< 562h/562H 190v/190V Pos: standing >
Mental anguish
=========================================
* Area of effect: Victim
* Aggressive: Yes
* Cumulative: No
* Duration: Dependent on proficiency of caster
* Type of spell: Psionic
This mental manipulation causes synapses to fire uncontrollably in the victim's brain
causing them to lose focus. Loss of focus will hinder the success of skills used by the
victim.
< 562h/562H 190v/190V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 562h/562H 190v/190V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 562h/562H 189v/190V Pos: standing >
Score information for Soldoswine
Level: 53 Race: Devil Class: MindFlayer Necromancer Sex: Male
Hit points: 562(562) Mana: 616(836) Moves: 189(190)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 300 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 13 hours/ 39 minutes
Received data: 0.0565 MB this session.
Send data: 0.0005 MB this session.
Compression ratio: none
Send data: 0.0005 MB this session.
Status: Standing.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 5
Enchantments: Inertial-Barrier Ultravision Fly Armor Haste
Stat pool timeout: none
Bartender Quests Remaining: 5
Combat Pulse: 15 Spell Pulse: 0.90
Leaderboard Points: 528
Active Spells:
--------------
displacement (48 minutes)
flesh armor (24 minutes)
combat mind (55 minutes)
adrenaline control (57 minutes)
inertial barrier (29 minutes)
biofeedback (5 minutes)
vampiric trance (9 minutes)
vitalize undead (18 minutes)
well-rested bonus (146 minutes)
< 562h/562H 189v/190V Pos: standing >
You appears to be Devil and is in excellent condition.
He's medium in size.
He seems to be moving much faster than normal..
His body is surrounded in a a green mist!
His hands glow blood red!
< 562h/562H 189v/190V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
An odd little man, with a shaved head and an orange robe, hums something.
A young cleric is standing here, smiling at you warmly.
A stray tomcat is darting after rodents, here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
< 562h/562H 188v/190V Pos: standing >
A young cleric starts casting a spell.
< 562h/562H 188v/190V Pos: standing >
Alas, you cannot go that way. . . .
< 562h/562H 190v/190V Pos: standing >
Autosaving...
< 562h/562H 190v/190V Pos: standing >
The 'Mighty Anvil'
Obvious exits: -S -W -U
Jodnan, the blacksmith stands here working his metals.
< 562h/562H 189v/190V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
An odd little man, with a shaved head and an orange robe, hums something.
A young cleric is standing here, smiling at you warmly.
A stray tomcat is darting after rodents, here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
< 562h/562H 188v/190V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the area.
< 562h/562H 187v/190V Pos: standing >
The door seems to be closed.
< 562h/562H 187v/190V Pos: standing >
The door seems to be closed.
< 562h/562H 187v/190V Pos: standing >
The door seems to be closed.
< 562h/562H 188v/190V Pos: standing >
Keats Street
Obvious exits: -N -E -S
Bisil (Devil)(medium) sits in mid-air here, fighting a Devil.
A Devil (medium) Magister Equitum of The Empire stands in mid-air here, fighting Bisil.
< 562h/562H 187v/190V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.
< 562h/562H 187v/190V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.
< 562h/562H 186v/190V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
< 562h/562H 185v/190V Pos: standing >
Score information for Soldoswine
Level: 53 Race: Devil Class: MindFlayer Necromancer Sex: Male
Hit points: 562(562) Mana: 631(836) Moves: 188(190)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 300 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 13 hours/ 39 minutes
Received data: 0.0645 MB this session.
Send data: 0.0006 MB this session.
Compression ratio: none
Send data: 0.0006 MB this session.
Status: Standing.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 5
Enchantments: Inertial-Barrier Ultravision Fly Armor Haste
Stat pool timeout: none
Bartender Quests Remaining: 5
Combat Pulse: 15 Spell Pulse: 0.90
Leaderboard Points: 528
Active Spells:
--------------
displacement (48 minutes)
flesh armor (24 minutes)
combat mind (55 minutes)
adrenaline control (57 minutes)
inertial barrier (29 minutes)
biofeedback (5 minutes)
vampiric trance (9 minutes)
vitalize undead (18 minutes)
well-rested bonus (146 minutes)
< 562h/562H 188v/190V Pos: standing >
< 562h/562H 188v/190V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 562h/562H 190v/190V Pos: standing >
The earth trembles and shivers!
