<worn as a badge> a badge of the Blood Horde made by Dahamma
<worn on head> the mighty crown of the gith (magic)
<worn on eyes> eyes of the tanar'ri [superior] (magic) [27%]
<worn in ear> the earring of the gods
<worn in ear> an enchanted earring of constitution
<worn on face> the mask of the plague
<worn around neck> some kharma mind beads (magic)
<worn around neck> a necklace of orbiting psi-crystals (humming)
<worn on body> the ghostly armor of the abyssal lord (humming)
<worn about body> a dragonscale bodycloak with a strange dark bloodstone
<worn about waist> a belt of skulls of power (magic)
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<attached to belt> a silvery sack
<worn on arms> some cracked bone arm bracers
<held as shield> a small circular shield of blue flames (illuminating)
<worn around wrist> a bracelet of finger bones of endurance
<worn around wrist> a pitch-black mindstone bracelet with a strange yellow and blue cross (magic)
<worn on hands> the enchanted gloves of oblivion (humming)
<worn on finger> a ring of sorcerous power [superior] with a strange dark bloodstone (magic) (glowing) [81%]
<worn on finger> a glass ring filled with the essence of a smoke mephit (glowing)
<held> the heart of a platinum dragon (magic)
<worn on legs> a set of shimmering green leggings (magic) (humming)
<worn on feet> a pair of clawed demon-hide moccasins
A street sweeper who is in the distance to your west.
< 550h/550H 73v/121V Pos: standing >
You begin to focus your will...
< 550h/550H 75v/121V Pos: standing >
Casting: displacement
< 550h/550H 77v/121V Pos: standing >
Your mental manipulations become a reality...
Your form shimmers, and you appear displaced.
< 550h/550H 77v/121V Pos: standing >
The Grand Intersection of Merchant's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
A massive statue composed of blue-green water is here. (humming)
A white-clad monk is busy chanting in unison with his group.
< 550h/550H 78v/121V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W -U
A wealthy merchant from another city stands here.(Gold Aura)
A poor commoner walks the streets with empty pockets.(Gold Aura)
< 550h/550H 77v/121V Pos: standing >
The Fountain of the Celestial Bazaar
Obvious exits: -N -E -S -W
There is a HUGE well here, intended for welfare donations.
An ornate oak sign affixed to the donation well demands your attention.
A marvelous and grand fountain sits at the center of this square.
The High Priest of Winterhaven is busy assisting the people.
< 550h/550H 76v/121V Pos: standing >
The Executioners Stage of the Celestial Bazaar
Obvious exits: -N -E -S -W
A very large guillotine sits at the center of this room.
(Q)An Ambassador from Fort Boyard walks the streets here.
Muredach the Executioner sits on a chair by the guilotine.(Red Aura)
< 550h/550H 75v/121V Pos: standing >
You quickly scan the area.
Sierra who is not far off to your north.
The High Priest of Winterhaven who is close by to your east.
A wealthy merchant who is not far off to your east.
A poor commoner who is not far off to your east.
A white-clad Monk who is a brief walk away to your east.
A street performer who is rather far off to your east.
A small black dog who is in the distance to your east.
A street sweeper who is in the distance to your east.
A male commoner who is close by to your south.
A city guard who is close by to your south.
Maxolan who is not far off to your south.
A sexy bartender who is not far off to your south.
A big-breasted barmaid who is a brief walk away to your south.
A salty sailor who is a brief walk away to your south.
A city mason who is close by to your west.
A street sweeper who is close by to your west.
A receptionist who is not far off to your west.
A large-chinned barkeep who is a brief walk away to your west.
Aevenyl who is a brief walk away to your west.
A cute barmaid who is a brief walk away to your west.
A drunk patron who is a brief walk away to your west.
A drunk patron who is a brief walk away to your west.
< 550h/550H 75v/121V Pos: standing >
The Fountain of the Celestial Bazaar
Obvious exits: -N -E -S -W
There is a HUGE well here, intended for welfare donations.
An ornate oak sign affixed to the donation well demands your attention.
A marvelous and grand fountain sits at the center of this square.
The High Priest of Winterhaven is busy assisting the people.
< 550h/550H 75v/121V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W -U
A wealthy merchant from another city stands here.(Gold Aura)
A poor commoner walks the streets with empty pockets.(Gold Aura)
< 550h/550H 75v/121V Pos: standing >
The Grand Intersection of Merchant's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
A massive statue composed of blue-green water is here. (humming)
A white-clad monk is busy chanting in unison with his group.
