The death of [53 Storm Druid] Znarc Durian Addicts (Lich)

in A Fading Pathway

from the perspective of [52 Spiritualist] Vokir The Empire (Drow Elf)

<worn as a badge>    a craftsman's pin of Dweefniggle's workshop [superior] [82%]
<worn on head>       the helmet of corruption (glowing)
<worn on eyes>       the eyepatch of immortality with a strange dark bloodstone (magic) (glowing) [85%]
<worn in ear>        a tiny endurium earring of cold protection [superior] made by Dahamma (magic)
<worn in ear>        a black pearl earring
<worn on face>       the mask of the plague of health
<worn around neck>   the medallion of kossuth (magic) [84%]
<worn around neck>   the necklace of regeneration (magic) (glowing) (humming)
<worn on body>       the platemail of life [poor] (magic) [89%]
<worn about body>    the cloak of the overseer (magic) (glowing) [76%]
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a waistband of rock and stone [poor] (magic)
<worn on belt buckle>a platinum telescope studded with crystal shrimp (magic) (glowing)
<attached to belt>   a glowing azure potion (magic) (glowing) [62%]
<worn on arms>       some glowing dragonscale vambraces from Zalkapfaan, City of the Headless Horde [83%]
<held as shield>     a glowing dragonscale shield [88%]
<worn around wrist>  a fragile dragonscale wristguard [85%]
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic) [29%]
<worn on hands>      the hands of justice (magic) (glowing) [77%]
<worn on finger>     some mithril ringlets (magic)
<worn on finger>     a gleaming platinum ring [poor] (magic) [87%]
<held>               a fire-imbued totem of Kossuth (magic) [87%]
<worn on legs>       a pair of shadow leggings (magic) [72%]
<worn on feet>       a pair of boots emitting dust [superior] (magic) (glowing) [86%]

Obvious exits: -N -E -S -W

< 823h/861H 168v/221V Pos: standing >
 
 *****  
 **@**  
 M****  
The Fog Enshrouded Forest
Obvious exits: -N -E -S -W

< 823h/861H 167v/221V Pos: standing >
 
 ****.  
 **@*.  
 ****.  
The Fog Enshrouded Forest
Obvious exits: -N -E -S -W

< 823h/861H 166v/221V Pos: standing >
 
 ***..  
 **@..  
 ***.^  
The Fog Enshrouded Forest
Obvious exits: -N -E -S -W

< 824h/861H 165v/221V Pos: standing >
 
   *.*......    
  ****^.^....   
 ******.....^^  
 ******....^.^  
 ******@..^^^.  
 ******.^..^^^  
 *****.....^MM  
  ***..^..^.^   
   **..^^.^^    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W

< 824h/861H 164v/221V Pos: standing >
 
   .*......^    
  ***^.^....^   
 *****.....^^.  
 *****....^.^^  
 *****.@.^^^.^  
 *****.^..^^^M  
 ****.....^MM^  
  **..^..^.^M   
   *..^^.^^M    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W

< 824h/861H 163v/221V Pos: standing >
A sea of arachnids and insects consume and overwhelm you!
 
   *M.......    
  *.*......^.   
 ****^.^....^^  
 *****.....^^.  
 *****.@..^.^^  
 *****...^^^.^  
 *****.^..^^^M  
  ***.....^MM   
   *..^..^.^    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W

< 788h/861H 163v/221V Pos: standing >
 
   .........    
  **M........   
 **.*......^..  
 ****^.^....^^  
 *****.@...^^.  
 *****....^.^^  
 *****...^^^.^  
  ****.^..^^^   
   **.....^M    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W

< 789h/861H 162v/221V Pos: standing >
 
   .........    
  *..........   
 ***M.........  
 **.*......^..  
 ****^.@....^^  
 *****.....^^.  
 *****....^.^^  
  ****...^^^.   
   ***.^..^^    
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W

