<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik of health (magic) [77%]
<worn on head> an ancient crown of elven royalty of damage (magic) (glowing) (humming) [85%]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> an enchanted earring of dexterity [85%]
<worn in ear> a tiny endurium earring of constitution (magic) [61%]
<worn on face> the petrified visage of Lord Nymav K'haar of strength [74%]
<worn around neck> a studded dragonscale neckguard [85%]
<worn around neck> the collar of Infinite Flames of power (magic) (glowing)
<worn on body> a shining golden breast plate [superior] with a strange dark bloodstone (magic) [59%]
<worn about body> a translucent cloak of the ancients
<worn on back> a stylish silken backpack [71%]
<worn as quiver> a faded dragonscale quiver of agility (magic)
<worn about waist> the mystical sash of the Netherworld of dexterity (magic) (glowing)
<worn on belt buckle>the epic lyre of healing and harming of damage (magic)
<attached to belt> a metal flask marked "word of recall" (glowing) [67%]
<attached to belt> a glowing azure potion (magic) (glowing) [62%]
<worn on arms> some blue dragonscale shoulder guards of intelligence (magic)
<worn around wrist> the ancestral bracelet of Sevenoaks of endurance (magic) [68%]
<worn around wrist> a thick, pulsing quartz bracelet of agility (magic)
<worn on hands> a pair of hazy green gloves (magic) (glowing)
<worn on finger> a gleaming platinum ring of endurance (magic) [89%]
<worn on finger> an obsidian circle [superior] (magic) [84%]
<primary weapon> a diamondine short spear called 'Mankiller' (magic)
<held> the epic drums of chaos and heroism (magic) [67%]
<worn on legs> the leggings of a MaDMaN of dexterity (magic)
<worn on feet> a pair of boots of stealth of health (magic)
***..^M^...
**^*.^^.M^..M
******....M.+
*M+**P@P.^.^+
^M++++++++++
*M+*^*.****.+
******....^
***^..^MM
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Baz enters from the west.
< 981h/981H 277v/279V Pos: standing >
A Lich enters from the east.
^.^MM....
**..^M^...+
*^*.^^.M^..M.
*****....M.+.
M+**PP@.^.^+.
^M++++++++++.
M+*^*.****.+.
*****....^+
**^..^MM.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Baz enters from the west.
< 981h/981H 275v/279V Pos: standing >
..^M^...+
*.^^.M^..M.
***....M.+.
**P**@^.^+.
++++++++++.
*^*.****.+.
***....^+
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Baz enters from the west.
< 981h/981H 273v/279V Pos: standing >
.^M^...M.
.^^.M^..+..
**....M.+..
*P**P@.^+..
+++++++++..
^*.****.+..
**....^+.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Baz enters from the west.
< 981h/981H 272v/279V Pos: standing >
..^M^...M
*.^^.M^..+.
***....M.+.
**P**@P.^+.
++++++++++.
*^*.****.+.
***....^+
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Baz enters from the east.
< 981h/981H 277v/279V Pos: standing >
^.^MM....
**..^M^...M
*^*.^^.M^..+.
*****....M.+.
M+*PP*@P^.^+.
^M++++++++++.
M+*^*.****.+.
*****....^+
**^..^MM.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Baz enters from the east.
< 981h/981H 275v/279V Pos: standing >
*^.^MM...
***..^M^...
**^*.^^.M^..+
******....M.+
*M+*PP@P.^.^+
^M++++++++++
*M+*^*.****.+
******....^
***^..^MM
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Baz enters from the east.
< 981h/981H 273v/279V Pos: standing >
Circle whom?
< 981h/981H 275v/279V Pos: standing >
You play a song to call the storms.
< 981h/981H 279v/279V Pos: standing >
***..^M^.
**^*.^^.M^.
******....M
*M+**@**.^.
^M++++++++
*M+*^*.****
******...
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A Centaur (large) Wrap stands, floating here.
Baz enters from the east.
A Centaur trots west.
