The death of [35 Thief] Vul (Halfling)

in The Main Street Of Lylrstas

from the perspective of [50 Assassin] Glar The Empire (Duergar)

<worn as a badge>    a badge of the Blood Horde made by Dahamma
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a slimy aboleth eye [poor] (glowing) (humming)
<worn in ear>        a lightning earring
<worn in ear>        a bone pick [superior]
<worn on face>       a white hot mask of living flame (glowing)
<worn around neck>   a necklace of halfling ears [80%]
<worn around neck>   a slaadi necklace of Chaos (glowing)
<worn on body>       the chameleon suit of transformation [superior]
<worn about body>    a cloak of deva's feathers [poor] [69%]
<worn on back>       a large leather backpack [84%]
<worn as quiver>     an unearthly dragonscale quiver from The Realm of Barovia [89%]
<worn about waist>   a thin black belt of accuracy [superior]
<worn on belt buckle>the bloody skull of a githyanki (glowing)
<worn on arms>       some bone-plated sleeves smeared with blood
<worn around wrist>  a bracelet of purple mist [superior] [86%]
<worn around wrist>  an elven bracelet of precision [superior]
<worn on hands>      some black leather gloves with mithril blades
<worn on finger>     a death ring of Tezcatlipoca[17h 30m 52s]
<worn on finger>     an obsidian circle [superior]
<primary weapon>     a serrated dirk of adamantium [superior] with a strange black stone
<secondary weapon>   a blood dagger of Tezcatlipoca [superior] [68%]
<worn on legs>       a pair of vapor leggings [superior]
<worn on feet>       some black leather boots fit with adamantium heel blades

 
   *..   ..*    
  **...  ...*   
 ****..  ...**  
 ****..  ...**  
 ****..@ ....*  
 ****^..  .*.*  
 *****..  ...*  
  *****.   .*   
   ****..  .    
On the River Moria
Obvious exits: -N -E -S -W

< 596h/596H 74v/202V Pos: standing >
 
   ..   ..**    
  *...  ...**   
 ***..  ...**.  
 ***..  ...**.  
 ***.. @....*.  
 ***^..  .*.*.  
 ****..  ...*.  
  ****.   .**   
   ***..  .*    
On the River Moria
Obvious exits: -N -E -S -W

< 596h/596H 73v/202V Pos: standing >
 
   .   ..***    
  ...  ...**.   
 **..  ...**.*  
 **..  ...**.*  
 **..  @...*.*  
 **^..  .*.*.*  
 ***..  ...*.*  
  ***.   .**.   
   **..  .**    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
There are Duergar tracks going west.

< 596h/596H 71v/202V Pos: standing >
 
      ..***.    
  ..  ...**.*   
 *..  ...**.**  
 *..  ...**.**  
 *..  .@..*.**  
 *^..  .*.*.**  
 **..  ...*.**  
  **.   .**.*   
   *..  .**.    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W

< 596h/596H 70v/202V Pos: standing >
 
   .   ..***    
  ...  ...**.   
 **..  ...**.*  
 **..  ...**.*  
 **..  @...*.*  
 **^..  .*.*.*  
 ***..  ...*.*  
  ***.   .**.   
   **..  .**    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
There are Duergar tracks going west.

< 596h/596H 70v/202V Pos: standing >
 
   ..   ..**    
  *...  ...**   
 ***..  ...**.  
 ***..  ...**.  
 ***.. @....*.  
 ***^..  .*.*.  
 ****..  ...*.  
  ****.   .**   
   ***..  .*    
On the River Moria
Obvious exits: -N -E -S -W

< 596h/596H 68v/202V Pos: standing >
 
   *..   ..*    
  **...  ...*   
 ****..  ...**  
 ****..  ...**  
 ****..@ ....*  
 ****^..  .*.*  
 *****..  ...*  
  *****.   .*   
   ****..  .    
On the River Moria
Obvious exits: -N -E -S -W

< 596h/596H 67v/202V Pos: standing >
 
   **..   ..    
  ***...  ...   
 *****..  ...*  
 *****..  ...*  
 *****.@  ....  
 *****^..  .*.  
 ******..  ...  
  ******.   .   
   .****..      
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 596h/596H 65v/202V Pos: standing >
 
   ***..   .    
  ****...  ..   
 ******..  ...  
 ******..  ...  
 ******@.  ...  
 .*****^..  .*  
 .******..  ..  
  .******.      
   ..****..     
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
There are some tracks heading east.

