<worn as a badge> a badge of the Blood Horde made by Dahamma
<worn on head> the diamond crown of Winduin (glowing)
<worn on eyes> a slimy aboleth eye [poor] (glowing) (humming) [85%]
<worn in ear> an earring of congealed blood [superior]
<worn in ear> a silver hoop earring made by Dahamma (glowing)
<worn on face> a white hot mask of living flame (glowing)
<worn around neck> a sparkling dragonscale charm
<worn around neck> a necklace of halfling ears [poor] [75%]
<worn on body> a breastplate melded with drowidian metal [poor]
<worn about body> a cloak of deva's feathers [poor] [69%]
<worn on back> a large leather backpack [84%]
<worn as quiver> a quiver smeared with blood
<worn about waist> the ceinture of giant strength [poor] [78%]
<worn on belt buckle>the bloody skull of a githyanki (glowing)
<worn on arms> a pair of royal blacksmith sleeves [87%]
<worn around wrist> a steel wire (glowing)
<worn around wrist> a bracelet of dracolich hide of endurance (humming) [18%]
<worn on hands> a pair of gauntlets formed of dust
<worn on finger> a shiny ring of the faeries (glowing)
<worn on finger> an obsidian circle of agility
<primary weapon> a serrated dirk of adamantium [superior] with a strange black stone
<secondary weapon> Silence, the dagger of anguish [poor] with a strange black stone [88%]
<worn on legs> a pair of vapor leggings
<worn on feet> some black leather boots fit with adamantium heel blades
*****
*.@..
*^^^^
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 612h/612H 203v/203V Pos: standing >
You feel an eerie sense of longing as you leave your resting place.
< 612h/612H 203v/203V Pos: standing >
< 612h/612H 203v/203V Pos: standing >
Your cloak of deva's feathers [poor] sends forth a whirlwind of feathers!
< 612h/612H 203v/203V Pos: standing >
You are carrying: (1/12)
a fiery red potion
< 612h/612H 203v/203V Pos: standing >
*****
*.@..
*^^^^
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 612h/612H 203v/203V Pos: standing >
..***^**.
*********..
***********
***.*@.M***
*.*^^^^****
*.M^.......
*..^^^***
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W
< 612h/612H 201v/203V Pos: standing >
.***^**..
********...
***********
**.*.@M****
.*^^^^*****
.M^........
..^^^****
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W
< 612h/612H 199v/203V Pos: standing >
..***^**.
*********..
***********
***.*@.M***
*.*^^^^****
*.M^.......
*..^^^***
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W
< 612h/612H 200v/203V Pos: standing >
*****
*.@..
*^^^^
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 612h/612H 199v/203V Pos: standing >
*********
***********
****.*..M**
**.*^@^^***
**.M^......
***..^^^***
**.^^*..*
Gentle Gnolls of Soft Grass
Obvious exits: -N -E -S -W
< 612h/612H 197v/203V Pos: standing >
*********
***********
*****.*..M*
***.*@^^^**
***.M^.....
****..^^^**
***.^^*..
Gentle Gnolls of Soft Grass
Obvious exits: -N -E -S -W
< 612h/612H 196v/203V Pos: standing >
***..
*.@.^
*.M^.
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 612h/612H 195v/203V Pos: standing >
..*******
..*********
*******.*..
*****@*.^^^
*****.M^...
******..^^^
*****.^^*
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W
< 612h/612H 194v/203V Pos: standing >
*****
**@.*
***.M
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 612h/612H 193v/203V Pos: standing >
*****
**@..
****.
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 612h/612H 192v/203V Pos: standing >
*****
**@*.
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 612h/612H 191v/203V Pos: standing >
*****
**@.*
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 612h/612H 190v/203V Pos: standing >
.****
**@*.
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 612h/612H 189v/203V Pos: standing >
..***
**@.*
.****
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 612h/612H 188v/203V Pos: standing >
You are carrying: (1/12)
a fiery red potion
< 612h/612H 188v/203V Pos: standing >
^..**
**@..
*.***
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 612h/612H 189v/203V Pos: standing >
^^..*
^*@*.
^*.**
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 612h/612H 188v/203V Pos: standing >
^*.*.
^*@**
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 612h/612H 188v/203V Pos: standing >
You quickly scan the area.
A centaur guardsman who is a brief walk away to your north.
< 612h/612H 189v/203V Pos: standing >
Looks like an exit.
You extend your sights eastward.
*.*..
*@***
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 612h/612H 195v/203V Pos: standing >
Looks like an exit.
You extend your sights westward.
^^*.*
M^*@*
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 612h/612H 197v/203V Pos: standing >
^*.**
**@**
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 612h/612H 198v/203V Pos: standing >
^*.*.
