The death of [56 Elementalist] Vokir The Empire (Lich)

in The Road Leading From Tharnadia

from the perspective of [56 Forest Druid] Doo Durian Addicts (Avatar)

<worn as a badge>    a badge of the force commander's elite guard of evil protection [poor] made by Dahamma
<worn on head>       the helm of the dragonkind (magic) (glowing)
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a tiny endurium earring made by Rethax (magic)
<worn in ear>        a tiny endurium earring of magic detection [superior] made by Rethax (magic)
<worn on face>       the mask of death
<worn around neck>   an angelic iron pendant from Rift Valley Jungle
<worn around neck>   a twisted dragonscale torque from The Outcasts Tower
<worn on body>       some frost-rimed flesh cuirass
<worn about body>    a flaming ruby cloak
<worn on back>       a big big bag for a little person (illuminating)
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies of damage (magic) (glowing)
<worn about waist>   a waistband of rock and stone (magic)
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<worn on arms>       some flaming dragonscale arm plates
<held as shield>     a jeweled diamond buckler
<worn around wrist>  a bracelet of dracolich hide of health (magic) (humming)
<worn around wrist>  a diabolical electrum bracelet from Nakral's Crypt
<worn on hands>      some masterly-crafted bronze claws
<worn on finger>     a glowing ruby ring of wisdom (magic)
<worn on finger>     a ring of wisdom
<primary weapon>     the holy mace of the efreeti (magic) (glowing)[228h 55m 58s]
<worn on legs>       some bright blue leg plates [superior]
<worn on feet>       a pair of dusty boots of agility (glowing)

Weh snaps into visibility.
A Beholder snaps into visibility.
Weh attacks a Beholder. [4 hits]

< 1241h/1241H 506v/506V Pos: standing >
Weh's skin seems to turn to stone.

< 1241h/1241H 506v/506V Pos: standing >
Weh snaps into visibility.
A Beholder snaps into visibility.
A Beholder sidesteps Weh's lunge only to slam her face with an elbow!
A Beholder sidesteps Weh's lunge only to slam her face with an elbow!
A Beholder snaps into visibility.
Weh attacks a Beholder. [3 hits]

< 1241h/1241H 506v/506V Pos: standing >
A Beholder says 'stune'

< 1241h/1241H 506v/506V Pos: standing >
A Beholder snaps into visibility.
Weh snaps into visibility.
A Beholder attacks Weh. [2 hits]

< 1241h/1241H 506v/506V Pos: standing >
Weh snaps into visibility.

< 1241h/1241H 506v/506V Pos: standing >
You feel illuminated with a 10th circle spell.

< 1241h/1241H 506v/506V Pos: standing >
Weh snaps into visibility.
A Beholder snaps into visibility.
Weh's giant longsword named 'Disintegrator' was damaged from the massive blow!
Weh attacks a Beholder. [3 hits]

< 1241h/1241H 506v/506V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.
You snap into visibility.

< 1241h/1241H 506v/506V Pos: standing >
Weh snaps into visibility.

< 1241h/1241H 506v/506V Pos: standing >
You complete your spell...
A Beholder suddenly does not look so well.

< 1241h/1241H 506v/506V Pos: standing >
A Beholder snaps into visibility.
Weh snaps into visibility.
Weh's holy avenger of Ambran moves with a blinding speed and successfully repels a Beholder's attack!
A Beholder attacks Weh. [1 hits]
Weh snaps into visibility.
A Beholder snaps into visibility.
Weh attacks a Beholder. [3 hits]

< 1241h/1241H 506v/506V Pos: standing >
You feel illuminated with a 8th circle spell.
Saving Doo.