< 596h/596H 63v/202V Pos: standing >
 
 **...  
 **@..  
 **.^.  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
There are some tracks heading north.
There are some tracks heading east.

< 596h/596H 62v/202V Pos: standing >
 
 ***..  
 **@..  
 ***.^  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 596h/596H 60v/202V Pos: standing >
 
 ****.  
 **@*.  
 ****.  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 596h/596H 59v/202V Pos: standing >
 
 *****  
 **@.*  
 .****  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 596h/596H 58v/202V Pos: standing >
 
 ****M  
 **@**  
 ***.*  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 596h/596H 57v/202V Pos: standing >
 
 *****  
 **@*M  
 **.**  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 596h/596H 56v/202V Pos: standing >
 
 ****.  
 **@M*  
 *.**.  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 596h/596H 55v/202V Pos: standing >
 
 ***..  
 **@*.  
 .**..  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
One of the guards of Evermeet patrols the countryside.

< 596h/596H 54v/202V Pos: standing >
 
 ***..  
 **@..  
 **M*.  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 596h/596H 52v/202V Pos: standing >
 
 ***..  
 **@..  
 **...  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 596h/596H 52v/202V Pos: standing >
 
   ****.  ..    
  *****.  ...   
 ******..  M.*  
 ******..   .^  
 ******@.   ..  
 ******...  ..  
 *******..  ..  
  ******..  .   
   *****..      
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W

< 596h/596H 50v/202V Pos: standing >
 
   ****.  ..    
  *****..  M.   
 ******..   .^  
 ******..   ..  
 ******@..  ..  
 *******..  ..  
 *******..  ..  
  ******..  .   
   *****^..     
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W

< 596h/596H 48v/202V Pos: standing >
 
 *....  
 *M@..  
 **...  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 596h/596H 47v/202V Pos: standing >
 
 *M*..  
 **@..  
 .*...  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 596h/596H 45v/202V Pos: standing >
 
 **...  
 .*@..  
 **.^.  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 596h/596H 44v/202V Pos: standing >
 
 .*...  
 **@^.  
 **...  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -S -W
A few drops of fresh blood are scattered around the area.

< 596h/596H 43v/202V Pos: standing >
 
 **.^.  
 **@..  
 ****.  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 596h/596H 42v/202V Pos: standing >
 
 *.^..  
 *.@..  
 ***..  
The Magnificent Woodlands of Evermeet
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
There are some tracks heading west.
There are some tracks heading east.
There are some tracks heading west.

< 596h/596H 40v/202V Pos: standing >
Alas, you cannot go that way. . . .

< 596h/596H 40v/202V Pos: standing >
You quickly scan the area.
You see nothing.

< 596h/596H 41v/202V Pos: standing >
 
 **.^.  
 **@..  
 ****.  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
There are some tracks heading north.

< 596h/596H 41v/202V Pos: standing >
 
 .*...  
 **@^.  
 **...  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -S -W
A few drops of fresh blood are scattered around the area.

< 596h/596H 39v/202V Pos: standing >
Alas, you cannot go that way. . . .

< 596h/596H 40v/202V Pos: standing >
 
 **...  
 .*@..  
 **.^.  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 596h/596H 39v/202V Pos: standing >
 
   ***..   .    
  ****...  ..   
 ******..  ...  
 ******..  ...  
 ******@.  ...  
 .*****^..  .*  
 .******..  ..  
  .******.      
   ..****..     
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
There are some tracks heading east.

< 596h/596H 37v/202V Pos: standing >
The Southern Forest Of Lylrstas
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A squirrel wanders the forest in search of food.
A small dog runs around playing with the children
A half-elf commoner wanders about her daily duties.(Gold Aura)
You sense a lifeform nearby.
You sense a lifeform nearby.

