<worn around neck> a cord of human sinew, decorated with skulls
<worn on body> a shabby alligator skin jerkin
<worn about body> a cloak of soft white fur
<worn about waist> a belt of cured white leather
<held as shield> a little round wooden shield
<primary weapon> a thin steel dagger
<worn on feet> a pair of tight black slippers
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
< 12h/12H 120v/120V Pos: standing >
You see nothing special about him.
Drank appears to be Duergar and has a few scratches.
He's medium in size.
< 12h/12H 120v/120V Pos: standing >
You sit down and relax.
< 12h/12H 120v/120V Pos: sitting >
You start meditating...
< 12h/12H 120v/120V Pos: sitting >
You stop meditating.
You clamber to your feet.
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
< 12h/12H 120v/120V Pos: standing >
A well-dressed commoner leaves north.
< 12h/12H 120v/120V Pos: standing >
You see nothing special about him.
Drank appears to be Duergar and has a few scratches.
He's medium in size.
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
You lost your concentration!
You abort your mental image before it has become reality!
< 12h/12H 120v/120V Pos: standing >
You see nothing special about him.
Drank appears to be Duergar and has a few scratches.
He's medium in size.
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
< 12h/12H 120v/120V Pos: standing >
You see nothing special about him.
Drank appears to be Duergar and has a few scratches.
He's medium in size.
< 12h/12H 120v/120V Pos: standing >
You sit down and relax.
< 12h/12H 120v/120V Pos: sitting >
You start meditating...
< 12h/12H 120v/120V Pos: sitting >
< 12h/12H 120v/120V Pos: sitting >
You may not use this command until level two.
< 12h/12H 120v/120V Pos: sitting >
You stop meditating.
You clamber to your feet.
< 12h/12H 120v/120V Pos: standing >
Score information for Ithaquua
Level: 1 Race: Illithid Class: MindFlayer Sex: Neuter
Hit points: 12(12) Mana: 37(37) Moves: 120(120)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 0 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 0 hours/ 2 minutes
Received data: 0.0314 MB this session.
Send data: 0.0008 MB this session.
Compression ratio: none
Send data: 0.0008 MB this session.
Status: Standing.
Epic points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 0
Enchantments: Ultravision
Bartender Quests Remaining: 8
Combat Pulse: 16 Spell Pulse: 0.03
Leaderboard Points: 10
Active Spells:
--------------
well-rested bonus (147 minutes)
Score information for Ithaquua
Level: 1 Race: Illithid Class: MindFlayer Sex: Neuter
Hit points: 12(12) Mana: 37(37) Moves: 120(120)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 0 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 0 hours/ 2 minutes
Received data: 0.0314 MB this session.
Send data: 0.0008 MB this session.
Compression ratio: none
Send data: 0.0008 MB this session.
Status: Standing.
Epic points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 0
Enchantments: Ultravision
Bartender Quests Remaining: 8
Combat Pulse: 16 Spell Pulse: 0.03
Leaderboard Points: 10
< 12h/12H 120v/120V Pos: standing >
< 12h/12H 120v/120V Pos: standing >
You have now turned Paging mode off.
< 12h/12H 120v/120V Pos: standing >
A Large Hollowed Room
Obvious exits: -N
Drank (Duergar)(medium) stands here.
A slender planetbound illithid stands here, an aura of magic radiating around the room.
< 12h/12H 120v/120V Pos: standing >
You are carrying: (14/10)
a little round wooden shield
[5] a small bandage
a pair of tight black slippers
a shabby alligator skin jerkin
a thin steel dagger
a cloak of soft white fur
a belt of cured white leather
a cord of human sinew, decorated with skulls
a bag of delicate purple cloth
a humming piece of pink crystal
< 12h/12H 120v/120V Pos: standing >
Your innate abilities: ('*' marked innates are always active)
levitate
*ultravision
blast
shift_astral
shift_prime
*magic resistance
*dayblind
*vulnerable to sun
< 12h/12H 120v/120V Pos: standing >
You shrug into a shabby alligator skin jerkin.
You clasp a belt of cured white leather around your waist.
You place a pair of tight black slippers on your feet.
You strap a little round wooden shield to your arm.
You duck your head and place a cord of human sinew, decorated with skulls around your neck.
You wear a cloak of soft white fur about your body.
You wield a thin steel dagger.
Your hands are full.
