The death of [53 Bounty Hunter] Jov Durian Addicts (Dwarf)

in The Forest of Mistywood

from the perspective of [50 Swordsman] Fodish The Empire (Thri-Kreen)

<worn as a badge>    a glowing blue crystal of good protection [superior] made by Dahamma
<worn on head>       the helm of the dragonkind (magic) (glowing)
<worn on eyes>       devil eyes of the ghargatula of health (magic)
<worn on face>       the mask of death [89%]
<worn around neck>   a necklace of halfling ears [79%]
<worn around neck>   a drow-made dragonscale amulet from Clan Stoutdorf Settlement
<worn about body>    a black hooded cloak of Isha the Wanderer (magic) (glowing)
<worn as quiver>     a tarnished dematite quiver
<worn about waist>   a black leather belt with a crimson coral buckle [73%]
<worn on arms>       a pair of magical mithril armplates [50%]
<worn on lower arms> some shimmering bone arm plates [88%]
<held as shield>     the shield of the skeleton hoarde
<worn around wrist>  a lightbringer bracelet of Pelor (magic) [75%]
<worn around wrist>  an elven bracelet of precision (magic)
<worn on lower wrist>a steel wire (magic) (glowing) [88%]
<worn on lower wrist>a bracelet of purple mist [53%]
<worn on hands>      a pair of silverish githyanki gauntlets (magic)
<worn on lower hands>some black leather gloves with mithril blades
<primary weapon>     the legendary cutlass 'Sanguine Song' (magic) (glowing) (humming) [54%]
<secondary weapon>   a barbed whip dubbed 'Cometstrike' (magic)
<third weapon>       a faded-red dagger called 'Silencer' [superior] with a strange black stone (magic)
<worn on legs>       some wolf hide pants

 ...    ....  
  ..  .....   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A LARGE water elemental is here, flowing like a living current. (minion) 
Vokir (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A water elemental enters from the west.
A water elemental enters from the west.

< 691h/691H 180v/203V Pos: standing >
You quickly scan the area.
You see nothing.
Vokir sneaks east.
A LARGE water elemental leaves east.
You follow Vokir.

You need a boat to go there.
A water elemental leaves east.
A water elemental leaves east.

< 691h/691H 180v/203V Pos: standing >
You are carrying: (1/13)
a rugged adventurers satchel (magic)

< 691h/691H 180v/203V Pos: standing >
 
  .^.....^.   
 ^^.^....     
 ..^^...      
 .....@   ..  
 ^...    ...  
 ...    ....  
  ..  .....   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.

< 691h/691H 181v/203V Pos: standing >

< 691h/691H 182v/203V Pos: standing >

< 691h/691H 183v/203V Pos: standing >
 
  .^.....^.   
 ^^.^....     
 ..^^...      
 .....@   ..  
 ^...    ...  
 ...    ....  
  ..  .....   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.

< 691h/691H 184v/203V Pos: standing >
You are carrying: (1/13)
a rugged adventurers satchel (magic)

< 691h/691H 184v/203V Pos: standing >
You quickly scan the area.
A water elemental who is not far off to your east.
A water elemental who is not far off to your east.
A LARGE water elemental who is not far off to your east.
Vokir who is not far off to your east.

< 691h/691H 185v/203V Pos: standing >
A LARGE water elemental enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.

< 691h/691H 185v/203V Pos: standing >
You are carrying: (1/13)
a rugged adventurers satchel (magic)

< 691h/691H 186v/203V Pos: standing >
Vokir grasps his totem tightly, and begins communing with the spirits.
Vokir starts casting a spell.

< 691h/691H 187v/203V Pos: standing >
Vokir completes his spell...
Vokir utters the word 'grunofoyruoph'
You feel a strange sensation in the back of your shoulders.
Suddenly, you feel yourself floating up into the air, free as a bird!
You get a slab of beef from a rugged adventurers satchel.

< 691h/691H 188v/203V Pos: standing >
You eat the slab of beef.

