The death of [52 Bounty Hunter] Jubei Durian Addicts (Revenant)

in Inside the Eastern City Gates

from the perspective of [52 Bounty Hunter] Jubei Durian Addicts (Revenant)



Obvious exits: -E -S -W

< 577h/577H 109v/132V Pos: standing >
Eidolon Road
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
The corpse of a battle scarred mercenary is lying here.
A shady looking youth is standing here, eyeing you with a devious glance.

< 577h/577H 109v/132V Pos: standing >
A Bend in the Eidolon Road
Obvious exits: -N -W
A homeless peasant is here, looking lost and hungry.
A huge rat is here, eyeing you with a vicious hunger.
A homeless peasant is here, looking lost and hungry.

< 577h/577H 108v/132V Pos: standing >
A Bend in the Eidolon Road
Obvious exits: -E -S -W
A dangerous looking rogue mercenary is here, looking extremely alarmed.
There are some tracks heading west.

< 577h/577H 107v/132V Pos: standing >
A Bend in a Murky Alley
Obvious exits: -N -E

< 577h/577H 107v/132V Pos: standing >
A Bend in a Murky Alley
Obvious exits: -N -S -W

< 577h/577H 106v/132V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -W
A shady looking youth is standing here, eyeing you with a devious glance.
There are Revenant tracks going west.

< 577h/577H 106v/132V Pos: standing >
You quickly scan the area.
A young cleric who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A tharnadian thief-hunter who is close by to your west.

< 577h/577H 106v/132V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S
A tharnadian thief-hunter watches over the town streets intently.

< 577h/577H 106v/132V Pos: standing >
You quickly scan the area.
The shady youth who is close by to your east.
A street sweeper who is close by to your south.
A tharnadian thief-hunter who is not far off to your south.
A militia guard who is not far off to your south.

< 577h/577H 107v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 107v/132V Pos: standing >
The Western Wall Road
Obvious exits: -N -S
A street sweeper is cleaning here, singing songs of labor.
There are Revenant tracks going south.

< 577h/577H 107v/132V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A tharnadian thief-hunter watches over the town streets intently.
A young man in leather armor seems to be patrolling the area.

< 577h/577H 106v/132V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A tharnadian thief-hunter who is not far off to your north.
A shady mercenary who is close by to your west.

< 577h/577H 107v/132V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S
A shady looking mercenary stands here, eyeing you with open contempt.

< 577h/577H 107v/132V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.

< 577h/577H 107v/132V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W

< 577h/577H 107v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 107v/132V Pos: standing >
You quickly scan the area.
A shady mercenary who is close by to your north.
A homeless peasant who is close by to your west.

< 577h/577H 107v/132V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S
A homeless peasant is here, looking lost and hungry.

< 577h/577H 107v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 107v/132V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your south.

< 577h/577H 107v/132V Pos: standing >
The Western Wall Road
Obvious exits: -N -S

< 577h/577H 107v/132V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E
A young man in leather armor seems to be patrolling the area.

< 577h/577H 106v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 106v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 107v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 107v/132V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -E -W -U

< 577h/577H 106v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 107v/132V Pos: standing >
Inside the Southern Beach Gates
Obvious exits: -E -S# -W
A peasant farmer is here from his farmstead, probably on business.
A large wandering dog is here, growling at you.

< 577h/577H 106v/132V Pos: standing >
The iron seems to be closed.

< 577h/577H 106v/132V Pos: standing >
You grab a broom and sweep up the mess you made.

< 577h/577H 107v/132V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N# -E -W -U
A large rat is scurrying about here.
There are Revenant tracks going east.

< 577h/577H 106v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 106v/132V Pos: standing >
The Southern Wall Road
Obvious exits: -N -E -W
A tough looking mercenary is standing here, strutting proudly.
There are some tracks heading east.

< 577h/577H 106v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 106v/132V Pos: standing >
A tough mercenary leaves east.
The Southern Wall Road
Obvious exits: -N -E -W
A tough looking mercenary is standing here, strutting proudly.
A young man in leather armor seems to be patrolling the walls.
An odd little man, with a shaved head and an orange robe, hums something.

< 577h/577H 105v/132V Pos: standing >
A religious zealot starts casting a spell.
Alas, you cannot go that way. . . .

< 577h/577H 106v/132V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W

< 577h/577H 105v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 105v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 106v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 106v/132V Pos: standing >
You want to snuggle.

