[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[12] Someone has left a crystalline chatkcha here. (glowing)
[6] A double-bladed weapon lies here.
[15] A small bandage rests upon the ground here.
[24] The corpse of a Thri-Kreen is lying here.
A Lich (medium) Skeletor stands in mid-air here.
Slipper relaxes and prepares to train warriors.
< 503h/503H 180v/180V Pos: standing >
You currently have the following spell slots available:
1st circle: 6 of 6
2nd circle: 5 of 5
3rd circle: 5 of 5
4th circle: 5 of 5
5th circle: 4 of 4
6th circle: 4 of 4
7th circle: 3 of 3
8th circle: 0 of 3 ( 28 seconds)
9th circle: 3 of 3
10th circle: 0 of 2 ( 21 seconds)
< 503h/503H 180v/180V Pos: standing >
You feel infused by 10th circle DARK powers!
< 503h/503H 180v/180V Pos: standing >
You feel infused by 10th circle DARK powers!
< 503h/503H 180v/180V Pos: standing >
Score information for Batman
Level: 50 Race: Phantom Class: Ranger Druid Sex: Male
Hit points: 503(503) Moves: 180(180)
Coins carried: 0 platinum 4 gold 2 silver 5 copper
Coins in bank: 8904 platinum 80 gold 0 silver 0 copper
Playing time: 0 days / 7 hours/ 33 minutes
Received data: 0.1205 MB this session.
Send data: 0.0035 MB this session.
Compression ratio: 83%
83%
Status: Standing.
Epic points(total): 5286(5286) Current task: find runestone of Forest of Mir
Epic Bonus: Epic Points Bonus (31.00%)
Frags: +7.50 Deaths: 7
Enchantments: Ultravision Fly Sparkling
Bartender Quests Remaining: 8
Combat Pulse: 14 Spell Pulse: 0.70
Leaderboard Points: 1393
Active Spells:
--------------
mielikki vitality (less than a minute remaining)
dazzle (4 minutes)
rested bonus (111 minutes)
< 503h/503H 180v/180V Pos: standing >
A Lich starts casting a spell.
< 503h/503H 180v/180V Pos: standing >
< 503h/503H 180v/180V Pos: standing >
You currently have the following spell slots available:
1st circle: 6 of 6
2nd circle: 5 of 5
3rd circle: 5 of 5
4th circle: 5 of 5
5th circle: 4 of 4
6th circle: 4 of 4
7th circle: 3 of 3
8th circle: 0 of 3 ( 28 seconds)
9th circle: 3 of 3
10th circle: 2 of 2
< 503h/503H 180v/180V Pos: standing >
Mielikki's blessing fades.
Mielikki's blessing fades.
Mielikki's blessing fades.
< 328h/328H 130v/130V Pos: standing >
Hint: It's rude to look at or consider people you don't know! Try a polite acknowledgement first.
< 328h/328H 130v/130V Pos: standing >
A Lich completes his spell...
A Lich utters the word 'candusgjfcandusqh'
An aura of intense bitter darkness surrounds a Thri-Kreen for a moment.
A Thri-Kreen comes to life again! Taking a deep breath, a Thri-Kreen opens his eyes!
< 328h/328H 130v/130V Pos: standing >
You feel infused by 8th circle DARK powers!
< 328h/328H 130v/130V Pos: standing >
You start chanting...
< 328h/328H 130v/130V Pos: standing >
Casting: sunray **
< 328h/328H 130v/130V Pos: standing >
Casting: sunray *
< 328h/328H 130v/130V Pos: standing >
Casting: sunray
< 328h/328H 130v/130V Pos: standing >
You complete your spell...
[Damage: 160 ] You unleash light in a focused, searing ray at a Thri-Kreen!
< 328h/328H 130v/130V Pos: standing >
You start chanting...
< 328h/328H 130v/130V Pos: standing >
A Thri-Kreen suddenly appears a bit confused!
You watch in glee as a Thri-Kreen looks dazzled.
