Cavern of the Thri-kreen Warrior
Most of the smoke from the other tunnels never reaches this cavern, for they
have discovered a thin vent which sucks it away. However, thin tendrils of
smoke occasionally waft in, twirling around the room as it battles against
conflicting drafts of wind. The cavern is about fifteen feet across, though
most of its size is taken up by circular pool of fetid water within it's very
center. The water does not appear to be deep, maybe three feet at the most,
though the strange runes surround the pool's edge gives it a mysterious
appearance. A thick pile of moss and mud has been gathered in one corner of the
room, used as a resting place by the thri-kreen master warrior which dwells
here. Weapons carved from wood and bone decorate the walls, their significance
lost to all but the most skilled in the arts of war.
Obvious exits: -East
Slipper relaxes and prepares to train warriors.
< 24h/24H 163v/163V Pos: standing >
Among the Cracked Tunnels
Years of compression provide for the tunnels at hand. Centuries undoutably
have gone by to produce these tunnels that so steadily remained uncollasped.
The cavern has moisture in the air and the tunnel's floor remains slick and
treacherous. Water seeps from the tunnels ceiling providing another means
of weathering. Huge cracks lay in the tunnel's walls and it seem that the
weathering has taken its toll. the cavern tunnel has taken the test of time
and lost miserably. The moisture in the air provides means for bacteria and
fungus to grow it seems for the plagues the rims of the stalagmites.
Obvious exits: -North -South -West
< 25h/25H 162v/163V Pos: standing >
Within a Domed Cavern
The ceiling of this spacious cavern stretches far above, easily a hundred
feet from the rough stone floor below. It is shaped like a dome, the center
being much higher than the edges. The gray stone ceiling is rather smooth,
lacking the stalactites that decorate most of the Underdark. Most of the walls
within this cavern are bare, save for the occasional crack or crude drawing
from unorthodox being. Patches of blackish moss seem to grow from some of these
cracks and in small clumps along the floor.
Obvious exits: -North -East -South
A slimy mold oozes across the cavern floor.
A slimy mold oozes across the cavern floor.
< 25h/25H 161v/163V Pos: standing >
A Treacherous Turning Point
This huge junction of tunnels makes an enormous advantage to whomever would
control its access points. The cavern gives access towards the rest of the
underground. Fungus on the cavern floor makes footing hazardous. Years of
weathering have taken its toll, huge cracks are evident among the huge cavern
floor. Water drips from the stalagmites above. These stalagmites look unstable
and are enormous enough to instantly crush any living thing that it pleases.
Holes and large cracks in the cavern walls make this place an ideal spot for
an ambush.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of a duergar assassin is lying here.
A double bladded dagger lays here.
A Drow Elf (medium) stands in mid-air here.
The lich of Hildebrand stands here. (minion)
The lich of Cetyla stands here. (minion)
The lich of Juku stands here. (minion)
A Kobold (small) stands in mid-air here.
< 25h/25H 161v/163V Pos: standing >
A Kobold gets a bunch of stuff from a bottomless bag of the shield dwarves.
< 25h/25H 163v/163V Pos: standing >
Hint: Before you sell something try getting a 'value' from the shopkeeper, as different shopkeepers will buy things from you at different prices.
A Kobold drops a bunch of mushroom(s).
< 25h/25H 163v/163V Pos: standing >
A Kobold gets a bunch of stuff from a bottomless bag of the shield dwarves.
< 25h/25H 163v/163V Pos: standing >
A Kobold drops a bunch of mushroom(s).
< 25h/25H 163v/163V Pos: standing >
A Kobold gets a bunch of stuff from a bottomless bag of the shield dwarves.
< 25h/25H 163v/163V Pos: standing >
A Kobold drops a bunch of mushroom(s).
< 25h/25H 163v/163V Pos: standing >
A Kobold gets a bunch of stuff from a bottomless bag of the shield dwarves.
< 25h/25H 163v/163V Pos: standing >
A Kobold drops a bunch of mushroom(s).
< 25h/25H 163v/163V Pos: standing >
A Kobold gets a bunch of stuff from a bottomless bag of the shield dwarves.
< 25h/25H 163v/163V Pos: standing >
A Kobold drops a bunch of mushroom(s).
< 25h/25H 163v/163V Pos: standing >
Pardon?
< 25h/25H 163v/163V Pos: standing >
You can't carry anything more.
< 25h/25H 163v/163V Pos: standing >
You can't find it!