< 550h/550H 74v/121V Pos: standing >
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
A street sweeper stands here, cleaning the road.
A street performer juggles balls while dancing a jig.
(Q)An Ambassador from Jotunheim walks the streets here.
< 550h/550H 73v/121V Pos: standing >
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
A female commoner stands here, trying to look busy.(Gold Aura)
< 550h/550H 73v/121V Pos: standing >
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
< 550h/550H 72v/121V Pos: standing >
An Intersection of Fiddler's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
A poor commoner walks the streets with empty pockets.(Gold Aura)
< 550h/550H 71v/121V Pos: standing >
Fiddler's Way Avenue
Obvious exits: -N# -E -S# -W
One of the local nobles walks around the city.(Gold Aura)
< 550h/550H 71v/121V Pos: standing >
Your body vibrates as you fan out your molecules.
A Filthy House
Obvious exits: -N#
A female commoner screams as her husband slaps her face.
A male commoner is busy slapping his wife.
< 550h/550H 70v/121V Pos: standing >
Your body vibrates as you fan out your molecules.
Fiddler's Way Avenue
Obvious exits: -N# -E -S# -W
One of the local nobles walks around the city.(Gold Aura)
< 550h/550H 70v/121V Pos: standing >
Fiddler's Way Avenue
Obvious exits: -N# -E -S# -W
< 550h/550H 70v/121V Pos: standing >
Your body vibrates as you fan out your molecules.
A Foul-smelling House
Obvious exits: -N#
A large steel grate lies here.
< 550h/550H 69v/121V Pos: standing >
You quickly scan the area.
A female commoner who is not far off to your north.
A male commoner who is not far off to your north.
< 550h/550H 69v/121V Pos: standing >
A Maintenance Shaft in the Winterhaven Sewer System
Obvious exits: -N -U
A small sewer rat crawls on the floor, nibbling on some garbage.(Red Aura)
A small sewer rat scurries towards a nearby hole in the wall.(Red Aura)
A four-foot long sewer alligator patrols the tunnel.(Red Aura)
< 550h/550H 70v/121V Pos: standing >
A Turn in the Winterhaven Sewer System
Obvious exits: -S -W
< 550h/550H 71v/121V Pos: standing >
The Winterhaven Sewer System
Obvious exits: -E -W
A small and hairy bat flies through the air, eating insects.(Red Aura)
A large redskull spider sits on the slime-covered wall.(Red Aura)
< 550h/550H 70v/121V Pos: standing >
A Junction in the Winterhaven Sewer System
Obvious exits: -N -E -S -W
< 550h/550H 70v/121V Pos: standing >
The Winterhaven Sewer System
Obvious exits: -N -S
A long and slimy leech looks very hungry.(Red Aura)
A small and hairy bat flies through the air, eating insects.(Red Aura)
< 550h/550H 69v/121V Pos: standing >
The Winterhaven Sewer System
Obvious exits: -N -S
A large sewer rat sits on a pile of refuse.(Red Aura)
A long and slimy leech looks very hungry.(Red Aura)
< 550h/550H 68v/121V Pos: standing >
A Large Cavern in the Winterhaven Sewer System
Obvious exits: -N -S -W
A small and hairy bat flies through the air, eating insects.(Red Aura)
< 550h/550H 68v/121V Pos: standing >
A Large Cavern in the Winterhaven Sewer System
Obvious exits: -N -E -S
A large redskull spider sits on the slime-covered wall.(Red Aura)
A large sewer rat sits on a pile of refuse.(Red Aura)
< 550h/550H 67v/121V Pos: standing >
A Large Cavern in the Winterhaven Sewer System
Obvious exits: -N -S -W
A small and hairy bat hangs from the ceiling.(Red Aura)
< 550h/550H 66v/121V Pos: standing >
The Winterhaven Sewer System
Obvious exits: -N -S
< 550h/550H 66v/121V Pos: standing >
The Winterhaven Sewer System
Obvious exits: -N -S
< 550h/550H 65v/121V Pos: standing >
A Junction in the Winterhaven Sewer System
Obvious exits: -N -E -S -W
A four-foot long sewer alligator walks around the sewers.(Red Aura)
< 550h/550H 64v/121V Pos: standing >
The Winterhaven Sewer System
Obvious exits: -E -W
A small sewer rat crawls on the floor, nibbling on some garbage.(Red Aura)
< 550h/550H 64v/121V Pos: standing >
The Winterhaven Sewer System
Obvious exits: -E -W
A long and slimy leech looks very hungry.(Red Aura)
A large green king snake lays in a coiled hump.