< 981h/981H 277v/279V Pos: standing >
^**^.^MM.
M^***..^M^.
M^**^*.^^.M^.
*******....M
*M+*@P**.^.
^M++++++++
*M+*^*.****
M^******...
M^***^..^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A Centaur (large) Wrap stands, floating here.
A Lich (medium) Durian Addicts stands in mid-air here.
Baz enters from the east.
Baz starts casting an offensive spell called 'energy drain'.
< 981h/981H 275v/279V Pos: standing >
A Lich leaves south.
< 981h/981H 276v/279V Pos: standing >
Baz completes his spell...
Baz utters the words 'unsozfol efaui'
Baz drains a Centaur - what a waste of energy!
< 981h/981H 277v/279V Pos: standing >
Circle whom?
< 981h/981H 279v/279V Pos: standing >
Baz starts casting an offensive spell called 'energy drain'.
< 981h/981H 279v/279V Pos: standing >
Circle whom?
< 981h/981H 279v/279V Pos: standing >
Circle whom?
< 981h/981H 279v/279V Pos: standing >
Baz completes his spell...
Baz utters the words 'energy drain'
Baz drains a Centaur - what a waste of energy!
Circle whom?
< 981h/981H 279v/279V Pos: standing >
Circle whom?
< 981h/981H 279v/279V Pos: standing >
Circle whom?
< 981h/981H 279v/279V Pos: standing >
Circle whom?
Baz starts casting an offensive spell.
< 981h/981H 279v/279V Pos: standing >
Circle whom?
< 981h/981H 279v/279V Pos: standing >
Circle whom?
< 981h/981H 279v/279V Pos: standing >
Circle whom?
< 981h/981H 279v/279V Pos: standing >
Baz completes his spell...
Baz utters the words 'unsozfol efaui'
Baz drains a Centaur - what a waste of energy!
< 981h/981H 279v/279V Pos: standing >
A Centaur misses Baz.
A Centaur misses Baz.
< 981h/981H 279v/279V Pos: standing >
You play a song to call the storms.
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!
< 981h/981H 279v/279V Pos: standing >
Baz starts casting an offensive spell called 'energy drain'.
< 981h/981H 279v/279V Pos: standing >
Damn! You weren't quite stealthy enough, and a Centaur noticed your attempt to circle him!
< 981h/981H 279v/279V Pos: standing >
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!
< 981h/981H 279v/279V Pos: standing >
Baz completes his spell...
Baz utters the words 'unsozfol efaui'
Baz drains a Centaur - what a waste of energy!
A Centaur attempts to flee.
A Centaur trots north.
< 981h/981H 279v/279V Pos: standing >
Backstab who?
< 981h/981H 279v/279V Pos: standing >
^**^.^MM.
M^***..^M^.
M^**^*.^^.M^.
*******....M
*M+*@^**.^.
^P++++++++
*M+*^*.****
M^******...
M^***^..^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Baz Legionary of The Empire (Lich)(medium) stands in mid-air here.(Red Aura)
< 981h/981H 279v/279V Pos: standing >
**^*.^^.M
*******....
*M+**^**.^
^P+@+++++
*M+*^*.***
M^******...
M^***^..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A bent brass scrap has been left here.
Baz enters from the north.
< 981h/981H 277v/279V Pos: standing >
Baz sits down in a comfortable spot.
< 981h/981H 277v/279V Pos: standing >
You play a song to call the storms.
^**^*.^^.
*******...
*M+**^**.
^M@P++++
*M+*^*.**
M^******..
MM^***^..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Lich (medium) Durian Addicts stands in mid-air here. (casting)
< 981h/981H 276v/279V Pos: standing >
Looks like an exit.
You extend your sights westward.
M^**^*.^^
*******..
*M+**^**
^M@P+++
*M+*^*.*
M^******.
MMM^***^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 981h/981H 276v/279V Pos: standing >
The ground trembles, only to buckle and crack as skeletons rise from their cold graves.
An old cracked skeleton now follows a Lich.
