<worn on eyes> a pitted diamond visor
<worn in ear> a dangling dematite earring [poor]
<worn in ear> a dangling dematite earring [superior]
<worn on face> the morbid face of a stone golem of intelligence [66%]
<worn around neck> a pendant of fire
<worn on body> a patched dragonscale robe from Tharnadia - City of Humans
<worn about body> the robe of the Red Dragons [superior] (magic) [78%]
<worn as quiver> a twisted silver quiver
<worn about waist> a thin black belt of accuracy (magic)
<worn on belt buckle>lucky alchemist sack
<worn on arms> some wolf hide sleeves [superior]
<worn around wrist> a hunting arm bracer of the soul [superior] made by Dahamma (magic)
<worn around wrist> an elven bracelet of precision (magic)
<worn on hands> a pair of mantis-hide gloves (magic)
<worn on finger> a spiked ring of the Vampire [poor] made by Znarc
<worn on finger> a brutal dragonscale signet
< 193h/193H 88v/150V Pos: standing >
< 193h/193H 89v/150V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
The corpse of a Lich is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[5] A small bandage rests upon the ground here.
A small round shield has been dropped here.
A large sign hangs from the front of the counter here.
A sturdy looking mount is here, all saddled up and ready to ride.
A sturdy looking mount is here, all saddled up and ready to ride.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 193h/193H 91v/150V Pos: standing >
It appears to be the corpse of Id.
Nothing.
< 193h/193H 95v/150V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
The corpse of a Lich is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[5] A small bandage rests upon the ground here.
A small round shield has been dropped here.
A large sign hangs from the front of the counter here.
A sturdy looking mount is here, all saddled up and ready to ride.
A sturdy looking mount is here, all saddled up and ready to ride.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 193h/193H 98v/150V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W -U
A gnoby piece of wood, perhaps a small mace, lies here.
[5] A small bandage rests upon the ground here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
[3] A small round shield has been dropped here.
[3] A steel bastard sword lies discarded here.
< 193h/193H 97v/150V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W
< 193h/193H 97v/150V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W
< 193h/193H 98v/150V Pos: standing >
Room #5
Obvious exits: -N
< 193h/193H 99v/150V Pos: standing >
Experience till level: 34691577
< 193h/193H 102v/150V Pos: standing >
You are carrying: (0/12)
Nothing.
< 193h/193H 104v/150V Pos: standing >
Pardon?
< 193h/193H 107v/150V Pos: standing >
You do not see that item here.
< 193h/193H 110v/150V Pos: standing >
You stop using a large leather backpack.
< 193h/193H 111v/150V Pos: standing >
A large leather backpack contains:
a small pile of coins
[30] a slab of beef
< 193h/193H 115v/150V Pos: standing >
< 193h/193H 117v/150V Pos: standing >
You get a slab of beef from a large leather backpack.
< 193h/193H 121v/150V Pos: standing >
You eat the slab of beef.
< 193h/193H 124v/150V Pos: standing >
You start to chant in a deep voice.
A sense of heroism grows in your heart.
Your body begins to speed up!
< 193h/193H 130v/150V Pos: standing >
You quickly scan the area.
An energetic gnome who is not far off to your north.
< 193h/193H 143v/150V Pos: standing >
Character attributes for Id
Level: 52 Race: Lich Class: MindFlayer Monk
Age: 557 yrs / 10 mths Height: 72 inches Weight: 129 lbs Size: medium
Actual (Base) Actual (Base)
Str: 70 (100) Pow: 144 ( 96)
Dex: 120 (120) Int: 145 (100)
Agi: 115 (100) Wis: 80 ( 80)
Con: 76 (109) Cha: 72 ( 80) Luk: 95 ( 95)
Equipped Items: 19 Carried weight: 11
Armor Points: -419 Reduces melee damage taken by 41.9%
Melee Critical Percentage(int): 17%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8%
HP Vamp Cap Percentage(pow): 160%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: 44 Damroll: 38 Barehand Damage: 7d7
Alignment: -1000 (-1000 to 1000)
Saving Throws: PAR[23] FEA[28]
BRE[36] SPE[6]
Load carried: Not a problem
< 193h/193H 144v/150V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W
< 193h/193H 149v/150V Pos: standing >
You quickly scan the area.
