The death of [50 Warrior] Lvlbot (Thri-Kreen)

in Cavern of the Thri-kreen Warrior

from the perspective of [50 Forrestal] Batman (Phantom)


Received data: 0.1112 MB this session.
Send data:     0.0032 MB this session.
Compression ratio: 83%
83%
Status:  Standing.
Epic points(total): 4374(4374) Current task: find runestone of Forest of Mir
Epic Bonus: Epic Points Bonus (25.52%)
Frags:   +4.50   Deaths:   7
Enchantments:    Ultravision Fly Sparkling
Bartender Quests Remaining: 8
Combat Pulse:   14 Spell Pulse:  0.70 
Leaderboard Points: 1053 

Active Spells:
--------------
mielikki vitality (8 minutes)
dazzle (12 minutes)
rested bonus (119 minutes)


< 503h/503H 180v/180V Pos: standing >

< 503h/503H 180v/180V Pos: standing >

< 503h/503H 180v/180V Pos: standing >
The Gods of Duris have given you and your allies the following boons:
ID       Duration Racewar Description
1618   R Forever  All     Receive 'a slab of beef' when you kill 3 Herbivore(s).
1621   R Forever  All     Gain 100% bonus to exp when you kill 1 Quadruped(s).
1624   R Forever  All     Gain 200% bonus to exp when you kill 1 Humanoid(s).
1625   R Forever  All     Receive 100 platinum when you kill 1 Human(s).
1633   R Forever  Good    Receive 'a Magical Green Mushroom from the Sylvan Woods' when you kill 1 a grinning merchant(s).
1634   R Forever  All     Receive 100 platinum when you kill 1 Drow Elf(s).
1635   R Forever  All     Gain 30 epics when you kill 1 random mob prototype(s).
1636   R Forever  Good    Receive 'a Magical Green Mushroom from the Sylvan Woods' when you kill 1 a sex crazed prostitute(s).
1638   R Forever  All     Gain 500% bonus to exp when you kill 1 random mob prototype(s).
1639   R Forever  All     Gain exp when you kill 1 a thri-kreen(s).
Displaying 10 result(s).

< 503h/503H 180v/180V Pos: standing >

		Score information for Batman

Level: 50   Race: Phantom   Class: Ranger Druid Sex: Male
Hit points: 503(503)  Moves: 180(180)
Coins carried:    0 platinum     4 gold     2 silver     5 copper
Coins in bank: 8904 platinum    80 gold     0 silver     0 copper
Playing time: 0 days / 7 hours/ 23 minutes
Received data: 0.1125 MB this session.
Send data:     0.0032 MB this session.
Compression ratio: 83%
83%
Status:  Standing.
Epic points(total): 4374(4374) Current task: find runestone of Forest of Mir
Epic Bonus: Epic Points Bonus (25.52%)
Frags:   +4.50   Deaths:   7
Enchantments:    Ultravision Fly Sparkling
Bartender Quests Remaining: 8
Combat Pulse:   14 Spell Pulse:  0.70 
Leaderboard Points: 1053 

Active Spells:
--------------
mielikki vitality (8 minutes)
dazzle (12 minutes)
rested bonus (119 minutes)


< 503h/503H 180v/180V Pos: standing >
Hint: Highlord Protectors mark safe zones for new goodrace players.  If you find a Highlord Protector corpse, you'd best be on the look out!

< 503h/503H 180v/180V Pos: standing >

		Score information for Batman

Level: 50   Race: Phantom   Class: Ranger Druid Sex: Male
Hit points: 503(503)  Moves: 180(180)
Coins carried:    0 platinum     4 gold     2 silver     5 copper
Coins in bank: 8904 platinum    80 gold     0 silver     0 copper
Playing time: 0 days / 7 hours/ 23 minutes
Received data: 0.1127 MB this session.
Send data:     0.0032 MB this session.
Compression ratio: 83%
83%
Status:  Standing.
Epic points(total): 4374(4374) Current task: find runestone of Forest of Mir
Epic Bonus: Epic Points Bonus (25.52%)
Frags:   +4.50   Deaths:   7
Enchantments:    Ultravision Fly Sparkling
Bartender Quests Remaining: 8
Combat Pulse:   14 Spell Pulse:  0.70 
Leaderboard Points: 1053 

Active Spells:
--------------
mielikki vitality (7 minutes)
dazzle (11 minutes)
rested bonus (118 minutes)


< 503h/503H 180v/180V Pos: standing >
You aren't wearing anything!