< 1241h/1241H 506v/506V Pos: standing >

< 1241h/1241H 506v/506V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -East -South
A few drops of fresh blood are scattered around the area.
The rod of summoning has been left here. (magic) (glowing) (humming)
A sharpened rock has been dropped here.
Shattered bits of ice are scattered about the area.
A huge block of solid ice is here to the south. (magic)
A huge block of solid ice is here to the east. (magic)
[6] A small round shield has been dropped here.
The corpse of a Beholder is lying here.
The corpse of a Dracolich is lying here.
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
A Lich (medium) Magister Equitum of The Empire stands in mid-air here. (paralyzed) 
*Weh (Dragon)(medium) stands in mid-air here, fighting a Beholder.
*A Beholder (medium) Legionary of The Empire stands in mid-air here, fighting Weh.
A Lich (medium) Pontifex Maximus of The Empire sits, restrained in mid-air here.

< 1241h/1241H 506v/506V Pos: standing >
Weh snaps into visibility.
A Beholder snaps into visibility.
A Beholder sidesteps Weh's lunge only to slam her face with an elbow!
Before Weh can recover a Beholder grabs him by the throat and utters a single word.
Weh spasms in pain as tiny bolts of light surge through his body!
A Beholder's skin seems to turn to stone.
Weh attacks a Beholder. [5 hits]
A Beholder is knocked to the ground by Weh's mighty bash!
Weh dives at a Beholder skewering her with his holy avenger of Ambran.

< 1241h/1241H 506v/506V Pos: standing >
A Beholder snaps into visibility.
Weh snaps into visibility.
A Beholder attacks Weh. [0 hits]
A Lich gives an order to his followers.
Weh tries to step in front of you, but doesn't make it in time.
You dodge a bash from a water elemental, who loses its balance and falls.
You snap into visibility.
Weh bravely steps in front of you, shielding you from harm!
Weh is knocked to the ground by a water elemental's mighty bash!

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water kne EP: few scratches >
 Weh snaps into visibility.
A Beholder snaps into visibility.
Weh attacks a Beholder. [2 hits]
Your current terrain is:  Forest.

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water kne EP: few scratches >
 [Damage: 18 ] Your holy mace of the efreeti calls down the power of Kossuth on a water elemental!
Your spell flows around a water elemental, leaving it unharmed!
Your spell flows around a water elemental, leaving it unharmed!
[Damage: 122 ] You call down the FULL wrath of your god on a water elemental!
[Damage: 18 ] You attack a water elemental. [2 hits]

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water kne EP:  small wounds >
 You start chanting...
The power of nature flows into you, hastening your incantation.
You snap into visibility.

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water kne EP:  small wounds >
 Weh snaps into visibility.
A Beholder snaps into visibility.
A Beholder sidesteps Weh's lunge only to slam her face with an elbow!
Weh attacks a Beholder. [2 hits]

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water kne EP:  small wounds >
 You snap into visibility.
You complete your spell...
Vegetation bursts out of the ground, entangling a Lich!
Vegetation bursts from the ground, impeding a Lich.

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water kne EP:  small wounds >
 Weh snaps into visibility.
A water elemental attacks Weh. [0 hits]
A Beholder snaps into visibility.
Weh snaps into visibility.
A Beholder attacks Weh. [1 hits]

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water kne EP:  small wounds >
 Weh snaps into visibility.
A Beholder snaps into visibility.
Weh attacks a Beholder. [2 hits]

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water kne EP:  small wounds >
 You must commune with nature more before invoking its power.

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water kne EP:  small wounds >
 You snap into visibility.
[Damage: 18 ] You attack a water elemental. [1 hits]

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water kne EP:  small wounds >
 Weh snaps into visibility.
A Beholder snaps into visibility.
A Beholder sidesteps Weh's lunge only to slam her face with an elbow!
Before Weh can recover a Beholder grabs him by the throat and utters a single word.
Weh spasms in pain as tiny bolts of light surge through his body!
Weh attacks a Beholder. [2 hits]

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water kne EP:  small wounds >
 A Beholder snaps into visibility.
Weh snaps into visibility.
A Beholder twists out of the way avoiding the harmful magic!
A Beholder attacks Weh. [1 hits]

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water kne EP:  small wounds >
 You must commune with nature more before invoking its power.
A Beholder clambers to her feet.