< 25h/25H 163v/163V Pos: standing >
Within a Domed Cavern
The ceiling of this spacious cavern stretches far above, easily a hundred
feet from the rough stone floor below. It is shaped like a dome, the center
being much higher than the edges. The gray stone ceiling is rather smooth,
lacking the stalactites that decorate most of the Underdark. Most of the walls
within this cavern are bare, save for the occasional crack or crude drawing
from unorthodox being. Patches of blackish moss seem to grow from some of these
cracks and in small clumps along the floor.
Obvious exits: -North -East -South
A slimy mold oozes across the cavern floor.
< 25h/25H 162v/163V Pos: standing >
You drop a little round wooden shield.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a double-bladed gythka.
You drop a double-bladed gythka.
You drop a crystalline chatkcha.
You drop a crystalline chatkcha.
You drop a crystalline chatkcha.
You drop a crystalline chatkcha.
You drop a bronze skull cap.
You drop a thick spiked leather bracer.
You drop a thick spiked leather bracer.
You drop a thick spiked leather bracer.
You drop a thick spiked leather bracer.
You drop some thick leather gloves.
You drop some thick leather gloves.
You drop a pair of studded leather leggings.
You drop a pair of studded leather sleeves.
You drop a pair of studded leather sleeves.
You drop a thin batwing cloak.
You drop a thick leather belt.
You drop a large wooden torch.
You drop a large wooden torch.
You drop a large snakeskin bag.
You drop a stout oaken cudgel.
You drop a steel warhammer.
You drop a two-handed sword.
You drop a thin steel dagger.
You drop a steel short sword.
You drop a steel long sword.
You drop a small wooden mace.
You drop a little round wooden shield.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a double-bladed gythka.
You drop a double-bladed gythka.
You drop a crystalline chatkcha.
You drop a crystalline chatkcha.
You drop a crystalline chatkcha.
You drop a crystalline chatkcha.
You drop a bronze skull cap.
You drop a thick spiked leather bracer.
You drop a thick spiked leather bracer.
You drop a thick spiked leather bracer.
You drop a thick spiked leather bracer.
You drop some thick leather gloves.
You drop some thick leather gloves.
You drop a pair of studded leather leggings.
A little round wooden shield crumbles to dust and blows away.
A bronze skull cap crumbles to dust and blows away.
A thick spiked leather bracer crumbles to dust and blows away.
A thick spiked leather bracer crumbles to dust and blows away.
A thick spiked leather bracer crumbles to dust and blows away.
A thick spiked leather bracer crumbles to dust and blows away.
Some thick leather gloves crumbles to dust and blows away.
Some thick leather gloves crumbles to dust and blows away.
A pair of studded leather leggings crumbles to dust and blows away.
A pair of studded leather sleeves crumbles to dust and blows away.
A pair of studded leather sleeves crumbles to dust and blows away.
A thin batwing cloak crumbles to dust and blows away.
A thick leather belt crumbles to dust and blows away.
A large snakeskin bag crumbles to dust and blows away.
< 25h/25H 162v/163V Pos: standing >
You have now turned Paging mode off.
< 25h/25H 162v/163V Pos: standing >
A Treacherous Turning Point
This huge junction of tunnels makes an enormous advantage to whomever would
control its access points. The cavern gives access towards the rest of the
underground. Fungus on the cavern floor makes footing hazardous. Years of
weathering have taken its toll, huge cracks are evident among the huge cavern
floor. Water drips from the stalagmites above. These stalagmites look unstable
and are enormous enough to instantly crush any living thing that it pleases.
Holes and large cracks in the cavern walls make this place an ideal spot for
an ambush.
Obvious exits: -North -East -South -West
[50] Some fool has dropped a magic mushroom here (glowing)
The corpse of a duergar assassin is lying here.
A double bladded dagger lays here.
A Drow Elf (medium) stands in mid-air here.
The lich of Hildebrand stands here. (minion)
The lich of Cetyla stands here. (minion)
The lich of Juku stands here. (minion)
A Kobold (small) stands in mid-air here.
< 25h/25H 161v/163V Pos: standing >
You are carrying: (0/11)
Nothing.
< 25h/25H 161v/163V Pos: standing >
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You can't carry anything more.
You got 11 items.
< 25h/25H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 33h/33H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 40h/40H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 48h/48H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Congratulations! You have completed the The Journey Begins achievement!
This achievement rewards an item! Check your inventory by typing i!
Autosaving...
< 56h/56H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 65h/65H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 71h/71H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 80h/80H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 86h/86H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 94h/94H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 104h/104H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 111h/111H 163v/163V Pos: standing >
You can't find it!
< 111h/111H 163v/163V Pos: standing >
You can't find it!