< 503h/503H 180v/180V Pos: standing >
You are carrying: (0/12)
Nothing.

< 503h/503H 180v/180V Pos: standing >

		Score information for Batman

Level: 50   Race: Phantom   Class: Ranger Druid Sex: Male
Hit points: 503(503)  Moves: 180(180)
Coins carried:    0 platinum     4 gold     2 silver     5 copper
Coins in bank: 8904 platinum    80 gold     0 silver     0 copper
Playing time: 0 days / 7 hours/ 23 minutes
Received data: 0.1129 MB this session.
Send data:     0.0032 MB this session.
Compression ratio: 83%
83%
Status:  Standing.
Epic points(total): 4374(4374) Current task: find runestone of Forest of Mir
Epic Bonus: Epic Points Bonus (25.52%)
Frags:   +4.50   Deaths:   7
Enchantments:    Ultravision Fly Sparkling
Bartender Quests Remaining: 8
Combat Pulse:   14 Spell Pulse:  0.70 
Leaderboard Points: 1053 

Active Spells:
--------------
mielikki vitality (7 minutes)
dazzle (11 minutes)
rested bonus (118 minutes)


< 503h/503H 180v/180V Pos: standing >
You aren't wearing anything!

< 503h/503H 180v/180V Pos: standing >

		Score information for Batman

Level: 50   Race: Phantom   Class: Ranger Druid Sex: Male
Hit points: 503(503)  Moves: 180(180)
Coins carried:    0 platinum     4 gold     2 silver     5 copper
Coins in bank: 8904 platinum    80 gold     0 silver     0 copper
Playing time: 0 days / 7 hours/ 23 minutes
Received data: 0.1130 MB this session.
Send data:     0.0032 MB this session.
Compression ratio: 83%
83%
Status:  Standing.
Epic points(total): 4374(4374) Current task: find runestone of Forest of Mir
Epic Bonus: Epic Points Bonus (25.52%)
Frags:   +4.50   Deaths:   7
Enchantments:    Ultravision Fly Sparkling
Bartender Quests Remaining: 8
Combat Pulse:   14 Spell Pulse:  0.70 
Leaderboard Points: 1053 

Active Spells:
--------------
mielikki vitality (7 minutes)
dazzle (11 minutes)
rested bonus (118 minutes)


< 503h/503H 180v/180V Pos: standing >

< 503h/503H 180v/180V Pos: standing >
A Thri-Kreen has returned from the dead.

< 503h/503H 180v/180V Pos: standing >
Autosaving...
You start chanting...

< 503h/503H 180v/180V Pos: standing >
Casting: sunray 

< 503h/503H 180v/180V Pos: standing >
A Thri-Kreen suddenly attacks YOU!
A Thri-Kreen suddenly appears a bit confused!
You watch in glee as a Thri-Kreen looks dazzled.

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 You complete your spell...
[Damage: 115 ] A Thri-Kreen is struck by your ray of sunlight, and is destroyed instantly!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
You just gained 1.00 frags!
You have gained 300 epic points.
A look of horror and a silent scream are a Thri-Kreen's last actions in this world.

< 503h/503H 180v/180V Pos: standing >
Hint: Taking a long time to pray or memorize your spells? Try using meditate while you pray/memorize.

< 503h/503H 180v/180V Pos: standing >
You feel infused by 10th circle DARK powers!
Your communion with nature is now complete...

< 503h/503H 180v/180V Pos: standing >

< 503h/503H 180v/180V Pos: standing >
Hint: Insects do not like fire nor ice. Protect yourself with elemental shields when fighting a druid with creeping doom.