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water kne EP:  small wounds >
 Weh snaps into visibility.
A Beholder snaps into visibility.
A Beholder snaps into visibility.
Weh's the holy avenger of Ambran eminates a soft glow and Weh looks refreshed!
Healing energy flows from Weh into Weh's body!
Weh attacks a Beholder. [2 hits]

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water kne EP:  small wounds >
 Weh's holy avenger of Ambran moves with a blinding speed and successfully repels a water elemental's attack!
Weh snaps into visibility.
A water elemental attacks Weh. [0 hits]
You start chanting...
The power of nature flows into you, hastening your incantation.
You snap into visibility.
An Ogre says 'stune'

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water kne EP:  small wounds >
 Weh clambers to his feet.

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water kne EP:  small wounds >
 A Beholder snaps into visibility.
Weh snaps into visibility.
Weh's holy avenger of Ambran moves with a blinding speed and successfully repels a Beholder's attack!
Weh snaps into visibility.
A Beholder twists out of the way avoiding the harmful magic!
A Beholder attacks Weh. [2 hits]

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water kne EP:  small wounds >
 Casting: awaken forest *
Weh snaps into visibility.
A Beholder snaps into visibility.
Weh sends a bright green ray of light streaking towards a Beholder!
A Beholder's central eye glows brightly as it negates Weh's spell!
Weh attacks a Beholder. [4 hits]

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water kne EP:  small wounds >
 You complete your spell...
The forest begins to move and rumble!

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water kne EP:  small wounds >
 Weh snaps into visibility.
A Beholder snaps into visibility.
Weh attacks a Beholder. [4 hits]

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water kne EP:  small wounds >
 A water elemental rises to its feet.

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water sta EP:  small wounds >
 A Beholder snaps into visibility.
Weh snaps into visibility.
A Beholder attacks Weh. [0 hits]

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water sta EP:  small wounds >
 The Road Leading From Tharnadia
Obvious exits: -East -South
A few drops of fresh blood are scattered around the area.
The rod of summoning has been left here. (magic) (glowing) (humming)
A sharpened rock has been dropped here.
Shattered bits of ice are scattered about the area.
A huge block of solid ice is here to the south. (magic)
A huge block of solid ice is here to the east. (magic)
[6] A small round shield has been dropped here.
The corpse of a Beholder is lying here.
The corpse of a Dracolich is lying here.
A water elemental stands here, fighting YOU! (minion) 
A water elemental stands in mid-air here, fighting Weh. (minion) 
A Lich (medium) Magister Equitum of The Empire stands in mid-air here. (paralyzed) 
*Weh (Dragon)(medium) stands in mid-air here, fighting a Beholder.
*A Beholder (huge) Legionary of The Empire stands in mid-air here, fighting Weh.
A Lich (medium) Pontifex Maximus of The Empire sits, restrained in mid-air here.

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water sta EP:  small wounds >
 Weh snaps into visibility.
A Beholder snaps into visibility.
A Beholder sidesteps Weh's lunge only to slam her face with an elbow!
Before Weh can recover a Beholder grabs him by the throat and utters a single word.
Weh spasms in pain as tiny bolts of light surge through his body!
A Beholder's skin seems to turn to stone.
Weh attacks a Beholder. [6 hits]

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water sta EP:  small wounds >
 Weh snaps into visibility.
A water elemental attacks Weh. [0 hits]
You are already standing.

