The death of [52 Necrolyte] Sgan The Empire (Kobold)

in Mine Tunnel

from the perspective of [51 Necrolyte] Juv Durian Addicts (Gnome)

<worn as a badge>    a drow-made dragonscale badge from The Battlefield
<worn on head>       a golden crown set with diamonds [superior] (magic)
<worn on eyes>       a fine electrum eyepatch
<worn in ear>        a tiny orb of obsidian with a strange dark bloodstone (magic) [46%]
<worn in ear>        an ancient dragon tooth earring [superior] (magic)
<worn on face>       the mask of the plague of health
<worn around neck>   a psionicist locket of power (magic) (glowing)
<worn around neck>   a collar of the pyrobeast [76%]
<worn on body>       a warsuit of jade wyrmscale of health (glowing) [83%]
<worn about body>    a lesser cloak of wizardry (magic) (glowing) [88%]
<worn on back>       a large leather backpack [62%]
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a transparent ectoplasmatic belt [superior] [87%]
<worn on belt buckle>a severed illithid tentacle [87%]
<attached to belt>   a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing)
<attached to belt>   a rugged adventurers satchel (magic) (illuminating) [84%]
<worn on arms>       some gnomish sleeves of ingenuity
<held as shield>     a crystalline tower shield (magic) (glowing)
<worn around wrist>  an exquisite obsidian bracer
<worn around wrist>  a bracelet of finger bones
<worn on hands>      some superior dragonscale claws [82%]
<worn on finger>     an enchanted ring of balor bone [superior]
<worn on finger>     a ring of the Neogi Lords of endurance (glowing)
<primary weapon>     the orb of the sea (magic) (glowing)[239h 52m 15s]
<worn on legs>       some tattered leggings [superior]
<worn on feet>       some boots of the black winged dragon (magic) (glowing)

The lich of a hellish imp's spell flows around a shadow lord, leaving it unharmed!
The lich of Abbadon completes its spell...
The lich of Abbadon utters the words 'buoblg qrunsoqpze yugh'
The lich of Abbadon's spell flows around a shadow lord, leaving it unharmed!
[Damage:  1 ] A shadow lord shivers as it hits the lich of Abbadon.
The lich of Abbadon's spell flows around a shadow lord, leaving it unharmed!
The lich of Abbadon seems to focus for a moment, and its spell bursts through a shadow lord's magical barrier!
[Damage:  1 ] A shadow lord shivers as it hits the lich of Abbadon.
A shadow lord attacks the lich of Abbadon. [3 hits]

< 779h/779H 215v/215V Pos: standing >
[Damage:  1 ] An air elemental shivers as it hits the lich of Abbadon.
[Damage:  1 ] An air elemental shivers as it hits the lich of Abbadon.
[Damage:  1 ] An air elemental shivers as it hits the lich of Abbadon.
[Damage:  1 ] An air elemental shivers as it hits the lich of Abbadon.
[Damage:  1 ] An air elemental shivers as it hits the lich of Abbadon.
An air elemental attacks the lich of Abbadon. [5 hits]

< 779h/779H 215v/215V Pos: standing >
The Mine Shaft
Obvious exits: -N -U
The lich of a city guard stands here. (minion) (Red Aura)
The lich of a hellish imp stands here. (minion) (Red Aura)
The lich of a tiny gnome stands here. (minion) (Red Aura)
Bluhd in the Streets - Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An air elemental stands in mid-air here, fighting the lich of Abbadon. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Orthyn ~AIDS~ Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
The lich of Abbadon stands in mid-air here, fighting a shadow lord. (minion) (Red Aura)
A shadow lord stands in mid-air here, fighting the lich of Abbadon.(Red Aura)

< 779h/779H 215v/215V Pos: standing >
The Mine Shaft
Obvious exits: -N -U
The lich of a city guard stands here. (minion) (Red Aura)
The lich of a hellish imp stands here. (minion) (Red Aura)
The lich of a tiny gnome stands here. (minion) (Red Aura)
Bluhd in the Streets - Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An air elemental stands in mid-air here, fighting the lich of Abbadon. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Orthyn ~AIDS~ Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
The lich of Abbadon stands in mid-air here, fighting a shadow lord. (minion) (Red Aura)
A shadow lord stands in mid-air here, fighting the lich of Abbadon.(Red Aura)

< 779h/779H 215v/215V Pos: standing >
The lich of Abbadon attacks a shadow lord. [0 hits]

< 779h/779H 215v/215V Pos: standing >
End of the Mine Tunnel
Obvious exits: -E -S
An air elemental enters from the south.
Bluhd enters from the south.
The lich of a tiny gnome enters from the south.
The lich of a hellish imp enters from the south.
The lich of a city guard enters from the south.