You begin to focus your will...
< 562h/562H 190v/190V Pos: standing >
Casting: protect undead
< 562h/562H 190v/190V Pos: standing >
Your mental manipulations become a reality...
You begin to shimmer.
You feel protected by powers from beyond the grave.
< 562h/562H 190v/190V Pos: standing >
You begin to focus your will...
< 562h/562H 190v/190V Pos: standing >
Casting: protect undead
< 562h/562H 190v/190V Pos: standing >
Your mental manipulations become a reality...
You feel protected by powers from beyond the grave.
< 562h/562H 190v/190V Pos: standing >
You failed.
< 562h/562H 190v/190V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
< 562h/562H 189v/190V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
[2] The corpse of a tharnadian thief-hunter is lying here.
The corpse of a militia guard is lying here.
The corpse of a tharnadian illusionist is lying here.
The corpse of a tharnadian thief-hunter is lying here.
[3] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
The corpse of a street sweeper is lying here.
The corpse of a stray cat is lying here.
A large wandering dog is here, growling at you.
< 562h/562H 188v/190V Pos: standing >
Bisil enters from the west.
Outside the Eastern City Gates
Obvious exits: -E -W
Fresh blood splatters cover the area.
[5] The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
< 562h/562H 187v/190V Pos: standing >
Bisil enters from the west.
< 562h/562H 187v/190V Pos: standing >
Bisil leaves east.
< 562h/562H 187v/190V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
A young man in leather armor seems to be patrolling outside the gates.
A young man in leather armor seems to be patrolling outside the gates.
< 562h/562H 186v/190V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 562h/562H 185v/190V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
< 562h/562H 184v/190V Pos: standing >
Alas, you cannot go that way. . . .
< 562h/562H 184v/190V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
A large rat is scurrying about here.
A large rat is scurrying about here.
< 562h/562H 183v/190V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
An odd little man, with a shaved head and an orange robe, hums something.
A young man in leather armor seems to be patrolling outside the gates.
A homeless peasant is here, looking lost and hungry.
< 562h/562H 182v/190V Pos: standing >
< 562h/562H 186v/190V Pos: standing >
A homeless peasant leaves west.
< 562h/562H 190v/190V Pos: standing >
< 562h/562H 190v/190V Pos: standing >
Alarm bells sound, signalling an invasion!
< 562h/562H 190v/190V Pos: standing >
Alarm bells sound, signalling an invasion!
< 562h/562H 190v/190V Pos: standing >
< 562h/562H 190v/190V Pos: standing >
< 562h/562H 190v/190V Pos: standing >
A large rat enters from the west.
< 562h/562H 190v/190V Pos: standing >
< 562h/562H 190v/190V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
A large rat is scurrying about here.
A homeless peasant is here, looking lost and hungry.
< 562h/562H 188v/190V Pos: standing >
Alas, you cannot go that way. . . .
< 562h/562H 188v/190V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
< 562h/562H 186v/190V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A young man in leather armor seems to be patrolling outside the gates.
< 562h/562H 184v/190V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
A young man in leather armor seems to be patrolling outside the gates.
< 562h/562H 182v/190V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
Fresh blood splatters cover the area.
[5] The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
< 562h/562H 180v/190V Pos: standing >
A light snow is being tossed about by a fierce wind.
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is not far off to your east.
A stray dog who is close by to your west.
A militia guard who is in the distance to your west.
< 562h/562H 182v/190V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
[2] The corpse of a tharnadian thief-hunter is lying here.
The corpse of a militia guard is lying here.
The corpse of a tharnadian illusionist is lying here.
The corpse of a tharnadian thief-hunter is lying here.
[3] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
The corpse of a street sweeper is lying here.
The corpse of a stray cat is lying here.
A large wandering dog is here, growling at you.
< 562h/562H 180v/190V Pos: standing >
You quickly scan the area.
A stray dog who is not far off to your north.
A Devil who is a brief walk away to your north.
Sarn, the banker who is a brief walk away to your north.
A militia guard who is not far off to your east.
