The death of [31 Assassin] Coatl (Halfling)

in The Light Forest

from the perspective of [51 Assassin] Glar The Empire (Duergar)

<worn as a badge>    a badge of the Blood Horde made by Dahamma
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a slimy aboleth eye [poor] (glowing) (humming)
<worn in ear>        a lightning earring
<worn in ear>        a bone pick of intelligence
<worn on face>       a white hot mask of living flame (glowing)
<worn around neck>   a necklace of halfling ears [80%]
<worn around neck>   a slaadi necklace of Chaos (glowing) [86%]
<worn on body>       the chameleon suit of transformation [superior]
<worn about body>    a cloak of deva's feathers [poor] [69%]
<worn on back>       a large leather backpack [84%]
<worn as quiver>     an unearthly dragonscale quiver from The Realm of Barovia [87%]
<worn about waist>   a thin black belt of accuracy [superior]
<worn on belt buckle>the bloody skull of a githyanki (glowing)
<worn on arms>       some bone-plated sleeves smeared with blood
<worn around wrist>  a bracelet of dracolich hide of endurance (humming) [33%]
<worn around wrist>  a bracelet of purple mist [superior] [86%]
<worn on hands>      some black leather gloves with mithril blades
<worn on finger>     an obsidian circle [superior]
<worn on finger>     an obsidian circle [superior]
<primary weapon>     a serrated dirk of adamantium [superior] with a strange black stone
<secondary weapon>   a blood dagger of Tezcatlipoca [superior] [68%]
<worn on legs>       a pair of vapor leggings [superior]
<worn on feet>       some black leather boots fit with adamantium heel blades

Graly, the traveling bard who is close by to your south.

< 651h/651H 240v/242V Pos: standing >
A Campsite
Obvious exits: -N
Graly, the traveling bard stands here humming.(Gold Aura)

< 651h/651H 238v/242V Pos: standing >
A Jungle Trail
Obvious exits: -N -E -S
A su-monster stands here.
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading east.
There are some tracks heading south.

< 651h/651H 238v/242V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
There are some tracks heading south.

< 651h/651H 237v/242V Pos: standing >
A Jungle Trail
Obvious exits: -N -E

< 651h/651H 238v/242V Pos: standing >
You quickly scan the area.
You see nothing.

< 651h/651H 239v/242V Pos: standing >
A Jungle Trail
Obvious exits: -E -W

< 651h/651H 239v/242V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
A su-monster stands here.

< 651h/651H 240v/242V Pos: standing >
You quickly scan the area.
Myle, the merchant who is a brief walk away to your south.

< 651h/651H 240v/242V Pos: standing >
A Jungle Trail
Obvious exits: -N -S
There are Halfling tracks going south.

< 651h/651H 238v/242V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your north.
A su-monster who is not far off to your south.
A su-monster who is not far off to your south.

< 651h/651H 238v/242V Pos: standing >
A Jungle Trail
Obvious exits: -N -E -S

< 651h/651H 239v/242V Pos: standing >
You quickly scan the area.
A su-monster who is not far off to your north.
A su-monster who is close by to your east.
A su-monster who is close by to your east.
A su-monster who is not far off to your east.
A su-monster who is close by to your south.
A su-monster who is close by to your south.
Myle, the merchant who is close by to your south.

< 651h/651H 240v/242V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.
A su-monster stands here.

< 651h/651H 240v/242V Pos: standing >
You quickly scan the area.
You see nothing.

< 651h/651H 240v/242V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.
There are Duergar tracks going east.
There are Halfling tracks going east.
There are some tracks heading east.

< 651h/651H 238v/242V Pos: standing >
A Jungle Trail
Obvious exits: -S -W

< 651h/651H 238v/242V Pos: standing >
A Jungle Trail
Obvious exits: -N -E
There are some tracks heading east.

< 651h/651H 240v/242V Pos: standing >
You quickly scan the area.
You see nothing.

< 651h/651H 240v/242V Pos: standing >
A Jungle Trail
Obvious exits: -S -W

< 651h/651H 238v/242V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your south.

< 651h/651H 238v/242V Pos: standing >
A Jungle Trail
Obvious exits: -N -E
A su-monster stands here.

< 651h/651H 238v/242V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.

< 651h/651H 238v/242V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.

< 651h/651H 239v/242V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your east.
A su-monster who is close by to your west.
A su-monster who is not far off to your west.