The mount who is a brief walk away to your east.
The mount who is a brief walk away to your east.
A tharnadian illusionist who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
The receptionist who is a brief walk away to your east.
< 193h/193H 149v/150V Pos: standing >
You are carrying: (1/12)
a large leather backpack
< 193h/193H 149v/150V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W
< 193h/193H 148v/150V Pos: standing >
A Corridor
Obvious exits: -N -E -S -W -U
A gnoby piece of wood, perhaps a small mace, lies here.
[5] A small bandage rests upon the ground here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
[3] A small round shield has been dropped here.
[3] A steel bastard sword lies discarded here.
< 193h/193H 147v/150V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
The corpse of a Lich is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[5] A small bandage rests upon the ground here.
A small round shield has been dropped here.
A large sign hangs from the front of the counter here.
A sturdy looking mount is here, all saddled up and ready to ride.
A sturdy looking mount is here, all saddled up and ready to ride.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
< 193h/193H 146v/150V Pos: standing >
Alas, you cannot go that way. . . .
< 193h/193H 147v/150V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N# -U -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
An amber-colored metallic rod lies here.
[5] A small bandage rests upon the ground here.
[2] A small round shield has been dropped here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 193h/193H 149v/150V Pos: standing >
Your body vibrates as you fan out your molecules.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large rat is scurrying about here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 193h/193H 148v/150V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
[6] The corpse of a militia guard is lying here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A large rat is scurrying about here.
A young cleric is standing here, smiling at you warmly. (casting) (Gold Aura)
< 193h/193H 147v/150V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A suit of spiked leather armor lies here.
Some leather leggings were left here.
A pair of blacksteel boots stand here.
A small pile of coins lies here.
[2] A soft leather jacket has been discarded here.
A stray tomcat is darting after rodents, here.
< 193h/193H 146v/150V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
A young cleric is standing here, smiling at you warmly.(Gold Aura)
< 193h/193H 146v/150V Pos: standing >
Doctors Office
Obvious exits: -E
A large bag has been left here. (invis)
The doctor on duty reads a current medical journal.(Gold Aura)
< 193h/193H 149v/150V Pos: standing >
Alas, you cannot go that way. . . .
< 193h/193H 149v/150V Pos: standing >
Alas, you cannot go that way. . . .
< 193h/193H 149v/150V Pos: standing >
You get a small pile of coins from your large leather backpack.
There were: 111 platinum coins, 14 gold coins, 10 silver coins, 26 copper coins.
< 193h/193H 149v/150V Pos: standing >
The doctor tells you, 'Here is a listing of the prices for my services.'
Cure critical wounds 13 platinum
Full heal 26 platinum
Benevolent armor 5 platinum, and 2 gold
Blessing of the Gods 5 platinum, and 2 gold
Antidote 31 platinum, and 2 gold
Disease removal 33 platinum, and 8 gold
Curse removal 36 platinum, and 4 gold
Cure of blindness 26 platinum
Accelerated healing 130 platinum
Resurrection 260 platinum
< 193h/193H 150v/150V Pos: standing >
You do not have the funds for the exchange.
< 193h/193H 150v/150V Pos: standing >
Doctors Office
Obvious exits: -E
A large bag has been left here. (invis)
The doctor on duty reads a current medical journal.(Gold Aura)
< 193h/193H 150v/150V Pos: standing >
You do not see or have the corpse.
< 193h/193H 150v/150V Pos: standing >
Ok.
You put 111 platinum, 14 gold, 10 silver, and 26 copper coins into a large leather backpack.
< 193h/193H 150v/150V Pos: standing >
You do not see that item here.
< 193h/193H 150v/150V Pos: standing >
Doctors Office
Obvious exits: -E
A large bag has been left here. (invis)
The doctor on duty reads a current medical journal.(Gold Aura)
< 193h/193H 150v/150V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
< 193h/193H 149v/150V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
Some leather leggings were left here.
A pair of blacksteel boots stand here.
[2] A soft leather jacket has been discarded here.
