The death of [50 Gypsy] Hamy (Human)

in Fertile Grasslands of the Hearth Valley

from the perspective of [53 Necrolyte] Zloin The Empire (Kobold)

<worn as a badge>    a badge of promise (glowing)
<worn on head>       halo of the maelstrom [81%]
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a tiny orb of obsidian (magic) [52%]
<worn in ear>        an enchanted earring of constitution [74%]
<worn on face>       a white hot mask of living flame (glowing) [79%]
<worn around neck>   the pendant of the aboleth (magic) [87%]
<worn around neck>   a stylish dragonscale collar [45%]
<worn on body>       the robe of Lost Souls (magic)[239h 8m 43s]
<worn about body>    the living oceanic cloak [poor] (magic) (glowing) [70%]
<worn on back>       an embroidered illithid-hide backsheath (magic) [73%]
<worn as quiver>     an unique silver quiver from The Jade Empire
<worn about waist>   a belt of skulls of endurance (magic) [77%]
<worn on belt buckle>a soul sceptre [superior] with a strange dark bloodstone (magic) (glowing) [39%]
<attached to belt>   a midnight blue tome with silver bindings (glowing) [80%]
<attached to belt>   a tome of wizardry [82%]
<worn on arms>       the sleeves of sorcery (magic) (glowing) [53%]
<held as shield>     a summoner's shield (magic) (humming) [84%]
<worn around wrist>  a bracelet of influence [superior] (magic) [74%]
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic) [78%]
<worn on hands>      some ancient Tukluk spellshield gloves [85%]
<worn on finger>     the ring of celestial wonders (glowing)
<worn on finger>     a yellow ring of chrysoberyl [poor] (magic)
<primary weapon>     the orb of destruction (magic)
<worn on legs>       some angel feather leggings [poor] (magic) [59%]
<worn on feet>       some boots of enchantment [superior] (glowing) [62%]


Obvious exits: -North -East -South -West
The vampire of an elite guard enters from the east.
The vampire of A Town Guardian enters from the east.
The vampire of an elite highwayman enters from the east.
The lich of Znarc enters from the east.

< 852h/852H 165v/174V Pos: standing >
 
 ******...  
 *M+**^**.  
  ^+M@++++  
 *M+*^*.**  
 ^******..  
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
The corpse of a Vampire is lying here.
A bent brass scrap has been left here.
The vampire of an elite guard enters from the west.
The vampire of A Town Guardian enters from the west.
The vampire of an elite highwayman enters from the west.
The lich of Znarc enters from the west.

< 852h/852H 165v/174V Pos: standing >
 
 ****.  
 +*@^*  
 ++M++  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
The vampire of an elite guard enters from the south.
The vampire of A Town Guardian enters from the south.
The vampire of an elite highwayman enters from the south.
The lich of Znarc enters from the south.

< 852h/852H 165v/174V Pos: standing >
 
 *^*.^^.M^  
 *****....  
 M+**@**.^  
 ^++C++++M  
 M+*^*.***  
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
The vampire of an elite guard enters from the west.
The vampire of A Town Guardian enters from the west.
The vampire of an elite highwayman enters from the west.
The lich of Znarc enters from the west.

< 852h/852H 163v/174V Pos: standing >
 
 **...  
 *M@*.  
 C++++  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
A small pile of coins lies here.
The vampire of an elite guard enters from the west.
The vampire of A Town Guardian enters from the west.
The vampire of an elite highwayman enters from the west.
The lich of Znarc enters from the west.

< 852h/852H 162v/174V Pos: standing >
 
 **..^M^..  
 ^*.^^.M^.  
 ****@...M  
 +**^**.^.  
 ++C++++M+  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A few coins lie scattered here.
The vampire of an elite guard enters from the south.
The vampire of A Town Guardian enters from the south.
The vampire of an elite highwayman enters from the south.
The lich of Znarc enters from the south.

< 852h/852H 160v/174V Pos: standing >
 
 *^.^MM...  
 **..^M^..  
 ^*.^@.M^.  
 ****M...M  
 +**^**.^.  
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A few coins lie scattered here.
The vampire of an elite guard enters from the south.
The vampire of A Town Guardian enters from the south.
The vampire of an elite highwayman enters from the south.
The lich of Znarc enters from the south.

