<worn as a badge> a craftsman's pin of Dweefniggle's workshop [superior] [82%]
<worn on head> the helmet of corruption (glowing)
<worn on eyes> the eyepatch of immortality with a strange dark bloodstone (magic) (glowing) [85%]
<worn in ear> a tiny endurium earring of cold protection [superior] made by Dahamma (magic)
<worn in ear> a black pearl earring
<worn on face> the mask of the plague of health
<worn around neck> the medallion of kossuth (magic) [84%]
<worn around neck> the necklace of regeneration (magic) (glowing) (humming)
<worn on body> the platemail of life [poor] (magic) [89%]
<worn about body> the cloak of the overseer (magic) (glowing) [76%]
<worn as quiver> a quiver smeared with blood
<worn about waist> a waistband of rock and stone [poor] (magic)
<worn on belt buckle>a platinum telescope studded with crystal shrimp (magic) (glowing)
<worn on arms> some glowing dragonscale vambraces from Zalkapfaan, City of the Headless Horde [83%]
<held as shield> a glowing dragonscale shield
<worn around wrist> a fragile dragonscale wristguard [85%]
<worn around wrist> a band of pure negative energy (glowing)
<worn on hands> the hands of justice (magic) (glowing) [77%]
<worn on finger> some mithril ringlets (magic)
<worn on finger> a gleaming platinum ring [poor] (magic) [87%]
<held> a fire-imbued totem of Kossuth (magic) [87%]
<worn on legs> a pair of shadow leggings (magic) [72%]
<worn on feet> a pair of boots emitting dust [superior] (magic) (glowing) [86%]
..... *
...^. ***
.... .****
... ...***
.. P@....**
.........
..........
.......^...
.........
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A LARGE water elemental enters from the west.
Fodish sneaks in from the west.
A water elemental enters from the west.
A water elemental enters from the west.
< 849h/849H 185v/217V Pos: standing >
.... **
..^. ****
... .*****
.. ...****
. .P@...***
..........
...........
......^....
.........
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A LARGE water elemental enters from the west.
Fodish sneaks in from the west.
A water elemental enters from the west.
A water elemental enters from the west.
< 849h/849H 184v/217V Pos: standing >
... ***
.^. *****
.. .******
. ...*****
..P@..****
...........
............
.....^.....
.........
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A LARGE water elemental enters from the west.
Fodish sneaks in from the west.
A water elemental enters from the west.
A water elemental enters from the west.
< 849h/849H 182v/217V Pos: standing >
.. ****
^. ******
. .*******
...******
...P@.*****
............
.............
....^......
.........
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
A LARGE water elemental enters from the west.
Fodish sneaks in from the west.
A water elemental enters from the west.
A water elemental enters from the west.
< 849h/849H 181v/217V Pos: standing >
. *****
. *******
.********
...*******
....P@*****.
.............
.............
...^.......
.........
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
A LARGE water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
< 849h/849H 181v/217V Pos: standing >
.****
..@**
..P**
The Forest of Mistywood
Obvious exits: -N -E -S -W
A LARGE water elemental enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.
< 849h/849H 179v/217V Pos: standing >
****
.*@**
..P**
The Forest of Mistywood
Obvious exits: -N -E -S -W
A LARGE water elemental enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.
< 849h/849H 179v/217V Pos: standing >
Fodish gets the dazzling blue potion of lesser battle readiness from his rugged adventurers satchel.
< 849h/849H 182v/217V Pos: standing >
Fodish quaffs the dazzling blue potion of lesser battle readiness.
You start chanting...
< 849h/849H 183v/217V Pos: standing >
Casting: greater mending
< 849h/849H 185v/217V Pos: standing >
You complete your spell...
You point at Fodish.
Fodish shudders as an immense rush of life flows into his body!
< 849h/849H 186v/217V Pos: standing >
You start chanting...
< 849h/849H 189v/217V Pos: standing >
Casting: greater mending
< 849h/849H 192v/217V Pos: standing >
You complete your spell...
