<worn as a badge> a badge of the Blood Horde made by Dahamma
<worn on head> the diamond crown of Winduin (glowing)
<worn on eyes> a slimy aboleth eye [poor] (glowing) (humming)
<worn in ear> a lightning earring
<worn in ear> a bone pick of intelligence
<worn on face> a white hot mask of living flame (glowing)
<worn around neck> a necklace of halfling ears [80%]
<worn around neck> a slaadi necklace of Chaos (glowing) [86%]
<worn on body> the chameleon suit of transformation [superior]
<worn about body> a cloak of deva's feathers [poor] [69%]
<worn on back> a large leather backpack [84%]
<worn as quiver> an unearthly dragonscale quiver from The Realm of Barovia [87%]
<worn about waist> a thin black belt of accuracy [superior]
<worn on belt buckle>the bloody skull of a githyanki (glowing)
<worn on arms> some bone-plated sleeves smeared with blood
<worn around wrist> a bracelet of dracolich hide of endurance (humming) [33%]
<worn around wrist> a bracelet of purple mist [superior] [86%]
<worn on hands> some black leather gloves with mithril blades
<worn on finger> an obsidian circle [superior]
<worn on finger> an obsidian circle [superior]
<primary weapon> a serrated dirk of adamantium [superior] with a strange black stone
<secondary weapon> a blood dagger of Tezcatlipoca [superior] [68%]
<worn on legs> a pair of vapor leggings [superior]
<worn on feet> some black leather boots fit with adamantium heel blades
Graly, the traveling bard who is close by to your south.
< 651h/651H 240v/242V Pos: standing >
A Campsite
Obvious exits: -N
Graly, the traveling bard stands here humming.(Gold Aura)
< 651h/651H 238v/242V Pos: standing >
A Jungle Trail
Obvious exits: -N -E -S
A su-monster stands here.
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading east.
There are some tracks heading south.
< 651h/651H 238v/242V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
There are some tracks heading south.
< 651h/651H 237v/242V Pos: standing >
A Jungle Trail
Obvious exits: -N -E
< 651h/651H 238v/242V Pos: standing >
You quickly scan the area.
You see nothing.
< 651h/651H 239v/242V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
< 651h/651H 239v/242V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
A su-monster stands here.
< 651h/651H 240v/242V Pos: standing >
You quickly scan the area.
Myle, the merchant who is a brief walk away to your south.
< 651h/651H 240v/242V Pos: standing >
A Jungle Trail
Obvious exits: -N -S
There are Halfling tracks going south.
< 651h/651H 238v/242V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your north.
A su-monster who is not far off to your south.
A su-monster who is not far off to your south.
< 651h/651H 238v/242V Pos: standing >
A Jungle Trail
Obvious exits: -N -E -S
< 651h/651H 239v/242V Pos: standing >
You quickly scan the area.
A su-monster who is not far off to your north.
A su-monster who is close by to your east.
A su-monster who is close by to your east.
A su-monster who is not far off to your east.
A su-monster who is close by to your south.
A su-monster who is close by to your south.
Myle, the merchant who is close by to your south.
< 651h/651H 240v/242V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.
A su-monster stands here.
< 651h/651H 240v/242V Pos: standing >
You quickly scan the area.
You see nothing.
< 651h/651H 240v/242V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.
There are Duergar tracks going east.
There are Halfling tracks going east.
There are some tracks heading east.
< 651h/651H 238v/242V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
< 651h/651H 238v/242V Pos: standing >
A Jungle Trail
Obvious exits: -N -E
There are some tracks heading east.
< 651h/651H 240v/242V Pos: standing >
You quickly scan the area.
You see nothing.
< 651h/651H 240v/242V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
< 651h/651H 238v/242V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your south.
< 651h/651H 238v/242V Pos: standing >
A Jungle Trail
Obvious exits: -N -E
A su-monster stands here.
< 651h/651H 238v/242V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.
< 651h/651H 238v/242V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.
< 651h/651H 239v/242V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your east.
A su-monster who is close by to your west.
A su-monster who is not far off to your west.
< 651h/651H 240v/242V Pos: standing >
You feel less like a lion and more like your normal self.
