos: standing >
Surrounded by The Fertile Plains
Obvious exits: -N -E -S -W
A small rabbit bounds over the prairie here.

< 385h/385H 136v/146V Pos: standing >
You quickly scan the area.
A prairie dog who is close by to your north.
A large buffalo who is close by to your north.
A small rabbit who is not far off to your north.
A large buffalo who is not far off to your north.
A field mouse who is a brief walk away to your north.
A prairie dog who is close by to your east.
A prairie dog who is close by to your east.
A large buffalo who is not far off to your east.
A black wolf who is not far off to your east.
A young buffalo who is not far off to your east.
A large buffalo who is not far off to your east.
A wild horse who is not far off to your east.
A prairie dog who is not far off to your east.
A large buffalo who is a brief walk away to your east.
A wild horse who is close by to your south.
A small rabbit who is close by to your south.
A large buffalo who is close by to your south.
A wild horse who is not far off to your south.
A wild horse who is close by to your west.
A field mouse who is close by to your west.
A black wolf who is not far off to your west.
A prairie dog who is not far off to your west.
A black wolf who is a brief walk away to your west.
A killer mosquito who is rather far off to your west.
A young buffalo who is rather far off to your west.
A large buffalo who is rather far off to your west.
A large buffalo who is in the distance to your west.

< 385h/385H 137v/146V Pos: standing >
On the Field of Endolin
Obvious exits: -N -E -S -W
A golden prairie dog sits here looking at your queerly.
A golden prairie dog sits here looking at your queerly.

< 385h/385H 135v/146V Pos: standing >
You quickly scan the area.
A young buffalo who is close by to your north.
A large buffalo who is close by to your east.
A black wolf who is close by to your east.
A young buffalo who is close by to your east.
A large buffalo who is close by to your east.
A wild horse who is close by to your east.
A prairie dog who is close by to your east.
A large buffalo who is not far off to your east.
A filthy vulture who is close by to your south.
A small rabbit who is close by to your west.
A wild horse who is not far off to your west.
A field mouse who is not far off to your west.
A black wolf who is a brief walk away to your west.
A prairie dog who is a brief walk away to your west.
A black wolf who is rather far off to your west.
A killer mosquito who is in the distance to your west.
A large buffalo who is in the distance to your west.

< 385h/385H 135v/146V Pos: standing >
Surrounded by Miles Of Open Prairie
Obvious exits: -N -E -S -W
A young buffalo runs gaily through the prairie.

< 385h/385H 134v/146V Pos: standing >
You quickly scan the area.
A wild horse who is close by to your east.
A large buffalo who is close by to your east.
A prairie dog who is close by to your south.
A prairie dog who is close by to your south.
A filthy vulture who is not far off to your south.
A prairie dog who is close by to your west.
A large buffalo who is close by to your west.
A large buffalo who is not far off to your west.
A prairie dog who is not far off to your west.
A small rabbit who is a brief walk away to your west.
A large buffalo who is a brief walk away to your west.
A large buffalo who is a brief walk away to your west.
A large buffalo who is rather far off to your west.
A large buffalo who is rather far off to your west.
A filthy vulture who is rather far off to your west.
A young buffalo who is rather far off to your west.
A wild horse who is rather far off to your west.
A sparrow who is in the distance to your west.

< 385h/385H 134v/146V Pos: standing >
The Site of a Watering Hole
Obvious exits: -S -W
The watering hole is filled with cool water.

< 385h/385H 133v/146V Pos: standing >
You quickly scan the area.
A young buffalo who is close by to your south.
A prairie dog who is not far off to your south.
A prairie dog who is not far off to your south.
A small rabbit who is close by to your west.
A large buffalo who is close by to your west.
A young buffalo who is not far off to your west.
A wild horse who is not far off to your west.
A young buffalo who is not far off to your west.
A black wolf who is a brief walk away to your west.
A prairie dog who is rather far off to your west.
A wild horse who is rather far off to your west.
A young buffalo who is rather far off to your west.

< 385h/385H 133v/146V Pos: standing >
Underwater in the Clean Pool
Obvious exits: -N -U

< 385h/385H 135v/146V Pos: standing >
You begin to hold your breath...