< 503h/503H 180v/180V Pos: standing >

< 503h/503H 180v/180V Pos: standing >
Hint: Dexterity affects how often you parry attacks and affects how many items you can carry at once.

< 503h/503H 180v/180V Pos: standing >

		Score information for Batman

Level: 50   Race: Phantom   Class: Ranger Druid Sex: Male
Hit points: 503(503)  Moves: 180(180)
Coins carried:    0 platinum     4 gold     2 silver     5 copper
Coins in bank: 8904 platinum    80 gold     0 silver     0 copper
Playing time: 0 days / 7 hours/ 27 minutes
Received data: 0.1142 MB this session.
Send data:     0.0032 MB this session.
Compression ratio: 83%
83%
Status:  Standing.
Epic points(total): 4674(4674) Current task: find runestone of Forest of Mir
Epic Bonus: Epic Points Bonus (27.32%)
Frags:   +5.50   Deaths:   7
Enchantments:    Ultravision Fly Sparkling
Bartender Quests Remaining: 8
Combat Pulse:   14 Spell Pulse:  0.70 
Leaderboard Points: 1166 

Active Spells:
--------------
mielikki vitality (4 minutes)
dazzle (8 minutes)
rested bonus (115 minutes)


< 503h/503H 180v/180V Pos: standing >

< 503h/503H 180v/180V Pos: standing >

< 503h/503H 180v/180V Pos: standing >
Hint: Be sure to have a raft or canoe handy in case you need to cross water.

< 503h/503H 180v/180V Pos: standing >

< 503h/503H 180v/180V Pos: standing >
Autosaving...

< 503h/503H 180v/180V Pos: standing >
Hint: Different equipment will give you different bonuses. After wearing a new piece of equipment, type "attribute" to see if there are any differences.

< 503h/503H 180v/180V Pos: standing >

< 503h/503H 180v/180V Pos: standing >
A Lich enters from the east.

< 503h/503H 180v/180V Pos: standing >
A Lich starts casting a spell.

< 503h/503H 180v/180V Pos: standing >
Hint: Type 'terrain' to see what kind of terrain you are in.  Druids benefit from Forest or Field terrain.

< 503h/503H 180v/180V Pos: standing >
A Lich completes his spell...
A Lich utters the word 'candusgjfcandusqh'
An aura of intense bitter darkness surrounds a Thri-Kreen for a moment.
A Thri-Kreen comes to life again! Taking a deep breath, a Thri-Kreen opens his eyes!

< 503h/503H 180v/180V Pos: standing >
You start chanting...

< 503h/503H 180v/180V Pos: standing >
Casting: sunray **

< 503h/503H 180v/180V Pos: standing >
Casting: sunray *

< 503h/503H 180v/180V Pos: standing >
Casting: sunray 

< 503h/503H 180v/180V Pos: standing >
You complete your spell...
A Thri-Kreen seems to be blinded!
[Damage: 147 ] You unleash light in a focused, searing ray at a Thri-Kreen!

< 503h/503H 180v/180V Pos: standing >
You start chanting...

< 503h/503H 180v/180V Pos: standing >
A Thri-Kreen attacks you. [0 hits]

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  few wounds >
 Casting: sunray **

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  few wounds >
 Casting: sunray *

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  few wounds >
 Casting: sunray 

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  few wounds >
 You complete your spell...
[Damage: 111 ] You unleash light in a focused, searing ray at a Thri-Kreen!

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 You attack a Thri-Kreen. [0 hits]

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 You must commune with nature more before invoking its power.

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 A Thri-Kreen attacks you. [0 hits]

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 You start chanting...

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 Casting: cyclone **

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 Casting: cyclone *

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 A Thri-Kreen panics, screams and runs in circles, waving his hands in the air.

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 Casting: cyclone 
A Thri-Kreen attacks you. [0 hits]

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 You complete your spell...
[Damage: 115 ] The cyclone whirls and rips about, sending a Thri-Kreen reeling!

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 Your improved dexterity grants you an additional attack!
[Damage:  2 ] [Damage:  2 ] You attack a Thri-Kreen. [2 hits]
You start chanting...

