<worn on head> a whisper-thin helm
<worn on body> a set of loose fitting robes
<worn about body> a soft skin cloak
<worn about waist> an elfskin belt
<worn on arms> a set of loose fitting sleeves
<worn on legs> a set of loose fitting leggings
<worn on feet> some thin leather sandals
Hit points: 151(151) Moves: 120(120)
Coins carried: 0 platinum 0 gold 2 silver 3 copper
Coins in bank: 814 platinum 2705 gold 125 silver 0 copper
Playing time: 0 days / 8 hours/ 20 minutes
Received data: 0.2180 MB this session.
Send data: 0.0299 MB this session.
Compression ratio: 58%
58%
Status: Standing.
Epic points(total): 4(4)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 9
Detecting: Heat
Bartender Quests Remaining: 8
Combat Pulse: 14 Spell Pulse: 0.82
Leaderboard Points: 301
Active Spells:
--------------
heroism (2 minutes)
regeneration (2 minutes)
rested bonus (42 minutes)
< 151h/151H 120v/120V Pos: standing >
Saving Rem.
< 151h/151H 120v/120V Pos: standing >
A Small Park
This small park is surrounded by a large white gate. This
semi-secluded area seems to be more well tended than the rest
of the city. The grounds of the park are well kept. Every
blade of grass lies in its proper place and every flower
appears to be in full bloom. Small stone benches are set up
here and there at various points of interesting in the park.
A feeling of peace comes over those who sit or walk within.
There are exits in all around leading deeper into the city.
Obvious exits: -North -South#
An elven trail keeper is here picking of debris from this part of the city.
A white rabbit hops around here, wiggling its nose.
A white rabbit hops around here, wiggling its nose.
< 151h/151H 119v/120V Pos: standing >
The white seems to be closed.
< 151h/151H 119v/120V Pos: standing >
The white seems to be closed.
< 151h/151H 119v/120V Pos: standing >
Ok.
< 151h/151H 120v/120V Pos: standing >
The Way of the Royals
This Way of the Royals is a central roadway in the City of
Charing. It runs in a north-south direction in the center of
the city. This central pathway of the City of Charing is well
used by the many citizens and visitors. Many important
establishments can found along this Way of Royals. Just to the
north beyond the white gates, there is a small garden of sorts.
Many animals can be seen frolickling within these grounds.
There are exits all around leading deeper into the city.
Obvious exits: -North -South -Northwest -Northeast
< 151h/151H 119v/120V Pos: standing >
The Way of the Royals
This Way of the Royals is a central roadway in the City of
Charing. It runs in a north-south direction in the center of
the city. This central pathway of the City of Charing is well
used by the many citizens and visitors. Many important
establishments can found along this Way of Royals. A large sign
sits on a pole near the building to the east. It reads "Welcome
to the Pet Shop!". There is a storage tree of sorts which lies
on the western part of the path here. There are exits all
around leading deeper into the city.
Obvious exits: -North -East -South -West#
A snake slithers through here, tongue flicking.
An elite elven guard stands here, guarding the city.
An elite elven guard stands here, guarding the city.
An elite elven guard stands here, guarding the city.
An elite elven guard stands here, guarding the city.
< 151h/151H 118v/120V Pos: standing >
Before the Southern Gates of Charing
The city of Charing lies just to the north beyond the
the city gates. These fabled gates are said to have been
forged in the pits of hell. Containing a magical power
within their bars, only those of proper origin are allowed
to pass through these gates. Through the gates, many elves
can be seen wandering about their city tending to daily
activities. Rising fifty feet above the ground, a large
city wall seals off a large sacred realms of the elves.
There are two viable exits from this room.
Obvious exits: -North -Down
A gate guard stands here on his post.
A gate guard stands here on his post.
A gate guard stands here on his post.
A gate guard stands here on his post.
A gate guard stands here on his post.