< 385h/385H 136v/146V Pos: standing >
In an Underwater Passage
Obvious exits: -N -S

< 385h/385H 134v/146V Pos: standing >
Inside the Dark Passageway
Obvious exits: -S -U
A HUGE stone golem stands here protecting the passageway.(Red Aura)

< 385h/385H 132v/146V Pos: standing >
The Entrance to the Troglodyte Caves
Obvious exits: -E -D
A troglodyte assassin sneaks through the tunnels here.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)

< 385h/385H 130v/146V Pos: standing >
Pardon?

< 385h/385H 130v/146V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -W
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)

< 385h/385H 128v/146V Pos: standing >
You quickly scan the area.
A troglodyte female who is a brief walk away to your north.
A troglodyte berserker who is a brief walk away to your north.
A troglodyte sentinel who is a brief walk away to your north.
A troglodyte female who is rather far off to your north.
A troglodyte assassin who is close by to your west.
A troglodyte sentinel who is close by to your west.

< 385h/385H 128v/146V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -S -W

< 385h/385H 127v/146V Pos: standing >
You quickly scan the area.
A troglodyte female who is not far off to your north.
A troglodyte berserker who is not far off to your north.
A troglodyte sentinel who is not far off to your north.
A troglodyte female who is a brief walk away to your north.
A troglodyte sentinel who is close by to your south.
A troglodyte sentinel who is close by to your south.
A troglodyte mother who is close by to your west.
A troglodyte mother who is close by to your west.
A troglodyte child who is close by to your west.
A troglodyte child who is close by to your west.

< 385h/385H 127v/146V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Small Sleeping Area in the Troglodyte Caves
Obvious exits: -E
A troglodyte mother watches over her nest here.(Red Aura)
A troglodyte mother watches over her nest here.(Red Aura)
A small troglodyte child sits here in the darkness.(Red Aura)
A small troglodyte child sits here in the darkness.(Red Aura)

< 385h/385H 128v/146V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -S

< 385h/385H 126v/146V Pos: standing >

< 385h/385H 126v/146V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -E -S
A troglodyte female wanders around snarling.(Red Aura)
A troglodyte berserker charges through the tunnels here.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)

< 385h/385H 125v/146V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -W -D

< 385h/385H 124v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 385h/385H 125v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 385h/385H 125v/146V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -E -U
A troglodyte female wanders around snarling.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)

< 385h/385H 123v/146V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -W
Fresh blood splatters cover the area.
The corpse of a troglodyte female is lying here.
The corpse of a troglodyte male is lying here.
A troglodyte male stands here, fighting a Dwarf.(Red Aura)
A Dwarf (medium), floating (Newbie) sits atop a magnificent heavy warhorse, fighting a troglodyte male.(Gold Aura)

< 385h/385H 122v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 385h/385H 122v/146V Pos: standing >
You see nothing special...

< 385h/385H 123v/146V Pos: standing >
A troglodyte male attacks a Dwarf. [1 hits]

< 385h/385H 123v/146V Pos: standing >
A magnificent heavy warhorse attacks a troglodyte male. [0 hits]
A Dwarf attacks a troglodyte male. [1 hits]

< 385h/385H 124v/146V Pos: standing >
You start chanting...

< 385h/385H 127v/146V Pos: standing >
A troglodyte male attacks a Dwarf. [2 hits]

< 385h/385H 127v/146V Pos: standing >
Casting: illusionary wall *
A Dwarf almost sweeps a troglodyte male off of his feet with a well placed leg sweep.

< 385h/385H 128v/146V Pos: standing >
A magnificent heavy warhorse attacks a troglodyte male. [1 hits]

< 385h/385H 128v/146V Pos: standing >
A Dwarf attacks a troglodyte male. [2 hits]

< 385h/385H 129v/146V Pos: standing >
Casting: illusionary wall 

< 385h/385H 129v/146V Pos: standing >
You complete your spell...

< 385h/385H 129v/146V Pos: standing >
A troglodyte male kicks a Dwarf in the stomach, rendering him breathless.
A troglodyte male attacks a Dwarf. [0 hits]

< 385h/385H 131v/146V Pos: standing >
A magnificent heavy warhorse attacks a troglodyte male. [0 hits]
You start chanting...
You snap into visibility.

