<worn as a badge> a badge of the Blood Horde made by Dahamma [80%]
<worn on head> Khildarak's battle helmet
<worn on eyes> some marksman's goggles [14%]
<worn in ear> a silver hoop earring of sight [superior] made by Dahamma (glowing)
<worn in ear> a tiny endurium earring of sight [poor] made by Dahamma
<worn on face> a translucent crystal hemisphere (glowing) (illuminating)
<worn around neck> a slaadi necklace of Chaos (glowing) [53%]
<worn around neck> a blue quartz medallion [superior] (glowing)
<worn on body> the spiked platemail of the Azharul dragons of endurance
<worn about body> a cloak of vitality
<worn on back> a large leather backpack
<worn as quiver> a sheath of stitched together skulls with a strange dark bloodstone
<worn about waist> a legendary gold belt from The Maze of Undead Army
<worn on belt buckle>a diamondine axe covered in blood
<worn on arms> a set of spiked dragonscale arm plates [88%]
<worn around wrist> a bracelet of purple mist of fire protection [superior] made by Znarc
<worn around wrist> a bracelet of dracolich hide made by Dahamma (humming) [85%]
<worn on hands> a pair of silverish githyanki gauntlets [superior]
<worn on finger> a red earthstone ring
<worn on finger> the ring of a duergar elder (glowing)
<primary weapon> a longsword named 'Vampyre' [superior] with a strange black stone (glowing)
<secondary weapon> a green bladed dagger named 'Sepsis' [superior] with a strange black stone (humming)
<worn on legs> some flexible leggings of hellfire (glowing)
<worn on feet> the boots of a MaDMaN (glowing) [87%]
-=[A forlorn beholder warrior's decent punch wounds you.]=-
< 1001h/1129H 49v/168V Pos: sitting >
< T: Vosht TP: sit TC: small wounds E: beholder sta EP: excellent >
A forlorn beholder warrior dodges your futile attack.
[Damage: 23 ] -=[Your impressive pierce grazes a forlorn beholder warrior.]=-
[Damage: 24 ] -=[Your impressive pierce grazes a forlorn beholder warrior.]=-
< 1004h/1129H 49v/168V Pos: sitting >
< T: Vosht TP: sit TC: small wounds E: beholder sta EP: few scratches >
A member of the Woodseer Brigade misses you.
A member of the Woodseer Brigade suddenly appears a bit confused!
You watch in glee as a member of the Woodseer Brigade looks dazzled.
-=[A member of the Woodseer Brigade's decent punch wounds you.]=-
A member of the Woodseer Brigade misses you.
A member of the Woodseer Brigade's sweep catches you in the side and you almost stumble.
< 995h/1129H 49v/168V Pos: sitting >
< T: Vosht TP: sit TC: small wounds E: beholder sta EP: few scratches >
A battle scarred beholder sorcerer enters from the east.
< 1001h/1129H 49v/168V Pos: sitting >
< T: Vosht TP: sit TC: small wounds E: beholder sta EP: few scratches >
A battle scarred beholder sorcerer suddenly attacks YOU!
A battle scarred beholder sorcerer snaps into visibility.
A battle scarred beholder sorcerer suddenly appears a bit confused!
You watch in glee as a battle scarred beholder sorcerer looks dazzled.
-=[A battle scarred beholder sorcerer's decent punch grazes you.]=-
< 992h/1129H 49v/168V Pos: sitting >
< T: Vosht TP: sit TC: small wounds E: beholder sta EP: few scratches >
-=[A forlorn beholder warrior's punch wounds you.]=-
-=[A forlorn beholder warrior's decent punch wounds you.]=-
-=[A forlorn beholder warrior's punch wounds you.]=-
-=[A forlorn beholder warrior's decent punch wounds you.]=-
< 905h/1129H 49v/168V Pos: sitting >
< T: Vosht TP: sit TC: small wounds E: beholder sta EP: excellent >
[Damage: 22 ] -=[Your impressive slash grazes a forlorn beholder warrior.]=-
[Damage: 27 ] -=[Your powerful pierce grazes a forlorn beholder warrior.]=-
[Damage: 24 ] -=[Your pierce grazes a forlorn beholder warrior.]=-
< 917h/1129H 49v/168V Pos: sitting >
< T: Vosht TP: sit TC: small wounds E: beholder sta EP: few scratches >
A member of the Woodseer Brigade misses you.