A young cleric is standing here, smiling at you warmly.(Gold Aura)
A stray tomcat is darting after rodents, here.
< 193h/193H 148v/150V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
[6] The corpse of a militia guard is lying here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A large rat is scurrying about here.
A young cleric is standing here, smiling at you warmly. (casting) (Gold Aura)
< 193h/193H 147v/150V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A large rat is scurrying about here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 193h/193H 147v/150V Pos: standing >
The town crier suddenly attacks YOU!
Sorry, you aren't allowed to do that in combat.
< 192h/193H 148v/150V Pos: standing >
< T: Id TP: sta TC:few scratches E: crier sta EP: excellent >
A stray dog enters from the east.
The Tharnadian Quartermaster suddenly attacks YOU!
It THOUGHT your was going to hit you...
< 191h/193H 148v/150V Pos: standing >
< T: Id TP: sta TC:few scratches E: crier sta EP: excellent >
You attempt to flee...
The 'Mighty Anvil'
Obvious exits: -S -W -U
A caribouskin sack lies here.
An ogre's ear lays here.
A large speckled egg has been tossed to the ground.
A leather pouch has been discarded here. (magic)
An unwanted note sits on the ground here.
A small garb lies here. (magic)
A suit of rusting plate mail lies crumpled up here.
A stinky bag lays here.
A pair of orcan rags.
Someone has discarded a steel dirk.
A crude wooden comb has been forgotten here.
A golden whip rests in the rubble here. (magic) (glowing)
A small bloody tongue of a child has been left here.
A sharp sliver of obsidian has been left here. (magic)
A steel war hammer has been left here.
A golden crossbow bolt has been left here.
Jodnan, the blacksmith stands here working his metals.(Gold Aura)
You flee northward!
< 191h/193H 126v/150V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large wandering dog is here, growling at you.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 192h/193H 129v/150V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
[5] The corpse of a militia guard is lying here.
The corpse of a large rat is lying here.
The corpse of a militia guard is lying here.
A large rat is scurrying about here.
A young man in leather armor seems to be patrolling the area.
< 193h/193H 129v/150V Pos: standing >
A militia guard enters from the west.
< 193h/193H 134v/150V Pos: standing >
Keats Street
Obvious exits: -N -E -S
< 193h/193H 133v/150V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
< 193h/193H 133v/150V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
< 193h/193H 133v/150V Pos: standing >
You begin to focus your will...
< 193h/193H 134v/150V Pos: standing >
Your mental manipulations become a reality...
You shimmer, then fade from sight.
< 193h/193H 138v/150V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A wooden stall stands here, goods displayed upon its counter.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
< 193h/193H 140v/150V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your east.
A stray dog who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A tharnadian illusionist who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A militia guard who is close by to your south.
A street sweeper who is close by to your south.
An old lady who is close by to your south.
A street sweeper who is not far off to your west.
< 193h/193H 142v/150V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
< 193h/193H 144v/150V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A tharnadian thief-hunter who is close by to your east.
A stray dog who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A tharnadian illusionist who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A street sweeper who is close by to your west.
A street sweeper who is a brief walk away to your west.
< 193h/193H 146v/150V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the walls.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A large wandering dog is here, growling at you.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 193h/193H 146v/150V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
Sarn, the banker who is close by to your north.
A street sweeper who is not far off to your north.
A militia guard who is not far off to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
A stray dog who is not far off to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your south.
A stray dog who is not far off to your south.
A street sweeper who is not far off to your west.
A street sweeper who is rather far off to your west.
< 193h/193H 149v/150V Pos: standing >
A Shadow Beast attempts to stab you in the back, but your biofeedback quickly absorbs the impact before fading away!
A Shadow Beast snaps into visibility.
You snap into visibility.
Out of nowhere, a Shadow Beast stabs you in the back.
With a swift tug a Shadow Beast wrenches the weapon free, ramming it into you again.
Out of nowhere, a Shadow Beast stabs you in the back.
OUCH! That really did HURT!
A Shadow Beast wavers in agony, as the positive energies purge your undead essence!
[Damage: 3 ] A Shadow Beast suffers from contact with the aura about you.
Out of nowhere, a Shadow Beast stabs you in the back.