< 12h/12H 120v/120V Pos: standing >
A Large Hollowed Room
Obvious exits: -N
Drank (Duergar)(medium) stands here.
A slender planetbound illithid stands here, an aura of magic radiating around the room.
< 12h/12H 120v/120V Pos: standing >
You miss Drank.
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: few scratches >
You miss Drank.
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: few scratches >
Score information for Ithaquua
Level: 1 Race: Illithid Class: MindFlayer Sex: Neuter
Hit points: 12(12) Mana: 37(37) Moves: 120(120)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 0 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 0 hours/ 3 minutes
Received data: 0.0355 MB this session.
Send data: 0.0009 MB this session.
Compression ratio: none
Send data: 0.0009 MB this session.
Status: Standing, fighting Drank.
Epic points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 0
Enchantments: Ultravision
Bartender Quests Remaining: 8
Combat Pulse: 16 Spell Pulse: 0.03
Leaderboard Points: 10
Active Spells:
--------------
well-rested bonus (147 minutes)
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: few scratches >
Drank misses you.
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: few scratches >
You miss Drank.
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: few scratches >
You dodge Drank's vicious attack.
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: few scratches >
1st CIRCLE:
adrenaline control
combat mind
ego whip
excogitate
2nd CIRCLE:
ballistic attack
cell adjustment
create sound
enhance agility
enhance constitution
enhance dexterity
enhance strength
3rd CIRCLE:
aura sight
lend health
molecular agitation
4th CIRCLE:
awe
energy containment
molecular control
teleport
5th CIRCLE:
flesh armor
flight
inflict pain
intellect fortress
6th CIRCLE:
detonate
ectoplasmic form
enhance armor
7th CIRCLE:
biofeedback
cannibalize
ether warp
inertial barrier
tower of iron will
8th CIRCLE:
displacement
mental anguish
radial navigation
9th CIRCLE:
confuse
enrage
memory block
wormhole
10th CIRCLE:
death field
psionic cloud
11th CIRCLE:
mind travel
12th CIRCLE:
mind blank
spinal corruption
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: few scratches >
Drank dodges your futile attack.
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: few scratches >
Drank misses you.
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: few scratches >
Drank dodges your futile attack.
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: few scratches >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: few scratches >
Your mental manipulations become a reality...
You feel a massive rush of adrenaline!
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: few scratches >
You dodge Drank's vicious attack.
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: few scratches >
Drank dodges your futile attack.
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: few scratches >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: few scratches >
Your mental manipulations become a reality...
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: few scratches >
You miss Drank.
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: few scratches >
A well-dressed commoner enters from the north.
You dodge Drank's vicious attack.
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: few scratches >
Score information for Ithaquua
Level: 1 Race: Illithid Class: MindFlayer Sex: Neuter
Hit points: 12(12) Mana: 23(37) Moves: 120(120)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 0 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 0 hours/ 3 minutes
Received data: 0.0422 MB this session.
Send data: 0.0009 MB this session.
Compression ratio: none
Send data: 0.0009 MB this session.
Status: Standing, fighting Drank.
Epic points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 0
Enchantments: Ultravision
Bartender Quests Remaining: 8
Combat Pulse: 16 Spell Pulse: 0.03
Leaderboard Points: 10
Active Spells:
--------------
combat mind (4 minutes)
adrenaline control (6 minutes)
well-rested bonus (147 minutes)
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: few scratches >
Drank dodges your futile attack.
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: few scratches >
A brain golem enters from the north.
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: few scratches >
You dodge Drank's vicious attack.
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: few scratches >
You see nothing special about him.
Drank appears to be Duergar and has a few scratches.
He's medium in size.
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: few scratches >
You miss Drank.
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: few scratches >
You attempt to flee...
A Broad Cavern Honeycombed With Dwellings
Obvious exits: -N -E -S
You flee northward!
< 12h/12H 95v/120V Pos: standing >
A Large Hollowed Room
Obvious exits: -N
A hulking golem made from brain tissue surveys the area.
A well-dressed illithid commoner travels the city.
Drank (Duergar)(medium) stands here.
A slender planetbound illithid stands here, an aura of magic radiating around the room.