< 651h/651H 240v/242V Pos: standing >
You feel less like a lion and more like your normal self.
You feel less like a lion and more like your normal self.
A Jungle Trail
Obvious exits: -S -W
A su-monster stands here.
There are Halfling tracks going south.

< 647h/647H 239v/242V Pos: standing >
A Jungle Trail
Obvious exits: -N -E
There are some tracks heading east.

< 647h/647H 240v/242V Pos: standing >
A Jungle Trail
Obvious exits: -E -W

< 647h/647H 238v/242V Pos: standing >
Alas, you cannot go that way. . . .

< 647h/647H 239v/242V Pos: standing >
A Jungle Trail
Obvious exits: -E -W

< 647h/647H 238v/242V Pos: standing >
You quickly scan the area.
You see nothing.

< 647h/647H 239v/242V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
There are Halfling tracks going south.

< 647h/647H 238v/242V Pos: standing >
You quickly scan the area.
You see nothing.

< 647h/647H 239v/242V Pos: standing >
A Jungle Trail
Obvious exits: -N -E

< 647h/647H 239v/242V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
A su-monster stands here.
There are some tracks heading east.
There are some tracks heading east.

< 647h/647H 238v/242V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your east.

< 647h/647H 239v/242V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
A su-monster stands here.
There are some tracks heading south.

< 647h/647H 240v/242V Pos: standing >
You quickly scan the area.
Grellinar, the high ranger who is not far off to your south.

< 647h/647H 240v/242V Pos: standing >
A Jungle Trail
Obvious exits: -N -E -S

< 647h/647H 238v/242V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your north.
Grellinar, the high ranger who is close by to your south.

< 647h/647H 238v/242V Pos: standing >
A Jungle Trail
Obvious exits: -E -W

< 647h/647H 237v/242V Pos: standing >
You quickly scan the area.
You see nothing.

< 647h/647H 239v/242V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
There are some tracks heading south.

< 647h/647H 238v/242V Pos: standing >
A Jungle Trail
Obvious exits: -N -E
There are Halfling tracks going east.

< 647h/647H 238v/242V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
There are some tracks heading east.

< 647h/647H 238v/242V Pos: standing >
You quickly scan the area.
You see nothing.

< 647h/647H 239v/242V Pos: standing >
Alas, you cannot go that way. . . .

< 647h/647H 241v/242V Pos: standing >
 
 ^^***  
 *^@..  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 647h/647H 240v/242V Pos: standing >
 
 ^****  
 ^.@..  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
There are some tracks heading east.

< 647h/647H 238v/242V Pos: standing >
 
 *****  
 ..@..  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
There are some tracks heading east.

< 647h/647H 236v/242V Pos: standing >
 
 *****  
 ..@..  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 647h/647H 234v/242V Pos: standing >
 
 *****  
 ..@..  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
There are some tracks heading east.

< 647h/647H 233v/242V Pos: standing >
 
 *****  
 ..@..  
 ****.  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
There are Halfling tracks going east.

< 647h/647H 232v/242V Pos: standing >
 
 *****  
 ..@.*  
 ***..  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 647h/647H 231v/242V Pos: standing >
 
 ****.  
 ..@*.  
 **...  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
There are some tracks heading south.

< 647h/647H 231v/242V Pos: standing >
 
 ...*.  
 **@..  
 **M**  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 647h/647H 231v/242V Pos: standing >
 
 ..*.^  
 *.@..  
 *M**.  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 647h/647H 231v/242V Pos: standing >
 
 .*.^^  
 ..@..  
 M**.^  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 647h/647H 233v/242V Pos: standing >
 
   *********    
  ******.*...   
 *****.*^^^^**  
 *****.^^..M..  
 ******@.^^^**  
 ******.^^*..*  
 ******.*M****  
  *****.*****   
   ****.****    
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
There are Halfling tracks going east.

< 647h/647H 231v/242V Pos: standing >
 
   *********    
  *****.*...*   
 ****.*^^^^***  
 ****.^^..M...  
 *****.@^^^***  
 *****.^^*..**  
 *****.*M*****  
  ****.******   
   ***.*****    
A Path Carved Through the Forest by Animals
Obvious exits: -N -E -S -W
There are some tracks heading east.

< 647h/647H 230v/242V Pos: standing >
You quickly scan the area.
You see nothing.