You feel less like a lion and more like your normal self.
A Jungle Trail
Obvious exits: -S -W
A su-monster stands here.
There are Halfling tracks going south.
< 647h/647H 239v/242V Pos: standing >
A Jungle Trail
Obvious exits: -N -E
There are some tracks heading east.
< 647h/647H 240v/242V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
< 647h/647H 238v/242V Pos: standing >
Alas, you cannot go that way. . . .
< 647h/647H 239v/242V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
< 647h/647H 238v/242V Pos: standing >
You quickly scan the area.
You see nothing.
< 647h/647H 239v/242V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
There are Halfling tracks going south.
< 647h/647H 238v/242V Pos: standing >
You quickly scan the area.
You see nothing.
< 647h/647H 239v/242V Pos: standing >
A Jungle Trail
Obvious exits: -N -E
< 647h/647H 239v/242V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.
There are some tracks heading east.
There are some tracks heading east.
< 647h/647H 238v/242V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your east.
< 647h/647H 239v/242V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
A su-monster stands here.
There are some tracks heading south.
< 647h/647H 240v/242V Pos: standing >
You quickly scan the area.
Grellinar, the high ranger who is not far off to your south.
< 647h/647H 240v/242V Pos: standing >
A Jungle Trail
Obvious exits: -N -E -S
< 647h/647H 238v/242V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your north.
Grellinar, the high ranger who is close by to your south.
< 647h/647H 238v/242V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
< 647h/647H 237v/242V Pos: standing >
You quickly scan the area.
You see nothing.
< 647h/647H 239v/242V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
There are some tracks heading south.
< 647h/647H 238v/242V Pos: standing >
A Jungle Trail
Obvious exits: -N -E
There are Halfling tracks going east.
< 647h/647H 238v/242V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
There are some tracks heading east.
< 647h/647H 238v/242V Pos: standing >
You quickly scan the area.
You see nothing.
< 647h/647H 239v/242V Pos: standing >
Alas, you cannot go that way. . . .
< 647h/647H 241v/242V Pos: standing >
^^***
*^@..
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 647h/647H 240v/242V Pos: standing >
^****
^.@..
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
There are some tracks heading east.
< 647h/647H 238v/242V Pos: standing >
*****
..@..
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
There are some tracks heading east.
< 647h/647H 236v/242V Pos: standing >
*****
..@..
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 647h/647H 234v/242V Pos: standing >
*****
..@..
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
There are some tracks heading east.
< 647h/647H 233v/242V Pos: standing >
*****
..@..
****.
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
There are Halfling tracks going east.
< 647h/647H 232v/242V Pos: standing >
*****
..@.*
***..
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 647h/647H 231v/242V Pos: standing >
****.
..@*.
**...
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
There are some tracks heading south.
< 647h/647H 231v/242V Pos: standing >
...*.
**@..
**M**
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 647h/647H 231v/242V Pos: standing >
..*.^
*.@..
*M**.
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 647h/647H 231v/242V Pos: standing >
.*.^^
..@..
M**.^
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 647h/647H 233v/242V Pos: standing >
*********
******.*...
*****.*^^^^**
*****.^^..M..
******@.^^^**
******.^^*..*
******.*M****
*****.*****
****.****
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
There are Halfling tracks going east.
< 647h/647H 231v/242V Pos: standing >
*********
*****.*...*
****.*^^^^***
****.^^..M...
*****.@^^^***
*****.^^*..**
*****.*M*****
****.******
***.*****
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
There are some tracks heading east.
< 647h/647H 230v/242V Pos: standing >
You quickly scan the area.
You see nothing.
< 647h/647H 236v/242V Pos: standing >
A Trail Through the Light Forest
Obvious exits: -W -NE
< 647h/647H 236v/242V Pos: standing >
You quickly scan the area.
A large python who is close by to your northeast.
The elder hierophant who is close by to your northeast.
< 647h/647H 237v/242V Pos: standing >
Zone Name: The Forgotten Forest
Average mob level in zone: 30
< 647h/647H 242v/242V Pos: standing >
A Trail Through the Light Forest
Obvious exits: -N -E -W -SW
A rather large python rests in a coil here.