< 779h/779H 214v/215V Pos: standing >

< 779h/779H 214v/215V Pos: standing >
You quickly scan the area.
An air elemental who is close by to your south.
An air elemental who is close by to your south.
A shadow lord who is close by to your south.

< 779h/779H 214v/215V Pos: standing >
Mine Tunnel
Obvious exits: -E -W
An air elemental enters from the west.
Bluhd enters from the west.
The lich of a tiny gnome enters from the west.
The lich of a hellish imp enters from the west.
The lich of a city guard enters from the west.

< 779h/779H 213v/215V Pos: standing >
You quickly scan the area.
You see nothing.

< 779h/779H 213v/215V Pos: standing >
Mine Tunnel
Obvious exits: -E -W
Orthyn staggers in from the west.
An air elemental enters from the west.
Bluhd enters from the west.
The lich of a tiny gnome enters from the west.
The lich of a hellish imp enters from the west.
The lich of a city guard enters from the west.

< 779h/779H 213v/215V Pos: standing >
You quickly scan the area.
You see nothing.

< 779h/779H 214v/215V Pos: standing >
Top of the Stone Stairway
Obvious exits: -S -W -D
Orthyn staggers in from the west.
An air elemental enters from the west.
Bluhd enters from the west.
The lich of a tiny gnome enters from the west.
The lich of a hellish imp enters from the west.
The lich of a city guard enters from the west.

< 779h/779H 214v/215V Pos: standing >
You quickly scan the area.
You see nothing.

< 779h/779H 214v/215V Pos: standing >
Mine Tunnel
Obvious exits: -E -W
Orthyn staggers in from the east.
An air elemental enters from the east.
Bluhd enters from the east.
The lich of a tiny gnome enters from the east.
The lich of a hellish imp enters from the east.
The lich of a city guard enters from the east.

< 779h/779H 213v/215V Pos: standing >
Top of the Stone Stairway
Obvious exits: -S -W -D
An air elemental enters from the west.
Bluhd enters from the west.
The lich of a tiny gnome enters from the west.
The lich of a hellish imp enters from the west.
The lich of a city guard enters from the west.

< 779h/779H 212v/215V Pos: standing >
Colorful rays of light streak throughout the sky!
End of the Caverns of Death
Obvious exits: -W -U
Orthyn floats in from above.
An air elemental enters from above.
Bluhd floats in from above.
The lich of a tiny gnome enters from above.
The lich of a hellish imp enters from above.
The lich of a city guard enters from above.

< 779h/779H 211v/215V Pos: standing >
You quickly scan the area.
A shadow lord who is in the distance to your west.

< 779h/779H 212v/215V Pos: standing >
You quickly scan the area.
A shadow lord who is in the distance to your west.

< 779h/779H 212v/215V Pos: standing >
Top of the Stone Stairway
Obvious exits: -S -W -D
An air elemental enters from below.
Bluhd floats in from below.
The lich of a tiny gnome enters from below.
The lich of a hellish imp enters from below.
The lich of a city guard enters from below.

< 779h/779H 214v/215V Pos: standing >
Mine Tunnel
Obvious exits: -E -W
Orthyn staggers in from the east.
An air elemental enters from the east.
Bluhd enters from the east.
The lich of a tiny gnome enters from the east.
The lich of a hellish imp enters from the east.
The lich of a city guard enters from the east.