< 852h/852H 159v/174V Pos: standing >
 
 ^.^MM....  
 *..^M^...  
 *.^M@M^..  
 ***....M.  
 **^**.^.^  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
The vampire of an elite guard enters from the west.
The vampire of A Town Guardian enters from the west.
The vampire of an elite highwayman enters from the west.
The lich of Znarc enters from the west.

< 852h/852H 157v/174V Pos: standing >
Ok.
The lich of Znarc starts casting a spell.

< 852h/852H 160v/174V Pos: standing >
You kneel.

< 852h/852H 169v/174V Pos: kneeling >
A Centaur trots in from the south.
A Human enters from the south.
A Human enters from the south.
A Human enters from the south.
A Human enters from the south.
A Human enters from the south.

< 852h/852H 172v/174V Pos: kneeling >
 
 ^.^MM....  
 *..^M^...  
 *.^^@M^..  
 ***....M.  
 **^**.^.^  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A Human (medium) stands in mid-air here.
A Human (medium) stands in mid-air here.
A Human (medium) stands in mid-air here.
A Human (medium) stands in mid-air here.
A Human (medium) stands in mid-air here.
A brightly glowing torch floats near a Human's head. (illuminating)
A Grey Elf (medium) sits atop Saran.
The lich of Znarc stands here. (minion)  (casting) 
The vampire of an elite highwayman stands here. (minion) 
The vampire of A Town Guardian stands here. (minion) 
The vampire of an elite guard stands here. (minion) 

< 852h/852H 172v/174V Pos: kneeling >
 
 ^.^MM....  
 *..^M^...  
 *.^^@M^..  
 ***....M.  
 **^**.^.^  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A Human (medium) stands in mid-air here.
A Human (medium) stands in mid-air here.
A Human (medium) stands in mid-air here.
A Human (medium) stands in mid-air here.
A Human (medium) stands in mid-air here.
A brightly glowing torch floats near a Human's head. (illuminating)
A Grey Elf (medium) sits atop Saran.
The lich of Znarc stands here. (minion)  (casting) 
The vampire of an elite highwayman stands here. (minion) 
The vampire of A Town Guardian stands here. (minion) 
The vampire of an elite guard stands here. (minion) 

< 852h/852H 173v/174V Pos: kneeling >
The lich of Znarc completes its spell...
The lich of Znarc utters the words 'xarr ay ghaiz'

< 852h/852H 174v/174V Pos: kneeling >
A halo of white light descends upon a Grey Elf burning your soul.
A Centaur's hooves crash into you with a stunning force!

< 830h/852H 174v/174V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: A Grey Elf sta EP: excellent >
 Ok.
The lich of Znarc seems a bit busy at the moment, try later.
A Grey Elf withstands a bash from the vampire of an elite highwayman, who bounces back and falls.
[Damage:  2 ] A Grey Elf is knocked to the ground by the vampire of a Town Guardian's mighty bash!
A Grey Elf avoids being bashed by the vampire of an elite guard, who loses its balance and falls.

< 830h/852H 174v/174V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: A Grey Elf sit EP: few scratches >
 A Grey Elf misses you.
A Centaur starts casting a spell.

< 830h/852H 174v/174V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: A Grey Elf sit EP: few scratches >
 The vampire of a Town Guardian misses a Centaur.
[Damage:  6 ] The vampire of a Town Guardian's punch wounds a Grey Elf.
You can't seem to get a single swing in.

< 830h/852H 174v/174V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: A Grey Elf sit EP: few scratches >
 A Human starts casting an offensive spell called 'bigbys clenched fist'.

< 830h/852H 174v/174V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: A Grey Elf sit EP: few scratches >
 A Centaur completes his spell...
A Centaur utters the word 'gjifal'
A Centaur's spell flows around the lich of Znarc, leaving it unharmed!