An old cracked skeleton now follows a Lich.
An old cracked skeleton now follows a Lich.
An old cracked skeleton now follows a Lich.
An old cracked skeleton now follows a Lich.
An old cracked skeleton now follows a Lich.
< 981h/981H 278v/279V Pos: standing >
A Lich completes his spell...
A Lich utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.
< 981h/981H 279v/279V Pos: standing >
A wave of insects and arachnids crawls about the area...
An old cracked skeleton stops following a Lich.
An old cracked skeleton suddenly attacks a Lich!
An old cracked skeleton misses a Lich.
A sea of arachnids and insects consume and overwhelm an old cracked skeleton!
An old cracked skeleton stops following a Lich.
An old cracked skeleton suddenly attacks a Lich!
An old cracked skeleton misses a Lich.
A sea of arachnids and insects consume and overwhelm an old cracked skeleton!
An old cracked skeleton stops following a Lich.
An old cracked skeleton suddenly attacks a Lich!
An old cracked skeleton misses a Lich.
A sea of arachnids and insects consume and overwhelm an old cracked skeleton!
An old cracked skeleton stops following a Lich.
An old cracked skeleton suddenly attacks a Lich!
An old cracked skeleton misses a Lich.
A sea of arachnids and insects consume and overwhelm an old cracked skeleton!
An old cracked skeleton stops following a Lich.
An old cracked skeleton suddenly attacks a Lich!
An old cracked skeleton misses a Lich.
A sea of arachnids and insects consume and overwhelm an old cracked skeleton!
An old cracked skeleton stops following a Lich.
An old cracked skeleton suddenly attacks a Lich!
An old cracked skeleton misses a Lich.
A sea of arachnids and insects consume and overwhelm an old cracked skeleton!
You resist the effects of a Lich's spell!
You snap into visibility.
< 981h/981H 279v/279V Pos: standing >
< T: skeleton TP: sta TC: small wounds E: A Lich sta EP: excellent >
You aren't quite ready for another attempt.
< 981h/981H 279v/279V Pos: standing >
< T: skeleton TP: sta TC: small wounds E: A Lich sta EP: excellent >
A Lich dodges your futile attack.
[Damage: 7 ] -=[Your impressive pierce wounds a Lich.]=-
[Damage: 7 ] -=[Your impressive pierce wounds a Lich.]=-
< 981h/981H 279v/279V Pos: standing >
< T: skeleton TP: sta TC: small wounds E: A Lich sta EP: excellent >
You think you noticed an opening in your victim defenses...
< 981h/981H 279v/279V Pos: standing >
< T: skeleton TP: sta TC: small wounds E: A Lich sta EP: excellent >
You snap into visibility.
You manage, with complete incompetence, to throw yourself head-first into the ground!
You snap into visibility.
[Damage: 9 ]
< 972h/981H 279v/279V Pos: sitting >
< T: skeleton TP: sta TC: small wounds E: A Lich sta EP: excellent >
A Lich attempts to flee.
A Lich tries to flee, but can't make it out of here!
< 972h/981H 279v/279V Pos: sitting >
< T: skeleton TP: sta TC: small wounds E: A Lich sta EP: excellent >
A Lich attempts to flee.
A Lich tries to flee, but can't make it out of here!
< 972h/981H 279v/279V Pos: sitting >
< T: skeleton TP: sta TC: small wounds E: A Lich sta EP: excellent >
Autosaving...
< 972h/981H 279v/279V Pos: sitting >
< T: skeleton TP: sta TC: small wounds E: A Lich sta EP: excellent >
An old cracked skeleton dodges a Lich's attack.
A Lich misses an old cracked skeleton.
< 972h/981H 279v/279V Pos: sitting >
< T: skeleton TP: sta TC: small wounds E: A Lich sta EP: excellent >
A wave of insects and arachnids crawls about the area...
A sea of arachnids and insects consume and overwhelm an old cracked skeleton!
A sea of arachnids and insects consume and overwhelm an old cracked skeleton!