< 779h/779H 213v/215V Pos: standing >
Mine Tunnel
Obvious exits: -E -W
Orthyn staggers in from the east.
An air elemental enters from the east.
Bluhd enters from the east.
The lich of a tiny gnome enters from the east.
The lich of a hellish imp enters from the east.
The lich of a city guard enters from the east.

< 779h/779H 212v/215V Pos: standing >
End of the Mine Tunnel
Obvious exits: -E -S
An air elemental enters from the east.
Bluhd enters from the east.
The lich of a tiny gnome enters from the east.
The lich of a hellish imp enters from the east.
The lich of a city guard enters from the east.

< 779h/779H 211v/215V Pos: standing >
The Mine Shaft
Obvious exits: -N -U
An air elemental stands in mid-air here, fighting the lich of Abbadon. (minion) 
An air elemental stands in mid-air here, fighting the lich of Abbadon. (minion) 
The lich of Abbadon stands in mid-air here, fighting a shadow lord. (minion)  (casting) (Red Aura)
A shadow lord stands in mid-air here, fighting the lich of Abbadon.(Red Aura)
An air elemental enters from the north.
Bluhd enters from the north.
The lich of a tiny gnome enters from the north.
The lich of a hellish imp enters from the north.
The lich of a city guard enters from the north.

< 779h/779H 211v/215V Pos: standing >
Alas, you cannot go that way. . . .

< 779h/779H 212v/215V Pos: standing >
The lich of Abbadon completes its spell...
The lich of Abbadon utters the words 'sfugwahuq gsfal'
An air elemental snaps into visibility.
[Damage: 27 ] The lich of Abbadon sends a blue shaft of light streaking towards an air elemental!
[Damage: 11 ] The lich of Abbadon sends a blue shaft of light streaking towards Orthyn!
The lich of Abbadon sends a azure shaft of light streaking towards an air elemental!
The lich of Abbadon sends a violet shaft of light streaking towards an air elemental!
The lich of Abbadon tries to dispel an air elemental's magic!
And it has some success!
The lich of Abbadon's spell flows around a shadow lord, leaving it unharmed!
The lich of Abbadon's spell flows around an air elemental, leaving it unharmed!
[Damage:  1 ] An air elemental shivers as it hits the lich of Abbadon.
[Damage:  1 ] An air elemental shivers as it hits the lich of Abbadon.
[Damage:  1 ] An air elemental shivers as it hits the lich of Abbadon.
An air elemental attacks the lich of Abbadon. [4 hits]
Alas, you cannot go that way. . . .

< 779h/779H 212v/215V Pos: standing >
You quickly scan the area.
You see nothing.

< 779h/779H 213v/215V Pos: standing >
[Damage:  1 ] An air elemental shivers as it hits the lich of Abbadon.
[Damage:  1 ] An air elemental shivers as it hits the lich of Abbadon.
[Damage:  1 ] An air elemental shivers as it hits the lich of Abbadon.
[Damage:  1 ] An air elemental shivers as it hits the lich of Abbadon.
An air elemental attacks the lich of Abbadon. [4 hits]
[Damage:  1 ] An air elemental shivers as it hits the lich of Abbadon.
The lich of Abbadon's spell flows around an air elemental, leaving it unharmed!
[Damage:  1 ] An air elemental shivers as it hits the lich of Abbadon.
An air elemental attacks the lich of Abbadon. [3 hits]

< 779h/779H 213v/215V Pos: standing >
The lich of Abbadon's spell flows around a shadow lord, leaving it unharmed!
Snapping ribs can be heard as a shadow lord caves in the lich of Abbadon's chest with a fearsome blow.
The lich of Abbadon is dead! R.I.P.
The last gasps of the lich of Abbadon cause a sickening chill to run up your spine.
The lich of Abbadon crumbles to dust.
The lich of Abbadon stops following you.
the lich of Abbadon is no longer in your group.
Alas, you cannot go that way. . . .

< 779h/779H 215v/215V Pos: standing >
The Mine Shaft
Obvious exits: -W -D
An air elemental enters from below.
An air elemental enters from below.
An air elemental enters from below.
Bluhd floats in from below.
The lich of a tiny gnome enters from below.
The lich of a hellish imp enters from below.
The lich of a city guard enters from below.