< 577h/577H 106v/132V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S

< 577h/577H 106v/132V Pos: standing >
The Southern Wall Road
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.
A young man in leather armor seems to be patrolling the walls.
There are some tracks heading east.

< 577h/577H 105v/132V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A tough looking mercenary is standing here, strutting proudly.

< 577h/577H 104v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 104v/132V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A religious zealot who is close by to your west.
A militia guard who is close by to your west.

< 577h/577H 105v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 105v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 105v/132V Pos: standing >
The Southern Wall Road
Obvious exits: -N -S -W#
A young man in leather armor seems to be patrolling the walls.
A shady looking youth is standing here, eyeing you with a devious glance.

< 577h/577H 105v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 105v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 105v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 106v/132V Pos: standing >
You quickly scan the area.
A large rat who is close by to your north.
A tough mercenary who is close by to your south.

< 577h/577H 106v/132V Pos: standing >
A Bend in the Road Wall
Obvious exits: -N# -E -S
A large rat is scurrying about here.
There are some tracks heading north.

< 577h/577H 105v/132V Pos: standing >
The Southern Wall Road
Obvious exits: -E -W
A tharnadian thief-hunter watches over the town streets intently.

< 577h/577H 105v/132V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W

< 577h/577H 104v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 104v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 105v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 105v/132V Pos: standing >
You quickly scan the area.
A street sweeper who is not far off to your north.
A homeless child who is not far off to your north.
A street sweeper who is not far off to your north.
A homeless child who is not far off to your north.
A slutty whore who is not far off to your north.
A slutty whore who is not far off to your north.
A shady mercenary who is in the distance to your north.
A tharnadian thief-hunter who is close by to your west.

< 577h/577H 105v/132V Pos: standing >
The Southern Keats Intersection
Obvious exits: -N -E -S -U

< 577h/577H 105v/132V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S -W
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 577h/577H 104v/132V Pos: standing >
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
A large stone warhammer has been dropped here. (illuminating)
Militia forces muster to bolster the town's defenses against the invaders!!!

< 577h/577H 104v/132V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A young cleric is standing here, smiling at you warmly.

< 577h/577H 103v/132V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A militia guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.

< 577h/577H 103v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 104v/132V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S
A tharnadian thief-hunter watches over the town streets intently.
A young man in leather armor seems to be patrolling the walls.

< 577h/577H 103v/132V Pos: standing >
A militia guard leaves east.

< 577h/577H 103v/132V Pos: standing >
The Southern Wall Road
Obvious exits: -E -S# -W
A young man in leather armor seems to be patrolling the walls.
A stray tomcat is darting after rodents, here.
A stray tomcat is darting after rodents, here.
There are Revenant tracks going east.

< 577h/577H 103v/132V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a militia guard is lying here.

< 577h/577H 102v/132V Pos: standing >
A stray cat enters from the west.
Road beneath the Gate Tower
Obvious exits: -N -S -U
The corpse of a militia guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a militia guard is lying here.
A stray tomcat is darting after rodents, here.

< 577h/577H 101v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 102v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 102v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 102v/132V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
[2] The corpse of an elite guard is lying here.
A young man in leather armor seems to be patrolling the walls.
A street sweeper is cleaning here, singing songs of labor.
A tough looking warrior is scanning the landscape beyond the walls.

< 577h/577H 102v/132V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
A steel dagger has been tossed aside here.
[6] A small bandage rests upon the ground here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Beholder (medium) Legionary of The Empire sits in mid-air here, fighting an elite guard.
Hambone (Dracolich)(small) stands in mid-air here.
An elite guard stands in mid-air here, fighting a Beholder.
An elite guard stands in mid-air here, fighting a Beholder.
An elite guard stands in mid-air here, fighting a Beholder.
An elite guard stands in mid-air here, fighting a Beholder.
A tharnadian illusionist sits in mid-air here, fighting a Beholder.
A controller stands in mid-air here, fighting a Beholder.
An elite guard sits in mid-air here, fighting a Beholder.

< 577h/577H 101v/132V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A large two-handed sword has been left here.
[4] A small bandage rests upon the ground here.

< 577h/577H 100v/132V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 577h/577H 98v/132V Pos: standing >
You quickly scan the area.
A Beholder who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
A tharnadian illusionist who is not far off to your west.
An elite guard who is not far off to your west.
Hambone who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A human merchant who is in the distance to your west.

< 577h/577H 98v/132V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.