< 647h/647H 236v/242V Pos: standing >
A Trail Through the Light Forest
Obvious exits: -W -NE

< 647h/647H 236v/242V Pos: standing >
You quickly scan the area.
A large python who is close by to your northeast.
The elder hierophant who is close by to your northeast.

< 647h/647H 237v/242V Pos: standing >
Zone Name: The Forgotten Forest          
Average mob level in zone: 30
 
< 647h/647H 242v/242V Pos: standing >
A Trail Through the Light Forest
Obvious exits: -N -E -W -SW
A rather large python rests in a coil here.
The old hierophant floats around here, studying the arts of nature.

< 647h/647H 240v/242V Pos: standing >
You quickly scan the area.
A fallow deer who is close by to your north.
A brown fox who is not far off to your north.
A huge skeletal tree who is a brief walk away to your east.
A huge skeletal tree who is a brief walk away to your east.
A huge skeletal tree who is a brief walk away to your east.
A huge skeletal tree who is a brief walk away to your east.
A horned lizard who is a brief walk away to your west.
A young horse who is in the distance to your west.

< 647h/647H 240v/242V Pos: standing >
The Light Forest
Obvious exits: -N -E -W
A rather large python rests in a coil here.

< 647h/647H 238v/242V Pos: standing >
You quickly scan the area.
A huge skeletal tree who is not far off to your east.
A huge skeletal tree who is not far off to your east.
A huge skeletal tree who is not far off to your east.
A large python who is close by to your west.
A horned lizard who is rather far off to your west.

< 647h/647H 238v/242V Pos: standing >
A Trail Through the Light Forest
Obvious exits: -N -E -W -SW
A rather large python rests in a coil here.
The old hierophant floats around here, studying the arts of nature.
There are some tracks heading west.
There are some tracks heading east.

< 647h/647H 237v/242V Pos: standing >
A Trail Through the Light Forest
Obvious exits: -N -E -S -W -NE
A fallow deer is grazing peacefully here.

< 647h/647H 237v/242V Pos: standing >
A Trail Through the Light Forest
Obvious exits: -N -E -W -SW
A rather large python rests in a coil here.
The old hierophant floats around here, studying the arts of nature.
There are some tracks heading west.
There are Halfling tracks going east.

< 647h/647H 238v/242V Pos: standing >
Alas, you cannot go that way. . . .

< 647h/647H 239v/242V Pos: standing >
The Light Forest
Obvious exits: -N -E -W
A rather large python rests in a coil here.
There are some tracks heading east.

< 647h/647H 240v/242V Pos: standing >
You quickly scan the area.
A huge skeletal tree who is not far off to your east.
A huge skeletal tree who is not far off to your east.
A huge skeletal tree who is not far off to your east.
A large python who is close by to your west.
The elder hierophant who is close by to your west.

< 647h/647H 240v/242V Pos: standing >
The Light Forest
Obvious exits: -N -E -W

< 647h/647H 238v/242V Pos: standing >
You quickly scan the area.
A small wood turtle who is close by to your north.
A huge skeletal tree who is close by to your east.
A huge skeletal tree who is close by to your east.
A huge skeletal tree who is close by to your east.
A Halfling who is not far off to your west.
A large python who is not far off to your west.
The elder hierophant who is not far off to your west.
A horned lizard who is in the distance to your west.

< 647h/647H 238v/242V Pos: standing >
The Light Forest
Obvious exits: -N -E -W
A rather large python rests in a coil here.

< 647h/647H 240v/242V Pos: standing >
A Trail Through the Light Forest
Obvious exits: -N -E -W -SW
A Halfling (small) stands, floating here.
A rather large python rests in a coil here.
The old hierophant floats around here, studying the arts of nature.

< 647h/647H 238v/242V Pos: standing >
A Halfling gives a small yellow mushroom to the elder hierophant.

< 647h/647H 242v/242V Pos: standing >
A Halfling gives some blackberries to the elder hierophant.

< 647h/647H 242v/242V Pos: standing >
You see nothing special about him.
This Halfling is in excellent condition.
He's small in size.
His skin has a barklike texture..