A sea of arachnids and insects consume and overwhelm an old cracked skeleton!
A sea of arachnids and insects consume and overwhelm an old cracked skeleton!
A sea of arachnids and insects consume and overwhelm an old cracked skeleton!
A sea of arachnids and insects consume and overwhelm an old cracked skeleton!
You snap into visibility.
A sea of arachnids and insects consume and overwhelm you!
< 945h/981H 279v/279V Pos: sitting >
< T: skeleton TP: sta TC: few wounds E: A Lich sta EP: excellent >
A Lich blocks an old cracked skeleton's lunge at him.
A Lich dodges an old cracked skeleton's attack.
An old cracked skeleton throws back its head and cackles with insane glee!
An old cracked skeleton kicks a Lich causing parts of a Lich to cave in!
An old cracked skeleton misses a Lich.
An old cracked skeleton starts moaning.
A Lich's critical hit dislodged one of an old cracked skeleton's bones, sending it tearing into a Lich's flesh.
An old cracked skeleton misses a Lich.
Two eerie points of red light flare in an old cracked skeleton's hollow eye sockets.
A Lich sneers at an old cracked skeleton while sidestepping its kick.
An old cracked skeleton misses a Lich.
An old cracked skeleton starts moaning.
A Lich's critical hit dislodged one of an old cracked skeleton's bones, sending it tearing into a Lich's flesh.
An old cracked skeleton misses a Lich.
An old cracked skeleton throws back its head and cackles with insane glee!
An old cracked skeleton misses a Lich.
< 945h/981H 279v/279V Pos: sitting >
< T: skeleton TP: sta TC: few wounds E: A Lich sta EP: excellent >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Lich blocks your futile lunge at him.
A Lich dodges your futile attack.
You snap into visibility.
[Damage: 7 ] -=[Your pierce wounds a Lich.]=-
< 945h/981H 279v/279V Pos: sitting >
< T: skeleton TP: sta TC: few wounds E: A Lich sta EP: excellent >
Baz enters from the east.
< 945h/981H 279v/279V Pos: sitting >
< T: skeleton TP: sta TC: few wounds E: A Lich sta EP: excellent >
You were unable to execute your deadly combination.
A Lich starts casting an offensive spell.
< 945h/981H 279v/279V Pos: sitting >
< T: skeleton TP: sta TC: few wounds E: A Lich sta EP: excellent >
A Lich completes his spell...
A Lich utters the word 'gjifal'
A Lich unleashes light in a focused, searing ray at an old cracked skeleton!
< 945h/981H 279v/279V Pos: sitting >
< T: skeleton TP: sta TC: awful E: A Lich sta EP: excellent >
Baz starts casting an offensive spell called 'energy drain'.
< 946h/981H 279v/279V Pos: sitting >
< T: skeleton TP: sta TC: awful E: A Lich sta EP: excellent >
A Lich attempts to flee.
A Lich leaves west.
< 946h/981H 279v/279V Pos: sitting >
Baz stops invoking abruptly!
< 946h/981H 279v/279V Pos: sitting >
A Lich enters from the west.
< 946h/981H 279v/279V Pos: sitting >
An old cracked skeleton suddenly attacks a Lich!
An old cracked skeleton misses a Lich.
An old cracked skeleton suddenly attacks a Lich!
An old cracked skeleton misses a Lich.
< 946h/981H 279v/279V Pos: sitting >
An old cracked skeleton suddenly attacks a Lich!
An old cracked skeleton misses a Lich.
< 946h/981H 279v/279V Pos: sitting >
An old cracked skeleton suddenly attacks a Lich!
An old cracked skeleton misses a Lich.
An old cracked skeleton suddenly attacks a Lich!
An old cracked skeleton misses a Lich.
You clamber to your feet.
< 946h/981H 279v/279V Pos: standing >
A Lich is knocked to the ground by an old cracked skeleton's mighty bash!
You start playing your epic drums of chaos and heroism and singing aloud.
