<worn as a badge> a badge of the Blood Horde made by Dahamma
<worn on head> the diamond crown of Winduin (glowing)
<worn on eyes> a slimy aboleth eye [poor] (glowing) (humming) [85%]
<worn in ear> a silver hoop earring made by Dahamma (glowing)
<worn in ear> an earring of congealed blood [superior]
<worn on face> a white hot mask of living flame (glowing)
<worn around neck> a sparkling dragonscale charm
<worn around neck> a necklace of halfling ears [poor] [75%]
<worn on body> a breastplate melded with drowidian metal [poor]
<worn about body> a cloak of deva's feathers [poor] [69%]
<worn on back> a large leather backpack [84%]
<worn as quiver> a quiver smeared with blood of strength
<worn about waist> the ceinture of giant strength [poor] [78%]
<worn on belt buckle>the bloody skull of a githyanki (glowing)
<worn on arms> a pair of royal blacksmith sleeves [87%]
<worn around wrist> a steel wire (glowing)
<worn on hands> a pair of gauntlets formed of dust
<worn on finger> an obsidian circle of agility
<worn on finger> a shiny ring of the faeries (glowing)
<primary weapon> a serrated dirk of adamantium [superior] with a strange black stone
<secondary weapon> Silence, the dagger of anguish [poor] with a strange black stone [88%]
<worn on legs> some fanged silver leggings from The Lizardman Swamps of Clavikord
<worn on feet> some black leather boots fit with adamantium heel blades
Obvious exits: -N -E -S -W
There are some tracks heading north.
There are Dwarf tracks going north.
< 648h/648H 119v/203V Pos: standing >
Rolling Plains
Obvious exits: -N -E -S
[2] Someone has left a crystalline chatkcha here. (glowing)
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.
< 648h/648H 118v/203V Pos: standing >
You quickly scan the area.
A blue-tailed butterfly who is rather far off to your north.
A red-tailed butterfly who is rather far off to your north.
A reddish colored squirrel who is in the distance to your north.
A tharnadian highway marshall who is a brief walk away to your south.
< 648h/648H 120v/203V Pos: standing >
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
A few coins lie scattered here.
< 648h/648H 119v/203V Pos: standing >
You quickly scan the area.
A blue-tailed butterfly who is a brief walk away to your north.
A red-tailed butterfly who is a brief walk away to your north.
A reddish colored squirrel who is rather far off to your north.
The spirit of an Elven protector who is close by to your south.
A tharnadian highway marshall who is rather far off to your south.
< 648h/648H 119v/203V Pos: standing >
Upon the Tree-line
Obvious exits: -N -S
A small pile of coins lies here.
An ivy leaf rests here apon the ground. (glowing)
< 648h/648H 118v/203V Pos: standing >
You quickly scan the area.
A blue-tailed butterfly who is not far off to your north.
A red-tailed butterfly who is not far off to your north.
A reddish colored squirrel who is a brief walk away to your north.
The spirit of an Elven protector who is not far off to your south.
< 648h/648H 119v/203V Pos: standing >
Just Inside the Archway
Obvious exits: -N -S
Some light electrum gauntlets lie here on the ground.
A small pile of coins lies here.
< 648h/648H 118v/203V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is not far off to your north.
< 648h/648H 119v/203V Pos: standing >
A Tranquil Forest
Obvious exits: -N -E -S -W
a well-crafted iron cap from Abandoned Elven Homestead. lies here on the ground.
A small pile of coins lies here.
The corpse of a red-breasted tree-hugger is lying here.
A blue-tailed butterfly floats about the room.
A red-tailed butterfly floats here apon the winds.
< 648h/648H 118v/203V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is close by to your north.
The spirit of an Elven protector who is rather far off to your south.
A reddish colored squirrel who is close by to your west.
A blue-tailed butterfly who is close by to your west.
< 648h/648H 118v/203V Pos: standing >
Canopy Forest
Obvious exits: -E -W
A small pile of coins lies here.
Some elegantly-stitched cloth has been left here.
< 648h/648H 118v/203V Pos: standing >
You quickly scan the area.
A blue-tailed butterfly who is close by to your west.