< 691h/691H 188v/203V Pos: standing >

		Score information for Fodish

Level: 49   Race: Thri-Kreen   Class: Warrior / Swordsman Sex: Male
Hit points: 698(698)  Moves: 189(203)
Coins carried:    0 platinum     9 gold     7 silver     8 copper
Coins in bank:  319 platinum     0 gold     0 silver     0 copper
Playing time: 2 days / 5 hours/ 27 minutes
Received data: 4.6010 MB this session.
Send data:     0.0168 MB this session.
Compression ratio: none
Title: Protectores Augusti of The Empire
Group Leader: Vokir
Status:  Standing.
Epic points(total): 3696(5271)
Epic Bonus: Epic Points Bonus (1.62%)
Frags:   +1.07   Deaths:   10
Consenting: Vokir
Detecting:       Illusions Invisible Evil Good Magic Life
Protected from:  Good Fire Cold Lightning Gas Acid Low Circle spells
Protected by:    Greater Spirit Ward
Enchantments:    Ultravision Farsee Fly Haste Sneaking
Bartender Quests Remaining: 8
Combat Pulse:   19 Spell Pulse:  1.00 
Leaderboard Points:  613 

Active Spells:
--------------
ravenflight (52 minutes)
Auctions Disabled (1 minute)
detect invisibility (51 minutes)
vitality (8 minutes)
stone skin (less than a minute remaining)
greater spirit ward (7 minutes)
greater spirit sight (less than a minute remaining)
well-rested bonus (92 minutes)


< 698h/698H 189v/203V Pos: standing >
Vokir sneaks east.
A LARGE water elemental leaves east.
You follow Vokir.

 
   ..^^.....    
  .^.....^.     
 ^^.^....    .  
 ..^^...    ..  
 .....M@  ....  
 ^...    .....  
 ...    ......  
  ..  .......   
   .  ......    
The Greater Kilfray River
Obvious exits: -N -E -S -W
A LARGE water elemental is here, flowing like a living current. (minion) 
Vokir (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A water elemental enters from the west.
A water elemental enters from the west.

< 698h/698H 190v/203V Pos: standing >
Vokir sneaks east.
A LARGE water elemental leaves east.
You follow Vokir.

 
   .^^.....     
  ^.....^.      
 ^.^....    .*  
 .^^...    ...  
 .....M@ .....  
 ...    ......  
 ..    .......  
  .  .......^   
     .......    
The Greater Kilfray River
Obvious exits: -N -E -S -W
A LARGE water elemental is here, flowing like a living current. (minion) 
Vokir (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A water elemental enters from the west.
A water elemental enters from the west.

< 698h/698H 188v/203V Pos: standing >
Vokir sneaks east.
A LARGE water elemental leaves east.
You follow Vokir.

 
   ^^.....      
  .....^.   *   
 .^....    .**  
 ^^...    ...*  
 .... M@......  
 ..    .......  
 .    ........  
    .......^.   
    ........    
The Greater Kilfray River
Obvious exits: -N -E -S -W
A LARGE water elemental is here, flowing like a living current. (minion) 
Vokir (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A water elemental enters from the west.
A water elemental enters from the west.

< 698h/698H 186v/203V Pos: standing >
A LARGE water elemental leaves east.
You follow Vokir.

 
   ^.....       
  ....^.   **   
 ^....    .***  
 ^...    ...**  
 ...  M@.....*  
 .    ........  
     .........  
   .......^..   
   .........    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A LARGE water elemental is here, flowing like a living current. (minion) 
Vokir (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A water elemental enters from the west.
A water elemental enters from the west.

< 698h/698H 185v/203V Pos: standing >
A LARGE water elemental leaves east.
You follow Vokir.

 
   .....   *    
  ...^.   ***   
 ....    .****  
 ...    ...***  
 ..   M@....**  
     .........  
    ..........  
  .......^...   
   .........    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A LARGE water elemental is here, flowing like a living current. (minion) 
Vokir (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A water elemental enters from the west.
A water elemental enters from the west.

< 698h/698H 183v/203V Pos: standing >
A LARGE water elemental leaves east.
You follow Vokir.

 
   ....   **    
  ..^.   ****   
 ...    .*****  
 ..    ...****  
 .   .M@...***  
    ..........  
   ...........  
  ......^....   
   .........    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A LARGE water elemental is here, flowing like a living current. (minion) 
Vokir (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A water elemental enters from the west.
A water elemental enters from the west.

< 698h/698H 181v/203V Pos: standing >
Vokir sneaks east.
A LARGE water elemental leaves east.
You follow Vokir.