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 Casting: cyclone **

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 Casting: cyclone *

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 Casting: cyclone 

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 You complete your spell...
[Damage: 120 ] The violent winds prove too much for a Thri-Kreen!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
You just gained 1.00 frags!
You have gained 304 epic points.
The unmistakable scent of fresh blood can be smelled as a Thri-Kreen dies in agony.

< 503h/503H 180v/180V Pos: standing >
You feel infused by 10th circle DARK powers!

< 503h/503H 180v/180V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 503h/503H 180v/180V Pos: standing >
You currently have the following spell slots available:
  1st circle:  6 of  6
  2nd circle:  5 of  5
  3rd circle:  5 of  5
  4th circle:  5 of  5
  5th circle:  4 of  4
  6th circle:  4 of  4
  7th circle:  3 of  3
  8th circle:  1 of  3   (  19 seconds)
  9th circle:  3 of  3
 10th circle:  1 of  2   (  10 seconds)

< 503h/503H 180v/180V Pos: standing >
You feel infused by 10th circle DARK powers!

< 503h/503H 180v/180V Pos: standing >
You feel infused by 8th circle DARK powers!

< 503h/503H 180v/180V Pos: standing >
A Lich sits down in a comfortable spot.

< 503h/503H 180v/180V Pos: standing >
Hint: Some races and classes can cast 'faerie fire', which will hinder rogues from hiding.  It will also increase your ability to hit your foes.

< 503h/503H 180v/180V Pos: standing >
You feel infused by 8th circle DARK powers!
Your communion with nature is now complete...

< 503h/503H 180v/180V Pos: standing >
A Lich clambers to his feet.
A Lich moans loudly in confusion as his contact with dark powers is disturbed.

< 503h/503H 180v/180V Pos: standing >

< 503h/503H 180v/180V Pos: standing >
A Lich starts casting a spell.

< 503h/503H 180v/180V Pos: standing >
A Lich completes his spell...
A Lich utters the word 'candusgjfcandusqh'
An aura of intense bitter darkness surrounds a Thri-Kreen for a moment.
A Thri-Kreen comes to life again! Taking a deep breath, a Thri-Kreen opens his eyes!

< 503h/503H 180v/180V Pos: standing >
You start chanting...

< 503h/503H 180v/180V Pos: standing >
Casting: sunray **

< 503h/503H 180v/180V Pos: standing >
Casting: sunray *

< 503h/503H 180v/180V Pos: standing >
Casting: sunray 

< 503h/503H 180v/180V Pos: standing >
You complete your spell...
A Thri-Kreen seems to be blinded!
[Damage: 151 ] You unleash light in a focused, searing ray at a Thri-Kreen!

< 503h/503H 180v/180V Pos: standing >
A Thri-Kreen attacks you. [0 hits]

< 503h/503H 180v/180V Pos: standing >
You start chanting...

< 503h/503H 180v/180V Pos: standing >
Casting: sunray **

< 503h/503H 180v/180V Pos: standing >
Casting: sunray *

< 503h/503H 180v/180V Pos: standing >
Casting: sunray 

< 503h/503H 180v/180V Pos: standing >
You complete your spell...
[Damage: 145 ] You unleash light in a focused, searing ray at a Thri-Kreen!

< 503h/503H 180v/180V Pos: standing >
A Thri-Kreen attacks you. [0 hits]

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 You must commune with nature more before invoking its power.

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
[Damage:  2 ] [Damage:  2 ] You attack a Thri-Kreen. [2 hits]
You must commune with nature more before invoking its power.

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 You must commune with nature more before invoking its power.

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 You must commune with nature more before invoking its power.

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 You start chanting...

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 Casting: cyclone **

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 Casting: cyclone *

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 A Thri-Kreen attacks you. [0 hits]

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 Casting: cyclone 

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
 You complete your spell...
[Damage: 54 ] The cyclone whirls and rips about, sending a Thri-Kreen reeling!

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 You start chanting...

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 Casting: cyclone 

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 You complete your spell...
[Damage: 55 ] The cyclone whirls and rips about, sending a Thri-Kreen reeling!