< 789h/861H 161v/221V Pos: standing >
 
   .........    
  *.........^   
 **...........  
 ***M.........  
 **.*..@...^..  
 ****^.^....^^  
 *****.....^^.  
  ****....^.^   
   ***...^^^    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W

< 789h/861H 160v/221V Pos: standing >
 
   .........    
  *..........   
 ***M.........  
 **.*......^..  
 ****^.@....^^  
 *****.....^^.  
 *****....^.^^  
  ****...^^^.   
   ***.^..^^    
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W

< 790h/861H 161v/221V Pos: standing >
 
   *........    
  **.........   
 ****M........  
 ***.*......^.  
 *****^@^....^  
 ******.....^^  
 ******....^.^  
  *****...^^^   
   ****.^..^    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W

< 791h/861H 160v/221V Pos: standing >
A Fading Pathway
Obvious exits: -N -E -S -W

< 791h/861H 159v/221V Pos: standing >
You sit down and relax.

< 791h/861H 161v/221V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - greater spirit sight
               1 - guardian spirits
(10th circle)  1 - etherportal
               3 - gaseous cloud
( 9th circle)  2 - arieks shattering iceball
( 8th circle)  2 - scathing wind
               1 - corrosive blast
               1 - spirit jump
               1 - tormenting spirits
( 7th circle)  5 - greater soul disturbance
               1 - ravenflight
( 6th circle)  7 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  2 - pantherspeed
               1 - mousestrength
               1 - hawkvision
               5 - mending
( 3rd circle)  4 - scalding blast
               6 - purify spirit
( 2nd circle) 11 - flameburst
( 1st circle)  9 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    2 seconds:  ( 9th) arieks shattering iceball
    4 seconds:  ( 9th) arieks shattering iceball
    6 seconds:  ( 9th) arieks shattering iceball

You can memorize no more spells.
You continue your study.

< 792h/861H 162v/221V Pos: sitting >
You start meditating...

< 792h/861H 164v/221V Pos: sitting >
A sea of arachnids and insects consume and overwhelm you!
You have finished memorizing arieks shattering iceball.

< 756h/861H 172v/221V Pos: sitting >
You have finished memorizing arieks shattering iceball.
A Lich enters from the east.

< 758h/861H 180v/221V Pos: sitting >
A Lich suddenly attacks YOU!
You abandon your meditative trance.

< 758h/861H 184v/221V Pos: sitting >
< T: Vokir TP: sit TC: small wounds E: A Lich sta EP: excellent >
 You clamber to your feet.

< 759h/861H 186v/221V Pos: standing >
< T: Vokir TP: sta TC: small wounds E: A Lich sta EP: excellent >
 You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 759h/861H 186v/221V Pos: standing >
< T: Vokir TP: sta TC: small wounds E: A Lich sta EP: excellent >
 A sea of arachnids and insects consume and overwhelm you!

< 725h/861H 186v/221V Pos: standing >
< T: Vokir TP: sta TC: small wounds E: A Lich sta EP: excellent >
 You complete your spell...
You point at a Lich.
[Damage: 79 ] Your blast of molten spray slams into a Lich, burning holes into his flesh.
The vile creature burns and sizzles!

< 725h/861H 186v/221V Pos: standing >
< T: Vokir TP: sta TC: small wounds E: A Lich sta EP: excellent >
 A Lich attacks you. [1 hits]
You start chanting...

< 724h/861H 186v/221V Pos: standing >
< T: Vokir TP: sta TC: small wounds E: A Lich sta EP: excellent >
 You complete your spell...
You point at a Lich.
[Damage: 77 ] Your blast of molten spray slams into a Lich, burning holes into his flesh.
The vile creature burns and sizzles!
A Lich starts casting an offensive spell called 'creeping doom'.

< 724h/861H 186v/221V Pos: standing >
< T: Vokir TP: sta TC: small wounds E: A Lich sta EP:  small wounds >
 You start chanting...

< 724h/861H 186v/221V Pos: standing >
< T: Vokir TP: sta TC: small wounds E: A Lich sta EP:  small wounds >
 The sea of insects and arachnids fades away...