 
   ...   ***    
  .^.   *****   
 ..    .******  
 .    ...*****  
    ..M@..****  
   ...........  
  ............  
  .....^.....   
   .........    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A LARGE water elemental is here, flowing like a living current. (minion) 
Vokir (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A water elemental enters from the west.
A water elemental enters from the west.

< 698h/698H 180v/203V Pos: standing >
A LARGE water elemental leaves east.
You follow Vokir.

 
   ..   ****    
  ^.   ******   
 .    .*******  
     ...******  
   ...M@.*****  
  ............  
 .............  
  ....^......   
   .........    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
A LARGE water elemental is here, flowing like a living current. (minion) 
Vokir (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A water elemental enters from the west.
A water elemental enters from the west.

< 698h/698H 178v/203V Pos: standing >
You are carrying: (1/13)
a rugged adventurers satchel (magic)

< 698h/698H 179v/203V Pos: standing >
You quickly scan the area.
A battle scarred dracolich warrior who is almost out of sight to your north.
A LARGE water elemental leaves east.
You follow Vokir.

 
   .   *****    
  .   *******   
     .********  
    ...*******  
  ....M@*****.  
 .............  
 .............  
  ...^.......   
   .........    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
A LARGE water elemental is here, flowing like a living current. (minion) 
Vokir (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A water elemental enters from the west.
A water elemental enters from the west.

< 698h/698H 177v/203V Pos: standing >
A LARGE water elemental leaves north.
You follow Vokir.

 
 .****  
 ..@**  
 ..M**  
The Forest of Mistywood
Obvious exits: -N -E -S -W
A LARGE water elemental is here, flowing like a living current. (minion) 
Vokir (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A water elemental enters from the south.
A water elemental enters from the south.

< 698h/698H 176v/203V Pos: standing >
A LARGE water elemental leaves north.
You follow Vokir.

 
  ****  
 .*@**  
 ..M**  
The Forest of Mistywood
Obvious exits: -N -E -S -W
A LARGE water elemental is here, flowing like a living current. (minion) 
Vokir (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A water elemental enters from the south.
A water elemental enters from the south.

< 698h/698H 175v/203V Pos: standing >
You get the dazzling blue potion of lesser battle readiness from a rugged adventurers satchel.

< 698h/698H 177v/203V Pos: standing >
As you quaff the dazzling blue potion of lesser battle readiness, the vial disappears in a bright flash of light!
You feel stronger.
You feel more dexterous.
Vokir starts casting a spell.

< 698h/698H 178v/203V Pos: standing >
Vokir completes his spell...
Vokir utters the words 'ofzahzf wunsoeuio'
Vokir points at you.
You shudder as an immense rush of life flows into your body!

< 698h/698H 180v/203V Pos: standing >
Vokir starts casting a spell.

< 698h/698H 182v/203V Pos: standing >
 
  ****  
 .*@**  
 ..***  
The Forest of Mistywood
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A LARGE water elemental is here, flowing like a living current. (minion) 
Vokir (Drow Elf)(medium) stands in mid-air here. (casting) (Red Aura)

< 698h/698H 184v/203V Pos: standing >
 
  ****  
 .*@**  
 ..***  
The Forest of Mistywood
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A LARGE water elemental is here, flowing like a living current. (minion) 
Vokir (Drow Elf)(medium) stands in mid-air here. (casting) (Red Aura)

< 698h/698H 184v/203V Pos: standing >
Vokir completes his spell...
Vokir utters the words 'ofzahzf wunsoeuio'
Vokir points at you.
You shudder as an immense rush of life flows into your body!

< 698h/698H 185v/203V Pos: standing >
 
  ****  
 .*@**  
 ..***  
The Forest of Mistywood
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A LARGE water elemental is here, flowing like a living current. (minion) 
Vokir (Drow Elf)(medium) stands in mid-air here.(Red Aura)

< 698h/698H 187v/203V Pos: standing >
Your group consists of ( 5/30):
( Head)   849/849   hit,  197/217  move Vokir
(Front)   983/983   hit,   70/253  move a water elemental
(Front)   698/698   hit,  188/203  move Fodish
(Front)    51/900   hit,   20/252  move a water elemental
(Front)   913/913   hit,  150/266  move a LARGE water elemental

< 698h/698H 188v/203V Pos: standing >
 
  ****  
 .*@**  
 ..***  
The Forest of Mistywood
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A LARGE water elemental is here, flowing like a living current. (minion) 
Vokir (Drow Elf)(medium) stands in mid-air here.(Red Aura)

< 698h/698H 190v/203V Pos: standing >
Vokir starts casting a spell.