A Thri-Kreen attacks you. [1 hits]
< 325h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:few scratches E: A Thri-Kreen sta EP: few wounds >
Casting: sunray
< 325h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:few scratches E: A Thri-Kreen sta EP: few wounds >
You complete your spell...
A Thri-Kreen seems to be blinded!
[Damage: 120 ] You unleash light in a focused, searing ray at a Thri-Kreen!
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
You feel your skill in double attack improving.
[Damage: 2 ] You attack a Thri-Kreen. [1 hits]
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
You must commune with nature more before invoking its power.
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
You start chanting...
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
A Thri-Kreen attacks you. [0 hits]
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
Casting: cyclone **
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
Casting: cyclone *
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
Casting: cyclone
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
You complete your spell...
[Damage: 107 ] The cyclone whirls and rips about, sending a Thri-Kreen reeling!
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: awful >
You must commune with nature more before invoking its power.
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: awful >
You must commune with nature more before invoking its power.
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: awful >
Your improved dexterity grants you an additional attack!
[Damage: 1 ] You attack a Thri-Kreen. [1 hits]
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: awful >
A Thri-Kreen attacks you. [0 hits]
A Lich sits down in a comfortable spot.
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: awful >
2nd CIRCLE:
animal friendship
fortitude
pulchritude
3rd CIRCLE:
aid
detect evil
detect good
detect magic
disease
sticks to snakes
4th CIRCLE:
faerie fire
faerie fog
flame blade
protection from animals
protection from evil
5th CIRCLE:
barkskin
create spring
invigorate
lightning bolt
poison
serendipity
6th CIRCLE:
cure blind
earthquake
natures touch
sense life
tranquility
7th CIRCLE:
earthen maul
endurance
infravision
regeneration
8th CIRCLE:
cyclone
dispel magic
mielikki vitality
9th CIRCLE:
farsee
haste
pass without trace
10th CIRCLE:
consecrate land
dazzle
sunray
tree
wandering woods
11th CIRCLE:
animal vision
blur
creeping doom
moonwell
natures blessing
12th CIRCLE:
elemental aura
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: awful >
Your improved dexterity grants you an additional attack!
You feel your skill in unarmed damage improving.
[Damage: 1 ] You score a CRITICAL HIT!!!!!
[Damage: 3 ] You attack a Thri-Kreen. [2 hits]
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: awful >
A Thri-Kreen attacks you. [0 hits]
You start chanting...
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: awful >
Casting: earthen maul
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: awful >
You complete your spell...
[Damage: 159 ] Your earthen fist leaves only a battered corpse of a Thri-Kreen behind!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
You just gained 1.00 frags!
You have gained 314 epic points.
A look of horror and a silent scream are a Thri-Kreen's last actions in this world.
< 328h/328H 130v/130V Pos: standing >
You feel infused by 10th circle DARK powers!
< 328h/328H 130v/130V Pos: standing >
Cavern of the Thri-kreen Warrior
Obvious exits: -E
Fresh blood covers everything in the area.
[2] A large wooden torch has been discarded here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[12] Someone has left a crystalline chatkcha here. (glowing)
[6] A double-bladed weapon lies here.
[15] A small bandage rests upon the ground here.
[24] The corpse of a Thri-Kreen is lying here.
A Lich (medium) Skeletor sits resting.
Slipper relaxes and prepares to train warriors.
< 328h/328H 130v/130V Pos: standing >
Score information for Batman
Level: 50 Race: Phantom Class: Ranger Druid Sex: Male
Hit points: 328(328) Moves: 130(130)
Coins carried: 0 platinum 4 gold 2 silver 5 copper
Coins in bank: 8904 platinum 80 gold 0 silver 0 copper
Playing time: 0 days / 7 hours/ 34 minutes
Received data: 0.1239 MB this session.
Send data: 0.0036 MB this session.
Compression ratio: 83%
83%
Status: Standing.