A militia guard who is a brief walk away to your east.
A tharnadian thief-hunter who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is rather far off to your west.
< 562h/562H 180v/190V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
< 562h/562H 182v/190V Pos: standing >
A stray dog enters from the north.
< 562h/562H 183v/190V Pos: standing >
You failed.
< 562h/562H 185v/190V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
< 562h/562H 184v/190V Pos: standing >
You failed.
< 562h/562H 184v/190V Pos: standing >
Tharnadian Bank
Obvious exits: -S
A few drops of fresh blood are scattered around the area.
The corpse of sarn, the banker is lying here.
A large wooden counter is here, with a sign posted on it.
A Devil (medium) Magister Equitum of The Empire stands in mid-air here.
< 562h/562H 184v/190V Pos: standing >
You begin to focus your will...
< 562h/562H 184v/190V Pos: standing >
Your mental manipulations become a reality...
You try, but fail to induce the anguish in your victim.
< 562h/562H 185v/190V Pos: standing >
You begin to focus your will...
< 562h/562H 186v/190V Pos: standing >
Someone closes the door.
< 562h/562H 187v/190V Pos: standing >
Your mental manipulations become a reality...
You try, but fail to induce the anguish in your victim.
< 562h/562H 187v/190V Pos: standing >
Someone suddenly attacks YOU!
A Kobold snaps into visibility.
A Kobold misses you.
< 562h/562H 187v/190V Pos: standing >
< T: Soldoswine TP: sta TC:excellent E: A Kobold sta EP: excellent >
A Devil suddenly attacks YOU!
A Devil's fine punch wounds you.
< 549h/562H 188v/190V Pos: standing >
< T: Soldoswine TP: sta TC:few scratches E: A Kobold sta EP: excellent >
You begin to focus your will...
< 549h/562H 188v/190V Pos: standing >
< T: Soldoswine TP: sta TC:few scratches E: A Kobold sta EP: excellent >
Your mental manipulations become a reality...
You try, but fail to induce the anguish in your victim.
< 549h/562H 188v/190V Pos: standing >
< T: Soldoswine TP: sta TC:few scratches E: A Kobold sta EP: excellent >
Um . . . you made a typo!
< 549h/562H 188v/190V Pos: standing >
< T: Soldoswine TP: sta TC:few scratches E: A Kobold sta EP: excellent >
'Mayhem', chaotic sword of the night glows brightly for a moment.
Nooo! The holy power of a Kobold is almost too much...
You are sent reeling by a Kobold's unholy word.
< 500h/562H 188v/190V Pos: standing >
< T: Soldoswine TP: sta TC: small wounds E: A Kobold sta EP: excellent >
Someone misses you.
A Kobold snaps into visibility.
< 500h/562H 188v/190V Pos: standing >
< T: Soldoswine TP: sta TC: small wounds E: A Kobold sta EP: excellent >
A Devil snaps into visibility.
A Devil's fine punch wounds you.
A Devil misses you.
You dodge a Devil's vicious attack.
You dodge a Devil's vicious attack.
Your improved dexterity grants you an additional attack!
Someone dodges your futile attack.
Someone dodges your futile attack.
Someone dodges your futile attack.
Someone dodges your futile attack.
You miss someone.
A Kobold snaps into visibility.
< 487h/562H 188v/190V Pos: standing >
< T: Soldoswine TP: sta TC: small wounds E: A Kobold sta EP: excellent >
A Devil snaps into visibility.
< 488h/562H 188v/190V Pos: standing >
< T: Soldoswine TP: sta TC: small wounds E: someone sta EP: excellent >
Someone misses you.
Someone misses you.
A Kobold snaps into visibility.
< 489h/562H 188v/190V Pos: standing >
< T: Soldoswine TP: sta TC: small wounds E: A Kobold sta EP: excellent >
A Devil snaps into visibility.
A Devil's punch grazes you.
A Devil rises to her feet.
< 486h/562H 188v/190V Pos: standing >
< T: Soldoswine TP: sta TC: small wounds E: someone sta EP: excellent >
Someone dodges your futile attack.
You miss someone.
Someone dodges your futile attack.
Someone dodges your futile attack.
A Kobold snaps into visibility.