A red-tailed butterfly who is close by to your west.
< 648h/648H 119v/203V Pos: standing >
Coming Upon the Glade
Obvious exits: -W -NE
[3] The corpse of a red-breasted tree-hugger is lying here.
A small pile of coins lies here.
A sparkling silver ring lies here on the ground.
A ghastly stone hat lies here on the ground.
< 648h/648H 117v/203V Pos: standing >
You quickly scan the area.
A blue-tailed butterfly who is not far off to your west.
A red-tailed butterfly who is not far off to your west.
A blue-tailed butterfly who is a brief walk away to your west.
< 648h/648H 118v/203V Pos: standing >
Canopy Forest
Obvious exits: -E -W
A small pile of coins lies here.
Some elegantly-stitched cloth has been left here.
There are some tracks heading east.
< 648h/648H 117v/203V Pos: standing >
A Tranquil Forest
Obvious exits: -N -E -S -W
a well-crafted iron cap from Abandoned Elven Homestead. lies here on the ground.
A small pile of coins lies here.
The corpse of a red-breasted tree-hugger is lying here.
A blue-tailed butterfly floats about the room.
A red-tailed butterfly floats here apon the winds.
There are some tracks heading east.
< 648h/648H 116v/203V Pos: standing >
Pathway Around a Slow Moving Stream
Obvious exits: -E -W
A few coins lie scattered here.
A red-tented squirrel forages the forest floor looking for nuts and berries.
A blue-tailed butterfly floats about the room.
< 648h/648H 114v/203V Pos: standing >
You quickly scan the area.
A blue-tailed butterfly who is close by to your east.
A red-tailed butterfly who is close by to your east.
< 648h/648H 115v/203V Pos: standing >
Further Along the Stream's Edge
Obvious exits: -E -SW
A few coins lie scattered here.
Some crude ivory boots lie here on the ground.
< 648h/648H 114v/203V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is close by to your east.
A blue-tailed butterfly who is close by to your east.
A red-tailed butterfly who is not far off to your east.
A red-breasted tree-hugger who is not far off to your southwest.
A blue-tailed butterfly who is not far off to your southwest.
A blue-tailed butterfly who is not far off to your southwest.
< 648h/648H 115v/203V Pos: standing >
Further along the Stream
Obvious exits: -SW -NE
A small pile of coins lies here.
< 648h/648H 116v/203V Pos: standing >
Further along side the Stream
Obvious exits: -SW -NE
The corpse of a red-breasted tree-hugger is lying here.
A strange looking monkey-like creature clings to a nearby branch.
A blue-tailed butterfly floats about the room.
A blue-tailed butterfly floats about the room.
< 648h/648H 115v/203V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is close by to your southwest.
< 648h/648H 116v/203V Pos: standing >
Further along the Stream
Obvious exits: -SW -NE
A small pile of coins lies here.
< 648h/648H 116v/203V Pos: standing >
Further Along the Stream's Edge
Obvious exits: -E -SW
A few coins lie scattered here.
Some crude ivory boots lie here on the ground.
< 648h/648H 114v/203V Pos: standing >
Alas, you cannot go that way. . . .
< 648h/648H 116v/203V Pos: standing >
Pathway Around a Slow Moving Stream
Obvious exits: -E -W
A few coins lie scattered here.
A red-tented squirrel forages the forest floor looking for nuts and berries.
A blue-tailed butterfly floats about the room.
< 648h/648H 114v/203V Pos: standing >
Alas, you cannot go that way. . . .
< 648h/648H 115v/203V Pos: standing >
A Tranquil Forest
Obvious exits: -N -E -S -W
a well-crafted iron cap from Abandoned Elven Homestead. lies here on the ground.
A small pile of coins lies here.
The corpse of a red-breasted tree-hugger is lying here.
A blue-tailed butterfly floats about the room.
A red-tailed butterfly floats here apon the winds.
There are Duergar tracks going east.
There are Duergar tracks going east.
< 648h/648H 114v/203V Pos: standing >
A blue-tailed butterfly leaves west.
Just Inside the Archway
Obvious exits: -N -S
Some light electrum gauntlets lie here on the ground.
