The death of [25 Mercenary] Skarc (Halfling)

in Huge Pool

from the perspective of [56 Holyman] Zukus The Empire (Duergar)

<worn as a badge>    a badge of promise (glowing)
<worn on head>       a spiked emerald crown from The Bronze Citadel
<worn on eyes>       a collapsable platinum prospector's monocle
<worn in ear>        an emerald disc fashioned from bone of endurance (magic)
<worn in ear>        a wyrmskin scale [poor] (magic)
<worn on face>       a terrified face frozen in fear [superior]
<worn around neck>   a token of allegiance to Thrym [superior]
<worn around neck>   a scarf of the historical society (magic)
<worn on body>       the platemail of life (magic)
<worn about body>    a cloak of deva's feathers
<worn on back>       a backpack made of hemp (glowing) [78%]
<worn as quiver>     a ghastly dragonscale quiver from Nakral's Crypt
<worn about waist>   the threads of astral projection (glowing)
<worn on belt buckle>a flask of the goblin tribe 'Gruneegth' (magic) (glowing) [74%]
<attached to belt>   some human brains (humming)
<attached to belt>   an illithid-skin sack [poor] (magic) (glowing) [78%]
<worn on arms>       some tarnished dragonscale arm plates [86%]
<held as shield>     the holy shield of blessed defense (magic) (glowing) (humming)
<worn around wrist>  an umbilical cord from a pregnant duergar (magic)[239h 45m 25s]
<worn on hands>      some twisted dragonscale gloves
<worn on finger>     a ring of the Neogi Lords (glowing)
<worn on finger>     a glowing ruby ring of charisma (magic) [85%]
<held>               the heart of a platinum dragon (magic) [86%]
<worn on legs>       a pair of silver spiked leggings [poor]
<worn on feet>       some boots of the black winged dragon (magic) (glowing) [84%]


Obvious exits: -E -W

< 1272h/1272H 329v/332V Pos: standing >
An Ancient Lava Tube
Obvious exits: -E -W

< 1272h/1272H 328v/332V Pos: standing >
An Ancient Lava Tube
Obvious exits: -N -E

< 1272h/1272H 328v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 1272h/1272H 329v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 1272h/1272H 330v/332V Pos: standing >
A Bend in the Lava Tube
Obvious exits: -S -W
A very long wyrm slowly maneuvers through the molten rocky terrain.

< 1272h/1272H 330v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 1272h/1272H 331v/332V Pos: standing >
An Ancient Lava Tube
Obvious exits: -E -W

< 1272h/1272H 331v/332V Pos: standing >
An Ancient Lava Tube
Obvious exits: -E -S

< 1272h/1272H 330v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 1272h/1272H 330v/332V Pos: standing >
A Cave Before a Lava Tube
Obvious exits: -N -W

< 1272h/1272H 331v/332V Pos: standing >
Flat Cave
Obvious exits: -E -W
Fresh blood covers everything in the area.
[2] The corpse of a large orc is lying here.
The corpse of an orc is lying here.

< 1272h/1272H 330v/332V Pos: standing >
Flat Cave
Obvious exits: -N -E -S

< 1272h/1272H 330v/332V Pos: standing >
Filthy Lair
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
[2] The corpse of an orc is lying here.
The corpse of a large orc is lying here.
The corpse of an orc is lying here.
The corpse of a large orc is lying here.
A very old card table is here with one of its legs broken in half.
An orc wanders around, looking for something to eat.(Red Aura)

< 1272h/1272H 331v/332V Pos: standing >
End of the Lair
Obvious exits: -N -S
A very old card table is here with one of its legs broken in half.

< 1272h/1272H 330v/332V Pos: standing >
An orc enters from the south.

< 1272h/1272H 331v/332V Pos: standing >
An orc suddenly attacks YOU!
An orc misses you.
Sorry, you aren't allowed to do that in combat.

< 1272h/1272H 332v/332V Pos: standing >
< T: Zukus TP: sta TC:excellent E: orc sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1272h/1272H 332v/332V Pos: standing >
< T: Zukus TP: sta TC:excellent E: orc sta EP: excellent >
 An orc enters from the north.