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water sta EP:  small wounds >
 Vegetation bursts out of the ground, entangling a water elemental!
Vegetation bursts from the ground, impeding a water elemental.
Nothing happens.
You snap into visibility.
[Damage: 15 ] [Damage: 14 ] [Damage: 15 ] You attack a water elemental. [3 hits]
A water elemental attacks you. [1 hits]

< 1233h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:few scratches E: water sta EP:  small wounds >
 Weh snaps into visibility.
A Beholder snaps into visibility.
Weh's holy avenger of Ambran flares with pure light, unleashing the virtue of the gods at a Beholder!
A Beholder screams in utter terror as he is judged before Weh's God.
Weh sends a bright green ray of light streaking towards a Beholder!
A Beholder twists out of the way avoiding the harmful magic!
A Beholder sidesteps Weh's lunge only to slam her face with an elbow!
Weh attacks a Beholder. [5 hits]
You must commune with nature more before invoking its power.

< 1233h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:few scratches E: water sta EP:  small wounds >
 A Beholder suddenly appears a bit confused!
A Beholder snaps into visibility.
Weh snaps into visibility.
A Beholder twists out of the way avoiding the harmful magic!
A Beholder attacks Weh. [3 hits]

< 1238h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:few scratches E: water sta EP:  small wounds >
 You snap into visibility.
[Damage: 99 ] From out of nowhere branches wrap themselves around a water elemental crushing it in their grip.
Your blow disrupts the magic keeping a water elemental frozen.
Thick roots burst from the ground missing a Lich.
Vegetation bursts out of the ground, entangling a Beholder!
Vegetation bursts from the ground, impeding a Beholder.
The Road Leading From Tharnadia
Obvious exits: -East -South
Fresh blood splatters cover the area.
The rod of summoning has been left here. (magic) (glowing) (humming)
A sharpened rock has been dropped here.
Shattered bits of ice are scattered about the area.
A huge block of solid ice is here to the south. (magic)
A huge block of solid ice is here to the east. (magic)
[6] A small round shield has been dropped here.
The corpse of a Beholder is lying here.
The corpse of a Dracolich is lying here.
A water elemental stands here, fighting YOU! (minion) 
A water elemental stands in mid-air here, fighting YOU! (minion) 
A Lich (medium) Magister Equitum of The Empire stands in mid-air here. (paralyzed) 
*Weh (Dragon)(medium) stands in mid-air here, fighting a Beholder.
*A Beholder (huge) Legionary of The Empire stands in mid-air here. (paralyzed) 
A Lich (medium) Pontifex Maximus of The Empire sits, restrained in mid-air here.

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water sta EP:  small wounds >
 Weh snaps into visibility.
A Beholder snaps into visibility.
Weh's crushing blow frees a Beholder from a magic which held her motionless.
A Beholder snaps into visibility.
Weh sends a bright green ray of light streaking towards a Beholder!
A Beholder's central eye glows brightly as it negates Weh's spell!
Weh attacks a Beholder. [5 hits]

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water sta EP:  small wounds >
 Weh turns to focus his attack on a Lich!
Weh snaps into visibility.

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water sta EP:  small wounds >
 Saving Doo.

< 1241h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:excellent E: water sta EP:  small wounds >
 Weh snaps into visibility.
Weh's crushing blow frees a Lich from a magic which held him motionless.
Weh's the holy avenger of Ambran eminates a soft glow and Weh looks refreshed!
Weh sends a bright green ray of light streaking towards a Lich!
Weh's spell flows around a Lich, leaving him unharmed!
Weh attacks a Lich. [2 hits]
A Lich gives an order to his followers.
You snap into visibility.
You are knocked to the ground by a water elemental's mighty bash!
You dodge a bash from a water elemental, who loses its balance and falls.

< 1238h/1241H 506v/506V Pos: sitting >
< T: Doo TP: sit TC:few scratches E: water sta EP:  small wounds >
 Weh deflects a Lich's blow and strikes back at him!
Weh snaps into visibility.
Weh's holy avenger of Ambran flares with pure light, unleashing the virtue of the gods at a Lich!
A Lich screams in utter terror as he is judged before Weh's God.
Weh is surrounded by a glowing green aura!
A Lich attacks Weh. [0 hits]