-=[A member of the Woodseer Brigade's decent punch wounds you.]=-
-=[A member of the Woodseer Brigade's decent punch wounds you.]=-
< 896h/1129H 49v/168V Pos: sitting >
< T: Vosht TP: sit TC: small wounds E: beholder sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 899h/1129H 49v/168V Pos: sitting >
< T: Vosht TP: sit TC: small wounds E: beholder sta EP: few scratches >
-=[A battle scarred beholder sorcerer's decent punch wounds you.]=-
-=[A battle scarred beholder sorcerer's decent punch wounds you.]=-
A battle scarred beholder sorcerer's eye briefly flares brightly.
You clamber to your feet.
< 877h/1129H 49v/168V Pos: standing >
< T: Vosht TP: sta TC: small wounds E: beholder sta EP: few scratches >
You attempt to flee...
MM^^^...^..
M^^^M......**
M^..M..^...****
^^.^...M++++M++
^^^....@..*****
^^^.^..+.******
.^.....+.******
.^..^.+*****.
....*+****M
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
You flee southward!
< 879h/1129H 24v/168V Pos: standing >
You attempt to hide yourself.
< 880h/1129H 24v/168V Pos: standing >
Saving Vosht.
< 953h/1129H 39v/168V Pos: standing >
< 954h/1129H 40v/168V Pos: standing >
MM^^^...^..
M^^^M......**
M^..^M.^...****
^^.^...M++++M++
^^^....@..*****
^^^.^..+.******
.^.....+.******
.^..^.+*****.
....*+****M
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 956h/1129H 40v/168V Pos: standing >
An elite highwayman enters from the south.
< 1116h/1129H 74v/168V Pos: standing >
An elite highwayman leaves north.
< 1126h/1129H 77v/168V Pos: standing >
An elite highwayman enters from the north.
< 1129h/1129H 80v/168V Pos: standing >
MM^M^...^..
M^^M^.....M**
M^..^..^...****
^^.^...M+M+++++
^^^....@..*****
^^^.^..+.******
.^.....+.******
.^..^.+*****.
....*+****.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
An elite highwayman stands here, protecting the roads of Tharnadia.
< 1129h/1129H 82v/168V Pos: standing >
MM^^^...^..
M^^M^.....M**
M^..^..^...****
^^.^...M+M+++++
^^^....@..*****
^^^.^..+.******
.^.....+.******
.^..^.+*****.
....*+****.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
An elite highwayman stands here, protecting the roads of Tharnadia.
< 1129h/1129H 83v/168V Pos: standing >
An elite highwayman leaves south.
MMMM^^.....
MMM^^^...^..*
MM^^M^.....M***
M^..^..^...****
^^.^...@++M++++
^^^....+..*****
^^^.^..M.******
^.....+.*****
^..^.+*****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
*A battle scarred beholder sorcerer from Negative Material Plane.
A member of the Woodseer Brigade patrols the countryside, scanning for evil.
A forlorn beholder warrior from The Astral Plane.
< 1129h/1129H 82v/168V Pos: standing >
You quickly scan the area.
A grinning old man who is rather far off to your north.
A tired traveler who is rather far off to your north.
An exotic woman who is almost out of sight to your north.
A tired traveler who is almost out of sight to your north.
A topless prostitute who is almost out of sight to your north.
A tired traveler who is almost out of sight to your north.
An elite highwayman who is a brief walk away to your east.
An elite highwayman who is not far off to your south.
< 1129h/1129H 83v/168V Pos: standing >
A battle scarred beholder sorcerer suddenly attacks YOU!
A battle scarred beholder sorcerer snaps into visibility.
A battle scarred beholder sorcerer suddenly appears a bit confused!
You watch in glee as a battle scarred beholder sorcerer looks dazzled.
You snap into visibility.
-=[A battle scarred beholder sorcerer's crude punch grazes you.]=-
A member of the Woodseer Brigade suddenly attacks YOU!
A member of the Woodseer Brigade suddenly appears a bit confused!
You watch in glee as a member of the Woodseer Brigade looks dazzled.
-=[A member of the Woodseer Brigade's crude punch grazes you.]=-
A forlorn beholder warrior's mass slams into you, knocking you to the ground!