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 A Thri-Kreen attacks you. [0 hits]
You start chanting...

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 Casting: cyclone **

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 Casting: cyclone *

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 Casting: cyclone 

< 503h/503H 180v/180V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 You complete your spell...
[Damage: 101 ] The violent winds prove too much for a Thri-Kreen!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
You just gained 1.00 frags!
You have gained 308 epic points.
The last gasps of a Thri-Kreen cause a sickening chill to run up your spine.

< 503h/503H 180v/180V Pos: standing >
You must commune with nature more before invoking its power.

< 503h/503H 180v/180V Pos: standing >
Cavern of the Thri-kreen Warrior
Obvious exits: -E
Puddles of fresh blood cover the ground.
[2] A large wooden torch has been discarded here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[12] Someone has left a crystalline chatkcha here. (glowing)
[6] A double-bladed weapon lies here.
[15] A small bandage rests upon the ground here.
[24] The corpse of a Thri-Kreen is lying here.
A Lich (medium) Skeletor stands in mid-air here.
Slipper relaxes and prepares to train warriors.

< 503h/503H 180v/180V Pos: standing >
Cavern of the Thri-kreen Warrior
Obvious exits: -E
Puddles of fresh blood cover the ground.
[2] A large wooden torch has been discarded here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[12] Someone has left a crystalline chatkcha here. (glowing)
[6] A double-bladed weapon lies here.
[15] A small bandage rests upon the ground here.
[24] The corpse of a Thri-Kreen is lying here.
A Lich (medium) Skeletor stands in mid-air here.
Slipper relaxes and prepares to train warriors.

< 503h/503H 180v/180V Pos: standing >
You currently have the following spell slots available:
  1st circle:  6 of  6
  2nd circle:  5 of  5
  3rd circle:  5 of  5
  4th circle:  5 of  5
  5th circle:  4 of  4
  6th circle:  4 of  4
  7th circle:  3 of  3
  8th circle:  0 of  3   (  28 seconds)
  9th circle:  3 of  3
 10th circle:  0 of  2   (  21 seconds)

< 503h/503H 180v/180V Pos: standing >
You feel infused by 10th circle DARK powers!

< 503h/503H 180v/180V Pos: standing >
You feel infused by 10th circle DARK powers!

< 503h/503H 180v/180V Pos: standing >

		Score information for Batman

Level: 50   Race: Phantom   Class: Ranger Druid Sex: Male
Hit points: 503(503)  Moves: 180(180)
Coins carried:    0 platinum     4 gold     2 silver     5 copper
Coins in bank: 8904 platinum    80 gold     0 silver     0 copper
Playing time: 0 days / 7 hours/ 33 minutes
Received data: 0.1205 MB this session.
Send data:     0.0035 MB this session.
Compression ratio: 83%
83%
Status:  Standing.
Epic points(total): 5286(5286) Current task: find runestone of Forest of Mir
Epic Bonus: Epic Points Bonus (31.00%)
Frags:   +7.50   Deaths:   7
Enchantments:    Ultravision Fly Sparkling
Bartender Quests Remaining: 8
Combat Pulse:   14 Spell Pulse:  0.70 
Leaderboard Points: 1393 

Active Spells:
--------------
mielikki vitality (less than a minute remaining)
dazzle (4 minutes)
rested bonus (111 minutes)


< 503h/503H 180v/180V Pos: standing >
A Lich starts casting a spell.

< 503h/503H 180v/180V Pos: standing >

< 503h/503H 180v/180V Pos: standing >
You currently have the following spell slots available:
  1st circle:  6 of  6
  2nd circle:  5 of  5
  3rd circle:  5 of  5
  4th circle:  5 of  5
  5th circle:  4 of  4
  6th circle:  4 of  4
  7th circle:  3 of  3
  8th circle:  0 of  3   (  28 seconds)
  9th circle:  3 of  3
 10th circle:  2 of  2

< 503h/503H 180v/180V Pos: standing >
Mielikki's blessing fades.
Mielikki's blessing fades.
Mielikki's blessing fades.