< 724h/861H 186v/221V Pos: standing >
< T: Vokir TP: sta TC: small wounds E: A Lich sta EP:  small wounds >
 You complete your spell...
You point at a Lich.
[Damage: 100 ] Your blast of molten spray slams into a Lich, burning holes into his flesh.
The vile creature burns and sizzles!
A Lich completes his spell...
A Lich utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.

< 724h/861H 186v/221V Pos: standing >
< T: Vokir TP: sta TC: small wounds E: A Lich sta EP:  few wounds >
 You resist the effects of a Lich's spell!

< 724h/861H 186v/221V Pos: standing >
< T: Vokir TP: sta TC: small wounds E: A Lich sta EP:  few wounds >
 A Lich attacks you. [0 hits]
You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 724h/861H 186v/221V Pos: standing >
< T: Vokir TP: sta TC: small wounds E: A Lich sta EP:  few wounds >
 A Lich starts casting an offensive spell called 'creeping doom'.

< 724h/861H 186v/221V Pos: standing >
< T: Vokir TP: sta TC: small wounds E: A Lich sta EP:  few wounds >
 You complete your spell...
You point at a Lich.
[Damage: 78 ] Your blast of molten spray slams into a Lich, burning holes into his flesh.
The vile creature burns and sizzles!

< 724h/861H 186v/221V Pos: standing >
< T: Vokir TP: sta TC: small wounds E: A Lich sta EP: pretty hurt >
 A Lich completes his spell...
A Lich utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.

< 724h/861H 186v/221V Pos: standing >
< T: Vokir TP: sta TC: small wounds E: A Lich sta EP: pretty hurt >
 A sea of arachnids and insects consume and overwhelm you!
You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 687h/861H 186v/221V Pos: standing >
< T: Vokir TP: sta TC: small wounds E: A Lich sta EP:  nasty wounds >
 A sea of arachnids and insects consume and overwhelm you!

< 648h/861H 186v/221V Pos: standing >
< T: Vokir TP: sta TC: small wounds E: A Lich sta EP:  nasty wounds >
 You complete your spell...
You point at a Lich.
[Damage: 102 ] Your blast of molten spray slams into a Lich, burning holes into his flesh.
The vile creature burns and sizzles!
A Lich attempts to flee.
A Lich leaves north.

< 648h/861H 186v/221V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 648h/861H 186v/221V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 648h/861H 186v/221V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 648h/861H 186v/221V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 648h/861H 186v/221V Pos: standing >
A sea of arachnids and insects consume and overwhelm you!

< 609h/861H 187v/221V Pos: standing >
You failed.

< 609h/861H 188v/221V Pos: standing >
 
   .........    
  .M*........   
 ..**.........  
 .****........  
 ****.*@.....^  
 ******^.^....  
 *******.....^  
  ******....^   
   *****...^    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W

< 609h/861H 187v/221V Pos: standing >
A sea of arachnids and insects consume and overwhelm you!

< 574h/861H 188v/221V Pos: standing >
You failed.

< 574h/861H 189v/221V Pos: standing >
A Fading Pathway
Obvious exits: -N -E -S -W

< 574h/861H 188v/221V Pos: standing >
You sit down and relax.

< 574h/861H 190v/221V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - greater spirit sight
               1 - guardian spirits
(10th circle)  1 - etherportal
               3 - gaseous cloud
( 9th circle)  4 - arieks shattering iceball
( 8th circle)  2 - scathing wind
               1 - corrosive blast
               1 - spirit jump
               1 - tormenting spirits
( 7th circle)  5 - greater soul disturbance
               1 - ravenflight
( 6th circle)  7 - greater mending
( 5th circle)  3 - molten spray
( 4th circle)  2 - pantherspeed
               1 - mousestrength
               1 - hawkvision
               5 - mending
( 3rd circle)  4 - scalding blast
               6 - purify spirit
( 2nd circle) 11 - flameburst
( 1st circle)  9 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    2 seconds:  ( 9th) arieks shattering iceball
    3 seconds:  ( 5th) molten spray
    5 seconds:  ( 5th) molten spray
    6 seconds:  ( 5th) molten spray
    8 seconds:  ( 5th) molten spray
    9 seconds:  ( 5th) molten spray

You can memorize no more spells.
You continue your study.