< 830h/852H 174v/174V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: A Grey Elf sit EP: few scratches >
 Ok.
The vampire of an elite highwayman seems a bit busy at the moment, try later.
The vampire of a Town Guardian seems a bit busy at the moment, try later.
The vampire of an elite guard seems a bit busy at the moment, try later.

< 830h/852H 174v/174V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: A Grey Elf sit EP: few scratches >
 A Grey Elf misses you.
Ok.
The vampire of an elite highwayman seems a bit busy at the moment, try later.
The vampire of a Town Guardian seems a bit busy at the moment, try later.
The vampire of an elite guard seems a bit busy at the moment, try later.

< 830h/852H 174v/174V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: A Grey Elf sit EP: few scratches >
 A Centaur misses the vampire of a Town Guardian.
The vampire of a Town Guardian dodges a Centaur's attack.

< 830h/852H 174v/174V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: A Grey Elf sit EP: few scratches >
 The lich of Znarc misses a Centaur.
The lich of Znarc misses a Centaur.
A Centaur starts casting an offensive spell.

< 830h/852H 174v/174V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: A Grey Elf sit EP: few scratches >
 Ok.
The vampire of an elite highwayman seems a bit busy at the moment, try later.
The vampire of a Town Guardian seems a bit busy at the moment, try later.
The vampire of an elite guard seems a bit busy at the moment, try later.

< 830h/852H 174v/174V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: A Grey Elf sit EP: few scratches >
 You can't seem to get a single swing in.

< 830h/852H 174v/174V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: A Grey Elf sit EP: few scratches >
 [Damage: 14 ] The vampire of a Town Guardian's punch wounds a Centaur.
[Damage:  7 ] The vampire of a Town Guardian's punch wounds a Grey Elf.
[Damage:  6 ] The vampire of a Town Guardian's fine punch wounds a Grey Elf.

< 830h/852H 174v/174V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: A Grey Elf sit EP: few scratches >
  
 ^.^MM....  
 *..^M^...  
 *.^^@M^..  
 ***....M.  
 **^**.^.^  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A greyish stone wall is here to the west. (magic)
A Human (medium) stands in mid-air here.
A Human (medium) stands in mid-air here.
A Human (medium) stands in mid-air here.
A Human (medium) stands in mid-air here.
A Human (medium) stands in mid-air here. (casting) 
A brightly glowing torch floats near a Human's head. (illuminating)
A Grey Elf (medium) sits atop Saran, fighting YOU!
The lich of Znarc stands in mid-air here, fighting a Centaur. (minion) 
The vampire of an elite highwayman crouches in mid-air here, fighting a Grey Elf. (minion) 
The vampire of A Town Guardian stands in mid-air here, fighting a Grey Elf. (minion) 
The vampire of an elite guard sits in mid-air here. (minion) 

< 830h/852H 174v/174V Pos: kneeling >
< T: Zloin TP: kne TC:few scratches E: A Grey Elf sit EP: few scratches >
 A Human completes his spell...
A Human utters the words 'buoblg qrunsoqpze yugh'
A Human's mighty magic fist slams into you!
OUCH!  That really did HURT!
Ok.
The vampire of an elite highwayman seems a bit busy at the moment, try later.
The vampire of a Town Guardian seems a bit busy at the moment, try later.
The vampire of an elite guard seems a bit busy at the moment, try later.

< 703h/852H 174v/174V Pos: kneeling >
< T: Zloin TP: kne TC: small wounds E: A Grey Elf sit EP: few scratches >
 A Human starts casting an offensive spell called 'bigbys clenched fist'.
You rise to your feet.

< 703h/852H 174v/174V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Grey Elf sit EP: few scratches >
 A Grey Elf clambers to her feet.
You attempt to flee...
PANIC!  You couldn't escape!

< 703h/852H 174v/174V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Grey Elf sta EP: few scratches >
 The vampire of an elite highwayman rises to its feet.
A Centaur completes his spell...
A Centaur utters the word 'gjifal'
A Centaur unleashes light in a focused, searing ray at you!
OUCH!  That really did HURT!
A Grey Elf starts casting an offensive spell.
The vampire of an elite guard suddenly attacks a Grey Elf!
The vampire of an elite guard misses a Grey Elf.