< 1272h/1272H 332v/332V Pos: standing >
< T: Zukus TP: sta TC:excellent E: orc sta EP: excellent >
 An orc suddenly attacks YOU!
An orc misses you.

< 1272h/1272H 332v/332V Pos: standing >
< T: Zukus TP: sta TC:excellent E: orc sta EP: excellent >
 You start chanting...

< 1272h/1272H 332v/332V Pos: standing >
< T: Zukus TP: sta TC:excellent E: orc sta EP: excellent >
 You complete your spell...
[Damage: 19 ] An orc is stunned!
[Damage: 20 ] An orc turns into a pile of ash as your flamestrike hits!
An orc is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of an orc.

< 1272h/1272H 332v/332V Pos: standing >
You start chanting...

< 1272h/1272H 332v/332V Pos: standing >
You complete your spell...
[Damage: 48 ] [Damage: 43 ] An orc turns into a pile of ash as your flamestrike hits!
An orc is dead! R.I.P.
You receive your share of experience.
The last gasps of an orc cause a sickening chill to run up your spine.

< 1272h/1272H 332v/332V Pos: standing >
You failed.

< 1272h/1272H 332v/332V Pos: standing >
End of the Lair
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
[2] The corpse of an orc is lying here.
A very old card table is here with one of its legs broken in half.

< 1272h/1272H 332v/332V Pos: standing >
Small Chamber
Obvious exits: -S
A large wooden table sits here with scratches all over its top.
An orc wanders around, looking for something to eat.(Red Aura)
The orc chief stands here, glaring icily around at nothing in particular.(holy)(Red Aura)

< 1272h/1272H 331v/332V Pos: standing >
The orc chief suddenly attacks YOU!
The orc chief misses you.

< 1272h/1272H 331v/332V Pos: standing >
< T: Zukus TP: sta TC:excellent E: orc sta EP: excellent >
 You dodge a bash from an orc, who loses its balance and falls.

< 1272h/1272H 331v/332V Pos: standing >
< T: Zukus TP: sta TC:excellent E: orc sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1272h/1272H 331v/332V Pos: standing >
< T: Zukus TP: sta TC:excellent E: orc sta EP: excellent >
 You attempt to flee...
End of the Lair
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
[2] The corpse of an orc is lying here.
A very old card table is here with one of its legs broken in half.
You flee southward!

< 1272h/1272H 302v/332V Pos: standing >
Filthy Lair
Obvious exits: -N -S -W
[2] The corpse of an orc is lying here.
The corpse of a large orc is lying here.
The corpse of an orc is lying here.
The corpse of a large orc is lying here.
A very old card table is here with one of its legs broken in half.

< 1272h/1272H 304v/332V Pos: standing >
Filthy Lair
Obvious exits: -E -S -W

< 1272h/1272H 304v/332V Pos: standing >
An orc enters from the south.

< 1272h/1272H 306v/332V Pos: standing >
An orc suddenly attacks YOU!
An orc misses you.

< 1272h/1272H 307v/332V Pos: standing >
< T: Zukus TP: sta TC:excellent E: orc sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1272h/1272H 307v/332V Pos: standing >
< T: Zukus TP: sta TC:excellent E: orc sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1272h/1272H 307v/332V Pos: standing >
< T: Zukus TP: sta TC:excellent E: orc sta EP: excellent >
 You start chanting...

< 1272h/1272H 307v/332V Pos: standing >
< T: Zukus TP: sta TC:excellent E: orc sta EP: excellent >
 Casting: flame strike 

< 1272h/1272H 307v/332V Pos: standing >
< T: Zukus TP: sta TC:excellent E: orc sta EP: excellent >
 You complete your spell...
[Damage: 37 ] [Damage: 43 ] An orc turns into a pile of ash as your flamestrike hits!
An orc is dead! R.I.P.
You receive your share of experience.
An orc's death cry reverberates in your head as it falls to the ground.

< 1272h/1272H 307v/332V Pos: standing >
Wide Tunnel
Obvious exits: -N -E -S

< 1272h/1272H 306v/332V Pos: standing >
You feel a wrenching sensation.