Epic points(total): 5600(5600) Current task: find runestone of Forest of Mir
Epic Bonus: Epic Points Bonus (32.88%)
Frags: +8.50 Deaths: 7
Enchantments: Ultravision Fly Sparkling
Bartender Quests Remaining: 8
Combat Pulse: 14 Spell Pulse: 0.70
Leaderboard Points: 1506
Active Spells:
--------------
dazzle (3 minutes)
rested bonus (110 minutes)
< 328h/328H 130v/130V Pos: standing >
You sit down and relax.
< 328h/328H 130v/130V Pos: sitting >
You start meditating...
< 328h/328H 130v/130V Pos: sitting >
You stop meditating.
You clamber to your feet.
< 328h/328H 130v/130V Pos: standing >
You currently have the following spell slots available:
1st circle: 6 of 6
2nd circle: 5 of 5
3rd circle: 5 of 5
4th circle: 5 of 5
5th circle: 4 of 4
6th circle: 4 of 4
7th circle: 2 of 3 ( 8 seconds)
8th circle: 0 of 3 ( 28 seconds)
9th circle: 3 of 3
10th circle: 1 of 2 ( 10 seconds)
< 328h/328H 130v/130V Pos: standing >
You feel infused by 10th circle DARK powers!
< 328h/328H 130v/130V Pos: standing >
A Lich clambers to his feet.
< 328h/328H 130v/130V Pos: standing >
< 328h/328H 130v/130V Pos: standing >
A Lich starts casting a spell.
< 328h/328H 130v/130V Pos: standing >
You currently have the following spell slots available:
1st circle: 6 of 6
2nd circle: 5 of 5
3rd circle: 5 of 5
4th circle: 5 of 5
5th circle: 4 of 4
6th circle: 4 of 4
7th circle: 2 of 3 ( 8 seconds)
8th circle: 0 of 3 ( 28 seconds)
9th circle: 3 of 3
10th circle: 2 of 2
< 328h/328H 130v/130V Pos: standing >
Cavern of the Thri-kreen Warrior
Obvious exits: -E
Fresh blood covers everything in the area.
[2] A large wooden torch has been discarded here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[12] Someone has left a crystalline chatkcha here. (glowing)
[6] A double-bladed weapon lies here.
[15] A small bandage rests upon the ground here.
[24] The corpse of a Thri-Kreen is lying here.
A Lich (medium) Skeletor stands in mid-air here. (casting)
Slipper relaxes and prepares to train warriors.
< 328h/328H 130v/130V Pos: standing >
You feel infused by 8th circle DARK powers!
< 328h/328H 130v/130V Pos: standing >
A Lich completes his spell...
A Lich utters the word 'candusgjfcandusqh'
An aura of intense bitter darkness surrounds a Thri-Kreen for a moment.
A Thri-Kreen comes to life again! Taking a deep breath, a Thri-Kreen opens his eyes!
< 328h/328H 130v/130V Pos: standing >
You currently have the following spell slots available:
1st circle: 6 of 6
2nd circle: 5 of 5
3rd circle: 5 of 5
4th circle: 5 of 5
5th circle: 4 of 4
6th circle: 4 of 4
7th circle: 2 of 3 ( 8 seconds)
8th circle: 1 of 3 ( 19 seconds)
9th circle: 3 of 3
10th circle: 2 of 2
< 328h/328H 130v/130V Pos: standing >
Cavern of the Thri-kreen Warrior
Obvious exits: -E
Fresh blood covers everything in the area.
[2] A large wooden torch has been discarded here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[12] Someone has left a crystalline chatkcha here. (glowing)
[6] A double-bladed weapon lies here.
[15] A small bandage rests upon the ground here.
[23] The corpse of a Thri-Kreen is lying here.
A Thri-Kreen (medium) stands here.
A Lich (medium) Skeletor stands in mid-air here.
Slipper relaxes and prepares to train warriors.
< 328h/328H 130v/130V Pos: standing >
Autosaving...
< 328h/328H 130v/130V Pos: standing >
You start chanting...
< 328h/328H 130v/130V Pos: standing >
Casting: sunray
< 328h/328H 130v/130V Pos: standing >
You complete your spell...
A Thri-Kreen seems to be blinded!