You point at Fodish.
Fodish shudders as an immense rush of life flows into his body!
< 849h/849H 193v/217V Pos: standing >
****
.*@**
..***
The Forest of Mistywood
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
Fodish Protectores Augusti of The Empire (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
A LARGE water elemental is here, flowing like a living current. (minion)
< 849h/849H 196v/217V Pos: standing >
Your group consists of ( 5/30):
( Head) 849/849 hit, 196/217 move Vokir
(Front) 983/983 hit, 67/253 move a water elemental
(Front) 698/698 hit, 187/203 move Fodish
(Front) 50/900 hit, 20/252 move a water elemental
(Front) 913/913 hit, 147/266 move a LARGE water elemental
< 849h/849H 196v/217V Pos: standing >
< 849h/849H 197v/217V Pos: standing >
****
.*@**
..***
The Forest of Mistywood
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
Fodish Protectores Augusti of The Empire (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
A LARGE water elemental is here, flowing like a living current. (minion)
< 849h/849H 200v/217V Pos: standing >
You start chanting...
< 849h/849H 207v/217V Pos: standing >
Casting: greater mending
< 849h/849H 210v/217V Pos: standing >
You complete your spell...
You point at a water elemental.
A water elemental shudders as an immense rush of life flows into its body!
< 849h/849H 211v/217V Pos: standing >
You start chanting...
< 849h/849H 213v/217V Pos: standing >
Casting: greater mending
< 849h/849H 216v/217V Pos: standing >
You complete your spell...
You point at a water elemental.
A water elemental shudders as an immense rush of life flows into its body!
< 849h/849H 217v/217V Pos: standing >
****
.*@**
..***
The Forest of Mistywood
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
Fodish Protectores Augusti of The Empire (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
A LARGE water elemental is here, flowing like a living current. (minion)
< 849h/849H 217v/217V Pos: standing >
****
.*@*P
..***
The Forest of Mistywood
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
Fodish Protectores Augusti of The Empire (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
A LARGE water elemental is here, flowing like a living current. (minion)
< 849h/849H 217v/217V Pos: standing >
A Dwarf sneaks in from the east.
A Grey Elf sneaks in from the east.
< 849h/849H 217v/217V Pos: standing >
A Dwarf attempts to stab Fodish in the back, but Fodish's stone skin quickly absorbs the impact before fading away!
A Dwarf snaps into visibility.
A Dwarf places a green bladed dagger named 'Sepsis' [superior] with a strange black stone in the back of Fodish, resulting in some strange noises and some blood.
Your group consists of ( 5/30):
( Head) 849/849 hit, 217/217 move Vokir
(Front) 983/983 hit, 86/253 move a water elemental
(Front) 697/698 hit, 203/203 move Fodish
(Front) 481/900 hit, 39/252 move a water elemental
(Front) 913/913 hit, 166/266 move a LARGE water elemental
< 849h/849H 217v/217V Pos: standing >
*****
*P@**
.****
The Forest of Mistywood
Obvious exits: -N -E -S -W
A LARGE water elemental enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.
< 849h/849H 215v/217V Pos: standing >
****
.*@M*
..***
The Forest of Mistywood
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A Grey Elf (medium) Durian Addicts stands in mid-air here.(Gold Aura)
A Dwarf (medium) Durian Addicts crouches in mid-air here, fighting Fodish.(Gold Aura)
Fodish Protectores Augusti of The Empire (Thri-Kreen)(medium) stands in mid-air here, fighting a Dwarf.(Red Aura)
A LARGE water elemental enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.
< 849h/849H 213v/217V Pos: standing >
Fodish glares at a Dwarf, and begins emanating a HORRIBLE sound!
You wince as Fodish sends out an agonizing wave of sound at a Dwarf!
Fodish suddenly appears a bit confused!
Fodish glares at a Dwarf, and begins emanating a HORRIBLE sound!
You wince as Fodish sends out an agonizing wave of sound at a Dwarf!