A large redskull spider sits here in ambush.(Red Aura)
< 550h/550H 63v/121V Pos: standing >
The Winterhaven Sewer System
Obvious exits: -E -W
A four-foot long sewer alligator walks around the sewers.(Red Aura)
< 550h/550H 62v/121V Pos: standing >
A Turn in the Winterhaven Sewer System
Obvious exits: -N -W
A large green king snake lays in the corner, waiting for a meal.
< 550h/550H 62v/121V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 550h/550H 62v/121V Pos: standing >
A Turn in the Winterhaven Sewer System
Obvious exits: -E -S
A small sewer rat scurries towards a nearby hole in the wall.(Red Aura)
< 550h/550H 62v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 550h/550H 63v/121V Pos: standing >
A Turn in the Winterhaven Sewer System
Obvious exits: -N -W
< 550h/550H 63v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 550h/550H 64v/121V Pos: standing >
The Winterhaven Sewer System
Obvious exits: -N -S
A long and slimy leech looks for a new host.(Red Aura)
< 550h/550H 64v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 550h/550H 64v/121V Pos: standing >
The Winterhaven Sewer System
Obvious exits: -N -S
A large redskull spider sits here in ambush.(Red Aura)
A small and hairy bat flies through the air, eating insects.(Red Aura)
< 550h/550H 64v/121V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 550h/550H 64v/121V Pos: standing >
The Winterhaven Sewer System
Obvious exits: -N -S
A large green king snake lays in a coiled hump.
< 550h/550H 64v/121V Pos: standing >
A Dead End in the Winterhaven Sewer System
Obvious exits: -S -U
< 550h/550H 64v/121V Pos: standing >
In a Large Field of Corn
Obvious exits: -N -E
A large pile of corn husks covers the ground.
A tall corn plant grows here in the field.
A small black mouse scurries across the ground here.
A black-breasted robin hops around on the ground.
< 550h/550H 65v/121V Pos: standing >
The Entrance to a Large Corn Field
Obvious exits: -N -E# -W
A tall corn plant grows here in the field.
A stray cat struts with its tail high in the air.
< 550h/550H 64v/121V Pos: standing >
Your body vibrates as you fan out your molecules.
On the Dirt Path In Front of a Large Corn Field
Obvious exits: -N -S -W#
A bumble bee flies through the air here.
A large sparrow looks for even more food to feed its fat self.
A teenage girl walks here singing a song.
< 550h/550H 63v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 550h/550H 63v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 550h/550H 63v/121V Pos: standing >
You quickly scan the area.
A farmers wife who is close by to your north.
A stray cat who is close by to your north.
A teenage girl who is not far off to your north.
A young farmer who is not far off to your south.
A bumble bee who is not far off to your south.
A small girl who is a brief walk away to your south.
A bumble bee who is a brief walk away to your south.
A teenage girl who is rather far off to your south.
A stray cat who is close by to your west.
A black mouse who is not far off to your west.
A robin who is not far off to your west.
< 550h/550H 64v/121V Pos: standing >
The Crossing of Many Paths in Salol
Obvious exits: -N -E -S -W
< 550h/550H 63v/121V Pos: standing >
On the Dirt Road of Salol
Obvious exits: -N -S
A young farmer surveys the crops here.
A bumble bee flies through the air here.
< 550h/550H 61v/121V Pos: standing >
Approaching the Farming Community of Salol
Obvious exits: -N -S
A small girl walks through the fields without a care in the world.
A bumble bee flies through the air here.
< 550h/550H 59v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 550h/550H 60v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 550h/550H 61v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 550h/550H 61v/121V Pos: standing >
A Turn on the Main Path of Salol
Obvious exits: -N -W
A teenage girl walks here singing a song.
< 550h/550H 59v/121V Pos: standing >
The Dirt Road Leading to a Farming Community
Obvious exits: -E -W
A bumble bee flies through the air here.
A black-breasted robin hops around on the ground.
< 550h/550H 59v/121V Pos: standing >
Alas, you cannot go that way. . . .
< 550h/550H 59v/121V Pos: standing >
On the Long and Dirt Road Through the Fertile Fields
Obvious exits: -E -W
A small black mouse scurries across the ground here.
A large sparrow looks for even more food to feed its fat self.
< 550h/550H 58v/121V Pos: standing >
A Dirt Road Leading to Some Fertile Farmland
Obvious exits: -E -S
< 550h/550H 57v/121V Pos: standing >
You quickly scan the area.