A small pile of coins lies here.
< 648h/648H 112v/203V Pos: standing >
Upon the Tree-line
Obvious exits: -N -S
A small pile of coins lies here.
An ivy leaf rests here apon the ground. (glowing)
< 648h/648H 111v/203V Pos: standing >
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
A few coins lie scattered here.
< 648h/648H 110v/203V Pos: standing >
Rolling Plains
Obvious exits: -N -E -S
[2] Someone has left a crystalline chatkcha here. (glowing)
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.
There are some tracks heading north.
< 648h/648H 110v/203V Pos: standing >
.^^.M+^..
.^^.MM+^.^M
.^..MM*+^....
^..MM**+^^.M.
.MMM ^@+..M.^
M.^^ ..+.MM.^
^^^....M.M.^.
++++++MMM^^
..^^^+MM^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
There are Gnome tracks going north.
< 648h/648H 109v/203V Pos: standing >
MM*+^
MP@+^
^.+.
A Tranquil Forest
Obvious exits: -N -E -S -W
There are some tracks heading east.
< 648h/648H 110v/203V Pos: standing >
.MM+^
MM@+^
MP.+^
A Tranquil Forest
Obvious exits: -N -E -S -W
< 648h/648H 108v/203V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 648h/648H 110v/203V Pos: standing >
MM.+^
MP@+^
^.+.
A Tranquil Forest
Obvious exits: -N -E -S -W
< 648h/648H 108v/203V Pos: standing >
.MM.+
MM@.+
M ^.+
A Tranquil Forest
Obvious exits: -N -E -W
A Gnome (small) (HardCore) stands here.
A Dwarf (medium) stands here (Newbie).
A Human (medium) stands in mid-air here.
A Thri-Kreen (medium) (HardCore) stands in mid-air here.
There are some tracks heading west.
< 648h/648H 107v/203V Pos: standing >
[Damage: 62 ] A Gnome makes a strange sound but is suddenly very silent as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
A Gnome is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a Gnome.
The hand of God grabs a Gnome by the throat.
The hand of God tears a Gnome's soul from this plane of existence.
A Gnome's body lands on the ground in a crumpled heap, soul gone forever.
A Gnome has lost his link.
A Gnome stops following a Thri-Kreen.
< 648h/648H 107v/203V Pos: standing >
the corpse of Grendo does not contain the coins.
< 648h/648H 110v/203V Pos: standing >
The snow is coming down faster now.
You are not using it.
< 648h/648H 111v/203V Pos: standing >
Into what?
< 648h/648H 111v/203V Pos: standing >
You do not seem to have the 'satchel'.
< 648h/648H 112v/203V Pos: standing >
Saving Glar.
< 648h/648H 112v/203V Pos: standing >
[Damage: 68 ] A Dwarf makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
With a swift tug you wrench the weapon free, ramming it into a Dwarf's spine!.
[Damage: 59 ] A Dwarf makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
[Damage: 68 ] A Dwarf makes a strange sound as you place Silence, the dagger of anguish [poor] with a strange black stone in his back.
With a swift tug you wrench the weapon free, ramming it into a Dwarf's spine!.
[Damage: 43 ] A Dwarf makes a strange sound as you place Silence, the dagger of anguish [poor] with a strange black stone in his back.
< 648h/648H 113v/203V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
A Dwarf misses you.
< 648h/648H 113v/203V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
A Human attempts to flee.
A Human leaves east.
< 648h/648H 113v/203V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
[Damage: 14 ] -=[Your pierce seriously wounds a Dwarf.]=-
[Damage: 13 ] -=[Your impressive pierce enshrouds a Dwarf in a mist of blood.]=-
[Damage: 14 ] -=[Your impressive pierce enshrouds a Dwarf in a mist of blood.]=-
[Damage: 15 ] -=[Your impressive pierce grievously wounds a Dwarf.]=-
A Dwarf is incapacitated and will slowly die, if not aided.
A Dwarf is stunned!
A Dwarf slumps to the ground.
[Damage: 22 ] Your stab cuts a vital artery and causes a Dwarf to fall before your feet.
A Dwarf's steel warhammer was completely destroyed by the massive blow!