< 1238h/1241H 506v/506V Pos: sitting >
< T: Doo TP: sit TC:few scratches E: water sta EP:  small wounds >
 Thick roots burst from the ground missing a Beholder.
Thick roots burst from the ground missing a Lich.
A Beholder snaps into visibility.
Weh snaps into visibility.
A Beholder attacks Weh. [1 hits]
[Damage: 13 ] You attack a water elemental. [1 hits]

< 1241h/1241H 506v/506V Pos: sitting >
< T: Doo TP: sit TC:excellent E: water sta EP:  few wounds >
 You snap into visibility.
A water elemental attacks you. [1 hits]

< 1233h/1241H 506v/506V Pos: sitting >
< T: Doo TP: sit TC:few scratches E: water sta EP:  few wounds >
 A water elemental attacks you. [0 hits]

< 1233h/1241H 506v/506V Pos: sitting >
< T: Doo TP: sit TC:few scratches E: water sta EP:  few wounds >
 Weh snaps into visibility.
A Lich's pair of shadow leggings was damaged from the massive blow!
Weh's the holy avenger of Ambran eminates a soft glow and Weh looks refreshed!
Healing energy flows from Weh into Weh's body!
Weh attacks a Lich. [1 hits]

< 1233h/1241H 506v/506V Pos: sitting >
< T: Doo TP: sit TC:few scratches E: water sta EP:  few wounds >
 Your spell flows around a water elemental, leaving it unharmed!
Thick roots burst from the ground missing a water elemental.
Your spell flows around a Lich, leaving him unharmed!
Your spell flows around a Lich, leaving him unharmed!

< 1233h/1241H 506v/506V Pos: sitting >
< T: Doo TP: sit TC:few scratches E: water sta EP:  few wounds >
 Weh snaps into visibility.
A spectre of something long gone rises over a Lich in a foreboding mist.
A Lich is knocked to the ground by Weh's mighty bash!

< 1233h/1241H 506v/506V Pos: sitting >
< T: Doo TP: sit TC:few scratches E: water sta EP:  few wounds >
 Weh snaps into visibility.
Weh's the holy avenger of Ambran eminates a soft glow and Weh looks refreshed!
Healing energy flows from Weh into Weh's body!
Weh attacks a Lich. [3 hits]

< 1233h/1241H 506v/506V Pos: sitting >
< T: Doo TP: sit TC:few scratches E: water sta EP:  few wounds >
 Your spell flows around a water elemental, leaving it unharmed!
Weh's holy avenger of Ambran moves with a blinding speed and successfully repels a Beholder's attack!
A Beholder snaps into visibility.
Weh snaps into visibility.
A Beholder twists out of the way avoiding the harmful magic!
A Beholder attacks Weh. [1 hits]

< 1234h/1241H 506v/506V Pos: sitting >
< T: Doo TP: sit TC:few scratches E: water sta EP:  few wounds >
 Weh snaps into visibility.
A Lich attacks Weh. [0 hits]

< 1234h/1241H 506v/506V Pos: sitting >
< T: Doo TP: sit TC:few scratches E: water sta EP:  few wounds >
 You snap into visibility.
[Damage: 118 ] From out of nowhere branches wrap themselves around a water elemental crushing it in their grip.
A water elemental is mortally wounded, and will die soon, if not aided.
Thick roots burst from the ground missing a Beholder.
Weh snaps into visibility.
Weh attacks a Lich. [5 hits]
You score a CRITICAL HIT!!!!!
[Damage: 31 ] You attack a water elemental. [1 hits]

< 1241h/1241H 506v/506V Pos: sitting >
< T: Doo TP: sit TC:excellent E: water sta EP:  few wounds >
 A Beholder turns to focus her attack on you!
Weh tries to step in front of you, but doesn't make it in time.
A Beholder snaps into visibility.