Baz starts casting an offensive spell called 'energy drain'.
< 946h/981H 279v/279V Pos: standing >
Strike at whom?
< 946h/981H 279v/279V Pos: standing >
Baz completes his spell...
Baz utters the words 'energy drain'
Baz's spell flows around a Lich, leaving him unharmed!
< 946h/981H 279v/279V Pos: standing >
An old cracked skeleton misses a Lich.
A Lich blocks an old cracked skeleton's lunge at him.
< 946h/981H 279v/279V Pos: standing >
You snap into visibility.
You stealthily position yourself behind a Lich, circling him.
< 946h/981H 279v/279V Pos: standing >
< T: skeleton TP: sta TC: few wounds E: A Lich sit EP: excellent >
A wave of insects and arachnids crawls about the area...
A sea of arachnids and insects consume and overwhelm Baz!
A sea of insects and arachnids consumed an old cracked skeleton completely leaving nothing but a few bones..
An old cracked skeleton is dead! R.I.P.
An old cracked skeleton's death cry reverberates in your head as it falls to the ground.
An old cracked skeleton falls to the ground, leaving a pile of inanimate bones.
A sea of arachnids and insects consume and overwhelm an old cracked skeleton!
A sea of arachnids and insects consume and overwhelm an old cracked skeleton!
A sea of arachnids and insects consume and overwhelm an old cracked skeleton!
A sea of arachnids and insects consume and overwhelm an old cracked skeleton!
A sea of arachnids and insects consume and overwhelm an old cracked skeleton!
A sea of arachnids and insects consume and overwhelm you!
A Lich blocks Baz's lunge at him.
A Lich blocks Baz's lunge at him.
Baz starts casting an offensive spell.
< 915h/981H 279v/279V Pos: standing >
< T: skeleton TP: sta TC: nasty wounds E: A Lich sit EP: excellent >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 8 ] -=[A Lich screams in pain as your pierce tears into his flesh]=-
[Damage: 8 ] -=[A Lich screams in pain as your pierce tears into his flesh]=-
[Damage: 8 ] -=[A Lich screams in pain as your pierce tears into his flesh]=-
[Damage: 8 ] -=[A Lich screams in pain as your pierce tears into his flesh]=-
< 916h/981H 279v/279V Pos: standing >
< T: skeleton TP: sta TC: nasty wounds E: A Lich sit EP: excellent >
Baz completes his spell...
Baz utters the words 'energy drain'
Baz drains a Lich - what a waste of energy!
< 916h/981H 279v/279V Pos: standing >
< T: skeleton TP: sta TC: nasty wounds E: A Lich sit EP: excellent >
An old cracked skeleton misses a Lich.
< 916h/981H 279v/279V Pos: standing >
< T: skeleton TP: sta TC: nasty wounds E: A Lich sit EP: excellent >
An old cracked skeleton dodges a Lich's attack.
An old cracked skeleton misses a Lich.
An old cracked skeleton misses a Lich.
An old cracked skeleton groans loudly.
Sorry, you aren't allowed to do that in combat.
< 916h/981H 279v/279V Pos: standing >
< T: skeleton TP: sta TC: nasty wounds E: A Lich sit EP: excellent >
An old cracked skeleton misses a Lich.
An old cracked skeleton groans loudly.
An old cracked skeleton misses a Lich.
An old cracked skeleton throws back its head and cackles with insane glee!
You think you noticed an opening in your victim defenses...
< 916h/981H 279v/279V Pos: standing >
< T: skeleton TP: sta TC: nasty wounds E: A Lich sit EP: excellent >
You snap into visibility.
A Lich is already on the ground!
But hey you try anyways and you fall on yer ass!
Baz starts casting an offensive spell called 'energy drain'.
< 916h/981H 279v/279V Pos: sitting >
< T: skeleton TP: sta TC: nasty wounds E: A Lich sit EP: excellent >
Baz completes his spell...
Baz utters the words 'unsozfol efaui'
Baz's spell flows around a Lich, leaving him unharmed!