Fodish attacks a Dwarf. [12 hits]
< 849h/849H 213v/217V Pos: standing >
Ok.
A Grey Elf avoids being bashed by a water elemental, who loses its balance and falls.
A Grey Elf is knocked to the ground by a water elemental's mighty bash!
A Grey Elf avoids being bashed by a LARGE water elemental, who loses its balance and falls.
< 849h/849H 215v/217V Pos: standing >
A Dwarf snaps into visibility.
A Dwarf attacks Fodish. [0 hits]
< 849h/849H 215v/217V Pos: standing >
A Grey Elf's face flushes white for a moment.
< 849h/849H 216v/217V Pos: standing >
A water elemental attacks a Grey Elf. [0 hits]
< 849h/849H 217v/217V Pos: standing >
A Dwarf snaps into visibility.
Fodish leaps towards a Dwarf and sinks his jaws dripping with venom deep in his flesh.
< 849h/849H 217v/217V Pos: standing >
A Grey Elf attacks a water elemental. [0 hits]
< 849h/849H 217v/217V Pos: standing >
A Dwarf snaps into visibility.
Fodish attacks a Dwarf. [12 hits]
< 849h/849H 217v/217V Pos: standing >
You start chanting...
< 849h/849H 217v/217V Pos: standing >
A Dwarf snaps into visibility.
A Dwarf attacks Fodish. [0 hits]
< 849h/849H 217v/217V Pos: standing >
Fodish leans forward and swipes a Dwarf who is powerless to stop the attack!
A Dwarf snaps into visibility.
Fodish glares at a Dwarf, and begins emanating a HORRIBLE sound!
A Dwarf doubles over as his internal organs burst and begin leaking out of his body! Fodish snorts lewdly.
A Dwarf's cloak of Kings shattered into a million pieces as the sound wave hit it!
A Dwarf's some scintillating sleeves of strength shattered into a million pieces as the sound wave hit it!
A Dwarf is dead! R.I.P.
You receive your share of experience.
You just gained 0.50 frags!
Your guild gained prestige!
You have gained 120 epic points.
The unmistakable scent of fresh blood can be smelled as a Dwarf dies in agony.
A Grey Elf stops following a Dwarf.
You abort your spell before it's done!
< 849h/849H 217v/217V Pos: standing >
A water elemental attacks a Grey Elf. [1 hits]
< 849h/849H 217v/217V Pos: standing >
A Grey Elf attacks a water elemental. [0 hits]
It appears to be the corpse of Jov.
a diamondine axe covered in blood of greater dexterity (magic) [76%]
an ermineskin backpack
a masterly crafted obsidian badge of endurance (illuminating)
a dangling chain crucifix (glowing)
a mask of earth and stone (magic)
a finely-woven mesh eyepatch of the Angels [superior] made by Znarc
a green bladed dagger named 'Sepsis' [superior] with a strange black stone (magic) (humming)
the King's blade of Aravne (magic) (humming)
a hunting arm bracer of the Troll [superior] made by Znarc (magic)
a bracelet of dracolich hide of health (magic) (humming)
a thin black belt of accuracy (magic)
a pair of vampiric dragonscale gauntlets of strength (magic)
a pair of boots of stealth of wisdom (magic)
a pair of vapor leggings
the diamond crown of Winduin (glowing)
the burnt full plate of a death knight of dexterity
an emerald pendant of the ice drake (magic) (illuminating)
a brutal marble quiver from The Savannah of Broken Trusts
a human-made dragonscale stud
a burnt dragonscale gorget from Zalkapfaan, City of the Headless Horde
a knight's cured leather ring from Kobold Settlement
a griffon claw ring
a black dragon's head staff (magic)
a bottomless bag of the shield dwarves
an eyepatch of swirling shadows (magic) [87%]
< 849h/849H 217v/217V Pos: standing >
Saving Vokir.
< 849h/849H 217v/217V Pos: standing >
Ok.