< 151h/151H 117v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 151h/151H 118v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 151h/151H 120v/120V Pos: standing >
Within the Heart of the Great Tree Charing
Closer to the top of this ladder, there are the sounds
and light from up above. This part of the ladder is
narrower here than down below. The trunk of the great tree
Charing has been carved out with exquiste detail in this part
as well. This wooden ladder which has been carved into the
inside of the trunk shows no signs of deterioration. It
continues in two directions from this advantage point.
Obvious exits: -Up -Down
< 151h/151H 119v/120V Pos: standing >
Within the Heart of the Great Tree Charing
The trunk of the great tree Charing has been carved out
in this part as well. There is a wooden ladder which has
been carved into the inside of the trunk. The ladder shows
no signs of deterioration. It continues in two directions
from this advantage point.
Obvious exits: -Up -Down
A human visiting from Tharnadia is here on business, he seems to be lost.
< 151h/151H 118v/120V Pos: standing >
Within the Heart of the Great Tree Charing
The trunk of the great tree Charing has been carved out
in this part as well. There is a wooden ladder which has
been carved into the inside of the trunk. The ladder shows
no signs of deterioration. It continues in two directions
from this advantage point.
Obvious exits: -Up -Down
An elven cat is here mewing for attention, and rubbing your leg.
A elven young acolyte is standing here deep in thought.
< 151h/151H 117v/120V Pos: standing >
Within the Heart of the Great Tree Charing
The trunk of the great tree Charing has been carved out
in this part as well. The difference from the room below is
that the space is a little more limited here. The higher one
proceedss up the ladder, the more narrower it gets. The wooden
ladder, which has been carved into the inside of the trunk,
shows no signs of deterioration. It continues in two directions
from this advantage point.
Obvious exits: -Up -Down
A kooshie dog is here barking loudly.
< 151h/151H 116v/120V Pos: standing >
The Base of the Great Tree Charing
The trunk of the great tree Charing has been carved out
with exquiste detail here. In the base of the trunk, there
seems to be a lot of space. The wooden ladder, which has
been carved into the inside of the trunk, leads upward into
the trunk. The ladder shows no signs of deterioration. It
continues in one directions from this advantage point.
Obvious exits: -South# -Up
< 151h/151H 115v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 151h/151H 116v/120V Pos: standing >
The door seems to be closed.
< 151h/151H 117v/120V Pos: standing >
Ok.
< 151h/151H 119v/120V Pos: standing >
Before the Great Tree Charing
The huge oak tree Charing rises many stories above you.
It has huge branches covered with dense foiliage. Its
branches span by the hundreds of feet in several directions.
The branches of the great tree Charing seem to form an
interlocking network with the other trees in this forest.
Little light seems to penetrate this part of the forest.
The forest continues in all directions from this advantage
point.
Obvious exits: -North -East -South -West
< 151h/151H 118v/120V Pos: standing >
A Shady Forest Trail
The trail through the great forest continues here.
This trail appears to have been traveled by many elves
and centaurs. One can easily see the footprints of both
races in the earth here. The sounds of the rapids of the
river to the south can be heard echoing through out this
area. The trail contines in two directions from this
point of the trail.
Obvious exits: -East -West
< 151h/151H 117v/120V Pos: standing >
A Shady Forest Trail
The trail through the great forest continues here.
This trail appears to have been traveled by many elves
and centaurs. One can easily see the footprints of both
races in the earth here. The sounds of the rapids of the
river to the south can be heard echoing through out this
area. The trail contines in two directions from this
point of the trail.
Obvious exits: -East -West
< 151h/151H 116v/120V Pos: standing >
A Stone Pathway
A stone pathway has been laid in this part of the
forest. The stone appears to be of marble. The slabs
provide a firm surface for travel through this part of
the forest. There are animals of the forest frolickling
about in the near distance. The stone pathway leads
in a northern direction.
Obvious exits: -North -East -West
A robin is flying nearby.
A robin is flying nearby.
< 151h/151H 114v/120V Pos: standing >
A Shady Forest Trail
The trail through the great forest continues here.
This trail appears to have been traveled by many elves
and centaurs. One can easily see the footprints of both
races in the earth here. The sounds of the rapids of the
river to the south can be heard echoing through out this
area. The trail contines in two directions from this
point of the trail.