The old hierophant floats around here, studying the arts of nature.
< 647h/647H 240v/242V Pos: standing >
You quickly scan the area.
A fallow deer who is close by to your north.
A brown fox who is not far off to your north.
A huge skeletal tree who is a brief walk away to your east.
A huge skeletal tree who is a brief walk away to your east.
A huge skeletal tree who is a brief walk away to your east.
A huge skeletal tree who is a brief walk away to your east.
A horned lizard who is a brief walk away to your west.
A young horse who is in the distance to your west.
< 647h/647H 240v/242V Pos: standing >
The Light Forest
Obvious exits: -N -E -W
A rather large python rests in a coil here.
< 647h/647H 238v/242V Pos: standing >
You quickly scan the area.
A huge skeletal tree who is not far off to your east.
A huge skeletal tree who is not far off to your east.
A huge skeletal tree who is not far off to your east.
A large python who is close by to your west.
A horned lizard who is rather far off to your west.
< 647h/647H 238v/242V Pos: standing >
A Trail Through the Light Forest
Obvious exits: -N -E -W -SW
A rather large python rests in a coil here.
The old hierophant floats around here, studying the arts of nature.
There are some tracks heading west.
There are some tracks heading east.
< 647h/647H 237v/242V Pos: standing >
A Trail Through the Light Forest
Obvious exits: -N -E -S -W -NE
A fallow deer is grazing peacefully here.
< 647h/647H 237v/242V Pos: standing >
A Trail Through the Light Forest
Obvious exits: -N -E -W -SW
A rather large python rests in a coil here.
The old hierophant floats around here, studying the arts of nature.
There are some tracks heading west.
There are Halfling tracks going east.
< 647h/647H 238v/242V Pos: standing >
Alas, you cannot go that way. . . .
< 647h/647H 239v/242V Pos: standing >
The Light Forest
Obvious exits: -N -E -W
A rather large python rests in a coil here.
There are some tracks heading east.
< 647h/647H 240v/242V Pos: standing >
You quickly scan the area.
A huge skeletal tree who is not far off to your east.
A huge skeletal tree who is not far off to your east.
A huge skeletal tree who is not far off to your east.
A large python who is close by to your west.
The elder hierophant who is close by to your west.
< 647h/647H 240v/242V Pos: standing >
The Light Forest
Obvious exits: -N -E -W
< 647h/647H 238v/242V Pos: standing >
You quickly scan the area.
A small wood turtle who is close by to your north.
A huge skeletal tree who is close by to your east.
A huge skeletal tree who is close by to your east.
A huge skeletal tree who is close by to your east.
A Halfling who is not far off to your west.
A large python who is not far off to your west.
The elder hierophant who is not far off to your west.
A horned lizard who is in the distance to your west.
< 647h/647H 238v/242V Pos: standing >
The Light Forest
Obvious exits: -N -E -W
A rather large python rests in a coil here.
< 647h/647H 240v/242V Pos: standing >
A Trail Through the Light Forest
Obvious exits: -N -E -W -SW
A Halfling (small) stands, floating here.
A rather large python rests in a coil here.
The old hierophant floats around here, studying the arts of nature.
< 647h/647H 238v/242V Pos: standing >
A Halfling gives a small yellow mushroom to the elder hierophant.
< 647h/647H 242v/242V Pos: standing >
A Halfling gives some blackberries to the elder hierophant.
< 647h/647H 242v/242V Pos: standing >
You see nothing special about him.
This Halfling is in excellent condition.
He's small in size.
His skin has a barklike texture..