[Damage: 122 ] You unleash light in a focused, searing ray at a Thri-Kreen!
< 328h/328H 130v/130V Pos: standing >
You feel infused by 10th circle DARK powers!
You start chanting...
< 328h/328H 130v/130V Pos: standing >
Hint: The Priest of Winterhaven will cast beneficial spells upon you if you stay by him. Sometimes he might not notice you though!
< 328h/328H 130v/130V Pos: standing >
Casting: sunray **
< 328h/328H 130v/130V Pos: standing >
A Thri-Kreen attacks you. [0 hits]
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: few wounds >
Casting: sunray *
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: few wounds >
Casting: sunray
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: few wounds >
You complete your spell...
[Damage: 138 ] You unleash light in a focused, searing ray at a Thri-Kreen!
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
You start chanting...
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
Casting: sunray **
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
A Thri-Kreen attacks you. [0 hits]
A Thri-Kreen chitters 'afl'
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
Casting: sunray *
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
Casting: sunray
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
You complete your spell...
[Damage: 135 ] You unleash light in a focused, searing ray at a Thri-Kreen!
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: awful >
You must commune with nature more before invoking its power.
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: awful >
Your improved dexterity grants you an additional attack!
[Damage: 2 ] [Damage: 2 ] You attack a Thri-Kreen. [2 hits]
A Thri-Kreen chitters 'fos a fex'
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: awful >
A Thri-Kreen attacks you. [1 hits]
A Thri-Kreen chitters in thrikreen 'usi fushu'
< 325h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:few scratches E: A Thri-Kreen sta EP: awful >
Pardon?
< 325h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:few scratches E: A Thri-Kreen sta EP: awful >
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 4 ] You attack a Thri-Kreen. [1 hits]
You start chanting...
< 325h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:few scratches E: A Thri-Kreen sta EP: awful >
Casting: cyclone **
< 325h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:few scratches E: A Thri-Kreen sta EP: awful >
Casting: cyclone *
< 325h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:few scratches E: A Thri-Kreen sta EP: awful >
A Thri-Kreen attacks you. [1 hits]
< 319h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:few scratches E: A Thri-Kreen sta EP: awful >
Casting: cyclone
< 319h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:few scratches E: A Thri-Kreen sta EP: awful >
You complete your spell...
[Damage: 57 ] The violent winds prove too much for a Thri-Kreen!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
You just gained 1.00 frags!
You have gained 318 epic points.
You feel the bloodlust in your heart as you hear the death cry of a Thri-Kreen.
< 328h/328H 130v/130V Pos: standing >
You feel infused by 10th circle DARK powers!
< 328h/328H 130v/130V Pos: standing >
A Lich says 'k'
< 328h/328H 130v/130V Pos: standing >
A Lich starts casting a spell.
< 328h/328H 130v/130V Pos: standing >
You feel infused by 10th circle DARK powers!
< 328h/328H 130v/130V Pos: standing >
A Lich completes his spell...
A Lich utters the word 'candusgjfcandusqh'
An aura of intense bitter darkness surrounds a Thri-Kreen for a moment.
A Thri-Kreen comes to life again! Taking a deep breath, a Thri-Kreen opens his eyes!
< 328h/328H 130v/130V Pos: standing >
2nd CIRCLE:
animal friendship
fortitude
pulchritude
3rd CIRCLE:
aid
detect evil
detect good
detect magic
disease
sticks to snakes
4th CIRCLE:
faerie fire
faerie fog
flame blade
protection from animals
protection from evil
5th CIRCLE:
barkskin
create spring
invigorate
lightning bolt
poison
serendipity
6th CIRCLE:
cure blind
earthquake
natures touch
sense life
tranquility
7th CIRCLE:
earthen maul
endurance
infravision
regeneration
8th CIRCLE:
cyclone
dispel magic
mielikki vitality
9th CIRCLE:
farsee
haste
pass without trace
10th CIRCLE:
consecrate land
dazzle
sunray
tree
wandering woods
11th CIRCLE:
animal vision
blur
creeping doom
moonwell
natures blessing
12th CIRCLE:
elemental aura
< 328h/328H 130v/130V Pos: standing >
< 328h/328H 130v/130V Pos: standing >
You currently have the following spell slots available:
1st circle: 6 of 6
2nd circle: 5 of 5
3rd circle: 5 of 5
4th circle: 5 of 5
5th circle: 4 of 4
6th circle: 4 of 4
7th circle: 2 of 3 ( 8 seconds)
8th circle: 0 of 3 ( 28 seconds)
9th circle: 3 of 3
10th circle: 2 of 2
< 328h/328H 130v/130V Pos: standing >
You start chanting...