A black mouse who is close by to your east.
A large sparrow who is close by to your east.
A bumble bee who is not far off to your east.
A robin who is not far off to your east.
A teenage girl who is a brief walk away to your east.
< 550h/550H 57v/121V Pos: standing >
MMMMMMM
.^.^^^MMM
..^.....*MM
....^..^*MMM
.*....^@^^MMM
.****.M+^^^MM
.*****+..^..^M
.***.+...^.^.
....+....^.
A New Stone Pathway
Obvious exits: -N -E -S -W
< 550h/550H 56v/121V Pos: standing >
^.^^^MMM
.^.....*MM
....^..^*MMM
.*....^+^^MMM
.****.M@^^^MM
.*****+..^..^M
.***.+...^.^.
....+....^.M
...+++++M+
A New Stone Pathway
Obvious exits: -N -E -S -W
< 550h/550H 55v/121V Pos: standing >
.^.^^^MMM
..^.....*MM
.....^..^*MMM
..*....^+^^MMM
.****.@+^^^MM
.*****+..^..^M
.***.+...^.^.
....+....^.
...++++M+
A New Stone Pathway
Obvious exits: -N -E -S -W
An elite highwayman stands here, protecting the roads of Tharnadia.(Gold Aura)
< 550h/550H 54v/121V Pos: standing >
^.^.^^^MMM
...^.....*MM
.....^..^*MMM
..*....^+^^MMM
.****@M+^^^MM
.*****+..^..^
.***.+...^.^
....+....^
...++++M
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A bloody diamond nose ring lies here on the ground.
Some gleaming steel gauntlets lie here on the ground.
< 550h/550H 54v/121V Pos: standing >
....^
**@.M
****+
A Light and Spacious Forest
Obvious exits: -N -E -S -W
< 550h/550H 53v/121V Pos: standing >
*....
**@*.
*****
A Light and Spacious Forest
Obvious exits: -N -E -S -W
< 550h/550H 53v/121V Pos: standing >
You quickly scan the area.
A small hummingbird who is almost out of sight to your east.
A gecko who is almost out of sight to your east.
An ugly buzzard who is almost out of sight to your east.
An ugly buzzard who is almost out of sight to your east.
A fuzzy caterpillar who is almost out of sight to your east.
A mean vulture who is almost out of sight to your east.
A furry vermin who is almost out of sight to your east.
A monarch butterfly who is almost out of sight to your east.
A honey bee who is almost out of sight to your east.
A furry vermin who is almost out of sight to your east.
A nasty critter who is almost out of sight to your east.
A large grizzly bear who is almost out of sight to your south.
A little chipmunk who is almost out of sight to your south.
A little chipmunk who is almost out of sight to your south.
A deformed half orc shaman who is almost out of sight to your south.
< 550h/550H 55v/121V Pos: standing >
You begin to focus your will...
< 550h/550H 57v/121V Pos: standing >
Casting: ether warp *
< 550h/550H 59v/121V Pos: standing >
Casting: ether warp
< 550h/550H 60v/121V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.
A Wide Swath of Plain
Obvious exits: -E -W
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Dromis, the ancient elven sage, looks for inspiration here.(Gold Aura)
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.
< 550h/550H 60v/121V Pos: standing >
You quickly scan the area.
A giraffe who is not far off to your east.
A goshawk who is not far off to your east.
A giraffe who is not far off to your east.
A wild horse who is in the distance to your west.
A wild horse who is in the distance to your west.
A thick-haired buffalo who is in the distance to your west.
A thick-haired buffalo who is in the distance to your west.
The halfling animalist, Chimel who is in the distance to your west.
< 550h/550H 62v/121V Pos: standing >
The night has begun.
< 550h/550H 65v/121V Pos: standing >
You begin to focus your will...
< 550h/550H 66v/121V Pos: standing >
Casting: ether warp *
< 550h/550H 68v/121V Pos: standing >
Casting: ether warp
< 550h/550H 69v/121V Pos: standing >
Your mental manipulations become a reality...
Your body explodes into light.
Vella's Room of Seduction
Obvious exits: -S
Vella, the great slut, is here strutting her stuff.(Red Aura)
Your body reforms from the light.
Being a master of molecular travel, your body quickly recovers from your journey.
< 550h/550H 69v/121V Pos: standing >
You quickly scan the area.
A grinning merchant who is close by to your south.
A sleazy prostitute who is a brief walk away to your south.