< 698h/698H 195v/203V Pos: standing >
Vokir completes his spell...
Vokir utters the words 'ofzahzf wunsoeuio'
Vokir points at a water elemental.
A water elemental shudders as an immense rush of life flows into its body!

< 698h/698H 198v/203V Pos: standing >
Vokir starts casting a spell.

< 698h/698H 200v/203V Pos: standing >
Vokir completes his spell...
Vokir utters the words 'ofzahzf wunsoeuio'
Vokir points at a water elemental.
A water elemental shudders as an immense rush of life flows into its body!

< 698h/698H 202v/203V Pos: standing >

< 698h/698H 203v/203V Pos: standing >
You are carrying: (1/13)
a rugged adventurers satchel (magic)

< 698h/698H 203v/203V Pos: standing >
A Dwarf attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
A Dwarf snaps into visibility.
Out of nowhere, a Dwarf stabs you in the back.

< 697h/698H 203v/203V Pos: standing >
< T: Fodish TP: sta TC:few scratches E: A Dwarf sta EP: excellent >
 A rugged adventurers satchel contains:
a large medicated bandage
a bracelet of dracolich hide made by Dahamma (magic) (humming) [85%]
an ancient mithril bracer of Clan Bloodyfist [superior] (magic)
a belt of fresh blood [59%]
a cloak of vitality (magic)
a set of spiked dragonscale arm plates (magic)
a pair of silverish githyanki gauntlets [superior] (magic)
the boots of a MaDMaN (glowing) [87%]
some flexible leggings of hellfire (magic) (glowing)
Khildarak's battle helmet (magic)
the spiked platemail of the Azharul dragons of endurance (magic)
a mystical axe of undead flame (magic)
the Soulsword (magic) (humming) [63%]
an axe of the vortex demon (magic) (glowing) [78%]
a hunting arm bracer of chilling [superior] made by Dahamma (magic)
a whip of maiming [superior]
[72] a slab of beef
a large sapphire
[32] the dazzling blue potion of lesser battle readiness
[34] a small vial full of green sludge
[25] a yellow potion
an ethereal soul shard (humming) (illuminating)
a cup of soft ice cream
[18] the opaque white potion of regeneration
a small pile of coins
A LARGE water elemental leaves east.
A water elemental leaves east.
A water elemental leaves east.

< 697h/698H 203v/203V Pos: standing >
< T: Fodish TP: sta TC:few scratches E: A Dwarf sta EP: excellent >
 A Dwarf snaps into visibility.
A Dwarf tries to tackle you and misses completely, making a nice dent in his forehead and the ground!
A LARGE water elemental enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.

< 697h/698H 203v/203V Pos: standing >
< T: Fodish TP: sta TC:few scratches E: A Dwarf kne EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 16 ] Your impressive slash wounds a Dwarf.
You glare at a Dwarf, and begin to generate a wretched sound of death!
[Damage: 157 ] A Dwarf screams as he is hit by your ghastly wave of sound!
[Damage: 12 ] Your pierce wounds a Dwarf.
[Damage: 13 ] Your impressive whip wounds a Dwarf.
[Damage: 14 ] Your impressive slash wounds a Dwarf.
[Damage: 12 ] Your pierce wounds a Dwarf.
[Damage: 14 ] Your slash wounds a Dwarf.
[Damage: 11 ] Your fine pierce wounds a Dwarf.
[Damage: 13 ] Your impressive whip wounds a Dwarf.
[Damage: 13 ] Your impressive slash wounds a Dwarf.
[Damage: 12 ] Your impressive pierce wounds a Dwarf.
Sparks...  flashing lights...  you cannot concentrate!
[Damage: 14 ] Your impressive slash wounds a Dwarf.
[Damage: 14 ] Your impressive slash strikes a Dwarf.
You glare at a Dwarf, and begin to generate a wretched sound of death!
[Damage: 143 ] A Dwarf screams as he is hit by your ghastly wave of sound!