< 916h/981H 279v/279V Pos: sitting >
< T: skeleton TP: sta TC: nasty wounds E: A Lich sit EP: excellent >
A Lich blocks an old cracked skeleton's lunge at him.
< 916h/981H 279v/279V Pos: sitting >
< T: skeleton TP: sta TC: nasty wounds E: A Lich sit EP: excellent >
A wave of insects and arachnids crawls about the area...
A Lich's spell flows around Baz, leaving him unharmed!
A sea of arachnids and insects consume and overwhelm an old cracked skeleton!
A sea of arachnids and insects consume and overwhelm an old cracked skeleton!
A sea of arachnids and insects consume and overwhelm an old cracked skeleton!
A sea of arachnids and insects consume and overwhelm an old cracked skeleton!
A sea of arachnids and insects consume and overwhelm an old cracked skeleton!
You snap into visibility.
A sea of arachnids and insects consume and overwhelm you!
< 885h/981H 279v/279V Pos: sitting >
< T: skeleton TP: sta TC:pretty hurt E: A Lich sit EP: excellent >
A Lich blocks Baz's lunge at him.
A Lich blocks Baz's lunge at him.
Baz starts casting an offensive spell called 'energy drain'.
< 885h/981H 279v/279V Pos: sitting >
< T: skeleton TP: sta TC:pretty hurt E: A Lich sit EP: excellent >
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 17 ] -=[Your pierce wounds a Lich.]=-
[Damage: 8 ] -=[Your pierce wounds a Lich.]=-
< 885h/981H 279v/279V Pos: sitting >
< T: skeleton TP: sta TC:pretty hurt E: A Lich sit EP: excellent >
Baz completes his spell...
Baz utters the words 'energy drain'
Baz drains a Lich - what a waste of energy!
< 885h/981H 279v/279V Pos: sitting >
< T: skeleton TP: sta TC:pretty hurt E: A Lich sit EP: few scratches >
A Town Guardian enters from the west.
A Lich's crude punch wounds an old cracked skeleton.
Baz starts casting an offensive spell called 'undeath to death'.
< 886h/981H 279v/279V Pos: sitting >
< T: skeleton TP: sta TC:pretty hurt E: A Lich sit EP: few scratches >
A Town Guardian suddenly attacks a Lich!
A Town Guardian's fine punch strikes a Lich.
A Lich's patched obsidian ringmail from the Transparent Tower was damaged from the massive blow!
An old cracked skeleton misses a Lich.
An old cracked skeleton starts moaning.
A Lich's critical hit dislodged one of an old cracked skeleton's bones, sending it tearing into a Lich's flesh.
< 886h/981H 279v/279V Pos: sitting >
< T: skeleton TP: sta TC:pretty hurt E: A Lich sit EP: small wounds >
You were unable to execute your deadly combination.
An old cracked skeleton misses a Lich.
An old cracked skeleton groans loudly.
An old cracked skeleton kicks a Lich causing parts of a Lich to cave in!
A Lich's body appears to recover from the affects of the potion.
A Lich clambers to his feet.
< 886h/981H 279v/279V Pos: sitting >
< T: skeleton TP: sta TC:pretty hurt E: A Lich sta EP: small wounds >
An old cracked skeleton misses a Lich.
An old cracked skeleton misses a Lich.
A Lich attempts to flee.
A Lich leaves west.
< 886h/981H 279v/279V Pos: sitting >
Baz stops invoking abruptly!
< 886h/981H 279v/279V Pos: sitting >
A Town Guardian leaves west.
< 886h/981H 279v/279V Pos: sitting >
A Lich enters from the west.
< 886h/981H 279v/279V Pos: sitting >
An old cracked skeleton suddenly attacks a Lich!
An old cracked skeleton misses a Lich.
An old cracked skeleton suddenly attacks a Lich!
An old cracked skeleton misses a Lich.
An old cracked skeleton suddenly attacks a Lich!
An old cracked skeleton's fine claw wounds a Lich.