An ugly looking wench who is a brief walk away to your south.
A red headed slut who is rather far off to your south.
A grinning old man who is rather far off to your south.
< 550h/550H 71v/121V Pos: standing >
You quickly scan the area.
A grinning merchant who is close by to your south.
A sleazy prostitute who is a brief walk away to your south.
An ugly looking wench who is a brief walk away to your south.
A red headed slut who is rather far off to your south.
A grinning old man who is rather far off to your south.
< 550h/550H 72v/121V Pos: standing >
A Long Hallway
Obvious exits: -N -S
A grinning merchant stands here, looking over the merchandise.
< 550h/550H 72v/121V Pos: standing >
Above The Great Fountain of Vella's Bordello
Obvious exits: -N -S -D
A huge fountain bubbles fiercly here.
< 550h/550H 71v/121V Pos: standing >
A grinning merchant enters from the north.
< 550h/550H 71v/121V Pos: standing >
The Great Fountain of Vella's Bordello
Obvious exits: -N -E -S -W -U
A huge fountain bubbles fiercly here.
A sex crazed prostitute lays here, grinning eagerly.(Red Aura)
< 550h/550H 72v/121V Pos: standing >
You quickly scan the area.
A grinning old man who is close by to your north.
A well built prostitute who is not far off to your north.
An exotic woman who is close by to your east.
A tired young man who is not far off to your east.
A tired traveler who is a brief walk away to your east.
An exotic woman who is not far off to your south.
A red headed slut who is not far off to your south.
A topless prostitute who is a brief walk away to your south.
A grinning old man who is a brief walk away to your south.
A grinning merchant who is in the distance to your south.
A tired traveler who is close by to your west.
A Gnome who is close by to your west.
A sex crazed prostitute who is a brief walk away to your west.
A grinning merchant who is close by above you.
< 550h/550H 73v/121V Pos: standing >
You quickly scan the area.
A grinning old man who is close by to your north.
A well built prostitute who is not far off to your north.
An exotic woman who is close by to your east.
A tired young man who is not far off to your east.
A tired traveler who is a brief walk away to your east.
An exotic woman who is not far off to your south.
A red headed slut who is not far off to your south.
A topless prostitute who is a brief walk away to your south.
A grinning merchant who is in the distance to your south.
A tired traveler who is close by to your west.
A Gnome who is close by to your west.
A sex crazed prostitute who is a brief walk away to your west.
A grinning merchant who is close by above you.
< 550h/550H 73v/121V Pos: standing >
Your association is not in an alliance!
< 550h/550H 73v/121V Pos: standing >
You quickly scan the area.
A grinning old man who is close by to your north.
A well built prostitute who is not far off to your north.
An exotic woman who is close by to your east.
A tired young man who is not far off to your east.
A tired traveler who is a brief walk away to your east.
An exotic woman who is not far off to your south.
A red headed slut who is not far off to your south.
A topless prostitute who is a brief walk away to your south.
A grinning merchant who is in the distance to your south.
A tired traveler who is close by to your west.
A Gnome who is close by to your west.
A sex crazed prostitute who is a brief walk away to your west.
A grinning merchant who is close by above you.
< 550h/550H 74v/121V Pos: standing >
Above The Great Fountain of Vella's Bordello
Obvious exits: -N -S -D
A huge fountain bubbles fiercly here.
A grinning merchant stands here, looking over the merchandise.
< 550h/550H 73v/121V Pos: standing >
The Great Fountain of Vella's Bordello
Obvious exits: -N -E -S -W -U
A huge fountain bubbles fiercly here.
A sex crazed prostitute lays here, grinning eagerly.(Red Aura)
< 550h/550H 76v/121V Pos: standing >
A Velvet Hallway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
[2] The corpse of a grinning merchant is lying here.
[3] The corpse of a sex crazed prostitute is lying here.
A Gnome (small) stands here.(Gold Aura)
A tired traveler staggers about looking for some relaxation.
< 550h/550H 75v/121V Pos: standing >
You begin to focus your will...
You snap into visibility.
< 550h/550H 76v/121V Pos: standing >
You snap into visibility.
Casting: psychic crush
< 550h/550H 77v/121V Pos: standing >
Your mental manipulations become a reality...
A Gnome suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 211 ] A Gnome crumples to the ground, blood seeping from his ears as your psychic crush tears his mind to pieces.
A Gnome's blood-stained iron robe from Vargan shattered in bits as the tortured body spasms and quivers!
A Gnome is dead! R.I.P.
You receive your share of experience.