-=[A forlorn beholder warrior's punch wounds you.]=-
-=[A forlorn beholder warrior's crude punch wounds you.]=-
-=[A forlorn beholder warrior's crude punch wounds you.]=-
-=[A forlorn beholder warrior's decent punch wounds you.]=-
< 1029h/1129H 83v/168V Pos: sitting >
< T: Vosht TP: sit TC:few scratches E: beholder sta EP: small wounds >
-=[A battle scarred beholder sorcerer's punch wounds you.]=-
-=[A battle scarred beholder sorcerer's decent punch grazes you.]=-
< 1025h/1129H 83v/168V Pos: sitting >
< T: Vosht TP: sit TC:few scratches E: beholder sta EP: small wounds >
-=[A forlorn beholder warrior's fine punch strikes you.]=-
-=[A forlorn beholder warrior's fine punch strikes you.]=-
-=[A forlorn beholder warrior's crude punch wounds you.]=-
-=[A forlorn beholder warrior's decent punch wounds you.]=-
-=[A forlorn beholder warrior's crude punch wounds you.]=-
-=[A member of the Woodseer Brigade's punch wounds you.]=-
-=[A member of the Woodseer Brigade's punch wounds you.]=-
-=[A member of the Woodseer Brigade's decent punch wounds you.]=-
A member of the Woodseer Brigade's sweep catches you in the side and you almost stumble.
< 838h/1129H 83v/168V Pos: sitting >
< T: Vosht TP: sit TC: few wounds E: beholder sta EP: small wounds >
[Damage: 6 ] -=[Your decent slash grazes a battle scarred beholder sorcerer.]=-
The globe around your body flares as it bears the brunt of a battle scarred beholder sorcerer's assault!
[Damage: 7 ] -=[Your fine pierce grazes a battle scarred beholder sorcerer.]=-
The globe around your body flares as it bears the brunt of a battle scarred beholder sorcerer's assault!
[Damage: 6 ] -=[Your decent pierce grazes a battle scarred beholder sorcerer.]=-
The globe around your body flares as it bears the brunt of a battle scarred beholder sorcerer's assault!
< 846h/1129H 83v/168V Pos: sitting >
< T: Vosht TP: sit TC: few wounds E: beholder sta EP: small wounds >
-=[A battle scarred beholder sorcerer's decent punch wounds you.]=-
-=[A battle scarred beholder sorcerer's punch wounds you.]=-
-=[A battle scarred beholder sorcerer's decent punch wounds you.]=-
A narrow green beam shoots from one of a battle scarred beholder sorcerer's eyestalks, striking you square in the chest.
You feel no ill effects.
< 825h/1129H 83v/168V Pos: sitting >
< T: Vosht TP: sit TC: few wounds E: beholder sta EP: small wounds >
-=[A forlorn beholder warrior's punch wounds you.]=-
A forlorn beholder warrior suddenly appears a bit confused!
You watch in glee as a forlorn beholder warrior looks dazzled.
-=[A forlorn beholder warrior's decent punch wounds you.]=-
-=[A forlorn beholder warrior's decent punch wounds you.]=-
-=[A forlorn beholder warrior's fine punch strikes you.]=-
< 718h/1129H 83v/168V Pos: sitting >
< T: Vosht TP: sit TC: few wounds E: beholder sta EP: small wounds >
-=[A member of the Woodseer Brigade's decent punch wounds you.]=-
-=[A member of the Woodseer Brigade's punch wounds you.]=-
A member of the Woodseer Brigade misses you.
< 699h/1129H 83v/168V Pos: sitting >
< T: Vosht TP: sit TC: few wounds E: beholder sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 703h/1129H 83v/168V Pos: sitting >
< T: Vosht TP: sit TC: few wounds E: beholder sta EP: small wounds >
You scramble madly to your feet!
< 704h/1129H 83v/168V Pos: standing >
< T: Vosht TP: sta TC: few wounds E: beholder sta EP: small wounds >
You attempt to flee...
A Stone Path
Obvious exits: -N -S
You flee northward!
< 706h/1129H 54v/168V Pos: standing >
You attempt to hide yourself.
< 707h/1129H 54v/168V Pos: standing >
Saving Vosht.
< 780h/1129H 69v/168V Pos: standing >
You quickly scan the area.
A grinning old man who is not far off to your north.
A tired traveler who is a brief walk away to your north.
A tired traveler who is rather far off to your north.
A grinning old man who is in the distance to your north.
An exotic woman who is in the distance to your north.
A battle scarred beholder sorcerer who is close by to your south.
A member of the Woodseer Brigade who is close by to your south.
A forlorn beholder warrior who is close by to your south.
< 781h/1129H 70v/168V Pos: standing >
A Dwarf enters from the south.