< 328h/328H 130v/130V Pos: standing >
Hint: It's rude to look at or consider people you don't know! Try a polite acknowledgement first.

< 328h/328H 130v/130V Pos: standing >
A Lich completes his spell...
A Lich utters the word 'candusgjfcandusqh'
An aura of intense bitter darkness surrounds a Thri-Kreen for a moment.
A Thri-Kreen comes to life again! Taking a deep breath, a Thri-Kreen opens his eyes!

< 328h/328H 130v/130V Pos: standing >
You feel infused by 8th circle DARK powers!

< 328h/328H 130v/130V Pos: standing >
You start chanting...

< 328h/328H 130v/130V Pos: standing >
Casting: sunray **

< 328h/328H 130v/130V Pos: standing >
Casting: sunray *

< 328h/328H 130v/130V Pos: standing >
Casting: sunray 

< 328h/328H 130v/130V Pos: standing >
You complete your spell...
[Damage: 160 ] You unleash light in a focused, searing ray at a Thri-Kreen!

< 328h/328H 130v/130V Pos: standing >
You start chanting...

< 328h/328H 130v/130V Pos: standing >
A Thri-Kreen suddenly appears a bit confused!
You watch in glee as a Thri-Kreen looks dazzled.
A Thri-Kreen attacks you. [1 hits]

< 325h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:few scratches E: A Thri-Kreen sta EP:  few wounds >
 Casting: sunray 

< 325h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:few scratches E: A Thri-Kreen sta EP:  few wounds >
 You complete your spell...
A Thri-Kreen seems to be blinded!
[Damage: 120 ] You unleash light in a focused, searing ray at a Thri-Kreen!

< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 You feel your skill in double attack improving.
[Damage:  2 ] You attack a Thri-Kreen. [1 hits]

< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 You must commune with nature more before invoking its power.

< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 You start chanting...

< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 A Thri-Kreen attacks you. [0 hits]

< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 Casting: cyclone **

< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 Casting: cyclone *

< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 Casting: cyclone 

< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  nasty wounds >
 You complete your spell...
[Damage: 107 ] The cyclone whirls and rips about, sending a Thri-Kreen reeling!

< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 You must commune with nature more before invoking its power.

< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 You must commune with nature more before invoking its power.

< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 Your improved dexterity grants you an additional attack!
[Damage:  1 ] You attack a Thri-Kreen. [1 hits]

< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 A Thri-Kreen attacks you. [0 hits]
A Lich sits down in a comfortable spot.

< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 
2nd CIRCLE:
animal friendship          
fortitude                  
pulchritude                

3rd CIRCLE:
aid                        
detect evil                
detect good                
detect magic               
disease                    
sticks to snakes           

4th CIRCLE:
faerie fire                
faerie fog                 
flame blade                
protection from animals    
protection from evil       

5th CIRCLE:
barkskin                   
create spring              
invigorate                 
lightning bolt             
poison                     
serendipity                

6th CIRCLE:
cure blind                 
earthquake                 
natures touch              
sense life                 
tranquility                

7th CIRCLE:
earthen maul               
endurance                  
infravision                
regeneration               

8th CIRCLE:
cyclone                    
dispel magic               
mielikki vitality          

9th CIRCLE:
farsee                     
haste                      
pass without trace         

10th CIRCLE:
consecrate land            
dazzle                     
sunray                     
tree                       
wandering woods            

11th CIRCLE:
animal vision              
blur                       
creeping doom              
moonwell                   
natures blessing           

12th CIRCLE:
elemental aura             


< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 Your improved dexterity grants you an additional attack!
You feel your skill in unarmed damage improving.
[Damage:  1 ] You score a CRITICAL HIT!!!!!
[Damage:  3 ] You attack a Thri-Kreen. [2 hits]

< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 A Thri-Kreen attacks you. [0 hits]
You start chanting...

< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 Casting: earthen maul 

< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP:  awful >
 You complete your spell...
[Damage: 159 ] Your earthen fist leaves only a battered corpse of a Thri-Kreen behind!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.