< 697h/698H 203v/203V Pos: standing >
< T: Fodish TP: sta TC:few scratches E: A Dwarf kne EP:  nasty wounds >
  
  ****  
 .*@**  
 ..***  
The Forest of Mistywood
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A LARGE water elemental is here, flowing like a living current. (minion) 
Vokir (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A Grey Elf (medium) Durian Addicts stands in mid-air here. (casting) (Gold Aura)
*A Dwarf (medium) Durian Addicts crouches in mid-air here, fighting YOU!(Gold Aura)
Vokir gives an order to his followers.
A Grey Elf avoids being bashed by a water elemental, who loses its balance and falls.
A Grey Elf is knocked to the ground by a water elemental's mighty bash!
A Grey Elf avoids being bashed by a LARGE water elemental, who loses its balance and falls.

< 697h/698H 203v/203V Pos: standing >
< T: Fodish TP: sta TC:few scratches E: A Dwarf kne EP:  nasty wounds >
 A Dwarf misses you.
A Dwarf snaps into visibility.

< 697h/698H 203v/203V Pos: standing >
< T: Fodish TP: sta TC:few scratches E: A Dwarf kne EP:  nasty wounds >
 A Grey Elf's face flushes white for a moment.

< 697h/698H 203v/203V Pos: standing >
< T: Fodish TP: sta TC:few scratches E: A Dwarf kne EP:  nasty wounds >
 A water elemental misses a Grey Elf.

< 697h/698H 203v/203V Pos: standing >
< T: Fodish TP: sta TC:few scratches E: A Dwarf kne EP:  nasty wounds >
 A Dwarf snaps into visibility.
[Damage: 18 ] You leap towards a Dwarf and sink your jaws dripping with venom deep in his flesh.

< 697h/698H 203v/203V Pos: standing >
< T: Fodish TP: sta TC:few scratches E: A Dwarf kne EP:  nasty wounds >
 A Grey Elf misses a water elemental.
A Grey Elf misses a water elemental.

< 697h/698H 203v/203V Pos: standing >
< T: Fodish TP: sta TC:few scratches E: A Dwarf kne EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Dwarf snaps into visibility.
[Damage: 13 ] Your impressive slash strikes a Dwarf.
[Damage: 13 ] Your impressive pierce strikes a Dwarf.
[Damage: 15 ] Your impressive whip strikes a Dwarf.
[Damage: 13 ] Your impressive slash strikes a Dwarf.
[Damage: 12 ] Your impressive pierce strikes a Dwarf.
[Damage: 14 ] Your impressive slash strikes a Dwarf.
[Damage: 11 ] Your pierce strikes a Dwarf.
[Damage: 13 ] Your impressive whip strikes a Dwarf.
[Damage: 15 ] Your impressive slash strikes a Dwarf hard.
[Damage: 12 ] Your impressive pierce strikes a Dwarf.
[Damage: 15 ] Your impressive slash strikes a Dwarf hard.
[Damage: 14 ] Your impressive slash strikes a Dwarf hard.

< 697h/698H 203v/203V Pos: standing >
< T: Fodish TP: sta TC:few scratches E: A Dwarf kne EP: pretty hurt >
 Vokir starts casting an offensive spell.

< 697h/698H 203v/203V Pos: standing >
< T: Fodish TP: sta TC:few scratches E: A Dwarf kne EP: pretty hurt >
 You block a Dwarf's lunge at you.
A Dwarf snaps into visibility.

< 697h/698H 203v/203V Pos: standing >
< T: Fodish TP: sta TC:few scratches E: A Dwarf kne EP: pretty hurt >
 You cleanly perform a sweeping attack on a Dwarf!
A Dwarf snaps into visibility.
[Damage: 15 ] Your impressive slash strikes a Dwarf very hard.
You glare at a Dwarf, and begin to generate a wretched sound of death!
[Damage: 150 ] Your sound wave has utterly shattered a Dwarf's internal organs!
A Dwarf's cloak of Kings shattered into a million pieces as the sound wave hit it!
A Dwarf's some scintillating sleeves of strength shattered into a million pieces as the sound wave hit it!
A Dwarf is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!