< 891h/1129H 93v/168V Pos: standing >
Bodyslam who?
< 907h/1129H 97v/168V Pos: standing >
You snap into visibility.
In your haste to slam people around, you slip and fall!
< 915h/1129H 68v/168V Pos: sitting >
A Dwarf says 'FUML JEAM op Mi'
< 918h/1129H 69v/168V Pos: sitting >
A Dwarf starts casting a spell.
< 919h/1129H 69v/168V Pos: sitting >
A Dwarf completes his spell...
A Dwarf utters the words 'yjrr pzar'
A torrent of divine energy flows from a Dwarf into a Dwarf's body, and his wounds begin to heal!
< 932h/1129H 73v/168V Pos: sitting >
A Dwarf starts casting a spell.
< 949h/1129H 77v/168V Pos: sitting >
A Dwarf completes his spell...
A Dwarf utters the words 'xafe ay candusqarr'
A Dwarf utters a single word and disappears.
< 952h/1129H 78v/168V Pos: sitting >
You clamber to your feet.
< 964h/1129H 81v/168V Pos: standing >
You throw back your head and cackle with insane glee!
< 965h/1129H 81v/168V Pos: standing >
A Stone Path
Obvious exits: -N -S
There are some tracks heading north.
< 969h/1129H 82v/168V Pos: standing >
You quickly scan the area.
A grinning old man who is not far off to your north.
A well built prostitute who is a brief walk away to your north.
A grinning old man who is in the distance to your north.
An ugly looking wench who is in the distance to your north.
An exotic woman who is in the distance to your north.
A battle scarred beholder sorcerer who is close by to your south.
A member of the Woodseer Brigade who is close by to your south.
A forlorn beholder warrior who is close by to your south.
< 972h/1129H 83v/168V Pos: standing >
You quickly scan the area.
A grinning old man who is not far off to your north.
A well built prostitute who is a brief walk away to your north.
A grinning old man who is in the distance to your north.
An ugly looking wench who is in the distance to your north.
An exotic woman who is in the distance to your north.
A battle scarred beholder sorcerer who is close by to your south.
A member of the Woodseer Brigade who is close by to your south.
A forlorn beholder warrior who is close by to your south.
< 977h/1129H 84v/168V Pos: standing >
A Stone Path
Obvious exits: -N -S
< 978h/1129H 82v/168V Pos: standing >
You quickly scan the area.
A grinning old man who is close by to your north.
A grinning old man who is rather far off to your north.
An ugly looking wench who is rather far off to your north.
An exotic woman who is rather far off to your north.
A tired young man who is in the distance to your north.
An ugly looking wench who is in the distance to your north.
A battle scarred beholder sorcerer who is not far off to your south.
A member of the Woodseer Brigade who is not far off to your south.
A forlorn beholder warrior who is not far off to your south.
< 980h/1129H 82v/168V Pos: standing >
Outside Vella's Bordello
Obvious exits: -N -S
The corpse of a sex crazed prostitute is lying here.
A grinning old man stands here, eyeing the merchandise.
< 986h/1129H 82v/168V Pos: standing >
You quickly scan the area.
A well built prostitute who is close by to your north.
A tired traveler who is a brief walk away to your north.
A grinning old man who is a brief walk away to your north.
An ugly looking wench who is a brief walk away to your north.
An exotic woman who is a brief walk away to your north.
A tired young man who is rather far off to your north.
An ugly looking wench who is rather far off to your north.
A battle scarred beholder sorcerer who is a brief walk away to your south.
A member of the Woodseer Brigade who is a brief walk away to your south.
A forlorn beholder warrior who is a brief walk away to your south.
< 987h/1129H 82v/168V Pos: standing >
Entry Hall of Vella's Bordello
Obvious exits: -N -E -S -W -U
A well built prostitute is posing for you here.
< 992h/1129H 81v/168V Pos: standing >
You quickly scan the area.
A tired traveler who is not far off to your north.
A grinning old man who is not far off to your north.
An ugly looking wench who is not far off to your north.
A tired young man who is a brief walk away to your north.
An ugly looking wench who is a brief walk away to your north.
A tired traveler who is close by to your east.
An exotic woman who is not far off to your east.
A grinning old man who is close by to your south.
A battle scarred beholder sorcerer who is rather far off to your south.
A member of the Woodseer Brigade who is rather far off to your south.
A forlorn beholder warrior who is rather far off to your south.