Uh oh. They don't seem to have agreed with that last order.
A Grey Elf avoids being bashed by a LARGE water elemental, who loses its balance and falls.
< 849h/849H 217v/217V Pos: standing >
A water elemental rises to its feet.
A Grey Elf clambers to his feet.
< 849h/849H 217v/217V Pos: standing >
Fodish suddenly clutches their head, as if trying to shrug off some unknown malady.
Fodish's eyes briefly cloud over as his body is painfully ripped apart from within.
A Grey Elf attacks a water elemental. [1 hits]
< 849h/849H 217v/217V Pos: standing >
A water elemental attacks a Grey Elf. [0 hits]
A water elemental attacks a Grey Elf. [1 hits]
< 849h/849H 217v/217V Pos: standing >
Fodish gets a brutal marble quiver from The Savannah of Broken Trusts from the corpse of Jov.
< 849h/849H 217v/217V Pos: standing >
A Human sneaks west.
< 849h/849H 217v/217V Pos: standing >
Ok.
A Grey Elf avoids being bashed by a water elemental, who loses its balance and falls.
A Grey Elf is knocked to the ground by a water elemental's mighty bash!
A LARGE water elemental seems a bit busy at the moment, try later.
< 849h/849H 217v/217V Pos: standing >
A Grey Elf's face flushes white for a moment.
< 849h/849H 217v/217V Pos: standing >
Fodish has lost his link.
< 849h/849H 217v/217V Pos: standing >
A Grey Elf attacks a water elemental. [1 hits]
< 849h/849H 217v/217V Pos: standing >
A water elemental attacks a Grey Elf. [1 hits]
< 849h/849H 217v/217V Pos: standing >
Fodish has reconnected.
You get a diamondine axe covered in blood of greater dexterity from the corpse of Jov.
You get an ermineskin backpack from the corpse of Jov.
You get a masterly crafted obsidian badge of endurance from the corpse of Jov.
You get a dangling chain crucifix from the corpse of Jov.
You get a mask of earth and stone from the corpse of Jov.
You get a finely-woven mesh eyepatch of the Angels [superior] made by Znarc from the corpse of Jov.
You get a green bladed dagger named 'Sepsis' [superior] with a strange black stone from the corpse of Jov.
You get the King's blade of Aravne from the corpse of Jov.
You get a hunting arm bracer of the Troll [superior] made by Znarc from the corpse of Jov.
You can't carry any more.
< 849h/849H 217v/217V Pos: standing >
A Human sneaks in from the south.
< 849h/849H 217v/217V Pos: standing >
Fodish suddenly attacks a Grey Elf!
The aura of displacement around a Grey Elf absorbs most of the assault!
< 849h/849H 217v/217V Pos: standing >
A Human settles to his knees.
< 849h/849H 217v/217V Pos: standing >
Your forefathers manifest themselves in an attempt to protect you!
A Human, in a show of awesome skill, tackles the ground with his head.
< 849h/849H 217v/217V Pos: standing >
A Grey Elf attacks a water elemental. [2 hits]
< 849h/849H 217v/217V Pos: standing >
A Grey Elf clambers to his feet.
< 849h/849H 217v/217V Pos: standing >
You put 10 items into a bottomless bag of the shield dwarves.
< 849h/849H 217v/217V Pos: standing >
A water elemental attacks a Grey Elf. [1 hits]
A Grey Elf attempts to flee.
A Grey Elf sneaks west.
You get a bracelet of dracolich hide of health from the corpse of Jov.
You get a thin black belt of accuracy from the corpse of Jov.
You get a pair of vampiric dragonscale gauntlets of strength from the corpse of Jov.
You get a pair of boots of stealth of wisdom from the corpse of Jov.
You get a pair of vapor leggings from the corpse of Jov.
You get the diamond crown of Winduin from the corpse of Jov.
You get the burnt full plate of a death knight of dexterity from the corpse of Jov.
You get an emerald pendant of the ice drake from the corpse of Jov.