< 1241h/1241H 506v/506V Pos: sitting >
< T: Doo TP: sit TC:excellent E: water sta EP:  few wounds >
 You snap into visibility.
A water elemental attacks you. [1 hits]

< 1232h/1241H 506v/506V Pos: sitting >
< T: Doo TP: sit TC:few scratches E: water sta EP:  few wounds >
 The holy avenger of Ambran glows as its pommel is slammed into a water elemental, knocking it away from YOU!
A Beholder snaps into visibility.
A Beholder attacks you. [3 hits]

< 1169h/1241H 506v/506V Pos: sitting >
< T: Doo TP: sit TC:few scratches E: A Beholder sta EP: excellent >
 Weh snaps into visibility.
Weh's the holy avenger of Ambran eminates a soft glow and Weh looks refreshed!
Healing energy flows from Weh into Weh's body!
Weh attacks a Lich. [4 hits]

< 1169h/1241H 506v/506V Pos: sitting >
< T: Doo TP: sit TC:few scratches E: A Beholder sta EP: excellent >
 Autosaving...

< 1169h/1241H 506v/506V Pos: sitting >
< T: Doo TP: sit TC:few scratches E: A Beholder sta EP: excellent >
 Weh snaps into visibility.
A Lich attacks Weh. [0 hits]
The Road Leading From Tharnadia
Obvious exits: -East -South
Fresh blood splatters cover the area.
The rod of summoning has been left here. (magic) (glowing) (humming)
A sharpened rock has been dropped here.
Shattered bits of ice are scattered about the area.
A huge block of solid ice is here to the south. (magic)
A huge block of solid ice is here to the east. (magic)
[6] A small round shield has been dropped here.
The corpse of a Beholder is lying here.
The corpse of a Dracolich is lying here.
A water elemental stands here, fighting Weh. (minion) 
A water elemental is lying here, mortally wounded. (minion) 
A Lich (medium) Magister Equitum of The Empire sits in mid-air here, fighting Weh.
Weh (Dragon)(medium) stands in mid-air here, fighting a Lich.
*A Beholder (huge) Legionary of The Empire stands in mid-air here, fighting YOU!
A Lich (medium) Pontifex Maximus of The Empire sits, restrained in mid-air here.

< 1169h/1241H 506v/506V Pos: sitting >
< T: Doo TP: sit TC:few scratches E: A Beholder sta EP: excellent >
 You clamber to your feet.

< 1169h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:few scratches E: A Beholder sta EP: excellent >
 Weh snaps into visibility.
Weh attacks a Lich. [5 hits]
You are already standing.

< 1169h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:few scratches E: A Beholder sta EP: excellent >
 The Road Leading From Tharnadia
Obvious exits: -East -South
Fresh blood splatters cover the area.
The rod of summoning has been left here. (magic) (glowing) (humming)
A sharpened rock has been dropped here.
Shattered bits of ice are scattered about the area.
A huge block of solid ice is here to the south. (magic)
A huge block of solid ice is here to the east. (magic)
[6] A small round shield has been dropped here.
The corpse of a Beholder is lying here.
The corpse of a Dracolich is lying here.
A water elemental stands here, fighting Weh. (minion) 
A water elemental is lying here, mortally wounded. (minion) 
A Lich (medium) Magister Equitum of The Empire sits in mid-air here, fighting Weh.
*Weh (Dragon)(medium) stands in mid-air here, fighting a Lich.
*A Beholder (huge) Legionary of The Empire stands in mid-air here, fighting YOU!
A Lich (medium) Pontifex Maximus of The Empire sits, restrained in mid-air here.

< 1169h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:few scratches E: A Beholder sta EP: excellent >
 Your group consists of ( 2/30):
( Head)  1169/1241  hit,  506/506  move Doo
(Front)  2640/1544  hit,  160/195  move Weh

< 1169h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:few scratches E: A Beholder sta EP: excellent >
 You are already standing.

< 1169h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:few scratches E: A Beholder sta EP: excellent >
 A Beholder snaps into visibility.
You snap into visibility.
A Beholder attacks you. [0 hits]

< 1169h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:few scratches E: A Beholder sta EP: excellent >
 You snap into visibility.
A Beholder snaps into visibility.
[Damage:  1 ] A Beholder completely sidesteps your lunge only to slam her elbow into your face!
[Damage: 10 ] You attack a Beholder. [2 hits]
You failed.