<worn as a badge> a pitted cured leather badge from Vella's Bordello
<worn on head> a dented brass helmet from Vella's Bordello
<worn on eyes> an exquisite marble visor
<worn in ear> a birdfeather earring of dexterity
<worn in ear> a gnomish ear amplifier
<worn on face> a fanged jaw piece
<worn around neck> a necklace of drow testicles
<worn around neck> a frayed cloth collar [superior] (illuminating)
<worn on body> an elaborate chainmail suit emblazoned with a hammer
<worn about body> a rangers cloak
<worn on back> a well-crafted ash longbow (illuminating)
<worn as quiver> an embroidered illithid-hide backsheath
<worn about waist> a long flowing girth of spidersilk (glowing)
<worn on belt buckle>the masters quiver (glowing)
<attached to belt> a rugged adventurers satchel (illuminating)
<worn on arms> a pair of drow and illithid-skin armguards (glowing)
<worn around wrist> a well-crafted obsidian wristguard
<worn around wrist> some enchanted wristguards
<worn on hands> some spiked mithril claws from Darkfall Forest
<worn on finger> the ring of the overfiend
<primary weapon> an ivory handled dagger
<secondary weapon> a spider dagger
<worn on legs> a pair of spiked leather leggings [superior]
You attempt to peek at the inventory:
some blackberries
a small yellow mushroom
< 647h/647H 242v/242V Pos: standing >
A Halfling gives a small yellow mushroom to the elder hierophant.
< 647h/647H 242v/242V Pos: standing >
A Halfling gives some blackberries to the elder hierophant.
< 647h/647H 242v/242V Pos: standing >
You snap into visibility.
[Damage: 68 ] A Halfling makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
You feel your skill in critical stab improving.
You score a CRITICAL HIT!!!
[Damage: 84 ] A Halfling makes a strange sound as you place a blood dagger of Tezcatlipoca [superior] in his back.
You twist the blade and watch as a a Halfling writhes in agony.
< 647h/647H 242v/242V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Halfling sta EP: nasty wounds >
You parry a Halfling's lunge at you.
A Halfling suddenly appears a bit confused!
You watch in glee as a Halfling looks dazzled.
A Halfling misses you.
You snap into visibility.
< 647h/647H 242v/242V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Halfling sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 647h/647H 242v/242V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Halfling sta EP: nasty wounds >
A large python leaves north.
< 647h/647H 242v/242V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Halfling sta EP: nasty wounds >
A Halfling misses you.
You snap into visibility.
-=[A Halfling's pierce wounds you.]=-
-=[A Halfling's impressive pierce wounds you.]=-
A Halfling misses you.
< 631h/647H 242v/242V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Halfling sta EP: nasty wounds >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
< 631h/647H 242v/242V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Halfling sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 13 ] -=[Your impressive pierce strikes a Halfling hard.]=-
[Damage: 13 ] -=[Your impressive pierce strikes a Halfling hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 12 ] You slam your knee into a Halfling's stomach, winding him.
[Damage: 25 ] -=[Your powerful pierce enshrouds a Halfling in a mist of blood.]=-
[Damage: 12 ] -=[Your impressive pierce seriously wounds a Halfling.]=-
You score a CRITICAL HIT!!!!!
[Damage: 27 ] -=[Your powerful pierce causes a Halfling to grimace in pain.]=-
A Halfling's pair of drow and illithid-skin armguards was damaged from the massive blow!
< 631h/647H 242v/242V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Halfling sta EP: awful >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
< 631h/647H 242v/242V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Halfling sta EP: awful >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!
< 631h/647H 242v/242V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Halfling sta EP: awful >
You dodge a Halfling's vicious attack.
You parry a Halfling's lunge at you.
A Halfling misses you.
You snap into visibility.
< 631h/647H 242v/242V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Halfling sta EP: awful >
A Halfling attempts to flee.
A Halfling leaves east.
< 631h/647H 242v/242V Pos: standing >
The Light Forest
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
A Halfling (small) stands, floating here.
A rather large python rests in a coil here.
< 631h/647H 240v/242V Pos: standing >
The Light Forest
Obvious exits: -N -E -W
< 631h/647H 238v/242V Pos: standing >
Backstab who?
< 631h/647H 238v/242V Pos: standing >
The Light Forest
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
A Halfling (small) stands, floating here.
A rather large python rests in a coil here.
There are some tracks heading west.
There are some tracks heading east.
There are some tracks heading east.
There are some tracks heading west.
< 631h/647H 236v/242V Pos: standing >
You snap into visibility.
[Damage: 67 ] A Halfling makes a strange sound but is suddenly very silent as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
A Halfling's spider dagger was completely destroyed by the massive blow!
A Halfling's long flowing girth of spidersilk was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.