< 574h/861H 191v/221V Pos: sitting >
You start meditating...

< 574h/861H 192v/221V Pos: sitting >
You have finished memorizing arieks shattering iceball.

< 574h/861H 199v/221V Pos: sitting >
You resist the effects of a Lich's spell!

< 575h/861H 201v/221V Pos: sitting >
You have finished memorizing molten spray.

< 575h/861H 204v/221V Pos: sitting >
You resist the effects of a Lich's spell!

< 575h/861H 207v/221V Pos: sitting >
You have finished memorizing molten spray.

< 575h/861H 209v/221V Pos: sitting >
You have finished memorizing molten spray.

< 575h/861H 214v/221V Pos: sitting >
You have finished memorizing molten spray.

< 575h/861H 219v/221V Pos: sitting >
You have finished memorizing molten spray.
You snap out of your meditative trance, memorization complete.
A Lich enters from the east.

< 575h/861H 221v/221V Pos: sitting >
A sea of arachnids and insects consume and overwhelm you!
You clamber to your feet.

< 539h/861H 221v/221V Pos: standing >
<A Lich starts casting an offensive spell.

< 539h/861H 221v/221V Pos: standing >
<A sea of arachnids and insects consume and overwhelm you!
[Damage:  2 ] You attack a Lich. [1 hits]

< 505h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC: few wounds E: A Lich sta EP: excellent >
 You are already standing.

< 505h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC: few wounds E: A Lich sta EP: excellent >
 A Lich completes his spell...
A Lich utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.

< 505h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC: few wounds E: A Lich sta EP: excellent >
 A sea of arachnids and insects consume and overwhelm you!
You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 470h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC: few wounds E: A Lich sta EP: excellent >
 You complete your spell...
You point at a Lich.
[Damage: 80 ] Your blast of molten spray slams into a Lich, burning holes into his flesh.
The vile creature burns and sizzles!

< 470h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC: few wounds E: A Lich sta EP: excellent >
 A Lich starts casting an offensive spell called 'creeping doom'.

< 470h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC: few wounds E: A Lich sta EP: excellent >
 You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 470h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC: few wounds E: A Lich sta EP: excellent >
 The sea of insects and arachnids fades away...

< 470h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC: few wounds E: A Lich sta EP: excellent >
 You complete your spell...
You point at a Lich.
[Damage: 96 ] Your blast of molten spray slams into a Lich, burning holes into his flesh.
The vile creature burns and sizzles!

< 470h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC: few wounds E: A Lich sta EP:  small wounds >
 A Lich completes his spell...
A Lich utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.

< 470h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC: few wounds E: A Lich sta EP:  small wounds >
 The sea of insects and arachnids fades away...
A sea of arachnids and insects consume and overwhelm you!
Baz enters from the north.

< 436h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC: few wounds E: A Lich sta EP:  small wounds >
 You attack a Lich. [0 hits]

< 436h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC: few wounds E: A Lich sta EP:  small wounds >
 A Lich attacks you. [0 hits]
You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 436h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC: few wounds E: A Lich sta EP:  small wounds >
 You resist the effects of a Lich's spell!
Baz starts casting an offensive spell.

< 436h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC: few wounds E: A Lich sta EP:  small wounds >
 You complete your spell...
You point at a Lich.
[Damage: 88 ] Your blast of molten spray slams into a Lich, burning holes into his flesh.
The vile creature burns and sizzles!
A Lich starts casting an offensive spell.

< 436h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC: few wounds E: A Lich sta EP:  few wounds >
 You start chanting...