< 1272h/1272H 306v/332V Pos: standing >
Tunnel's End
Obvious exits: -N -S -W

< 1272h/1272H 307v/332V Pos: standing >
Slanted Tunnel
Obvious exits: -N -S

< 1272h/1272H 307v/332V Pos: standing >
Slanted Tunnel
Obvious exits: -S -U

< 1272h/1272H 309v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 1272h/1272H 310v/332V Pos: standing >
On a Mountainside
Obvious exits: -W -U -D

< 1272h/1272H 312v/332V Pos: standing >
High on a Mountainside
Obvious exits: -U -D

< 1272h/1272H 309v/332V Pos: standing >
On a Mountainside
Obvious exits: -W -U -D

< 1272h/1272H 313v/332V Pos: standing >
Path on a Mountainside
Obvious exits: -N -E

< 1272h/1272H 311v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 1272h/1272H 312v/332V Pos: standing >
Path on a Mountainside
Obvious exits: -N -S

< 1272h/1272H 311v/332V Pos: standing >
Wide Path on a Mountainside
Obvious exits: -N -S

< 1272h/1272H 309v/332V Pos: standing >
Path at the Base of a Mountain
Obvious exits: -S

< 1272h/1272H 309v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 1272h/1272H 310v/332V Pos: standing >
Wide Path on a Mountainside
Obvious exits: -N -S

< 1272h/1272H 311v/332V Pos: standing >
Path on a Mountainside
Obvious exits: -N -S

< 1272h/1272H 310v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 1272h/1272H 311v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 1272h/1272H 313v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 1272h/1272H 315v/332V Pos: standing >
Path on a Mountainside
Obvious exits: -N -E

< 1272h/1272H 313v/332V Pos: standing >
On a Mountainside
Obvious exits: -W -U -D

< 1272h/1272H 312v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 1272h/1272H 315v/332V Pos: standing >
High on a Mountainside
Obvious exits: -U -D

< 1272h/1272H 312v/332V Pos: standing >
Small Ledge on a Mountainside
Obvious exits: -S -D

< 1272h/1272H 309v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 1272h/1272H 311v/332V Pos: standing >
Small Cave
Obvious exits: -N -S
The corpse of a large trapper is lying here.
You sense a lifeform nearby.

< 1272h/1272H 310v/332V Pos: standing >
Back of a Small Cave
Obvious exits: -N
A rock tipped bone crossbow bolt has been left here.
There is a skeletal corpse propped up against the western wall.

< 1272h/1272H 310v/332V Pos: standing >
Small Cave
Obvious exits: -N -S
The corpse of a large trapper is lying here.
You sense a lifeform nearby.

< 1272h/1272H 318v/332V Pos: standing >
You dodge a bash from a large trapper, who loses its balance and falls.

< 1272h/1272H 319v/332V Pos: standing >
< T: Zukus TP: sta TC:excellent E: trapper kne EP: excellent >
 [Damage:  7 ] Your punch strikes a large trapper.
[Damage:  7 ] Your punch strikes a large trapper.

< 1272h/1272H 320v/332V Pos: standing >
< T: Zukus TP: sta TC:excellent E: trapper kne EP:  small wounds >
 You start chanting...

< 1272h/1272H 320v/332V Pos: standing >
< T: Zukus TP: sta TC:excellent E: trapper kne EP:  small wounds >
 You complete your spell...
[Damage: 81 ] You call down the FULL wrath of your god on a large trapper!

< 1272h/1272H 320v/332V Pos: standing >
< T: Zukus TP: sta TC:excellent E: trapper kne EP:  awful >
 You start chanting...

< 1272h/1272H 320v/332V Pos: standing >
< T: Zukus TP: sta TC:excellent E: trapper kne EP:  awful >
 Casting: full harm *

< 1272h/1272H 320v/332V Pos: standing >
< T: Zukus TP: sta TC:excellent E: trapper kne EP:  awful >
 Casting: full harm 

< 1272h/1272H 320v/332V Pos: standing >
< T: Zukus TP: sta TC:excellent E: trapper kne EP:  awful >
 A large trapper rises to its feet.
Diinkarazan's grace flows down on you restoring the power of full harm.
You complete your spell...
[Damage: 43 ] You call down the FULL wrath of your god on a large trapper!