< 486h/562H 188v/190V Pos: standing >
< T: Soldoswine TP: sta TC: small wounds E: A Kobold sta EP: excellent >
A Devil snaps into visibility.
In a blur of speed a Devil spins around and hits you in the throat...
...and before you can recover leans low and strikes you below the rib...
...then slams a double chi-palm into your chest sending you flying!
< 460h/562H 188v/190V Pos: sitting >
< T: Soldoswine TP: sit TC: small wounds E: someone sta EP: excellent >
A Devil snaps into visibility.
A Devil spins around on her foot and swings at you with her leg...
...then swings her elbow around, smashing your face...
...then pounds your face with a series of swift jabs...
...then grabs you by the arm, twists you around, and kicks you in the back...
...then nails you with a swift uppercut...
< 447h/562H 188v/190V Pos: sitting >
< T: Soldoswine TP: sit TC: small wounds E: someone sta EP: excellent >
A Kobold snaps into visibility.
< 447h/562H 188v/190V Pos: sitting >
< T: Soldoswine TP: sit TC: small wounds E: A Kobold sta EP: excellent >
< 447h/562H 188v/190V Pos: sitting >
< T: Soldoswine TP: sit TC: small wounds E: someone sta EP: excellent >
A Kobold snaps into visibility.
A Devil snaps into visibility.
A Devil's weak punch grazes you.
He THOUGHT your was going to hit you...
A Devil's feeble punch grazes you.
A Devil's weak punch grazes you.
He THOUGHT your was going to hit you...
A Devil's feeble punch grazes you.
A Devil's weak punch wounds you.
< 432h/562H 188v/190V Pos: sitting >
< T: Soldoswine TP: sit TC: small wounds E: A Kobold sta EP: excellent >
'Mayhem', chaotic sword of the night glows brightly for a moment.
A Kobold's 'Mayhem', chaotic sword of the night bites deeply into you, draining your life force.
A Kobold completes his spell...
A Kobold utters the words 'ruyz rzzqp'
Your life &+force seems to slip away as a Kobold touches you.
< 331h/562H 188v/190V Pos: sitting >
< T: Soldoswine TP: sit TC: few wounds E: A Kobold sta EP: excellent >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Someone dodges your futile attack.
You miss someone.
Someone dodges your futile attack.
A Kobold snaps into visibility.
< 331h/562H 188v/190V Pos: sitting >
< T: Soldoswine TP: sit TC: few wounds E: A Kobold sta EP: excellent >
A Kobold snaps into visibility.
< 331h/562H 188v/190V Pos: sitting >
< T: Soldoswine TP: sit TC: few wounds E: A Kobold sta EP: excellent >
A Kobold snaps into visibility.
< 332h/562H 188v/190V Pos: sitting >
< T: Soldoswine TP: sit TC: few wounds E: A Kobold sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the words 'ruyz rzzqp'
Your life &+force seems to slip away as a Kobold touches you.
< 281h/562H 188v/190V Pos: sitting >
< T: Soldoswine TP: sit TC: few wounds E: A Kobold sta EP: excellent >
You feel your skin soften and return to normal.
A Devil snaps into visibility.
A Devil's decent punch strikes you.
A Devil's crude punch wounds you.
A Devil's weak punch wounds you.
A Devil's decent punch strikes you.
A Devil's punch wounds you.
< 248h/562H 188v/190V Pos: sitting >
< T: Soldoswine TP: sit TC: nasty wounds E: someone sta EP: excellent >
You can't do this sitting!
< 248h/562H 188v/190V Pos: sitting >
< T: Soldoswine TP: sit TC: nasty wounds E: someone sta EP: excellent >
You clamber to your feet.
< 248h/562H 188v/190V Pos: standing >
< T: Soldoswine TP: sta TC: nasty wounds E: someone sta EP: excellent >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You miss someone.
Someone parries your futile lunge at him.
You miss someone.
Someone dodges your futile attack.
Someone dodges your futile attack.
A Kobold snaps into visibility.
You begin to focus your will...
< 249h/562H 188v/190V Pos: standing >
< T: Soldoswine TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
A Kobold snaps into visibility.