< 385h/385H 132v/146V Pos: standing >
A Dwarf attacks a troglodyte male. [1 hits]

< 385h/385H 133v/146V Pos: standing >
You complete your spell...
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Dwarf!
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Dwarf!
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Dwarf!

< 385h/385H 133v/146V Pos: standing >
You start chanting...

< 385h/385H 134v/146V Pos: standing >
A magnificent heavy warhorse's hooves crash into a troglodyte male's chest with a stunning force.

< 385h/385H 134v/146V Pos: standing >
Casting: hammer 
A troglodyte male attacks a Dwarf. [1 hits]

< 385h/385H 135v/146V Pos: standing >
You complete your spell...
[Damage: 88 ] Your massive hammer causes a Dwarf to double over in pain!

< 385h/385H 135v/146V Pos: standing >
A magnificent heavy warhorse attacks a troglodyte male. [0 hits]

< 385h/385H 135v/146V Pos: standing >
A swarm of insects attacks a magnificent heavy warhorse. [2 hits]
A swarm of insects attacks a Dwarf. [2 hits]
A swarm of insects attacks a magnificent heavy warhorse. [1 hits]

< 385h/385H 136v/146V Pos: standing >
You start chanting...

< 385h/385H 136v/146V Pos: standing >
A Dwarf attacks a troglodyte male. [1 hits]

< 385h/385H 137v/146V Pos: standing >
Casting: hammer 

< 385h/385H 137v/146V Pos: standing >
You complete your spell...
[Damage: 89 ] Your massive hammer causes a Dwarf to double over in pain!

< 385h/385H 137v/146V Pos: standing >
You start chanting...

< 385h/385H 138v/146V Pos: standing >
A troglodyte male kicks a Dwarf in the stomach, rendering him breathless.
A troglodyte male attacks a Dwarf. [2 hits]

< 385h/385H 139v/146V Pos: standing >
A swarm of insects attacks a magnificent heavy warhorse. [3 hits]
A swarm of insects attacks a Dwarf. [3 hits]
A swarm of insects attacks a magnificent heavy warhorse. [1 hits]
A magnificent heavy warhorse attacks a troglodyte male. [0 hits]

< 385h/385H 139v/146V Pos: standing >
Casting: hammer 

< 385h/385H 139v/146V Pos: standing >
You complete your spell...
[Damage: 86 ] Your massive hammer causes a Dwarf to double over in pain!

< 385h/385H 140v/146V Pos: standing >
A Dwarf attacks a troglodyte male. [1 hits]
You start chanting...

< 385h/385H 141v/146V Pos: standing >
A magnificent heavy warhorse's hooves crash into a troglodyte male's chest with a stunning force.
A troglodyte male is knocked to the ground!

< 385h/385H 141v/146V Pos: standing >
Casting: hammer 

< 385h/385H 142v/146V Pos: standing >
You complete your spell...
[Damage: 87 ] Your massive hammer causes a Dwarf to double over in pain!

< 385h/385H 142v/146V Pos: standing >
A swarm of insects attacks a magnificent heavy warhorse. [1 hits]
A swarm of insects attacks a Dwarf. [1 hits]
A swarm of insects attacks a magnificent heavy warhorse. [3 hits]

< 385h/385H 142v/146V Pos: standing >
A Dwarf deflects a troglodyte male's blow and strikes back at him!
A troglodyte male attacks a Dwarf. [0 hits]

< 385h/385H 142v/146V Pos: standing >
A magnificent heavy warhorse attacks a troglodyte male. [1 hits]

< 385h/385H 143v/146V Pos: standing >
You start chanting...

< 385h/385H 143v/146V Pos: standing >
A swarm of insects bites a Dwarf!
Casting: hammer 

< 385h/385H 144v/146V Pos: standing >
You complete your spell...
[Damage: 94 ] Your illusional hammer smashes into a Dwarf's body, killing him instantly!
A Dwarf's misshaped stone greaves was completely destroyed by the massive blow!
A Dwarf's human-made silver boots from Caves of Mt. Skelenak was completely destroyed by the massive blow!
A Dwarf is stunned!
A Dwarf falls off his mount!
A magnificent heavy warhorse stops following a Dwarf.
A Dwarf is dead! R.I.P.
You receive your share of experience.