< 12h/12H 95v/120V Pos: standing >
A Broad Cavern Honeycombed With Dwellings
Obvious exits: -N -E -S
< 12h/12H 97v/120V Pos: standing >
< 12h/12H 120v/120V Pos: standing >
A Broad Cavern Honeycombed With Dwellings
Obvious exits: -N -E -S -W
< 12h/12H 119v/120V Pos: standing >
A Broad Cavern Honeycombed With Dwellings
Obvious exits: -E -W
< 12h/12H 118v/120V Pos: standing >
A Small Illithid Dwelling
Obvious exits: -E
Drank (Duergar)(medium) stands here.
A well-dressed illithid commoner travels the city.
< 12h/12H 117v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 12h/12H 117v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
Drank is stunned!
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
< 12h/12H 120v/120V Pos: standing >
Autosaving...
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
Drank is incapacitated and will slowly die, if not aided.
Drank slumps to the ground.
< 12h/12H 120v/120V Pos: standing >
< 12h/12H 120v/120V Pos: standing >
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
Drank is incapacitated and will slowly die, if not aided.
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
Drank is incapacitated and will slowly die, if not aided.
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
Drank is mortally wounded, and will die soon, if not aided.
< 12h/12H 120v/120V Pos: standing >
You see nothing special about him.
Drank appears to be Duergar and is bleeding awfully from big wounds.
He's medium in size.
< 12h/12H 120v/120V Pos: standing >
A well-dressed commoner's flesh begins to shimmer, then gains a harder look to it.
< 12h/12H 120v/120V Pos: standing >
-=[Your weak pierce seriously wounds Drank.]=-
Drank is mortally wounded, and will die soon, if not aided.
< 12h/12H 120v/120V Pos: standing >
You are now Vicious and will kill mortally wounded victims.
< 12h/12H 120v/120V Pos: standing >
Damage Display is now ON
< 12h/12H 120v/120V Pos: standing >
[Damage: 2 ] -=[Your decent pierce grievously wounds Drank.]=-
Drank is mortally wounded, and will die soon, if not aided.
< 12h/12H 120v/120V Pos: standing >
<[Damage: 1 ] -=[Your weak pierce hits Drank.]=-
Drank is mortally wounded, and will die soon, if not aided.
< 12h/12H 120v/120V Pos: standing >
<You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
<A well-dressed commoner leaves east.
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage: 1 ] Drank is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of Drank.
< 12h/12H 120v/120V Pos: standing >
the corpse of Drank does not contain the coins.
< 12h/12H 120v/120V Pos: standing >
You don't have anything to put in it.
< 12h/12H 120v/120V Pos: standing >
You have gained some progress, and are nearing the half-way point in the trek to your next level.
< 12h/12H 120v/120V Pos: standing >
A Small Illithid Dwelling
Obvious exits: -E
Puddles of fresh blood cover the ground.
The corpse of a Duergar Dwarf is lying here.
< 12h/12H 120v/120V Pos: standing >
A Broad Cavern Honeycombed With Dwellings
Obvious exits: -E -W
A well-dressed illithid commoner travels the city.
A poorly-dressed illithid commoner travels the city.
< 12h/12H 119v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 12h/12H 119v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 12h/12H 119v/120V Pos: standing >
A Broad Cavern Honeycombed With Dwellings
Obvious exits: -N -E -S -W
< 12h/12H 118v/120V Pos: standing >
A Broad Cavern Honeycombed With Dwellings
Obvious exits: -N -E -S
< 12h/12H 117v/120V Pos: standing >
A Large Hollowed Room
Obvious exits: -N
A few drops of fresh blood are scattered around the area.
The corpse of a Duergar Dwarf is lying here.
A hulking golem made from brain tissue surveys the area.
A well-dressed illithid commoner travels the city.
A slender planetbound illithid stands here, an aura of magic radiating around the room.
< 12h/12H 116v/120V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Drank is made of flesh and appears to be of average quality.
The corpse of Drank has an item value of 1.
It appears to be the corpse of Drank.
a rugged adventurers satchel
< 12h/12H 119v/120V Pos: standing >
You get a rugged adventurers satchel from the corpse of Drank.
< 12h/12H 120v/120V Pos: standing >
a rugged adventurers satchel
Made from the hides of various animals, this satchel is rugged and could probably
hold a decent amount of equipment or items.
A rugged adventurers satchel is made of iron and appears to be of average quality.
A rugged adventurers satchel has an item value of 8.
a rugged adventurers satchel can hold around 228 pounds, and is as good as empty.
a rugged adventurers satchel currently contains:
A rugged adventurers satchel contains:
a pile of coins
< 12h/12H 120v/120V Pos: standing >
A Large Hollowed Room
Obvious exits: -N
The corpse of a Duergar Dwarf is lying here.