< 249h/562H 188v/190V Pos: standing >
< T: Soldoswine TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the words 'life leech'
Your life &+force seems to slip away as a Kobold touches you.
< 198h/562H 188v/190V Pos: standing >
< T: Soldoswine TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
Your mental manipulations become a reality...
[Damage: 147 ] You drain a Kobold of some of his energy.
< 275h/562H 188v/190V Pos: standing >
< T: Soldoswine TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
A Devil snaps into visibility.
You're hit in solar plexus, wow, this is breathtaking!!
A Devil's mighty roundhouse kick causes you to fall to your knees!
< 262h/562H 188v/190V Pos: kneeling >
< T: Soldoswine TP: kne TC: nasty wounds E: A Kobold sta EP: excellent >
Sparkling magic surrounds a Kobold as he begins his chant.
A Kobold starts casting an offensive spell.
< 262h/562H 188v/190V Pos: kneeling >
< T: Soldoswine TP: kne TC: nasty wounds E: A Kobold sta EP: excellent >
A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the words 'life leech'
You resist the effects of a Kobold's spell!
< 263h/562H 188v/190V Pos: kneeling >
< T: Soldoswine TP: kne TC: nasty wounds E: A Kobold sta EP: excellent >
A Devil snaps into visibility.
A Devil's crude punch wounds you.
He THOUGHT your was going to hit you...
A Devil's feeble punch grazes you.
He THOUGHT your was going to hit you...
A Devil's feeble punch grazes you.
A Devil's crude punch wounds you.
A Devil's crude punch wounds you.
< 242h/562H 188v/190V Pos: kneeling >
< T: Soldoswine TP: kne TC: nasty wounds E: someone sta EP: excellent >
Someone misses you.
Someone misses you.
A Kobold snaps into visibility.
< 242h/562H 188v/190V Pos: kneeling >
< T: Soldoswine TP: kne TC: nasty wounds E: A Kobold sta EP: excellent >
A Kobold snaps into visibility.
You dodge a bash from a Kobold, who loses his balance and falls.
< 242h/562H 188v/190V Pos: kneeling >
< T: Soldoswine TP: kne TC: nasty wounds E: A Kobold sit EP: excellent >
Your improved dexterity grants you an additional attack!
You miss someone.
A Kobold snaps into visibility.
< 242h/562H 188v/190V Pos: kneeling >
< T: Soldoswine TP: kne TC: nasty wounds E: A Kobold sit EP: excellent >
'Mayhem', chaotic sword of the night glows brightly for a moment.
Spheres begin rotating around a Kobold.
< 242h/562H 188v/190V Pos: kneeling >
< T: Soldoswine TP: kne TC: nasty wounds E: someone sit EP: excellent >
You say in common 'stone'
< 243h/562H 188v/190V Pos: kneeling >
< T: Soldoswine TP: kne TC: nasty wounds E: someone sit EP: excellent >
Maybe you should get up off your knees first?
< 243h/562H 188v/190V Pos: kneeling >
< T: Soldoswine TP: kne TC: nasty wounds E: someone sit EP: excellent >
Someone misses you.
A Kobold snaps into visibility.
< 243h/562H 188v/190V Pos: kneeling >
< T: Soldoswine TP: kne TC: nasty wounds E: A Kobold sit EP: excellent >
A Devil snaps into visibility.
A Devil's fine punch strikes you.
A Devil's crude punch wounds you.
A Devil's punch wounds you.
You feel your skin soften and return to normal.
A Devil's crude punch wounds you.
A Devil's weak punch wounds you.
< 207h/562H 188v/190V Pos: kneeling >
< T: Soldoswine TP: kne TC: nasty wounds E: someone sit EP: excellent >
You say in common 'stone'
< 207h/562H 188v/190V Pos: kneeling >
< T: Soldoswine TP: kne TC: nasty wounds E: someone sit EP: excellent >
Your improved dexterity grants you an additional attack!
You miss someone.
A Kobold snaps into visibility.
< 207h/562H 188v/190V Pos: kneeling >
< T: Soldoswine TP: kne TC: nasty wounds E: A Kobold sit EP: excellent >
Maybe you should get up off your knees first?