< 436h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC: few wounds E: A Lich sta EP:  few wounds >
 Baz completes his spell...
Baz utters the words 'jioculoahp ha oculoahp'
A Lich wavers in agony, as the positive energies sent by Baz purge his essence!
A strange magical aura forms around a Lich.

< 436h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC: few wounds E: A Lich sta EP:  awful >
 A Lich completes his spell...
A Lich utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.

< 436h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC: few wounds E: A Lich sta EP:  awful >
 Casting: greater mending **
You resist the effects of a Lich's spell!

< 436h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC: few wounds E: A Lich sta EP:  awful >
 You resist the effects of a Lich's spell!
Baz starts casting an offensive spell.

< 436h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC: few wounds E: A Lich sta EP:  awful >
 Casting: greater mending *
A Lich attacks you. [0 hits]

< 436h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC: few wounds E: A Lich sta EP:  awful >
 A Lich attempts to flee.
A Lich leaves north.

< 436h/861H 221v/221V Pos: standing >
You resist the effects of a Lich's spell!

< 436h/861H 221v/221V Pos: standing >
Baz stops invoking abruptly!

< 436h/861H 221v/221V Pos: standing >
You complete your spell...
You shudders as an immense rush of life flows into his body!

< 648h/861H 221v/221V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 648h/861H 221v/221V Pos: standing >
A sea of arachnids and insects consume and overwhelm you!

< 610h/861H 221v/221V Pos: standing >
You complete your spell...
You shudders as an immense rush of life flows into his body!

< 772h/861H 221v/221V Pos: standing >
You resist the effects of a Lich's spell!
Baz leaves north.

< 772h/861H 221v/221V Pos: standing >
A sea of arachnids and insects consume and overwhelm you!
You sit down and relax.

< 735h/861H 221v/221V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - greater spirit sight
               1 - guardian spirits
(10th circle)  1 - etherportal
               3 - gaseous cloud
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  2 - scathing wind
               1 - corrosive blast
               1 - spirit jump
               1 - tormenting spirits
( 7th circle)  5 - greater soul disturbance
               1 - ravenflight
( 6th circle)  5 - greater mending
( 5th circle)  5 - molten spray
( 4th circle)  2 - pantherspeed
               1 - mousestrength
               1 - hawkvision
               5 - mending
( 3rd circle)  4 - scalding blast
               6 - purify spirit
( 2nd circle) 11 - flameburst
( 1st circle)  9 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    1 seconds:  ( 5th) molten spray
    3 seconds:  ( 5th) molten spray
    4 seconds:  ( 5th) molten spray
    6 seconds:  ( 6th) greater mending
    8 seconds:  ( 6th) greater mending

You can memorize no more spells.
You continue your study.

< 735h/861H 221v/221V Pos: sitting >
Baz enters from the north.
You start meditating...

< 735h/861H 221v/221V Pos: sitting >
You have finished memorizing molten spray.

< 735h/861H 221v/221V Pos: sitting >
You have finished memorizing molten spray.

< 735h/861H 221v/221V Pos: sitting >
You resist the effects of a Lich's spell!

< 736h/861H 221v/221V Pos: sitting >
You have finished memorizing molten spray.

< 736h/861H 221v/221V Pos: sitting >
A sea of arachnids and insects consume and overwhelm you!

< 699h/861H 221v/221V Pos: sitting >
You have finished memorizing greater mending.

< 699h/861H 221v/221V Pos: sitting >
You resist the effects of a Lich's spell!

< 699h/861H 221v/221V Pos: sitting >
You have finished memorizing greater mending.
You snap out of your meditative trance, memorization complete.

< 699h/861H 221v/221V Pos: sitting >
Baz starts casting a spell.

< 699h/861H 221v/221V Pos: sitting >
You clamber to your feet.

< 699h/861H 221v/221V Pos: standing >

< 699h/861H 221v/221V Pos: standing >
Baz completes his spell...
Baz utters the words 'zuharukz jioculoae'
Darkness seems to encompass Baz, and begins to permeate his rotting flesh!