< 569h/852H 174v/174V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
 A Grey Elf completes her spell...
A Grey Elf utters the words 'parl xafe'
The lich of Znarc wavers in agony, as the positive energies sent by a Grey Elf purge her essence!
A Grey Elf sends the lich of Znarc reeling with a holy word.
A Grey Elf's spell flows around the vampire of an elite highwayman, leaving it unharmed!
A Grey Elf's spell flows around the vampire of a Town Guardian, leaving it unharmed!
The vampire of an elite guard wavers in agony, as the positive energies sent by a Grey Elf purge her essence!
A Grey Elf sends the vampire of an elite guard reeling with a holy word.
You are sent reeling by a Grey Elf's holy word.
You dodge a Grey Elf's vicious attack.
A Grey Elf misses you.

< 527h/852H 174v/174V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
 [Damage: 11 ] The lich of Znarc's impressive punch wounds a Centaur.
The lich of Znarc misses a Centaur.
You kneel.

< 527h/852H 174v/174V Pos: kneeling >
< T: Zloin TP: kne TC: few wounds E: A Grey Elf sta EP: few scratches >
 You can't seem to get a single swing in.
You rise to your feet.

< 527h/852H 174v/174V Pos: standing >
< T: Zloin TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
 You attempt to flee...
 
 *..^M^...  
 *.^^PM^..  
 ***.@..M.  
 **^**.^.^  
 +C+++++++  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
You flee southward!

< 527h/852H 143v/174V Pos: standing >
You attempt to flee...
 
 **..^M^..  
 ^*.^^PM^.  
 ****@...M  
 +**^**.^.  
 ++C++++++  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A few coins lie scattered here.
You flee westward!

< 527h/852H 114v/174V Pos: standing >
You start chanting...

< 527h/852H 115v/174V Pos: standing >
You complete your spell...
 
 **^.^  
 **@..  
 *^C.^  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 528h/852H 116v/174V Pos: standing >
You start chanting...

< 529h/852H 118v/174V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!

< 719h/852H 120v/174V Pos: standing >
 
 M^*..M^..  
 ^**^.^MM.  
 ^***@.^M^  
 **^*.^^PM  
 ******...  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 720h/852H 120v/174V Pos: standing >
 
 ^*..M^...  
 **^.^MM..  
 ***.@^M^.  
 *^*.^^PM^  
 *****....  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A small pile of coins lies here.

< 720h/852H 118v/174V Pos: standing >
Colorful rays of light streak throughout the sky to the southeast!

< 721h/852H 119v/174V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 721h/852H 120v/174V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!

< 852h/852H 121v/174V Pos: standing >
 
 **^.^MM..  
 ***..^M^.  
 *^*.@^PM^  
 *****....  
 M+**^**.^  
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 852h/852H 121v/174V Pos: standing >
 
 *^.^MM...  
 **..^M^..  
 ^*.^@PM^.  
 ****....M  
 +**^**.^.  
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A greyish stone wall is here to the east. (magic)
A few coins lie scattered here.

< 852h/852H 119v/174V Pos: standing >
Oof! You bump into a greyish stone wall...

< 852h/852H 119v/174V Pos: standing >
 
 **..^M^..  
 ^*.^^PM^.  
 ****@...M  
 +**^**.^.  
 ++C++++++  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A few coins lie scattered here.

< 852h/852H 118v/174V Pos: standing >
 
 *..^M^...  
 *.^^PM^..  
 ***.@..M.  
 **^**.^.^  
 +C+++++++  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 852h/852H 116v/174V Pos: standing >
 
 ^.^MM....  
 *..^M^...  
 *.^^@M^..  
 ***....M.  
 **^**.^.^  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
A greyish stone wall is here to the west. (magic)
A Human (medium) stands in mid-air here, fighting the lich of Znarc.
A Human (medium) stands in mid-air here.
A brightly glowing torch floats near a Human's head. (illuminating)
A Grey Elf (medium) sits atop Saran, fighting the vampire of an elite highwayman.
The lich of Znarc stands in mid-air here, fighting a Centaur. (minion)  (casting) 
The vampire of an elite highwayman stands in mid-air here, fighting a Grey Elf. (minion) 
The vampire of A Town Guardian stands in mid-air here, fighting a Grey Elf. (minion) 
The vampire of an elite guard stands in mid-air here, fighting a Grey Elf. (minion) 