A hulking golem made from brain tissue surveys the area.
A well-dressed illithid commoner travels the city.
A slender planetbound illithid stands here, an aura of magic radiating around the room.
< 12h/12H 120v/120V Pos: standing >
You get a pile of coins from your rugged adventurers satchel.
There were: 4502 platinum coins, 4 gold coins, 1 silver coin, 9 copper coins.
< 12h/12H 120v/120V Pos: standing >
Don't make me kill you.
< 12h/12H 120v/120V Pos: standing >
Ok.
You put 4502 platinum, 4 gold, 1 silver, and 9 copper coins into a rugged adventurers satchel.
< 12h/12H 120v/120V Pos: standing >
You are using:
<worn around neck> a cord of human sinew, decorated with skulls
<worn on body> a shabby alligator skin jerkin
<worn about body> a cloak of soft white fur
<worn about waist> a belt of cured white leather
<held as shield> a little round wooden shield
<primary weapon> a thin steel dagger
<worn on feet> a pair of tight black slippers
< 12h/12H 120v/120V Pos: standing >
A Large Hollowed Room
Obvious exits: -N
The corpse of a Duergar Dwarf is lying here.
A hulking golem made from brain tissue surveys the area.
A well-dressed illithid commoner travels the city.
A slender planetbound illithid stands here, an aura of magic radiating around the room.
< 12h/12H 120v/120V Pos: standing >
A Broad Cavern Honeycombed With Dwellings
Obvious exits: -N -E -S
< 12h/12H 119v/120V Pos: standing >
A Broad Cavern Honeycombed With Dwellings
Obvious exits: -N -E -S -W
< 12h/12H 118v/120V Pos: standing >
You quickly scan the area.
A brain golem who is not far off to your south.
A well-dressed commoner who is not far off to your south.
A well-dressed commoner who is close by to your west.
A poorly-dressed commoner who is close by to your west.
< 12h/12H 118v/120V Pos: standing >
A Broad Cavern Honeycombed With Dwellings
Obvious exits: -E -W
A well-dressed illithid commoner travels the city.
A poorly-dressed illithid commoner travels the city.
< 12h/12H 118v/120V Pos: standing >
A Small Illithid Dwelling
Obvious exits: -E
Puddles of fresh blood cover the ground.
The corpse of a Duergar Dwarf is lying here.
< 12h/12H 117v/120V Pos: standing >
Drank has returned from the dead.
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage: 1 ]
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
You lost your concentration!
You abort your mental image before it has become reality!
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage: 1 ] Drank is stunned!
< 12h/12H 120v/120V Pos: standing >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage: 1 ]
< 12h/12H 120v/120V Pos: standing >
Drank misses you.
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: awful >
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
< T: Ithaquua TP: sta TC:excellent E: Drank sta EP: awful >
Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage: 1 ] Drank is incapacitated and will slowly die, if not aided.
< 12h/12H 120v/120V Pos: standing >
<[Damage: 1 ] -=[Your weak pierce strikes Drank very hard.]=-
Drank is incapacitated and will slowly die, if not aided.
You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
<Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage: 1 ] Drank is incapacitated and will slowly die, if not aided.
Drank slumps to the ground.
< 12h/12H 120v/120V Pos: standing >
<You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
<Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage: 1 ] Drank is mortally wounded, and will die soon, if not aided.
< 12h/12H 120v/120V Pos: standing >
<You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
<Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage: 1 ] Drank is mortally wounded, and will die soon, if not aided.
[Damage: 1 ] -=[Your weak pierce enshrouds Drank in a mist of blood.]=-
Drank is mortally wounded, and will die soon, if not aided.
< 12h/12H 120v/120V Pos: standing >
<You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
<Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage: 1 ] Drank is mortally wounded, and will die soon, if not aided.
< 12h/12H 120v/120V Pos: standing >
<[Damage: 1 ] -=[Your pierce hits Drank.]=-
Drank is mortally wounded, and will die soon, if not aided.
< 12h/12H 120v/120V Pos: standing >
<You begin to focus your will...
< 12h/12H 120v/120V Pos: standing >
<Your mental manipulations become a reality...
You mentally beat upon Drank's ego.
[Damage: 1 ] Drank is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!