< 779h/779H 214v/215V Pos: standing >
Inside the Mine
Obvious exits: -E -S
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
Bluhd enters from the east.
The lich of a tiny gnome enters from the east.
The lich of a hellish imp enters from the east.
The lich of a city guard enters from the east.

< 779h/779H 213v/215V Pos: standing >
Inside the Mine
Obvious exits: -N -E
Orthyn staggers in from the north.
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
Bluhd enters from the north.
The lich of a tiny gnome enters from the north.
The lich of a hellish imp enters from the north.
The lich of a city guard enters from the north.

< 779h/779H 212v/215V Pos: standing >
An air elemental fades from your mortal viewing...

< 779h/779H 212v/215V Pos: standing >
You quickly scan the area.
You see nothing.

< 779h/779H 213v/215V Pos: standing >
An air elemental fades from your mortal viewing...

< 779h/779H 213v/215V Pos: standing >
Alas, you cannot go that way. . . .

< 779h/779H 214v/215V Pos: standing >
Mine Entrance
Obvious exits: -E -S -W
An old and important looking sign, sticks in the mud here.
Orthyn staggers in from the west.
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
Bluhd enters from the west.
The lich of a tiny gnome enters from the west.
The lich of a hellish imp enters from the west.
The lich of a city guard enters from the west.

< 779h/779H 214v/215V Pos: standing >
 
      ^M^...    
  M^  ^M...^^   
 MM^ ^MM....    
 M   ^M^.^..^   
 M^  MM@...M^   
     MM.^...^   
    MMM....^ ^  
    MM.....^^   
   MMM.^.^..    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
Bluhd sneaks in from the north.
The lich of a tiny gnome enters from the north.
The lich of a hellish imp enters from the north.
The lich of a city guard enters from the north.

< 779h/779H 213v/215V Pos: standing >
An air elemental fades from your mortal viewing...

< 779h/779H 213v/215V Pos: standing >
Mine Entrance
Obvious exits: -E -S -W
An old and important looking sign, sticks in the mud here.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
Bluhd enters from the south.
The lich of a tiny gnome enters from the south.
The lich of a hellish imp enters from the south.
The lich of a city guard enters from the south.

< 779h/779H 213v/215V Pos: standing >
Inside the Mine
Obvious exits: -N -E
Orthyn staggers in from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
Bluhd enters from the east.
The lich of a tiny gnome enters from the east.
The lich of a hellish imp enters from the east.
The lich of a city guard enters from the east.

< 779h/779H 212v/215V Pos: standing >
Alas, you cannot go that way. . . .

< 779h/779H 213v/215V Pos: standing >
Inside the Mine
Obvious exits: -E -S
Orthyn staggers in from the south.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
Bluhd enters from the south.
The lich of a tiny gnome enters from the south.
The lich of a hellish imp enters from the south.
The lich of a city guard enters from the south.

< 779h/779H 213v/215V Pos: standing >
Alas, you cannot go that way. . . .

< 779h/779H 213v/215V Pos: standing >

< 779h/779H 215v/215V Pos: standing >
Alas, you cannot go that way. . . .

< 779h/779H 215v/215V Pos: standing >
The Mine Shaft
Obvious exits: -W -D
Orthyn staggers in from the west.
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
Bluhd enters from the west.
The lich of a tiny gnome enters from the west.
The lich of a hellish imp enters from the west.
The lich of a city guard enters from the west.

< 779h/779H 214v/215V Pos: standing >
The Mine Shaft
Obvious exits: -N -U
A long serrated dagger lays here. (magic)
Orthyn floats in from above.
An air elemental enters from above.
An air elemental enters from above.
An air elemental enters from above.
Bluhd floats in from above.
The lich of a tiny gnome enters from above.
The lich of a hellish imp enters from above.
The lich of a city guard enters from above.

< 779h/779H 213v/215V Pos: standing >
You quickly scan the area.
You see nothing.

< 779h/779H 215v/215V Pos: standing >
You quickly scan the area.
You see nothing.