< 1272h/1272H 320v/332V Pos: standing >
< T: Zukus TP: sta TC:excellent E: trapper sta EP:  awful >
 You dodge a large trapper's vicious attack.
You block a large trapper's lunge at you.
You suddenly see a large trapper's foot in your chest.

< 1266h/1272H 320v/332V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: trapper sta EP:  awful >
 You start chanting...

< 1266h/1272H 320v/332V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: trapper sta EP:  awful >
 Casting: cause critical *

< 1267h/1272H 320v/332V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: trapper sta EP:  awful >
 You complete your spell...
[Damage: 22 ] You kill a large trapper with a critical touch.
A large trapper is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a large trapper's gurgling and choking signals its demise.

< 1268h/1272H 320v/332V Pos: standing >
You sit down and relax.

< 1270h/1272H 320v/332V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - prayer
(11th circle)  1 - true seeing
               1 - group recall
               2 - lesser sanctuary
(10th circle)  4 - full harm
( 9th circle)  2 - word of recall
               2 - plane shift
               1 - resurrect
( 8th circle)  2 - dispel magic
               3 - mass heal
               1 - virtue
( 7th circle)  6 - full heal
( 6th circle)  2 - curse
               1 - darkness
               1 - negative energy barrier
( 5th circle)  2 - vitality
               5 - destroy undead
               1 - soulshield
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               6 - invigorate
( 3rd circle)  1 - earthquake
               1 - remove poison
               1 - sense life
               6 - cause critical
( 2nd circle)  6 - blindness
               2 - preserve
               1 - protection from fire
               2 - word of command
( 1st circle)  4 - armor
               2 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               3 - turn undead

And you are currently praying for the following spells:
    1 seconds:  ( 6th) flame strike
    3 seconds:  ( 6th) flame strike
    5 seconds:  ( 6th) flame strike
    7 seconds:  (10th) full harm
    8 seconds:  ( 3rd) cause critical

You can pray no more spells.
You continue your praying.

< 1270h/1272H 320v/332V Pos: sitting >
You aren't trained in magic.

< 1270h/1272H 321v/332V Pos: sitting >
You start meditating...

< 1271h/1272H 323v/332V Pos: sitting >
You have finished praying for flame strike.

< 1271h/1272H 327v/332V Pos: sitting >
You have finished praying for flame strike.

< 1272h/1272H 332v/332V Pos: sitting >
You have finished praying for flame strike.

< 1272h/1272H 332v/332V Pos: sitting >
You have finished praying for full harm.

< 1272h/1272H 332v/332V Pos: sitting >
You have finished praying for cause critical.
Your prayers are complete.

< 1272h/1272H 332v/332V Pos: sitting >
You clamber to your feet.

< 1272h/1272H 332v/332V Pos: standing >
Small Cave
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
[2] The corpse of a large trapper is lying here.

< 1272h/1272H 332v/332V Pos: standing >
Small Ledge on a Mountainside
Obvious exits: -S -D

< 1272h/1272H 330v/332V Pos: standing >
High on a Mountainside
Obvious exits: -U -D

< 1272h/1272H 328v/332V Pos: standing >
On a Mountainside
Obvious exits: -W -U -D

< 1272h/1272H 326v/332V Pos: standing >
Path on a Mountainside
Obvious exits: -N -E

< 1272h/1272H 327v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 1272h/1272H 328v/332V Pos: standing >
On a Mountainside
Obvious exits: -W -U -D

< 1272h/1272H 327v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 1272h/1272H 328v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 1272h/1272H 329v/332V Pos: standing >
Slanted Tunnel
Obvious exits: -S -U

< 1272h/1272H 330v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 1272h/1272H 331v/332V Pos: standing >
On a Mountainside
Obvious exits: -W -U -D

< 1272h/1272H 331v/332V Pos: standing >
High on a Mountainside
Obvious exits: -U -D

< 1272h/1272H 327v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 1272h/1272H 329v/332V Pos: standing >
Small Ledge on a Mountainside
Obvious exits: -S -D

< 1272h/1272H 326v/332V Pos: standing >
Small Cave
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
[2] The corpse of a large trapper is lying here.