< 596h/596H 36v/202V Pos: standing >
You quickly scan the area.
A squirrel who is close by to your east.
A small dog who is close by to your south.
A squirrel who is not far off to your south.
A squirrel who is a brief walk away to your south.
An apprentice who is rather far off to your south.
A thin guard who is rather far off to your south.
A thin guard who is rather far off to your south.

< 596h/596H 36v/202V Pos: standing >
The Southern Forest Of Lylrstas
Obvious exits: -S -W
A squirrel wanders the forest in search of food.
You sense a lifeform nearby.

< 596h/596H 38v/202V Pos: standing >
The Southern Forest Of Lylrstas
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A squirrel wanders the forest in search of food.
A small dog runs around playing with the children
A half-elf commoner wanders about her daily duties.(Gold Aura)
You sense a lifeform nearby.
You sense a lifeform nearby.
There are some tracks heading south.

< 596h/596H 37v/202V Pos: standing >
The Forest Of Lylrstas
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A small dog runs around playing with the children
You sense a lifeform nearby.
There are Duergar tracks going south.
There are Halfling tracks going south.

< 596h/596H 36v/202V Pos: standing >
The Forest Of Lylrstas
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A squirrel wanders the forest in search of food.
There are some tracks heading south.
There are some tracks heading south.

< 596h/596H 36v/202V Pos: standing >
You quickly scan the area.
A small dog who is close by to your north.
A small dog who is not far off to your north.
A half-elf commoner who is not far off to your north.
A squirrel who is close by to your south.
An apprentice who is not far off to your south.
A thin guard who is not far off to your south.
A bluejay who is close by to your west.

< 596h/596H 37v/202V Pos: standing >
Before A Wooden Fence
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
A squirrel wanders the forest in search of food.

< 596h/596H 37v/202V Pos: standing >
You quickly scan the area.
A squirrel who is close by to your north.
A small dog who is not far off to your north.
A squirrel who is a brief walk away to your north.
A small dog who is a brief walk away to your north.
A half-elf commoner who is a brief walk away to your north.
An apprentice who is close by to your south.
An apprentice who is close by to your south.
A thin guard who is close by to your south.
A thin guard who is close by to your south.
A prison guard who is in the distance to your south.

< 596h/596H 38v/202V Pos: standing >
Within The Gates Of Lylrstas
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
An apprentice helps stand watch at the gates.
An apprentice helps stand watch at the gates.
An adolescent half-elf carefully watches the gates.
An adolescent half-elf carefully watches the gates.
There are some tracks heading south.

< 596h/596H 38v/202V Pos: standing >
You quickly scan the area.
A squirrel who is close by to your north.
A squirrel who is not far off to your north.
A small dog who is a brief walk away to your north.
A squirrel who is rather far off to your north.
A small dog who is rather far off to your north.
A half-elf commoner who is rather far off to your north.
A prison guard who is rather far off to your south.

< 596h/596H 38v/202V Pos: standing >
A Cobbelstone Road
Obvious exits: -N -E -S
A white marble fountain bubbles refreshing water here. (glowing)

< 596h/596H 39v/202V Pos: standing >
You quickly scan the area.
An apprentice who is close by to your north.
An apprentice who is close by to your north.
A thin guard who is close by to your north.
A thin guard who is close by to your north.
A squirrel who is not far off to your north.
A squirrel who is a brief walk away to your north.
A small dog who is rather far off to your north.
A small dog who is in the distance to your north.
A half-elf commoner who is in the distance to your north.
A bluejay who is not far off to your east.
A prison guard who is a brief walk away to your south.

< 596h/596H 40v/202V Pos: standing >
Within The Gates Of Lylrstas
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
An apprentice helps stand watch at the gates.
An apprentice helps stand watch at the gates.
An adolescent half-elf carefully watches the gates.
An adolescent half-elf carefully watches the gates.
There are some tracks heading north.

< 596h/596H 40v/202V Pos: standing >
The Main Street Of Lylrstas
Obvious exits: -N# -E -W
Puddles of fresh blood cover the ground.

< 596h/596H 41v/202V Pos: standing >
You quickly scan the area.
An apprentice who is close by to your east.
An apprentice who is close by to your east.
A thin guard who is close by to your east.
A thin guard who is close by to your east.