< 779h/779H 215v/215V Pos: standing >

< 779h/779H 215v/215V Pos: standing >
End of the Mine Tunnel
Obvious exits: -E -S
Orthyn staggers in from the south.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
Bluhd enters from the south.
The lich of a tiny gnome enters from the south.
The lich of a hellish imp enters from the south.
The lich of a city guard enters from the south.

< 779h/779H 214v/215V Pos: standing >
You quickly scan the area.
You see nothing.

< 779h/779H 214v/215V Pos: standing >
End of the Mine Tunnel
Obvious exits: -E -S
The lich of a city guard stands here. (minion) (Red Aura)
The lich of a hellish imp stands here. (minion) (Red Aura)
The lich of a tiny gnome stands here. (minion) (Red Aura)
Bluhd in the Streets - Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Orthyn ~AIDS~ Durian Addicts (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 779h/779H 214v/215V Pos: standing >

< 779h/779H 214v/215V Pos: standing >
Mine Tunnel
Obvious exits: -E -W
Orthyn staggers in from the west.
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
Bluhd enters from the west.
The lich of a tiny gnome enters from the west.
The lich of a hellish imp enters from the west.
The lich of a city guard enters from the west.

< 779h/779H 213v/215V Pos: standing >
Mine Tunnel
Obvious exits: -E -W
A Kobold (small) Paper Dracolich of The Empire stands in mid-air here.(Red Aura)
A Kobold (small) Legionary of The Empire stands here.(Red Aura)
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
Bluhd enters from the west.
The lich of a tiny gnome enters from the west.
The lich of a hellish imp enters from the west.
The lich of a city guard enters from the west.

< 779h/779H 212v/215V Pos: standing >
A Kobold leaves east.
Top of the Stone Stairway
Obvious exits: -S -W -D
A Kobold (small) Paper Dracolich of The Empire stands in mid-air here.(Red Aura)
A Kobold (small) Legionary of The Empire stands here.(Red Aura)
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
Bluhd enters from the west.
The lich of a tiny gnome enters from the west.
The lich of a hellish imp enters from the west.
The lich of a city guard enters from the west.

< 779h/779H 211v/215V Pos: standing >
You quickly scan the area.
A shadow lord who is close by below you.
The lich of an old alligator who is close by below you.

< 779h/779H 212v/215V Pos: standing >
Mine Tunnel
Obvious exits: -E -W
Orthyn staggers in from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
Bluhd enters from the east.
The lich of a tiny gnome enters from the east.
The lich of a hellish imp enters from the east.
The lich of a city guard enters from the east.

< 779h/779H 212v/215V Pos: standing >
Orthyn gives an order to his followers.

< 779h/779H 213v/215V Pos: standing >
A Kobold enters from the east.
Ok.
The lich of a city guard starts casting an offensive spell called 'bigbys clenched fist'.
The lich of a hellish imp starts casting an offensive spell called 'bigbys clenched fist'.
The lich of a tiny gnome starts casting an offensive spell.

< 779h/779H 214v/215V Pos: standing >
The lich of a city guard completes its spell...
The lich of a city guard utters the words 'buoblg qrunsoqpze yugh'
[Damage: 119 ] The lich of a city guard's fist beats the life out of a Kobold, blood pours from his body!
The lich of a hellish imp completes its spell...
The lich of a hellish imp utters the words 'buoblg qrunsoqpze yugh'
[Damage: 60 ] The lich of a hellish imp's fist beats the life out of a Kobold, blood pours from his body!
The lich of a tiny gnome completes its spell...
The lich of a tiny gnome utters the words 'buoblg qrunsoqpze yugh'
[Damage: 60 ] The lich of a tiny gnome's fist beats the life out of a Kobold, blood pours from his body!
Orthyn gives an order to his followers.
An air elemental snaps into visibility.
An air elemental's mass slams into a Kobold, knocking him to the ground!
An air elemental snaps into visibility.
A Kobold avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Kobold avoids being bashed by an air elemental, who loses its balance and falls.

< 779h/779H 215v/215V Pos: standing >
A Kobold starts casting an offensive spell called 'negative concussion blast'.
Bluhd suddenly attacks a Kobold!