< 1272h/1272H 324v/332V Pos: standing >
Back of a Small Cave
Obvious exits: -N
A rock tipped bone crossbow bolt has been left here.
There is a skeletal corpse propped up against the western wall.

< 1272h/1272H 323v/332V Pos: standing >
You don't find anything you didn't see before.

< 1272h/1272H 332v/332V Pos: standing >
Back of a Small Cave
   The cave is a bit larger here, about thirty feet around in size,
and has no visible exits other than to the north.  The skeletal
remains of a long dead humanoid lies here, wearing old rotted
out leather armor, and appears to have been crushed by something.
Obvious exits: -N
A rock tipped bone crossbow bolt has been left here.
There is a skeletal corpse propped up against the western wall.

< 1272h/1272H 332v/332V Pos: standing >
Small Cave
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
[2] The corpse of a large trapper is lying here.

< 1272h/1272H 331v/332V Pos: standing >
Small Ledge on a Mountainside
Obvious exits: -S -D

< 1272h/1272H 329v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 1272h/1272H 329v/332V Pos: standing >
High on a Mountainside
Obvious exits: -U -D

< 1272h/1272H 330v/332V Pos: standing >
On a Mountainside
Obvious exits: -W -U -D

< 1272h/1272H 328v/332V Pos: standing >
Path on a Mountainside
Obvious exits: -N -E

< 1272h/1272H 327v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 1272h/1272H 328v/332V Pos: standing >
Path on a Mountainside
Obvious exits: -N -S

< 1272h/1272H 327v/332V Pos: standing >
Wide Path on a Mountainside
Obvious exits: -N -S

< 1272h/1272H 325v/332V Pos: standing >
Path at the Base of a Mountain
Obvious exits: -S

< 1272h/1272H 325v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 1272h/1272H 326v/332V Pos: standing >
Wide Path on a Mountainside
Obvious exits: -N -S

< 1272h/1272H 327v/332V Pos: standing >
Path on a Mountainside
Obvious exits: -N -S

< 1272h/1272H 326v/332V Pos: standing >
Path on a Mountainside
Obvious exits: -N -E

< 1272h/1272H 327v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 1272h/1272H 328v/332V Pos: standing >
On a Mountainside
Obvious exits: -W -U -D

< 1272h/1272H 327v/332V Pos: standing >
Slanted Tunnel
Obvious exits: -S -U

< 1272h/1272H 330v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 1272h/1272H 331v/332V Pos: standing >
Alas, you cannot go that way. . . .

< 1272h/1272H 332v/332V Pos: standing >
Slanted Tunnel
Obvious exits: -N -S

< 1272h/1272H 331v/332V Pos: standing >
Tunnel's End
Obvious exits: -N -S -W

< 1272h/1272H 330v/332V Pos: standing >
Damp Cave
Obvious exits: -E -W

< 1272h/1272H 331v/332V Pos: standing >
Damp Cave
Obvious exits: -E -W

< 1272h/1272H 330v/332V Pos: standing >
Intersection in the Caves
Obvious exits: -N -E -S -W

< 1272h/1272H 329v/332V Pos: standing >
Large Cave
Obvious exits: -E -W

< 1272h/1272H 329v/332V Pos: standing >
Intersection in the Caves
Obvious exits: -N -E -S -W

< 1272h/1272H 330v/332V Pos: standing >
Small Passageway
Obvious exits: -N -S

< 1272h/1272H 329v/332V Pos: standing >
Damp Cave
Obvious exits: -E -S

< 1272h/1272H 328v/332V Pos: standing >
Cave of Many Pools
Obvious exits: -N -E -S -W

< 1272h/1272H 329v/332V Pos: standing >
Huge Pool
Obvious exits: -S
[2] The corpse of a large green snake is lying here.
A Halfling (small) stands, floating here (Newbie), fighting a large green snake.(Gold Aura)
A large green snake stands here, fighting a Halfling.(Red Aura)
A large green snake is here slithering around in the water.(Red Aura)

< 1272h/1272H 329v/332V Pos: standing >
A large green snake suddenly attacks a Halfling!
A large green snake's feeble bite grazes a Halfling.
Alas, you cannot go that way. . . .