< 852h/852H 115v/174V Pos: standing >
The vampire of a Town Guardian misses a Grey Elf.
[Damage: 12 ] The vampire of a Town Guardian's impressive punch wounds a Grey Elf.
The vampire of a Town Guardian misses a Grey Elf.
[Damage:  7 ] The vampire of an elite highwayman's fine punch grazes a Centaur.
[Damage:  6 ] The vampire of an elite highwayman's fine punch wounds a Grey Elf.
[Damage:  7 ] The vampire of an elite highwayman's fine punch grazes a Centaur.
Ok.
The lich of Znarc seems a bit busy at the moment, try later.
The vampire of an elite highwayman seems a bit busy at the moment, try later.
The vampire of a Town Guardian seems a bit busy at the moment, try later.
The vampire of an elite guard seems a bit busy at the moment, try later.

< 852h/852H 115v/174V Pos: standing >
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!

< 852h/852H 116v/174V Pos: standing >
The lich of Znarc completes its spell...
The lich of Znarc utters the words 'sfugwahuq gsfal'
The lich of Znarc sends a azure shaft of light streaking towards a Human!
A Human seems to be blinded!
[Damage: 43 ] Multicolored rays of light shatter a Human's existence into a million pieces.
Upon being struck, a Human disappears into thin air.
A Human stops following a Human.
The lich of Znarc sends a yellow shaft of light streaking towards a Human!
[Damage: 13 ] The lich of Znarc sends a blue shaft of light streaking towards a Human!
[Damage: 28 ] The lich of Znarc sends a red shaft of light streaking towards a Centaur!
The lich of Znarc sends a azure shaft of light streaking towards a Centaur!
The lich of Znarc sends a yellow shaft of light streaking towards a Grey Elf!
The lich of Znarc sends a yellow shaft of light streaking towards a Grey Elf!

< 852h/852H 116v/174V Pos: standing >
 
 *..^M^...  
 *.^^PM^..  
 ***.@..M.  
 **^**.^.^  
 +C+++++++  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 852h/852H 115v/174V Pos: standing >
 
 ^.^MM....  
 *..^M^...  
 *.^^@M^..  
 ***....M.  
 **^**.^.^  
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
A greyish stone wall is here to the west. (magic)
A Human (medium) stands in mid-air here.
A brightly glowing torch floats near a Human's head. (illuminating)
A Grey Elf (medium) sits atop Saran, fighting the vampire of an elite highwayman.
The lich of Znarc stands in mid-air here, fighting a Centaur. (minion) 
The vampire of an elite highwayman stands in mid-air here, fighting a Grey Elf. (minion) 
The vampire of A Town Guardian stands in mid-air here, fighting a Grey Elf. (minion) 
The vampire of an elite guard stands in mid-air here, fighting a Grey Elf. (minion) 

< 852h/852H 115v/174V Pos: standing >
A Centaur's weak crush grazes the vampire of a Town Guardian.
A Centaur misses the vampire of a Town Guardian.
A Human starts casting an offensive spell called 'bigbys clenched fist'.
Ok.
The vampire of an elite highwayman seems a bit busy at the moment, try later.
The vampire of a Town Guardian seems a bit busy at the moment, try later.
The vampire of an elite guard seems a bit busy at the moment, try later.

< 852h/852H 115v/174V Pos: standing >
The vampire of an elite guard misses a Grey Elf.
[Damage: 14 ] The vampire of an elite guard's impressive punch strikes a Grey Elf.
The vampire of an elite guard misses a Grey Elf.
The lich of Znarc misses a Centaur.
[Damage:  5 ] The lich of Znarc's decent punch grazes a Centaur.

< 852h/852H 116v/174V Pos: standing >
The vampire of an elite highwayman blocks a Grey Elf's lunge at it.

