The death of [28 Forrestal] Aqran (Human)

in A Jungle Trail

from the perspective of [51 Assassin] Glar The Empire (Duergar)

<worn as a badge>    a badge of the Blood Horde made by Dahamma
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a slimy aboleth eye [poor] (glowing) (humming) [85%]
<worn in ear>        an earring of congealed blood [superior]
<worn in ear>        a silver hoop earring made by Dahamma (glowing)
<worn on face>       a white hot mask of living flame (glowing)
<worn around neck>   a sparkling dragonscale charm
<worn around neck>   a necklace of halfling ears [poor] [75%]
<worn on body>       a breastplate melded with drowidian metal [poor]
<worn about body>    a cloak of deva's feathers [poor] [69%]
<worn on back>       a large leather backpack [84%]
<worn as quiver>     a quiver smeared with blood
<worn about waist>   the ceinture of giant strength [poor] [78%]
<worn on belt buckle>the bloody skull of a githyanki (glowing)
<worn on arms>       a pair of royal blacksmith sleeves [87%]
<worn around wrist>  a steel wire (glowing)
<worn around wrist>  a bracelet of dracolich hide of endurance (humming) [18%]
<worn on hands>      a pair of gauntlets formed of dust
<worn on finger>     a shiny ring of the faeries (glowing)
<worn on finger>     an obsidian circle of agility
<primary weapon>     a serrated dirk of adamantium [superior] with a strange black stone
<secondary weapon>   Silence, the dagger of anguish [poor] with a strange black stone [88%]
<worn on legs>       a pair of vapor leggings
<worn on feet>       some black leather boots fit with adamantium heel blades

 
 *****  
 *.@..  
 *^^^^  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 203v/203V Pos: standing >
You feel an eerie sense of longing as you leave your resting place.

< 612h/612H 203v/203V Pos: standing >

< 612h/612H 203v/203V Pos: standing >
Your cloak of deva's feathers [poor] sends forth a whirlwind of feathers!

< 612h/612H 203v/203V Pos: standing >
You are carrying: (1/12)
a fiery red potion

< 612h/612H 203v/203V Pos: standing >
 
 *****  
 *.@..  
 *^^^^  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 203v/203V Pos: standing >
 
  ..***^**.   
 *********..  
 ***********  
 ***.*@.M***  
 *.*^^^^****  
 *.M^.......  
  *..^^^***   
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W

< 612h/612H 201v/203V Pos: standing >
 
  .***^**..   
 ********...  
 ***********  
 **.*.@M****  
 .*^^^^*****  
 .M^........  
  ..^^^****   
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W

< 612h/612H 199v/203V Pos: standing >
 
  ..***^**.   
 *********..  
 ***********  
 ***.*@.M***  
 *.*^^^^****  
 *.M^.......  
  *..^^^***   
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W

< 612h/612H 200v/203V Pos: standing >
 
 *****  
 *.@..  
 *^^^^  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 199v/203V Pos: standing >
 
  *********   
 ***********  
 ****.*..M**  
 **.*^@^^***  
 **.M^......  
 ***..^^^***  
  **.^^*..*   
Gentle Gnolls of Soft Grass
Obvious exits: -N -E -S -W

< 612h/612H 197v/203V Pos: standing >
 
  *********   
 ***********  
 *****.*..M*  
 ***.*@^^^**  
 ***.M^.....  
 ****..^^^**  
  ***.^^*..   
Gentle Gnolls of Soft Grass
Obvious exits: -N -E -S -W

< 612h/612H 196v/203V Pos: standing >
 
 ***..  
 *.@.^  
 *.M^.  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 195v/203V Pos: standing >
 
  ..*******   
 ..*********  
 *******.*..  
 *****@*.^^^  
 *****.M^...  
 ******..^^^  
  *****.^^*   
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W

< 612h/612H 194v/203V Pos: standing >
 
 *****  
 **@.*  
 ***.M  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 193v/203V Pos: standing >
 
 *****  
 **@..  
 ****.  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 192v/203V Pos: standing >
 
 *****  
 **@*.  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 191v/203V Pos: standing >
 
 *****  
 **@.*  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 190v/203V Pos: standing >
 
 .****  
 **@*.  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 189v/203V Pos: standing >
 
 ..***  
 **@.*  
 .****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 188v/203V Pos: standing >
You are carrying: (1/12)
a fiery red potion

< 612h/612H 188v/203V Pos: standing >
 
 ^..**  
 **@..  
 *.***  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 189v/203V Pos: standing >
 
 ^^..*  
 ^*@*.  
 ^*.**  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 188v/203V Pos: standing >
 
 ^*.*.  
 ^*@**  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 188v/203V Pos: standing >
You quickly scan the area.
A centaur guardsman who is a brief walk away to your north.

< 612h/612H 189v/203V Pos: standing >
Looks like an exit.
You extend your sights eastward.
 