< 577h/577H 97v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 97v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 577h/577H 98v/132V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
There are some tracks heading east.

< 577h/577H 96v/132V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A large two-handed sword has been left here.
[4] A small bandage rests upon the ground here.

< 577h/577H 94v/132V Pos: standing >
Pardon?

< 577h/577H 95v/132V Pos: standing >

< 577h/577H 95v/132V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
A steel dagger has been tossed aside here.
[6] A small bandage rests upon the ground here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Beholder (medium) Legionary of The Empire stands in mid-air here, fighting an elite guard.
Hambone (Dracolich)(small) stands in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.
An elite guard crouches in mid-air here, fighting a Beholder.
An elite guard stands in mid-air here, fighting a Beholder.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist sits in mid-air here.
A controller stands in mid-air here, fighting a Beholder.
An elite guard sits in mid-air here.
There are Revenant tracks going west.
There are some tracks heading west.
There are Revenant tracks going east.
Hambone starts casting an offensive spell.

< 577h/577H 94v/132V Pos: standing >
Someone avoids being bashed by an elite guard, who loses his balance and falls.
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
[2] The corpse of an elite guard is lying here.
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the walls.
A street sweeper is cleaning here, singing songs of labor.
A tough looking warrior is scanning the landscape beyond the walls.
There are Revenant tracks going west.

< 577h/577H 92v/132V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
A steel dagger has been tossed aside here.
[6] A small bandage rests upon the ground here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Beholder (medium) Legionary of The Empire stands in mid-air here, fighting an elite guard.
Hambone (Dracolich)(small) stands in mid-air here. (casting) 
An elite guard crouches in mid-air here, fighting a Beholder.
An elite guard crouches in mid-air here, fighting a Beholder.
An elite guard stands in mid-air here, fighting a Beholder.
An elite guard stands in mid-air here, fighting a Beholder.
A tharnadian illusionist sits in mid-air here.
A controller stands in mid-air here, fighting a Beholder.
An elite guard sits in mid-air here.
There are some tracks heading east.
There are some tracks heading west.
There are some tracks heading west.
There are some tracks heading east.

< 577h/577H 92v/132V Pos: standing >
A Beholder attempts to flee.
A Beholder leaves west.

< 577h/577H 92v/132V Pos: standing >
Get what?

< 577h/577H 93v/132V Pos: standing >
Hambone stops invoking abruptly!

< 577h/577H 94v/132V Pos: standing >
Headbutt whom?

< 577h/577H 95v/132V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
[2] The corpse of an elite guard is lying here.
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the walls.
A street sweeper is cleaning here, singing songs of labor.
An elite guard stands here, fighting someone.
There are Revenant tracks going west.
There are Revenant tracks going west.

< 577h/577H 93v/132V Pos: standing >
A Beholder snaps into visibility.
A Beholder attacks an elite guard. [9 hits]

< 577h/577H 94v/132V Pos: standing >
Hambone enters from the east.

< 577h/577H 95v/132V Pos: standing >
Pardon?
Hambone starts casting an offensive spell.

< 577h/577H 96v/132V Pos: standing >
A Beholder snaps into visibility.
An elite guard leaps up and nails a Beholder with a mighty kick.
An elite guard attacks a Beholder. [1 hits]

< 577h/577H 96v/132V Pos: standing >
A Beholder snaps into visibility.
A Beholder attacks an elite guard. [8 hits]

< 577h/577H 98v/132V Pos: standing >
Hambone completes his spell...
Hambone utters the words 'aihu-waouq grul'
Hambone tries to dispel someone's magic!
Headbutt whom?

< 577h/577H 100v/132V Pos: standing >
A Beholder snaps into visibility.
A Beholder attacks an elite guard. [8 hits]
A Beholder completely sidesteps an elite guard's blow, shifts her balance, and strikes back at him!
An elite guard attacks a Beholder. [1 hits]

< 577h/577H 102v/132V Pos: standing >
The snow is coming down faster now.
Headbutt whom?
Hambone starts casting an offensive spell.

< 577h/577H 103v/132V Pos: standing >
Someone turns to focus her attack on you!
A Beholder snaps into visibility.

< 577h/577H 104v/132V Pos: standing >
A militia guard assists an elite guard heroically.
A militia guard suddenly attacks a Beholder!
A militia guard suddenly appears a bit confused!