< 111h/111H 163v/163V Pos: standing >
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You can't carry anything more.
You got 10 items.
< 111h/111H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 121h/121H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 130h/130H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 140h/140H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 151h/151H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 160h/160H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 167h/167H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 176h/176H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 186h/186H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 195h/195H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 203h/203H 163v/163V Pos: standing >
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You can't carry anything more.
You got 10 items.
< 203h/203H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 210h/210H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 218h/218H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 226h/226H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 234h/234H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 241h/241H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 248h/248H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 256h/256H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Congratulations! You have completed the The Sailor's Tattoo achievement!
This achievement rewards a small Sailor's Tattoo on your forearm.
Check the docks for your reward: A free sloop!
(Type 'list hull' at any docks where you can buy a ship.)
Autosaving...
< 263h/263H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 270h/270H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 278h/278H 163v/163V Pos: standing >
You can't find it!
< 278h/278H 163v/163V Pos: standing >
You can't find it!
< 278h/278H 163v/163V Pos: standing >
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You can't carry anything more.
You got 10 items.
< 278h/278H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 285h/285H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 293h/293H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 300h/300H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 307h/307H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 315h/315H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 322h/322H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 330h/330H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 337h/337H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 344h/344H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 352h/352H 163v/163V Pos: standing >
You can't find it!
< 352h/352H 163v/163V Pos: standing >
You can't find it!
< 352h/352H 163v/163V Pos: standing >
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
You get a Magical Green Mushroom from the Sylvan Woods.
The corpse of a duergar assassin isn't takeable.
You get a wickedly curved dagger [superior].
You got 10 items.
< 352h/352H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 359h/359H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 366h/366H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 374h/374H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 381h/381H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 389h/389H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 396h/396H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 403h/403H 163v/163V Pos: standing >
As you eat the Mushroom, a magical essence surrounds you and you suddenly feel more experienced!
You raise a level!
Autosaving...
< 411h/411H 163v/163V Pos: standing >
You are much too powerful for the magic of this item.
< 411h/411H 163v/163V Pos: standing >
You are much too powerful for the magic of this item.
< 411h/411H 163v/163V Pos: standing >
You are much too powerful for the magic of this item.
< 411h/411H 163v/163V Pos: standing >
A Kobold gives an order to his followers.
The lich of Hildebrand starts casting an offensive spell.
The lich of Cetyla starts casting an offensive spell.
The lich of Juku starts casting an offensive spell.
< 411h/411H 163v/163V Pos: standing >
The lich of Hildebrand completes its spell...
The lich of Hildebrand utters the words 'buoblg qrunsoqpze yugh'
The lich of Hildebrand's mighty magic fist slams into you!
OUCH! That really did HURT!
The lich of Cetyla completes its spell...
The lich of Cetyla utters the words 'buoblg qrunsoqpze yugh'
The lich of Cetyla's mighty magic fist slams into you!
OUCH! That really did HURT!
The lich of Juku completes its spell...
The lich of Juku utters the words 'buoblg qrunsoqpze yugh'
The lich of Juku's mighty magic fist slams into you!
OUCH! That really did HURT!
< 234h/411H 163v/163V Pos: standing >
A Kobold gives an order to his followers.
The lich of Hildebrand starts casting an offensive spell.
The lich of Cetyla starts casting an offensive spell.
The lich of Juku starts casting an offensive spell.
< 234h/411H 163v/163V Pos: standing >
The lich of Hildebrand completes its spell...
The lich of Hildebrand utters the words 'buoblg qrunsoqpze yugh'
The lich of Hildebrand's mighty magic fist slams into you!
YIKES! Another hit like that, and you've had it!!
The lich of Juku completes its spell...
The lich of Juku utters the words 'buoblg qrunsoqpze yugh'
The lich of Juku's mighty magic fist slams into you!
YIKES! Another hit like that, and you've had it!!
< 56h/411H 163v/163V Pos: standing >
The lich of Cetyla completes its spell...
The lich of Cetyla utters the words 'buoblg qrunsoqpze yugh'
The lich of Cetyla's mighty magic fist slams into you!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
< 0h/411H 163v/163V Pos: standing >
A Kobold gives an order to his followers.
The lich of Hildebrand starts casting an offensive spell.
The lich of Cetyla starts casting an offensive spell.
The lich of Juku starts casting an offensive spell.
< 0h/411H 163v/163V Pos: standing >
The lich of Hildebrand completes its spell...
The lich of Hildebrand utters the words 'buoblg qrunsoqpze yugh'
The lich of Hildebrand's giant fist of force is the last thing you ever see.