< 596h/596H 43v/202V Pos: standing >
The Main Street Of Lylrstas
Obvious exits: -N -E
Fresh blood splatters cover the area.

< 596h/596H 43v/202V Pos: standing >
You quickly scan the area.
A water elemental who is close by to your north.
An earth elemental who is close by to your north.
An air elemental who is close by to your north.
Grandpa who is close by to your north.
The barkeep who is close by to your north.
An apprentice who is not far off to your east.
An apprentice who is not far off to your east.
A thin guard who is not far off to your east.
A thin guard who is not far off to your east.

< 596h/596H 43v/202V Pos: standing >
The Inn Of Lylrstas
Obvious exits: -S
Fresh blood covers everything in the area.
You sense a lifeform nearby.
A water elemental is here, flowing like a living current.
An earth elemental stands here, looking like a living rock.
*An air elemental is here looking like a small living tornado.
Grandpa sits having a few, flirting with the barkeep
The barkeep roams here, her hands constantly wiping on her apron.

< 596h/596H 44v/202V Pos: standing >
Grandpa suddenly attacks YOU!
Grandpa misses you.
You snap into visibility.

< 596h/596H 44v/202V Pos: standing >
< T: Glar TP: sta TC:excellent E: grandpa sta EP: excellent >
 You attempt to flee...
The Main Street Of Lylrstas
Obvious exits: -N -E
Fresh blood splatters cover the area.
You flee southward!

< 596h/596H 30v/202V Pos: standing >
Saving Glar.

< 596h/596H 30v/202V Pos: standing >
Backstab who?

< 596h/596H 35v/202V Pos: standing >
Backstab who?

< 596h/596H 36v/202V Pos: standing >
Backstab who?

< 596h/596H 36v/202V Pos: standing >
Backstab who?

< 596h/596H 37v/202V Pos: standing >
Backstab who?

< 596h/596H 37v/202V Pos: standing >
Backstab who?

< 596h/596H 38v/202V Pos: standing >
Backstab who?

< 596h/596H 38v/202V Pos: standing >
Backstab who?

< 596h/596H 38v/202V Pos: standing >
Backstab who?

< 596h/596H 39v/202V Pos: standing >
Backstab who?

< 596h/596H 39v/202V Pos: standing >
Backstab who?

< 596h/596H 40v/202V Pos: standing >
Backstab who?

< 596h/596H 41v/202V Pos: standing >
Backstab who?

< 596h/596H 41v/202V Pos: standing >
Backstab who?

< 596h/596H 42v/202V Pos: standing >
Backstab who?

< 596h/596H 42v/202V Pos: standing >
Backstab who?

< 596h/596H 43v/202V Pos: standing >
Backstab who?

< 596h/596H 43v/202V Pos: standing >
Backstab who?

< 596h/596H 43v/202V Pos: standing >
Backstab who?

< 596h/596H 44v/202V Pos: standing >
Backstab who?

< 596h/596H 44v/202V Pos: standing >
Backstab who?

< 596h/596H 45v/202V Pos: standing >
Backstab who?

< 596h/596H 45v/202V Pos: standing >
Backstab who?

< 596h/596H 46v/202V Pos: standing >
Backstab who?

< 596h/596H 46v/202V Pos: standing >
Backstab who?

< 596h/596H 47v/202V Pos: standing >
Backstab who?

< 596h/596H 47v/202V Pos: standing >
Backstab who?

< 596h/596H 47v/202V Pos: standing >
Backstab who?

< 596h/596H 48v/202V Pos: standing >
Backstab who?

< 596h/596H 48v/202V Pos: standing >
Backstab who?

< 596h/596H 49v/202V Pos: standing >
Backstab who?

< 596h/596H 49v/202V Pos: standing >
Backstab who?

< 596h/596H 50v/202V Pos: standing >
You snap into visibility.
[Damage: 61 ] A Halfling makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
[Damage: 63 ] A Halfling makes a strange sound but is suddenly very silent as you place a blood dagger of Tezcatlipoca [superior] in his back.
A Halfling's pair of dragonscale leg plates was completely destroyed by the massive blow!
A Halfling's rugged trapper sling was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.