^*@**
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 612h/612H 199v/203V Pos: standing >
^^..*
^*@*.
^*.**
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 612h/612H 198v/203V Pos: standing >
M^^..
^^@.*
M^*.*
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 612h/612H 198v/203V Pos: standing >
^^..*
M^@.*
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
< 612h/612H 197v/203V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
< 612h/612H 197v/203V Pos: standing >
You quickly scan the area.
You see nothing.
< 612h/612H 198v/203V Pos: standing >
A Jungle Trail
Obvious exits: -N -E
Fresh blood splatters cover the area.
The corpse of a su-monster is lying here.
A tiny spring bubbles here from the ground.
There are some tracks heading north.
< 612h/612H 200v/203V Pos: standing >
Alas, you cannot go that way. . . .
< 612h/612H 201v/203V Pos: standing >
You quickly scan the area.
You see nothing.
< 612h/612H 202v/203V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
There are some tracks heading west.
< 612h/612H 201v/203V Pos: standing >
You quickly scan the area.
You see nothing.
< 612h/612H 201v/203V Pos: standing >
You quickly scan the area.
You see nothing.
< 612h/612H 201v/203V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
< 612h/612H 199v/203V Pos: standing >
A Jungle Trail
Obvious exits: -N -E -S
There are some tracks heading north.
There are some tracks heading north.
< 612h/612H 201v/203V Pos: standing >
You quickly scan the area.
Grellinar, the high ranger who is close by to your south.
< 612h/612H 201v/203V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
< 612h/612H 199v/203V Pos: standing >
You quickly scan the area.
Grellinar, the high ranger who is not far off to your south.
< 612h/612H 199v/203V Pos: standing >
A Jungle Trail
Obvious exits: -N -E -S
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading north.
< 612h/612H 198v/203V Pos: standing >
A Large Tree House
Obvious exits: -N
Grellinar, the high ranger teaches here.
< 612h/612H 197v/203V Pos: standing >
You quickly scan the area.
You see nothing.
< 612h/612H 199v/203V Pos: standing >
A Jungle Trail
Obvious exits: -N -E -S
There are Duergar tracks going north.
There are Gnome tracks going north.
There are Human tracks going north.
< 612h/612H 198v/203V Pos: standing >
Alas, you cannot go that way. . . .
< 612h/612H 199v/203V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
< 612h/612H 201v/203V Pos: standing >
You quickly scan the area.
Grellinar, the high ranger who is not far off to your south.
< 612h/612H 201v/203V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
There are Gnome tracks going west.
There are Human tracks going west.
< 612h/612H 199v/203V Pos: standing >
You quickly scan the area.
You see nothing.
< 612h/612H 199v/203V Pos: standing >
A Jungle Trail
Obvious exits: -N -E
There are some tracks heading north.
< 612h/612H 199v/203V Pos: standing >
You quickly scan the area.
You see nothing.
< 612h/612H 200v/203V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
< 612h/612H 199v/203V Pos: standing >
You quickly scan the area.
A Human who is close by to your west.
A Gnome who is close by to your west.
< 612h/612H 200v/203V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a su-monster is lying here.
A Human (medium) stands, floating here (Newbie).
A Gnome (small) sits resting.
< 612h/612H 200v/203V Pos: standing >
You snap into visibility.
[Damage: 66 ] A Human makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
With a swift tug you wrench the weapon free, ramming it into a Human's spine!.
[Damage: 55 ] A Human makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
[Damage: 68 ] A Human makes a strange sound as you place Silence, the dagger of anguish [poor] with a strange black stone in his back.
With a swift tug you wrench the weapon free, ramming it into a Human's spine!.
[Damage: 44 ] A Human makes a strange sound as you place Silence, the dagger of anguish [poor] with a strange black stone in his back.
< 612h/612H 201v/203V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Human sta EP: awful >
A Gnome clambers to his feet.
A Gnome, looking very frustrated, packs up his book.
< 612h/612H 202v/203V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Human sta EP: awful >
A Human attempts to flee.
A Human sneaks east.
< 612h/612H 202v/203V Pos: standing >
A Gnome groans loudly.
< 612h/612H 202v/203V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
A Human (medium) stands, floating here (Newbie).
A Gnome enters from the west.
< 612h/612H 201v/203V Pos: standing >
You snap into visibility.
[Damage: 68 ] A Human makes a strange sound but is suddenly very silent as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
A Human's slender longsword was completely destroyed by the massive blow!
A Human's sleeves of Orcus's dark intent was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1625.
You have completed boon # 1625.
Your bank receives a deposit of 10 platinum.