< 1169h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:few scratches E: A Beholder sta EP: few scratches >
 Weh snaps into visibility.
Weh attacks a Lich. [4 hits]
A Beholder says 'stune'

< 1169h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:few scratches E: A Beholder sta EP: few scratches >
 A water elemental suddenly appears a bit confused!
Weh snaps into visibility.
A water elemental attacks Weh. [0 hits]

< 1169h/1241H 506v/506V Pos: standing >
< T: Doo TP: sta TC:few scratches E: A Beholder sta EP: few scratches >
 Weh brings down the holy avenger of Ambran in a mighty slash, cleaving a Beholder from her target!
A Beholder snaps into visibility.
You are rescued by Weh, you are confused, but grateful!
A Lich gives an order to his followers.
Weh bravely steps in front of you, shielding you from harm!
Weh avoids being bashed by a water elemental, who loses its balance and falls.

< 1169h/1241H 506v/506V Pos: standing >
Weh snaps into visibility.
A Lich attacks Weh. [0 hits]
Weh snaps into visibility.
Weh attacks a Lich. [5 hits]

< 1169h/1241H 506v/506V Pos: standing >
A Beholder snaps into visibility.
Weh snaps into visibility.
A Beholder attacks Weh. [1 hits]

< 1172h/1241H 506v/506V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -East -South
Fresh blood splatters cover the area.
The rod of summoning has been left here. (magic) (glowing) (humming)
A sharpened rock has been dropped here.
Shattered bits of ice are scattered about the area.
A huge block of solid ice is here to the south. (magic)
A huge block of solid ice is here to the east. (magic)
[6] A small round shield has been dropped here.
The corpse of a Beholder is lying here.
The corpse of a Dracolich is lying here.
A water elemental crouches here, fighting Weh. (minion) 
A water elemental is lying here, mortally wounded. (minion) 
A Lich (medium) Magister Equitum of The Empire sits in mid-air here, fighting Weh.
*Weh (Dragon)(medium) stands in mid-air here, fighting a Lich.
*A Beholder (huge) Legionary of The Empire stands in mid-air here, fighting Weh.
A Lich (medium) Pontifex Maximus of The Empire sits, restrained in mid-air here.

< 1172h/1241H 506v/506V Pos: standing >
Your current terrain is:  Forest.

< 1172h/1241H 506v/506V Pos: standing >
Weh snaps into visibility.
Weh sends a bright green ray of light streaking towards a Lich!
Weh's spell flows around a Lich, leaving him unharmed!
Weh attacks a Lich. [5 hits]

< 1172h/1241H 506v/506V Pos: standing >
You feel illuminated with a 11th circle spell.

< 1172h/1241H 506v/506V Pos: standing >
A Beholder is suddenly surrounded by a green mist!
You start chanting...
The power of nature flows into you, hastening your incantation.
You snap into visibility.

< 1172h/1241H 506v/506V Pos: standing >
Weh's holy avenger of Ambran moves with a blinding speed and successfully repels a Beholder's attack!
A Beholder snaps into visibility.
Weh snaps into visibility.
A Beholder attacks Weh. [1 hits]
Weh snaps into visibility.
Weh attacks a Lich. [4 hits]

< 1173h/1241H 506v/506V Pos: standing >
Weh snaps into visibility.
A Lich clambers to his feet.

< 1173h/1241H 506v/506V Pos: standing >
Weh snaps into visibility.
A Lich attacks Weh. [0 hits]
A Lich starts casting a spell.

< 1173h/1241H 506v/506V Pos: standing >
Casting: awaken forest *

< 1173h/1241H 506v/506V Pos: standing >
A Lich's face becomes red as he tries to free himself.