< 328h/328H 130v/130V Pos: standing >
Casting: sunray
< 328h/328H 130v/130V Pos: standing >
You complete your spell...
A Thri-Kreen seems to be blinded!
[Damage: 123 ] You unleash light in a focused, searing ray at a Thri-Kreen!
< 328h/328H 130v/130V Pos: standing >
You feel infused by 10th circle DARK powers!
< 328h/328H 130v/130V Pos: standing >
You start chanting...
< 328h/328H 130v/130V Pos: standing >
Casting: sunray **
< 328h/328H 130v/130V Pos: standing >
Casting: sunray *
< 328h/328H 130v/130V Pos: standing >
A Thri-Kreen attacks you. [0 hits]
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: few wounds >
Casting: sunray
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: few wounds >
You complete your spell...
[Damage: 103 ] You unleash light in a focused, searing ray at a Thri-Kreen!
[Damage: 2 ] [Damage: 2 ] You attack a Thri-Kreen. [2 hits]
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
You start chanting...
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
Casting: sunray **
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
Casting: sunray *
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
Casting: sunray
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
You complete your spell...
[Damage: 107 ] You unleash light in a focused, searing ray at a Thri-Kreen!
A Thri-Kreen attacks you. [0 hits]
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
You must commune with nature more before invoking its power.
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
You must commune with nature more before invoking its power.
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
You must commune with nature more before invoking its power.
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
You must commune with nature more before invoking its power.
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
Your improved dexterity grants you an additional attack!
[Damage: 2 ] [Damage: 1 ] You attack a Thri-Kreen. [2 hits]
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
A Thri-Kreen attacks you. [0 hits]
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
A Lich sits down in a comfortable spot.
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
[Damage: 1 ] [Damage: 2 ] You attack a Thri-Kreen. [2 hits]
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
You start chanting...
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
Casting: earthen maul **
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
A Thri-Kreen attacks you. [0 hits]
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
Casting: earthen maul *
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
Casting: earthen maul
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: pretty hurt >
You complete your spell...
[Damage: 157 ] Your earthen fist leaves only a battered corpse of a Thri-Kreen behind!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
You just gained 1.00 frags!
You have gained 322 epic points.
A look of horror and a silent scream are a Thri-Kreen's last actions in this world.
< 328h/328H 130v/130V Pos: standing >
Experience till level: -145158369
< 328h/328H 130v/130V Pos: standing >
Score information for Batman
Level: 50 Race: Phantom Class: Ranger Druid Sex: Male
Hit points: 328(328) Moves: 130(130)
Coins carried: 0 platinum 4 gold 2 silver 5 copper
Coins in bank: 8904 platinum 80 gold 0 silver 0 copper
Playing time: 0 days / 7 hours/ 35 minutes
Received data: 0.1288 MB this session.
Send data: 0.0039 MB this session.
Compression ratio: 83%
83%
Status: Standing.
Epic points(total): 6240(6240) Current task: find runestone of Forest of Mir
Epic Bonus: Epic Points Bonus (36.72%)
Frags: +10.50 Deaths: 7
Enchantments: Ultravision Fly Sparkling
Bartender Quests Remaining: 8
Combat Pulse: 14 Spell Pulse: 0.70
Leaderboard Points: 1733
Active Spells:
--------------
dazzle (2 minutes)
rested bonus (109 minutes)
< 328h/328H 130v/130V Pos: standing >
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type "practice (spell name)". You can do it if you have another players book in your inventory and type "scribe (spell name)". - Tayna
< 328h/328H 130v/130V Pos: standing >
You feel infused by 10th circle DARK powers!