< 779h/779H 215v/215V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'izoahuzz qaijudigguai bragh'
A Kobold's concussion blast rips into you, shattering your soul!
OUCH!  That really did HURT!

< 685h/779H 215v/215V Pos: standing >
Colorful rays of light streak throughout the sky!
A Kobold attacks an air elemental. [0 hits]

< 685h/779H 215v/215V Pos: standing >
A Kobold starts casting an offensive spell called 'negative concussion blast'.

< 685h/779H 215v/215V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'izoahuzz qaijudigguai bragh'
A Kobold's concussion blast rips into you, shattering your soul!
OUCH!  That really did HURT!

< 590h/779H 215v/215V Pos: standing >
Mine Tunnel
Obvious exits: -E -W
The lich of a tiny gnome enters from the east.
The lich of a hellish imp enters from the east.
The lich of a city guard enters from the east.

< 590h/779H 214v/215V Pos: standing >
End of the Mine Tunnel
Obvious exits: -E -S
The lich of a tiny gnome enters from the east.
The lich of a hellish imp enters from the east.
The lich of a city guard enters from the east.

< 590h/779H 213v/215V Pos: standing >

< 590h/779H 214v/215V Pos: standing >
Mine Tunnel
Obvious exits: -E -W
The lich of a tiny gnome enters from the west.
The lich of a hellish imp enters from the west.
The lich of a city guard enters from the west.

< 590h/779H 214v/215V Pos: standing >
Ok.

< 590h/779H 214v/215V Pos: standing >
Mine Tunnel
Obvious exits: -E -W
A Kobold (small) Paper Dracolich of The Empire sits in mid-air here, fighting an air elemental.(Red Aura)
Bluhd in the Streets - Durian Addicts (Grey Elf)(medium) is lying in mid-air here, fighting a Kobold.(Gold Aura)
An air elemental stands in mid-air here, fighting a Kobold. (minion) 
An air elemental sits in mid-air here. (minion) 
An air elemental sits in mid-air here. (minion) 
Orthyn ~AIDS~ Durian Addicts (Grey Elf)(medium) stands in mid-air here, fighting a Kobold.(Gold Aura)
The lich of a tiny gnome enters from the west.
The lich of a hellish imp enters from the west.
The lich of a city guard enters from the west.

< 590h/779H 213v/215V Pos: standing >
Ok.
The lich of a city guard starts casting an offensive spell.
The lich of a hellish imp starts casting an offensive spell called 'bigbys clenched fist'.
The lich of a tiny gnome starts casting an offensive spell.

< 590h/779H 213v/215V Pos: standing >
Orthyn starts casting an offensive spell called 'electrical execution'.

< 591h/779H 215v/215V Pos: standing >
Electrical arcs continue to blacken and pincushion a Kobold.
The lich of a city guard completes its spell...
The lich of a city guard utters the words 'buoblg qrunsoqpze yugh'
[Damage: 59 ] The lich of a city guard's fist beats the life out of a Kobold, blood pours from his body!
The lich of a tiny gnome completes its spell...
The lich of a tiny gnome utters the words 'buoblg qrunsoqpze yugh'
[Damage: 58 ] The lich of a tiny gnome's fist beats the life out of a Kobold, blood pours from his body!
Bluhd clambers to his feet.

< 591h/779H 215v/215V Pos: standing >
An air elemental attacks a Kobold. [4 hits]

< 591h/779H 215v/215V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'zrzqhfuqar znzjudihuai'
A Kobold is engulfed by a shower of arcing electricity sent by Orthyn.
Colorful rays of light streak throughout the sky!
The lich of a hellish imp completes its spell...
The lich of a hellish imp utters the words 'buoblg qrunsoqpze yugh'
[Damage: 60 ] The lich of a hellish imp's fist beats the life out of a Kobold, blood pours from his body!
Bluhd's flaming sword of the valkyrie of constitution with a strange black stone murmurs some strange incantations...
Bluhd blasts a Kobold into the next life!
A Kobold's some burnt copper claws was disintegrated by the negative energy!
A Kobold's static silver earring was disintegrated by the negative energy!
A Kobold is dead! R.I.P.
You receive your share of experience.