You get a human-made dragonscale stud from the corpse of Jov.
You get a burnt dragonscale gorget from Zalkapfaan, City of the Headless Horde from the corpse of Jov.
You can't carry any more.
< 849h/849H 217v/217V Pos: standing >
A water elemental rises to its feet.
< 849h/849H 217v/217V Pos: standing >
A Grey Elf sneaks in from the west.
< 849h/849H 217v/217V Pos: standing >
Fodish holds out his arms for a hug!
< 849h/849H 217v/217V Pos: standing >
A Human avoids being bashed by Fodish, who loses his balance and falls.
< 849h/849H 217v/217V Pos: standing >
You put 10 items into a bottomless bag of the shield dwarves.
< 849h/849H 217v/217V Pos: standing >
You start chanting...
< 849h/849H 217v/217V Pos: standing >
Casting: greater mending
< 849h/849H 217v/217V Pos: standing >
You complete your spell...
You point at Fodish.
Fodish shudders as an immense rush of life flows into his body!
< 849h/849H 217v/217V Pos: standing >
A Human clambers to his feet.
< 849h/849H 217v/217V Pos: standing >
A Human suddenly attacks YOU!
< 848h/849H 217v/217V Pos: standing >
< T: Vokir TP: sta TC:few scratches E: A Human sta EP: excellent >
You start chanting...
< 848h/849H 217v/217V Pos: standing >
< T: Vokir TP: sta TC:few scratches E: A Human sta EP: excellent >
You feel your skin soften and return to normal.
< 848h/849H 217v/217V Pos: standing >
< T: Vokir TP: sta TC:few scratches E: A Human sta EP: excellent >
A Human is knocked to the ground by a LARGE water elemental's mighty bash!
< 848h/849H 217v/217V Pos: standing >
< T: Vokir TP: sta TC:few scratches E: A Human sit EP: few scratches >
Fodish suddenly clutches their head, as if trying to shrug off some unknown malady.
Fodish's eyes briefly cloud over as his body is painfully ripped apart from within.
< 848h/849H 217v/217V Pos: standing >
< T: Vokir TP: sta TC:few scratches E: A Human sit EP: few scratches >
You complete your spell...
You point at Fodish.
Fodish shudders as an immense rush of life flows into his body!
< 848h/849H 217v/217V Pos: standing >
< T: Vokir TP: sta TC:few scratches E: A Human sit EP: few scratches >
[Damage: 1 ] A Human suffers from contact with the aura about you.
[Damage: 1 ] A Human suffers from contact with the aura about you.
A Human attacks you. [2 hits]
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
< 842h/849H 217v/217V Pos: standing >
< T: Vokir TP: sta TC:few scratches E: A Human sit EP: few scratches >
Fodish's eyes briefly cloud over as his body is painfully ripped apart from within.
< 842h/849H 217v/217V Pos: standing >
< T: Vokir TP: sta TC:few scratches E: A Human sit EP: few scratches >
You complete your spell...
You point at Fodish.
Fodish shudders as an immense rush of life flows into his body!
A LARGE water elemental attacks a Human. [0 hits]
Fodish clambers to his feet.
< 842h/849H 217v/217V Pos: standing >
< T: Vokir TP: sta TC:few scratches E: A Human sit EP: few scratches >
Fodish suddenly attacks a Human!
< 842h/849H 217v/217V Pos: standing >
< T: Vokir TP: sta TC:few scratches E: A Human sit EP: few scratches >
You say in drow 'stone'
< 842h/849H 217v/217V Pos: standing >
< T: Vokir TP: sta TC:few scratches E: A Human sit EP: few scratches >
Ok.
A Grey Elf is knocked to the ground by a water elemental's mighty bash!
A Grey Elf avoids being bashed by a water elemental, who loses its balance and falls.
A LARGE water elemental seems a bit busy at the moment, try later.