< 207h/562H 188v/190V Pos: kneeling >
< T: Soldoswine TP: kne TC: nasty wounds E: someone sit EP: excellent >
You rise to your feet.
< 208h/562H 188v/190V Pos: standing >
< T: Soldoswine TP: sta TC: nasty wounds E: someone sit EP: excellent >
Someone misses you.
A Kobold snaps into visibility.
< 208h/562H 188v/190V Pos: standing >
< T: Soldoswine TP: sta TC: nasty wounds E: A Kobold sit EP: excellent >
You failed.
< 208h/562H 188v/190V Pos: standing >
< T: Soldoswine TP: sta TC: nasty wounds E: someone sit EP: excellent >
A Devil snaps into visibility.
A Devil's fine punch strikes you.
You dodge a Devil's vicious attack.
A Devil's punch grazes you.
You dodge a Devil's vicious attack.
You dodge a Devil's vicious attack.
< 193h/562H 188v/190V Pos: standing >
< T: Soldoswine TP: sta TC: nasty wounds E: someone sit EP: excellent >
'Mayhem', chaotic sword of the night glows brightly for a moment.
A fiery conflagration spews from someone striking you full on!
A Kobold snaps into visibility.
OUCH! That really did HURT!
< 135h/562H 188v/190V Pos: standing >
< T: Soldoswine TP: sta TC:pretty hurt E: A Kobold sit EP: excellent >
Your improved dexterity grants you an additional attack!
You miss someone.
You miss someone.
You miss someone.
You miss someone.
A Kobold snaps into visibility.
A Kobold clambers to his feet.
< 135h/562H 188v/190V Pos: standing >
< T: Soldoswine TP: sta TC:pretty hurt E: A Kobold sta EP: excellent >
A Devil snaps into visibility.
A Devil's leap knocks into you, sending you slightly off balance...
< 135h/562H 188v/190V Pos: sitting >
< T: Soldoswine TP: sit TC:pretty hurt E: someone sta EP: excellent >
Someone misses you.
Someone misses you.
A Kobold snaps into visibility.
You dodge a bash from a Kobold, who loses his balance and falls.
< 135h/562H 188v/190V Pos: sitting >
< T: Soldoswine TP: sit TC:pretty hurt E: A Kobold sit EP: excellent >
A Devil snaps into visibility.
A Devil's punch strikes you hard.
He THOUGHT your was going to hit you...
A Devil's punch grazes you.
A Devil's weak punch strikes you.
He THOUGHT your was going to hit you...
A Devil's feeble punch grazes you.
A Devil's weak punch wounds you.
< 114h/562H 188v/190V Pos: sitting >
< T: Soldoswine TP: sit TC:pretty hurt E: someone sit EP: excellent >
Someone misses you.
A Kobold snaps into visibility.
< 115h/562H 188v/190V Pos: sitting >
< T: Soldoswine TP: sit TC:pretty hurt E: A Kobold sit EP: excellent >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You miss someone.
You miss someone.
You miss someone.
A Kobold snaps into visibility.
< 115h/562H 188v/190V Pos: sitting >
< T: Soldoswine TP: sit TC:pretty hurt E: A Kobold sit EP: excellent >
A Devil snaps into visibility.
A Devil's weak punch strikes you.
A Devil's punch strikes you.
A Devil's weak punch wounds you.
A Devil's punch strikes you.
< 101h/562H 188v/190V Pos: sitting >
< T: Soldoswine TP: sit TC:pretty hurt E: someone sit EP: excellent >
Someone misses you.
A Kobold snaps into visibility.
That's tough to do in battle, but still you try...
< 101h/562H 188v/190V Pos: sitting >
< T: Soldoswine TP: sit TC:pretty hurt E: A Kobold sit EP: excellent >
That's tough to do in battle, but still you try...
< 101h/562H 188v/190V Pos: sitting >
< T: Soldoswine TP: sit TC:pretty hurt E: someone sit EP: excellent >
Ok.
< 101h/562H 188v/190V Pos: sitting >
< T: Soldoswine TP: sit TC:pretty hurt E: someone sit EP: excellent >
'Mayhem', chaotic sword of the night glows brightly for a moment.
A Kobold snaps into visibility.
A huge fist crushes you completely, leaving nothing but a wet smear.