An ugly looking wench who is close by above you.
A tired traveler who is close by above you.
< 993h/1129H 81v/168V Pos: standing >
The Main Hallway
Obvious exits: -N -S -W
< 999h/1129H 82v/168V Pos: standing >
You quickly scan the area.
A tired traveler who is close by to your north.
A grinning old man who is close by to your north.
An ugly looking wench who is close by to your north.
An exotic woman who is close by to your north.
A tired young man who is not far off to your north.
An ugly looking wench who is not far off to your north.
A red headed slut who is in the distance to your north.
A well built prostitute who is close by to your south.
A grinning old man who is not far off to your south.
A battle scarred beholder sorcerer who is in the distance to your south.
A member of the Woodseer Brigade who is in the distance to your south.
A forlorn beholder warrior who is in the distance to your south.
Padh, the big black bouncer who is close by to your west.
< 1001h/1129H 82v/168V Pos: standing >
The Main Hallway
Obvious exits: -N -E -S
A tired traveler staggers about looking for some relaxation.
A grinning old man stands here, eyeing the merchandise.
An ugly looking wench cringes here, looking for some action.
An exotic woman is trying to seduce you here.
< 1005h/1129H 82v/168V Pos: standing >
You quickly scan the area.
A tired young man who is close by to your north.
An ugly looking wench who is close by to your north.
A red headed slut who is rather far off to your north.
A tired traveler who is close by to your east.
Vegar who is close by to your east.
A well built prostitute who is not far off to your south.
A grinning old man who is a brief walk away to your south.
< 1006h/1129H 82v/168V Pos: standing >
The Great Fountain of Vella's Bordello
Obvious exits: -N -E -S -W -U
The corpse of a grinning merchant is lying here.
The corpse of a topless prostitute is lying here.
The corpse of a grinning merchant is lying here.
A psychomia plant grows here.
A huge fountain bubbles fiercly here.
A tired young man rests here, exhausted.
An ugly looking wench cringes here, looking for some action.
< 1011h/1129H 82v/168V Pos: standing >
You quickly scan the area.
A red headed slut who is a brief walk away to your north.
A tired traveler who is close by to your south.
A grinning old man who is close by to your south.
An ugly looking wench who is close by to your south.
An exotic woman who is close by to your south.
A well built prostitute who is a brief walk away to your south.
A grinning old man who is rather far off to your south.
< 1012h/1129H 82v/168V Pos: standing >
The Main Hallway
Obvious exits: -N -S
< 1020h/1129H 83v/168V Pos: standing >
You quickly scan the area.
A tired young man who is close by to your south.
An ugly looking wench who is close by to your south.
A tired traveler who is not far off to your south.
A grinning old man who is not far off to your south.
An ugly looking wench who is not far off to your south.
An exotic woman who is not far off to your south.
A grinning old man who is in the distance to your south.
< 1025h/1129H 84v/168V Pos: standing >
The Main Hallway
Obvious exits: -N -S -W
< 1028h/1129H 83v/168V Pos: standing >
You quickly scan the area.
A tired young man who is not far off to your south.
An ugly looking wench who is not far off to your south.
A tired traveler who is a brief walk away to your south.
A grinning old man who is a brief walk away to your south.
An ugly looking wench who is a brief walk away to your south.
An exotic woman who is a brief walk away to your south.
A well built prostitute who is in the distance to your south.
A tired traveler who is close by to your west.
A guard dog who is close by to your west.
< 1029h/1129H 84v/168V Pos: standing >
An Intersection of Hallways
Obvious exits: -E -S -W
< 1032h/1129H 83v/168V Pos: standing >
You quickly scan the area.
A red headed slut who is close by to your east.
A tired young man who is not far off to your east.
A tired young man who is a brief walk away to your south.
A tired traveler who is rather far off to your south.
An ugly looking wench who is rather far off to your south.
An exotic woman who is rather far off to your south.
A well built prostitute who is in the distance to your south.
A red headed slut who is close by to your west.
A tired young man who is not far off to your west.
A well built prostitute who is a brief walk away to your west.
< 1033h/1129H 84v/168V Pos: standing >
Alas, you cannot go that way. . . .
< 1038h/1129H 85v/168V Pos: standing >
You quickly scan the area.
A red headed slut who is close by to your east.
A tired young man who is not far off to your east.
A tired young man who is a brief walk away to your south.
An ugly looking wench who is a brief walk away to your south.