Obvious exits: -East -West
< 151h/151H 112v/120V Pos: standing >
^^^^^^^^^.^
^^.^....^^^^^
^^....^........
..^.......^..M.
.....**@^**....
.**********....
***************
****.*...****
*.*^^^^****
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 151h/151H 110v/120V Pos: standing >
M^^^^^^^^^.
^^^.^....^^^^
^^^....^.......
...^.......^..M
......*@*^**...
..**********...
.**************
*****.*...***
M*.*^^^^***
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 151h/151H 110v/120V Pos: standing >
MM^^^^^^^^^
M^^^.^....^^^
^^^^....^......
^...^.......^..
.......@**^**..
...**********..
..*************
******.*...**
*M*.*^^^^**
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 151h/151H 109v/120V Pos: standing >
MMM^^^^^^^^
MM^^^.^....^^
^^^^^....^.....
.^...^.......^.
^......@***^**.
^...**********.
...************
*******.*...*
****.*^^^^*
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
< 151h/151H 107v/120V Pos: standing >
MMMM^^^^^^^
MMM^^^.^....^
M^^^^^....^....
^.^...^.......^
^^.....@.***^**
.^...**********
....***********
********.*...
*****.*^^^^
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
< 151h/151H 105v/120V Pos: standing >
MMMMM^^^^^^
MMMM^^^.^....
MM^^^^^....^...
M^.^...^.......
^^^....@..***^*
^.^...*********
.....**********
.********.*..
******.*^^^
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
< 151h/151H 103v/120V Pos: standing >
< 151h/151H 104v/120V Pos: standing >
Pardon?
< 151h/151H 104v/120V Pos: standing >
MMMMM^^^^^
MMMMM^^^.^...
MMM^^^^^....^..
MM^.^...^......
^^^^...@...***^
^^.^...********
......*********
..********.*.
*******.*^^
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
< 151h/151H 102v/120V Pos: standing >
MMMMM^^^^
MMMMM^^^.^..
MMM^^^^^....^.
MMM^.^...^.....
M^^^^..@....***
M^^.^...*******
^......********
^..********.*
********.*^
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
< 151h/151H 101v/120V Pos: standing >
MMMMM^^^.^.
MMM^^^^^....^
MMM^.^...^.....
M^^^^.......***
M^^.^..@*******
^......********
^^..********.*.
*********.*^^
********.^^
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
< 151h/151H 99v/120V Pos: standing >
MM^^^^^....
MM^.^...^....
M^^^^.......***
M^^.^...*******
^......@*******
^^..********.*.
^*******M*.*^^^
*********.^^.
M******M*..
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 151h/151H 97v/120V Pos: standing >
< 151h/151H 98v/120V Pos: standing >
MMM^^^^^...
MMM^.^...^...
MM^^^^.......**
MM^^.^...******
M^.....@*******
M^^..********.*
^^*********.*^^
^*********.^^
**********.
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
< 151h/151H 96v/120V Pos: standing >
Pardon?
< 151h/151H 96v/120V Pos: standing >
< 151h/151H 97v/120V Pos: standing >
Pardon?
< 151h/151H 97v/120V Pos: standing >
MMM^^^^^..
MMMM^.^...^..
MMM^^^^.......*
MMM^^.^...*****
MM^....@.******
MM^^..********.
M^^*********.*^
*^*********.^
***********
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
< 151h/151H 95v/120V Pos: standing >
MMM^^^^^.
MMMM^.^...^.
.MMM^^^^.......
^MMM^^.^...****
MMM^...@..*****
MMM^^..********
MM^^*********.*
M*^*********.
***********
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
< 151h/151H 93v/120V Pos: standing >
MMM^^^^^
MMMM^.^...^
..MMM^^^^......
^^MMM^^.^...***
^MMM^..@...****
*MMM^^..*******
*MM^^*********.
MM*^*********
^**********
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
< 151h/151H 93v/120V Pos: standing >
MMM^^^^
^ MMMM^.^...
...MMM^^^^.....