< 328h/328H 130v/130V Pos: standing >
You feel infused by 10th circle DARK powers!
< 328h/328H 130v/130V Pos: standing >
A Lich clambers to his feet.
< 328h/328H 130v/130V Pos: standing >
A Lich starts casting a spell.
< 328h/328H 130v/130V Pos: standing >
You currently have the following spell slots available:
1st circle: 6 of 6
2nd circle: 5 of 5
3rd circle: 5 of 5
4th circle: 5 of 5
5th circle: 4 of 4
6th circle: 4 of 4
7th circle: 1 of 3 ( 17 seconds)
8th circle: 0 of 3 ( 28 seconds)
9th circle: 3 of 3
10th circle: 2 of 2
< 328h/328H 130v/130V Pos: standing >
A Lich completes his spell...
A Lich utters the word 'candusgjfcandusqh'
An aura of intense bitter darkness surrounds a Thri-Kreen for a moment.
A Thri-Kreen comes to life again! Taking a deep breath, a Thri-Kreen opens his eyes!
< 328h/328H 130v/130V Pos: standing >
< 328h/328H 130v/130V Pos: standing >
You sit down and relax.
< 328h/328H 130v/130V Pos: sitting >
You start meditating...
< 328h/328H 130v/130V Pos: sitting >
You feel infused by 8th circle DARK powers!
< 328h/328H 130v/130V Pos: sitting >
Nah... You feel too relaxed to do that...
Maybe you should get on your feet first?
< 328h/328H 130v/130V Pos: sitting >
You stop meditating.
You clamber to your feet.
< 328h/328H 130v/130V Pos: standing >
You start chanting...
< 328h/328H 130v/130V Pos: standing >
Casting: sunray
< 328h/328H 130v/130V Pos: standing >
You complete your spell...
[Damage: 127 ] You unleash light in a focused, searing ray at a Thri-Kreen!
< 328h/328H 130v/130V Pos: standing >
You feel infused by 10th circle DARK powers!
You start chanting...
< 328h/328H 130v/130V Pos: standing >
Casting: sunray **
< 328h/328H 130v/130V Pos: standing >
A Thri-Kreen attacks you. [1 hits]
< 325h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:few scratches E: A Thri-Kreen sta EP: few wounds >
Casting: sunray *
< 325h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:few scratches E: A Thri-Kreen sta EP: few wounds >
Casting: sunray
< 325h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:few scratches E: A Thri-Kreen sta EP: few wounds >
You complete your spell...
[Damage: 114 ] You unleash light in a focused, searing ray at a Thri-Kreen!
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
[Damage: 1 ] You attack a Thri-Kreen. [1 hits]
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
You start chanting...
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
Casting: sunray **
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
A Thri-Kreen attacks you. [0 hits]
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
Casting: sunray *
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
Casting: sunray
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
You complete your spell...
A Thri-Kreen seems to be blinded!
[Damage: 113 ] You unleash light in a focused, searing ray at a Thri-Kreen!
[Damage: 2 ] You feel your skill in unarmed damage improving.
You attack a Thri-Kreen. [1 hits]
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: awful >
You start chanting...
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: awful >
Casting: cyclone **
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: awful >
Casting: cyclone *
A Thri-Kreen attacks you. [0 hits]
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: awful >
Casting: cyclone
< 328h/328H 130v/130V Pos: standing >
< T: Batman TP: sta TC:excellent E: A Thri-Kreen sta EP: awful >
You complete your spell...
[Damage: 62 ] The cyclone whirls and rips about, sending a Thri-Kreen reeling!
A Thri-Kreen is mortally wounded, and will die soon, if not aided.
< 328h/328H 130v/130V Pos: standing >
<[Damage: 3 ] Your fearsome punch hits a Thri-Kreen, smashing him to death.
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
Congratulations! You have completed the Serial Killer achievement!