A tired traveler who is rather far off to your south.
An ugly looking wench who is rather far off to your south.
An exotic woman who is rather far off to your south.
A well built prostitute who is in the distance to your south.
A topless prostitute who is close by to your west.
A red headed slut who is close by to your west.
A tired young man who is not far off to your west.
< 1039h/1129H 85v/168V Pos: standing >
An Exotic Hallway
Obvious exits: -E -S -W
A topless prostitute is here, showing you her stuff.
A red headed slut, struts her stuff before you.
< 1044h/1129H 85v/168V Pos: standing >
You quickly scan the area.
A red headed slut who is not far off to your east.
A tired young man who is rather far off to your east.
A tired young man who is close by to your west.
A well built prostitute who is not far off to your west.
< 1045h/1129H 85v/168V Pos: standing >
An Exotic Hallway
Obvious exits: -E -S -W
The corpse of a sex crazed prostitute is lying here.
A tired young man rests here, exhausted.
< 1047h/1129H 84v/168V Pos: standing >
You quickly scan the area.
A topless prostitute who is close by to your east.
A red headed slut who is close by to your east.
A red headed slut who is a brief walk away to your east.
A tired young man who is in the distance to your east.
A well built prostitute who is close by to your west.
< 1048h/1129H 85v/168V Pos: standing >
A Hallway
Obvious exits: -E -S
A well built prostitute is posing for you here.
< 1051h/1129H 84v/168V Pos: standing >
You quickly scan the area.
A tired young man who is close by to your east.
A topless prostitute who is not far off to your east.
A red headed slut who is not far off to your east.
A red headed slut who is rather far off to your east.
A grinning old man who is rather far off to your south.
A topless prostitute who is in the distance to your south.
< 1053h/1129H 85v/168V Pos: standing >
Alas, you cannot go that way. . . .
< 1054h/1129H 85v/168V Pos: standing >
You quickly scan the area.
A tired young man who is close by to your east.
A topless prostitute who is not far off to your east.
A red headed slut who is not far off to your east.
A red headed slut who is rather far off to your east.
A grinning old man who is rather far off to your south.
An exotic woman who is in the distance to your south.
A topless prostitute who is in the distance to your south.
< 1056h/1129H 85v/168V Pos: standing >
A Hallway
Obvious exits: -N -E -S
A handful of coins lie here.
< 1059h/1129H 85v/168V Pos: standing >
You quickly scan the area.
A well built prostitute who is close by to your north.
A Human who is close by to your east.
A grinning old man who is a brief walk away to your south.
An exotic woman who is rather far off to your south.
A topless prostitute who is rather far off to your south.
< 1060h/1129H 85v/168V Pos: standing >
A Hallway
Obvious exits: -N -E -S
< 1062h/1129H 85v/168V Pos: standing >
You quickly scan the area.
A well built prostitute who is not far off to your north.
A grinning old man who is not far off to your south.
An exotic woman who is a brief walk away to your south.
A topless prostitute who is a brief walk away to your south.
< 1063h/1129H 85v/168V Pos: standing >
A Pillow Filled Room
Obvious exits: -W
< 1093h/1129H 90v/168V Pos: standing >
A Hallway
Obvious exits: -N -E -S
There are some tracks heading east.
< 1097h/1129H 90v/168V Pos: standing >
A Hallway
Obvious exits: -N -E -S
A handful of coins lie here.
There are some tracks heading south.
< 1099h/1129H 90v/168V Pos: standing >
A Sex Room
Obvious exits: -W
The corpse of a grinning merchant is lying here.
A Human (medium) stands here.
< 1100h/1129H 89v/168V Pos: standing >
You snap into visibility.
[Damage: 84 ] You leave a huge, red swollen lump on a Human's temple.
< 1102h/1129H 89v/168V Pos: standing >
< T: Vosht TP: sta TC:few scratches E: A Human sta EP: nasty wounds >
You parry a Human's lunge at you.
You snap into visibility.
< 1106h/1129H 90v/168V Pos: standing >
< T: Vosht TP: sta TC:few scratches E: A Human sta EP: nasty wounds >
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 44 ] -=[Your powerful slash grievously wounds a Human.]=-
[Damage: 23 ] You successfully stab a Human in the heart, killing him instantly.
A Human's shabby alligator skin jerkin was completely destroyed by the massive blow!
A Human's light blue scarf was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1625.
You have completed boon # 1625.
Your bank receives a deposit of 100 platinum.