.^^MMM^^.^...**
.^MMM^.@....***
**MMM^^..******
^*MM^^*********
*MM*^********
M^*********
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
< 151h/151H 91v/120V Pos: standing >
MMMM^.^..
..MMM^^^^....
.^^MMM^^.^...**
.^MMM^......***
**MMM^^@.******
^*MM^^*********
**MM*^*********
MM^**********
MM.********
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
< 151h/151H 89v/120V Pos: standing >
.MMM^^^^...
^^MMM^^.^...*
.^MMM^......***
**MMM^^..******
^*MM^^*@*****M*
**MM*^*********
*MM^***M******M
MMM.*********
MM^..******
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 151h/151H 88v/120V Pos: standing >
..MMM^^^^..
.^^MMM^^.^...
..^MMM^......**
^**MMM^^..*****
*^*MM^^@******M
***MM*^********
^*MM^***M******
MMMM.********
MMM^..*****
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 151h/151H 86v/120V Pos: standing >
...MMM^^^^.
M.^^MMM^^.^..
...^MMM^......*
.^**MMM^^..****
.*^*MM^@*******
****MM*^*******
^^*MM^*********
MMMMM.*******
MMMM^..****
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -West
< 151h/151H 85v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 151h/151H 85v/120V Pos: standing >
....MMM^^^^
^M.^^MMM^^.^.
....^MMM^......
..^**MMM^^..***
..*^*MM@^******
.****MM*^******
^^^*MM^********
MMMMMM.******
MMMMM^..***
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -South -West
< 151h/151H 84v/120V Pos: standing >
M.^^MMM^^.^
...^MMM^.....
..^**MMM^^..***
..*^*MM^^******
.****MM@^******
^^^*MM^***M****
MMMMMMM.*******
MMMMMM^..****
MMMMMM^^..*
The Great Sylvan Woods of Mielikki
Obvious exits: -North -South -West
< 151h/151H 82v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 151h/151H 83v/120V Pos: standing >
..^MMM^....
.^**MMM^^..**
..*^*MM^^******
.****MM*^******
^^^*MM^@**M****
MMMMMMM.*******
MMMMMMM^..*****
^MMMMMM^^..**
^^^^MMMM^^.
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 151h/151H 82v/120V Pos: standing >
.^MMM^.....
^**MMM^^..***
.*^*MM^^*******
****MM*^*******
^^*MM^*@*M*****
MMMMMM.********
MMMMMM^..******
MMMMMM^^..***
^^^MMMM^^..
The Great Sylvan Woods of Mielikki
Obvious exits: -East -South -West
< 151h/151H 80v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 151h/151H 81v/120V Pos: standing >
Hint: -- Movement Points -- Ideally, you want to be around x2 your race's starting age. Type help lifespan. If you are too old or too young, your movement rengeration is lower.
< 151h/151H 82v/120V Pos: standing >
^MMM^......
**MMM^^..****
*^*MM^^*******M
***MM*^********
^*MM^**@M******
MMMMM.*********
MMMMM^..*******
MMMMM^^..****
^^MMMM^^..*
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 151h/151H 80v/120V Pos: standing >
^^MMM^^.^..
.^MMM^......*
^**MMM^^..*****
*^*MM^^*******M
***MM*^@*******
^*MM^***M******
MMMMM.*********
MMMM^..******
MMMM^^..***
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 151h/151H 79v/120V Pos: standing >
A Jungle Trail
The trail twists around here along with the vines and trees. There are
no colorful flowers or anything growing around here, only a vast web of
large thick vines that hang and drape over the trees. There are small
spider webs that have been finely spun as expert traps for the unsuspecting
insects of the jungle. There are a few small bouldars around the area,
just providing something for moss to grow on, and grubs to live under.
Obvious exits: -East -West
< 151h/151H 77v/120V Pos: standing >
A Jungle Trail
The jungle trail twists and turns around here, matching the curves of
the jungle. The trail is barely visible by the naked eye most of the time
due to the fact that it seems it hasn't had any use in quite some time.
The trees soar high into the sky with thick vines inbetween them where
small to large nests can be seen. There are several small yellow flowers
growing near here.