A Dwarf's duergar skin belt was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a Dwarf.
A Dwarf stops following a Thri-Kreen.
< 648h/648H 113v/203V Pos: standing >
You get a handful of coins from the corpse of Graum.
There were: 3 silver coins, 3 copper coins.
< 648h/648H 113v/203V Pos: standing >
A Human enters from the east.
< 648h/648H 115v/203V Pos: standing >
A Human starts casting an offensive spell.
< 648h/648H 118v/203V Pos: standing >
A Thri-Kreen leaves east.
< 648h/648H 118v/203V Pos: standing >
You are not using it.
< 648h/648H 121v/203V Pos: standing >
Into what?
< 648h/648H 121v/203V Pos: standing >
You do not seem to have the 'satchel'.
< 648h/648H 122v/203V Pos: standing >
A Human completes his spell...
A Human utters the words 'zabrahpunso wkadar'
A Human causes the EARTH to rise up in the shape of a fist!
Your bloody skull of a githyanki was damaged from the massive blow!
Saving Glar.
< 598h/648H 122v/203V Pos: standing >
<Sorry, you aren't allowed to do that in combat.
< 598h/648H 122v/203V Pos: standing >
<You attempt to flee...
MMM+^
MP@+^
^.M.
A Tranquil Forest
Obvious exits: -N -E -S -W
There are some tracks heading south.
There are some tracks heading north.
There are some tracks heading east.
You flee eastward!
< 598h/648H 107v/203V Pos: standing >
Saving Glar.
< 598h/648H 107v/203V Pos: standing >
.MMM+
MM@.M
M ^.+
A Tranquil Forest
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
The corpse of a Mountain Dwarf is lying here.
The corpse of a Gnome is lying here.
A Human (medium) stands in mid-air here.
A Human attempts to flee.
A Human leaves east.
< 598h/648H 106v/203V Pos: standing >
Backstab who?
< 598h/648H 106v/203V Pos: standing >
MMMM^
M.@+^
^.+.
A Tranquil Forest
Obvious exits: -N -E -S -W
A Human (medium) stands in mid-air here.
There are Human tracks going south.
There are Duergar tracks going north.
There are Dwarf tracks going east.
< 598h/648H 106v/203V Pos: standing >
[Damage: 68 ] A Human makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
With a swift tug you wrench the weapon free, ramming it into a Human's spine!.
[Damage: 39 ] A Human makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
[Damage: 68 ] A Human makes a strange sound as you place Silence, the dagger of anguish [poor] with a strange black stone in his back.
< 598h/648H 106v/203V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Human sta EP: few wounds >
You parry a Human's lunge at you.
You parry a Human's lunge at you.
< 598h/648H 107v/203V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Human sta EP: few wounds >
A Human attempts to flee.
A Human leaves south.
< 598h/648H 107v/203V Pos: standing >
...M+..^^
.^^.MM^....
.^^.MM+^.^M..
^..MM*+^....^
..MM**@^^.M.^
MMM ^.+..M.^.
.^^ .P+.MM.^.
^...^+.M.^.
+++++MM^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 598h/648H 105v/203V Pos: standing >
^^.M+^...
^^.MM+^.^M.
^..MM*+^....^
..MM**+^^.M.^
MMM ^.@..M.^.
.^^ .P+.MM.^.
^^...^+.M.^..
++++++MM^^.
.^^^MM^M^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 598h/648H 104v/203V Pos: standing >
^.MM+^.^M
..MM*+^....
..MM**+^^.M.^
MMM ^.+..M.^.
.^^ P.@.MM.^.
^^...^+.M.^..
+++++++MM^^.^
..^^^MM^M^^
^.^^+M^..
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 598h/648H 103v/203V Pos: standing >
Backstab who?
< 598h/648H 103v/203V Pos: standing >
^^.MM+^.^
^..MM*+^...
^..MM**+^^.M.
.MMM ^.+..M.^
M.^^ P@+.MM.^
^^^...^+.M.^.
++++++++MM^^.
...^^^MM^M^
^^.^^+M^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 598h/648H 103v/203V Pos: standing >
..MM*+^..