< 699h/861H 221v/221V Pos: standing >
You resist the effects of a Lich's spell!

< 700h/861H 221v/221V Pos: standing >
The sea of insects and arachnids fades away...

< 700h/861H 221v/221V Pos: standing >
Baz gets a thick cyan potion from his portable hole.

< 700h/861H 221v/221V Pos: standing >
The sea of insects and arachnids fades away...

< 700h/861H 221v/221V Pos: standing >

< 700h/861H 221v/221V Pos: standing >
A Fading Pathway
Obvious exits: -N -E -S -W
Baz Legionary of The Empire (Lich)(medium) stands in mid-air here.(Red Aura)
There is a slight disturbance in the spirit realm here.

< 700h/861H 221v/221V Pos: standing >

		Score information for Vokir

Level: 52   Race: Drow Elf   Class: Shaman / Spiritualist Sex: Male
Hit points: 700(861)  Moves: 221(221)
Coins carried:   48 platinum    25 gold     4 silver     3 copper
Coins in bank: 26234 platinum  4751 gold     0 silver     0 copper
Playing time: 10 days / 20 hours/ 24 minutes
Received data: 3.1353 MB this session.
Send data:     0.0184 MB this session.
Compression ratio: none
Title: Magister Equitum of The Empire
Followers:
   a water elemental
Status:  Standing.
         Soulshielded
Epic points(total): 2422(16197) Current task: find runestone of The Obsidian Citadel
Epic Bonus: Movement Regen Bonus (11.22%)
Frags:   +4.07   Deaths:   25
Detecting:       Invisible Evil Good Magic Life
Protected from:  Fire Cold Lightning
Protected by:    Spirit Ward
Enchantments:    Ultravision Farsee Fly Armor Haste Waterbreathing Sneaking
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 5
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 1113 

Active Spells:
--------------
detect invisibility (53 minutes)
vitality (11 minutes)
stone skin (2 minutes)
endurance (1 minute)
guardian spirits (13 minutes)
globe of darkness (4 minutes)
elephantstrength (20 minutes)
ravenflight (19 minutes)
greater spirit sight (22 minutes)
spirit armor (25 minutes)
pantherspeed (20 minutes)
rested bonus (55 minutes)


< 700h/861H 221v/221V Pos: standing >
The sea of insects and arachnids fades away...
Baz quaffs a thick cyan potion.

< 700h/861H 221v/221V Pos: standing >
A Fading Pathway
Obvious exits: -N -E -S -W
Baz Legionary of The Empire (Lich)(medium) stands in mid-air here.(Red Aura)

< 700h/861H 221v/221V Pos: standing >
A Fading Pathway
Obvious exits: -N -E -S -W
Baz Legionary of The Empire (Lich)(medium) stands in mid-air here.(Red Aura)
There is a slight disturbance in the spirit realm here.

< 701h/861H 221v/221V Pos: standing >

		Score information for Vokir

Level: 52   Race: Drow Elf   Class: Shaman / Spiritualist Sex: Male
Hit points: 701(861)  Moves: 221(221)
Coins carried:   48 platinum    25 gold     4 silver     3 copper
Coins in bank: 26234 platinum  4751 gold     0 silver     0 copper
Playing time: 10 days / 20 hours/ 25 minutes
Received data: 3.1391 MB this session.
Send data:     0.0184 MB this session.
Compression ratio: none
Title: Magister Equitum of The Empire
Followers:
   a water elemental
Status:  Standing.
         Soulshielded
Epic points(total): 2422(16197) Current task: find runestone of The Obsidian Citadel
Epic Bonus: Movement Regen Bonus (11.22%)
Frags:   +4.07   Deaths:   25
Detecting:       Invisible Evil Good Magic Life
Protected from:  Fire Cold Lightning
Protected by:    Spirit Ward
Enchantments:    Ultravision Farsee Fly Armor Haste Waterbreathing Sneaking
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 5
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 1113 

Active Spells:
--------------
detect invisibility (53 minutes)
vitality (11 minutes)
stone skin (2 minutes)
endurance (1 minute)
guardian spirits (13 minutes)
globe of darkness (4 minutes)
elephantstrength (20 minutes)
ravenflight (19 minutes)
greater spirit sight (22 minutes)
spirit armor (25 minutes)
pantherspeed (20 minutes)
rested bonus (55 minutes)


< 701h/861H 221v/221V Pos: standing >
You start chanting...