< 842h/849H 217v/217V Pos: standing >
< T: Vokir TP: sta TC:few scratches E: A Human sit EP: few scratches >
A Grey Elf's face flushes white for a moment.
< 842h/849H 217v/217V Pos: standing >
< T: Vokir TP: sta TC:few scratches E: A Human sit EP: few scratches >
[Damage: 1 ] A Human suffers from contact with the aura about you.
A Human attacks you. [1 hits]
< 839h/849H 217v/217V Pos: standing >
< T: Vokir TP: sta TC:few scratches E: A Human sit EP: few scratches >
You attack a Human. [0 hits]
< 839h/849H 217v/217V Pos: standing >
< T: Vokir TP: sta TC:few scratches E: A Human sit EP: few scratches >
A Grey Elf attacks a water elemental. [0 hits]
A Human clambers to his feet.
< 839h/849H 217v/217V Pos: standing >
< T: Vokir TP: sta TC:few scratches E: A Human sta EP: few scratches >
A Human attempts to flee.
A Human sneaks east.
< 839h/849H 217v/217V Pos: standing >
You don't have that spell memorized.
< 839h/849H 217v/217V Pos: standing >
A water elemental attacks a Grey Elf. [0 hits]
< 839h/849H 217v/217V Pos: standing >
**D*
.*@**
..***
The Forest of Mistywood
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a Mountain Dwarf is lying here.
A Grey Elf (medium) Durian Addicts sits in mid-air here, fighting a water elemental.(Gold Aura)
A water elemental stands here, fighting a Grey Elf. (minion)
A water elemental sits here. (minion)
A LARGE water elemental is here, flowing like a living current. (minion)
Fodish Protectores Augusti of The Empire (Thri-Kreen)(medium) stands in mid-air here.(Red Aura)
< 839h/849H 217v/217V Pos: standing >
Fodish leaves east.
< 839h/849H 217v/217V Pos: standing >
You sit down and relax.
< 839h/849H 217v/217V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - greater spirit sight
1 - guardian spirits
(10th circle) 1 - etherportal
3 - gaseous cloud
( 9th circle) 5 - arieks shattering iceball
( 8th circle) 2 - scathing wind
1 - corrosive blast
1 - spirit jump
1 - tormenting spirits
( 7th circle) 5 - greater soul disturbance
( 5th circle) 8 - molten spray
( 4th circle) 2 - pantherspeed
1 - mousestrength
1 - hawkvision
5 - mending
( 3rd circle) 4 - scalding blast
6 - purify spirit
( 2nd circle) 11 - flameburst
( 1st circle) 9 - ice missile
3 - spirit armor
And you are currently memorizing the following spells:
2 seconds: ( 7th) ravenflight
4 seconds: ( 6th) greater mending
6 seconds: ( 6th) greater mending
8 seconds: ( 6th) greater mending
10 seconds: ( 6th) greater mending
12 seconds: ( 6th) greater mending
14 seconds: ( 6th) greater mending
16 seconds: ( 6th) greater mending
You can memorize no more spells.
You continue your study.
< 839h/849H 217v/217V Pos: sitting >
You start meditating...
< 839h/849H 217v/217V Pos: sitting >
Fodish enters from the east.
< 839h/849H 217v/217V Pos: sitting >
You have finished memorizing ravenflight.
A Grey Elf attacks a water elemental. [0 hits]
< 839h/849H 217v/217V Pos: sitting >
You have finished memorizing greater mending.
A Grey Elf clambers to his feet.
< 840h/849H 217v/217V Pos: sitting >
You have finished memorizing greater mending.
< 840h/849H 217v/217V Pos: sitting >
A water elemental attacks a Grey Elf. [1 hits]
< 840h/849H 217v/217V Pos: sitting >
Fodish suddenly attacks a Grey Elf!
< 840h/849H 217v/217V Pos: sitting >
You have finished memorizing greater mending.
Fodish's eyes briefly cloud over as his body is painfully ripped apart from within.
< 840h/849H 217v/217V Pos: sitting >
You stop meditating.