< 577h/577H 104v/132V Pos: standing >
Hambone completes his spell...
Hambone utters the words 'zrzqhfuqar znzjudihuai'
A Beholder snaps into visibility.
As a Beholder attempts to attack you, you intercept the attack with your hands and twist a Beholder's arm!
-=[a Beholder attacks you.]=- [6 hits]
[Damage: 45 ] You slam your head into a Beholder, leaving a huge, red swollen lump.

< 453h/577H 106v/132V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: A Beholder sta EP: few scratches >
 Hambone starts casting an offensive spell.

< 454h/577H 106v/132V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: someone sta EP: few scratches >
 Sparks...  flashing lights...  you cannot concentrate!
A Beholder snaps into visibility.
-=[You attack a Beholder.]=- [0 hits]

< 455h/577H 106v/132V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: A Beholder sta EP: few scratches >
 An elite guard suddenly appears a bit confused!
A Beholder snaps into visibility.
A Beholder sidesteps an elite guard's lunge only to slam her face with an elbow!
A Beholder avoids an elite guard's feeble kick.
An elite guard attacks a Beholder. [2 hits]

< 455h/577H 106v/132V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: A Beholder sta EP: few scratches >
 A Beholder twists out of the way avoiding the harmful magic!

< 456h/577H 106v/132V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: someone sta EP: few scratches >
 A Beholder snaps into visibility.
A militia guard attacks a Beholder. [0 hits]

< 457h/577H 106v/132V Pos: standing >
< T: Jubei TP: sta TC: small wounds E: A Beholder sta EP: few scratches >
 A Beholder snaps into visibility.
-=[a Beholder attacks you.]=- [5 hits]

< 342h/577H 106v/132V Pos: standing >
< T: Jubei TP: sta TC: few wounds E: A Beholder sta EP: few scratches >
 Hambone completes his spell...
Hambone utters the words 'zrzqhfuqar znzjudihuai'
A Beholder is engulfed by a shower of arcing electricity sent by Hambone.

< 343h/577H 106v/132V Pos: standing >
< T: Jubei TP: sta TC: few wounds E: someone sta EP:  small wounds >
 Hambone starts casting an offensive spell.

< 344h/577H 106v/132V Pos: standing >
< T: Jubei TP: sta TC: few wounds E: someone sta EP:  small wounds >
 A Beholder snaps into visibility.
A Beholder's leap knocks into you, sending you slightly off balance...

< 345h/577H 106v/132V Pos: sitting >
< T: Jubei TP: sit TC: few wounds E: A Beholder sta EP:  small wounds >
 Hambone completes his spell...
Hambone utters the words 'zrzqhfuqar znzjudihuai'

< 346h/577H 106v/132V Pos: sitting >
< T: Jubei TP: sit TC: few wounds E: someone sta EP:  small wounds >
 A Beholder snaps into visibility.
-=[You attack a Beholder.]=- [0 hits]
A Beholder snaps into visibility.
-=[a Beholder attacks you.]=- [5 hits]
An elite guard attacks a Beholder. [1 hits]

< 231h/577H 106v/132V Pos: sitting >
< T: Jubei TP: sit TC: nasty wounds E: A Beholder sta EP:  small wounds >
 Someone twists out of the way avoiding the harmful magic!
A Beholder snaps into visibility.
Hambone attacks a Beholder. [0 hits]
A Beholder completely sidesteps a militia guard's blow, shifts her balance, and strikes back at him!
A militia guard attacks a Beholder. [0 hits]

< 233h/577H 106v/132V Pos: sitting >
< T: Jubei TP: sit TC: nasty wounds E: A Beholder sta EP:  small wounds >
 Electrical arcs continue to blacken and pincushion a Beholder.

< 233h/577H 106v/132V Pos: sitting >
< T: Jubei TP: sit TC: nasty wounds E: someone sta EP:  small wounds >
 A Beholder snaps into visibility.
A Beholder spins around on her foot and swings at you with her leg...
...then swings her elbow around, smashing your face...
...then smashes your head between her fists...
...then drops to the ground and makes a sweeping kick to your thigh...
...then launches a mighty kick to your groin...
...then shifts balance, and rams her head into your face...
...then leaps into the air, delivering a crushing blow with her foot down directly on your head!
Hambone starts casting an offensive spell.

< 102h/577H 106v/132V Pos: sitting >
< T: Jubei TP: sit TC:pretty hurt E: A Beholder sta EP:  small wounds >
 A Beholder snaps into visibility.
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Beholder's final punch sends you to meet your maker.