< 1173h/1241H 506v/506V Pos: standing >
The corrosive acid evaporates from your armor.
Weh snaps into visibility.
A spectre of something long gone rises over a Lich in a foreboding mist.
A Lich is knocked to the ground by Weh's mighty bash!
Weh dives at a Lich skewering him with his holy avenger of Ambran.

< 1174h/1241H 506v/506V Pos: standing >
A Lich stops invoking abruptly!
You complete your spell...
The forest begins to move and rumble!
Weh snaps into visibility.
Weh attacks a Lich. [3 hits]

< 1174h/1241H 506v/506V Pos: standing >
You feel illuminated with a 11th circle spell.

< 1174h/1241H 506v/506V Pos: standing >

< 1174h/1241H 506v/506V Pos: standing >
A Beholder snaps into visibility.
Weh snaps into visibility.
A Beholder attacks Weh. [1 hits]

< 1175h/1241H 506v/506V Pos: standing >
Weh snaps into visibility.
Weh's the holy avenger of Ambran eminates a soft glow and Weh looks refreshed!
Healing energy flows from Weh into Weh's body!
Weh attacks a Lich. [5 hits]

< 1175h/1241H 506v/506V Pos: standing >
You feel illuminated with a 8th circle spell.

< 1175h/1241H 506v/506V Pos: standing >
A water elemental rises to its feet.
The Road Leading From Tharnadia
Obvious exits: -East -South
Fresh blood splatters cover the area.
The rod of summoning has been left here. (magic) (glowing) (humming)
A sharpened rock has been dropped here.
Shattered bits of ice are scattered about the area.
A huge block of solid ice is here to the south. (magic)
A huge block of solid ice is here to the east. (magic)
[6] A small round shield has been dropped here.
The corpse of a Beholder is lying here.
The corpse of a Dracolich is lying here.
A water elemental stands here, fighting Weh. (minion) 
A water elemental is lying here, mortally wounded. (minion) 
A Lich (medium) Magister Equitum of The Empire sits in mid-air here, fighting Weh.
*Weh (Dragon)(medium) stands in mid-air here, fighting a Lich.
*A Beholder (huge) Legionary of The Empire stands in mid-air here, fighting Weh.
A Lich (medium) Pontifex Maximus of The Empire sits, restrained in mid-air here.

< 1175h/1241H 506v/506V Pos: standing >
Saving Doo.

< 1175h/1241H 506v/506V Pos: standing >
Weh snaps into visibility.
A Lich attacks Weh. [0 hits]

< 1175h/1241H 506v/506V Pos: standing >
Weh snaps into visibility.
Weh's the holy avenger of Ambran eminates a soft glow and Weh looks refreshed!
Healing energy flows from Weh into Weh's body!
Weh's the holy avenger of Ambran eminates a soft glow and Weh looks refreshed!
Healing energy flows from Weh into Weh's body!
Weh attacks a Lich. [5 hits]
Your current terrain is:  Forest.

< 1175h/1241H 506v/506V Pos: standing >
Weh snaps into visibility.
A water elemental attacks Weh. [0 hits]

< 1175h/1241H 506v/506V Pos: standing >
Thick roots burst from the ground missing a water elemental.
A Lich absorbs the power of your spell!
A Beholder's central eye glows brightly as it negates your spell!

< 1175h/1241H 506v/506V Pos: standing >
Weh's holy avenger of Ambran moves with a blinding speed and successfully repels a Beholder's attack!
A Beholder snaps into visibility.
Weh snaps into visibility.
A Beholder twists out of the way avoiding the harmful magic!
A Beholder attacks Weh. [2 hits]

< 1179h/1241H 506v/506V Pos: standing >
Weh snaps into visibility.
Weh sends a bright green ray of light streaking towards a Lich!
Weh disintegrates a Lich into a pile of dust!
A water elemental stops following a Lich.
A water elemental stops following a Lich.
A Lich is dead! R.I.P.
You receive your share of experience.