 *.*..  
 *@***  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 195v/203V Pos: standing >
Looks like an exit.
You extend your sights westward.
 
 ^^*.*  
 M^*@*  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 197v/203V Pos: standing >
 
 ^*.**  
 **@**  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 198v/203V Pos: standing >
 
 ^*.*.  
 ^*@**  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 199v/203V Pos: standing >
 
 ^^..*  
 ^*@*.  
 ^*.**  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 198v/203V Pos: standing >
 
 M^^..  
 ^^@.*  
 M^*.*  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 198v/203V Pos: standing >
 
 ^^..*  
 M^@.*  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 612h/612H 197v/203V Pos: standing >
A Jungle Trail
Obvious exits: -E -W

< 612h/612H 197v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 612h/612H 198v/203V Pos: standing >
A Jungle Trail
Obvious exits: -N -E
Fresh blood splatters cover the area.
The corpse of a su-monster is lying here.
A tiny spring bubbles here from the ground.
There are some tracks heading north.

< 612h/612H 200v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 612h/612H 201v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 612h/612H 202v/203V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
There are some tracks heading west.

< 612h/612H 201v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 612h/612H 201v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 612h/612H 201v/203V Pos: standing >
A Jungle Trail
Obvious exits: -E -W

< 612h/612H 199v/203V Pos: standing >
A Jungle Trail
Obvious exits: -N -E -S
There are some tracks heading north.
There are some tracks heading north.

< 612h/612H 201v/203V Pos: standing >
You quickly scan the area.
Grellinar, the high ranger who is close by to your south.

< 612h/612H 201v/203V Pos: standing >
A Jungle Trail
Obvious exits: -S -W

< 612h/612H 199v/203V Pos: standing >
You quickly scan the area.
Grellinar, the high ranger who is not far off to your south.

< 612h/612H 199v/203V Pos: standing >
A Jungle Trail
Obvious exits: -N -E -S
There are some tracks heading north.
There are some tracks heading north.
There are some tracks heading north.

< 612h/612H 198v/203V Pos: standing >
A Large Tree House
Obvious exits: -N
Grellinar, the high ranger teaches here.

< 612h/612H 197v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 612h/612H 199v/203V Pos: standing >
A Jungle Trail
Obvious exits: -N -E -S
There are Duergar tracks going north.
There are Gnome tracks going north.
There are Human tracks going north.

< 612h/612H 198v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 612h/612H 199v/203V Pos: standing >
A Jungle Trail
Obvious exits: -S -W

< 612h/612H 201v/203V Pos: standing >
You quickly scan the area.
Grellinar, the high ranger who is not far off to your south.

< 612h/612H 201v/203V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
There are Gnome tracks going west.
There are Human tracks going west.

< 612h/612H 199v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 612h/612H 199v/203V Pos: standing >
A Jungle Trail
Obvious exits: -N -E
There are some tracks heading north.

< 612h/612H 199v/203V Pos: standing >
You quickly scan the area.
You see nothing.

< 612h/612H 200v/203V Pos: standing >
A Jungle Trail
Obvious exits: -S -W

< 612h/612H 199v/203V Pos: standing >
You quickly scan the area.
A Human who is close by to your west.
A Gnome who is close by to your west.

< 612h/612H 200v/203V Pos: standing >
A Jungle Trail
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a su-monster is lying here.
A Human (medium) stands, floating here (Newbie).
A Gnome (small) sits resting.

< 612h/612H 200v/203V Pos: standing >
You snap into visibility.
[Damage: 66 ] A Human makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
With a swift tug you wrench the weapon free, ramming it into a Human's spine!.
[Damage: 55 ] A Human makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
[Damage: 68 ] A Human makes a strange sound as you place Silence, the dagger of anguish [poor] with a strange black stone in his back.
With a swift tug you wrench the weapon free, ramming it into a Human's spine!.
[Damage: 44 ] A Human makes a strange sound as you place Silence, the dagger of anguish [poor] with a strange black stone in his back.

< 612h/612H 201v/203V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Human sta EP:  awful >
 A Gnome clambers to his feet.
A Gnome, looking very frustrated, packs up his book.

< 612h/612H 202v/203V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Human sta EP:  awful >
 A Human attempts to flee.
A Human sneaks east.

< 612h/612H 202v/203V Pos: standing >
A Gnome groans loudly.

< 612h/612H 202v/203V Pos: standing >
A Jungle Trail
Obvious exits: -S -W
A Human (medium) stands, floating here (Newbie).
A Gnome enters from the west.

< 612h/612H 201v/203V Pos: standing >
You snap into visibility.
[Damage: 68 ] A Human makes a strange sound but is suddenly very silent as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
A Human's slender longsword was completely destroyed by the massive blow!
A Human's sleeves of Orcus's dark intent was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1625.
You have completed boon # 1625.
Your bank receives a deposit of 10 platinum.