An old cracked skeleton suddenly attacks a Lich!
An old cracked skeleton misses a Lich.
A Lich is knocked to the ground by an old cracked skeleton's mighty bash!
< 886h/981H 279v/279V Pos: sitting >
You clamber to your feet.
< 887h/981H 279v/279V Pos: standing >
< 887h/981H 279v/279V Pos: standing >
An old cracked skeleton misses a Lich.
< 887h/981H 279v/279V Pos: standing >
Baz starts casting an offensive spell called 'undeath to death'.
< 887h/981H 279v/279V Pos: standing >
You aren't quite ready for another attempt.
< 887h/981H 279v/279V Pos: standing >
You snap into visibility.
[Damage: 8 ] -=[Your impressive pierce wounds a Lich.]=-
< 887h/981H 279v/279V Pos: standing >
< T: skeleton TP: sta TC: few wounds E: A Lich sit EP: small wounds >
Baz completes his spell...
Baz utters the words 'jioculoahp ha oculoahp'
A Lich wavers in agony, as the positive energies sent by Baz purge his essence!
A strange magical aura forms around a Lich.
< 887h/981H 279v/279V Pos: standing >
< T: skeleton TP: sta TC: few wounds E: A Lich sit EP: pretty hurt >
An old cracked skeleton dodges a Lich's attack.
< 887h/981H 279v/279V Pos: standing >
< T: skeleton TP: sta TC: few wounds E: A Lich sit EP: pretty hurt >
An old cracked skeleton misses a Lich.
An old cracked skeleton groans loudly.
An old cracked skeleton misses a Lich.
A Lich blocks an old cracked skeleton's lunge at him.
Two eerie points of red light flare in an old cracked skeleton's hollow eye sockets.
An old cracked skeleton kicks a Lich causing parts of a Lich to cave in!
An old cracked skeleton misses a Lich.
A Lich blocks an old cracked skeleton's lunge at him.
An old cracked skeleton groans loudly.
< 887h/981H 279v/279V Pos: standing >
< T: skeleton TP: sta TC: few wounds E: A Lich sit EP: pretty hurt >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 8 ] -=[Your impressive pierce strikes a Lich.]=-
[Damage: 8 ] -=[Your impressive pierce strikes a Lich.]=-
[Damage: 8 ] -=[Your impressive pierce strikes a Lich.]=-
[Damage: 8 ] -=[Your impressive pierce strikes a Lich.]=-
< 887h/981H 279v/279V Pos: standing >
< T: skeleton TP: sta TC: few wounds E: A Lich sit EP: pretty hurt >
You think you noticed an opening in your victim defenses...
< 887h/981H 279v/279V Pos: standing >
< T: skeleton TP: sta TC: few wounds E: A Lich sit EP: pretty hurt >
An old cracked skeleton misses a Lich.
An old cracked skeleton's fine claw strikes a Lich very hard.
< 888h/981H 279v/279V Pos: standing >
< T: skeleton TP: sta TC: few wounds E: A Lich sit EP: pretty hurt >
You start chanting...
You snap into visibility.
< 888h/981H 279v/279V Pos: standing >
< T: skeleton TP: sta TC: few wounds E: A Lich sit EP: awful >
Baz starts casting an offensive spell called 'negative concussion blast'.
< 888h/981H 279v/279V Pos: standing >
< T: skeleton TP: sta TC: few wounds E: A Lich sit EP: awful >
A Lich misses an old cracked skeleton.
< 888h/981H 279v/279V Pos: standing >
< T: skeleton TP: sta TC: few wounds E: A Lich sit EP: awful >
Baz completes his spell...
Baz utters the words 'negative concussion blast'
Baz's spell flows around a Lich, leaving him unharmed!
You complete your spell...
[Damage: 142 ] Your mighty fist smashes into a Lich's body, killing him instantly!
A Lich's frozen crystal visor from Tower of High Sorcery was completely destroyed by the massive blow!
A Lich is dead! R.I.P.
You receive your share of experience.