..MM**+^^.M
.MMM ^.+..M.^
M.^^P..+.MM.^
^^^...@+.M.^.
++++++++MM^^.
....^^^MM^M^^
.^^.^^+M^..
M.^.^+M^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 598h/648H 101v/203V Pos: standing >
^..MM*+^.
^..MM**+^^.
..MMMP^.+..M.
MM.^^ ..+.MM.
.^^^..@.+.M.^
+++++++++MM^^
.....^^^+M^M^
M.^^.^^MM^.
MM.^.^+M^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 598h/648H 100v/203V Pos: standing >
Backstab who?
< 598h/648H 100v/203V Pos: standing >
.^^.MM+^.
.^..MM*+^..
.^..MM**+^^.M
..MMM ^.+..M.
MM.^^ @.+.MM.
.^^^....+.M.^
+++++++++MM^^
....^^^+M^M
.^^.^^MM^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 598h/648H 99v/203V Pos: standing >
..^^.MM+^
..^..MM*+^.
..^..MM**+^^.
^..MMM ^.+..M
.MM.^^@..+.MM
M.^^^....+.M.
++++++++++MM^
.....^^^+M^
M.^^.^^MM
A Small Crystal Clear Pond
Obvious exits: -N -E -S -W
< 598h/648H 98v/203V Pos: standing >
...^^.M+^
...^^.MM+^.
...^..MM*+^..
..^..MM**+^^.
^..MMM@^.+..M
.MM.^^ ..+.MM
M.^^^....+.M.
+++++++++MM
....^^^+M
A Small Crystal Clear Pond
Obvious exits: -N -E -S -W
< 598h/648H 96v/203V Pos: standing >
Backstab who?
< 598h/648H 96v/203V Pos: standing >
Up the Side of the Waterfall
Obvious exits: -W -D
A red-tailed butterfly floats here apon the winds.
< 598h/648H 95v/203V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Backstab who?
< 598h/648H 95v/203V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Before a Flowing Waterfall
Obvious exits: -E -U -D
A red-tailed butterfly floats here apon the winds.
There are some tracks.
< 598h/648H 95v/203V Pos: standing >
You quickly scan the area.
A red-tailed butterfly who is close by to your east.
A red-tailed butterfly who is close by above you.
A Human who is close by below you.
< 598h/648H 96v/203V Pos: standing >
Backstab who?
< 599h/648H 97v/203V Pos: standing >
Pool at the Bottom of the Waterfall
Obvious exits: -E -S -W -U
A Human (medium) stands in mid-air here.
A small speckled fish swims around through the waters.
< 599h/648H 96v/203V Pos: standing >
[Damage: 69 ] A Human makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
With a swift tug you wrench the weapon free, ramming it into a Human's spine!.
[Damage: 48 ] A Human makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
[Damage: 68 ] A Human makes a strange sound as you place Silence, the dagger of anguish [poor] with a strange black stone in his back.
< 599h/648H 97v/203V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Human sta EP: awful >
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!
< 599h/648H 97v/203V Pos: standing >
< T: Glar TP: sta TC:few scratches E: A Human sta EP: awful >
A Human attempts to flee.
A Human leaves south.
< 599h/648H 97v/203V Pos: standing >
Pool Below the Watefall
Obvious exits: -N -E -S -W
A Human (medium) stands in mid-air here.
A small speckled fish swims around through the waters.
A small speckled fish swims around through the waters.
This larger and more colorful fish swims hear leading a small school.
< 599h/648H 95v/203V Pos: standing >
[Damage: 68 ] A Human makes a strange sound as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
A Human is mortally wounded, and will die soon, if not aided.
With a swift tug you wrench the weapon free, ramming it into a Human's spine!.
[Damage: 45 ] A Human makes a strange sound but is suddenly very silent as you place a serrated dirk of adamantium [superior] with a strange black stone in his back.
A Human's some snakeskin gloves was completely destroyed by the massive blow!
A Human's pair of tiger fur boots was completely destroyed by the massive blow!
A Human's sigil of the Village of New Hope was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1625.
You have completed boon # 1625.
Your bank receives a deposit of 100 platinum.