< 1272h/1272H 330v/332V Pos: standing >
A Halfling's decent slash strikes a large green snake very hard.
A Halfling's fine pierce seriously wounds a large green snake.
A large green snake dodges a Halfling's attack.

< 1272h/1272H 332v/332V Pos: standing >
A Halfling dodges a large green snake's attack.

< 1272h/1272H 332v/332V Pos: standing >
A Halfling's headbutt sends a large green snake into the afterlife.
A large green snake is dead! R.I.P.
You feel a carnal satisfaction as a large green snake's gurgling and choking signals its demise.

< 1272h/1272H 332v/332V Pos: standing >
You start chanting...

< 1272h/1272H 332v/332V Pos: standing >
A Halfling parries a large green snake's lunge at him.

< 1272h/1272H 332v/332V Pos: standing >
You complete your spell...
[Damage: 49 ] You call down the FULL wrath of your god on a Halfling!
You suddenly see a Halfling's foot in your chest.

< 1265h/1272H 332v/332V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: A Halfling sta EP:  few wounds >
 [Damage:  1 ] Your punch grazes a Halfling.
With unbelievable speed, a Halfling's dagger of the bounty hunter intercepts your attack, and then a Halfling steps wide to deliver a graceful counter-attack!
A Halfling misses you.
A Halfling misses you.

< 1265h/1272H 332v/332V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: A Halfling sta EP:  few wounds >
 You block a Halfling's lunge at you.
A Halfling misses you.
You dodge a Halfling's vicious attack.
You start chanting...

< 1265h/1272H 332v/332V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: A Halfling sta EP:  few wounds >
 You complete your spell...
[Damage: 82 ] You call down the FULL wrath of your god on a Halfling!

< 1265h/1272H 332v/332V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: A Halfling sta EP:  nasty wounds >
 You start chanting...

< 1265h/1272H 332v/332V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: A Halfling sta EP:  nasty wounds >
 A Halfling parries a large green snake's lunge at him.

< 1265h/1272H 332v/332V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: A Halfling sta EP:  nasty wounds >
 Casting: flame strike 
A Halfling's crude slash grazes you.
You dodge a Halfling's vicious attack.
A Halfling's crude slash grazes you.

< 1261h/1272H 332v/332V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: A Halfling sta EP:  nasty wounds >
 You complete your spell...
[Damage: 33 ] [Damage: 28 ] You call down a roaring flamestrike which hits a Halfling dead on!

< 1262h/1272H 332v/332V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: A Halfling sta EP:  awful >
 [Damage:  1 ] Your crude punch strikes a Halfling.
[Damage:  1 ] Your crude punch strikes a Halfling.

< 1262h/1272H 332v/332V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: A Halfling sta EP:  awful >
 You start chanting...

< 1262h/1272H 332v/332V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: A Halfling sta EP:  awful >
 Everything is blurry after a Halfling's head came crashing into your skull.

< 1247h/1272H 332v/332V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: A Halfling sta EP:  awful >
 Casting: flame strike 

< 1247h/1272H 332v/332V Pos: standing >
< T: Zukus TP: sta TC:few scratches E: A Halfling sta EP:  awful >
 You complete your spell...
[Damage: 16 ] A Halfling is stunned!
[Damage: 12 ] A Halfling turns into a pile of ash as your flamestrike hits!
A Halfling's some boreal cured leather gloves from Caves of Mt. Skelenak melted from the intense heat!
A Halfling's some dented stone vambraces melted from the intense heat!
A Halfling's glittering hardwood visor melted from the intense heat!
A Halfling's ghastly bronze girth from Caves of Mt. Skelenak melted from the intense heat!
A Halfling is dead! R.I.P.
You receive your share of experience.