Ok.
A Grey Elf is knocked to the ground by a water elemental's mighty bash!
A Grey Elf avoids being bashed by a LARGE water elemental, who loses its balance and falls.
< 840h/849H 217v/217V Pos: sitting >
A Grey Elf attacks a water elemental. [0 hits]
< 841h/849H 217v/217V Pos: sitting >
You have finished memorizing greater mending.
< 841h/849H 217v/217V Pos: sitting >
Fodish has lost his link.
< 841h/849H 217v/217V Pos: sitting >
You have finished memorizing greater mending.
< 841h/849H 217v/217V Pos: sitting >
A water elemental attacks a Grey Elf. [0 hits]
< 841h/849H 217v/217V Pos: sitting >
The aura of displacement around a Grey Elf absorbs most of the assault!
The aura of displacement around a Grey Elf absorbs most of the assault!
Fodish attacks a Grey Elf. [5 hits]
You start meditating...
< 841h/849H 217v/217V Pos: sitting >
You have finished memorizing greater mending.
< 841h/849H 217v/217V Pos: sitting >
A water elemental attacks a Grey Elf. [1 hits]
< 842h/849H 217v/217V Pos: sitting >
Fodish has reconnected.
< 842h/849H 217v/217V Pos: sitting >
You have finished memorizing greater mending.
You snap out of your meditative trance, memorization complete.
A Grey Elf attacks a water elemental. [0 hits]
< 842h/849H 217v/217V Pos: sitting >
Fodish tries to sting his foe with venom but misses.
< 842h/849H 217v/217V Pos: sitting >
A Grey Elf clambers to his feet.
< 842h/849H 217v/217V Pos: sitting >
You clamber to your feet.
< 842h/849H 217v/217V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
< 843h/849H 217v/217V Pos: standing >
A water elemental attacks a Grey Elf. [1 hits]
A Grey Elf is knocked to the ground by Fodish's mighty bash!
< 843h/849H 217v/217V Pos: standing >
The aura of displacement around a Grey Elf absorbs most of the assault!
Fodish attacks a Grey Elf. [6 hits]
< 843h/849H 217v/217V Pos: standing >
You complete your spell...
You point at Fodish.
Fodish shudders as an immense rush of life flows into his body!
A water elemental attacks a Grey Elf. [1 hits]
< 843h/849H 217v/217V Pos: standing >
A Grey Elf attacks a water elemental. [1 hits]
< 843h/849H 217v/217V Pos: standing >
Ok.
A Grey Elf avoids being bashed by a water elemental, who loses its balance and falls.
A Grey Elf avoids being bashed by a water elemental, who loses its balance and falls.
A Grey Elf avoids being bashed by a LARGE water elemental, who loses its balance and falls.
< 843h/849H 217v/217V Pos: standing >
A water elemental attacks a Grey Elf. [0 hits]
< 844h/849H 217v/217V Pos: standing >
A Grey Elf's helmet of agony was damaged from the massive blow!
A Grey Elf's body quivers as Fodish's hit strikes deep!
Fodish attacks a Grey Elf. [5 hits]
< 844h/849H 217v/217V Pos: standing >
A Grey Elf attacks a water elemental. [0 hits]
< 844h/849H 217v/217V Pos: standing >
A water elemental attacks a Grey Elf. [0 hits]
< 844h/849H 217v/217V Pos: standing >
You start chanting...
< 844h/849H 217v/217V Pos: standing >
You complete your spell...
You point at a Grey Elf.
[Damage: 124 ] Your iceball shatters any hopes a Grey Elf had of living a long and happy life.
A Grey Elf's silvery staff of the githyanki arch-mage freezes and shatters into million pieces from the intense cold!
A Grey Elf's necklace of drow testicles freezes and shatters into million pieces from the intense cold!
A Grey Elf's divine token of revalations freezes and shatters into million pieces from the intense cold!
A Grey Elf is dead! R.I.P.
You receive your share of experience.