A Chamber Filled with Furs
Piles of furs, ranging from bear and boar, to deer and fox, take up most
of this room. Their mere presence seems to add warmth tot he cave, thought this
heat can also be contributed to the nearby cooking pit. Furs have been hung
from several locations along the stone walls, warding off any cold that may
try to seep through from the gray rock. A few broken weapons and tattered
pieces of armor can be seen amongst the furs, remains from those who were
ambushed by the thri-kreens years ago. From the plush surroundings it is
obvious that this area is used for sleeping and relaxation, which is peculiar.
Obvious exits: -East
The corpse of a Thri-Kreen is lying here.
A sleeping thri-kreen is stretched out, sound asleep.
A sleeping thri-kreen is stretched out, sound asleep.
Fongg, the receptionist, is ready to tuck you in.
< 364h/403H 160v/163V Pos: standing >
A Treacherous Turning Point
This huge junction of tunnels makes an enormous advantage to whomever would
control its access points. The cavern gives access towards the rest of the
underground. Fungus on the cavern floor makes footing hazardous. Years of
weathering have taken its toll, huge cracks are evident among the huge cavern
floor. Water drips from the stalagmites above. These stalagmites look unstable
and are enormous enough to instantly crush any living thing that it pleases.
Holes and large cracks in the cavern walls make this place an ideal spot for
an ambush.
Obvious exits: -North -East -South -West
The corpse of a Thri-Kreen is lying here.
The corpse of a duergar assassin is lying here.
< 364h/403H 160v/163V Pos: standing >
Within a Domed Cavern
The ceiling of this spacious cavern stretches far above, easily a hundred
feet from the rough stone floor below. It is shaped like a dome, the center
being much higher than the edges. The gray stone ceiling is rather smooth,
lacking the stalactites that decorate most of the Underdark. Most of the walls
within this cavern are bare, save for the occasional crack or crude drawing
from unorthodox being. Patches of blackish moss seem to grow from some of these
cracks and in small clumps along the floor.
Obvious exits: -North -East -South
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[4] Someone has left a crystalline chatkcha here. (glowing)
[2] A double-bladed weapon lies here.
[5] A small bandage rests upon the ground here.
A slimy mold oozes across the cavern floor.
< 364h/403H 159v/163V Pos: standing >
Among the Cracked Tunnels
Years of compression provide for the tunnels at hand. Centuries undoutably
have gone by to produce these tunnels that so steadily remained uncollasped.
The cavern has moisture in the air and the tunnel's floor remains slick and
treacherous. Water seeps from the tunnels ceiling providing another means
of weathering. Huge cracks lay in the tunnel's walls and it seem that the
weathering has taken its toll. the cavern tunnel has taken the test of time
and lost miserably. The moisture in the air provides means for bacteria and
fungus to grow it seems for the plagues the rims of the stalagmites.
Obvious exits: -North -South -West
< 364h/403H 158v/163V Pos: standing >
Cavern of the Thri-kreen Warrior
Most of the smoke from the other tunnels never reaches this cavern, for they
have discovered a thin vent which sucks it away. However, thin tendrils of
smoke occasionally waft in, twirling around the room as it battles against
conflicting drafts of wind. The cavern is about fifteen feet across, though
most of its size is taken up by circular pool of fetid water within it's very
center. The water does not appear to be deep, maybe three feet at the most,
though the strange runes surround the pool's edge gives it a mysterious
appearance. A thick pile of moss and mud has been gathered in one corner of the
room, used as a resting place by the thri-kreen master warrior which dwells
here. Weapons carved from wood and bone decorate the walls, their significance
lost to all but the most skilled in the arts of war.
Obvious exits: -East
The corpse of a Thri-Kreen is lying here.
A Drow Elf (medium) stands in mid-air here.
The lich of Hildebrand stands here. (minion)
The lich of Cetyla stands here. (minion)
The lich of Juku stands here. (minion)
A Kobold (small) stands in mid-air here.
Slipper relaxes and prepares to train warriors.
< 364h/403H 158v/163V Pos: standing >
A Kobold gives an order to his followers.
The lich of Hildebrand starts casting an offensive spell.
The lich of Cetyla starts casting an offensive spell.
The lich of Juku starts casting an offensive spell.
< 364h/403H 161v/163V Pos: standing >
The lich of Hildebrand completes its spell...
The lich of Hildebrand utters the words 'buoblg qrunsoqpze yugh'
The lich of Hildebrand's mighty magic fist slams into you!
OUCH! That really did HURT!
The lich of Cetyla completes its spell...
The lich of Cetyla utters the words 'buoblg qrunsoqpze yugh'
The lich of Cetyla's mighty magic fist slams into you!
OUCH! That really did HURT!
< 190h/403H 162v/163V Pos: standing >
The lich of Juku completes its spell...
The lich of Juku utters the words 'buoblg qrunsoqpze yugh'
The lich of Juku's mighty magic fist slams into you!
OUCH! That really did HURT!
< 132h/403H 163v/163V Pos: standing >
A Kobold gives an order to his followers.
The lich of Hildebrand starts casting an offensive spell.
The lich of Cetyla starts casting an offensive spell.
The lich of Juku starts casting an offensive spell.
< 132h/403H 163v/163V Pos: standing >
The lich of Hildebrand completes its spell...
The lich of Hildebrand utters the words 'buoblg qrunsoqpze yugh'
The lich of Hildebrand's mighty magic fist slams into you!
OUCH! That really did HURT!
< 75h/403H 163v/163V Pos: standing >
The lich of Cetyla completes its spell...
The lich of Cetyla utters the words 'buoblg qrunsoqpze yugh'
The lich of Cetyla's mighty magic fist slams into you!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The lich of Juku completes its spell...
The lich of Juku utters the words 'buoblg qrunsoqpze yugh'
The lich of Juku's giant fist of force is the last thing you ever see.