<worn as a badge>    a pitted cured leather badge from Vella's Bordello
<worn on head>       a dented brass helmet from Vella's Bordello
<worn on eyes>       an exquisite marble visor
<worn in ear>        a birdfeather earring of dexterity
<worn in ear>        a gnomish ear amplifier
<worn on face>       a fanged jaw piece
<worn around neck>   a necklace of drow testicles
<worn around neck>   a frayed cloth collar [superior] (illuminating)
<worn on body>       an elaborate chainmail suit emblazoned with a hammer
<worn about body>    a rangers cloak
<worn on back>       a well-crafted ash longbow (illuminating)
<worn as quiver>     an embroidered illithid-hide backsheath
<worn about waist>   a long flowing girth of spidersilk (glowing)
<worn on belt buckle>the masters quiver (glowing)
<attached to belt>   a rugged adventurers satchel (illuminating)
<worn on arms>       a pair of drow and illithid-skin armguards (glowing)
<worn around wrist>  a well-crafted obsidian wristguard
<worn around wrist>  some enchanted wristguards
<worn on hands>      some spiked mithril claws from Darkfall Forest
<worn on finger>     the ring of the overfiend
<primary weapon>     an ivory handled dagger
<secondary weapon>   a spider dagger
<worn on legs>       a pair of spiked leather leggings [superior]

You attempt to peek at the inventory:
some blackberries
a small yellow mushroom

< 647h/647H 242v/242V Pos: standing >
A Halfling gives a small yellow mushroom to the elder hierophant.

< 647h/647H 242v/242V Pos: standing >
A Halfling gives some blackberries to the elder hierophant.

< 647h/647H 242v/242V Pos: standing >
You snap into visibility.
[Damage: 68 ] A Halfling makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
You feel your skill in critical stab improving.
You score a CRITICAL HIT!!!
[Damage: 84 ] A Halfling makes a strange sound as you place a blood dagger of Tezcatlipoca [superior] in his back.
You twist the blade and watch as a a Halfling writhes in agony.

< 647h/647H 242v/242V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Halfling sta EP:  nasty wounds >
 You parry a Halfling's lunge at you.
A Halfling suddenly appears a bit confused!
You watch in glee as a Halfling looks dazzled.
A Halfling misses you.
You snap into visibility.

< 647h/647H 242v/242V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Halfling sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 647h/647H 242v/242V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Halfling sta EP:  nasty wounds >
 A large python leaves north.

< 647h/647H 242v/242V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Halfling sta EP:  nasty wounds >
 A Halfling misses you.
You snap into visibility.
-=[A Halfling's pierce wounds you.]=-
-=[A Halfling's impressive pierce wounds you.]=-
A Halfling misses you.

< 631h/647H 242v/242V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Halfling sta EP:  nasty wounds >
 A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 631h/647H 242v/242V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Halfling sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 13 ] -=[Your impressive pierce strikes a Halfling hard.]=-
[Damage: 13 ] -=[Your impressive pierce strikes a Halfling hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 12 ] You slam your knee into a Halfling's stomach, winding him.
[Damage: 25 ] -=[Your powerful pierce enshrouds a Halfling in a mist of blood.]=-
[Damage: 12 ] -=[Your impressive pierce seriously wounds a Halfling.]=-
You score a CRITICAL HIT!!!!!
[Damage: 27 ] -=[Your powerful pierce causes a Halfling to grimace in pain.]=-
A Halfling's pair of drow and illithid-skin armguards was damaged from the massive blow!

< 631h/647H 242v/242V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Halfling sta EP:  awful >
 A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 631h/647H 242v/242V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Halfling sta EP:  awful >
 A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 631h/647H 242v/242V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Halfling sta EP:  awful >
 You dodge a Halfling's vicious attack.
You parry a Halfling's lunge at you.
A Halfling misses you.
You snap into visibility.

< 631h/647H 242v/242V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Halfling sta EP:  awful >
 A Halfling attempts to flee.
A Halfling leaves east.

< 631h/647H 242v/242V Pos: standing >
The Light Forest
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
A Halfling (small) stands, floating here.
A rather large python rests in a coil here.

< 631h/647H 240v/242V Pos: standing >
The Light Forest
Obvious exits: -N -E -W

< 631h/647H 238v/242V Pos: standing >
Backstab who?

< 631h/647H 238v/242V Pos: standing >
The Light Forest
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
A Halfling (small) stands, floating here.
A rather large python rests in a coil here.
There are some tracks heading west.
There are some tracks heading east.
There are some tracks heading east.
There are some tracks heading west.

< 631h/647H 236v/242V Pos: standing >
You snap into visibility.
[Damage: 67 ] A Halfling makes a strange sound but is suddenly very silent as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
A Halfling's spider dagger was completely destroyed by the massive blow!
A Halfling's long flowing girth of spidersilk was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.