Obvious exits: -North -East
A su-monster stands here.
< 151h/151H 76v/120V Pos: standing >
Do you feel lucky, punk?
< 151h/151H 78v/120V Pos: standing >
Saving Rem.
< 151h/151H 79v/120V Pos: standing >
You are using:
<worn on head> a whisper-thin helm
<worn on body> a set of loose fitting robes
<worn about body> a soft skin cloak
<worn about waist> an elfskin belt
<worn on arms> a set of loose fitting sleeves
<worn on legs> a set of loose fitting leggings
<worn on feet> some thin leather sandals
< 151h/151H 80v/120V Pos: standing >
Score information for Rem
Level: 30 Race: Grey Elf Class: Monk / Elaphidist Sex: Male
Hit points: 151(151) Moves: 80(120)
Coins carried: 0 platinum 0 gold 2 silver 3 copper
Coins in bank: 814 platinum 2705 gold 125 silver 0 copper
Playing time: 0 days / 8 hours/ 21 minutes
Received data: 0.2268 MB this session.
Send data: 0.0300 MB this session.
Compression ratio: 77%
77%
Status: Standing.
Epic points(total): 4(4)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 9
Detecting: Heat
Bartender Quests Remaining: 8
Combat Pulse: 14 Spell Pulse: 0.82
Leaderboard Points: 301
Active Spells:
--------------
heroism (1 minute)
regeneration (1 minute)
rested bonus (41 minutes)
< 151h/151H 80v/120V Pos: standing >
A Jungle Trail
Obvious exits: -North -East
A su-monster stands here.
< 151h/151H 81v/120V Pos: standing >
A Jungle Trail
Obvious exits: -North -East
A su-monster stands here.
< 151h/151H 82v/120V Pos: standing >
You start to chant in a deep voice.
You forgot the words for the chant.
< 151h/151H 85v/120V Pos: standing >
Standing nearly seven feet tall in height, this black faced, black tailed,
ape like creature with blood red paws jumps around in the trees here.
A su-monster appears to be Humanoid and is in excellent condition.
He's medium in size.
< 151h/151H 93v/120V Pos: standing >
You start to chant in a deep voice.
You are not in the proper mood for that right now!
< 151h/151H 94v/120V Pos: standing >
You start to chant in a deep voice.
You are not in the proper mood for that right now!
< 151h/151H 97v/120V Pos: standing >
With a quick turn of its head, a su-monster looks towards you and lets out a scream.
< 151h/151H 98v/120V Pos: standing >
You start to chant in a deep voice.
You are not in the proper mood for that right now!
< 151h/151H 101v/120V Pos: standing >
A barbarian shaman snaps into visibility.
Out of nowhere, a barbarian shaman stabs you in the back.
OUCH! That really did HURT!
Out of nowhere, a barbarian shaman stabs you in the back.
YIKES! Another hit like that, and you've had it!!
< 26h/151H 102v/120V Pos: standing >
< T: Rem TP: sta TC:pretty hurt E: a barbarian shaman sta EP: excellent >
Vul tips his hat.
< 26h/151H 103v/120V Pos: standing >
< T: Rem TP: sta TC:pretty hurt E: someone sta EP: excellent >
You miss someone.
Sparks... flashing lights... you cannot concentrate!
You miss someone.
A barbarian shaman snaps into visibility.
< 26h/151H 103v/120V Pos: standing >
< T: Rem TP: sta TC:pretty hurt E: a barbarian shaman sta EP: excellent >
A barbarian shaman snaps into visibility.
-=[A barbarian shaman's pierce enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
You feel your skill in martial arts improving.
-=[A barbarian shaman's impressive pierce enshrouds you in a mist of blood.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A barbarian shaman's fine pierce grievously wounds you.]=-
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.
< -3h/151H 103v/120V Pos: on your ass >
You are in pretty bad shape, unable to do anything!
< -3h/151H 103v/120V Pos: on your ass >
A barbarian shaman snaps into visibility.
A barbarian shaman stabs you directly in the heart, killing you instantly.