OUCH! That really did HURT!
A Shadow Beast wavers in agony, as the positive energies purge your undead essence!
[Damage: 1 ] A Shadow Beast suffers from contact with the aura about you.
Sorry, you aren't allowed to do that in combat.
< 110h/193H 149v/150V Pos: standing >
< T: Id TP: sta TC: few wounds E: A Shadow Beast sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 110h/193H 150v/150V Pos: standing >
< T: Id TP: sta TC: few wounds E: A Shadow Beast sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 110h/193H 150v/150V Pos: standing >
< T: Id TP: sta TC: few wounds E: A Shadow Beast sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 110h/193H 150v/150V Pos: standing >
< T: Id TP: sta TC: few wounds E: A Shadow Beast sta EP: few scratches >
A Shadow Beast snaps into visibility.
[Damage: 11 ] You attack a Shadow Beast. [1 hits]
You attempt to flee...
PANIC! You couldn't escape!
< 111h/193H 150v/150V Pos: standing >
< T: Id TP: sta TC: few wounds E: A Shadow Beast sta EP: few scratches >
OUCH! a Shadow Beast suddenly appears behind you and makes a slashing motion at your throat!
You attempt to flee...
Road beneath the Gate Tower
Obvious exits: -N -S -U
You flee southward!
< 111h/193H 123v/150V Pos: standing >
You begin to focus your will...
< 111h/193H 124v/150V Pos: standing >
Casting: biofeedback
< 111h/193H 128v/150V Pos: standing >
Your mental manipulations become a reality...
You are surrounded by a green mist!
< 112h/193H 128v/150V Pos: standing >
A stray dog enters from the north.
A massive Dwarf with a long nose enters from the north.
< 112h/193H 130v/150V Pos: standing >
A Shadow Beast attempts to stab you in the back, but your biofeedback quickly absorbs the impact before fading away!
A Shadow Beast snaps into visibility.
Out of nowhere, a Shadow Beast stabs you in the back.
Out of nowhere, a Shadow Beast stabs you in the back.
OUCH! That really did HURT!
A Shadow Beast wavers in agony, as the positive energies purge your undead essence!
[Damage: 1 ] A Shadow Beast suffers from contact with the aura about you.
< 83h/193H 130v/150V Pos: standing >
< T: Id TP: sta TC: nasty wounds E: A Shadow Beast sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 83h/193H 131v/150V Pos: standing >
< T: Id TP: sta TC: nasty wounds E: A Shadow Beast sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 83h/193H 131v/150V Pos: standing >
< T: Id TP: sta TC: nasty wounds E: A Shadow Beast sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 83h/193H 131v/150V Pos: standing >
< T: Id TP: sta TC: nasty wounds E: A Shadow Beast sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 83h/193H 131v/150V Pos: standing >
< T: Id TP: sta TC: nasty wounds E: A Shadow Beast sta EP: excellent >
Your blood splatters as it hits the ground.
Sorry, you aren't allowed to do that in combat.
< 80h/193H 131v/150V Pos: standing >
< T: Id TP: sta TC: nasty wounds E: A Shadow Beast sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 80h/193H 131v/150V Pos: standing >
< T: Id TP: sta TC: nasty wounds E: A Shadow Beast sta EP: excellent >
A militia guard enters from the south.
Sorry, you aren't allowed to do that in combat.
< 80h/193H 131v/150V Pos: standing >
< T: Id TP: sta TC: nasty wounds E: A Shadow Beast sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 80h/193H 131v/150V Pos: standing >
< T: Id TP: sta TC: nasty wounds E: A Shadow Beast sta EP: excellent >
You attempt to flee...
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
You flee northward!
< 80h/193H 105v/150V Pos: standing >
A massive Dwarf with a long nose enters from the south.
< 80h/193H 107v/150V Pos: standing >
A Shadow Beast snaps into visibility.
Out of nowhere, a Shadow Beast stabs you in the back, RIP...
Your rusty dragonscale cap from Negative Material Plane was completely destroyed by the massive blow!
Your pendant of fire was completely destroyed by the massive blow!
Your some black leather boots fit with adamantium heel blades was completely destroyed by the massive blow!