< 701h/861H 221v/221V Pos: standing >
Baz gets a slab of beef from his portable hole.

< 701h/861H 221v/221V Pos: standing >
Casting: greater mending 

< 702h/861H 221v/221V Pos: standing >
Baz eats a slab of beef.

< 702h/861H 221v/221V Pos: standing >
You complete your spell...
You shudders as an immense rush of life flows into his body!

< 861h/861H 221v/221V Pos: standing >
You sit down and relax.

< 861h/861H 221v/221V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - greater spirit sight
               1 - guardian spirits
(10th circle)  1 - etherportal
               3 - gaseous cloud
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  2 - scathing wind
               1 - corrosive blast
               1 - spirit jump
               1 - tormenting spirits
( 7th circle)  5 - greater soul disturbance
               1 - ravenflight
( 6th circle)  6 - greater mending
( 5th circle)  8 - molten spray
( 4th circle)  2 - pantherspeed
               1 - mousestrength
               1 - hawkvision
               5 - mending
( 3rd circle)  4 - scalding blast
               6 - purify spirit
( 2nd circle) 11 - flameburst
( 1st circle)  9 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    1 seconds:  ( 6th) greater mending

You can memorize no more spells.
You continue your study.

< 861h/861H 221v/221V Pos: sitting >
You start meditating...

< 861h/861H 221v/221V Pos: sitting >
You have finished memorizing greater mending.
You snap out of your meditative trance, memorization complete.

< 861h/861H 221v/221V Pos: sitting >
You clamber to your feet.

< 861h/861H 221v/221V Pos: standing >
A Lich enters from the north.

< 861h/861H 221v/221V Pos: standing >
A Lich starts casting an offensive spell.

< 861h/861H 221v/221V Pos: standing >

< 861h/861H 221v/221V Pos: standing >
A Lich completes his spell...
A Lich utters the words 'qarr diesilla'

< 861h/861H 221v/221V Pos: standing >
You start chanting...

< 861h/861H 221v/221V Pos: standing >
A Lich starts casting an offensive spell.

< 861h/861H 221v/221V Pos: standing >
Baz starts casting an offensive spell.

< 861h/861H 221v/221V Pos: standing >
A wave of insects and arachnids crawls about the area...
A Lich's spell flows around Baz, leaving him unharmed!
A sea of arachnids and insects consume and overwhelm you!

< 824h/861H 221v/221V Pos: standing >
<You complete your spell...
You point at a Lich.
[Damage: 112 ] Your blast of molten spray slams into a Lich, burning holes into his flesh.
The vile creature burns and sizzles!

< 824h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC:few scratches E: A Lich sta EP:  small wounds >
 A Lich completes his spell...
A Lich utters the words 'qarr diesilla'

< 824h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC:few scratches E: A Lich sta EP:  small wounds >
 Baz completes his spell...
Baz utters the words 'jioculoahp ha oculoahp'
A Lich wavers in agony, as the positive energies sent by Baz purge his essence!
A strange magical aura forms around a Lich.
You start chanting...

< 824h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC:few scratches E: A Lich sta EP:  awful >
 
< 824h/861H 221v/221V Pos: standing >
< T: Vokir TP: sta TC:few scratches E: A Lich sta EP:  awful >
 You complete your spell...
You point at a Lich.
[Damage: 100 ] Your molten spray melts what remains of a Lich into a puddle of liquid flesh.
A Lich is dead! R.I.P.
You receive your share of experience.