< 852h/852H 117v/174V Pos: standing >
Ok.
The vampire of an elite highwayman seems a bit busy at the moment, try later.
The vampire of a Town Guardian seems a bit busy at the moment, try later.
The vampire of an elite guard seems a bit busy at the moment, try later.

< 852h/852H 119v/174V Pos: standing >
The vampire of a Town Guardian misses a Grey Elf.
The vampire of a Town Guardian misses a Centaur.
[Damage:  6 ] The vampire of a Town Guardian's fine punch wounds a Grey Elf.
The vampire of an elite highwayman misses a Centaur.
The vampire of an elite highwayman misses a Grey Elf.
The vampire of an elite highwayman misses a Grey Elf.
A Grey Elf clambers to her feet.

< 852h/852H 119v/174V Pos: standing >
A Grey Elf attempts to flee.
Oof! a Grey Elf bumps into a greyish stone wall...
A Grey Elf tries to flee, but can't make it out of here!

< 852h/852H 120v/174V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!

< 852h/852H 120v/174V Pos: standing >
You feel your skin soften and return to normal.

< 852h/852H 121v/174V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf sneaks south riding on A waifish, dirty Centaur.

< 852h/852H 122v/174V Pos: standing >
A Human completes his spell...
A Human utters the words 'buoblg qrunsoqpze yugh'
A Human's mighty magic fist slams into you!
OUCH!  That really did HURT!

< 724h/852H 122v/174V Pos: standing >
<You start chanting...

< 724h/852H 122v/174V Pos: standing >
<You complete your spell...
[Damage: 152 ] Your concussion blast rips into a Human, shattering his soul!

< 724h/852H 122v/174V Pos: standing >
<A Centaur trots in from the south.

< 724h/852H 122v/174V Pos: standing >
<Ok.
The lich of Znarc starts casting a spell.

< 724h/852H 122v/174V Pos: standing >
<You miss a Human.
You miss a Human.
A Centaur starts casting an offensive spell.

< 724h/852H 122v/174V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 You dodge a Human's vicious attack.
You dodge a Human's vicious attack.
You dodge a Human's vicious attack.

< 724h/852H 122v/174V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 A Grey Elf sneaks south riding on A waifish, dirty Centaur.
A Centaur stops chanting abruptly!

< 724h/852H 122v/174V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 A Human starts casting an offensive spell called 'fireball'.

< 724h/852H 122v/174V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 The lich of Znarc completes its spell...
The lich of Znarc utters the words 'xarr ay ghaiz'

< 724h/852H 122v/174V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 You start chanting...

< 724h/852H 122v/174V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 A Human completes his spell...
A Human utters the word 'yufzbarr'
The globe around your body flares as it bears the brunt of a Human's assault!

< 724h/852H 122v/174V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 Casting: energy drain 
A Human misses you.
A Human misses you.

< 724h/852H 122v/174V Pos: standing >
< T: Zloin TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 You complete your spell...
[Damage: 184 ] You drain a Human of some of his energy.

< 822h/852H 122v/174V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Human sta EP:  nasty wounds >
 A Human starts casting an offensive spell.

< 822h/852H 122v/174V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Human sta EP:  nasty wounds >
 You start chanting...

< 822h/852H 122v/174V Pos: standing >
< T: Zloin TP: sta TC:few scratches E: A Human sta EP:  nasty wounds >
 You complete your spell...
[Damage: 141 ] You drain a Human of some of his energy.
A Human's tarnished platinum stud from Pine Hollow is blasted by the negative energy!

< 897h/852H 122v/174V Pos: standing >
< T: Zloin TP: sta TC:excellent E: A Human sta EP:  awful >
 You miss a Human.
[Damage:  1 ] Your feeble bludgeon wounds a Human.
[Damage: 75 ] Your orb of destruction vibrates as a tendril of negative energy snakes out and slays a Human!
A Human's some fanged softwood sleeves from Kobold Settlement was completely destroyed by the massive blow!
A Human's some spiked hardwood leggings was completely destroyed by the massive blow!
A Human's twined limestone visor was completely destroyed by the massive blow!
A Human's soft leather belt was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1625.
You have completed boon # 1625.
Your bank receives a deposit of 100 platinum.